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Board Games | Card Games

25 products


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  • Gamers Guild AZ Daily Magic Games Songbirds GTS

    Songbirds

    1 in stock

    With the rising sun, the songbirds begin to sing. In this magical forest, the loudest songbirds claim the ripest berries and prime nesting spots. As a forest spirit, you help your favorite songbird color prosper in secret. Each turn, you’ll place one songbird with a specific volume into the forest. The volume of each songbird will add to those of the same color in rows and columns. The songbird color with the loudest volume wins the berry token in the respective column or row. At the end of the game, you reveal the last remaining songbird card in your hand. This is your favored songbird and you score the points that the songbird color collected in berry tokens and add in the volume of your favored songbird. The player with the most points wins the game!

    1 in stock

    $29.00

  • Gamers Guild AZ Keymaster Games Caper: Europe PHD

    Caper: Europe

    2 in stock

    Plan and execute an elaborate string of heists in Caper: Europe, a game for two. Recruit a crew of skilled thieves to outmaneuver your opponent, steal valuable goods, and dominate the most famous landmarks across Paris, Rome, London, and Barcelona… Another day, another caper!

    2 in stock

    $51.00

  • Gamers Guild AZ Thames and Kosmos Nunatak: Temple of Ice AGD

    Nunatak: Temple of Ice

    1 in stock

    In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice but this game isn't co-operative, so watch your step! (A nunatak, by the way, is a hill or mountain completely surrounded by glacial ice.) For each pillar stone placed, you receive cards with different values that will affect your score in the end. For every four pillars built in a square, a new level of the monument opens up, with the temple of ice growing step by step. Who can place their stones most wisely and rise to the icy challenge?

    1 in stock

    $58.00$49.00

  • Gamers Guild AZ Arcane Wonders Viral: The Hive GTS

    Viral: The Hive

    6 in stock

    Have you conquered the body in Viral? Are you ready to turn up the heat? The Viral: The Hive expansion introduces five asymmetric and highly thematic viral factions. In this expansion, each player starts with a new hive within the body from which to spread their influence and unlock new abilities for their viral faction. Introduces 5 new asymmetric and highly thematic factions!

    6 in stock

    $23.00$17.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Action Marker Set 2 GTS

    Mage Wars Arena: Action Marker Set 2

    1 in stock

    Time to throw a multiplayer mage brawl! The Mage Wars Action Marker Set allows you to have up to four players in a game of Mage Wars by giving players three and four their own action markers in grey and purple. This accessory also includes two quickcast markers so that your mages are always prepared for battle.

    1 in stock

    $25.00

  • Gamers Guild AZ Double Combo Games 7th Sea: City of Five Sails GTS

    7th Sea: City of Five Sails

    1 in stock

    7th Sea: City of Five Sails is an expandable card game set in the swashbuckling world of the 7th Sea roleplaying game by John and Jennifer Wick. Players control one of five factions as they fight to influence, control, and explore the independent and unruly city of Five Sails. It is typically played with two players, but multiplayer variants will allow more players to get into the game.  During the game, each player represents a leader who, along with their allies, explore locations and fight both with swords and with wits for overall influence over the city. Along with each player’s individual deck, 7th Sea: City of Five Sails also includes an element of randomness in the form of a separate, shared deck that represents the city itself with unusual characters, items, and events that change the  focus of the game. Combat is resolved in a unique “back and forth” style reminiscent of challenging swordplay.

    1 in stock

    $86.00$61.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Core Spell Tome 2 GTS

    Mage Wars Arena: Core Spell Tome 2

    3 in stock

    More cards from the Arena Core Set to fill your spellbooks! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 1, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!

    3 in stock

    $29.00$18.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Core Spell Tome 1 GTS

    Mage Wars Arena: Core Spell Tome 1

    4 in stock

    Additional copies of cards from the Mage Wars Arena Core Set! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 2, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!

    4 in stock

    $29.00$18.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Paladin vs Siren Expansion Set GTS

    Mage Wars Arena: Paladin vs Siren Expansion Set

    4 in stock

    The Paladin and Siren enter the Arena! To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.

    4 in stock

    $58.00$35.00

  • Gamers Guild AZ Cubicle 7 Doctor Who Card Game 2E GTS

    Doctor Who Card Game 2E

    1 in stock

    Daleks! Cybermen! Sontarans! The list of threats is endless and no place in the universe is ever truly safe from danger. But there’s one man who’s made it his mission to defend the defenceless, help the helpless, and save everyone he can. The Doctor Who: The Card Game is by internationally renowned designer Martin Wallace, and has been designed for both seasoned time-travelling gamers and newly regenerated players. •A great game for any fan of the show, both young and old.•Contains new companions - Rose Tyler and Clara Oswald as well as new enemies, the Impossible Astronaut, the Vashta Nerada and the Adipose.•New edition of the best-selling card game.•Contains new versions of the Doctor - including the Ninth, Tenth and Twelfth Doctors!•Familiar enough that existing fans can get started right away, but with enough new cards that it's still a must-buy!

    1 in stock

    $43.00$31.00

  • Gamers Guild AZ Horrible Guild Vampire The Masquerade: Vendetta GTS

    Vampire The Masquerade: Vendetta

    1 in stock

    Vampire: The Masquerade — Vendetta is an asymmetrical competitive card game of strategy, bluff, and deduction, designed by renowned game designers Charlie Cleveland (Subnautica) and Bruno Faidutti (Citadels). 3 to 5 players will take control of one of the scheming vampires and fight at several locations to win the support of influential allies and ultimately challenge the throne of Chicago.★ Strategy, bluff, and deduction.★ Each clan plays and feels different from all others.★ Build your hand of cards according to your plans!Components• 7 Clan Sheets• 143 Cards (clan, relic, location, ally, victim)• 32 Tiles (location, position)• 100 + Tokens• 1 RulebookAges 14+, 3-5 players, 30 minutes

    1 in stock

    $58.00$26.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Priestess Expansion GTS

    Mage Wars Academy: Priestess Expansion

    3 in stock

    The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…

    3 in stock

    $29.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Core Set - Beastmaster vs Wizard GTS

    Mage Wars Academy: Core Set - Beastmaster vs Wizard

    2 in stock

    Mage Wars: Academy - Core Set is a fast-paced strategy card game of magical combat! In this core set, play as a powerful Beastmaster or Wizard, competing to prove your school of magic is supreme! Game play is quick and exciting, with tough tactical decisions and devious surprises every round! Players can customize their spellbook, with dozens of exciting spells to choose from. Summon powerful monsters, hurl lightning bolts, and cast secret enchantments! Aspiring young mage from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to graduate must hone their knowledge and skills, and compete in combat to prove their worth. Follow your destiny, grab a spellbook, and Enter the Academy!Contents:2 New Academy Mages: Beastermaster and Wizard2 Four-Pocket Spellbooks2 Status Trackers131 Spell Cards62 Markers6 Attack Dice1 Twelve-Sided Effect DieRules and Codex

    2 in stock

    $43.00$23.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Warlock Expansion GTS

    Mage Wars Academy: Warlock Expansion

    4 in stock

    The Warlock has enrolled into the Academy! This was the day he had been waiting for, the Day of Reckoning, the day that students of his Lyceum either showed that they were strong enough to walk the path of the Dark arts, or that they were fit only for simple servitude.

    4 in stock

    $29.00$24.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Lost Grimoire Volume 1 GTS

    Mage Wars Arena: Lost Grimoire Volume 1

    5 in stock

    A tome of new spells for Mage Wars Arena! Mage Wars: Arena – Lost Grimoire Volume 1 contains 108 previously unreleased spells that augment every playstyle. Do the secrets in this ancient tome contain the advantage you need to crush those who oppose you in the Arena?

    5 in stock

    $29.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Forged in Fire Spell Tome Expansion GTS

    Mage Wars Arena: Forged in Fire Spell Tome Expansion

    2 in stock

    A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.

    2 in stock

    $43.00$23.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Forcemaster vs Warlord Expansion Set GTS

    Mage Wars Arena: Forcemaster vs Warlord Expansion Set

    2 in stock

    The Forcemaster and Warlord enter the Arena! For too long the orcs and goblins of the Bloodwave have languished to the northwest of Westlock. But now, a Warlord has risen to unite their soldiers, and take the riches of the Heartlands. As the horns of war sound, new heroes have risen to lend their magic to the fight. The mysterious Forcemaster has come to lend her aid against the marching hordes, unveiling previously unknown Mind magics to control the minds and bodies of the attackers!

    2 in stock

    $58.00$31.00

  • Gamers Guild AZ Horrible Guild Vampire The Masquerade: RPG - Laws of the Night (Standard Edition) (Pre-Order) GTS

    Vampire The Masquerade: RPG - Laws of the Night (Standard Edition) (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us. The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game -Vampire the Masquerade. Features: A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade. A streamlined character creation system that is both a comprehensive and efficient translation to live action. Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting. Support, guidance, and materials for both Storytellers and players. A detailed guide to character progression through a live-action chronicle to assist both players and storytellers. Incredible artwork in full color and high definition. The Laws of the Night standard edition book is a softcover

    3 in stock

    $58.00$49.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Necromancer Expansion GTS

    Mage Wars Academy: Necromancer Expansion

    1 in stock

    The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…

    1 in stock

    $29.00$22.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Druid vs Necromancer Expansion Set GTS

    Mage Wars Arena: Druid vs Necromancer Expansion Set

    3 in stock

    The Druid and Necromancer enter the Arena! Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.

    3 in stock

    $58.00$31.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Salenia Playmat - 24"x32" Discontinue

    Mage Wars Arena: Salenia Playmat - 24"x32"

    1 in stock

     Mage Wars Arena Playmats provide players a new look, new feel, and more portability for the winning game! These new soft, neoprene playmats are the perfect accessory for any Mage Wars player to add to their collection.

    1 in stock

    $58.00$35.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Battlegrounds Domination GTS

    Mage Wars Arena: Battlegrounds Domination

    2 in stock

    Build the Arena of your dreams and battle against enemies for control of the V'Tar orbs with an all new rule set for the award-winning Mage Wars Arena! Battlegrounds Domination is a new set of expansions for Mage Wars Arena that introduce new rules to play by and incorporate the use of custom puzzle-cut tiles for players to build their own Arena boards to play on! And yes, as you can see, there are images on the tiles that are accompanied by optional rules that introduce terrain effects as well! The first Battlegrounds expansion, Domination, introduces Domination Mode, where players will vie for control of powerful V’Tar orbs that grant new powers and offer a new option to win, by gaining points through maintaining control of these powerful devices. Additionally, there are 20 customized tiles for players to use in creating their own, or suggested, Arenas to play in. Finally, there are also 116 cards including new spells for use in traditional Mage Wars Arena play and the new Domination mode, introduced in this expansions’ rules. As an added bonus, Battlegrounds Domination introduces two new promo cards, available only in the first printing of the set: The Ankh of Asyra and Blur!

    2 in stock

    $65.00$34.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion GTS

    Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion

    5 in stock

    A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.

    5 in stock

    $43.00$23.00

  • Gamers Guild AZ Arcane Wonders Viral AGD

    Viral

    5 in stock

    You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection

    5 in stock

    $58.00$49.00

  • Gamers Guild AZ Horrible Guild Vampire The Masquerade: RPG - Laws of the Night (Deluxe Edition) GTS

    Vampire The Masquerade: RPG - Laws of the Night (Deluxe Edition) (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us. The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game -Vampire the Masquerade. Features: A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade. A streamlined character creation system that is both a comprehensive and efficient translation to live action. Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting. Support, guidance, and materials for both Storytellers and players. A detailed guide to character progression through a live-action chronicle to assist both players and storytellers. Incredible artwork in full color and high definition. The Laws of the Night deluxe edition book is a hardcover, 8.75” x11.25” rulebook with extra art.

    4 in stock

    $86.00$73.00

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