Board Games | Card Games
Sorcerer: House of Petro Lineage
Play as the Ritualist and make sacrifices to loa spirits in exchange for power! You’ll sacrifice cards, adding them to your temple. Then you may spend those cards to call upon one loa each round. With this lineage you will serve spirits called Loa. You will add cards to your temple (placing them under your House of Petro skill card), then use those cards to power new abilities as you channel a different Loa each turn. This pack is a complete Lineage Deck for use with Sorcerer, containing the Ritualist lineage skill card, a Temple card, 4 Loa cards, and 20 cards for your grimoire.Contains:A complete House of Petro DeckThe Ritualist lineage skill cardA temple card4 Loa Cards20 grimoire cards
$15.00$13.00
Arkham Horror The Card Game: The Dunwich Legacy Campaign Expansion
A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Rice—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears the worst. In The Dunwich Legacy Campaign Expansion, one to four investigators take up the search for the missing professors, launching an eight-scenario campaign that takes them from the notorious Clover Club and prestigious Miskatonic University all the way to the decrepit and treacherous town of Dunwich. This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
$102.00$72.00
Arkham Horror The Card Game: The Dunwich Legacy Investigator Expansion
In the places of power where ordered space decays and gives way to the void, there are those who would call power from the beyond to create abominations beyond our imagining. But there are a brave few who would set forth and risk their lives to put a stop to these terrors. This expansion features 5 investigators and contains all the player cards and customization options originally featured in The Dunwich Legacy cycle. Smite abominations as the chef, Zoey Samaras. Sniff out a good story as the reporter, Rex Murphy. Use your money and wits to solve any problem as the dilettante, Jenny Barnes. Speak with the dead and perform grim rites as the musician, Jim Culver. And finally, go looking for trouble as the drifter, “Ashcan†Pete, along with his trusty hound Duke. The Dunwich Legacy Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$66.00$47.00
Arkham Horror The Card Game: The Path to Carcosa Campaign Expansion
"I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." –Robert W. Chambers, The King in Yellow A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind… In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew. But with every answer you gain and every clue you uncover, you only find yourself falling deeper into mystery and madness.
$102.00$66.00
Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$66.00$43.00
Arkham Horror The Card Game: Investigator Starter Deck - Winifred Habbamock
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Winifred Habbamock Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$16.00
Splendor: Duel
The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.
$44.00$35.00
Arkham Horror The Card Game: Scenario Pack - Murder at the Excelsior Hotel
I have answers. Room 225. Tonight. Come alone. They’re watching. After reports of strange occurrences at Arkham’s most prestigious hotel reach your ears, you are summoned to the location by a mysterious note. You are just beginning to properly conduct your investigation when you suddenly black out.
$32.00$26.00
Arkham Horror The Card Game (Revised)
The boundaries between worlds have drawn perilously thin. Dark forces work in the shadows and call upon unspeakable horrors, strange happenings are discovered all throughout the city of Arkham, Massachusetts, and behind it all an Ancient One manipulates everything from beyond the veil. It is time to revisit that which started it all… With a revamped system of organization and a number of quality-of-life improvements, this new version of the beloved LCG’s core set is the perfect way for someone to dive into the game. The box comes with everything you need to get your Arkham campaigns started, including enough cards and components for up to three other players to join you in your quest against the Mythos. There is a reason why Arkham Horror: The Card Game has captivated players for almost five whole years!
$88.00$70.00
Arkham Horror The Card Game: Scenario Pack - Guardians of the Abyss
Witness the day of reckoning with the Guardians of the Abyss Scenario Pack for Arkham Horror: The Card Game! Called to Cairo to unravel a medical mystery, this pack throws you into the action of the linked scenarios, The Eternal Slumber and The Night’s Usurper, first featured at Gen Con and Arkham Nights 2018, respectively. With 78 beautifully illustrated cards to immerse you in the peril of an investigation that takes you to the deserts of Egypt and beyond, this pack challenges you to determine fact from fiction, wakefulness from dream, and sanity from madness. Step into a realm beyond your imagination and stop an ancient prophecy from coming to pass!
$32.00$22.00
Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods
A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. The Cult of Silenus looks to the stars, the Cult of Magh’an Ark’at seeks to hatch a horrid egg, and the Cult of Ezel-zen-rezl calls the great swarm forth from the burning pit. These cults battle each other across the streets of Arkham and beyond, and you and your fellow investigators are caught in the middle. Do you stand a chance of stopping three cults at once?War of the Outer Gods is a new scenario pack for Arkham Horror: The Card Game, challenging you and your fellow investigators with the battle of a lifetime as you struggle to stop three warring cults from tearing our world apart. Whether you choose to weave this scenario into a larger campaign as a side story or join other groups of players in Epic Multiplayer Mode, War of the Outer Gods offers a challenge unlike any other.
$32.00$24.00
Star Wars: The Deck Building Game
The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy… In Star Wars™: The Deckbuilding Game, a new head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game!
$56.00$45.00
Arkham Horror The Card Game: Scenario Pack - Machinations Through Time
There Has Been a Distortion in Time... Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a loss for humanity, and it must be restored. In Machinations through Time, a unique 78-card scenario for Arkham Horror: The Card Game, investigators travel through the past, present, and future to repair the broken timeline, while the minions of Tindalos hound them relentlessly. This scenario can be played with 1–4 investigators as a standalone scenario, or inserted into a campaign as a side-story. With three copies, it can also be played with 3–12 investigators in Epic Multiplayer Mode.
$32.00$21.00
Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â
$69.00
Arkham Horror The Card Game: The Dream-Eaters
In light slumber he descended the seventy steps to the cavern of flame and talked of this design to the bearded priests Nasht and Kaman-Thah. And the priests shook their pshent-bearing heads and vowed it would be the death of his soul.– H. P. Lovecraft, "The Dream-Quest of Unknown Kadath" There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
$48.00$34.00
Star Wars: The Deck Building Game - Clone Wars
 War! The discovery of the droid factories on Geonosis and the sudden deployment of the Clone Army has set off the Clone Wars. The countless droid legions deployed by the Separatist Alliance have proven to be a fair fight for the Jedi, the guardians of the Galactic Republic. With the fate of the Republic at stake, the galaxy anxiously awaits the outcome… In the Clone Wars Edition of Star Wars™: The Deckbuilding Game, the galaxy-spanning war between the Galactic Republic and the Separatist Confederacy comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Republic or the Separatists, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins the game! This edition serves as a standalone product that can also be combined with the original edition of Star Wars: The Deckbuilding Game. Contents 10 Republic Starter Cards 10 Separatist Starter Cards 90 Galaxy Cards 10 Outer Rim Pilot Cards 20 Base Cards 1 Balance of the Force Track 50 Damage Counters 20 Resource Counters 1 Force Meter
$56.00
Star Realms: Frontiers
Frontiers is a deckbuilding game for 1-4 players, that is both a standalone game and fully compatible with Star Realms Deckbuilding Game and all of its expansions! Great gameplay for 1-4 players. Solitaire and Cooperative mode! Plays on its own, or combined with any other Star Realms set. An all-new 80-card trade deck featuring some new mechanics like the double ally abiltiy which really rewards you for focusing on a single faction! Starting decks for four players. Four sets of new, easy-to-use score cards. Plenty of Explorer cards. Full color rulebook for two player PVP games, and awesome multiplayer formats like Free-For-All, Hunter, and Hydra! A sturdy, attractive, 4" x 6" x 2" game box
$26.00
Star Realms (Box Set)
Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook
$59.00$41.00
Kompromat
Rumor has it damaging information might be circulating about a major public figure. Two players are rival agents competing, one to suppress the compromising material and the other to propagate it. Both undertake daring missions and become notorious in the process. No doubt the most successful secret agent will leave his or her mark on history! Kompromat is a strategic card game for 2 players only. Its gameplay with several hands of blackjack happening simultaneously will make it easy for players to learn and teach. Two levels of push your luck and the possibility to lose immediately make the game super tense. Set collection and clever use of special abilities increase game-to-game variations and replayability.
$30.00$25.00
Cyberion
The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late. Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.
$38.00$33.00
Star Realms: Gambit Expansion
Just when your enemy thinks the battle is in their grasp, one final gambit can turn agonizing defeat into glorious victory!Contents:13 Gambit Cards3 Merc Cruiser Ship Cards2 Solo Challenge Cards2 Cooperative Challenge Cards
$18.00
Star Realms: Promo Pack 1
Ships and bases of legend can at last be part of your arsenal! This pack contains 15 new art versions of many of the most sought after promo cards for use with the Star Realms Deckbuilding Game. This pack contains: 2 Battle Screecher, 1 Breeding Site, 2 Star Market, 1 Megahauler, 2 Fortress Oblivion, 1 The Ark, 2 Battle Barge, 1 Starbase Omega, 2 Security Craft, and 1 Mercenary Garrison.
$15.00$10.00
Tea for 2
Tea for 2Â is an easy-to-learn, yet hard to master deck-building game set in Alice's Wonderland that combines easy rules and strategic play. To do battle, players simultaneously flip over the top card of their decks. The player with the highest card can use the card's effect or buy a new card for their deck! Players will collect hourglasses and tarts, and try to keep their hands on the pink flamingo to win!
$37.00$25.00
Catan: Rivals for Catan
Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your cards to create your own principality. Explore and settle new lands, acquiring resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Your cunning and a dash of luck decides who will be the ruler over Catan. In addition to the starter game, Rivals for Catan contains three exciting “Theme Games†to challenge you: The Age of Gold, The Age of Turmoil, and The Era of Progress all await...
$40.00$32.00
Arkham Horror The Card Game: Mythos Pack - Shattered Aeons
Shattered Aeons is the sixth and final Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing. Throughout The Forgotten Age cycle, you have tried to set your mistakes to right, chasing answers about the mysterious artifact your uncovered and those who pursue it. Retracing your path south, you have uncovered secrets that threaten your entire understanding of the world, of time, and of humanity's place in the universe. Now, the last and greatest of your questions will be answered in Shattered Aeons. But be wary- mere mortals may not be meant to gain such knowledge and the truths you seek may destroy what little remains of your sanity. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$16.00
Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth
The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost. This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$25.00$16.00
Arkham Horror The Card Game: Mythos Pack - Threads of Fate
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle. In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, returning home, a peaceful respite is in order. But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger. Her wild claims suddenly become more believable as your world erupts into chaos. Three tasks stand before you at once: you must protect the relic from falling into the wrong hands, solve the mystery of a missing friend, and determine whether to trust your mysterious guest. The stakes are high and time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously. With few leads and a limited amount of time before the trail runs cold, you must weigh your evidence to decide which leads to follow and which to ignore. Your choices will permanently shape your adventure throughout The Forgotten Age cycle, so you must choose wisely. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$25.00$16.00
Summoner Wars: Sand Goblins Faction Deck (Second Edition)
An esteemed leader gathers a new crew of Sand Goblins. Scraven joins the Summoner Wars as the Sand Goblins Second Summoner! This Second Summoner deck is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards. It requires a Summoner Wars Master Set or Starter Set to play. Set Contents: Scraven - Summoner Cyrus - Champion Sand Drake - Champion Dinky - Champion 7 Hunters - Common 6 Flingers - Common 5 Wraiths - Common 2 Barrage - Event 2 Bloodthirsty - Event 2 Send Out - Event 1 Sand Blast - Event 1 Strong Wind - Event 1 Thrust - Event 3 Wall Cards 1 Summoner Reference Card 1 Event Abilities Rules Card This is not a stand-alone game. A copy of Summoner Wars 2E: Master Set is required to play.
$22.00$16.00
Star Realms: High Alert - Tech Expansion
High Alert - Tech is a 12-card Expansion Pack featuring the new Tech card type, which comes straight into play when acquired and gives you a permanent ability you can activate once per turn with trade!
$9.00$6.00
Star Realms: High Alert - Heroes Expansion
High Alert - Heroes is a 12-card Expansion Pack containing new multi-faction hero cards!
$9.00$7.00
Star Realms: High Alert - Requisition Expansion
High Alert - Requisition is a 12-card Expansion Pack featuring new ships and bases that are 1 trade cheaper to acquire for each card of their faction you have played this turn!
$9.00$6.00
Star Realms: High Alert - Invasion Expansion
High Alert - Invasion is a 12-card Expansion Pack containing new ships and bases with the Double Ally mechanic!
$9.00$6.00
Summoner Wars: Obsidian Dwarves Faction Deck (Second Edition)
Muster the Obsidian Dwarves and unleash your anger with all the fury of Itharia’s molten core! Balzar and his dwarves care not for notions of subtlety or mercy, preferring to smite anything that challenges their dominance. Such is their rage, they will even sacrifice themselves to achieve their violent ends. The Obsidian Dwarves are a mighty faction of warriors led by the explosively erratic Balzar. Balzar will become enraged through combat, scaling up and down in power throughout the fight. Watch him charge up and exhaust his boost meter to fuel the strongest abilities this faction has to offer. Equip your warriors with fiery weapons forged in hell and let the heat of battle determine their fate! This is not a stand-alone game. A copy of Summoner Wars 2E: Master Set is required to play.
$22.00$16.00
Air, Land, and Sea: Critters at War: Flies, Lies, and Supplies
In Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors. Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea
$27.00$19.00
The Game: Face to Face
The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.
$22.00$19.00
Air, Land, and Sea: Spies, Lies, Supplies
Achieve Victory in the Theaters of Combat to Win the War! Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea
$27.00$19.00
Star Realms: Crisis - Events Expansion
The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Space is home to a multitude of epic events and cosmic phenomena. Even the mightiest of starships seem insignificant in the face of Supernovas, Black Holes and Comets. Events are a new type of card for your Trade Deck. Each Event card has a potentially game changing effect as soon as the card enters the Trade Row. After it has its effect, it immediately gets replaced with the next card in the Trade Deck. This expansion contains 12 cards: 1 Black Hole, 1 Bombardment, 2 Comets, 1 Galactic Summit, 2 Quasar, 1 Supernova, 2 Trade Missions and 2 Warp Jumps.
$9.00$6.00
Match of the Century
In Match of the Century, you play one another over a series of games, just as in a real championship match. However, here each game lasts only a few short and intense turns, so every decision counts in pulling off the win. As you play cards with unique effects from your asymmetric decks, each of you manipulates the mental endurance of the other and the outcome of each quick game, but weigh your options carefully because only by giving up the advantage can you use the effects of your cards.
$51.00$41.00
Summoner Wars: Eternal Council Faction Deck (Second Edition)
The Eternal Council's summoner Praefectus Edia welcomes you to study alongside her, moving from the academy to the battlefield! With her quick wit and knack for research, Edia can rapidly draw through your deck and combine your event cards in a way that will surely teach your foe a lesson! This is not a stand-alone game. A copy of Summoner Wars 2E: Master Set is required to play.
$22.00$16.00
Guilty Gear Strive: The Board Game
HEAVEN OR HELL? LET'S ROCK!Rise above the rest, show your skill, and slash the competition!Experience Guilty Gear like never before!Challenge your friends on the go!Are you ready to fight?
$189.00$161.00
Mage Noir
Mage Noir is a whole new take on dueling strategy card games. Harness the might of the elements and become a Mage Noir, one of the most powerful beings to ever exist.Thanks to its fresh mechanics packaged in simple rules, Mage Noir is the perfect game to discover the thrill of outwitting your opponent with your magical abilities.With the unique shared Mana pool system, unveil a simple-to-use yet deeply strategic system that will reward smart planning and bold decisions. And with the spell crafting system, experience highly customizable gameplay. Choose from one of the 4 pre-constructed decks to start right away, or build your own deck to elaborate on the smartest strategy.With hours of deckbuilding, Mage Noir is a game that is easy to learn and rewarding to master.Will you be the next Mage Noir?
$73.00$62.00
Pocket Paragons: Space Lion
Pocket Paragons: Space Lion. Lightning fast fighting card game! A quick deceptively simple game of big spells and big reads. Take their HP down to 0 or deliver a carefully placed Execute to take your opponent out in an instant!★ 8 Paragons from the board game Space Lion!★ 10 Dividers for organizing your collection.
$30.00$25.00
It's a Wonderful Kingdom
You are vying for the throne of the kingdom, intent on restoring the rightful heir. Use one of the three included modules to experience different play modes. Master the “Split & Trap” system to trick your opponent into choosing the wrong cards. Be the best at developing your duchy, and become the new ruler of this Wonderful Kingdom!It’s a Wonderful Kingdom is a standalone solo or 2-player game in a fantasy universe. Inspired by the core mechanics of its predecessor “It’s a Wonderful World”, this new game offers more interaction, a bluff mechanism and new challenges. The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other.The players take turns offering cards from their hands using an “I split, you choose” mechanism, choosing one of the opponent’s offerings, then making an offering of their own. Trap tokens allow some cards to be offered face down. Once all the cards have been offered, both players simultaneously review their selections to decide what they want to add to their duchy, and what they want to recycle for immediate resources. Finally, both players’ duchies produce resources. Clever planning will enable growth and development at this stage.Once production is complete, the round ends and a new offering phase begins. This process is repeated a total of four times, after which the player who has earned the most victory points is the winner, and is crowned ruler of the Wonderful Kingdom!CONTENTS:• 130 cards• 1 game board• 3 Quest boards• 90 translucent cubes• 46 tokens• 1 dry erase scoreboard• 1 dry erase marker• 1 rulebook
$66.00$40.00
Gears of War: The Card Game
Gears of War: The Card Game offers an immersive way to enjoy Gears of War in a brand new format. In this story-driven campaign style game, the decisions you make in each narrative scenario have serious consequences on the battlefield in those that follow. Strike at the right moment, making your cards work together, fight together, and stand together — and, if necessary, die together. Choose how to develop your force as you play through unique narrative scenarios, each with their own objective and terrain layout. Each win or loss will affect the contents of your deck in the next scenario, allowing success or failure to impact your experience of the game. Will you side with the Coalition of Ordered Governments and send Marcus Fenix and Dominic Santiago into action, or will you command the Locust Horde and unleash the awesome power of the monstrous Brumak? Throw frag grenades at hordes of wretches? Or bait a corpser into attacking you before striking it when it's most vulnerable? The choice will be in your hands.
$51.00$35.00
Exceed: Under Night In-Birth: Londrekia Solo Fighter
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 2 fighters and everything you need to play: Hyde - Hyde is a mobile, high-power fighter who can telegraph his attacks for huge power bonuses. Linne - Linne's non-stop rushdown style seamlessly fuses boosts and attacks together to create custom strikes. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$19.00$13.00
Bang! The Duel
The Law and the Outlaws finally confront each other!Each side has two gunslingers in the field at a time: one on the frontlines and one as the rearguard. If you’re careful how you position them, and use their abilities wisely, you’ll be the winner of the duel… when you make your enemies bite the dust!Discover the expansion:•BANG! The Duel - RenegadesBANG! The Duel is a stand-alone game, not an expansion for BANG!.The fun-filled gunfights of the card game BANG!, finally available in a two-player version!
$37.00$27.00
Pocket Paragons: Temporal Odyssey
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win! This box features 6 characters from the world of Temporal Odyssey. Featuring Mr. F, DeMattei, Zane, 413X, Christina, and Rowan
$30.00$25.00
Flatter Me
Flatter Me is a compliment battle card game for two players that makes giving and receiving compliments a little easier — by turning compliments into a competition! This quick-to-learn, family-friendly battle of kind words takes 15 to 30 minutes to play. As in the classic card game War, each round, both players simultaneously reveal the top card from their stack. If your revealed card best suits your opponent's personality, they take both cards; if their card best suits your personality, you get both! In the event of a tie where both cards fit both players or neither card is a good fit, draw three more cards and reveal the fourth. Winner takes all. Repeat until the tie is broken! Once both stacks are gone, whoever received the most compliment cards wins.
$30.00$21.00
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