Board Games
Naishi
In Naishi, you will seek to improve your Japanese state as efficiently as possible. However, you will not be free to change the positioning of your cards at will. You must replace the cards in your hand and in your tableau with cards from the central river while respecting their positioning. You will also have the possibility to send your emissaries to reorganise states, create new opportunities or force your opponent into a trade
$36.00
Nano9games Volume 2: City Planner
Plan your city wisely and follow local building codes for commercial buildings, industrial sites, civic services, and residential areas to become the best City Planner! Different building types provide unique bonuses. It is up to you to decide which combination of buildings earn you the most points over the 8 game rounds. City Planner is the second game in the Nano9Games family — a complete game experience consisting of 9 cards, 9 dice, and 9 cubes.
$25.00$13.00
Nanolith: Cyberpunk RPG Board Game
1 to 4 awakened heroes recover their dark memories in this cooperative J-RPG-inspired legacy, skirmish, and story-driven board game. - Minimal setup, deep gameplay- Unique battles, exploration & secrets- Unlock new locations, branching stories, and comics- A full 50–60 hour campaign "Feels like a Final Fantasy board game." Nanolith is a cyberpunk-dungeon crawler with heavy RPG elements. The game is played in two books (the encounter book and the story book) which present the players with the fatalistic story of the four main characters and their quest to retrieve their lost memories. In the encounter book artworks, scenario maps, and comics tell the progressing story of a human civilisation on the brink of extinction. Scenario outcomes, items the players get during the encounters and player decisions reference text sections in the storybook which advance the surprising and creative novel situated in the world of nanolith. Depending on player decisions and the outcome of scenarios the narrative paths of the story diverge greatly. The mechanics used to bring the unique skill sets of each character to live provide a deep tactical, cooperative experience. Through the use of five six-sided activation dice movement, item activation and special skills can be activated by the players. But fear not the bad luck of rolling a hand full of dice! The clever mitigation mechanics using aggro to manipulate the value of your rolled dice guarantees, that if you really need to power up your mightiest abilities you will be able to do so. But every power comes with a price. The more you push your luck the harder your character may fall. Overusing the nanomachines your body produces you will at some point overcharge and set free the power of the nanolith inscribed in your DNA. You will get nanoshocked and be able to use a mighty character specific nanoshock ability once for free. But the more often you do this the closer you bring your precious character to the threshold between live and death. So choose you weapons wisely. Most importantly Nanolith is a game of adventure and storytelling. The world in which this game plays out is different from any generic science fiction world you ever visited before. Player decisions do have a heavy impact on the story and the prose written for this game is much more than decorative attachment. It's a cyberpunk novel in which your characters are the main protagonists. Your decisions seal the destiny of Neo Eden. So don't hesitate any longer. The Nanolith awaits you! Contents:- 80-page campaign book- 100-page story book- 40-page rulebook- 4 hero + sidekick acrylic standees- 4 player boards- 40 acrylic dice- 60 enemy acrylic standees- 6 boss acrylic standees- 180 cards + 180 card sleeves- 60 tokens- 3 vinyl sticker sheets- 30 custom six-sided dice- 8 eight-sided dice- 4 tuck boxes- 2 bookmarks
$158.00$134.00
Naramata: Wine and Tourism
Set within the titular region within Okanagan Wine Country, in Naramata, the players assume the roles of tour bus operators ferrying visitors to the various wineries nuzzled within the ten-minute drive along the Naramata Bench. Players will attempt to satisfy as many customers as they can through a day of operations, all the while earning prestige (equating currency), which can be spent to upgrade operations or influence the wineries throughout a tour route. Tourists are gratified through tastings, cheese, photos of the beautiful vistas, along with wine pairings and purchases.
$86.00$55.00
Nature
Nature is a strategy board game that stands on the shoulders of the award-winning blockbuster Evolution. It's been completely redesigned from the ground up to make it more streamlined, more forgiving, deeper, and easily expandable. The innovation of Nature is a modular game system that allows players to create and explore a unique ecosystem each time they play. There is no limit to the number of modules that can be added. You can play Nature on its own, or combine modules to create over 20 unique ecosystems. The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. A game of Nature takes 4 rounds, or 5 when you play with modules. Each round, players gain a new species and draw a hand of cards, bringing new life and opportunity into the ecosystem. Rounds have 2 main phases: Adapting and Feeding. At the end of each round, players will score 1 point for the population of each species they kept alive. The player that keeps the most population alive over the entire game will be the winner.
$58.00$38.00
Nature Big Box
Get Nature and Modules 1-5 all in one box, with space for sleeved cards.
$172.00
Nature Big Box Deluxe
Reprint of Nature Big Box Deluxe (includes modules 1-5). Deluxe Nature Tokens Deluxe Module Tokens Deluxe Predator Meeples
$301.00
Nature: Arctic Tundra Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Journey to the Edge of the Livable World Add the Arctic Tundra module to experience life at the fringes of the habitable world. In Arctic Tundra, animals struggle to maintain a healthy population in a harsh environment where the bitter cold conspires against every living thing. The Arctic Tundra module appeals to gamers who like a brutal challenge in their games.
$36.00$24.00
Nature: Climate Module Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Climate is a module for the core game Nature that introduces one of evolution’s most powerful forces: a constantly changing environment. Life Must Find a WayEarth’s climate is never static. Ice ages advance and retreat, temperatures rise and fall, and environments transform. Some species adapt—growing thick fur or migrating with the seasons—while others disappear into the fossil record. Each dramatic shift in climate marks a turning point in evolutionary history, writing a new chapter in the epic story of life on Earth. Climate adds a climate track, 2 climate dice, and 8 new traits that help species adapt to a dramatically shifting world.
$43.00
Nature: Flight Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Soar to the Skies Add the Flight module to experience the freedom of flight! Flight allows you to evade predators by soaring high into the sky and migrating to a safe haven breeding ground. The Flight module creates a less aggressive ecosystem for people who don’t like direct conflict in their games.
$29.00$23.00
Nature: Jurassic Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Return to an Age of Giants Add the Jurassic module to stomp around the world with gigantic creatures. Jurassic creates a more aggressive ecosystem in which apex predators can assert dominance even while smaller species flourish in overlooked hidden crevices. The Jurassic module appeals to people who like fighting games
$36.00$33.00
Nature: Natural Disasters Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Witness the Power of Mother Nature Add the Natural Disasters module for jaw-dropping events that will generate memorable stories. Natural Disasters creates a more chaotic ecosystem that levels the playing field, forcing experienced players to adapt and reminding people they are not in full control of their destinies. The Natural Disasters module is for gamers who care more about the stories that get shared than who wins.
$36.00$28.00
Nature: Rainforest Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Discover the Mysteries of the Rainforest Add the Rainforest module to discover the mysteries of the rainforest, where surprises are concealed behind every leaf in the canopy. Rainforest creates an ecosystem bursting with population. It also introduces hidden card play, reflecting the uncertainty that lurks behind every leaf. The Rainforest module is for players who enjoy mystery, deduction, and bluffing in their games.
$36.00$27.00
Nautilus Island
You are shipwrecked on a mysterious and deserted volcanic island. In the wake of a storm, you come across a grounded and abandoned submarine: The Nautilus. You must explore it from top to bottom, and will need to collect as many objects as you can to ensure your survival, repair the submarine, and leave the island before the other castaways.During their turn, players move their Castaway marker in a column and then choose between collecting object cards from the column or place down cards from their hand to start a collection. Storing objects allow players to claim bonus and/or porthole tokens before their opponents and get victory points.When a column is empty, the game ends. Player with the most victory points wins the game.
$43.00$31.00
Near And Far: Amber Mines
Golden Amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below. Amber MinesThis module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore. MagicThis module includes a new Mystic’s Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities. New General StoreThis module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps. New Threat CardsThis module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far.
$36.00$27.00
Nebula
It is said that for every person who has inhabited the Earth, there is more than one shining star in the universe...In Nebula you will have to collect stars to position them in your galaxy. Stars come in various stages, from red giants to white dwarfs, which you can get from star clusters. You can get stars by investing Time or going to Chaos. Then you must position them in some orbit and constellation respecting the law of gravity. Finally, there will be objectives, both personal and shared, that can reward you, and also some stars without glow that will remind us that death is part of stellar life. Give life to your Galaxy and find harmony within your constellations. The stories that will be invented while you watch them will last over time
$65.00$52.00
Necromansters Customizable Card Game Core Set
Why, hello there. Welcome to our exciting world of ghost, ghouls, and grisly graveyard duels! In this card game, you and a group of up to 3 friends will be battling it out under the light of the blood moon. Not with your own hands of course, that would be silly. You’ll be collecting and summoning undead friends to do the fisticuffs for you, obviously! Choose your team of necromancers! Construct a morgue deck of your favorite spirits, meat, and bones! Bring your strongest Mansters into battle! But most importantly, have fun … or else. MWAHAHAHA! This Core set contains:– 4 Ready to Play Team Decks (37 cards each)– 4 Quick Reference cards– 1 Rule Book– 40 Life Tokens– 4 Active Slab Tokens
$58.00$49.00
Nekojima
In Nekojima, The Island of Cats in Japan, an electricity network is developing to supply the various lively districts of the island. The installation of electric poles becomes more complex due to the narrowness of the territory and its curious population of cats strolling on the cables. Nekojima is a wooden game of skill and dexterity in which you will have to keep an entire installation in balance. Players must take turns placing or stacking Denchuu (Electrical Poles) respecting the locations without any hanging cables touching. But be careful not to be the one to bring down the structure. This game requires reflection, concentration and skill. In competition, the player who knocks down the structure loses. In cooperation, the goal is to go as far as possible
$58.00
Nekojima: Torii Pack (Pre-Order)
On Nekojima, the landscape of the Cat Island transforms with the construction of the Torii. You’ll need to install the electrical poles with even greater caution around this sacred gateway. But that’s not all: the famous fortune-bringing cat, the Maneki-neko, roams from the district to district. Is it your lucky day? Ages 7+1-5 players15 minute play time Contents:1 wooden Torii1 hanging Cat1 game rule
$25.00
Nemesis Dice Tray
A tray to roll your score - when you [roll a] die in space, no one can hear you scream! Contents: 1 neoprene dice tray
$29.00$23.00
Nemesis Retaliation - Stretch Goals Box (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nemesis: Retaliation - Stretch Goals contains all of the Gamefound Stretch Goals from the Nemesis: Retaliation crowdfunding campaign. INCLUDES GAMEFOUND STRETCH GOALS: Contains the complete collection of stretch goal content unlocked during the Nemesis Retaliation crowdfunding campaign. EXPAND YOUR NEMESIS EXPERIENCE: Add exclusive content, components, and enhancements designed to enrich Nemesis Retaliation gameplay. PREMIUM COLLECTOR EXPANSION: A must-have addition for dedicated Nemesis fans seeking the most complete version of the game. ENHANCED REPLAYABILITY: Introduces additional content that increases variety, expands options, and creates new gameplay experiences.
$186.00
Nemesis Retaliation - Core Box (Pre-Order)
This item is a pre-order item with an expected release date of 07/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game. This time, players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step. Some of the new mechanics are: Reworked health system, new character actions, modular map system with special exploration cards, item management track, and individual objectives allow for hidden traitors. STANDALONE NEMESIS ADVENTURE: Experience the third installment in the acclaimed Nemesis series, fully playable on its own with no previous game required. ELITE MARINES VS ALIEN HORDE: Lead highly trained marines into a dangerous alien nest armed with advanced equipment, powerful weapons, and strict orders. SURVIVAL WITH HIDDEN BETRAYAL: Complete personal objectives while facing overwhelming threats, where allies may secretly become traitors. NEW & ENHANCED GAMEPLAY SYSTEMS: Features a reworked health system, expanded character actions, item management track, and exploration-driven gameplay. MODULAR SCI-FI HORROR EXPERIENCE: Dynamic map layouts and special exploration cards create unique scenarios and high replayability in every session.
$287.00
Nemesis: Aftermath
The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven't took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game. EPILOGUE MODE GAMEPLAY: Experience a unique 45-60 minute Epilogue game, following the events of the Nemesis base game, with new challenges and dynamics.NEW CHARACTERS AND TRAITS: Introduces 5 new characters with unique abilities and adds a Trait card for each character, enhancing strategic options.SHUTTLE BOARD EXPANSION: Includes an additional Shuttle board, featuring 4 new Room slots, adding complexity and variety to the game.COOPERATIVE AND COMPETITIVE ELEMENTS: Balance cooperation with personal interests and objectives, making each playthrough unpredictable and thrilling.VERSATILE PLAYER OPTIONS: Play the Epilogue game with fewer players than the original game, offering flexibility for various group sizes.
$129.00$103.00
Nemesis: Alien Kings Expansion
Set of alternative sculpts to each Alien race's Queens. These models are purely cosmetic/collectors items and have no additional gameplay.
$108.00$70.00
Nemesis: Lockdown - Acrylic pack
Replace your cardboard tokens with high-quality acrylic ones! This product involves acrylic tokens for the Lockdown Core Box and Stretch Goals (Nightstalkers &. Chytrids). This set includes a high-quality bag to fit all the tokens. Contents: 1 Bag 27 Nightstalker Intruder Tokens 15 Chytrid Intruder Tokens 6 + 1 Knowledge Tokens 1 Autodestruction Token 1 Alert Procedure Token 1 Vent Control 1 Time Token
$51.00$40.00
Nemesis: Lockdown - Alien Kings
Set of alternative sculpts to each Alien race's Queens from Lockdown. These models are purely cosmetic/collector's items and have no additional gameplay value. Contents: 1 Chytrid King 1 Night Stalker King
$93.00$61.00
Nemesis: Lockdown - Playmat
High-quality double-sided neoprene playmat for the Nemesis Lockdown with the Mars research facility. Contents: 1 Playmat
$65.00$54.00
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter. Includes: New Alien Race - Chytrids: 20 figures (6 Saprobes, 5 Living Fungus, 8 Chytrids Archeri, 1 Chytrids Queen), 15 spore tokens, tray, tokens, and cards. IT Specialist & Xenobiologist Character Packs. 12 Plastic Door Tokens. 13 Cardboard Injury Counters. Mars Rover Plastic Token. Space Raccoon 1st Player Marker. Community Variety Pack. 3 Extra Special Cards. Untold Stories #3 Comic Book To play the Chytrids Expansion, you will need the Nemesis: Lockdown or the original Nemesis game. To play Carnomorphs, Void Seeders, or Aftermath characters in the Nemesis: Lockdown, you will need the corresponding expansions.
$72.00$51.00
Nemesis: Spacecats
Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic and come fully assembled.
$65.00$42.00
Nemesis: Terrain Expansion
This set consists of: 12 plastic doors miniatures 8 plastic eggs miniatures 4 plastic Escape Pods miniature 5 plastic Dead bodies miniature
$93.00$61.00
Nemesis: Void Seeders Expansion
You already know what it feels to be chewed by an Intruder? Do you know the feeling of what it is like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be brainwashed by a Voidseeder? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$129.00$84.00
Neon Reign: Standard Edition
In Neon Reign, 2 players choose among a slew of stylish and unique characters, and engage in a fastpaced game that combines the excitement of arcadestyle fighting games with strategic card dueling. Or you can play solo, tackling a CPU automa. The debut title from Neon Knight Games, a collaboration between Manny Trembley and Chip Theory Games, Neon Reign is sure to deliver an actionpacked experience every time!
$36.00
Neotopia
In Neotopia, a competitive fast paced tile placement pattern building game, you are part of a team of Visionaries who are building a futuristic pilot city focused on the fields of Energy, Technology, Community and Sustainable food. You will be building elements on the three regions of the city in order to complete feature cards that you have in hand. A good combination of tile placement and card management can result in very impactful turns, where several cards are completed and the city expands. Interaction between players is important, because all players are building on the same board and can take advantage of what other players have built on their previous turns. You will try to build the most harmonious city possible, because that will be vital for your score: in the end of the game you will score normally the regions where you have your two highest scores but you will triple the score of your lowest scoring region. So be aware! Even if it’s tempting to build on regions that are more developed and where you have already scored a lot points, if you don’t start working on the development of the other regions you will not be able to win the game. Balance is the key point on Neotopia, just like the type of future that the players are trying to build.
$72.00$46.00
Nestlings
In Nestlings, players assume the role of birds competing to gain priority across four biomes: savannah, alpine, freshwater, and desert. Each round, players roll their biome dice, then place the dice in biomes one at a time, alternating in clockwise order. Once players have placed all their dice or have chosen to pass for the round, each biome is resolved. The player who first placed dice in a particular biome gains priority and reaps the rewards of doing so: selecting a resource first, and discarding a resource to thwart their opponents' plans. However, if another player places more of their biome dice in that same biome, that player gains priority. Once priority order has been established for the biome, players each claim resources to feed their nestlings and gain the matching segment to add to their resource ring on their player board. Once all biomes have been resolved including the wild grasslands biome in the center of the board players score points based on how many nestlings they fed and how many segments are in their resource ring, regardless of which round they were assigned. As the game progresses, the tension rises as players must make key decisions along the way, decisions that could secure victory or usher in defeat. Will they feed their nestlings for more immediate points, or take a different resource to complete a section of their resource ring, thus earning a bonus and triggering a powerful chain reaction? Will they use in-game currency to activate another end-of-game nest goal or save it for victory points? Will they place a second die to secure priority or risk it and head to another biome to take other much-needed scraps? At the conclusion of round four, the game ends and players reveal their endgame nest goals and tally their points. CONTENTS:• 1 Game Board• 4 Player Boards• 1 Rulebook• 124 Resources — 30 resources (6 copies of 5 types) and 1 wild for each Biome• 80 Biome Segments — 4 of each type• 24 Biome Dice — 6 In each of 4 colors• 14 Gathering Goals• 1 First Player Token• 1 Biome Resolution Token• 4 Stamina Tracker Tokens• 4 Scoring Tokens• 16 Bonus Tokens• 60 Point Tokens — 4 different denominations (1, 5, 10, 20)• 4 Biome Resource Bags• 1 Resource Discard Bag• 4 Biome Deck (24 cards total) for two-player variant• 1 Solo Board• 1 Biome Deck Board• 1 Gathering Goal Board• 8 Meeples• 4 Player Reference Cards
$72.00
Netherwatch (Pre-Order)
This item is a pre-order item with an expected release date of 01/29/2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Beneath the surface of our world, a silent war endures. The Nether bleeds into our reality through rifts unseen, carrying with it Demons once thought to be only myth. Most of humanity lives blind to this truth, unwilling to recognize the danger until it is too late. But we know better. Netherwatch exists to see, to endure, and to banish. This is the oath we keep. Netherwatch is a cooperative horror deduction game where players take on the roles of elite Agents investigating supernatural disturbances, uncovering cryptic clues, and confronting a terrifying Demon. Each mission unfolds in two stages: first, players must investigate and deduce the demon's identity while managing their sanity and avoiding deadly manifestations; then they must perform a high-stakes banishment ritual or escape before the Demon claims them. With unique agent abilities, unpredictable adversaries, and escalating tension, Netherwatch blends strategic deduction, survival horror, and tense cooperation into an intensely enjoyable gaming experience.
$142.00$106.00
Neuroshima Hex! 20th Anniversary Edition
Neuroshima Hex — Besides a new stunning cover art and new artwork on the tiles, this version introduces new exciting modules, including:- Structures, which allow players to add terrain elements to the board with special rules.- Leaders, which allow players to choose a commander for their army before the game, granting unique tactical advantages during the game.- Battle Atlas, a scenario book where each page presents a unique tactical board with dedicated rules! Players will try to stop machines from building factory, fight in alliance against Moloch marching towards them, or fight crazy battle on the terrain of an old theme park with a carousel and other surprises! Inspired by renowned games such as Mandalorian, Thorgal, and Mass Effect. Battle Atlas with every page offers players unique and thematic battles in the iconic parts of the setting.
$86.00$73.00
Neuroshima Hex! 3.0
Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. The second edition of Neuroshima Hex!, released at Spiel 2007, had updated graphics and a new, larger board; a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0, a fifth army that could be used against any of the other ones. The first French edition of Neuroshima Hex!, released in 2008, included an additional four Mercenary tiles. The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile. Neuroshima Hex! 3.0, released in 2013 from Z-Man Games, includes rule corrections, the Doomsday Machine army (for five armies in the NH base game), a solo variant with 55 puzzle cards that present you with challenging situations, and new three-player variants: Deathmatch; Deathmatch with scores; one player vs. a team; and a team match (with one player playing two armies).
$69.00$45.00
Neuroshima Hex! Wiremen
Deep beneath the ruins of Seattle, a hidden civilization thrives in defiance of Moloch's oppressive grasp, a society forged in secrecy that unites rebellious cyborgs, escaped mutants, and the descendants of atomic researchers. With cutting-edge cybernetic implants and stolen Moloch technologies, they wage a relentless war to survive. But at what cost? As humanity and machine merge, the line between ally and enemy blurs. Neuroshima Hex: Wiremen introduces exciting new gameplay mechanisms, including innovative technology tokens. Designed as a flexible and aggressive army with straightforward rules, Wiremen adds a bold new layer of strategy and decision-making to Neuroshima Hex.
$15.00$11.00
Neuroshima Hex: Battle
Neuroshima Hex: Battle is a fast-paced and dynamic version of Neuroshima Hex designed for two players to enter this rich world.The box features the armies of Steel Police and Beasts. The Steel Police bring law and order fanatics clad in experimental power armor with a unique reflection ability that turns enemy attacks back on them. The Beasts represent feral survivors of Moloch's attack, introducing friendly fire mechanisms and a primal, unpredictable style of play. Both factions add unique strategies and flavor to this intense two-player experience. The game includes a playing mat, two armies, tokens, and a new rulebook.
$43.00$28.00
New Avernus
New Avernus is a pre/post-apocalyptic city building board game where players race to build strong foundations before calamity strikes, and it strikes again, again, and again. You are the Koukyla, a race of mannequin-like beings whose only purpose in life is to build the perfect society. But your god smashes down what you build over and over until your buildings stand the apocalypse. You have faith that one day you will make the society you were meant to make, the perfect one, and then the organics will come to populate it and your god will reward you. Yes, it will happen someday. Someday… 1-4 players race to uncover resources and building plans from the ruins of previous world, using their workers carefully to gather stone and glass before building your new city on your board. You have limited time to build the greatest city before the Meteor hits, signalling the end of the game. Total the points you have left, and that’s game. With four unique factions with unique abilities and structures of their own, each play will unveil new strategies for the game. An included 30-card oracle deck facilitates solo-play.
$85.00$72.00
New Dawn
And the story continues...Twenty years after the Alliance was formed, the cost of constructing new space stations is becoming unbearable.In order to improve the economy, the Alliance has decided to rebuild and recolonize some of the planets and space facilities who were abandoned during the war. By activating them once more, the Alliance is hoping to acquire the much needed funds and resources. In New Dawn a thematic sequel to Among the Stars and part of the Game: Among the Stars series players take the role of Alliance officials.Their assignment is to explore and revive a galactic sector. By developing various technologies and dispatching ambassadors, each player has the chance to visit abandoned planets, military facilities and space stations and establish bases to maintain control. Competition is fierce, and each mistake in maintaining control can cost dearly... Both New Dawn and Among the Stars: Revival are compatible with the Among the Stars: Miniatures Pack accessory, which brings even more thematic elements and a great look to your games in the Game: Among the Stars. It is a... New Dawn. Will you be part of the solution, or will you be part of the problem?
$108.00$77.00
Nexum Galaxy: Asteroids Expansion
Expansion "Asteroids" that compliments the base game "Nexum Galaxy". With this expansion, Nexum Galaxy becomes completely a 4X game (eXplore, eXpand, eXploit and eXterminate). It also introduces asymmetry in the factions, technology, new resources, more ships... Increases replayability by adding new Systems to those included in the base game, as well as Event and AI cards. Special Multibattle mode. Play several games simultaneously, by sides transferring ships and resources between tables, through Wormholes. Special Campaign mode, Navigate and fight for the different Sectors, orienting yourself with the map and atlas of the Galaxy. Special Tournament mode. Join several base+expansion games and organize with your friends, or in your association, or in the classroom, quick tournaments of up to 4 tables of 4 players playing simultaneously by sides.
$42.00$30.00
Nexum Galaxy: Fleet Expansion
Box with 120 miniatures of four different shapes and colors to dramatically enhance "Nexum Galaxy" games. Optionally complements the game "Nexum Galaxy" and its expansion "Asteroids". Ideal size for use in your own games, or completing other games. Fight for your civilization! Conquer planets, plunder, extract energy, capture relics, create and mobilize your fleets of ships to achieve control of the Galaxy. 120 plastic miniatures of ships, in 4 different models and colors for each Civilization:♦ PSYCON: capable of altering energy, communications, and even others' will.♦ CLONIX: an army of cyborg beings remotely controlled from an undisclosed location.♦ BIONTES: after assimilating countless life forms in their travels, they have incorporated their deadliest characteristics into their current form.♦ GNOMICON: cold machines that function as multisensory swarms with collective intelligence.Approximate size of the miniatures: 16 x 10 mm. Contents: Box with 120 miniatures (30 miniatures for each faction) to dramatically enhance Nexum gameplay.
$36.00$29.00
Nexus Ops
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms. They quickly conscript the alien creatures and begin marching against their competitors. Far out on the galactic frontier, away from oversight or public scrutiny, these four corporations now do fierce battle for control of the moons rubium. How its Different from Previous Versions: Updated Illustrations and Graphic Design. Molded plastic 3D Monolith. Includes Team Play and variant rules. Features: Carry out Secret Missions! Control the Mines to collect Rubium! Activate Energize Cards to sway the tides of battle! Enlist alien species and battle for dominance! Hidden objectives create fun surprises and comebacks! Includes translucent Blacklight Glow minis
$93.00
Nidavellir
Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvaland, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skillful dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy! Each turn in Nidavellir, bid a coin on each tavern. In descending order, choose a character and add this character to your army. Each dwarf class has its own scoring way: blacksmith, hunter, warrior, explorer, and miner. A meticulous recruitment will allow you to attract a powerful hero to your army. You will also be able to increase the value of your gold coins thanks to the smart "coin-building" system, and get the best of the other Elvalands.
$65.00
Nidavellir: Idavoll
Idavoll is the second expansion for Nidavellir. During the 3 first rounds of the Age 1, the second tavern offers Mythical Animals, Aesir, Valkyries, and Giants, which adds an additional round to the game. Each new type of card also adds never-before-seen effects.♦ Gods: When you recruit a God, put the card in your Command Zone with 1 Power token on it. Discard this token to use the God's power.♦ Giants: When you recruit a Giant, put the card in your Command Zone and place 1 Capture token at the bottom of the column of the matching class. Each Giant lets you capture a Dwarf of the matching class.♦ Valkyries: When you recruit a Valkyrie, put the card in your Command Zone with 1 Strength token on the highest notch. Whenever you meet one of the Valkyrie's requirements, move the token down a notch. At the end of the game, earn victory points depending on the position of the token.♦ Mythical Animals: When you recruit a Mythical Animal, place it in your army in the matching class. Each animal has its own unique ability.★ DIFFERENT WAYS TO PLAY: Combine these new cards with the Thingvellir expansion or simply add them to the base game for more variety!★ NORSE GODS: Discard the Power token on their card to activate their unique and devastating effect once per game.★ POWERFUL VALKYRIES: Fulfill the Valkyrie's request to adjust their strength token, earning more points depending on the position of this token at the end of the game.★ MYTHICAL CREATURES: Each of the 5 creatures has its own unique effect and is counted with Dwarves of the matching color.★ JOTUN GIANTS: Instead of recruiting Dwarves that match the Giant's color, you can choose to capture them to activate the Giant's power.☆ Compatible with the Thingvellir expansion, for a robust Nidavellir experience.CONTENTS• 21 Mythology cards• 10 Class tokens• 5 Strength tokens• 5 Power tokens• 5 Capture tokens• 1 Loki token• 1 scorepad• 1 rulebook
$29.00
Nidavellir: Thingvellir
Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.
$29.00
Night at the Zoo (Pre-Order)
This item is a pre-order item with an expected release date of 08/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The animals are out! Sneaking out of the zoo at night for a little break, they need your help to find their way back before the keepers discover their absence. In this tile-drafting game, the players must safely guide the animals back to their enclosures. They will explore the darkened zoo, discovering the best routes home. Each round, you'll draft tiles and strategically place them on your board. This action not only builds a path for your animals but also triggers special abilities. With each animal having its own unique movement rules and scoring method, every game of Night at the Zoo offers a fresh, new adventure!
$58.00$46.00
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