Board Games
Dragonscales
You are a formidable villain; your sinister conquests are innumerable. But there is one foe that even you cannot vanquish alone, Archerex, the lord of Dragons. A hoard of treasure beyond imagining waits to be claimed, and the scales of this dragon are more valuable than any amount of gold or gems! Will your loose alliance be able to take down Archerex, or will this great dragon's rage consume you all?
$72.00$51.00
Dreadful Circus
No longer do you anxiously await the arrival of the wicked — for they have just arrived! In the dead of night, the gloom rolls in. Melodies whisper in slow rhythms as children wake from their slumber. Leaping from their beds, they rush to their parents and startle them awake. The mix of fear and excitement fills the room. The lure of exotic sweets wafts in on the warm summer wind. The lives of this dull, small town are revitalized with the anticipation of this dreadful circus. Dreadful Circus is a set-collection card game in which players try to create the most successful circus! The game comes with an unique twist: Over the course of the game, players buy cards that have special final scoring rules. As the game progresses and more cards are gained, each player develops their very own final scoring rules. No game is the same, and no player at the table scores the same way.
$58.00$35.00
Dreadful Meadows
Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?Ages13+1-4 players30-60 minutes play time
$72.00$61.00
Dreadful Meadows: Tricks for Treats Expansion
For those Confectioners who like to play a tad on the salty side! These 3 interchangeable game modes will create chaos among those who dare to play them!1 SLUG & THE PILFERING PATCHDon’t let that sweet smile and baritone sounding “HAAAY THERE!” deceive you, Slug is loyal to no single Confectioner. They swiftly becomes a sneaky sidekick, acting as a Sugar Sprite on your behalf in the patches of an opponent. Candy stolen by Slug is placed and protected in the fenced Private Patch for the contracting Confectioner to use as they please. Once their dirty work is done, Slug will become available to all again. This time around, it may be you who require Slug's services…*evil laughter*.Mode Gameplay Summary: By placing Slug on a Meadow owned by an opponent, you will generate Candylike Sugar Sprites) but you keep this Candy.2 - CANDY CRITIC CARDSSo you thought your concoctions were the best thing since sliced bubble gum?! Well don’t get ahead of yourself, that’s up to Cornelia Candy Critic to decide. As your fellow Confectioners complete their Concoction Cards they will draw one of the Candy Critic Cards to unleash her judgment on you. But don’t worry, like all great candy critics before her, she can be bribed to give you a “YUM!” seal of approval.Mode Gameplay Summary: When you finish a concoction card, you will get to draw a Candy Critic card which you must give to an opponent.3 - TRICKS FOR TREATS PATCHESRumor has it, things have gone from dreadful to borderline criminal in these meadows! Each player will start with an additional patch that allows them to burrow and pinch one candy crop from a fellow Confectionaire. When you retrieve an adjacent Sugar Sprite, is when your theft is revealed! You may pick a candy from any patch, from any Meadow! Just make sure you time it right, or the other Confectioners may clear their crops before you arrive!Mode Gameplay Summary: When you retrieve a Sugar Sprite that has been placed adjacently to this Patch, you get to pinch a Candy Piece from an opponents Meadow.4 - SINISTER SEED SILO-Not all seed deliveries arrive in sacks! Here in Dreadful Meadows our Igor Industry Silo’s doing the heavy lifting.For human eyes, the silo also functions as a great visual guide for anticipating the game's end, and as such, it may help to improve their strategy. Concoction cards may also be slipped into the storage slot under the silo for safe dispensing. Don’t let those claws scare you - WORK SAFELY AND SUGAR-FILLED has recently reported that in 2022 there have been no Sugar Sprite related injuries.Component Addition Summary: You can use this to store and distribute the Patch Tiles during the game. It is a great addition as it is much easier to see the stack depleting as the game progresses.Contents:1 Slug Standee1 Pilfering Patch(punch board fenced patch section)18 Candy Critic Cards4 Tricks for Treats Patch Tiles1 Card Silo Patch Tower(Tile Tower)
$29.00$25.00
Dream Catcher
"Be the first player to fill your board with 12 Dream tokens! To do so and on your turn, you must choose a Cuddly Toy that fully covers the Nightmare in the middle of the table. Thus, you will gain tokens and make sweet dreams!"
$25.00
Dream Quest
Experience a fantasy adventure with this cooperative parent-child duo playbook. Overcome the challenges throughout the chapters and become the Heroes of your stories! Together, take the right decisions: choose where to go, fight the monsters, roll the dice, and see the adventure through the end to triumph over your opponents!
$36.00$24.00
Dreams of Yesterday
In Dreams of Yesterday, you compete with rival museums to build the best collection of fine art, ancient artifacts, and fossils. As the curator of your museum, you'll use your resources of money, prestige, and knowledge to obtain the best artifacts and create enticing exhibits. But it's not just about collecting the most valuable items. The unique layout of your museum allows you to activate powerful abilities that can rearrange your exhibits, flip cards, and transform resources. Plus, with the addition of the mysterious Urn cards, you never know what ancient secrets you might uncover...
$19.00$14.00
Dreamwell
Dreamwell is a 2 to 4 player competitive game featuring the art of Tara McPherson where players are trying to locate their lost friends in the Dreamwell. The Dreamwell is represented by a four by four grid of tiles. Each tile shows an environment and a creature, in addition to pathways to neighboring tiles. At the beginning of the game, players will be dealt two cards, each of which shows a picture of the friend whom he or she is trying to locate along with the two creatures and one environment that will be required to find that particular friend.
$43.00$39.00
Drift (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Feel the thrill of racing like never before with DRIFT, the next level in tabletop racing games for 2-4 players, featuring the exciting world of drift racing! Unlike most other racing games, DRIFT simulates the feeling of driving a car using a completely innovative movement mechanic called the TrajecTile system.
$86.00$73.00
Drinking Quest: Belch Of The Wild
It’s a Drinking Game and a Tabletop RPG! Go an adventure, fight monsters, find treasure, but when your hero dies you must CHUG YOUR DRINK! Belch of the Wild introduces the new “Annoying Sidekick” system where you choose a hero and an annoying sidekick. This will create a new combination for your hero and sidekick each time! This is the best Drinking Quest yet and works well as a starting point or sequel to previous games. It is a self contained game and not an expansion. This is the first new Drinking Quest game since Drinking Quest: Six Pack. The Belch of the Wild deluxe edition has custom card sleeves, a “Chibi Chuglox” bottle opener keychain, four die-cut stickers of silly monsters from the game (like Winnie the P’thulu) and a large neoprene playmat! Plus the second edition of the Guzzle Buddies enhancement deck. The Six Pack deluxe edition contains an alternate slipcover for “Drinks of Future Past” on top of the regular cover, a Six Pack Mimic Bottle Opener, The illustrated Item Deck, the first edition of Guzzle Buddies that matches the card size, extra character sheets and a drunk unicorn sticker. *Preorder ships on or just before July 16th 2024 Press Release: “Introducing "Belch of the Wild” Embark on a wild new adventure with the latest addition to the acclaimed Drinking Quest series: "Belch of the Wild". This innovative game takes the beloved RPG and drinking game hybrid to new heights with exciting features and sloppily immersive gameplay. Annoying Sidekick System The standout feature of "Belch of the Wild" is the revolutionary "Annoying Sidekick" system. Players now have the ability to create over 100 different character combinations by pairing their main character with an annoying sidekick. Each combination brings unique abilities, new challenges, and a different experience every time. Explore New Realms Delve into vibrant new realms filled with quirky characters, dangerous monsters, and of course, plenty of opportunities for libations. "Belch of the Wild" expands the Drinking Quest universe with 6 new themed quests: - Dryrule: Heroes wander an open field and aimlessly explore Dryrule. Fight monsters and flirt with Cthulhus! - Wiener Factory: The heroes are charged with running a WIENER FACTORY! They are instantly terrible at it. There are hundreds of wieners in this quest! - Bait & Swish: The heroes go fishing! Drinking and fishing is a great combination… or is it? These are some fiendishly fishy cards. - Malted Murder Mystery: There has been a MURDER! Are the heroes sober enough to solve it? There is a definite answer to who the murderer is and we don’t use a copout. - Alcoholic Anime: Want to fight One Brunch Man who has the ability to eat a single brunch? Well, now you can! This quest skewers anime in all forms. - House of the Flagon: If George won’t finish those books, we’re adding some mythology of our own. Standalone or the Logical Followup to Drinking Quest: Six Pack All Drinking Quest games are standalone, but the wildly popular Drinking Quest: Six Pack is the most recent Drinking Quest hit. Belch of the Wild is a great place to start or the next game in the series for existing fans. Perfect for Game Nights Whether you're a seasoned adventurer or new to the Drinking Quest series, "Belch of the Wild" promises endless entertainment for game nights and gatherings with friends. Its blend of role-playing elements and drinking game mechanics ensures that every session is memorable and full of laughter.”
$43.00$37.00
Drop Bears
In Drop Bears, players must strategize and carefully choose their actions each turn to stay alive. You can Scout and Run to explore new map tiles and keep the beasts at bay, Rest and Heal to recover essential resources, or Search and Endeavour to find vital survival gear. The game's relentless Drop Bears, with their unique Drop Attack mechanic, ensure that every decision counts as you struggle to stay one step ahead. Manage your camper's heart rate to avoid panicking blindly into the darkness, and use your wits and teamwork to scavenge for gear and safety. The terrifyingly detailed Drop Bear miniatures add a chilling touch to the game, making every encounter with these monstrous creatures feel intensely real. Remember, you can't fight the Drop Bears survival depends on your ability to outwit and out maneuver them.
$81.00
Drop Bears: Ancient Oonah Expansion
Embark on another harrowing adventure in the Australian bush with the Drop Bears: Ancient Oonah Expansion. As tension runs high, unsuspecting campers find themselves facing an ancient and formidable beast: Ancient Oonah, a giant prehistoric platypus with teeth. Stirred from its slumber by the campers' presence, this powerful creature is now on the hunt. Campers must rely on their wits and teamwork to survive against this insurmountable force, all while evading the lurking Drop Bears ready to prey on those who stray from the pack. Who will emerge from the bush alive?
$53.00
Drop Bears: Ol` Bruce Expansion
Enter the perilous world of the Australian bush with a new and terrifying challenge in the Drop Bears: Ol'Bruce Expansion. This addition to the Drop Bears board game pits you against Ol'Bruce, a giant Drop Bear of ancient legend. Known for his monstrous size and ferocity, Ol'Bruce can effortlessly capture and devour large prey, making survival even more daunting. Are you brave enough to face this titanic predator and endure another harrowing night, or will you fall victim to his insatiable hunger?
$55.00
Drop It!
Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area. The Drop It rulebook includes variant rules for simpler play or more variety from game to game.
$50.00$45.00
Dubious
Doubt is in the air! How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever! Dubious is a game of deduction in which each player creates a story for their character and tries to get the majority of the players to guess their occupation and secret. At the same time, each player has to listen carefully to what others have to say about themselves and prove their detective finesse.
$65.00$43.00
Duel of Wands: Kids on Brooms Card Game
Casters have long used magic to settle their disputes, often with disastrous effects. Over the years, these duels developed into the codified contest of skill and cunning that we have today: the Duel of Wands. In Duel of Wands, players are attempting to prove themselves the superior caster, slinging spells at each other to try and remove their opponent’s Psyche and win the duel. Don’t grow too confident in victory; between rounds, the loser will have the opportunity to study and improve their spells! Features: Test your skills and cunning in the Duel of Wands! Prove yourself as the superior caster by removing your opponent’s Psyche! Success will bring new challenges as your opponent grows stronger! Contains rules for use with Kids on Brooms Role Playing Game! Designed for 2 spell slingers ages 10+ to battle for 30-45 min. Contents Summary: 2x 11-Card Starting Decks 2x Player Aid Cards 16x Upgraded Spell Cards 7x Unique Spell Cards 1 x Rulebook
$8.00
Dune
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe. Imagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the incredible world of Frank Herbert’s DUNE. In DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe - melange, the mysterious spice only found at great cost on the planet DUNE. As Duke Leto Atreides says “All fades before melange. A handful of spice will buy a home on Tupile. It cannot be manufactured, it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperspace. Who will control DUNE? Become one of the characters and their forces from the book and . . . You decide!
$63.00
Dune: A Game of Conquest and Diplomacy
Take part in one of the most famous science fiction stories of all time.Dune, A Game of Conquest and Diplomacy builds on 40 years of development, refinement and evolution from the original classic game.It has the same beloved DNA, flavour, tension and themes, BUT with new game board design, more spice, new streamlined rules, and a new market deck where you can purchase game advantages.Also, the brand new 2-player mode really opens up new gaming opportunities, all making the game more accessible for even the most casual gamer.In DUNE you will take control of one of the four great factions–House Atreides, House Harkonnen, the Fremen, and the Imperium, all vying to control the most valuable resource in the universe: melange, the mysterious spice only found at great cost on the planet Dune.Ship your forces to Dune, harvest spice, seize control of strongholds, and destroy your enemies. Who will control DUNE? You decide!
$86.00$63.00
Dune: Choam and Richese House Expansion
These are two NEW factions, who have their own special rules and abilities that you can use as two of the six player factions in a game! With BOTH expansions this brings Dune up to a grand total of 10 playable factions, bringing a staggering 210 possible combinations to a full 6-player game!The Combine Honnete Ober Advancer Mercantiles, or CHOAM, controlled much of the economic affairs across the cosmos and had a keen interest in Arrakis above and beyond spice producktion. Because of its control of inter-planetary commerce, CHOAM was the largest single source of wealth in the Imperium. Influence in CHOAM was a major focus of political maneuvering in the Imperium, both to maximize dividends and also to skim profits. The leaders and bureaucrats of CHOAM were dedicated to controlling vital products that enriched the Great Houses… and CHOAM itself.House Richese, just like the Ixians, had a well-earned reputation for ingenuity, and created important technological inventions. But Count Ilban Richese suffered a number of business blunders that threatened to bankrupt their fortunes. After being ousted from governing Arrakis, they were reduced to selling off important creations simply to raise enough funds to continue their efforts to compete.
$36.00$28.00
Dune: Ecaz and Moritani House Expansion
This expansion adds House Ecaz and HouseMoritani, to DUNE: A Game of Conquest,Diplomacy & Betrayal. House Ecaz: House Ecaz is ruled by Archduke Armand Ecaz, who is well respected in the Landsraad and keen to strengthen his standing by forging lasting alliances. House Moritani: Led by the ruthless and cunning Viscount Hundro Moritani, the Moritanis did not hesitate to use terror tactics to conquer their enemies, resorting to assassination, sneak attacks, and sabotage. New Game Mechanics:Homeworlds: These allow you to conduct raids on the homeworlds of other factions and destroy their spice stockpiles. Nexus Cards: Nexus cards provide players with incentives and special effects for not joining an alliance.Discovery Tokens: These add new elements to the game on sections of the board that are often bypassed and don’t see much action.
$36.00$27.00
Dune: Imperium
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson. As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet. Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card. Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
$79.00
Dune: Imperium - Immortality
As the Great Houses wage war, the Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?Immortality expands Dune: Imperium in new directions. Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents.Explore a universe of possibilities with Dune: Imperium ImmortalityRequires DUNE: IMPERIUM to play.Includes:• Bene Tleilax board• 8 wooden player pieces• 75+ cards• 4 Family Atomics punch tokens• Research Station overlay• Rules
$43.00
Dune: Imperium - Rise of IX
Dune: Imperium — Rise of Ix Conflict spreads across the Imperium in the first expansion to the award-winning board game.☆ The hit board game Dune: Imperium begins a new chapter with Rise of Ix, a full expansion that introduces cunning new twists and strategic challenges.☆ Dune: Imperium is one of the hottest board game of the past year, taking home the Golden Geek Award for the Best Card Game and the Dice Tower Award for Best Game from a Small Publisher☆ Now, as a new generation of fans are set to fall in love with the new film from Legendary Entertainment, players around the world are craving the next installment like a Guild Navigator craves spice.Let your fortunes ascend★ Enter the fray as one of three new Great Houses with unique leader powers★ Acquire technological innovations from the planet Ix for a lasting strategic advantage★ Deploy fearsome dreadnoughts to rule the skies above Arrakis★ Dispatch subtle infiltrators to outmaneuver your opponents★ Dominate the Imperium in the new Epic game mode for a longer, high-stakes challengeControl the Spice. Control the Universe.Ages 13+, 1-4 players, 60-120 minutes
$58.00
Dune: Imperium Uprising
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle! Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet. The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium. The choices are yours. The Imperium awaits!
$86.00
Dune: Imperium – Bloodlines (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties and the Bene Gesserit weave prophecy into reality. As alliances rise and fall, leaders face a single question: how far will you go to secure your bloodline?Bloodlines expands both Dune: Imperium and Uprising with powerful new tools to achieve victory. Recruit Sardaukar Commanders to bolster your fighting force. Unlock the potential of all new Tech tiles. New Leaders, contracts, and cards open more strategic possibilities than ever before. War sweeps across the universe, and only the strongest Bloodlines will survive.
$58.00
Dune: Ixians and Tleilzxu House
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame. Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all.Ixian: The cyborg, Prince Rhombur of House Vernius, leads the Ixians, masters of manufacturing and technologies only they know how to deploy.Both the Ixians and the Tleilaxu are integral to the economy of CHOAM and the Imperium. The royal family of Ix had once been one of the wealthiest in the Imperium. Because of a successful invasion of Ix by the Tleilaxu and the Emperor’s Sardaukar, and then, after many years, the liberation of Ix by Ixian and Atreides forces, the Ixians and the Tleilaxu are mortal enemies.This expansion also introduces new game mechanics to help you gain advantages over your rivals.
$36.00
Dune: War For Arrakis
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$200.00$160.00
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$72.00$69.00
Dungeon Ball
While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 minutes.
$63.00
Dungeon Breakout
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$43.00$37.00
Dungeon Date
Date an owlbear, make friends with a gelatinous cube, backstab your best friend’s orc boyfriend! Dungeon Date is a fast, fun card game for 2 to 4 fresh-faced adventurers. Build an outfit of stylish adventuring gear, then use your sweet look to romance, befriend, and slay a dungeon-full of monsters! Each turn, players choose and reveal action cards, visiting one of four dungeon doors to encounter monsters in the dungeon. Romance, befriend, or slay the monster you encounter by matching the style symbols for that action on the monster card. Plan carefully around the other adventurers in the dungeon -- if you visit the same door, you must fight, comparing fight values from your current action card plus the card you played on the previous turn. Visit the stylomancer to enchant your outfit with additional style symbols and claim a personal style. At the end of the dungeon season, score renown from sets of monsters collected and for in-fashion style symbols in your final outfit. Most renown wins!
$50.00$43.00
Dungeon Degenerates: Adventurers Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eight additional playable adventurers for the Dungeon Degenerates Hand of Doom board game! Includes - Soldier of Fortune, Carnival Drifter, Dishonored Knight, River Pirate, Jack Slasher, Alley Cat, Wastelander & Banished Sorcerer! Including 10 Skill Cards, 16 Loot Cards, character sheets & standees of the characters! For Dungeon
$58.00$49.00
Dungeon Degenerates: Badlands Breaks booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Dungeon Degenerates: Blasphemous Borborygmi of the Badlands
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00$19.00
Dungeon Degenerates: Breaking the Law booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Dungeon Degenerates: Choose or Lose 1: Grime & Gold at the Ghostgate
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00$19.00
Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$22.00$19.00
Dungeon Degenerates: City Scum Booster (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Pour a rich gravy of new monsters Loots straight from the overripe roads of the Wurstreich onto your DUNGEON DEGENERATES game, giving your sessions more street flavored variety, mystery mayhem! 13 card pack add-on for DUNGEON DEGENERATES Hand of Doom
$10.00$9.00
Dungeon Degenerates: Freaks & Psychos Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Add more character to your game with the Dungeon Degenerates Freaks & Psychos Expansion Pack! This Dungeon Degenerates expansion features 8 new Adventurers! The Charlatan Magician, Cloaked Killer, Fishy Confectioner, Hermit Ascetic, Highway Robber, Naughty Naturalist, Sharpshooter & Solitary Swordsman will bring new skills, loot, weaknesses & most importantly - stories - to your game of Dungeon Degenerates! The Dungeon Degenerates Freaks & Psychos Expansion includes - 8 New adventurers with character sheets & standees. 18 Loot Cards. 15 Skill Cards. 3 Epic Monster Counters. 3 Epic Monster Cards. 1 Infected Counter. 3 Weakness Cards. For Dungeon Degenerates by GOBLINKO
$58.00$49.00
Dungeon Degenerates: Goblins Have More Fun Booster (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 13 new Goblins, Orcs other monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$10.00$9.00
Dungeon Degenerates: Hand of Doom
Dungeon Degenerates: Hand of Doom puts the players into the boots of hardened criminal adventurers, escaping from the dungeons of Brüttelburg into a deranged, demented, dark-fantasy world of swords, sausages & sorcery. Players attempt to make their way through a series of interconnected weird, nasty & mysterious adventures as the world of the Würstreich gets progressively more dangerous & the Hand of Doom descends - distorting the land with evil sorcery.Includes:• 24” x 24” full color game board• 8 playable adventurer character cards which come with their own items & abilities• standees & stands of each adventurer• 150 Monster cards divided into five decks by map region• 60 Encounter cards divided into four decks by map region• 12 Epic Monster cards• 84 Loot cards• 12 Epic Loot cards• 6 dice• 300+ counters & the Hand of Doom!• 36 page the Rules• 20 page the Missions• 2 Reference cards• 134 American Standard Mini-Cards:♦ 28 Doom cards♦ 36 Skill cards♦ 36 Danger cards♦ 14 Triumph cards♦ 24 Weakness cards
$129.00$103.00
Dungeon Degenerates: Highlands Happenings booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
Dungeon Degenerates: Hooray For The Bad Guys Booster (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. 13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM
$10.00$9.00
Dungeon Degenerates: Malingerers Expansion
Players: 1-4 • Playing Time: 60+ • Age: 16+ This Dungeon Degenerates expansion includes 8 additional characters- the Beefy Barbarian, the Fool, Leather Lash, Man Scrag, Provincial Prowler, Squash Sorceress, Warrior Poet & Weird Wizard! Including 10 NEW Skill Cards, 16 NEW Loot Cards, character sheets & standees of the characters.
$58.00$49.00
Dungeon Degenerates: Mean Streets Expansion Box
Players: 1-4 • Playing Time: 60+ • Age: 16+ DUNGEON DEGENERATES: MEAN STREETS brings the corroded cobblestone corridors, Gothic grottoes & towering turrets of the Würstreich into terrifying tangibility! Featuring 4 additional playable characters lifted straight from the seedy streets of the Würstreich; Mendicant Monk, Fugitive Fop, Sickly Soldier & Unlicensed Surgeon, a hefty new deck of Settlement Encounters to make every trip to town unique, engaging & dangerous, new Loot, new Monsters & the new putrescent Plague Mechanic pitting your party of DUNGEON DEGENERATES against two new missions; The Deadly Smell of Disease & The River of Filt
$72.00$61.00
Dungeon Degenerates: Missions II
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$29.00$25.00
Dungeon Degenerates: Missions III
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$29.00$25.00
Dungeon Degenerates: The Dirty Thirteen booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$10.00$9.00
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