Board Games
Earth Express (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2027 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Curate a biodiverse tableau in just 15 minutes.From mosses that cling to the forest floor, to towering canopies that sustain fauna in the rainforest, our planet is full of natural wonders that have evolved over millennia. In Earth Express, you’ll cultivate your own vibrant ecosystem in minutes. Draft cards to build a 3x3 tableau of Flora and Terrain, creating a self-sustaining habitat by triggering the coloured abilities in your tableau. Generate Sprouts, stack Growth, and curate your hand by spending Seeds to create the perfect habitat for fauna; each with a unique scoring objective. Engaging, strategic, and easy-to-learn, Earth: Express is a standalone game for 1-8 players. Simultaneous PlayPlayers resolve their turns at the same time, watching their tableau grow over the course of 5 rounds. Personal & Shared GoalsFauna objectives reward you for building habitats to accommodate animals such as hummingbirds, leopards, and echidnas. Optional Ecosystem objectives have scaling rewards according to how well you’ve met their conditions. Positive Player InteractionCertain cards grant benefits for the cards in your neighbours’ tableau, while others generate extra resources for other players when their abilities are triggered.
$51.00$41.00
Earth: Abundance
Bring the beauty of the natural world to your gaming table. Earth is a simultaneous engine builder with simple rules and countless strategic possibilities. The first player to fill their 4x4 island tableau earns bonus victory points and triggers the end of the game.Abundance features new interactions between players, new resources, new actions, new opportunities to nurture sprouts, support for a 6th player, and more!Ages 14+1-6 players45-90 min or less play timeContents:5 leaf tokens11 VP tokensPlayerboard6 abundance boards1st printing achievement sheetScorepadTeams board16 terrain cards2 climate cards45 flora cards2 island cards3 fauna cards9 event cards3 ecosystem cards50 sprout cubes30 seed tokens46 soil tokens16 canopies20 trunks
$51.00$43.00
Earth: Animal Kingdom
Expand the award-winning game Earth with the Animal Kingdom expansion, which introduces 36 new animals, each with powerful asymmetrical abilities that change how you build your tableau. Whenever you use a leaf, your chosen animals activate, generating resources, triggering abilities, or unlocking new scoring opportunities. At the end of each round, a global animal ability activates for all players, providing everyone with an opportunity to plan ahead to leverage its effects. No two animals play the same. Each one interacts with your tableau in a unique way, challenging you to shape your ecosystem to maximize their potential. Animal Kingdom brings your tableau roaring to life with animeeples that roam your tableau, interacting with the flora and terrain you've cultivated. From the burrowing pocket gopher to the soaring golden eagle, each animal breathes new life into Earth.
$53.00$43.00
Earthborne Rangers: Card Doubler Expansion
This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both Deck / Bag / Pool Building and deck modification.Contents• 282 Cards
$58.00
Earthborne Rangers: Card Errata and Divider Pack
For owners of the first edition of Earthborne Rangers, the Card Errata Pack contains each card that was meaningfully revised between the first and second printings as well as a full set of the core game's dividers (which will be both taller and thicker than those found in the first printing). Only one pack is needed, even if you have the doubler. First Printing Core Set required 36 card dividers
$8.00
Earthborne Rangers: Moments in the Valley Expansion
This expansion enhances the new territory introduced by each Valley Expansion with hazardous events, opportunities, and narrative choices. From Spire to Plateau, the 33 new cards in this expansion add even greater texture to your ongoing campaign. In the same way Moments on the Path enhances the path deck for the Core Set and Legacy of the Ancestors, Moments in the Valley enhances the path deck for each of the four Valley Expansions. It's not necessary to play those expansions but it gives more depth and replayability to the experience. Core Set and 1+ Valley Expansion required 8 Spire in Bloom Moments 8 Shadow of the Storm Moments 8 Into the Maw Moments 8 Sky and Smoke Moments 1 General Path Card 4 Moment Dividers
$29.00
Earthborne Rangers: Moments On The Path Expansion
Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.
$29.00
Earthborne Rangers: Shadow of the Storm Valley Expansion
Shadow of the Storm is the second in a series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock. Notably, each Valley Expansion also includes a new campaign guide and map, which create a “mini-campaign” that can be played before, during, or after the main story. This time the map expands North, moving rangers through peaks and basins as they visit wondrous new locales and dig into a strange storm. Core Set required Supports 1-4 players 1 Shadow of the Storm campaign guide 1 Northern Expanded Valley Map 60 cards 2 dividers
$65.00
Earthborne Rangers: Spire In Bloom Expansion
Spire in Bloom kicks off a delightful series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock. Notably, each Valley Expansion also includes a new campaign guide and map, which create a “mini-campaign” that can be played before, during, or after the main story. Explore various locales around Spire with a new terrain type, Thoroughfare, which fills the table with unique challenges springing from the more urban environment—imagine the rustling of lutrinals and wolfhunds giving way to the hustle and bustle of villagers and peddlers! On top of that, you'll find new path cards for the Lone Tree Station, Valley, and General sets. Essentially, the open world of Earthborne becomes more open, more replayable, more expansive. Core Set required Supports 1-4 players 1 Spire in Bloom campaign guide 1 Expanded Valley map 60 cards 2 dividers Baby animals!
$65.00
Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the backgrounds and specialties from the Earthborne Rangers core game, giving you even more options for character creation and variability.
$58.00
Easy Peasy Lemon Squeaky
Easy Peasy Lemon Squeaky is a competitive and eventful party game to play with friends or family. Try out the quizzes and challenges offered by the cards and don't forget to squeeze the lemon. One player is the Lemon Master and draws a card. Other players will have to answer the question or complete the challenge and then grab the lemon and squeeze it before the others. For each card won you will win a lemon token, who gets to 4 wins by completing the lemon wedge!
$29.00$25.00
Eco: Coral Reef
In ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to proved assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$36.00$29.00
Eco: Coral Reef - Deluxe Edition
ECO: Coral Reef - Deluxe Edition features the same rulebook with improved editing. All the game components have been replaced with better shapes/materials.Here are the main differences from the first edition:♦ Deluxe tin box♦ Playmat map♦ Silicone turtles♦ UREA tiles (like Dominoes)♦ 2 extra variants to play the gameIn ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to provide assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$71.00$56.00
Ecosystem: Savanna
Be on the prowl in Ecosystem: Savanna, a Serengeti-inspired card-drafting game. Players choose, pass, and arrange cards representing a diversity of organisms found in an African grassland, including zebras, elephants, cheetahs, and lions. Earn points by aligning herbivores with habitable landforms like watering holes or placing carnivores to devour nearby prey. Diversify your food web to maximize your bonuses. Each time you play, you build a one-of-a-kind ecosystem as you strive to balance the delicate connections between all living things. Players take turns drafting organism cards and arranging them into a 4x5 "ecosystem" in front of them. Once all players have completed their personal grid of 20 cards, players score their ecosystems using the rules for each card type. Scoring rewards players for building cohesive food webs and exploring the diversity of the Savanna ecosystem. The player with the most points wins!
$25.00$23.00
Edge of Darkness Guildmaster
A Card Crafting, Worker Placement, Shared Deckbuilding Game of War Against the Blight The City of Aegis faces the forces of darkness, terror, and monstrous attack collectively known as the Blight. Four Guilds vie for leadership of the city. One will rule. The others will fall. If Aegis is to survive. Based on a design by John D. Clair, a new chapter in the story of the world from the ORIGINS Award Winning Mystic Vale This is the Reward offered in the 1st Edge of Darkness Kickstarter as the Guildmaster package. It does not include Sands of Dunestar.
$179.00
Edge of Darkness: Sands of Dunestar Expansion
Sands of Dunestar takes us on a journey beyond the walls of Aegis to a nearby land of ancient mysteries. Dunestar is another major city in the Realm of Humans, home to a different culture than Aegis, more ancient and fierce in nature. Located on the banks of the Great River and surrounded by a scorching desert, Dunestar is an oasis where all doors close at nightfall, only to be reopened at dawn for fear of the dangers that haunt the darkness. For in Dunestar darkness is a literal source of the Blight, the endless material of tales as old as time itself that have led the inhabitants to surround the city with walls that can store the light of the sun during the day and keep it lit at night. From a distance and at any point in time, Dunestar appears like a mirage-like shimmering beacon, a symbol of hope as much as it is an easy-to-find target for the Blight. Speaking of the Blight, it manifests itself more visibly in Dunestar than in Aegis through black tendrils that can spread to all things, living or not, and the surrounding sands are now the tomb of many a warrior who have chosen to brave their fear and take the fight to the darkness itself. The Locations of Dunestar are fully compatible with those of Aegis: this means you can mix and match Locations from Sands of Dunestar with those present in the Guildmaster and Agent sets; of course you can also play a setup with only Dunestar Locations. There are no new core game rules in the expansion but each Location and Advancement adds their own twists and new mechanics to Edge of Darkness. This package is identical to the Add-On offered on Kickstarter including the Kickstarter Exclusive Content. Add 12 more Locations + Advancements to your game, plus a Kickstarter Exclusive 13th Location + Advancement! Also includes 12 Pit Fighter tokens and a Player's Handbook with details about the lands of Dunestar. The Guildmaster box will be large enough to hold the contents of this expansion or you can store it separately in its beautifully printed box. See the Announcement Update for even more information.
$65.00
Educated Guess
Educated Guess is the fun trivia card game where players take turns asking yes or no questions to try and figure out what/who's on the card! FAMILY & PARTY GAME NIGHT: The perfect trivia game for Ages 12+ where you have to think carefully and be the first to figure out who or what is on the card! 4 TRENDING CATEGORIES: Household Names, Airplane Mode, Pop Culture, and Memory Lane EASY TO LEARN & QUICK TO PLAY: One player draws a card, and everyone else has to ask only YES or NO questions to figure out who/what it is! But there's strategy! You don't want to ask a question where the next player can easily figure it out! PLAY ANYWHERE: The perfect game to bring to bring on trips, adventures, or friends houses. Wether you're on a road trip, plane, train, or boat, Educated Guess is scientifically engineered to make it better. WHAT'S INCLUDED: We've included facts & tips on the card, so that they player learns more about what/who it is! Contents: 100 Game Cards 12 Clue Cards Instruction Sheet
$25.00$19.00
Eggs and Empires
Eggs and Empires is a quick playing card game for 2-6 players who will use matching decks of empire cards that contain adventurers numbered 1-10. Starting with a hand of three empire cards, each turn all players select one card from their hand, then play them simultaneously in an attempt to collect egg cards. Generally, the player who played the highest empire card chooses an egg first, then the player with the second highest empire card, and so on until all revealed eggs are collected. However, each empire card has a unique power that can affect the order in which eggs are selected. The powers interact in strategic and awesome ways so that every hand is exciting and fun!Outwit your opponents to collect as many eggs as possible, but be sure to avoid those nasty exploding eggs! Whoever collects the most VPs over three rounds wins.Eggs and Empires is #1 in our E.G.G. Pocket Size Game Series.Components 60 Empire cards 42 Egg cards 13 Egg tokens Tie-breaker marker
$18.00
Eggslam
Egg Slam - the hugely popular fast paced and fun family game. Think snap with clever twists! This game is for all ages, and can be played anywhere, anytime. Eggcellent! INSTANT FUN - Easy to Learn, Think Snap With Clever Twists EDUCATIONAL - Teach your children how mixing primary colours make the colours of the rainbow FOR 3 YEARS AND UP - For children and adults to play together BRAND NEW CONCEPT - A clever way of reinventing an classic formula Contents 54 Playing cards Instructions
$15.00$10.00
Eggsposed (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Eggsposed is a game of tense conversation, secret tile swapping, and social deduction where players hide their identities while trying to protect their own eggs. Players are divided into two secret roles: the Bright Birds, who want to keep their nest safe from invaders, and the Night Birds, who are trying to sneak their own eggs into the Bright Birds' nest. During a game of Eggsposed, players will be in a constant cycle of investigation and deception. On your turn you can peek at hidden eggs, swap egg locations while no one is looking, or carefully choose which egg to reveal to the group. Can you trust the player who claims they saw a Bright Bird egg? Or are they just a Night Bird leading you towards a trap? With every swap, the mystery deepens. Seek out your allies, expose the intruders, and make sure YOUR eggs are the ones left in the nest. Oh, and try not to ruffle any feathers...
$33.00$28.00
EGO
We are not alone! It is the 23rd century, and proof of alien life has finally been discovered beyond our solar system. In fact, recent developments in technology have triggered a cascade of discoveries throughout the galaxy; intelligent life and advanced civilizations are now known across many planets, moons, and asteroids in the Milky Way. Now the race is on to establish interstellar relations with the aliens. The only chance we have of reaching alien life is by pooling our resources to build the required Super Ship. In an unprecedented, albeit uneasy, co-operation between the planetary governments, the peoples of our solar system have finally built the first of these Super Ships. Now, the coalition known as the Extraterrestrial Greeting Organization — EGO — is now ready to launch our first mission. In EGO, players proceed through a sequence of major and minor events including auctions, drafts, risks, and more. Risks and egos are the lifeblood of this game as players will frequently find themselves in a game of chicken with their rival ambassadors as they try to impress various alien civilizations and earn political power. At the end of the game, players earn significant bonus points or suffer serious penalty points depending on how offensive the aliens find them to be. Ultimately, the ambassador with the most prestige and respect will earn a seat in the Galactic Senate and be crowned the winner of the game. Offer gifts, attempt persuasion, plot intrigue, exchange technology, and wield charisma as you encounter various alien civilizations. Take big risks as you manage your resources in game-of-chicken bidding events. Keep your ego in check while outshining your fellow humans to gain powerful allies and avoid catastrophic offenses. Featuring interchangeable civilization boards for a thrilling variety of adventures. Contents: 6 civilization boards 5 extension boards 114 cards 1 ship miniature and base 9 wood pieces 205 punchboard tokens cloth bag rulebook
$72.00$57.00
Einstein: His Amazing and Incomparable Science - Genius Expansion
The Genius Expansion evolves the world of Einstein and provides an exciting step-up for more expert players. Leveraging the components in the base game, along with some new ones, the expansion layers on the kinds of strategic choices and player interactivity that hobby gamers love, with a new deck of cards to bring these mechanisms to life along with entirely new rules for taking your Einstein experience to the genius level!More specifically, with this expansion players now have:• Insight cards• Genius scoring cards• Prestige scoring that's broken into six categories: Physics, Mathematics, Chemistry, Philosophy, Major Theories, and Collaboration earned during the game• The opportunity to use inspirations and ideas played by both you and your opponents Ages: 14+Players: 2-4Game Length: 15-30 min or less
$11.00
Einstein: The Game
Team up and channel your inner Einstein as you race to win puzzle challenges! Think fast, answer first, and win key spaces on the board while also trying to block the other team. The first to get four in a row wins! With 300 puzzle cards featuring 11 different categories, there's challenges for everyone to enjoy. A competitive, fast-paced puzzle solving game Complete with 300 challenge cards, featuring 11 different puzzle categories Test your logical thinking, problem solving, mathematical and literary skills Challenge cards cover a range of difficulty levels, making it fun for all ages Friendly competition for the whole family or a group of friends
$36.00$29.00
Einstone (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Enter a world of pure geometry, where the elegance of the elusive Einstein Shape unfolds in a cozy battle of wits. Claim hexagons of your color, block your opponent from doing the same, and master three unique game modes. It seems simple... and it is. But don't be fooled! The Einstein Shape is as tricky as it is beautiful, and it will bend your brain in unexpected ways.
$43.00$37.00
Elden Ring: Stormveil Castle
Behold, the stronghold of the Grafted King himself! On the cliffs of Stormhill, the crumbling castle of Stormveil glares out over the land of Limgrave. Within lurks Godrick the Grafted, demi-god and descendent of the first Elden Lord... Elden Ring: Stormveil Castle puts you in the role of a Tarnished, recently returned to the Lands Between. Teams of up to four players must strategise to survive deadly combat, explore the grim landscape for treasure, and face the fierce Godrick the Grafted in a cinematic battle. This set includes a complete, 20+ hour replayable campaign that's playable standalone. It also works as an expansion which can be combined with other Elden Ring sets for even bigger adventures. Inside youll find a range of player classes with updated gameplay, including two brand new Tarnished the Confessor and Prisoner along with a huge Godrick the Grafted miniature on a 120mm base.
$186.00$149.00
Elden Ring: Weeping Peninsula
Named for its neverending rainfall, the Weeping Peninsula that lies south of Limgrave is a melancholy land filled with hidden secrets, powerful artefacts, and grave danger. All who set foot on this cursed headland are sure to cross paths with a host of misbegotten creatures, determined to cast out any Tarnished foolish enough to intrude. Created for 1-4 players, Elden Ring: Weeping Peninsula lets you become one of the Tarnished, recently returned to the Lands Between. Strategise to survive deadly combat, explore the grim landscape for treasure, and face off in a climactic clash against the nightmarish Leonine Misbegotten. This set includes a complete, 20+ hour replayable campaign that's playable standalone. It also works as an expansion which can be combined with other Elden Ring sets for more options and deeper adventures. Inside youll find a range of player classes with updated gameplay, including two Tarnished unique to this expansion the Hero and Bandit.
$172.00$138.00
Elder Sign
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers
$65.00$42.00
Eldritch Horror
Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldly mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction? Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.Â
$115.00$92.00
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.Â
$48.00$36.00
Eldritch Horror: Forsaken Lore
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards. Meanwhile, Yig’s cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Arfifacts, Investigators must once again race across the globe in order to prevent humanity’s destruction in Forsaken Lore.
$48.00$36.00
Eldritch Horror: Mountains of Madness
Inspired by H.P. Lovecraft's novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expeditions path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica's frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica One rulebook to guide your expedition Eight Investigator Sheets Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters
$93.00$71.00
Eldritch Horror: Under the Pyramids
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River. Yet the Egypt of the 1920s is hardly a safe tourist destination. Amid the cultural tumult and political instability of this modernizing African nation, countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharoah. If he should rise up to rule Egypt once more with his iron will, he would doom all humankind to wretched, cruel slavery. Fighting this battle against terrible evil are eight more investigators, aided by invaluable Relics, powerful Glamour spells, and legendary allies. The Museum Heist Adventure cards lead you on a hunt for stolen antiquities, and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways. Under the Pyramids includes: A side board that opens up six locations spread across Egypt and North Africa A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones, each with unique Mystery, Research, and Special Encounters decks Eight new Investigators Plentiful new Unique Assets, Conditions, Spells, Artifacts, Gates, and Monsters
$93.00$67.00
Elemystic
Elemystic is a 9-card duel of harnessing chaotic elements. Harness the power of the elements in a fast-paced battle of strategy and intuition! Draft, play, and combine elemental forces to outmaneuver your opponent in a contest of strength and skill. Will you master the balance of fire, water, air, and shadow—or be consumed by chaos? With every round offering new tactical decisions, only the most cunning elemental will claim victory!
$15.00$10.00
Eleven
There is no other sport like this. Nothing evokes such emotions, nothing causes such publicity and nothing brings as much income as football. But it is one thing to sit in the stands, and another to stand on the pitch, and another to watch everything from the side. Managing a club is a hell of a job...Time to get ready for the match! Eleven is a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. You own a football club and have six weeks ahead of you. What season will it be for you? Relative Stability? Disgusting failures? Or maybe you will fight for victory in the league?Proper management of club resources will allow you to carry out further transfers, train players, hire new employees, acquire sponsors and expand your own stadium. All this to ensure that your team is ready to win on the decisive day of the match. Hire the right people in the right position and make your club invincible.Are you ready for kick-off?★ A strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football★ Huge success of the crowdfunding campaign and nearly 4,000 backers on Gamefound★ Manage and develop your own football club by leading it to victory in the league - also in solo game!
$72.00$47.00
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$72.00$19.00
Eleven: International Players Expansion
I’ll risk saying that football is the most popular sport in the world. If this is the case (and it certainly is), talented footballers are playing around the globe. Am I wrong? Of course I’m not! And if I’m not wrong, why are you still sitting here? Buy a plane ticket and go. You are now to bring an international star to my football club!Club play is taking to a whole new level! Eleven: International Players is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.Turn the local area into an international market and bring talented players from the farthest corners of the world. Players from all continents are waiting for you, and each of them only dreams of one thing: to give them a chance!Who knows, maybe you will soon make one of them into a world famous star?★ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball);★ 45 new Players cards with Unique Abilities that make up the International Market;★ Bring international stars to your club by taking it to a whole new level!
$29.00$20.00
Eleven: Solo Campaign Expansion
Youth Coach, "Assistant Manager", "Amateur Manager" — there can be many titles in the career as a club manager. You start from scratch, somewhere in a godforsaken place, keeping your 40-yearolds chasing the ball. But if you work hard and get lucky at the same time, who knows, maybe someday you will find yourself in the first division?Solo mode in the base game was not enough? No problem! Eleven: The Solo Campaign is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Write your own story as a club manager playing 14 scenarios combined into a cohesive Campaign!Start in third Division in the Brickton FC and work your way up through the ranks. After each scenario you play, you will face a dilemma: stay or look for something else? Your results will determine how many offers you will get and how attractive they will be. Someday you’ll win the First Division and your dreams will come true!☆ A solo expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football;☆ 14 Solo Campaign Scenario Sheets combined into a cohesive Campaign☆ Write your own story as a club manager and come up through the ranks to victory in the 1st Division!
$29.00$20.00
Eleven: Stadium Expansion
The stadium is to the club director what a castle is to the king. Medieval fortresses were supposed to defend people - the modern ones should, above all, bring satisfactory earnings. After all, players cannot live only out of winning matches...The time has come to expand your castle! Eleven: Stadium is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The club is developing, and the growing crowd of fans have bigger expectations. You need to modernize your object, ideally with a lot of space for new sponsors!Use new Board Meeting, Sponsor, and Staff cards, as well as Stadium Infrastructure tokens. Each of them is unique, making your stadium the most exceptional in the world! So, are you ready for a little renovation?☆ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball)☆ New Sponsor, Goal, Board Meeting and Staff cards and Unique Stadium Infrastructure tokens;☆ Use new items and make your stadium the most outstanding in the whole world!
$29.00$20.00
Eleven: Unexpected Events Expansion
The most beautiful thing in football is his unpredictability. Experts’ prognosis, bookmakers’ bets - all this means nothing when the match is starting... Eleven: Unexpected events is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The expansion introduces a new deck of cards which will surprise you at the most unexpected moment!Add new elements to the game. The Reputation board will let you show your popularity compared to other teams and can allow you to take control of the situation or on the contrary completely bring you down. On the other hand, the Unexpected Event cards will make your every match a unique spectacle. After all, not everything can be planned in this sport...★ Expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.★ Reputation board that will let you show your popularity compared to other teams;★ Make the game more exciting with the Unexpected Events cards!
$29.00$19.00
Elfenroads
Elfenroads provides players with a version of Elfenland with the Elfengold expansion and a new expansion, Elfensea.In Elfenland, young elves have to pass a very special test before they are accepted as grownups. All elf girls and elf boys receive a map of Elfenland, and they have to visit as many famous towns in Elfenland as possible, using the common types of transportation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries, and rafts. These types of transportation, however, are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The one to visit the largest number of towns will win the game.Elfengold is an expansion to Elfenland (not Elfensea). Elfengold adds gold coins, which players use to bid for the Travel Counters and some other new items. It also adds Gold Value Tokens to the towns that indicate how much gold players earn for visiting a town. There are two different Magic Spells and a new obstacle a Sea Monster! We have added 2 Round Cards to make a longer game of six rounds. All these things work to make a great game even more tactical and exciting. We hope you enjoy playing with these additions.In Elfensea, just as in Elfenland, young elves have to pass a very special test before they are accepted as grownups. The same rules apply in Elfensea as in Elfenland, except as described in the rules. Also note that the map is different and the common types of transportation: dragons, unicorns, giant pigs, magic clouds, whales, and rafts differ somewhat as well. As with Elfensea, these types of transportation are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The player with the most points will win the game.
$101.00$72.00
Elios
ELIOS is an abstract wooden game you play in 2 steps. Your goal is to be the first player to get rid of all your sticks. Each player receives some colored sticks at the beginning of the game (the number varies with the number of players). First, all the players use their sticks to create sets of 1 to 3 sticks in front of them. Then, upon their turn, players will do one of the following actions: play a full set on the Sun or place a disc on the Sun or divide one of their sets into 2 sets. Of course to play a set, you need to follow certain rules (all the sticks are at the same level, and the set can't be at a higher level than the disc). The first player to be out of sticks wins the game. In a 4 player game, you can play in teams. FULFILL ORDERS: Collect ingredients strategically to fulfill orders, but beware of penalties for uncompleted orders. UPGRADE YOUR SKILLS: Achieve three fulfilled orders to unlock upgrades that make ingredient acquisition easier. DESIGN-RICH CONTENT: Delight in a visually appealing game with ample content to fuel your coffee-making adventure.
$36.00$26.00
Elite
Elite is a tabletop strategy game for 2-4 players. Themes include global expansion, resource production, political tactics, economy management, military action, controlling the fate of your dice, planning and timing, completing achievements, and more.
$86.00$60.00
Emberheart
The mystical island of Emberheart is home to the last dragons. They were living in harmony with the villagers until poachers from the Distant Lands arrived to capture, raid, and plunder. To keep the island safe, the Dragon Ambassador now seeks the King’s support. As one of the King’s champions, your mission is to join forces with the villagers, rescue and protect the dragons, and stand against the evil poachers. Emberheart is a quick-playing, medium-weight worker placement game for 2-4 players. As one of the King’s Champions, your task is to recruit heroes, rescue dragons and expand their preserves, train your own dragon companion, and oppose the roaming poachers. On your turn, you can either take an Aide token (granting you a unique bonus for the round), or send a party of hirelings to one of the locations on the island. The number of hirelings you send matters just as much as where you send them: the more you commit to a location, the earlier you get to choose from its limited rewards, and the less likely your opponents are to outbid you with a larger party. There are various hirelings at your disposal: Grunts are versatile but single-use, while Scouts, Rangers and Wardens are permanent, but limited to specific locations. Your Dragon Companion can also join a party of hirelings as you place them, giving them various bonuses based on how you trained it. The locations’ rewards allow you to recruit Heroes with unique abilities, rescue Dragons from the poachers’ grasp to get them to safety in matching Preserves, and launch counterattacks against the poachers. In the heat of some actions, and during the Poachers’ Raid at the end of each round, you may get burned, and advancing too far on the Flame track will take its toll at the end of the game. Rescuing Dragons, recruiting Heroes, training your Dragon Companion, and keeping your Flame low will earn you Glory at the end of the game. After five rounds, the Champion with the most Glory wins, inheriting the title of Dragon Ambassador.
$56.00$45.00
Emberleaf
Emberleaf is a competitive card-dancing and tile-placement board game for 1-5 players. As a brave Emberling, your mission is to rebuild your home in the heart of an ancient forest. To succeed, you'll explore the wilderness, gather resources, clear dangerous areas, and construct new homes for your kin. Along the way, you'll recruit heroes into your fellowship, each bringing unique skills that will help empower your team. But beware - space in the forest is limited, and other Emberlings have their own plans. The game features: Card Dancing: Place hero cards within your moving grid to activate skills and enhance your fellowship. Slide cards to trigger powerful combinations and charge them at the perfect moment for even greater effects. Tile Placement / Modular Board: Build vibrant villages to address the diverse needs of your villagers. Engine Building: Recruit heroes to acquire new skills and empower your existing fellowship. Resource Management: Navigate the forest, clear dangerous areas, and collect essential resources. Every decision you make shapes the destiny of your people. Can you rise to the challenge, guide your village to prosperity, and win the heart of your fellow Emberlings?
$86.00$60.00
Emberleaf: Trophies and Bonuses Expansion
Trophies & Bonuses expands Emberleaf by introducing new trophies and variable score track bonuses to the game.♦ Trophies: During setup, you can now randomly select 6 of 15 trophies to include in your game. The new advanced trophies offer a range of unique options, bringing fresh challenges and opportunities that weren’t available before.♦ Score Track Bonuses: You will now randomly place score track bonuses around the game board during setup. With 18 double-sided tiles to choose from, each game will feel different as the flow changes, offering new shared objectives for players to pursue alongside their personal goals.♦ Favour Cards: The expansion also adds 24 new favour cards, introducing a variety of unique objectives to work towards as you plan your strategy.
$39.00$29.00
Emerald Echoes
Emerald Echoes is a narrative tabletop puzzle adventure that intertwines board games, escape rooms, and interactive storytelling. Following the correspondence of two historical researchers, embark on a fantastical journey to uncover the secrets of a legendary alchemist. With beautifully illustrated puzzles, tactile artifacts, and an engaging narrative, each piece of the puzzle brings you closer to unraveling a mystery of the past.
$108.00
Emerald Skulls
In the grimy depths of Kulbak Prison, where the greatest Dragul warriors are confined, inmates gather around Nargash the goblin and his bone-carved dice. Best to keep your wits about you. A game of Emerald Skulls is about to begin...Emerald Skulls is a push-your-luck, dice gambling game. Attempt to fill the skull with dice and place speedy, real-time wagers on the outcomes of your opponents’ rolls.On your turn as the tumbler, roll dice and use tricks to place them on the five ascending tiers of the skull. But be warned - once you place dice, you can no longer put them on lower tiers for the rest of your turn!During your opponents’ turns as tumbler, you are a gambler. Swiftly place bets and counter-bets on the results of the tumbler’s rolls. You may wager twice per round, but can only bet while the dice are in the tumbler’s hands. So think fast and bet smart - the quicker your wager, the bigger your payout! When the pot of gears runs out, the player with the most claims the victory.Quick wits, fast hands, and a skull full of gambler’s dice!FEATURES★ Push your luck with custom dice and a clever placement puzzle.★ Bet & gamble while the Tumbler rolls, bet on their results!★ Think fast, bet faster The first to wager wins the most loot!
$36.00$25.00
Emerge
A merciless word-shouting board game. In this game, your useless knowledge will win you useful points. Think fast, not hard. Start by drawing a category card. Your team will then shout words from that category that begin with the letter on the race track. Move along the track every time you get a word right and race against your opponents to win.
$72.00$47.00
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