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Board Games

6523 products


  • Gamers Guild AZ Facade Games Deadwood 1876 GTS

    Deadwood 1876

    There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.

    $36.00$25.00

  • Gamers Guild AZ HeidelBAR Decipher Asmodee

    Decipher

    Decipher is a different kind of word game for 24 players. Players use 4 different letter pieces to create and solve word puzzles. In each round, a different player builds a secret word puzzle. The others only know which letter pieces are in the secret word and gather clues and points by asking about where letter pieces go. Can you decipher the secret word?

    $43.00$28.00

  • Gamers Guild AZ Ghost Galaxy Deck Protector: Lord of the Rings: The Confrontation (2025) (Pre-Order) ACD Distribution

    Deck Protector: Lord of the Rings: The Confrontation (2025) (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Keep all your The Lord of the Rings: The Confrontation cards safe with a set of premium tarot card sleeves designed specifically for the game. Each pack contains a set of premium tarot-sized card sleeves featuring four unique designs—two for the Fellowship and two for Sauron. Easily identify your combat cards from your special cards with the designs to match the card backs. Each pack contains 40 tarot card sleeves, 10 of each design.

    $22.00$17.00

  • Gamers Guild AZ PIF GAMES Deck The Halls Bridge Distribution

    Deck The Halls

    Christmas is fast approaching! It's December 23rd and the house is not yet decorated. Work together to get the house 'decked' in time!

    $72.00$55.00

  • Gamers Guild AZ Pegasus Spiele Deckers (Pre-Order) ACD Distribution

    Deckers

    In a dystopian future, humanity faces ruin as its own creations, self-aware Super-Massive Computers (SMCs), turn against it. Only a few manage to avoid the harvests, and from these outcasts, criminals, and rebels arise the Deckers. Skilled in hacking, deception, and cyber warfare, they band together to restore humanity’s freedom. The future rests in their hands. Welcome to the technological age of replicators, sparks, and super-massive computers. Deckers is not just a game, it is an entry into a world in which each decision can save or destroy your team—and the last hope for humanity. In this extraordinary deck-building game, players race against time to develop a deck of command cards that best synergizes with their archetype’s strengths, the abilities of their fellow Deckers, and the team’s evolving strategy. Hack through the network of one of seven unique SMCs: Alpha-Moby, Spider, Glom, Viking, Logi, Sentinel, & Mother, ranked across four levels of difficulty. Each is fiendishly designed with unique threats and challenges to test the resolve of any Decker foolish enough to jack into its network. Can you overcome the automated defense systems, place Programs and Installations while fighting Sparks and Guardians, to end the domination of the SMCs for good? Ages 14+1-4 players60-90 minute play time

    $72.00$54.00

  • Gamers Guild AZ DV Games Deckscape: Behind The Curtain GTS

    Deckscape: Behind The Curtain

    Deckscape: Behind the Curtain is the fifth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

    $22.00$15.00

  • Gamers Guild AZ DV Games Deckscape: Escape From Alcatraz GTS

    Deckscape: Escape From Alcatraz

    Want to get out of prison? In Deckscape: Escape from Alcatraz, players can choose to free (or not!) other prisoners in exchange for help — but is this morally right? And can you really trust these hardened crooks? Deckscape: Escape from Alcatraz is the seventh title in a series of co-operative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

    $22.00$16.00

  • Gamers Guild AZ DV Games Deckscape: Fate of London GTS

    Deckscape: Fate of London

    Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In this title, a terrible threat hangs over London, and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake, and the situation could degenerate quickly…

    $22.00$15.00

  • Gamers Guild AZ DV Games Deckscape: Heist In Venice GTS

    Deckscape: Heist In Venice

    Deckscape: Heist in Venice is the third title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In Deckscape: Heist in Venice you are professional thieves, now retired, but a mysterious missive forces you to reunite the old gang. The mission: sneak into the oldest casino in the world, in Venice, and steal a 1 billion euro chip! Each of you has specific skills and abilities, and if you stick to the plan everything will be fine. Although, yours is a risky job, and an unexpected event could compromise the whole mission... Can you overcome the intricate security systems of the casino and then run away with the loot?

    $22.00$17.00

  • Gamers Guild AZ Deckscape: The Curse Of The Sphinx Gamers Guild AZ

    Deckscape: The Curse Of The Sphinx

    During a visit to the ancient Egyptian monuments, an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them? Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.

    $22.00$15.00

  • Gamers Guild AZ DV Games Deckscape: Tokyo Blackout (Pre-Order) GTS

    Deckscape: Tokyo Blackout

    After a hacker attack, Tokyo is in darkness — but the blackout is just the beginning. Suddenly, the city faces a HUGE problem. This is a case for the Black Team! Can you save Tokyo? Deckscape: Tokyo Blackout is a pocket-sized escape room game that can be played alone or with a group of friends.

    $22.00$16.00

  • Gamers Guild AZ DV GAMES Decktective: Lock Up Sherlock Holmes GTS

    Decktective: Lock Up Sherlock Holmes

    A pocket mystery crime with a 3D crime scene!A mysterious inscription stains the floor of 221B Baker Street. Does it have something to do with the theft at the Royal Palace? And is the arrest of the most famous detective of all time really the right solution? First, you must discover what has happened to Sherlock himself!Collect clues: documents, evidence, testimonies... and solve the mystery!A mystery in a Deck of cards, a case for true Detectives!Ages 12-99, 1-6 Players, 60 Min

    $22.00$16.00

  • Gamers Guild AZ DV Games Decktective: Secrets In The Sand (Pre-Order) GTS

    Decktective: Secrets In The Sand

    Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!  

    $22.00$16.00

  • Gamers Guild AZ DV Games Decktective: The Gaze Of The Ghost GTS

    Decktective: The Gaze Of The Ghost

    Decktective: The Gaze of the Ghost is a co-operative investigation game, featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information, discard cards that they think will lead them the wrong way, discuss the clues they find with the other players, make hypotheses and deductions to find the solution! At the end of the game, players must answer several questions: Each correct answer is worth points. The more points they get, the better their outcome. On their turn, players either play a card from their hand and put it face up on the table, sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it, until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can be played face up on the table only if its value is equal to or less than the current number of cards in the archive.

    $22.00$16.00

  • Gamers Guild AZ DV Games Decktective: You Can't Cheat Death GTS

    Decktective: You Can't Cheat Death

    Decktective is a co-operative crime game. It can be played in a group or alone. Las Vegas, 1950. The Domein Casino hosts a high-stakes secret game between three crime bosses and the mayor. When you arrive you are surprised: everyone at the table is dead! Who killed them and what was it about? Collect the facts such as documents, traces, audio recordings... Combine cleverly and find plausible solutions.

    $22.00$16.00

  • Gamers Guild AZ AEG Deep Dive GTS

    Deep Dive

    Deep Dive is a press-your-luck set-collection game in which you use your waddle of penguins to dive deep into the ocean to amass the most bountiful collection of food!Turns are simple: Flip over an ocean tile, and see what you reveal. You can take what you reveal in the shallows or dive deeper, hoping for a larger catch — but the deeper you go, the more plentiful the predators become. As you surface with food, you build sets of three colors. Target the colors you need to complete sets and score the maximum number of points.CONTENTS• 60 Ocean Tiles• 18 Wooden Penguins• 1 Start Player Token• 1 Rulebook

    $36.00

  • Gamers Guild AZ Kickstarter Deep Regrets (Kickstarter Edition) Kickstarter

    Deep Regrets

    Deep Regrets is an unfortunate fishing game about pulling progressively more horrifying things out of the ocean. Decide what to eat, what to sell, what to mount, and how many regrets you're willing to carry, as you push yourself too far and spiral towards a conclusion in this strategic horror fishing game. You'll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you'll stay at sea or return to port to sell fish, buy provisions, and recharge your energy. Survey the sizes of shadows on the backs of 9 different fish shoals at three depths, determining what you think you can afford to catch and if you want to risk it for a potentially better reward. Flip fish, spend dice, add them to your collection - but beware of reveal and catch abilities that can have various effects on the game! As your eyes spy more and more horrifying things, you'll collect Regrets cards - which drive up your madness but also give you access to more dice and increase the value of weirder fish. It's a risk/reward scenario as you balance your madness, knowing that at the end of the game the player with the highest value of Regrets will have to discard their most valuable mounted fish. Manage you resources, make strategic decisions, leverage madness to your benefit and suppress your Regrets as you try to catch the most valuable haul of weirder and weirder fish in this weird week at sea. SOLO MODE:In the solo mode (which you can also co-op), you'll act as an ichthyologist on a mission to catch and catalog every fish in the sea. Over a campaign of dozens of games, you'll try to reel in every last fish and document their attributes on provided catalog sheet. At the end of each game, you'll have to discard an equal value of fish to the regrets you've collected and may have to let some fish go to return to another day. At the end of the campaign, you'll have a catalog of all fish names, depths, values and difficulties that can be used by players in the multiplayer game to help identify what they might fish up!

    $86.00$61.00

  • Gamers Guild AZ MOOD Publishing Deep Rock Galactic: 2nd Edition Deluxe (Pre-Order) ACD Distribution

    Deep Rock Galactic: 2nd Edition Deluxe

    The big box with all the content you can possibly dream of! Ages 12+1-4 players60-150 minute play time Contents:1 game board14 engraved dice129 linen cards116 tokens45 minerals1 swarm threat marker40 health and damage tokens1 rulebook1 mission book43 cave segmentsExitsPitsDrop pod4 double-layered player boards4 special miniatures4 unique dwarf miniatures38 glyphid miniatures7 stalagmite miniatures

    $215.00$147.00

  • Gamers Guild AZ MOOD Publishing Deep Rock Galactic: Horror of Hoxxes Expansion (Pre-Order) ACD Distribution

    Deep Rock Galactic: Horror of Hoxxes Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of 08/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Crystaline - Dense - Hollow - Sandblasted This expansion introduces new deadly biomes to explore and disgusting bugs to kill. Hoxxes IV is becoming more deadly, and only the strongest Miners will survive a journey down there. Get ready for the new threatening biomes: Dense Biozone, Sandblasted Corridors, Crystalline Caverns, and Hollow Bough. You know them from the video game, and now you’ll face them in the board game. Also... Good luck with killing the Dreadnought Twins, Miners.

    $133.00$114.00

  • Gamers Guild AZ MOOD Publishing Deep Rock Galactic: Rival Incursion Expansion (Pre-Order) ACD Distribution

    Deep Rock Galactic: Rival Incursion Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Rivals are taking over Hoxxes IV A Rival corporation has begun prospection operations on Hoxxes IV. At the heart of the expansion is the Caretaker. This boss isn't just another enemy to shoot at. It’s a tower of complete destruction with its own complex behavior and unique abilities. Defeating it will take more than raw firepower. Hoxxes IV is filled with more loot, just as well as danger. Take care, Miners.

    $133.00$114.00

  • Gamers Guild AZ MOOD Publishing Deep Rock Galactic: Shockwyrm Expansion (Pre-Order) ACD Distribution

    Deep Rock Galactic: Shockwyrm Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The most electrifying creature on Hoxxes IV Watch out for the Shockwyrm! This nasty piece of work shoots out of the ground, knocking over everything on its path. Careful, its shock attacks might stun you! This Miniature Expansion creates new levels of terror on Hoxxes IV.

    $51.00$43.00

  • Gamers Guild AZ TAU LEADER GAMES Deep Space D-6: The Endless GTS

    Deep Space D-6: The Endless

    This is an expansion a copy of Deep Space D-6 is needed. Deep Space D-6 adventures continue with a new, much more challenging enemy. The Endless Expansion includes an entirely new threat deck of relentless enemies that attempt to overwhelm the player with tough decisions.Luckily, this expansion also includes ship upgrade cards that can be researched by the player to help them adapt.Game Contents:• All new, even more challenging threat deck.• Introduction of new Research mechanic.• Includes a set of stickers and replacement cards to update first edition copies of Deep Space D-6.• Fits in the base game box!• The Deluxe Edition a great starting point if you're new to Expedition and a solid upgrade if you're already a fan.

    $13.00

  • Gamers Guild AZ Mantic Entertainment Deep Space Pest Control (Pre-Order) Asmodee

    Deep Space Pest Control

    Deep Space Pest Control is the game of thrilling sci-fi heroics for 1-2 players, complete with pre-assembled miniatures and scenery! Evacuate an outpost infested with space rats by sealing their tunnels and holding them back while the colonists escape… As a holiday gift calendar, you’ll get part of the game every day until Christmas ready to play either solo, or against a friend! THRILLING SCI-FI ADVENTURE: Deep Space Pest Control is an action-packed game for 1-2 players, where you must seal tunnels and fend off space rats to evacuate colonists from a dangerous outpost. 24 DAYS OF SURPRISES: Discover a new piece of the game every day with this holiday gift calendar! Each day reveals new tokens, pre-assembled miniatures, or scenery to enhance your experience. SOLO OR 2-PLAYER MODES: Play solo to tackle the challenge on your own or team up with a friend to save the outpost together in intense space combat. READY TO PLAY OUT OF THE BOX: Pre-assembled miniatures, terrain, and game elements mean you can dive right into the action without any setup or assembly. PERFECT GIFT FOR SCI-FI FANS: Whether you're shopping for a holiday gift or a fun new game for a sci-fi enthusiast, Deep Space Pest Control offers daily surprises and endless hours of adventure. Contents: 24 days of surprises, including tokens, miniatures and terrain!

    $58.00$37.00

  • Gamers Guild AZ Red Raven Games Deep Vents GTS

    Deep Vents

    In Deep Vents, players each control their own hydrothermal ecosystem to which they add new life and geological features each turn, competing to survive in the unforgiving depths by being efficient and preying on nearby systems with a host of strange and deadly predators. Start each turn by drafting a tile from the five on display — placing one archaeon, the currency of the game — on each tile you skip. Place this tile adjacent to each other tile in your ecosystem, then either grow or trigger each tile in your ecosystem, moving through them from top to bottom, left to right, and growing or triggering them individually as you like. When you grow a tile, you place archaea on it, whether a set amount or a varying number depending on other tiles in your ecosystem; when you trigger a tile, you remove archaea from it to carry out its unique effect: attacking opponents, gaining shells to defend against attacks, moving archaea to your personal supply, and decimating tiles, which leaves them as nothing but a heat source for the remainder of the game. If you ever need to discard archaea due to an attack and cannot do so, you must take a shortfall token and ten archaea, then discard archaea as needed. On your turn, you can pay ten archaea to remove a shortfall token — which you want to do because as long as you have one, you can draft only the first tile on display. If you end your turn with two shortfall tokens, you're out of the game. The game ends if only one player remains in play (with that player winning) or after eight rounds, with players scoring points for archaea and shells in reserve and archaea on tiles. In this case, whoever has the highest score wins.

    $51.00$33.00

  • Gamers Guild AZ Giochi Uniti Defcon Asmodee

    Defcon

    In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain control over their internal tensions. A new arms race begins…Defcon is an entry level competitive wargame for 2 to 4 players. Each player controls one of the Megapowers. The goal of the game is to gain most consensus by the end of the fifth round: consensus is composed by the sum of the military index (territories controlled) and the reputation index. Each round is divided in five phases. Every phase is completed by all players following the initiative order before advancing to the next one. Players who find the right balance between military strength and the public's opinion will win the game.

    $65.00$36.00

  • Gamers Guild AZ Outlandish Games Defenders of the Wild: 1st Edition Upgrade Kit (Pre-Order) Allplay

    Defenders of the Wild: 1st Edition Upgrade Kit (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The upgrade kit will replace all cards and will include all other 2nd edition components necessary to play with 2nd edition rules. 

    $22.00$19.00

  • Gamers Guild AZ Outlandish Games Defenders of the Wild: 2nd Edition (Pre-Order) Allplay

    Defenders of the Wild: 2nd Edition (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Combining fantasy adventure, tactical area control, and card-driven strategy, Defenders of the Wild is a critically-acclaimed cooperative game created by T.L. Simons with game designer Henry Audubon and illustrator Meg Lemieur.The 2nd Edition features 30% fewer rules, greater variability in gameplay, new machine components, an improved board design, updated defender abilities and more.

    $79.00$56.00

  • Gamers Guild AZ Outlandish Games Defenders of the Wild: Critter Moon Expansion (Pre-Order) Allplay

    Defenders of the Wild: Critter Moon Expansion (Pre-Order)

    This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Critter Moon adds two new wooden animal organizers per faction - eight total - each with it’s own unique play style and personality. Six new defender characters are included with each organizer for a total of 48 new defender cards with 24 unique abilities.The expansion also introduces a brand new set of components to Defenders of the Wild: Four unique Critter Tokens, one for each faction, unlocking new powers for resisting the machine invasion. The Critter Moon Manifesto is included in each copy of the expansion with a rousing account of the Critter Moon Rebellion!

    $29.00$25.00

  • Gamers Guild AZ Defrag (Pre-Order) Gamers Guild AZ

    Defrag

        It's 1995...you've got a paper due first thing in the morning and your trusty computer has chosen tonight to slow to a crawl. You reboot, you task kill, you pet the monitor gently, no dice. You're filled with dread as you realize you have only one option left. That's right. Clear your schedule, baby, it's time to D-D-D-DEFRAG! Defrag is a hand management grid puzzle game in which you are attempting to rearrange and consolidate various file fragments before exhausting your resources. Defrag has several solo and multiplayer game modes, including a series of increasingly difficult challenges with unique goals.

    $22.00$15.00

  • Gamers Guild AZ Undigital Delivery Witches (Pre-Order) AGD

    Delivery Witches

    In Delivery Witches, you play as one of the apprentice witches, who will have to master their broomstick skills by delivering packages to the townsfolk. Move around the island to pick up packages, deliver them and improve your skills to gradually climb the mountain. In each turn, each witch will have 4 actions, which she can use as she wishes. The actions they can do are moving, improving the broom or skills or accept and deliver orders. Witches can move between adjacent squares on the board. Using an action for each movement. To accept an assignment, it will be necessary to move to a square with the symbol of pickup, and spending an action, will draw a card from the deck of assignments. This will mark the number of packages to be delivered and the destination, marked by a color. Delivering packages does not spend actions, just by passing over the colored houses, it is considered that this package and all the packages of the same color have been delivered. With each package, we will get rewarded, which will always be coins, and skill points. These coins and skill points will be used to improve the broom and your skills, you will be able to buy them in the store. As packages are delivered, you will get medals. According to different conditions are met. When a player manages to have 4 medals, the final round will be activated and the game will be over. The player who scores the most points wins the game and will become a Delivery Witch!

    $69.00$59.00

  • Gamers Guild AZ Winning Moves Deluxe Pretty Pretty Princess (Pre-Order) ACD Distribution

    Deluxe Pretty Pretty Princess (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Deluxe Pretty, Pretty Princess features all the cool components found in the original 1990's version of the game. Play dress-up with your friends as you race to gather your set of fancy jewelry. Collect your own matching color necklace, bracelet, ring and earrings. The lovely, pearlized Jewelry Box is great to store all four sets of sparkly princess jewelry, the special black ring and the four plastic movers. The lid has a built-in mirror (to admire your princess look, of course) and the game's spinner. Have fun decorating your Jewelry Box with the included set of stick-on "jewels"! The original style Princess Crown looks magnificent on everyone. You'll decorate it with jewels too!

    $52.00$44.00

  • Gamers Guild AZ Mr B Games Derrocar: The Week of Five Presidents (Pre-Order) ACD Distribution

    Derrocar: The Week of Five Presidents

    Derrocar is a strategic card game about the week in which Argentina had five presidents, Designed by native Argentinian Bruss Brussco.It captures the craziness and at the same time bases its gameplay on the reality where, in a country tired of politicians, you need to prove that you are the least bad option.Being the least bad means making the others look worse than you. You collect cards from a market, play sets of cards to generate capital for your campaign, and support for you from the unions, the IMF, or other important actors. You can also play them to generate conflicts and problems for the others.

    $65.00

  • Gamers Guild AZ Fantasy Flight Games Descent: Legends of the Dark Asmodee

    Descent: Legends of the Dark

    Terrinoth is in peril. The demon-tainted Uthuk Y'llan barbarians stalk the realm and the undead servants of Waiqar the Undying venture beyond their borders for the first time in memory. The leaders of Terrinoth are divided and fractious, unable to unite against these common threats. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness... Forge your own legend as a hero of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players! Across the gripping quests of an unfolding campaign, you and your fellow heroes will venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. Legends of the Dark features a fully integrated companion app, opening the door for an unforgettable journey as you explore high towers, dismal tombs, dark forests, and the city of Frostgate. With 46 pieces of 3D terrain and 40 striking hero and monster miniatures bringing your game to life, Legends of the Dark is an invitation to adventure that no one will want to miss.

    $251.00$162.00

  • Gamers Guild AZ Off the Page Games Design Your Destiny: Running Out Of Time (Pre-Order) AGD

    Design Your Destiny: Running Out Of Time

    Read a fictional story about Charlie and Natalie as they are whisked away to the future to try to stop the invention of time travel itself! Every couple of chapters you get to play as Charlie and Natalie in a game where you help them progress through the story. Unfortunately, each game is broken and needs your help to fix it. The next few pages after a game will guide you on ways you can fix the game, but you are given complete freedom to fix it however you want. Each task you complete earns you a sticker that helps put the time machine back together. If you complete enough tasks and fix the time machine, then you unlock the final chapter to see how the story ends. It's a sci-fi story but also a game design tutorial that's great for kids or for people just getting into game design.

    $51.00

  • Gamers Guild AZ USAopoly Desperate Oasis (Pre-Order) USAopoly

    Desperate Oasis

    In Desperate Oasis, two players battle for control over lush, life-sustaining sanctuaries of the desert. By playing and grouping animal cards, players can show their strength, unlock special powers, and use palm trees to increase card values. Special spatial rules pull similar animals together, allowing for manipulation of card positions. Whoever has the most points after three rounds rules the desert! Ages 8+2 players15+ minute play time Contents:- 45 Cards- 6 Tokens- Rules

    $16.00

  • Gamers Guild AZ Lucky Duck Games Destinies GTS

    Destinies

    The prophets speak of the Angel of Death and his descent upon the Earth to bring forth the End of Days. The chosen few will be given the power to shape these ordeals and bring onto others both punishment and salvation. Their deeds will be a testament to the will and strength of the mortal. Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience without the need for a game master. Each scenario pictures a part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.

    $79.00

  • Gamers Guild AZ Lucky Duck Games Destinies: Witchwood Expansion GTS

    Destinies: Witchwood Expansion

    Destinies: Witchwood is a new expansion for Destinies that adds additional scenarios in a brand new setting for players to explore. The world is filled with folklore-inspiredccharacters, monsters, and adventures. Destinies: Witchwood offers more flexible quest paths, more narratively driven character goals and more ways to achieve them.• The world is filled with folklore-inspired characters, monsters, and adventures.• In each scenario, players will compete to fulfill one of their character’s two possible Destinies. Players will develop their character’s skills, gather items, complete quests, and uncover thousands of words of rich narrative.• In Witchwood, players’ decisions can drastically change the world the characters find themselves in and can impact later scenarios.Ages 14+, 1-3 Players, 90-150 Min per Scenario

    $58.00

  • Gamers Guild AZ Portal Games Detective: A Modern Crime Board Game PHD

    Detective: A Modern Crime Board Game

    In Detective: A Modern Crime Board Game you are going to solve FIVE different cases and find out what connects them, you are going to BREAK THE 4th WALL by using every resource you can, you are going to browse the game's DEDICATED DATABASE simulating your agency's resources, you will enter a city maze of old mysteries and fresh CRIME, and you will be able to COOPERATE with other agents or solve the mystery on your own. Take the job of a real detective in a modern setting! In Detective: A Modern Crime Board Game, 1-5 players take on the role of investigators, solving mysterious crimes while working as an Antares National Investigation Agency team members. This board game tell rich stories - stories you will participate in. Let's hope that you will be able to deduce the end, before there is another crime... The game will challenge you with five different cases, that have to be played in order. Seemingly unconnected at first, they will unveil an immersive meta-plot based on facts and fiction alike. Detective: A Modern Crime Board Game brings classic, card-based, puzzle-solving gameplay into the 21st century with the introduction of online elements. You will gain access to the online Antares database that contains data about suspects, witnesses, and documentation from arrests and trials related to your case. Use every tool at your disposal to solve these crimes - consult the Internet, check the facts and constantly discover new clues. You are not playing a detective; you ARE a detective!

    $72.00$47.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Dig Deeper Quartermaster Direct

    Detective: A Modern Crime Board Game - Dig Deeper

    Dig Deeper, written by Rob Daviau, is the first case in the Detective: Signature Series. The story transports players into an American town in the 1970s where their goal will be to solve the mystery of the death of a local politician. The case is full of surprises and dripping with theme. Just like the base game, it is for 1-5 players and uses modern tools to enhance the investigation.

    $22.00$15.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - L.A. Crimes Quartermaster Direct

    Detective: A Modern Crime Board Game - L.A. Crimes

    Detective: L.A. Crimes, the first campaign expansion for Detective: A Modern Crime Board Game, consists of three separate cases that come together to form a full story. Travel to sunny California, and delve deep into the drug-filled Los Angeles of the 1980s. Experience being an L.A. detective, and realize that sometimes, like detective Foley from Beverly Hills Cop, you may need to stretch the laws a bit to suit your needs. Try some controversial methods to solve your case, all the while battling with the red tape of bureaucracy. Use all-new mechanisms of stakeout and observation to learn more about your suspects. The choices are yours, but are you willing to cross the line?

    $43.00$27.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Petty Officers Quartermaster Direct

    Detective: A Modern Crime Board Game - Petty Officers

    Petty Officers, written by Mike Selinker, Liz Spain and Skylar Woodies, is the second case in the Detective: Signature Series. The call comes into Antares Headquarters: There's been a mauling. A tiger has attacked his circus handler, but something doesn't feel quite right. Could the tiger be innocent of this terrifying crime? There's only one way to find out: You will need to investigate. But you'll need help. This time you're not going on the case alone. This time, you're taking your pets. Detective: Petty Officers is a wild case with five new animal assistants to complement your detectives' skills. The truth is just a sniff away.

    $22.00$15.00

  • Gamers Guild AZ PORTAL GAMES Detective: A Modern Crime Board Game - Season One Quartermaster Direct

    Detective: A Modern Crime Board Game - Season One

    Detective: A Modern Crime Board Game Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime. Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 min or less. Each of the cases challenges players with different settings and styles. The cases are: • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case! • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations! • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?

    $43.00$28.00

  • Gamers Guild AZ VRG Detective: City of Angels GTS

    Detective: City of Angels

    Detective: City of Angels is an epic narrative-driven board game set in the dark and violent world of 1940s Los Angeles. Most players will step into the shoes of LAPD homicide detectives who will do whatever it takes to solve the case, but one player will take on the role of The Chisel, whose goal is to stall and misdirect the detectives at every turnAges 14+, 1-5 players, 30-150 min or less

    $129.00$103.00

  • Gamers Guild AZ VRG Detective: City of Angels - Bullets Over Hollywood VRG

    Detective: City of Angels - Bullets Over Hollywood

    Return to the City of Angels with four all-new mysteries of missing starlets, stolen masterpieces, and violent gangsters!A famous actress has disappeared without a trace; a psychotic psychologist from the past returns for a violent encore; a priceless painting goes missing; and a confrontation between mobsters ends in blood.In Bullets Over Hollywood, you'll attempt to solve four all-new devilishly challenging cases featuring unique mechanics, special rules, and never-before-seen suspects. So dust off your notebooks and sharpen your sleuthing skills; these cases will test even the most seasoned detectives!

    $58.00$46.00

  • Gamers Guild AZ VRG Detective: City of Angels - Cloak and Daggered VRG

    Detective: City of Angels - Cloak and Daggered

    Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.

    $22.00$18.00

  • Gamers Guild AZ VRG Detective: City of Angels - Smoke and Mirrors VRG

    Detective: City of Angels - Smoke and Mirrors

    Return to the City of Angels with four all-new mysteries of missing tigers, shadowy conspiracies, and frenzied death cults!A travelling carnival awakens to a gruesome sight; an unchecked crime spree offers no clues; a celebratory dinner party turns bloody; and the hanging of a beloved actress grips the city with fear.In Smoke & Mirrors, you'll attempt to solve four of the most diabolically difficult mysteries you've ever faced, featuring unique mechanics, special rules, and never-before-seen suspects.So don your fedora and polish your brass knuckles; you'll need every tool in the detective's aresenal to even have a hope of cracking these cases!

    $72.00$58.00

  • Gamers Guild AZ VRG Detective: City of Angels: Investigation Sheets VRG

    Detective: City of Angels: Investigation Sheets

    An extra 50 double-sided investigation sheets for Detective City of Angels

    $15.00$12.00

  • Gamers Guild AZ Smirk & Dagger Games Devious (Pre-Order) ACD Distribution

    Devious

    Devious is an anti-set collection card game. Build the strongest faerie alliance over five rounds and win the Queen's crown. To do so you must play and hold in your tableau a single faerie from each of the 5 faerie bands, of the highest rank possible. But be wary, a second faerie of a given band negates your score - and more than two plunges your score into the negatives. Seek only the highest ranking faerie from each band for the strongest alliance possible. But each band has a unique power and the ability to manipulate faeries from around the table, including your own. Gaining the upper hand will be both chaotic and devious. To set up before the game, players decide which five faerie bands to use in the game from the 13 suits included in the box. They can be mixed and matched so game play varies from game to game. In each round, all players are dealt three cards. But interestingly, they are not yours, they are your opponents. You look at them, decide the order in which to stack them - and therefore in which order your opponent will later encounter them, then pass that stack in the direction of play. Likewise, you'll receive your stack in the same way. Then, in turn, starting from the first player, look at the top card of the three-card stack and announce your intention to keep the card for your tableau or discard it, hoping for a better card your opponent may have buried deeper. If you choose to discard, you wait until all "Keep" players have played. They discard their remaining stack of cards, without seeing them, and announce the Rank of their faerie. The highest Rank plays their card into their tableau and executes the faerie's ability. Once all "First Card" plays have occurred, the previous "Discard" players look at their second card, choosing to play or discard it. If the first two were discarded, the third card MUST be played. Did your opponent trick you into playing the worst card at the bottom of the stack. Was the best card the first card, which you discarded? There is plenty of guile and craft in the game. After the fifth round, players score each faerie suit in their alliances: 1 card of a Band: Score its Rank (from 1 to 5, depending on the card).2 cards of the same Band: Score 0 points.3-4 cards of a given Band: Lose points equal to the highest Ranking faerie in the Band.5 or more cards of a Band: Score the summed value of all the fairies in the Band.The player with the highest favor score wins. Then, change the faerie bands in the deck, with their own unique powers for a new challenge and constant variety in play.

    $36.00


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