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Board Games

6106 products


  • Gamers Guild AZ Chip Theory Games 20 Strong: Tanglewoods Red Expansion Deck (Pre-Order) GTS

    20 Strong: Tanglewoods Red Expansion Deck

    To grandmother's house we go! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Tanglewoods: Red features unique map mechanics inspired by the hit video and card game, Slay the Spire! Make smart choices as you choose your route and be careful not to travel too much at night, where tougher monsters await at most every stop!

    $28.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Tanglewoods White Expansion Deck (Pre-Order) GTS

    20 Strong: Tanglewoods White Expansion Deck

    This deck may be the fairest of them all... Tanglewoods: White captures the classic tale of Snow White, pitting the hero and her dwarf companions against an Evil Stepmother who has stranded her in the dangerous forest! In this iteration of 20 Strong: Tanglewoods, you will move your character through a wooded grid that shifts and changes with every step you take. Your directional positioning and the order in which you defeat enemies is of paramount importance, as it affects the deadly modifiers you must bring into battle and also the arsenal of boss enemies you will face in your endgame. In Tanglewoods: White, you'll always be thinking ahead, whether it's to your next step or your final journey to the gates of your Stepmother's castle

    $28.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Too Many Bones Expansion GTS

    20 Strong: Too Many Bones Expansion

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 min or less, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Too Many Bones takes you on a bite-sized adventure though the world of TMB, with a deck stacked full of treasures and tyrant encounters.

    $28.00$24.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Hoplomachus Victorum GTS

    20 Strong: Victorum Expansion

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 min or less, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Victorum drops you into the world of Hoplomachus, battling fearsom scions and facing off against other heroes in deadly primus battles.  

    $28.00

  • Gamers Guild AZ VRG 2070 VRG

    2070

    A Graphic Novel Adventures game for 1-4 players. In 2070, you play as a group of elite agents: an android, a martial arts expert, an alien, and a mercenary. Your mission is to intercept the spy droid in the streets of Rome. Nobody dares to imagine the consequences if you fail...

    $56.00$48.00

  • Gamers Guild AZ Play To Z Games 23 Knives (Pre-Order) AGD

    23 Knives

      It's 44 BCE, the pinnacle of the Roman Republic. At the end of Julius Caesar's civil war, he is left holding enormous power. He has the love of many, but for others, there is only fear. This fear leads Caesar's friends and allies to question his intentions. They're stoking a fire of conspiracy, a conspiracy that will end on the Ides of March, with 23 wounds, a republic in ruin, and the birth of an Empire. In a game of 23 Knives, you take on the role of a Roman citizen with one of three allegiances: a loyalist to Caesar, a liberator of Rome, or an opportunist biding their time. Throughout the game, you travel through Rome, manipulating other citizens and swaying them to your cause. At the end of the game, if 23 or more knives are in the Curia, Caesar is dead and the liberator most committed to killing Caesar wins. With fewer than 23 knives, the loyalist most dedicated to saving Caesar wins. Opportunists are those who linger, waiting to shift the fate of Caesar at the last moment, and if they do, they win as a team.

    $56.00$41.00

  • Gamers Guild AZ Draco Ideas 2GM France Expansion (Pre-Order) Quartermaster Direct

    2GM France Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Play as France! This expansion includes a complete deck of the nation of France and the units that participated in World War II. With emblematic units like the Renault R-35, or the Somua S-35, as well as generals like De Gaulle or Gamelin to lead your troops. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm), 1 headquarter (France), and 1 10-sided die (blue).

    $34.00$25.00

  • Gamers Guild AZ Draco Ideas 2GM Total War Expansion (Pre-Order) Quartermaster Direct

    2GM Total War Expansion

    2GM Tactics is a wargame-like board game that allows you to recreate battles between the nations of the United States and Germany on the Western European Front, within the framework of World War II. Deploy your troops strategically and use the terrain and resources to your advantage to achieve the final victory. Add allies to your 2GM TWG game. This expansion includes unit cards from various other nations that actively participated in World War II, to join the Allied or Axis armies. Units specific to these nations: Canada, Australia, the Netherlands, China, Thailand, Hungary, Romania and Croatia. In addition, Militias and partisans, as well as reinforcement units for USA, Germany, Itaila, United Kingdom, Soviet Union, Japan and France. Contents: 1 rulebook (A5 size), 88 cards (56 x 87 mm)

    $34.00$25.00

  • Gamers Guild AZ Unexpected Games 3,000 Scoundrels Asmodee

    3000 Scoundrels

    “The Traveler brought much change to our small frontier town in the last five years. He showed us marvels beyond imagination and taught us how to use his strange machines. Now that the Traveler has vanished, a storm is coming. Who will control the destiny of the American Frontier?” 3000 Scoundrels is a competitive game for 24 players. Players assume the roles of rival leaders attempting to steal precious technology left behind by the Traveler. Hire scoundrels to build your posse, plan the perfect strategy, and bluff your way to victory!

    $70.00$40.00

  • Gamers Guild AZ Unexpected Games 3000 Scoundrels - Black Friday Asmodee

    3000 Scoundrels - Resolution Sale

    “The Traveler brought much change to our small frontier town in the last five years. He showed us marvels beyond imagination and taught us how to use his strange machines. Now that the Traveler has vanished, a storm is coming. Who will control the destiny of the American Frontier?” 3000 Scoundrels is a competitive game for 24 players. Players assume the roles of rival leaders attempting to steal precious technology left behind by the Traveler. Hire scoundrels to build your posse, plan the perfect strategy, and bluff your way to victory!

    $70.00$33.00

  • Gamers Guild AZ Unexpected Games 3000 Scoundrels: Double or Nothing Expansion (Pre-Order) Asmodee

    3000 Scoundrels: Double or Nothing Expansion

      Business is booming in Graystone Gulch! The hidden potential of the Traveler’s technology has been unlocked, making his gadgets more valuable than ever before. This expansion delivers exciting new mechanics that add depth, strategy, and drama to enhance your games of 3000 Scoundrels.

    $49.00$39.00

  • Gamers Guild AZ Sorry We Are French 365 Adventures: Cthulhu 1926 (2026) (Pre-Order) Asmodee

    365 Adventures: Cthulhu 1926 (2026)

      Step into the shadowy streets of Arkham in 1926 as John Miller, a private investigator drawn into an unimaginable world of cosmic horror. 365 Adventures: Cthulhu 1926 is a year-long solo adventure where each day presents a new encounter. Investigate dark alleys, battle unspeakable creatures, and uncover ancient secrets as you roll dice to overcome daily challenges. Will you protect humanity—or lose yourself to madness? A New Adventure Every Day: Bite-sized daily challenges make it easy to play & rewarding to return to. Solo Player Appeal: Perfect for players seeking an engaging, ongoing solo experience. Thematic Immersion: Deeply atmospheric, set in the haunting world of Lovecraftian horror. Progressive Storytelling: Unlock new rules, artifacts,and surprises each month. Functional: Also works as a 2026 calendar. Contents: 1 2026 Calendar 3 Black six-sided dice 2 Green six-sided dice 1 Investigator magnet

    $28.00$24.00

  • Gamers Guild AZ Pandasaurus 365 Adventures: The Dungeon (2026) (Pre-Order) Asmodee

    365 Adventures: The Dungeon (2026)

    Journey into the ever-changing depths of Elderglen’s cursed dungeon! 365 Adventures: Dungeon invites players on a year-long solo quest as Mira, a brave young witch-archer determined to save her village from an endless undead assault. Each day, explore new corridors, battle monstrous foes, and disarm deadly traps with quick, strategic dice rolls. Every month brings new twists, monsters, and magical items to discover! EMBARK ON A YEAR-LONG SOLO QUEST: Play as Mira, a brave witch-archer, navigating the ever-changing depths of Elderglen’s cursed dungeon over 365 unique daily encounters. STRATEGIC DICE ROLLING & EXPLORATION: Battle monstrous foes, disarm deadly traps, and explore new corridors with fast-paced, tactical dice mechanics. MONTHLY TWISTS AND DISCOVERIES: Each month introduces new monsters, magical items, and challenges to keep gameplay fresh and engaging. IMMERSIVE SOLO BOARD GAME EXPERIENCE: Designed for solo players who enjoy deep narrative, strategic planning, and immersive dungeon-crawling adventures. PERFECT FOR FANS OF SOLO RPGS AND STRATEGY GAMES: Ideal for players ages 10 and up seeking a long-lasting, evolving tabletop adventure. Contents: 1 2026 Calendar  5 Six-sided dice  1 Hero magnet 1 Rule sheet

    $28.00$24.00

  • Gamers Guild AZ DEEP PRINT GAMES 5 Towers GTS

    5 Towers

    Compete as master architects to acquire cards and use them to build the highest towers. You’ll get cards if you are willing to take more than everyone else. But since you can only build one tower of each of the 5 types, taking too many cards at once can limit your options in the long run.

    $21.00$16.00

  • Gamers Guild AZ Next Move Games 5211- Azul Edition Asmodee

    5211 - Azul Edition

    5211, the fast-playing card game with a unique scoring method that rewards clever play is now releasing with a new theme, based on the award winning, hit game, Azul! The cards are beautifully adorned with five color patterns from the familiar tiles in Azul's artwork.Each player starts with a hand of five cards. Players play two cards face-down, then simultaneously reveal them. They refill their hand, then repeat this process two more times, but only with one card. The cards of the majority color pattern will score - unless too many are present, in which case the color busts and the second most color scores. In case of a tie for majority, the tied colors are also out. These rounds are repeated until the deck runs out. The player with the most points wins.5211 Azul is a new edition that fans of both games can enjoy!

    $19.00$15.00

  • Gamers Guild AZ Family Games 6 Suspects Asmodee

    6 Suspects

      6 suspects is a game of memory and logical deduction. A crime has been committed. Two hidden evidence cards are assigned to each one of the six suspects. Players look at evidence cards, one after the other, trying to be the first to find the culprit. On a player’s turn, they take one of the 12 face-down evidence cards, look at it, and then place it back. Once every player has played at least four times, any player can announce that they think they know the culprit. All other players take one last turn looking at an evidence card. Then, all players simultaneously show, with their hand, which one of the six suspects they think is the culprit. All evidence cards are then revealed. First, the effect of the swap card is applied, if possible. Then the total evidence is added up for every suspect. The suspect with the highest total evidence is the culprit, and every player who voted for them scores one point. MASTER DEDUCTION: Hone your detective skills in the 6 Suspects card game, where your ability to remember and analyze hidden evidence determines the true culprit of a mysterious crime. ENGAGING GAMEPLAY: Each turn, players secretly examine evidence cards, using their turns wisely to gather clues and deduce which of the six suspects is guilty, enhancing critical thinking and attention to detail. INTERACTIVE PLAY: Challenge friends and family to a race of wits in this exciting memory card game. Once enough evidence is gathered, players make their accusations, leading to a suspenseful reveal of the true perpetrator. STRATEGIC ELEMENTS: Includes a unique 'swap card' feature that can alter the course of the game, adding an extra layer of strategy and unpredictability to each round. PERFECT FOR GROUPS: Ideal for 2-8 players, this game is perfect for game nights, parties, and family gatherings. Suitable for players aged 8 and up, offering fun-filled entertainment for both kids and adults. Contents 6 Suspect cards 12 Evidence cards

    $17.00$14.00

  • Gamers Guild AZ APE Games 7 Empires (Pre-Order) ACD Distribution

    7 Empires

    In 18th century Europe, seven old Empires vie for supremacy. Exert your influence on them to manipulate their policies to your personal favour. The destiny of the continent is in your hands. But beware: Your impact on any individual empire can slip away from you in a heartbeat as other players make their own plans and forge alliances leading to a fascinating interplay.7 Empires is a game with compact rules but a multitude of challenging decisions. Strategic foresight is key to winning. Only those who can correctly assess the plans of others can emerge victorious!

    $98.00$64.00

  • Gamers Guild AZ Repos Production 7 Wonders Armada (New Edition) Asmodee

    7 Wonders Armada (New Edition)

    The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.

    $60.00$35.00

  • Gamers Guild AZ Repos Production 7 Wonders Dice (Pre-Order) Asmodee

    7 Wonders Dice

    Make one of the seven greatest cities of antiquity prosper. Build a marvel that defies time, advance science, develop trade, skillfully manage your resources and gold reserves, but keep an eye on your neighboring cities: neglecting them could cost you dearly! BUILD A MARVEL OF ANTIQUITY: Compete to create one of the seven greatest cities of the ancient world by advancing science, trade, and managing resources. ENGAGING STRATEGY GAME: A fast-paced dice game where you must outsmart opponents while balancing your resources and keeping an eye on neighboring cities. COMPLETE GAME SET: Includes 10 high-quality dice (gray, blue, green, red, yellow, white, black, and purple), 7 wonder trays, erasable pencils, wipes, scoreboard, and game aids. EASY SETUP & PLAY: Designed for 2-7 players, the game is simple to learn with the included rulebook, making it perfect for family game nights or casual gatherings. REPLAYABLE FUN: With erasable trays and various strategies to try, the 7 Wonders Dice Game offers endless replay ability, making each game unique and exciting. Contents: 10 dice (3 gray, 1 blue, 1 green, 1 red, 1 yellow, 1 white, 1 black and 1 purple), 7 Wonder trays 7 erasable pencils 7 wipes 1 box in 2 parts 1 scoreboard 3 game aids 1 rulebook

    $46.00$37.00

  • Gamers Guild AZ Repos Production 7 Wonders: Duel - Agora Asmodee

    7 Wonders: Duel - Agora

    In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new 7 Wonders Duel expansion puts the spotlight on senators and their influence on the development of your Cities. Each competitor will try to control this influence in order to benefit from favorable decrees or call upon conspirators to try and change the situation. • The Agora expansion adds a the new Senate board, two new Wonders, two new Progress tokens, and a new type of instant victory condition: control of the Senate. • Increased replayability thanks to the new Senator and Plot cards that multiply players’ strategic options. • Simple rules that enrich 7 Wonders Duel without slowing down the flow of the game. • Expansion compatible with 7 Wonders Duel Pantheon

    $38.00$27.00

  • Gamers Guild AZ Repos Production 7 Wonders: Duel - Pantheon Asmodee

    7 Wonders: Duel - Pantheon

    Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.

    $38.00$29.00

  • Gamers Guild AZ Repos Production 7 Wonders: Edifice Asmodee

    7 Wonders: Edifice

    These majestic edifices cannot be built by an isolated city. Participate in communal projects to reap the benefits, or suffer the consequences of failed projects. In addition to two brand new Wonders, this expansion introduces a new type of card: Edifices. Amphitheater, Belvedere, Archives, and much more will bring new challenges to your games. This product is an expansion: 7 Wonders base game required to play.

    $42.00$25.00

  • Gamers Guild AZ Giga Mech Games 7: The Sins GTS

    7: The Sins

    7: The Sins is a competitive card game that will put your memory, your risk evaluation skills and your moral integrity to the test. A full lifefull of virtues and vicesis coming to an end and the inevitable judgment weights on your conscience. During the game you’ll try to gain the best score possible by collecting the various types of Deadly Sins, in form of cards. The game mixes the classic rules of a set collection with an intriguing memory twist, because you can't look further in your deck after each turn. Try not to be seduced by excess, nor by complete indifference. Once in a while you should also feed the Abyss of Souls to influence the ending of the game and to gain the Stones of Forgiveness, which are really useful during the final scoring. Bow your heads while waiting for the verdict, sinners, and face the last journey of your miserable lives.

    $35.00$25.00

  • Gamers Guild AZ Clearance 8-Legged Peacock - Black Friday Clearance

    8-Legged Peacock - Resolution Sale

      8-Legged Peacock is quick draft-and -match card game about the mating dance of Maratus spiders, a.k.a., peacock spiders.Match male dance move cards to the color and moves of your Maratus female card. Each round, players draft eight cards, then score points depending on symbols and colors. Mate tokens are awarded for getting specific dance combos. After a set number of rounds, points are added up and bonus points are awarded for collected colors and sets of mate tokens.Ages 10+2-6 players15+ min or less play timeContents:64 double-sided Male Dance Move cards32 Mate tokens24 Female cards1 first player token1 rulebook1 scorepad

    $28.00$14.00

  • Gamers Guild AZ Allplay 9 Lives Asmodee

    9 Lives

    Have you ever heard the myth about cats having nine lives? In this trick-taking game you'll put that to the test. Each round you'll bet how many tricks you can win, but be careful, every victory will add another card back into your hand to be played again! Can you outwit the other players and earn nine lives before they do?

    $28.00$23.00

  • Gamers Guild AZ Level 99 99 Heroes - Spooktacular Special GTS

    99 Heroes - Spooktacular Special

    Explore the exciting history and future of Level 99 Games in 99 Heroes. Each pack comes with a playable game forged on six beautiful, heavy duty, foiled art prints that are as much of a joy to collect as they are to play with. This pack features 6 pieces created as part of the Spooktacular Kickstarter. Play requires one standard deck of playing cards per player (sold separately).

    $14.00

  • Gamers Guild AZ Prometheus Game Labs 99 Ninja Quartermaster Direct

    99 Ninja

    99 Ninja is a two player competitive tile laying game, where players use transparent cards depicting ninja from 3 different clans to surround (and assassinate) daimyo. Like other games from Prometheus Game Labs there is a lot of tactical play you will have to time your placement and outmaneuver, but also out think, your opponent! And yes, there are 99 ninja on the cards. We counted

    $28.00$22.00

  • Gamers Guild AZ R AND R Games 9th Circle (Pre-Order) GTS

    9th Circle (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Unique strategy game where players fight to control the Underworld. The demon overlord is pretty demanding... and hungry! Scatter and grow your minions to gain power. Satisfy his appetite by sacrificing minions, (preferably your opponent's). Gain control of the powers of the various realms of hell as you plot to take the throne of the 9TH Circle!Contents:1 Lair hex10 Realm hexes4 player boards120 Minions4 Power disks4 screens3 Affect tokens12 arrows3 Berserkers8 Mercenaries1 Overlord32 Demon minis

    $84.00

  • Gamers Guild AZ A Bard Day's Night Gamers Guild AZ

    A Bard Day's Night

    You and your fellow tight-belted min or lesstrels meet at the Hungry Troubadour Tavern. There is precious little coin to be found here, but there are vegetables galore to fill your empty bellies if you sing for your supper.A Bard Day’s Night is a 2-4 player card game of bidding, bluffing, and belting out verses. Players compose ballads by putting together verses made of 5 cards. The ballad cards can combine into over 2 million different hilarious sentences like “A One-Eyed Barn Cat Charms a Lonely Vampire Who is Cursing a Vindictive Warlock.”In playing cards, they also receive a reward of onions, tomatoes, or cabbages tossed at them! Using that bounty of food, bards bid on the right to perform each part of the verse for the crowded house of tavern-goers. The winners collect those ballad cards, hoping to have the majority of certain symbols by the end of the game. When playing the game, the bottom of the box also serves as the tavern table, holding extra food cards for those who lose their bids.Play continues until the tavern closes for the night, after which the bards are awarded coins for having the majority of each theme. The min or lesstrel with the most coin in their pocket wins!

    $28.00$21.00

  • Gamers Guild AZ Pegasus Spiele A Battle Through History: An Adventure with Sabaton GTS

    A Battle Through History: An Adventure with Sabaton

    In A Battle Through History, each player wears the clothes of a time-traveling storyteller whose journey through historical eras enables them to relive epic battles alongside legendary troops and heroes. During a game, players play era tiles into the "Gear of History" to customize their deck of cards and move their character in space and time in order to fight and recruit troops from different historical battles or challenge opponents in player vs. player combat. As you build an army made of soldiers from different ages, you use it to collect relics from different places and times. Whoever collects the greatest units and the bravest heroes, leads them to victory, and gathers relics during their travels wins the game.

    $84.00$57.00

  • Gamers Guild AZ Horrible Guild A Carnivore Did it! (Pre-Order) ACD Distribution

    A Carnivore Did it!

    A Carnivore Did It! promises a guilty meat-eater, but you will have to determine the culprit for yourself. Maybe an herbivore was actually behind the crime, or perhaps you're searching for two culprits — or even three? For each case in this co-operative game, you're given a number of suspects, with each suspect being assigned a statement, e.g., "Shark is telling the truth" or "A carnivore did it". You know how many culprits you're looking for, and you have some idea of how truthful everyone is being. Perhaps only one suspect is lying, or perhaps 3-4 of them are telling the truth. Putting all of this information together, can you determine who did the crime? A Carnivore Did It! includes two thousand cases, each with a single solution, with the difficulty increasing to have up to seven suspects, conditional statements, and varying levels of truthiness. Also included is a campaign mode that links several cases together, with you scoring in them based on the amount of time it takes to find each solution...if you find them at all.

    $25.00$21.00

  • Gamers Guild AZ KOSMOS A Column of Fire: The Game GTS

    A Column of Fire: The Game

    The game is set in Europe during the time of Elizabeth I when Catholics and Protestants were competing for power and influence in England, France, Spain and the Netherlands. In this politically unstable environment, resourceful operatives and courageous secret agents plot to secure power for their rulers. The balance of power shifts back and forth amidst foiled assassinations, successful rebellions, and futile invasions. Who will best exploit the changing power conditions in Europe to win the game?

    $84.00$56.00

  • Gamers Guild AZ Space Cow A Fistful of Daisies Asmodee

    A Fistful of Daisies

    In A Fistful of Daisies, you are an alpine cow and have to munch on some flowers along the way. The first player to cover all the flowers from their personal board is the winner… provided they reach the cowshed! Beware! Some cows will challenge you to a duel. Protect your island of greenery when another cow tries to get a taste of your daisies. Includes a variant for the most seasoned cows starting at 7 years old!

    $35.00$28.00

  • Gamers Guild AZ Fantasy Flight Games A Game of Thrones: The Board Game (Second Edition) Asmodee

    A Game of Thrones: The Board Game (Second Edition)

    Based on the best-selling novel series A Song of Ice and Fire by George R. R. Martin, A Game of Thrones: The Board Game Second Edition lets 3-6 players take control of the great houses of Westeros in an epic struggle to claim the Iron Throne. The updated second edition brings a host of enhancements to your A Game of Thrones experience. It incorporates elements from previous expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations. Convenient player screens will hide your underhanded dealings from prying eyes, while new Tides of Battle cards convey the uncertainty of war. This, along with updated graphics and a clarified ruleset, means the time has never been better to claim the Iron Throne. A Game of Thrones: The Board Game Second Edition includes: 1 Rulebook and 1 Game Board 138 Plastic Units 105 Cards 6 Player Screens 266 Tokens and Overlays

    $105.00$60.00

  • Gamers Guild AZ Adams Apple Games A Gest of Robin Hood (Pre-Order) AGD

    A Gest of Robin Hood

      An ideal entry point to the COIN system and the ICS series: a two player, relatively low complexity game with a family friendly theme that plays in one hour and introduces all of the key concepts found in the COIN series. - A new hidden movement mechanic: The Sheriff will chase Robin Hood across Nottinghamshire to prevent him from organizing peasant revolts, but Robin can sneak away and hide amongst his Merry Men. - A second new hidden movement mechanic: Carriages serve as a simple twist on Lines of Communication, transferring wealth back to Nottingham while providing a target for robbery by the Merry Men, but some of them might be a trap, containing concealed Henchmen! - A streamlined sequence of play: Further developing the two-player sequence of play first found in Colonial Twilight, this new sequence of play is easy to understand while still presenting difficult tactical decisions. - Player Factions: Robin Hood and the Merry Men: Robbing from the rich to give to the poor. - The Sheriff of Nottingham and his Henchmen: In charge of maintaining order and collecting taxes for Prince John.

    $114.00$84.00

  • Gamers Guild AZ Penguin Random House A Monkey Eating A Lemon (Pre-Order) GTS

    A Monkey Eating A Lemon

    Get the whole family involved with this active, charade-type game that will have everyone laughing!The game play is simple—players choose two cards, one “Thing” card and one “Doing” card, to determine what they must act out without speaking. Will it be a mermaid playing tennis, a ghost eating a yoghurt, or a monkey eating a lemon—the combinations are endless! Players can make sounds, but no words are allowed. The player who correctly guesses the answer wins the cards. The winner is the person with the most cards at the end of the game.Featuring 100 bright and fun illustrations and easy-to-learn gameplay, and suitable for 2+ players, this engaging new card game will be a hit with the whole family. For ages 6+.

    $28.00$20.00

  • Gamers Guild AZ Smirk & Dagger Games A Place for All My Books (Pre-Order) ACD Distribution

    A Place for All My Books

    A Place for All My Books is a puzzley book gathering, sorting and organizing strategy game where players arrange stacks of books in different rooms of their apartment as personal projects. When done, they can admire their accomplishments and gain their rewards – not least of which is renewed energy. They can then spend that social battery to leave the house & brave heading out into the village…to pick up more books!   Ages 10+1-4 players15-20 minute play time per player   Contents:130 book tilesCloth bag111 cards4 apartment matsVillage mat4 wood meeples and social batteriesTokens15-card Solo game additions

    $63.00

  • Gamers Guild AZ MEGA MINT Games A Royal Will MEGA MINT Games

    A Royal Will

    Death, woe, tragedy... and Opportunity? "Euphoria, once the peaceful center of the Andromeda galaxy, a crossroad for kingdoms and solardoms, has plummeted into treachery and chaos. With the unexplained deaths of its royal family, assets that can buy nebulas are up for grabs, and everyone has a tactic to try to alter the wills in their favor…” A royal game of galactic greed. Form strategic character pairings using just 2 cards to win The Wills. One character acts to disrupt the Inheritance, the other steals the wealth. There’s a craft to high-stakes thievery: greed will leave your pockets empty, but caution will profit your enemies. Play your cards right, and the wealth of Euphoria shall be yours!

    $37.00$31.00

  • Gamers Guild AZ Gray Orc Games A Town Called Despair: Core Game Bridge Distribution

    A Town Called Despair: Core Game

    A Town Called Despair is a Wild West miniature game set in a small town in the late 1800's. The game comes with six multi-level buildings, wagons, cacti, barrels, crates, gallows, etc. to set up your town on a 3' x 3' neoprene playmat. Miniatures can be placed inside buildings with detailed floor plans and move up/down levels, even onto the roofs. From 2-4 players construct outlaw gangs armed with a variety of pistols, shotguns, and rifles, name their characters, and assign random skills. After deploying on the edge of town, each player is dealt a hand of 5 cards that are used to determine turn initiative, outdraw opponents in a gun fight, and engage in brawls. Each player takes up to three actions on their turn moving, aiming, shooting, reloading, recovering, or healing. Hitting and wounding opponents is determined by dice rolls with customized dice and players keep track of their gang members' wounds and rounds expended on specially designed cards. Gold coins are awarded for wounding and killing opponents, carrying money bags to the edge of town, or completing objectives. Each game normally ends with a bloody showdown on main street, with gold awarded to the last man standing. The player that has collected the most gold wins the game.

    $222.00$167.00

  • Gamers Guild AZ Tabletop Tycoon A War of Whispers Collectors Edition (Pre-Order) Asmodee

    A War of Whispers Collectors Edition

      A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off. A War of Whispers is a game of deep strategy, hidden agendas, and shifting loyalties. New beautifully sculpted miniatures and faction banners. Enhanced game board highlighting forts, cities, and farms. Collector’s Edition box with limited edition graphics. Contents: 1 2nd Edition Game Board, 1 2nd Edition Rulebook, 40 Empire Cards, 10 Treasure Cards, 10 Conquest Cards, 20 Loyalty Tokens, 4 Player Boards, 4 Turn Trackers, 1 Metal 1st Player Token, 100 Banner Minis, 36 Agent Minis, 12 City Minis, 13 Farm Minis, 1 Hourglass Mini

    $138.00

  • Gamers Guild AZ Tabletop Tycoon A War of Whispers: Expansion of Influence (Pre-Order) Asmodee

    A War of Whispers: Expansion of Influence

    A new threat strikes from the sea, who will be positioned to claim the advantage? The Orca clan, a new island nation of raiders, threatens coastlines across the map, disrupts the most well-laid plans and adds a new player option. Now adding a fifth player to the game and double sided board which offers customized scenarios for even more ways to play.A War of Whispers Collector’s Edition is an upgraded edition of the original A War of Whispers game that includes upgraded plastic components, 10 Treasure cards, and 10 Conquest cards to introduce new and variable gameplay options. INFINITE GAMEPLAY - Enjoy a more diverse yet still secret setup with Loyalty cards, plus a double-sided board for customized scenarios THE GUILD - Guilds offer new unique advantages to your agents THE SPARROW UNDERGROUND - Adds a fifth player to the game!  THE ORCA CLAN - A new island nation of raiders threatens coastlines across the map and disrupts the most well-laid plans. Contents: 1 Double-Sided Board, 5 Loyalty Cards, Sparrow Underground Player Board, 2 Promotion Tokens, 1 Peace Token, 5 Port Tokens, 4 Upgrade Tokens, 10 Bounty Tokens, 3 Raid Tokens, 5 Loyalty Tokens, 20 Deluxe Orca Clan Banners, 9 Deluxe Agents, 2 Deluxe Forts, 2 Deluxe Farms,9 Punchboard Agents, 20 Wooden Orca Clan Banners, Punchboard Cities, Forts, and Farms

    $63.00

  • Gamers Guild AZ Pika Games A Wild Venture (Pre-Order) Asmodee

    A Wild Venture

    Each year, the prestigious Community Cup is awarded to the young adult who gives the most back to their village. This time, the competition is fierce — it's just you and your rival! Lend a hand to your neighbors, assist them on their adventures, and they will return the favor. Show your value to the community, outshine your opponent, and claim victory — along with the all-important bragging rights! A Wild Venture is a dynamic engine-building card game where your engine naturally dismantles itself — and that’s the key to winning! Cards won’t last forever, but only the ones you have fully used up score points, making timing everything. With a deck of over ˜00 unique, combo-packed cards, you’ll build an economy, embark on adventures, and craft diverse strategies to score big. Can you prove your worth and claim victory? DYNAMIC ENGINE-BUILDING ADVENTURE: Compete to win the Community Cup by lending a hand to your neighbors, completing quests, and managing your resources in this clever, ever-evolving card game. COMPLETE PREMIUM GAME EXPERIENCE: Features over 100 unique combo-packed cards, two themed sets, and a double-sided adventuring board—offering tons of replayability in every match. INNOVATIVE ENGINE-DISMANTLING MECHANIC: Build your engine, then strategically dismantle it to score points—only fully used-up cards earn you victory! Timing, adaptability, and planning are everything. FAST-PACED, HEAD-TO-HEAD PLAY: Shared decks and quick turns keep every game tense and interactive. Race your rival to the best cards before they snatch your perfect combo. FOR STRATEGY LOVERS & CASUAL GAMERS ALIKE: Designed for 2 players, ages 12 and up. Perfect for fans of resource management, engine-building, and competitive tabletop duels in a charming, whimsical world. Contents: 1 Adventure Board 3 Adventure Figures 12 Adventure Tokens 48 Small Coin Tokens 12 Big Coin Tokens 112 Cards

    $42.00$33.00

  • Gamers Guild AZ Pika Games A Wild Venture: Card Sleeves (Pre-Order) Asmodee

    A Wild Venture: Card Sleeves

    This is a set of 120 glossy sleeves to protect your cards! The size is 63 x 88mm, and there are enough sleeves to cover the whole game with a few to spare! PREMIUM CARD PROTECTION: Keep your A Wild Venture cards—and other standard-size cards—safe from dust, dirt, and oils with 120 high-quality, archival-safe card sleeves made from clear polypropylene film. NON-PVC & ACID-FREE MATERIALS: Made with clear, non-toxic, and acid-free polypropylene film that’s archival-safe for long-term preservation of your favorite gaming or collectible cards. SCRATCH & DAMAGE RESISTANT: Designed to minimize scratches and surface wear during handling, shuffling, or gameplay—perfect for collectors and competitive players alike. STANDARD SIZE FIT: Each sleeve holds cards measuring 2-5/8" x 3-5/8" (63mm x 88mm), fitting most trading and tabletop games including A Wild Venture, Magic: The Gathering, Pokémon, and KeyForge. FOR GAMERS & COLLECTORS: Ideal for protecting valuable game cards during sorting, storage, or play. Durable, crystal-clear sleeves that enhance visibility and protect against everyday wear. Contents: 120 Standard Card Sleeves

    $10.00

  • Gamers Guild AZ A.D.A.P.T. A.D.A.P.T. 5-in-1 Expansion Pack Gate Keeper Games

    A.D.A.P.T. 5-in-1 Expansion Pack

    Adapt your game with these five expansions in one tuckbox that introduce a mighty array of new aquatic beings, real, fantasy, and mechanical, for your A.D.A.P.T. game.

    $28.00

  • Gamers Guild AZ A.D.A.P.T. A.D.A.P.T. Card and Dice Game Gate Keeper Games

    A.D.A.P.T. Card and Dice Game

    A mashup style card and dice game for 2-3 players where you take mutant fish …and then battle to the death! A.D.A.P.T. is a card and dice game for 2-3 players, that plays in 30 min or less, comes with 3 full sets of polyhedral dice (3d4s, 3d6s, 3d8s, 6d10s, 3d12s, & 3d20s), and bears a unique theme. Light   weight, a lot of fun, and entirely unique. We’re certain you’ve never played anything like it before.

    $56.00$34.00

  • Gamers Guild AZ A.D.A.P.T. A.D.A.P.T. Promo Player Mats Gate Keeper Games

    A.D.A.P.T. Promo Player Mats

    Adapt your game with these five expansions in one tuckbox that introduce a mighty array of new aquatic beings, real, fantasy, and mechanical, for your A.D.A.P.T. game.

    $7.00$5.00

  • Gamers Guild AZ Red Raven Games Above and Below GTS

    Above and Below

    Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back. Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface. With any luck, you'll build a village even stronger than your last-- strong enough, even, to turn away the barbarians the next time they come knocking. Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? A great cavern lies below the surface, ready for you to explore-- this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You'll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you're willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern. At the end of the game, the player with the most well-developed village wins!

    $70.00$50.00

  • Gamers Guild AZ Red Raven Games Above and Below: Haunted (Pre-Order) AGD

    Above and Below: Haunted

    You and your family have lived in the marshlands for generations. But your hometown is getting crowded and you’ve heard of a group of villages to the west, in a landscape of azure lakes, where the constantly flowing water has created a maze of watery caves, sinkholes, underground streams, and porous bedrock. There’s opportunity to start a new life there, catching fish, living in a stilt house on the lake, and exploring the deep sinkholes for rare ingredients and rusty treasures. You’ve packed up your favorite fishing pole and strapped the baby to your back, ready for a fresh start. If only you’d known about the ghosts, you might have stayed where you were. Above and Below: Haunted is a standalone sequel to Above and Below (The character tokens are compatible between editions), planned to release on the 10th anniversary of the original game. As in the original game, players compete to build the best village by recruiting villagers, constructing buildings, and exploring the caves below ground. Above and Below: Haunted features new stories and explores a new setting in the world of Arzium. Above and Below: Haunted includes some new features: Ghosts! Your buildings can become haunted, lowering your reputation. The game includes wooden ghost tokens that are placed on building cards. Players can perform a banish action to remove their ghosts, placing one of the ghosts on another player's building and gaining a reward. Two Cave Types! There are now two types of cave cards: normal and dangerous. Dangerous caves have higher lantern requirements, but give larger rewards, including a pearl. Pearls are a new type of token that count as your highest placed good at the end of the game. New Buildings! There are many new types of key and star buildings included in the game to encourage new strategies. All buildings have been designed from the ground up especially for Above and Below: Haunted. Boats! Players can gain boat tokens, which can be used to alter die rolls or gain coins. Adventure Cards! There are now 40 unique adventure cards which are gained as specific rewards for exploring the caves.

    $98.00$77.00


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