Board Games
The Elder Scrolls: Betrayal Of The Second Era: Premium Battle Mat
Organize your Betrayal of the Second Era play with the game's Deluxe Playmat (35"x42") . One side of the double-sided neoprene mat features positions for your gameplay components. The other side features an attractive design perfect as a play surface for any experience.
$122.00
The Elder Scrolls: Betrayal Of The Second Era: Premium Health
Replace the lighter health chips in your base game with Premium Health! These health chips are heavier than the health chips that come with Betrayal of the Second Era, matching the weight of the unit chips in the game. Premium Health gives you more stable stacks on the table, a custom hard top sticker design, and more satisfaction moving your units across the mat.
$58.00
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$65.00
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
$128.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$22.00$16.00
The Four Doors
The Shadow Veil wants to cover the land with darkness, so your challenge in The Four Doors is to collect the relic from behind each door, then gather everyone at the beacon in order to light it. To set up, place the four door cards in a column; reveal nine cards from the deck, placing them to the left or right of the matching colored door based on the card's design; deal each player a hand of 2-4 cards and a random adventurer, placing the matching token at the depicted door; and set the shadow level. On a turn, a player takes up to three actions: drawing a card, moving to an adjacent door, giving a card (or relic) to someone at your door, illuminating a shadow card from your door by discarding a card that bears a lantern of the same color, or finding a relic by discarding four cards of the color matching your door. Each adventurer has a special power that modifies an action or offers a new action. Each door has a relic behind it, and once you find a relic, the holder can use its power by discarding a card bearing the relic's symbol, sometimes as an action on its own, sometimes not. To end a player's turn, they draw two cards, then place "shadows" from the deck equal to the shadow level. If a fourth card would be placed on either side of a door, flip the card to its partially closed side; if the door would flip a second time, remove it from play. If the players don't already have this relic, they lose. Each time players need to shuffle the deck, the shadow level increases — and this level will increase more quickly as the game progresses since some cards, such as spells that provide a one-time effect, are removed from play instead of being discarded. If you have no cards to shuffle or the shadow level tops out, the players lose.
$29.00$22.00
The Fox Experiment
 In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, the selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents - hoping to recreate the process that originally led to domestication thousands of years ago. In The Fox Experiment players will breed their own domesticated foxes over the course of the game. Each round represents one breeding generation, in which each player will select a pair of fox parents to breed. They will take dice according to the traits they have and roll them, attempting to make whole trait symbols to mark on their pup cards. These pups then go on to become parents in the next round! Be strategic in the foxes you choose to breed, because the right ones will help you finish studies and please your patrons to score points and win the game.
$86.00$56.00
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$26.00$20.00
The Game: Face to Face
The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.
$22.00$17.00
The Gang
The Cooperative Poker Game Round up your gang and get ready to pull off a series of bank heists using the power of poker! In this innovative, cooperative version of a poker game, players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality. Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards in the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see if they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!
$23.00$21.00
The Gang: Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. All the fun and challenge of The Gang, now with deluxe game materials and bonus expansions! Round up your gang and get ready to pull off a series of bank heists using the power of poker. The Gang is an innovative, cooperative version of a poker game in which players bet on how good they think their hand of cards will be relative to the other players, and then try to make their predictions a reality. This deluxe edition comes with two expansion packs with new game mechanics and variations, ceramic poker chips, casino-quality cards, custom playmat, and more!
$58.00$52.00
The Hunger
Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the labyrinth and pick the most beautiful bloom, hunting for humans on your way, tempting familiars into helping you, and increasing your powers to become the most notorious vampire. The Hunger is a race where each player will have to optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire? Or will you burn to ashes at sunrise? The Hunger plays 2-6 players in about 60 min or less!
$72.00
The Hunger: High Stakes Expansion
The stakes have been raised! The Hunger: High Stakes expansion features exciting new twists for hungry vampires. The Event Deck creates random starting options. Vampires can now Attack allowing them to defeat new Threats, improve your Hunting abilities and attack other vampires. The Hunter: High Stakes Expansion box is designed to store all your cards and tokens for both The Hunger base game and High Stakes Expansion. Download the Rulebook! High Stakes is an expansion for The Hunger. The base game is required to play. Features: New Threats bring new strategies and excitement to the game. Events create unique hunt nights and spawn the threats. Powers that fight new dangers like Vampire Hunters and Werewolves, and even other Vampires. High Stakes is an expansion for The Hunger. Base game required. Contents Summary: 180 cards 36 Starting cards 48 Wound cards 6 Injured cards 28 Hunt cards 1 Rose card 16 Threat cards 9 Spawn location cards 36 Event cards 10 Mission tiles 28 Damage tokens 6 Bonus tokens At a Glance Number of Players: 2-6 For Ages: 12+ Playing Time: 60 min Game Type: Deck-building, Push-your luck
$43.00
The Hunt
September 1939: The commander of the Admiral Graf Spee receives the order to sink as many British freight ships as possible in the South Atlantic. The objective is to intercept the ships crossing the Atlantic and prevent supplies from reaching the UK and other destinations. The plan seems to work in the first months. Within a few weeks, the Admiral Graf Spee sinks nine freight ships and sends almost 50,000 gross register tons to the seabed. The gigantic loss puts the army command in London Whitehall under pressure. In order to protect their freighters in the best possible way, the Admiralty had no choice but to reinforce the English fleet in the South Atlantic by sending three cruisers in what is known as "The Battle of River Plate". The Hunt is an asymmetric duel in which one player assumes the leadership of the British Royal Navy, while the other player represents the German Kriegsmarine. Each player has their own deck of cards. In order for the German side to win, it must stay hidden from the British while sinking five cargo ships. The British player must hunt down and fight the Admiral Graf Spee in a final naval battle, in which case the side that ends up with less damage wins. Will the Royal Navy be able to take advantage of its numerical superiority, or will the Kriegsmarine be the ones who with their cunning and refined strategy manage to overthrow their rival? —description from the publisher
$51.00$38.00
The Idles (Pre-Order)
This item is a pre-order item with an expected release date of 09/25/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Is your team dragging its heels? Productivity in the pits? Not anymore! Say Hello to Maxwell, The Supercomputer of Tomorrow, Today! From the fine folks at Moloch Industries, this marvel of modern engineering keeps your team on track and sends your company’s productivity soaring to brand-new heights! It’s simple, it’s effective, and it’s 100% guaranteed to boost results. The top companies in the country are already on board, what are you waiting for? The supercomputer, Maxwell, will line up his programs and defend them with supervisors until they can be executed successfully ... by any means necessary! Meanwhile, the employee must constantly prove their worth by grinding out productivity awards, or else risk being branded an idler. And bad things are said to happen to those who idle. Better not find out! The Idles is an asymmetric two-player game by the bestselling designer behind Caper: Europe. Fast-paced and dynamic, offering tense strategic gameplay in an accessible package. Easy to set up and highly replayable. A richly themed experience that captures the nostalgia of mid-20th-century America, obsessed with productivity. The Idles is a thought-provoking journey that reflects on the American Dream. A collaborative experience enhanced by our Babll app, allowing players to expand the game’s content with their own creations. Players can create and share their own decks, with cards receiving regular online balance updates. Includes an Identity Mode for deck generation, enabling players to easily create unique decks using the Identity Algorithm. Content creation and sharing tools allow players to design and share their own cards and game modes. Note: The Babll app is not required to play the game.
$58.00$49.00
The King's Dilemma
The King’s Dilemma is an interactive narrative experience with legacy elements, featuring several branching storylines leading to many possible finales with an evolving deck of event cards at its core. Players represent the various Houses leading the government of the Kingdom of Ankist.You will have to keep the kingdom going, while also trying to advantage your own House; this power struggle may lead the kingdom into war, famine, or riot, or it could generate wealth and well-being. The thing is, each decision has consequences...Will you act for the greater good, or think only of yourself?Contents:• 1 Realm board• 75 Envelopes & more than 300 cards• 12 House screens• 1 Chronicle stickers booklet• 12 Mystery stickers• Tokens
$115.00$79.00
The King's Dilemma: Recharge Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Watch the map of the kingdom evolve as a result of your decisions! The events that unfold will change the world forever and unlock new game rules altering the flow of the campaign. Defend your interests when a Dilemma card directly involves the territories placed under your control, and construct buildings to gain new abilities and sources of revenue.
$51.00$43.00
The Last Command Kickstarter Edition
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs! The Kickstarter Edition includes all items in the Standard Edition AND the following unique features: - Captain's Cache Expansion (3 card expansion with more added by stretch goals) - 120 card sleeves with unique artwork - 10 metal tracker cubes - Box sleeve with unique Sunder box artwork
$72.00
The Last Kingdom Board Game
The Last Kingdom Board Game is game of war and politics for 2-5 players by renowned designer John D Clair that's based on the Netflix series The Last Kingdom. In this world, the kingdoms of Britain are at war. Many have already fallen to the invading Danes, leaving the great kingdom of Wessex standing alone and defiant under the command of King Alfred. You are one of the great commanders and politicians in this war-torn land known today as England. Both Saxon and Dane armies openly battle for dominance, and it is up to you to title the scales of power. To claim these lands, you will need to tread a dangerous path between both sides of the conflict. Will you betray your allies for power? What part will you play in the birth of a new nation, and will you ultimately rule it all? The Last Kingdom Board Game plays over the course of two rounds during which players will perform actions to command armies to shape the course of the war. Your allegiance to the Saxons or the Danes can be firm or fickle, and your score will reflect not just your prowess in battle, but your political skill in maneuvering the competing forces of Britain. Each of the ten leaders offers unique benefits to your strategy and provides special cards to start your hand. At the start of each round, players complete their hand by drafting cards from a deck specific to that round, then the war begins in one of the five regions. Players take turns playing cards to command Saxon or Dane armies, gaining affinity with the different factions, or positioning their heroes and leaders to shift the tides of war. Players also have access to a rotating market of actions that are available to everyone. Alternatively, players may choose to not act on their turn and instead pass to see what moves their opponents make. Once all players have passed consecutively, the war in the current region will be decided by the strengths of the Saxon and Dane armies battling there. Players gain victory points if they are aligned with the winning faction and based on their level of affinity. The focus of the war then moves to the next region, and the battle continues. After the fate of each of the five regions has been decided, the round ends. After two rounds of play, the player who has accrued the most points wins.
$101.00$81.00
The Last of Us: Escape the Dark
The Last of Us: Escape the Dark is an atmospheric survival board game set in the world of the critically acclaimed Naughty Dog™ video game franchise.To reach safety, players must explore the treacherous landscape together, risking extreme danger to gather vital supplies - balancing the need to survive today against the need to prepare for tomorrow…Powered by the latest evolution of the award-winning Escape the Dark™ system, it allows up to five players to experience The Last of Us™ in a whole new way.Can you Escape the Dark? BASED ON AWARD-WINNING FRANCHISES: Experience the treacherous world of The Last of Us, now a major HBO TV series and a beloved video game from Naughty Dog™, in an immersive board game format. RICH, NARRATIVE GAMEPLAY: Join iconic characters like Joel and Ellie on a harrowing journey from a Quarantine Zone to Jackson, navigating through iconic locations filled with challenges. DYNAMIC CHALLENGE SYSTEM: Powered by the latest evolution of the Escape the Dark™ system, featuring large, narrative-rich chapter cards that introduce complex scenarios including encounters with FEDRA agents, hunters, and the infected. STRATEGIC DECISION-MAKING: Survival hinges on crafting and weapon upgrades directly inspired by the video game’s mechanics, requiring players to make strategic use of dice and item cards. COLLECTOR'S ITEM: A must-have for fans with high-quality components and detailed artwork that bring the hauntingly beautiful atmosphere of The Last of Us to life. Ideal for 1-5 players, offering 60-90 min or less of engaging gameplay per session. Contents: 1 Game Board 6 Player Boards 154 Cards 68 Dice 94 Tokens 1 Rule Book
$115.00$84.00
The Lord of the Rings: Fate of the Fellowship
Defy fate and save Middle-earth! The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring. EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness. HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens. DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies. PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics. PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games. Contents: 72 Player Cards, 50 Shadow Cards, 24 Objective Cards, 10 Reference Cards, 13 Character Cards, 13 Character Figures, 9 Nazgul Miniatures, 3 Battle Dice, 7 Search Dice, 48 Shadow Troops, 10 Gondor Troops, 9 Elven Troops, 8 Rohirrim Troops, 8 Dwarven Troops, 1 Eye of Sauron, 1 Solo Token, 1 Threat Rate Marker, 1 Hope Marker, 6 Haven and Shadow Stronghold Tokens, 36 Symbol Tokens, 1 Game Board, 1 Dice Tower
$115.00$92.00
The Lord of the Rings: Journey to Mordor
Sauron threatens to push Middle-Earth into eternal darkness in his desire for the One Ring. All hope lies on Frodo Baggins and his friends from the Shire. You task: Bring the One Ring to Mordor, then destroy it in Mount Doom.With each roll of the dice in Lord of the Rings: Journey in Mordor, players make decisions and try to move their hobbits as quickly as possible to get to Mount Doom. They're supported by Gandalf and the community, but also potentially blocked by orcs and persecuted by Ringwraiths. Players must be bold enough to choose the right dice symbols and shake off the Nazgul.Contents:• 5 dice• notepad
$18.00$13.00
The Lord of the Rings: Journeys in Middle-Earth - Dwellers in Darkness
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture the true menace of these servants of Sauron as they pursue the heroes throughout each campaign. In addition to three finely sculpted miniatures, this expansion also offers nine new cards for the game—three titles and three trinkets that players may have the chance to earn as they play through the campaigns, as well as three item cards to give them more options for upgrading their weapons.
$28.00$21.00
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$28.00$20.00
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$144.00$109.00
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$129.00$84.00
The Lord of the Rings: Journeys in Middle-Earth - Villains of Eriador
Whether you seek the Ember Crown or you're investigating a rash of thefts across Eriador in Bones of Arnor, you can bring the dastardly villains you face in these campaigns to life with the Villains of Eriador Figure Pack. This figure pack contains three detailed, unpainted plastic figures that bring the Gulgotar, Atarin, and Coalfang enemies from these campaigns to life on your tabletop, plus six new trinkets and three exciting new titles to help you combat them.Â
$28.00$21.00
The Lord of the Rings: The Card Game (Revised)
In The Lord of the Rings: The Card Game, players assemble a band of adventurers who are attempting to complete dangerous quests in Middle-earth. From the bright fields of the Shire and the dangerous paths of Mirkwood Forest to the mighty kingdoms of Gondor and Rohan, the heroes of this beloved setting join together to resist the threat of the Dark Lord, Sauron. The Lord of the Rings: The Card Game is a cooperative game in which one to four players work together, competing against scenarios controlled by the game. As a Living Card Game®, additional cards and quests are available in future expansions, further allowing players to customize the contents of this set, or to create their own original decks.
$108.00$86.00
The Lord of the Rings: The Card Game - Angmar Awakened Campaign Expansion
The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, stretching the valorous Dúnedain rangers far and thin in their duty to protect the land. In the Angmar Awakened Campaign Expansion, one to four players join forces with the Dúnedain to defend Eriador and investigate the source of the evil that plagues the land. Across nine scenarios, playable over the course of a sequential campaign, they must confront Orcs, trolls, wraiths, and a cunning villain who wields dark sorcery. This expansion includes all of the scenarios featured in The Lost Realm and the original Angmar Awakened cycle, now repackaged into one box, along with all-new campaign content.
$108.00$72.00
The Lord of the Rings: The Card Game - Dwarves of Durin Starter Deck
The proud, hardy Dwarves are known throughout Middle-earth for their tenacity, strength, and craftsmanship. From the members of the Traveling Company to the noble line of Durin, the Dwarves are a well-known and well-loved part of The Lord of the Rings lore, and now players can bring the strength of Â
$35.00$23.00
The Lord Of The Rings: The Card Game - Return Of The King Saga Expansion
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a PalantÃr from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards
$108.00$86.00
The Lord of the Rings: The Card Game - Riders of Rohan Starter Deck
The noble warriors of Rohan, the Rohirrim, have always been renowned for their cavalry. Masters of horses and friends of Gondor, the riders of Rohan charge into battle against the Enemy with a great rallying cry, and now players can experience the thrill of this charge in The Lord of the Rings: The Card Game. The Rohirrim focus on powerful hit-and-run tactics, dashing into and out of battle in a gameplay style reminiscent of a cavalry charge. For players who enjoy having unrelenting momentum and constantly pressuring their foes, they will love the Riders of Rohan Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
$35.00$26.00
The Lord of the Rings: The Card Game - The Dark of Mirkwood Scenario
Brave the perils of forest and cave in The Dark of Mirkwood, an 82-card expansion for The Lord of the Rings: The Card Game that features two scenarios! A group of wicked Goblins have raided a settlement on the eaves of Mirkwood, taking the woodmen as their captives. Pursue them into the forest in The Oath, and venture deep into their lair to perform a daring rescue in The Caves of Nibin-Dǔm. These scenarios can be played by 1–4 players, either as standalone adventures or as an extension to The Lord of the Rings: The Card Game revised core set campaign. The core set is required to play.
$35.00$26.00
The Lord of the Rings: The Card Game - The Two Towers Saga Expansion
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.
$108.00$81.00
The Massive-Verse Fighting Card Game
Players: 2 • Playing Time: 5-10 • Age: 12+ The Massive-Verse Fighting Card Game is cross-over fighting game of quick spell and big reads. An analog fighting came of both epic and tiny portions. Featuring the world of the Massive-Verse by Kyle Higgins and the legendary art of Dan Mora. Compatible with other Pocket Paragons products.✅ 8 Paragons from the Massive-Verse!✅ 8 Dividers for organizing your collection.✅ Featuring art from Dan Mora!✅ Cross-Compatible with other Pocket Paragons products.
$29.00$22.00
The Massive-Verse Fighting Card Game Team Up Expansion
Players: 2 or 4 • Playing Time: 5-10 • Age: 12+ The Massive-Verse Fighting Card Game Team Up Expansion allows for epic 2 on 2 battles! The Massive-Verse Fighting Card Game is an analog fighting came of both epic and tiny portions. Featuring the world of the Massive-Verse by Kyle Higgins and the legendary art of Dan Mora. Compatible with other Pocket Paragons products.✅ Play 2 on 2 in a new 4 player format!✅ Use special Team up cards when syngerizing with your partner✅ 4 Bonus Paragons from the Massive-Verse✅ 4 player dials included✅ Featuring art from Dan Mora✅ Cross-Compatible with other Pocket Paragons products
$29.00$22.00
The Morrison Game Factory
The Morrison Game Factory is a narrative puzzle adventure based in a board game factory full of mystery. On the outside, the factory is busily churning out games for the whole family to enjoy. On the inside, hidden messages and untold stories await. Solve riddles, crack codes, and unravel the secrets of the Morrison Game Company...all while falling in love with the characters of this sweet and funny puzzletale. The Morrison Game Factory can be played solo or cooperatively, and is best suited for 1-4 players. While designed for ages 14+, younger sleuths can join in the fun with some adult guidance. The total gameplay time averages about 2-4 hours depending on the group size and experience level.
$56.00
The Mystery of the Abbey
Step into a medieval whodunit with Mystery of the Abbey! A unique deduction game where every turn brings you closer to uncovering the truth. Can you identify the culprit before it’s too late? Mystery of the Abbey is an engaging deduction game set in a medieval abbey, where players must uncover which of the monks living in the abbey is responsible for a mysterious murder. Each participant takes on the role of a monastic investigator, using their powers of deduction and strategy to gather clues and identify the culprit. The game comes with a deck made of 24 unique suspects and during the setup a random one is set aside, unseen by the players: this is the culprit to find. The other cards are handed to the players, that have to explore the abbey questioning eachother to find out which monks are to rule out, taking notes in their secret notes sheet. Each suspect is unique in the combination of 5 characteristics: Order, Rank, Girth, Hood and Facial hair, and knowing what to ask -and when to answer!- is the key to victory. The flow of the game also includes events that will bustle the streamlined life in the abbey and special cards, available in the Scriptorium and Bibliotheca, that will help players in their task!
$65.00$48.00
The Palaces of Carrara
In The Palaces of Carrara, players want to buy the marble from this famous region of Italy as cheaply as possible but any reduction in price will benefit your opponents as well. Maybe you'll find it profitable to instead invest in the buildings created from this exclusive marble? Maybe it'll be more worthwhile to grab the expensive raw material when bigger buildings in town turn out to be not as lucrative as you'd hoped? This second edition includes a revised set of rules, as well as a completely new advanced version that will include many new strategies and ways of scoring. This new advanced mode of play introduces statues, which will allow you to score your buildings in a multitude of new ways. So come and revisit this classic game by famous designers Wolfgang Kramer and Michael Kiesling.
$101.00$69.00
The Plot Thickens: Detective Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be?
$36.00$19.00
The Plot Thickens: Romance Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? The Romance Edition throws you into your favorite paper back romance novel with muscle bound heroes, Manic Pixie Dream girls and a hooker with a heart of gold!
$36.00$22.00
The Plot Thickens: Science Fiction Edition
The Plot Thickens is a storytelling game for quick-thinking, imaginative folks just like you and your friends. The object is to take your hand of story cards, (people, places and things) and lay out the tale of your character, and their fate! You’ll earn plot points for every card you use to build your story, and every time you interweave with other’s narratives. The storyteller with the most points gets to craft the ending as main character, while the person who connected the most to their cards gets to name the epic as the Author. What will your story be? In the Sci-Fi edition you'll explore strange place, meet weird aliens and blast your way through asteroids!
$36.00$19.00
The Queen's Dilemma
The Queen's Dilemma is a sequel to The King's Dilemma,, the award-winning (and Kennerspiel des Jahres-nominated) interactive narrative legacy game, and uses an improved Dilemma Card System to bring players an even more immersive experience. Set a hundred years after the dramatic events of the first game and building upon the revolutionary Dilemma Card System, The Queen’s Dilemma introduces a brand-new story, improves the existing legacy mechanisms, and adds a lot of new exclusive features. Take your seat at the Queen’s Council and choose your own persona from a pool of 6 unique characters. You will live the story from their perspective, whether as a cunning master of subterfuge, a fierce military leader, a greedy merchant, a philosopher advocating for progress, an aristocrat with a penchant for the occult, or a vicious lord tied to criminal activities. Develop your character with exclusive personal abilities. Each character comes with Duchies or Marks under their direct control, and a deck of secret personal objectives and branching narrative paths that will define your story and future goals—which may intertwine with the destiny of the entire kingdom. Shape the political identity of the Realm through the new ideology system. The policies you enact will alter the balance between six opposing political ideologies: Tradition against Progress, Force against Diplomacy and Order against Liberty. These also represent the moral values and agenda of your character: each one has a founding ideology they always root for, and other secondary interests whose importance varies from game to game, changing alliances at the table. But that’s not all. The new keyword system allows the game to keep track of your personal choices: an unexpected act of forgiveness could secure you the eternal gratitude of the people, but a radical resolution could tarnish your reputation forever. Make your decisions wisely: the consequences of your choices will come back to reward or haunt your character later in the campaign.
$187.00$159.00
The Quest for El Dorado
In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
$58.00$43.00
The Quest Kids: Skylar and the Quest for Power
The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Quest Kids: Big Bads of Tolk's Cave introduces a new Quest Kid hero (Flint the Dragon), player specific dice, unique items, story-driven event cards, epic boss battles and more. For 2-5 players ages 5 and up Big Bads of Tolk's Cave builds on the fantasy gaming foundation established by The Quest Kids by adding even more dungeon crawler essentials. A Quest Kids quest is never done!
$12.00$8.00
The Quest Kids: The Big Bads of Tolk's Cave
The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Quest Kids: Big Bads of Tolk's Cave introduces a new Quest Kid hero (Flint the Dragon), player specific dice, unique items, story-driven event cards, epic boss battles and more. For 2-5 players ages 5 and up Big Bads of Tolk's Cave builds on the fantasy gaming foundation established by The Quest Kids by adding even more dungeon crawler essentials. A Quest Kids quest is never done!
$58.00$41.00
The Quest Kids: The Trials of Tolk the Wise
The Trials of Tolk the Wise is a story driven campaign for The Quest Kids board game. It is an introduction fantasy campaign experience for young heroes 5 years old and up. In The Trials of Tolk the Wise a mysterious note found at the bottom of an ancient treasure chest sends The Quest Kids on an exciting adventure inside the magical cave of Tolk the Wise. There are five unique quests included in the campaign that tell an ongoing story and introduce new game mechanics to young players. During the campaign The Quest Kids will: Solve mysterious puzzlesMake impactful, story driven choicesDiscover new friends with special powersUnlock unique hero abilitiesOpen sealed envelopesFace off against new bad guys Please note: The Quest Kids base game is REQUIRED to play The Trials of Tolk the Wise Adventure Campaign. The Trials of Tolk the Wise was included in all original pledges from the initial Kickstarter run in September 2019 but will be sold separate from The Quest Kids base game once the game is shipped later in the summer of 2020.
$29.00$20.00
The Ratcatcher: Peculiar Rat Deluxe Token Set
Elevate Your Ratcatcher Experience with the Peculiar Rat Deluxe Token Set. Enhance your Ratcatcher solo adventure with the Peculiar Rat Deluxe Token Set, an essential addition for dedicated players. This set includes all 12 Peculiar Rats, featuring the unique Rat-O-Nine Tails designed by Kickstarter backers. Each token is crafted from high-quality timber and showcases detailed screen-printed artwork, bringing each Peculiar Rat to life. Perfect for your next game of The Ratcatcher, these tokens add a touch of charm and quality to your gameplay.
$19.00$18.00
You have seen 6240 out of 6527 products