Board Games
Marvel Champions LCG: Magneto Hero Pack
Formerly the X-Men’s greatest foe, Erik Lehnsherr—better known as Magneto—renounced his villainous ways and took up his friend Xavier’s dream of peaceful coexistence between mutants and humans. Now, he fights alongside the X-Men as a hero in his own right, and he’s commanding his way into your games of Marvel Champions: The Card Game! With his iconic power over magnetism allowing him to pull his signature cards from his deck every turn, Magneto is a versatile and powerful hero that can sway the battle in your favor. Within this Hero Pack, you will find Magneto, his fifteen signature cards, and a full assortment of Leadership cards inviting you to command your allies in battle. This pack also includes a bonus modular encounter set featuring the notorious Hellfire Club! Though he once stood against them, now the X-Men couldn’t do without the Magneto Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box. A new Hero Pack for Marvel Champions: The Card Game featuring Magneto, the Master of Magnetism and a former enemy of the X-Men. Contains a 40-card Leadership deck ready to play right out of the box and themed around cycling X-Men allies in and out of play. The Magneto nemesis set pits him against Exodus, one of his own former Acolytes. This hero pack also includes a new optional encounter set themed around the Hellfire Club, a notorious secret society with powerful members that are difficult to take down. Also includes additional hero cards from other aspects to expand deckbuilding options. Contents: 60 Cards One rules insert
$27.00$20.00
Marvel Champions LCG: MojoMania Scenario Pack
Welcome, one and all, to the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. A bunch of upstart heroes think they can triumph over the trials before them, but will they actually manage to make a scene? Stay tuned to find out! In the MojoMania Scenario Pack, players face off against Mojo and his minions in three distinct scenarios, each of which can be played standalone or in order as a three-part mini-campaign. Square up against MaGog in the Mojo-seum, chase Spiral through the Mojoverse and convince her to help you, then take on Mojo himself. This scenario pack also includes six modular encounter sets, each themed after a different genre of television and all of which can be used to enhance any game of Marvel Champions: The Card Game. For players looking to challenge themselves with a new foe, look no further than the MojoMania Scenario Pack! With 78 cards of televised mayhem, this pack is a must-have for any Marvel Champions fan.
$34.00$25.00
That Sound Game
That Sound Game is a fast paced, interactive and very noisy party game. The goal is to get your team to guess as many answers on the category cards as they can in a minute. Use any combination of sounds and movements, but your hands must be behind your back. You also get Lifelines. Use them strategically to help you win.
$42.00$30.00
That's Pretty Clever
Choose your dice well in Ganz schön clever to enter them into the matching colored area, put together tricky chain-scoring opportunities, and rack up the points. The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players, keeping everyone in the game at all times.
$38.00$34.00
That's You! - Holiday Sale
Are you the nerd, the jock, the princess, or the weirdo of the group? You'll find out in That’s You, a simple game about letting your friends know exactly what you think about them. In this game, a Clue Giver will be secretly assigned one out of six traits on the table that she will have to indicate to the other players. The Clue Giver must clue in the other players by indicating which among them are the most likely and least likely to be associated with the trait. The players then work together to try and interpret the clues and figure out which trait was selected. If they succeed, they get points! This game will give you and your friends a chance to find out who you really, truly are inside -- or who you appear to be to your friends, at least. If the description doesn’t fit anybody else…That’s You!
$31.00$14.00
The Anarchy
At the end of 1135, Henry I, King of England, died unexpectedly leaving no male heir to reign in his stead. Henry's daughter, Empress Matilda, believed she should rule by succession. However, the late king's favorite nephew, Stephen de Blois ("blue-a"), was quicker to the throne, and with the help of his brother, the Bishop of Winchester, was crowned king. Those loyal to the empress were enraged by Stephen's coronation and would not accept him as their new ruler. Over the next eighteen years, England saw a breakdown in law and order as civil war spread throughout the country. This conflict came to be known as "The Anarchy"... In The Anarchy, players take on the role of English nobles loyal to King Stephen. Over five rounds, players must build their domain, defend their castle from attacks by the approaching Angevin armies, and storm strongholds loyal to Matilda with their own crafted siege weapons. The player who can accumulate the most bravery, loyalty, influence and might — while avoiding discontent — will prove to King Stephen they are his most loyal ally, thereby earning his largest earldom.
$91.00
The Architects of Amytis
In Architects of Amytis, you are tasked by the King of Babylon to create an extraordinary city for Queen Amytis. This strategic board game combines tile placement, worker placement, and elements of Tic Tac Toe. Players select tiles that depict different buildings and colors, placing them on their board to either expand or build upwards. Strategic placement of Architect Pawns is crucial for aligning three in a row, earning the King’s Favor and additional points at game’s end. Each building type provides dual scoring options, allowing for varied gameplay and strategies! Engage in this architectural contest to see who can design the most stunning city and win the royal honor! Fantastic combination of tile and worker placement with strategic alignment scoring. Dual scoring for buildings offers varied strategic approaches. Rich replayability through diverse strategies. Content: 1 Main board 1 Favor board 1 Score board 2 Player boards 12 Building cards 20 Project cards 48 Building tiles 8 Architects 14 Pawns 1st Player card 1 Rulebook
$35.00
The Binding of Isaac: Four Souls Ultimate Collector's Edition
The Binding of Isaac: Four Souls is a tabletop card game about sacrifice, betrayal, and hoarding. Inspired by the massive hit video game The Binding of Isaac, the official card game was launched in 2018. Experience the haunted and harrowing world of The Binding of Isaac: Four Souls yourself in this faithful adaptation. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With over 300 cards in the game, there's a huge amount of replayability. Discover killer combos, enhance your abilities, betray your companions, and win! The Binding of Isaac: Four Souls Ultimate Collector's Edition contains the base game, the Requiem and Four Souls+ expansions, and an extra-large box for all cards.
$175.00$126.00
The Binding of Isaac: Four Souls: Big Boi Box
This is the big box with the Requiem Expansion only included to add to your The Binding of Isaac: Four Souls playing pleasure. This box will solve your storage issues for your 1st Edition game, boasting enough space to double sleeve all of your cards in one place.
$105.00$74.00
The Captain is Dead
Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 min or less of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done. You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective. Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.
$70.00$56.00
The Captain is Dead: The Problem with Priggles
Nobody knows what Priggles are or where they came from. What is known is that they don’t like the aliens. Or maybe it’s the aliens that don’t like them? Either way, who cares? The important thing is that they can be used against the aliens, and that makes them really handy. Unfortunately, they’re clingy little things, and once they get their cute little hooks in you, it can be really hard to shake them off... This microexpansion for The Captain is Dead adds Priggles! Shuffle these little critters into the skill deck. You may draw one, and you can't get rid of it. But when you have three of them, you can discard all three to get rid of aliens on the ship! CONTENTS • 9 Priggle Cards• 1 Cargo Pod Card• 2 Rules Cards• 2 Reference Cards
$14.00$12.00
The Castles of Burgundy (20th Anniversary)
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.
$70.00$53.00
The Cats of Mont Saint-Michel: Accesories Box Set
The island fortress of Mont Saint-Michel has shielded the people of France for centuries. Now in a time of invasion and rebellion, it must stand strong from enemies within... The Cats of Mont Saint Michel will rise against these vermin in this tactical turn-based adventure! Battle through challenging scenarios as you slash, shoot and scrap your way through 40+ scenarios, with different outcomes based on player-led choices. Upgrade your character throughout the campaign as hordes of minions seek to stand against you! The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next.
$70.00$47.00
The Elder Scrolls: Betrayal Of The Second Era
The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
$314.00
The Elder Scrolls: Betrayal Of The Second Era - Blacksmith Pack
Add an epic, metal touch to your copy of The Elder Scrolls: Betrayal of the Second Era with The Blacksmith Pack. The Blacksmith Pack replaces your plastic character mat pegs with striking metal versions, as well as upgrading your first player chip to a metal ouroboros themed after the Elder Scrolls Online logo. Providing your game with a satisfying heft and additional table presence, the Blacksmith Pack is a perfect immersive add-on for your next journey into Tamriel.
$28.00
The Elder Scrolls: Betrayal Of The Second Era: Premium Battle Mat
Organize your Betrayal of the Second Era play with the game's Deluxe Playmat (35"x42") . One side of the double-sided neoprene mat features positions for your gameplay components. The other side features an attractive design perfect as a play surface for any experience.
$119.00
The Elder Scrolls: Betrayal Of The Second Era: Premium Health
Replace the lighter health chips in your base game with Premium Health! These health chips are heavier than the health chips that come with Betrayal of the Second Era, matching the weight of the unit chips in the game. Premium Health gives you more stable stacks on the table, a custom hard top sticker design, and more satisfaction moving your units across the mat.
$56.00
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$63.00
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
$124.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$21.00$17.00
The Fellowship of the Ring: Trick-Taking Game
Journey Begins! Step inside the legendary world of Middle-earth in The Fellowship of the Ring: Trick-Taking Game! Work together to navigate the story of this cooperative card adventure, meeting new characters and completing special quests as you journey through the first book in the beloved The Lord of the Rings series. EXPLORE MIDDLE-EARTH: Dive into the epic world of Middle-earth as you navigate the story of The Fellowship of the Ring with this cooperative trick-taking card game. COOPERATIVE GAMEPLAY: Play your cards carefully as a team to avoid peril and progress through exciting chapters from the Shire to the breaking of the Fellowship. NARRATIVE ADVENTURE: Follow the narrative of the beloved novel in a unique gameplay experience, meeting new characters and completing quests as you progress. STAINED-GLASS ARTWORK: Enjoy the visually striking cards featuring all-new stained-glass artwork that brings each character and scene from the first novel vividly to life. VERSATILE GAME MODES: Engage in multiple game modes that enhance replay ability, allowing you to revisit the challenges and tales of Middle-earth in various ways. Contents: 144 Cards 5 Tokens 1 Rulebook
$38.00$31.00
The Fiasco Companion - Fiasco RPG
The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.
$35.00$28.00
The Gallerist: Complete Bundle
This age of art and capitalism has created a need for a new occupation - The Gallerist. Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world. There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist! Maximize your money and thus win the game by: having visitors in your gallery; exhibiting and selling works of art; investing in artists’ promotion to increase art value; achieving trends and reputation as well as curator and dealer goals.
$182.00$145.00
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$26.00$15.00
The Game: Face to Face
The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.
$26.00$16.00
The Gig
In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!
$56.00
The Goonies: Never Say Die
Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies — Mikey, Mouth, Chunk, Data, and Sloth — overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data’s clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot… and never see the light of day? Includes eight beautifully sculpted miniatures of Mikey, Mouth, Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and even One-Eyed Willie himself Unique, modern gameplay inspired by the classic adventure games of the ’80s Nine adventures that immerse players in the movie as well as brand new stories Beautifully illustrated gameboard that changes from adventure to adventure Custom dice inspired by the pirate gems found in the movie
$49.00
The Grizzled
The Grizzled is a cooperative game about survival in the trenches during the first World War where players win or lose together. Each round, the current team leader will choose how many cards every player draws. Then, going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or negative personality traits (such as frightened or obsessive). At the end of the round, more cards are added to the draw deck. The game ends only if the players can deplete the draw deck as well as their hands without letting time run out. If one threat shows up too many times, the team fails the mission. The team must play their threats correctly in order to gain any progress. However, most of the information in a players hand remains secret throughout the game. Planning, teamwork, and a little luck are the tools you'll need to win this cooperative game for two to five players.
$35.00$28.00
The Grizzled: Armistice Edition
The Grizzled: Armistice Edition, based on the The Grizzled, contains a campaign mechanism to give more structure to the story of friends surviving World War I. In The Grizzled: Armistice Edition, players take on the role of soldiers facing the Trials and Hard Knocks of the first World War. They work cooperatively across a campaign where they confront the major events of the war. From the introduction scenario of Boot Camp, through the nine different Missions, everything that happens carries forward and affects the next steps of the game. Players will need to make good decisions and support each other if they hope to make it to the end of the war alive.
$70.00$46.00
The Hobbit: There and Back Again
Embark your own adventure! The Hobbit: There & Back Again is an all new competitive, story-driven dice game from the master game designer, Reiner Knizia. Step into the pages of The Hobbit as you join Bilbo for 8 unique and replayable adventures. Draft dice to collect resources and overcome obstacles as you make your way from Bag End to The Lonely Mountain. EMBARK ON YOUR OWN ADVENTURE: Step into the world of The Hobbit and embark on 8 unique and replayable adventures as you journey from Bag End to the Lonely Mountain. DICE DRAFTING MECHANIC: Collect resources, overcome obstacles, and make tactical decisions using 5 six-sided dice and 1 twelve-sided die to guide Bilbo through his journey. DESIGNED BY REINER KNIZIA: A competitive, story-driven dice game by the renowned designer of classic games, offering strategic depth and replay value. INCLUDES 4 PLAYER BOOKS: Features individual player books, 4 dry-erase markers, 80 tokens, and other components to track progress, making it great for solo or multiplayer play. FUN FOR FAMILY GAME NIGHT: Designed for 1-4 players, ages 10 and up, this 30-60 minute game is ideal for family game nights or solo adventure enthusiasts. Contents: Four individual player books 5 6 sided dice 1 12 sided die 4 dry-erase markers 80 tokens
$49.00$39.00
The Hunger
Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the labyrinth and pick the most beautiful bloom, hunting for humans on your way, tempting familiars into helping you, and increasing your powers to become the most notorious vampire. The Hunger is a race where each player will have to optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire? Or will you burn to ashes at sunrise? The Hunger plays 2-6 players in about 60 min or less!
$70.00
The Hunt
September 1939: The commander of the Admiral Graf Spee receives the order to sink as many British freight ships as possible in the South Atlantic. The objective is to intercept the ships crossing the Atlantic and prevent supplies from reaching the UK and other destinations. The plan seems to work in the first months. Within a few weeks, the Admiral Graf Spee sinks nine freight ships and sends almost 50,000 gross register tons to the seabed. The gigantic loss puts the army command in London Whitehall under pressure. In order to protect their freighters in the best possible way, the Admiralty had no choice but to reinforce the English fleet in the South Atlantic by sending three cruisers in what is known as "The Battle of River Plate". The Hunt is an asymmetric duel in which one player assumes the leadership of the British Royal Navy, while the other player represents the German Kriegsmarine. Each player has their own deck of cards. In order for the German side to win, it must stay hidden from the British while sinking five cargo ships. The British player must hunt down and fight the Admiral Graf Spee in a final naval battle, in which case the side that ends up with less damage wins. Will the Royal Navy be able to take advantage of its numerical superiority, or will the Kriegsmarine be the ones who with their cunning and refined strategy manage to overthrow their rival? —description from the publisher
$49.00$37.00
The Isle of Cats (2024 Edition)
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions). You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:• Explore the island (by drafting cards)• Rescue cats• Find treasures• Befriend Oshax• Study ancient lessonsEach lesson you collect will give you another personal way of scoring points, and there are 38 unique lessons available. Complete lessons, fill your boat, and keep cat families together to score points, the winner will be the player with the most points after five rounds.AWARDS & HONORS2019 Golden Geek Board Game of the Year Nominee2019 Golden Geek Best Family Board Game Nominee2019 Golden Geek Best Board Game Artwork & Presentation Nominee
$70.00$47.00
The Isle of Cats: Duel
The Isle of Cats Duel is a competitive, standalone game designed specifically for two players, set in the beloved world of The Isle of Cats.Go head-to-head in this cat-placement board game and prove, once and for all, that you are the best cat rescuer.In the game, you are citizens of Squalls End on a rescue mission to the Isle of Cats and must save as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.The Isle of Cats Duel replaces the card drafting from the original game with a new movement system. Guided by an Oshax cat, players take turns moving around the island. Where you move will determine which cats, treasures, and lessons you can access and will shape the options available to your opponent on their next turn.In the end, the player who best balances rescuing cats, completing lessons, and limiting their opponent’s options will prove themselves as the ultimate cat rescuer.
$42.00$34.00
The Isle of Cats: Kittens + Beasts
Expansion Modules:★ Kittens: Focus on speed to rescue kittens as well as cats.★ Beasts: Build friendships between your cat families and ancient beasts.★ Events: Find new ways to score points as the rules of the game change around you.Box Contents:• 25 beast figures (5 of each type)• 18 wooden rats• 20 unique kitten tiles (4 of each color)• 18 unique beast tiles• 15 unique event tiles• 1 lesson module (8 lesson cards)• 7 family cards• 3 bags (1 beast, 1 event, and 1 kitten)• 10 semi-permanent tokens• 64 point tokens (32 x 1 point, 32 x 5 point)• 2 rulebooks (standard and family)• 1 scorepad
$35.00
The Isle of Cats: Late Arrivals
The Isle of Cats Late Arrivals is an expansion for The Isle of Cats adding new content, and support for 2 additional players. More playersThe Late Arrivals expansion includes 2 new player boats allowing you to play with up to 6 people. More optionsWith more cats, boats, and lesson modules, you can now enjoy even more options while playing The Isle of Cats.
$35.00$25.00
The King's Dilemma
The King’s Dilemma is an interactive narrative experience with legacy elements, featuring several branching storylines leading to many possible finales with an evolving deck of event cards at its core. Players represent the various Houses leading the government of the Kingdom of Ankist.You will have to keep the kingdom going, while also trying to advantage your own House; this power struggle may lead the kingdom into war, famine, or riot, or it could generate wealth and well-being. The thing is, each decision has consequences...Will you act for the greater good, or think only of yourself?Contents:• 1 Realm board• 75 Envelopes & more than 300 cards• 12 House screens• 1 Chronicle stickers booklet• 12 Mystery stickers• Tokens
$91.00$73.00
The King's Dilemma: Recharge Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Watch the map of the kingdom evolve as a result of your decisions! The events that unfold will change the world forever and unlock new game rules altering the flow of the campaign. Defend your interests when a Dilemma card directly involves the territories placed under your control, and construct buildings to gain new abilities and sources of revenue.
$49.00$42.00
The Last Command
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs!
$51.00
The Last Command Kickstarter Edition
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs! The Kickstarter Edition includes all items in the Standard Edition AND the following unique features: - Captain's Cache Expansion (3 card expansion with more added by stretch goals) - 120 card sleeves with unique artwork - 10 metal tracker cubes - Box sleeve with unique Sunder box artwork
$70.00
The Last Kingdom Board Game
The Last Kingdom Board Game is game of war and politics for 2-5 players by renowned designer John D Clair that's based on the Netflix series The Last Kingdom. In this world, the kingdoms of Britain are at war. Many have already fallen to the invading Danes, leaving the great kingdom of Wessex standing alone and defiant under the command of King Alfred. You are one of the great commanders and politicians in this war-torn land known today as England. Both Saxon and Dane armies openly battle for dominance, and it is up to you to title the scales of power. To claim these lands, you will need to tread a dangerous path between both sides of the conflict. Will you betray your allies for power? What part will you play in the birth of a new nation, and will you ultimately rule it all? The Last Kingdom Board Game plays over the course of two rounds during which players will perform actions to command armies to shape the course of the war. Your allegiance to the Saxons or the Danes can be firm or fickle, and your score will reflect not just your prowess in battle, but your political skill in maneuvering the competing forces of Britain. Each of the ten leaders offers unique benefits to your strategy and provides special cards to start your hand. At the start of each round, players complete their hand by drafting cards from a deck specific to that round, then the war begins in one of the five regions. Players take turns playing cards to command Saxon or Dane armies, gaining affinity with the different factions, or positioning their heroes and leaders to shift the tides of war. Players also have access to a rotating market of actions that are available to everyone. Alternatively, players may choose to not act on their turn and instead pass to see what moves their opponents make. Once all players have passed consecutively, the war in the current region will be decided by the strengths of the Saxon and Dane armies battling there. Players gain victory points if they are aligned with the winning faction and based on their level of affinity. The focus of the war then moves to the next region, and the battle continues. After the fate of each of the five regions has been decided, the round ends. After two rounds of play, the player who has accrued the most points wins.
$98.00$78.00
The Last of Us: Escape the Dark
The Last of Us: Escape the Dark is an atmospheric survival board game set in the world of the critically acclaimed Naughty Dog™ video game franchise.To reach safety, players must explore the treacherous landscape together, risking extreme danger to gather vital supplies - balancing the need to survive today against the need to prepare for tomorrow…Powered by the latest evolution of the award-winning Escape the Dark™ system, it allows up to five players to experience The Last of Us™ in a whole new way.Can you Escape the Dark? BASED ON AWARD-WINNING FRANCHISES: Experience the treacherous world of The Last of Us, now a major HBO TV series and a beloved video game from Naughty Dog™, in an immersive board game format. RICH, NARRATIVE GAMEPLAY: Join iconic characters like Joel and Ellie on a harrowing journey from a Quarantine Zone to Jackson, navigating through iconic locations filled with challenges. DYNAMIC CHALLENGE SYSTEM: Powered by the latest evolution of the Escape the Dark™ system, featuring large, narrative-rich chapter cards that introduce complex scenarios including encounters with FEDRA agents, hunters, and the infected. STRATEGIC DECISION-MAKING: Survival hinges on crafting and weapon upgrades directly inspired by the video game’s mechanics, requiring players to make strategic use of dice and item cards. COLLECTOR'S ITEM: A must-have for fans with high-quality components and detailed artwork that bring the hauntingly beautiful atmosphere of The Last of Us to life. Ideal for 1-5 players, offering 60-90 min or less of engaging gameplay per session. Contents: 1 Game Board 6 Player Boards 154 Cards 68 Dice 94 Tokens 1 Rule Book
$112.00$70.00
The Light in the Mist
Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets. The tarot deck contains 78 cards--56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions. Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
$48.00
The Lord of the Rings: Duel for Middle-Earth
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you'll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûls after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands! A game is played in 3 successive chapters. On your turn, play a card or a High Place to increase your skills, swell your treasury, expand your presence in Middle-earth, rally Races to your cause, or help you progress in the Quest for the Ring. Win the game immediately by fulfilling one of the following 3 conditions: win the Quest for the Ring, seal an alliance with 6 Races or dominate Middle-earth. EPIC STRATEGY DUEL: Choose your side in the ultimate battle for Middle-earth, playing either as the Fellowship to destroy the One Ring or as Sauron to conquer the land. RICH GAMEPLAY EXPERIENCE: Engage in a dynamic game played over three chapters, using cards and High Places to expand your influence, rally allies, and progress in your quest. IMMEDIATE WIN CONDITIONS: Achieve victory by completing one of three goals: winning the Quest for the Ring, forming alliances with six Peoples, or dominating Middle-earth. BASED ON 7 WONDERS DUEL: Combines the intense mechanics of the acclaimed 7 Wonders Duel with the rich lore of the Lord of the Rings universe for a deep and engaging experience. ACCESSIBLE YET CHALLENGING: Designed for 2 players, this game offers a balance of accessible rules and strategic depth, perfect for both new and veteran gamers. Contents: 69 cards 44 pawns 18 tokens 30 coins 7 tiles 2 boards 2 transparent elements 1 helpsheet 1 Rulebook
$56.00$45.00
The Lord of the Rings: Duel for Middle-Earth Bundle
The fate of Middle-earth rests in your hands in The Lord of the Rings: Duel for Middle-Earth, an epic two-player strategy game where you must choose your allegiance! Lead the Fellowship to destroy the One Ring and save the realm, or command Sauron's dark forces to conquer all lands and spread shadow across Middle-earth. Over three intense chapters, play cards and claim High Places to strengthen your position, expand your influence, rally Races to your banner, and advance toward victory. Three paths to triumph await: complete the Quest for the Ring, forge alliances with six Peoples, or dominate Middle-earth itself. This game brilliantly combines the acclaimed mechanics of 7 Wonders Duel with the rich, immersive lore of Tolkien's legendary universe, delivering strategic depth that rewards careful planning and tactical brilliance. The included Allies expansion introduces iconic characters from Middle-earth who bring unique abilities and fresh strategic possibilities to both sides of the conflict. Recruit beloved heroes and powerful allies to bolster your forces and unlock new deckbuilding strategies. Perfect for both newcomers and seasoned gamers, this bundle delivers accessible yet challenging gameplay that keeps you coming back for one more duel. This complete package includes the base game, Allies expansion, and two packs of premium Rust Phantom sleeves to protect your cards as you battle for Middle-earth's soul. Bundle Contains: - The Lord of the Rings: Duel for Middle-Earth - The Lord of the Rings: Duel for Middle-Earth - Allies Expansion Pack - 2x Rust Phantom Sleeves
$80.00$63.00
The Lord of the Rings: Fate of the Fellowship
Defy fate and save Middle-earth! The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring. EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness. HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens. DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies. PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics. PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games. Contents: 72 Player Cards, 50 Shadow Cards, 24 Objective Cards, 10 Reference Cards, 13 Character Cards, 13 Character Figures, 9 Nazgul Miniatures, 3 Battle Dice, 7 Search Dice, 48 Shadow Troops, 10 Gondor Troops, 9 Elven Troops, 8 Rohirrim Troops, 8 Dwarven Troops, 1 Eye of Sauron, 1 Solo Token, 1 Threat Rate Marker, 1 Hope Marker, 6 Haven and Shadow Stronghold Tokens, 36 Symbol Tokens, 1 Game Board, 1 Dice Tower
$112.00$90.00
The Lord of the Rings: Fate of the Fellowship Bundle
Rally your fellowship and defy the darkness in The Lord of the Rings: Fate of the Fellowship, Matt Leacock's most strategically sophisticated Pandemic System game yet! Unite 1-5 heroes to defend Middle-earth's havens against encroaching shadow armies while guiding Frodo through his perilous journey to Mount Doom. Every playthrough brings fresh challenges with dynamic objectives that shift and evolve, demanding new strategies and creative problem-solving. Coordinate your heroes' movements, manage resources wisely, and work together to keep the relentless Nazgûl at bay as Frodo races toward his destiny. The game's rich mechanical depth combines cooperative tension with meaningful choices—one wrong move could spell doom for all of Middle-earth. This premium bundle includes the complete game with 72 player cards, 50 shadow cards, 24 objective cards, 13 beautifully detailed character figures, 9 Nazgûl miniatures, custom dice, a functional dice tower, and dozens of tokens representing the forces of good and evil. Perfect for ages 14 and up, whether you're a devoted Lord of the Rings enthusiast or a hardcore cooperative strategy fan, this immersive adventure delivers hours of thrilling gameplay. Four packs of premium card sleeves—two Thick TTCG MTL and two Thick TBEU MTL—keep your cards pristine throughout your quest. Can you save Middle-earth from the shadow? Bundle Contains: - The Lord of the Rings: Fate of the Fellowship - 2x Thick TTCG MTL Sleeves - 2x Thick TBEU MTL Sleeves
$131.00$105.00
The Lord of the Rings: Journeys in Middle-Earth
Embark on your own adventures in J.R.R. Tolkien’s iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players! You’ll battle villainous foes, make courageous choices, and strike a blow against the evil that threatens the land—all as part of a thrilling campaign that leads you across the storied hills and dales of Middle-earth. Each individual game of Journeys in Middle-earth is a single adventure in a larger campaign. You’ll explore the vast and dynamic landscapes of Middle-earth, using your skills to survive the challenges that you encounter on these perilous quests. As you and your fellow heroes explore the wilderness and battle the dark forces arrayed against you, the game’s companion app guides you to reveal the looming forests, quiet clearings, and ancient halls of Middle-earth, while also controlling the enemies you encounter. Whether you’re venturing into the wild on your own or with close companions by your side, you can write your own legend in the history of Middle-earth.
$168.00$121.00
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