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Board Games

6107 products


  • Gamers Guild AZ Steve Jackson Games Car Wars: Armory Pack (Pre-Order) AGD

    Car Wars: Armory Pack

      Maximize your arsenal with this 4-player expansion for Car Wars Sixth Edition!Add these 80 cards (20 in each player color) to your Car Wars Core Set for deadly new customization options!

    $28.00$21.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Crew Pack (Pre-Order) AGD

    Car Wars: Crew Pack

      This 4-player expansion for Car Wars Sixth Edition includes new cards, tokens, and optional rules that enable your crew to get out of the car and fight on foot! 108 game cards One counter sheet (slab tokens, foam tokens) Rulesheet

    $35.00$32.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Dropped Weapons Pack (Pre-Order) AGD

    Car Wars: Dropped Weapons Pack

      This is a 4-player expansion that allows you to drop items from your car, littering the arena with devious gadgets and deadly weapons! One counter sheet (four rectangular slab tokens and one with 16 rectangular foam tokens, as well as 32 circular mine tokens) 108 game cards Rulesheet

    $35.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Linked Weapons Pack (Pre-Order) AGD

    Car Wars: Linked Weapons Pack

      Crank up the firepower with this 4-player expansion for Car Wars Sixth Edition! Add these 80 cards to your core set for deadly new customization options!

    $28.00$25.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Sonic Strike (Pre-Order) GTS

    Car Wars: Sonic Strike

    Head back into the arena for more autodueling action!Sonic Strike is a single-player expansion for Car Wars Sixth Edition that comes with 40 ALL-NEW cards to add to your collection. Use sonic weapons to bring your opponents to a screeching halt. Say hello to six new Crew members and take advantage of their unique abilities. Need to grab a bite? The new Grilled Cheese Dispenser will help keep you going until the battle is won. Make the arena your own with Sonic Strike!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.  

    $16.00$13.00

  • Gamers Guild AZ Steve Jackson Games Car Wars: Uncle Als Upgrade Pack (Pre-Order) AGD

    Car Wars: Uncle Als Upgrade Pack

      Uncle Al is here to provide your every need with this 4-player expansion for Car Wars Sixth Edition! Introduce all-new gameplay options to your core set! Includes: 186 cards   Rulesheet 

    $35.00$25.00

  • Gamers Guild AZ Z-Man Games Carcassonne Asmodee

    Carcassonne

    Inspired by the medieval fortress in southern France of the same name, Carcassonne is a tile-laying game in which players fill in the countryside around the fortified city. Players choose from tiles that depict cities, roads, monasteries, and fields; each new tile placed creates an ever-expanding board on which players can then add their followers. Players score points by having followers on features as they're completed. The player who makes the most strategic placements of tiles and followers will score the most points and win the game. With its simple yet rich game mechanics and eighty-four tiles that can be configured into numerous combinations, Carcassonne appeals to beginners and veteran gamers alike. This edition is entirely redesigned and modernized, and includes two expansions: The River and The Abbot.

    $59.00$49.00

  • Gamers Guild AZ Hans im Gluck Carcassonne: Expansion 10 - Circus & Artists (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 10 - Circus & Artists (V3.1)

    An exciting new world awaits in Circus & Artists, the tenth expansion for the award-winning tile-laying game Carcassonne. Capturing the thrill of the circus, this expansion incorporates twenty new Land tiles and two new follower types. Use them to attract people from all over the countryside to view your menagerie of animals or to witness feats of death-defying skill. Just like the daring risks that circus performers take, Under the Big Top gives players plenty of opportunities to score big points—if they can draw in the crowds! This product is an expansion: Carcassonne base game required to play.

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 2 - Traders & Builders (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 2 - Traders & Builders (V3.1)

    In this expansion for Carcassonne, traders and builders arrive in the cities. Collect goods and send your pig to the fields for extra points. The builder speeds up the construction of your roads and cities. EXPAND YOUR CARCASSONNE ADVENTURE: Introduce traders and builders to your game for fresh mechanics, new strategies, and higher scoring opportunities. TRADE GOODS FOR EXTRA POINTS: Collect valuable wine, grain, and cloth tokens as you complete cities—even those finished by opponents. BUILD FASTER WITH THE BUILDER: Use the builder meeple to gain additional turns when extending your cities and roads. BOOST FIELDS WITH THE PIG: Send your pig meeple to the fields to increase farm scoring, raising your chances of victory. NEW COMPONENTS INCLUDED: Expansion comes with 24 land tiles, 20 goods tokens, 6 pig meeples, and 6 builder meeples. Base game required to play. Contains:  24 Land Tiles 20 Good tokens 6 Pig Meeples 6 Builder Meeples

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 3 - Dragon & Fairy (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 3 - Dragon & Fairy (V3.1)

    In this expansion for Carcassonne, a hungry dragon roams the countryside. Plan ahead to stay clear of the dragon’s path, summon the fairy for protection or use magic portals to regain lost features. BRING MAGIC TO CARCASSONNE: Introduces a hungry dragon, magical fairy, and mystical portals for new challenges and strategies. FACE THE DRAGON’S WRATH: The dragon roams the land, devouring followers in its path—forcing players to adapt their plans carefully. GAIN PROTECTION WITH THE FAIRY: Summon the fairy to shield your meeples or earn bonus points, adding tactical depth to every turn. NEW LAND & SPECIAL TILES: Includes 26 land tiles plus unique Source and Lake tiles, expanding the board and gameplay possibilities. EXPANSION FOR THE BASE GAME: Carcassonne base game required to play. Perfect for fans who want to add magical creatures and unpredictable twists. Contains:  26 Land Tiles 1 Source and 1 Lake tile 1 Dragon and 1 Fairy Meeple

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 4 - Towers & Thieves (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 4 - Towers & Thieves (V3.1)

    In this expansion for Carcassonne, you build towers and place watchmen to protect your lands. The towers are contested, but if your watchmen spot the thieves, you score points as a reward. NEW STRATEGIC EXPANSION: Add towers and watchmen to your Carcassonne games, creating new tactical ways to control territory and earn points. BUILD TOWERS & DEFEND LANDS: Place tower tiles and stack floors to grow your towers, gaining power over contested areas of the board. SPOT & CATCH THIEVES: Watchmen guard your lands, rewarding you with bonus points when they uncover thieves lurking nearby. COMPLETE COMPONENT SET: Includes 13 land tiles, 5 tower tiles, a dispenser tower, and 20 tower floors for expanded gameplay. BASE GAME REQUIRED: Carcassonne base game is needed to play. Perfect for fans who want to add interactive, competitive mechanics to their sessions. Contains:  13 Land and 5 Tower Tiles 1 Dispenser Tower and 20 Tower Floor

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 5 - Messengers & Mayors (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 5 - Messengers & Mayors (V3.1)

    In this expansion for Carcassonne, you let your mayor compete for the favor of rival knights before duty calls him to a crisis meeting. Use your messenger and scarecrow to extend your influence. EXPAND YOUR CARCASSONNE GAMEPLAY: Introduces mayors, messengers, and scarecrows for fresh layers of competition and strategy. MAYORS FOR CITY POWER: Deploy your mayor meeple to compete for influence against rival knights and secure dominance in cities. MESSENGERS & SCARECROWS: Use messengers to extend your reach across the countryside and scarecrows to strengthen your control over contested features. NEW LAND & TOWN HALL TILES: Includes 12 land tiles and 6 town hall tiles to expand the game board and create more strategic opportunities. BASE GAME REQUIRED: Carcassonne is needed to play. Perfect for fans looking to add dynamic interaction, variety, and replayability. Contains:  12 Land and 6 Town Hall Tiles 6 Mayor Meeples 6 Messenger Meeples 6 Scarecrows

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 6 - Jousts & Crests (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 6 - Jousts & Crests (V3.1)

    In this expansion for Carcassonne, you take part in the King's Tournament. Nominate your most promising champions and claim prizes. If you win, a valuable statue will be raised to your honor.  JOIN THE KING’S TOURNAMENT: Compete in jousts by nominating your strongest champions, claiming glory and valuable prizes. EARN PRESTIGIOUS REWARDS: Victorious players receive prize tiles and can raise statues in their honor, boosting endgame scoring. NEW LAND & TOURNAMENT TILE: Includes 9 new land tiles plus a special tournament tile that adds a new layer of competition to the board. FULL COMPONENT SET: Expansion includes 6 sets of 5 emblems, 12 prize tiles, and 1 crown, offering new tactical opportunities. BASE GAME REQUIRED: Carcassonne base game needed to play. Perfect for fans seeking fresh challenges, interactive play, and thematic medieval flair. Contains:  9 Land Tiles 6 sets of 5 emblems 1 Tournament tile 12 Pirze tiles and 1 Crown

    $27.00

  • Gamers Guild AZ Hans im Gluck Carcassonne: Expansion 7 - Siege & Defense (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 7 - Siege & Defense (V3.1)

    In this expansion for Carcassonne, the city is under attack. Invest meeple to strengthen the defense posts and score points. But if you contribute too little, you might have to give up a feature.  DEFEND THE CITY UNDER SIEGE: Introduces new mechanics where players must invest meeples to strengthen defense posts during attacks. BALANCE RISK & REWARD: Contribute to the defense to earn points—but if you offer too little support, you may lose valuable features. NEW TILES & COMPONENTS: Expansion includes 18 land tiles, 2 fortress tiles, 3 catapults, and 12 standard meeples for enhanced gameplay. INCREASED INTERACTION: Fortresses and siege mechanics add competitive tension, creating new layers of tactical decision-making. BASE GAME REQUIRED: Carcassonne base game needed to play. Perfect for fans looking to add dramatic medieval battles and strategic depth. Contains:  18 Land Tiles 2 Fortress tiles 3 Catapults 12 Standard Meeple

    $27.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 8 - Bridges, Castles, and Bazaars Asmodee

    Carcassonne: Expansion 8 - Bridges, Castles, and Bazaars

    Connect blocked paths, transform small cities, and bid on tiles in the eighth expansion for Carcassonne! Dead ends are no longer a problem—with 12 new wooden bridge tokens, players can easily continue a blocked road with a bridge piece. Placing the new bazaar tile allows you to host an auction, giving you the chance to spend your earned points to buy advantageous tiles. Small cities will score you a few points, but the new castle tile can transform the city and give you a chance to score even more points. Will you take the gamble to score even more? This product is an expansion: Carcassonne base game required to play.

    $28.00$21.00

  • Gamers Guild AZ Hans im Gluck Carcassonne: Expansion 9 - Sheep & Shepherds (V3.1) (Pre-Order) Asmodee

    Carcassonne: Expansion 9 - Sheep & Shepherds (V3.1)

    In this expansion for Carcassonne, animals and vineyards enliven the landscape. Let your shepherd herd geese and grow his flock of sheep. But when the wolf appears, your sheep will make a run for it.  BRING NEW LIFE TO CARCASSONNE: Introduces sheep, shepherds, wolves, and vineyards for fresh scoring options and dynamic gameplay. HERD YOUR FLOCK: Grow your flock of sheep with the shepherd, earning points as they graze across the countryside. BEWARE THE WOLF: When the wolf appears, your flock may scatter—forcing careful planning and a little luck to keep your points safe. EXPAND WITH NEW TILES & TOKENS: Includes 12 new land tiles, 16 flock tokens, 2 wolf tokens, and 6 shepherd meeples for added variety. BASE GAME REQUIRED: Carcassonne is needed to play. Perfect for fans who want to add charming thematic depth with animals and vineyards. Contains:  12 Land Tiles 16 Flock tokens and 2 Wolf tokens 6 Shepherds 

    $27.00

  • Gamers Guild AZ Pegasus Spiele Carnegie GTS

    Carnegie

    Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream. Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries. During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity! The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow. The goal of the game is to build the most prestigious company, as symbolized by victory points.

    $98.00$70.00

  • Gamers Guild AZ Repos Production Carnuta (Pre-Order) Asmodee

    Carnuta (Pre-Order)

    This item is a pre-order item with an expected release date of 02/13/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the annual ceremony that brings together druids from distant lands! Eight secret ingredients have been selected. Combine them carefully and assemble your runes to create an exceptional potion. To your billhooks, set, go! MAGICAL DRUID COMPETITION: Step into the role of ancient druids at the annual Carnuta ceremony—gather secret ingredients and combine mystical runes to brew the most powerful potion. BEAUTIFUL ACRYLIC COMPONENTS: Features 22 Sun/Moon acrylic runes, 72 cards, boards, tokens, and a scorepad, all designed with vibrant artwork and high-quality materials. EASY TO LEARN, FUN TO MASTER: Simple mechanics with deep strategy make Carnuta ideal for family game nights, casual gamers, or anyone enchanted by magic-themed gameplay. REPLAYABLE & TACTICAL: Each round challenges players to adapt to new ingredient combinations, optimize rune placement, and outscore opponents with clever potion crafting. FUN FOR THE WHOLE FAMILY: With its approachable rules and charming theme, Carnuta is perfect for kids, teens, and adults looking for a fast-paced, fantasy-themed game experience. Contents: 22 Sun/Moon acrylic runes 4 counters 72 cards 4 boards 8 Bonus tokens 8 Lock tokens 8 Scythe tokens 1 scorepad 1 rules

    $39.00

  • Gamers Guild AZ Ravensburger Carpe Diem 2 (Pre-Order) AGD

    Carpe Diem 2

      The players slip into the role of rich patricians in ancient Rome. Everyone is trying to build a lucrative city district to score as many prestige points as possible. The novel way to get to the individual buildings of a district combined with a large variety of score cards make for an unusual game with a large number of strategies. From the successful designer, Stefan Feld.

    $66.00$56.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Ambush Mini-Expansion Faire

    Cartographers: Ambush Mini-Expansion

    Requires base game of Cartographers: A Roll Player Tale to play. Add 4 new cards for more gameplay variety in Cartographers or Cartographers Heroes. The ambush cards feature new monster shapes. Just shuffle them with your existing ambush cards and you're ready to play! Includes: 4 ambush cards

    $7.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Ambush Mini-Expansion 2 Faire

    Cartographers: Ambush Mini-Expansion 2

    Add 4 new ambush cards for even more exciting gameplay variety in Cartographers or Cartographers Heroes! The ambush cards feature new special abilities and new monster shapes. Just shuffle them with your existing ambush cards and you're ready to play! Includes: 4 ambush cards (Naga Shock, Fungoid Outbreak, Treefolk Torment, Basilisk Stare)

    $7.00$6.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Architects Mini-Expansion Faire

    Cartographers: Architects Mini-Expansion

    Requires base game of Cartographers: A Roll Player Tale to play. Add 4 cards for more gameplay variety in Cartographers and Cartographers Heroes. Shuffle each card with your existing cards of the same type and you're ready to play! All the cards have thematic tie-ins to Stonespine Architects. Includes: 1 ambush card, 1 hero card, 1 scoring card, 1 explore card

    $7.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Heroes Faire

    Cartographers: Heroes

    Fight back against monsters as you draw shapes to create your own fantasy map. The stand-alone sequel to the critically acclaimed map-drawing game, Cartographers. Cartographers Heroes is the stand-alone sequel to the critically acclaimed map-drawing game, Cartographers. Heroes includes all-new map sheets and cards and can be played on its own or mixed with the original game for a greater variety of gameplay possibilities. Each turn, a card is revealed that gives players a choice of what to draw. Simultaneously draw shapes on a grid-based map and fill them with forests, farms, villages, and water. But beware of monsters that other players will draw on your map! Thankfully you may find help from heroes to fight back! Fill your map wisely to complete a variety of scoring patterns that change each game. Earn points after each season and at the end of four seasons, the player with the highest reputation is declared the greatest cartographer in the kingdom!

    $35.00$23.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Heroes - Champions Mini-Expansion Faire

    Cartographers: Heroes - Champions Mini-Expansion

    Requires base game of Cartographers: Heroes to play. Add 4 hero cards for more gameplay variety in Cartographers Heroes. The hero cards feature new attack patterns. Just shuffle them with your existing hero cards and you're ready to play! Includes: 4 hero cards

    $7.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 1, Nebblis Faire

    Cartographers: Map Pack 1, Nebblis

    It is rumored that the forges of the ancient dwarves were connected by magic to the great volcano Astmork. As a royal cartographer, you are eager to see for yourself. Now, you stand before a mountain that belches flame into the smoke-blacked sky of another world. This map could be the key to great fame and glory if you can avoid the rivers of molten lava long enough to complete it. Cartographers: Map Pack 1, Nebblis can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 75 double-sided new map sheets featuring a volcano space and 3 volcano cards, which are shuffled into the Explore deck. When volcano cards are revealed, players draw destroyed spaces on their map sheets recording the damage the volcano is inflicting on the land.

    $14.00$9.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 2 – Affril: Plane of Knowledge GTS

    Cartographers: Map Pack 2 – Affril: Plane of Knowledge

    When a rift opened and strange creatures rode through on their bat-like steeds, you knew you’d only have one chance to map this plane. You leapt through, finding yourself standing on a network of purplestone archways, rising from a vast, gray sea. Now, you pull out your level and compass and begin what surely is the greatest challenge of your career as a royal cartographer. Cartographers: Map Pack 2, Affril can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 75 double-sided new map sheets featuring six islands and 3 new scoring cards, specifically for use with this map pack. Players pick two starting islands and may only draw on those islands to start with, before spending coins to branch out to other islands as the game progresses.

    $14.00$12.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 3, Undercity Faire

    Cartographers: Map Pack 3, Undercity: Depths of Sabek

    Beneath Nalos’ capital city Sabek lies Undercity, a twisting labyrinth of corridors, caverns, and passageways, populated by local criminals and renegades living on the fringes of society. No formal study of its layout has ever been done. The queen has charged you with exploring Undercity’s depths: locating underground rivers, settlements, and the strange mushroom forests that bloom in phosphorescent caverns. The last cartographer never returned — but I’m sure you’ll have better luck. Cartographers: Map Pack 3, Undercity can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 75 double-sided new map sheets featuring above ground and below ground regions and 3 new scoring cards, specifically for use with this map pack. Players must either draw shapes completely above ground or completely below ground, while also keeping all shapes connected to one another.

    $14.00$9.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 4, Frozen Expanse Faire

    Cartographers: Map Pack 4, Frozen Expanse

    Chill winds howl across the Frozen Expanse, where the Kaiika make their home and fearsome Frost Giants lumber through the snow. Queen Gimnax sent you to this cursed place with the fruits of a past expedition: the torn scraps of a map, partially finished by another cartographer who did not survive the journey. Now it’s up to you to finish mapping the Frozen Expanse with the work of an ill-fated guildfellow to guide your way. Cartographers: Map Pack 4, Frozen Expanse can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 75 double-sided new map sheets featuring above pre-scouted spaces and a frozen lake, two new ambush cards, and one new hero card. Players must plan carefully while adhering to new terrain placement requirements and can earn a large bonus for surrounding a lake.

    $14.00$9.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack 6, Hornhelm Faire

    Cartographers: Map Pack 6, Hornhelm

    Deep in the barren wastes lies the famed Saurian market at Hornhelm, where merchants from across Ulos gather to hawk their wares. On display are fine fabrics, aromatic spices, and a variety of impressively crafted goods. Of particular interest to you are the merchants selling specialized gear that can increase the speed of your labour and the accuracy of your maps. Improve your tradecraft by equipping yourself with items from the wasteland market. Cartographers: Map Pack 6, Hornhelm can be played with either Cartographers: A Roll Player Tale or Cartographers Heroes. It includes 150 double-sided new map sheets featuring a market to purchase items and 6 merchant cards, a new card type specifically for use with this map pack. Players receive two sheets - one on the map side (front) and one on the market side (back) - and purchase items for ongoing effects and reputation stars at the end of the game.

    $21.00$14.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Map Pack Collection Faire

    Cartographers: Map Pack Collection

    Explore new realms to chart their secrets and become the greatest cartographer in the kingdom! Cartographers: Map Pack Collection includes three maps featuring thematic twists and gameplay additions to expand your game of Cartographers or Cartographers Heroes. The three maps (1: Nebblis, 2: Affril, and 3: Undercity) were previously sold separately in their own packaging but are now combined into a single boxed collection. Nebblis includes 75 double-sided map sheets featuring a volcano space and 3 volcano cards, which are shuffled into the Explore deck. When volcano cards are revealed, players draw destroyed spaces on their map sheets recording the damage the volcano is inflicting on the land. Affril includes 75 double-sided map sheets featuring six islands and 3 new scoring cards, specifically for use with this map pack. Players pick two starting islands and may only draw on those islands to start with, before spending coins to branch out to other islands as the game progresses. Undercity includes 75 double-sided map sheets featuring above ground and below ground regions and 3 new scoring cards, specifically for use with this map pack. Players must either draw shapes completely above ground or completely below ground, while also keeping all shapes connected to one another.

    $35.00$24.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Skills Mini-Expansion Faire

    Cartographers: Skills Mini-Expansion

    Add 8 cards for more gameplay options to your games of Cartographers and Cartographers Heroes. Skills are a new card type that provide new ways to fill in your map sheet. Three skill cards are revealed at the start of the game and players may each use one skill per round. Choose wisely when to spend your gold to maximize their abilities! Includes: 8 skill cards, 1 rules card.

    $10.00

  • Gamers Guild AZ Thunderworks Games Cartographers: Skills Mini-Expansion 2 Faire

    Cartographers: Skills Mini-Expansion 2

    As your party sets out across the Western Lands of Nalos, you acquire valuable skills to aid in your map-making. Spend your coins wisely to make the best use of your newfound talents and emerge with the queen’s favor! During setup, you will shuffle the eight skill cards and deal three of them face up, returning the remainder to the box. Once per season, each player may activate the ability of one of three face-up skill cards by paying its cost in coins. These skills can be combined with those in Cartographers: Skills Mini Expansion

    $10.00

  • Gamers Guild AZ AEG Cascadia GTS

    Cascadia

    Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?

    $56.00$43.00

  • Gamers Guild AZ AEG Cascadia Junior (Pre-Order) AGD

    Cascadia Junior

    What will you see on your adventure in Cascadia? On your turn, build out your map and match animals and habitats to add sightings to your panorama and score points! Cascadia Junior lets younger players experience the spatial puzzle of the award-winning board game Cascadia. This standalone game teaches pattern building, set collection, and basic addition. Learn about bears, hawks, elk, salmon, and foxes in this diverse land of mountains, wetlands, prairies, rivers, and forests! In Cascadia Junior, players take turns drafting habitat tiles and adding them to their environment. They must try to match the same habitats to grow their habitat corridors and score more points while creating groups of three wildlife icons on connected tiles. Once they make matches, they earn wildlife and habitat sighting tokens that they can add to their panorama board, where they will make their own personal picture of the Cascadian wilderness! At the end of the game, all players flip over their sighting tokens to discover the conifer cones they have collected. The player with the most cones wins! Cascadia Junior is a stepping stone game that will allow children to learn the basics of pattern matching. Over time, they can use the included wildlife scoring cards with the advanced mode, which requires more complex shapes for each wildlife group. Once children gain familiarity with that mode, they can try out the family mode of the base Cascadia game and eventually the full Cascadia experience!

    $42.00$34.00

  • Gamers Guild AZ AEG Cascadia Landmarks Expansion (Pre-Order) GTS

    Cascadia Landmarks Expansion

    In Cascadia: Landmarks expansion, players create sprawling habitats and place beautiful natural landmarks within them. Landmarks give each environment its own look and feel, while also providing dynamic endgame scoring bonuses! In addition to the Landmarks module, this expansion includes more unique wildlife scoring cards and habitat tiles to add variety and enough components to play Cascadia with 5-6 players.

    $49.00$35.00

  • Gamers Guild AZ AEG Cascadia: Rolling Hills AGD

    Cascadia: Rolling Hills

    Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide

    $35.00$28.00

  • Gamers Guild AZ AEG Cascadia: Rolling Rivers AGD

    Cascadia: Rolling Rivers

    Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide

    $35.00$28.00

  • Gamers Guild AZ Cassette Games Cassette Dungeons! (Pre-Order) ACD Distribution

    Cassette Dungeons!

    The dungeon is stinky, the treasure has underwear and cassette tapes in it and the boss is a ball of tangled wires! No better place to recruit some valiant heroes and go exploring! Charge into danger as you explore compact dungeons and manage the constant dangers you’ll encounter. Cassette Dungeon packs together resource management, light strategy and the spirit of metal into a cozy little ruleset and game box so that it can be played in even the most cramped cells and dungeons Stomp through dungeons one by one, murdering the unanimously hostile inhabitants, navigating typical trope traps, slaying a weird boss-thingy, then carefully place the treasure in an evidence bag and repeat this process to gradually build a sense of accomplishment!

    $21.00$18.00

  • Gamers Guild AZ inPatience Castellion Asmodee

    Castellion

    Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win.

    $41.00$28.00

  • Gamers Guild AZ Draco Ideas Castelnuovo 1539 (Pre-Order) Quartermaster Direct

    Castelnuovo 1539 (Pre-Order)

    This item is a pre-order item with an expected release date of 03/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A 2-player game, with asymmetrical sides, both in units and victory conditions: The Spanish are conducting a desperate defense. In Castelnuovo, you will manage your army using vertical wooden blocks with stickers, and you will not be able to see the types of units your opponent has. The board is divided into zones and you will have other types of resources such as cannon batteries, walls, bastions, trenches, etc. Battles are played by rolling 6-sided dice and using a deck of cards for each side, allowing you to give orders, improve your battles, dig trenches and trigger special events. Components: 1 Game board (74 x 54 cm), 16 Six-sided dice, 72 Command cards, 1 Sticker sheet for the wooden blocks, 1 Rulebook with historical commentary, 2 Player Aid sheets, 98 wooden markers.

    $91.00$77.00

  • Gamers Guild AZ Fryx Games Castle Builder (Pre-Order) GTS

    Castle Builder

    The barons are trying to impress each other and the king by building beautiful castles. When you place tiles to your castle, your baron moves around a path to collect bonuses, and the first to reach 7 coins wins the game. Build high to move more, and add features like windows and tiled roofs to gain even more bonuses along the way. On your turn, you either draw 2 tiles to your tile holder ('hand'), or you build a tile to your castle, either from your hand or from the shared market. Depending on what tile you build and where, your baron gets to move a certain number of steps. If you land on an opponent, you pass it for free! If you land on a bonus, you collect it, and if you land on or pass a coin bonus, you take a coin from the coin market. Each coin has an immediate 1-time effect, and the first to reach 7 coins wins the game. An example of a coin effect can be: 'The player with most windows on the castle draws 2 tiles'. This enhances competition and the importance of timing. When building, your tile number must be the sum of the 2 tiles it is built on, rewarding careful planning. +-1 adjustments can be paid for. Some tiles can be placed on any number, but often limit how you can continue upwards.

    $42.00$31.00

  • Gamers Guild AZ Sand Castle Castle Nightingale (Pre-Order) Asmodee

    Castle Nightingale (Pre-Order)

    This item is a pre-order item with an expected release date of 02/27/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Castle Nightingale looms out of the night, both intimidating and full of promise. Three ninjas slip inside, searching for the fabled treasure hidden within. Yet a vigilant samurai patrols the halls, watching and listening for intruders. STEALTH VS. VIGILANCE: Three nimble ninja infiltrators face off against a lone samurai guardian in a tense, asymmetric strategy game of hidden movement, deception, and sharp observation. IMMERSIVE MODULAR CASTLE: Features 4 double-sided boards and a garden tile, allowing players to create multiple castle layouts for high replayability and shifting tactical challenges. TACTICAL ACTION SYSTEM: Includes 20 action cards that drive player decisions, encouraging creative infiltration, clever patrol routes, dynamic cat-and-mouse gameplay, and unexpected twists. HIGH-QUALITY GAME COMPONENTS: Comes with 4 detailed miniatures (3 ninja + 1 samurai), equipment tokens, trap door tiles, vase tokens, footprint discs, helper sheets, and a game turn board for smooth, thematic play. SEARCH FOR TREASURE… OR STOP THE THIEVES: Ninja players attempt to locate the fabled treasure hidden within Castle Nightingale, while the samurai uses sound, deduction, and vigilance to track and capture intruders before it’s too late. Contents: 4 miniatures (3 ninja, 1 samurai) 20 action cards 4 double-sided boards and 1 garden tile 1 game turn board 6 nightingale tiles 14 equipment tokens 8 closed trap door 8 vase tokens 5 footprint discs 2 helper sheets 1 rulebook

    $42.00

  • Gamers Guild AZ Fireside Games Castle Panic - Second Edition GTS

    Castle Panic (Second Edition)

      Castle Panic Second Edition is the latest version of the hit cooperative tower defense board game for 1 to 6 players. The co-op element makes Castle Panic a great family game and the perfect kick-off for your weekly game night. You and your friends must work together to defend your Castle, in the center of the board, from Monsters that attack out of the forest, at the edges of the board. Trade cards, hit and slay Monsters, and plan strategies together to keep your Castle towers intact. You either win or lose together, but only the player with the most victory points is declared the Master Slayer. Castle Panic Second Edition features the same great gameplay as the original game, but with all-new updated art, and a custom die. Includes: Game board Rule book 1 Die 1 Tar token 6 Walls 6 Towers 2 Fortify tokens 49 Castle cards 49 Monster tokens 6 Order of Play cards 12 Plastic Stands  

    $49.00$42.00

  • Gamers Guild AZ Fireside Games Castle Panic - Crowns and Quests Expansion GTS

    Castle Panic - Crowns and Quests Expansion

     Castle Panic: Crowns and Quests adds new characters and quests to the world of Castle Panic. Players can choose from a variety of playable characters, each with their own game-changing power that can be used on that player's turn. Players use these powers to attempt a series of quests that must be completed before the castle is destroyed. Quests can include retrieving magical items from spaces on the board, destroying a cursed temple, or teleporting the entire castle to safety, among other challenges — all while fighting off the monster army. In more detail...Crowns and Quests, the newest expansion to Castle Panic, adds 12 playable characters with unique abilities that allow players to join the royal court to defend the Castle. Each character is assigned to 1 of the 6 towers at the start of the game. If that tower is destroyed, the character is lost, and the player must continue without that ability. Players will need those abilities too, since there are now quests that the players must try to survive to win the game. At the start of the game, players choose 1 Standard Quest and 1 Endgame Quest. Until both of those Quests are completed, the pile of Monsters will refill over and over. Standard Quests include searching for magic scrolls, looking for a cure for a plague of madness, holding off magical stones that cause the Monsters to spawn closer and closer to the Castle, and much more. Once the Standard Quest is achieved, players move on to the Endgame Quest, which they either complete or perish trying. Endgame Quests feature challenges such as collapsing caves to stop the flow of Monsters, racing against time to destroy a cursed obelisk, and placing magical portals to teleport the entire Castle to safety. There are 11 Standard and 7 Endgame Quests to choose from, providing hours and hours of replay as players explore all the different challenges.  

    $42.00$39.00

  • Gamers Guild AZ Fireside Games Castle Panic: Big Box (Pre-Order) GTS

    Castle Panic: Big Box

    Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. To celebrate the ten-year anniversary, Fireside Games is releasing the Castle Panic Big Box. This extra-large box will contain the original Castle Panic game as well as all four expansions. For the first time ever, fans both new and old will be able to get the core game and all the expansions together in one box. Castle Panic Big Box will also include seven promotional game cards and five promotional Tower tokens, one of which has never been available before 2019. Players will also find an updated, comprehensive rulebook that covers the rules for the base game and all three expansions. The insert for the box has a space for all the game pieces and provides a handy way to organize everything players need.  

    $167.00$119.00

  • Gamers Guild AZ Fireside Games Castle Panic: Engines of War 2E (Pre-Order) GTS

    Castle Panic: Engines of War (Second Edition)

      Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you're going to need his help since they're now charging at you with a siege tower, war wagon, and a battering ram. What's more, they've enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces! Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.

    $28.00$20.00

  • Gamers Guild AZ Fireside Games Castle Panic: The Dark Titan - 2E GTS

    Castle Panic: The Dark Titan - 2E

      The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.

    $28.00$20.00

  • Gamers Guild AZ Fireside Games Castle Panic: The Wizard's Tower 2E GTS

    Castle Panic: The Wizard's Tower 2E

      The Wizard's Tower is an expansion to the board game Castle Panic. It is not a stand-alone game and requires Castle Panic to play. The Wizard's Tower is a cooperative board game for 1 to 6 players ages 12 and up. Your Castle has been rebuilt, and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells. And you'll need them, for the Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle. You'll fight against magical Imps, evasive flying creatures, and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well! The challenge is high but so is the adventure. Can you survive more panic and defend The Wizard's Tower?

    $42.00


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