Board Games | New Releases
Zombicide: Iron Maiden Pack #1
This pack includes 6 versions of Eddie, the iconic Iron Maiden mascot. Along with the figures, the pack includes material to use them in numerous games in various ways, including Zombicide 2nd Edition, Black Plague, Invader, and Undead or Alive, as well as Rising Sun, Ankh: Gods of Egypt, Massive Darkness 2, and Cthulhu Death May Die: Fear of the Unknown.
$50.00$40.00
Zombicide: Iron Maiden Pack #2
This pack includes 6 versions of Eddie, the iconic Iron Maiden mascot. Along with the figures, the pack includes material to use them in numerous games in various ways, including Zombicide 2nd Edition, Black Plague, Invader, and Undead or Alive, as well as Ankh: Gods of Egypt, Massive Darkness 2, and Cthulhu: Death May Die.
$50.00$40.00
Zombicide: Iron Maiden Pack #3
This pack includes 2 oversized versions of Eddie, the iconic Iron Maiden mascot: Fear of the Dark and Wicker Man. Along with the figures, the pack includes material to use them as enemies in numerous games, including Zombicide 2nd Edition, Black Plague, and Undead or Alive, as well as Massive Darkness 2, and Cthulhu: Death May Die - Fear of the Unknown.
$29.00$23.00
Resident Evil: The Board Game
Enter the home of survival horror in this cooperative campaign board game for 1-4 players. Step into the boots of Jill Valentine, Chris Redfield, Rebecca Chambers, or Barry Burton to search for secrets and survivors in an open world crawling with enemies. Navigate 19 spine-tingling scenarios filled with horrifying surprises and fiendish puzzles, making choices that matter and could even change the course of your campaign. Or, play each scenario as a terrifying standalone experience. Every resource must be managed; every bullet counted. And all the while, the danger level is rising around you... Inspired by the 2002 remake of Capcom’s genre-defining survival horror video game, this board game takes you back to where it all began. In the darkness lie your fears. Can you survive the night?
$142.00$121.00
Black Friday - Resident Evil: The Board Game - Bleak Outpost
Explore unsettling new locations in the Spencer Mansion and its grounds with the Bleak Outpost gameplay expansion, created for Resident Evil: The Board Game. Enter the Guard House and underground Aqua Ring in tense new scenarios featuring sinister new mechanics. You’ll encounter flooded tiles, undead insects, the ferocious Neptune, and the constant threat of Plant-42’s searching vines dragging you into the depths... Are you brave enough to explore this strange world and face these two huge new bosses, so large they take up multiple squares? Including six gripping new scenarios, this expansion adds 8 hours of extra gameplay to your Resident Evil: The Board Game campaigns. Or, play each scenario as a terrifying standalone experience.
$93.00$63.00
Zilence
In Zilence, you are all survivors of the zombie apocalypse and have set up camp on the roof of a skyscraper, which is located in the middle of the game board. Twelve flight paths start from this skyscraper, three of which are active each round as indicated by the symbol marker. Some of the paths are longer than others, some shorter, and some end up nowhere in particular. Each path begins with one of the four symbol icons and each icon has a red, a yellow, and a blue path. Using only your eyes, your task is to scan the three active flight paths in order to find the best path, that is, the one on which you can find most of the items for which you're looking.
$50.00$43.00
The Quick And The Undead
Ride into West Fort, a small town in the Wild West overrun with undead and show the inhabitants you are not to be crossed. Gain more Notoriety than your fellow Outlaws, take control of the town and claim it as your own. Plan your actions carefully to maximize their effect and prepare to fight over common goals. Earn, steal and shoot your way to notoriety whether in-game, by controlling unique buildings, or by clearing out the undead plaguing the town. Shoot first, ask never. The Quick and the Undead is played over “days” and each day is broken into 3 rounds of actions. Each round begins with all players simultaneously, and secretly, selecting 1 of the 8 actions by setting the corresponding number on their D8.Players reveal their numbers simultaneously and place an outlaw from their stash onto their chosen action.Players will take their turns in descending numerical order, starting with “hired guns” and continuing from action “8” down to action “2."If two or more players have an outlaw on the same action they will duel.At the end of a player's turn, if they have enough money, and there are no Undead in the street, they may purchase a building to gain it's unique action. If there is already an outlaw in the building those Outlaws will shootout for control.After all players have taken their turn, round 2 of the day will begin, however Outlaws may not return to an action if they already have an Outlaw there.After 3 rounds the current Day is over and all players collect outlaws used on action spaces (not in buildings) and return them to their stash. Outlaws that have been killed are left in the graveyard and are not collected.At the end of a day in which there are less Undead than players the game will end, and players will add up their Notoriety from tokens taken, Undead killed and buildings owned (if that building has been emptied of Undead.)The player with the highest notoriety wins. In the event of a tie, the Outlaw with more money wins. If still tied, the tied Outlaws duel to the death.
$60.00$51.00