­
  • Gamers Guild AZ Next day shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 14 day returns
  • Gamers Guild AZ Free shipping over $99 (Contiguous US)

Board Games | New Releases

75 products


Featured

Featured Best selling Alphabetically, A-Z Alphabetically, Z-A Price, low to high Price, high to low Date, old to new Date, new to old

  • Gamers Guild AZ Battle Mages (Pre-Order) GTS

    Cursed Empires: Battle Mages

    8 in stock

    Choose your Battle Mage, ready yourself as you enter the Selek Arena for a fight to the death against some of the most powerful champions of Thargos! Each Mage has an edge in their own magic art. Pit your wits against others as you add to the power of incoming spells and redirect them to your opponents but beware of rare magic that can change the outcome in the blink of an eye. This is a place of dangerous and volatile magic where only the strongest survive.

    8 in stock

    $44.00$37.00

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Blank Cards (Pre-Order) GTS

    The Binding of Isaac: Four Souls: Blank Cards (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Ever been playing Four Souls and had a wonderful idea pop into your head for a card? Now is your chance to make that a reality! Snag this pack of 11 blank cards that you can use to add your own custom cards to the game!

    4 in stock

    $18.00$15.00

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls + (Second Edition) (Pre-Order) GTS

    The Binding of Isaac: Four Souls + (Second Edition)

    5 in stock

        A tuckbox expansion to The Binding of Isaac: Four Souls, a tabletop card game about sacrifice, betrayal and hoarding. Inspired by the massive hit video game The Binding of Isaac. This expansion adds more monsters, items, and characters from the video game.Dive even further into the haunted and harrowing world of The Binding of Isaac: Four Souls in this expansion. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With 90 new cards to play with there's even more replay-ability to offer. Discover killer combos, enhance your abilities, betray your companions and win!

    5 in stock

    $37.00$32.00

  • Gamers Guild AZ Worminators Inside Job (Pre-Order) GTS

    Worminators Inside Job

    2 in stock

    Welcome to the Big Apple, a city rotten to its core. A high-profile politician has just been murdered, and only the Worminators can solve the case. You’re one of the hotshot detectives that have earned the title of Worminator, and you’ve been ordered by the chief to investigate this murder. If the media frenzy around the case weren’t enough to throw you off your game, the mayor’s office seems to be blocking you at every turn. Rumors run rampant that this might be… an inside job. Worminators: Inside Job is a game Born at PAX. What does “Born at PAX” mean? We at Lynnvander Studios teamed up with the PAX team to run a panel called Design a Board Game Live. Worminators: Inside Job was conceived by the crowd at PAX West 2022. They came up with the combination of buddy cop worms, and we refined their ideas into the board game you’re holding now! In Worminators: Inside Job, each player is a worm detective assigned to the case. You will build your own deck of Detective cards as the game advances, using them to gather evidence and bring it to the courthouse. Will you be able to assemble the clues and solve the murder before the city becomes overrun with corruption or drowns in criminal activity? Get your badge and let’s find out.

    2 in stock

    $59.00$50.00

  • Gamers Guild AZ Sirlin Games Yomi: Rook Deck (Pre-Order) GTS

    Yomi: Rook Deck

    3 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    3 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Zane Deck (Pre-Order) GTS

    Yomi: Zane Deck

    2 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Persephone Deck (Pre-Order) GTS

    Yomi: Persephone Deck

    3 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    3 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Menelker Deck (Pre-Order) GTS

    Yomi: Menelker Deck

    2 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Lum Deck (Pre-Order) GTS

    Yomi: Lum Deck

    3 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    3 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Vendetta Deck (Pre-Order) GTS

    Yomi: Vendetta Deck

    2 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Gloria Deck (Pre-Order) GTS

    Yomi: Gloria Deck

    2 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Argagarg Deck (Pre-Order) GTS

    Yomi: Argagarg Deck

    2 in stock

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    2 in stock

    $15.00$13.00

  • Gamers Guild AZ Sirlin Games Yomi: Round 2 (Pre-Order) GTS

    Yomi: Round 2

    3 in stock

    Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi: Round 2 is a standalone item that contains four characters (out of twenty) for the second edition of Yomi. With these characters, you can compete in 1v1, 2v2, 2v1, and solo modes, with each player in the game needing one character deck. The character decks in Yomi: Round 2 can also be played against those in Yomi: Round 1 or any of the individual character decks that comprise the second edition of Yomi. As for the characters, they are: • Quince (challenging to play well) Quince can play TWO cards in combat sometimes! Quince can spin his combat card around after seeing what the opponent played! Politicians are straightforward and truthful, but this deck is very tricky to play • Onimaru (easy to understand) Onimaru has attacks that can beat any other attacks in the game. Onimaru relies on single hits for high damage, rather than big combos. He can guard crush through an opponent's block. • Bal-Bas-Beta (very difficult to understand) Put your opponent at long range and they can't even damage BBB, but BBB can damage them. BBB can play relatively safely while dealing low damage, then shift to high damage plays to end the game. Robots have a lot of moving parts, so it takes some thinking to understand BBB, but once you do he isn't as hard to play as it seems. • Troq (easy to understand) Troq is simple and powerful. Troq smash. Troq throw 'u'.

    3 in stock

    $66.00$56.00

  • Gamers Guild AZ Yomi: Round 1 (Pre-Order) Gamers Guild AZ

    Yomi: Round 1

    4 in stock

    Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi: Round 1 is a standalone item that contains four characters (out of twenty) for the second edition of Yomi. With these characters, you can compete in 1v1, 2v2, 2v1, and solo modes, with each player in the game needing one character deck. The character decks in Yomi: Round 1 can also be played against those in Yomi: Round 2 or any of the individual character decks that comprise the second edition of Yomi. As for the characters, they are: • Grave Versatile and powerful, including one of the most powerful super moves in the game. If you can read the opponent well, you'll get more Dragonheart attacks than usual. • Jaina Jaina can attack a lot and buyback her attacks by paying life. She can take risks with Unstable Power in order to get even more super moves than usual. Even her blocked moves deal more damage than other characters'. • Midori Midori can transform into a green dragon, and then his moves are much more powerful. He's a grappler with good defense. In Dragon Form, he can block to fetch cards from his discard pile to build a great hand. • Setsuki After doing a combo, Setsuki can usually refill her hand. Very fast attacks. Some ninja tricks to recur certain cards and to escape danger.

    4 in stock

    $66.00$56.00

  • Gamers Guild AZ For Glory (Premium Edition) (Pre-Order) Gamers Guild AZ

    For Glory (Premium Edition)

    4 in stock

    For Glory is a game of gladiatorial combat and deck building for 2 players. Players take on the role of gladiator school owners, or lanistas, in ancient Rome. The game utilizes a two-phase system for deck building and combat. During the Machinations Phase, players recruit gladiators, secure the support of influential patrons, increase their income, and train their gladiators in a multitude of tactics. When the crowd’s bloodlust becomes insatiable, the game shifts to the Arena Phase, during which players control their gladiators in various arenas to battle their opponents’ gladiators for glory. Each gladiator has a unique set of stats and a unique ability. Having the right synergies between gladiators often means the difference between death and glory. During arena battles, players also play tactic and reaction cards from their hand to support their gladiators, or turn the tides of battle. The first player to gain six glory by winning arena battles is the victor, and will be remembered for all time as the greatest lanista of Rome.

    4 in stock

    $88.00$75.00

  • Gamers Guild AZ The Dusty Top Hat Couch Skeletons (Pre-Order) Gamers Guild AZ

    Couch Skeletons

    Out of stock

      These spooky sassy skeletons are looking for a couch to crash on. Compete to knock your opponent's skeletons off the couch in this quick and easy two player game. Once you've filled the couch with you own skeletons you can declare yourself victorious. Players take turns placing numbered skeleton cards onto 1 of 5 couch spaces until one player has covered the couch with their skeletons. That player is the winner.  

    Out of stock

    $15.00

  • Gamers Guild AZ Dice Throne: Santa Vs Krampus (Pre-Order) Gamers Guild AZ

    Dice Throne: Santa Vs Krampus

    Out of stock

    Two new and original Dice Throne heroes battle in this exciting, accessible stand-alone dueling game. Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). Dice Throne: Santa v. Krampus introduces two new heroes that can play against each other or any other hero in Dice Throne. Also compatible with Dice Throne Adventures! This is a stand-alone release supporting 2 players. Additional heroes are required to play with more than 2 players.

    Out of stock

    $44.00$33.00

  • Gamers Guild AZ Saboteur (20th Anniversary) (Pre-Order) GTS

    Saboteur (20th Anniversary)

    Out of stock

      Testing alliances for 20 Years!For 20 years the dwarves have been searching the tunnels and caves for precious gold while saboteurs have tried to prevent them from achieving their goal. Place path cards into the tunnel network and explore the mines, hoping to find great golden treasure. Block those you think are working against you, but keep your own intentions secret unless you want to become the target of some sabotage. Stay vigilant and consider whom you want to trust—because in the end, only the gold counts! Besides the Saboteur base game and the Saboteur 2 expansion, this anniversary edition also contains the special action cards from the Saboteur World Championships 2016-2023 and the mini expansions Tunnel Toll, Wardrobe Cavern, and Tunnel Party, as well as two brand-new mini expansions: New Goals and Treasure Chests

    Out of stock

    $37.00$32.00

  • Gamers Guild AZ Take 5 (30th Anniversary) (Pre-Order) GTS

    Take 5 (30th Anniversary)

    Out of stock

      The classic card game celebrates 30 years!For 30 years Take 5 fans have been proving that they are anything but bullheaded! Play your number cards into one of the four rows of cards as cleverly as you can. However, when it comes to Take 5, sometimes you justhave to grin and take it: whoever plays the sixth card in a row must take the first five – with the negative points they bring! In this anniversary edition, you’ll find the beloved Base Game as well as four additional special fan cards that make the game even more varied and fun. In addition, there’s also the brand-new cooperative variant “Beat the Buffalo.” Team up against the buffalo, use the special cards cleverly and make sure not to saddle each other with negative point. Will you rise to the challenge?

    Out of stock

    $37.00$32.00

  • Gamers Guild AZ Steve Jackson Games Munchkin: Warhammer 40000: Storming The Warp (Pre-Order) GTS

    Munchkin: Warhammer 40000: Storming The Warp

    Out of stock

     Anyone who has explored the galaxy of Warhammer 40,000 will know that it holds a vast variety of planets. Some of these worlds appear in dozens of stories, such as Holy Terra, the capital of the Imperium of Mankind – others only get a passing mention as they are devoured by a Tyranid hive fleet. This Dungeons expansion for Munchkin Warhammer 40,000 brings 20 of these worlds to your table to add more Chaos (and fun) to your grim, dark games.

    Out of stock

    $18.00$15.00

  • Gamers Guild AZ Shipwrights of the North Sea: Redux (Pre-Order) GTS

    Shipwrights of the North Sea: Redux

    Out of stock

    Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side! The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans. Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.

    Out of stock

    $88.00$75.00

  • Gamers Guild AZ Pendragon Game Studio Escape from New York: Heroes (Pre-Order) GTS

    Escape from New York: Heroes

    Out of stock

    In this set, you will find 4 Heroes miniatures for Escape from New York’s playable characters (40mm), and 40 Prisoners miniatures (28mm), that come in two different poses (20 Prisoners of one type, 20 Prisoners of the other type). There are also colored plastic bases for the Heroes miniatures. With these, you can substitute the Heroes and Prisoners’ standees of the Escape from New York game. Replace the characters’ standees for a more immersive experience. Distinguish the characters easily thanks to the colored bases. 2 different types of Prisoners miniatures. The Heroes miniatures are all in different poses true to their character.

    Out of stock

    $33.00$28.00

  • Gamers Guild AZ Pendragon Game Studio Escape from New York: US Police Forces (Pre-Order) GTS

    Escape from New York: US Police Forces

    Out of stock

      The United States Police Force expansion is playable for 1 to 5 players, and it adds a command board, on which Bob Hauk is placed. Task cards will be revealed, with missions for players that will allow them to get Rewards. Heroes will need to complete Rewards to get the presidential pardon at the end of the game, but there are not enough pardons for everyone, making the lone victory even more appealing than before. That is also more difficult though, because you will need to find the item that lets you remove the deadly charges from your body, since you will not get the X rays treatment escaping alone.

    Out of stock

    $30.00$25.00

  • Gamers Guild AZ Shards of Infinity: Saga Collection (Pre-Order) GTS

    Shards of Infinity: Saga Collection (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Get ready for the Shards of Infinity Saga Collection, a fast-paced head-to-head deckbuilding experience! This all-inclusive set features the best-selling Shards of Infinity base game, every PvP expansion, and all previously released promo cards. Quick to learn and set up, players become powerful Shard Masters, drawing from a dynamic center row to bolster their decks. Strategize, overpower, and aim for victory as you diminish your opponent's health to zero. Join the battle and master the Shards! This collection includes every PvP expansion from Shards of Infinity in one comprehensive box.Components:• Saga Tracker sheet• Saga Tracker Stickers• 6 Large Shard Bearer Cards• Bi-fold 9” x 18” Game Board• 6 Health & Mastery Trackers• 251 Cards• Instructions

    Out of stock

    $74.00$63.00

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Big Boi Box GTS

    The Binding of Isaac: Four Souls: Big Boi Box

    Out of stock

      This is the big box with the Requiem Expansion only included to add to your The Binding of Isaac: Four Souls playing pleasure. This box will solve your storage issues for your 1st Edition game, boasting enough space to double sleeve all of your cards in one place.

    Out of stock

    $110.00$94.00

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Holy Roller Dice Set (Pre-Order) GTS

    The Binding of Isaac: Four Souls: Holy Roller Dice Set

    Out of stock

      Enhance your Four Souls experience with these awesome custom dice! Each comes with a custom engraved symbol. Set includes five D6 with one custom engraving on each: The Bible Mom's Knife Cent Tear Blue Fly.

    Out of stock

    $37.00$32.00

  • Gamers Guild AZ Tabula Games Volfyirion: Dragon Miniature GTS

    Volfyirion: Dragon Miniature

    Out of stock

    More than just a collectible miniature!The dragon Volfyirion is a legendary creature of the Mysthea Universe and its miniature can be used in three different games of this series: Volfyirion, Mysthea and Mysthea: The Fall.The box includes the 120 mm tall miniature with 5 Quam Crystals, 4 Playing cards and one rulesheet.

    Out of stock

    $37.00$34.00

You have seen 75 out of 75 products

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa
    Close