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Board Games | New Releases

3 products


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  • Gamers Guild AZ Bad Comet Games Shaolia: Great Houses (Pre-Order) GTS

    Shaolia: Great Houses

    5 in stock

    Shaolia: Great Houses is an expansion to Shaolia: Warring States which brings not only new cards, but also new mechanics and game modes to give the players more options in pursuing their paths to victory. The expansion introduces the titular Great Houses. There is also a solo mode new to Shaolia which introduces a Boss for the player to battle. A game of Great Houses proceeds much the same as one of Warring States, but with the addition of the Noble House tiles and Quest cards. These two new components work in tandem. Noble House TilesThese tiles can be purchased during the purchase phase of the game. The currency to purchase them are Quest cards that players have earned in the game. After a Noble House tile has been purchased, it is immediately replaced by another from the deck. Noble House tiles are placed near the player’s territory board, and function the same as Level 1 & 2 cards, with one important exception: They cannot be attacked, blocked, or destroyed, so a player will benefit from their abilities until the end of the game. Quest CardsIf a player completes the requirement listed on a Quest card during their turn, they get to take the quest card into their hands. Another Quest card from the deck is immediately drawn to replace the one taken. As mentioned previously, Quest cards can be used to purchase Noble House tiles. Alternately, you may sell one a Quest card for 2 gold. There are two types of Quest cards: ones that are immediately achieved by meeting their requirements, and ones with 2–3 open slots that require players to repeat the action listed on the card that many times before they complete the quest. Cards with these repeating quests can only be completed by whoever does the action first, claiming it with one of their quest trackers. A game of Shaolia: Great Houses ends the same turn that someone either gains 18 culture, or does 12 damage to their opponent’s palace. Additionally, there will be that previously-mentioned third victory path achieved through completing quests.

    5 in stock

    $37.00$32.00

  • Gamers Guild AZ Bad Comet Games Shaolia: Warring States (Standard Edition) (Pre-Order) GTS

    Shaolia: Warring States (Standard Edition)

    4 in stock

    Shaolia is a board game filled with deadly strategy and countless possibilities to build your own kingdom. Build your very own kingdom with various building & character cards Utilize creative tactics to take the lead with highly dynamic game play Dive into the world of Shaolia through fantastic artwork and storylines There are two ways to win in Shaolia. You can either deal 12 damage to your opponent’s palace and destroy it, or you can achieve 18 culture score. The game is played through multiple rounds. A round consists of 3 different phases. Purchase Phase: Purchase cards and resources. Building Phase: Build the purchased cards on the territory board. Action Phase:  Roll the dice and activate cards built on the territory board, using dice.

    4 in stock

    $57.00$49.00

  • Gamers Guild AZ Devir Games The White Castle (Pre-Order) GTS

    The White Castle

    Out of stock

      The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan. In The White Castle, players will control one of these clans in order to score more victory points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave the Moscow of Ivan the Terrible behind to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo. The White Castle is a Euro type game with mechanics of resource management, worker placement and dice placement to carry out actions. During the game, over three rounds, players will send members of their clan to tend the gardens, defend the castle or progress up the social ladder of the nobility. At the end of the match, these will award players victory points in a variety of ways. The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have the reserve of workers. With accessible rules and a very careful setting, The White Castle is a very versatile title that will fit in with different gaming groups. As is tradition with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players.

    Out of stock

    $59.00$44.00

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