Board Games | New Releases
Ticket to Ride Legacy: Legends of the West
In Ticket to Ride® Legacy: Legends of the West players will embark on a journey across twelve games, managing their own North American railway company to wealth and fortune in a campaign full of adventures. Completing tickets will remain the primary goal, but players will need to develop other skills if they hope to overcome the unexpected events and resourceful rivals. Game after game, route after route, they will continuously fill their vault with earnings and open frontier boxes that will unlock new rules, content, and many more surprises. Like previous instalments in the series, this game designed by Rob Daviau, Matt Leacock and Alan R. Moon can be learned very quickly but will provide a much more immersive and narrative experience that should please every fan. Limited-Time Bonus! Upgrade your Ticket to Ride Legacy: Legends of the West with Large Cities for an enhanced gameplay experience. Available while supplies last!
$140.00
Ticket to Ride: Berlin
Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike through the Brandenburg Gate, or be amazed by the masterpieces displayed in the Pergamon Museum. In Ticket to Ride: Berlin, players race one another to visit the most iconic locations of the city and complete their Destination Tickets. The winning player will utilize Berlin's streetcars and, for the first time, will venture under the streets to incorporate a subway system into their routes.
$37.00$29.00
Nucleum: Australia
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart. Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments.
$44.00$37.00
Railroad Ink: Deep Blue Edition
In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!
$29.00$25.00
Pioneer Rails
In Pioneer Rails, you represent a railroad owner who has seen an opportunity to expand your empire across the new lands of the frontier. You'll compete against other railroad owners to plan your railway in the best way possible to connect establishments to the railroad and satisfy the demands of the locals. In this flip-and-write game, you use poker cards to extend your railway tracks and build a poker hand at the same time. Each turn, you choose one of the revealed poker cards. The suit of the card helps you extend your railway, connecting you to new towns and surrounding features. When you connect to a town, you gain the ability to do a one-time bonus. When you surround a feature with your tracks, you activate it for endgame scoring. The value of the card is added to your poker hand, for which you'll score additional points at the end of the round. Three common goals are also in play each game, giving you incentives to build in different directions. The mechanism of surrounding features to activate them gives Pioneer Rails a satisfying "puzzley" feel to the game.
$37.00$31.00
On the Underground: Paris/New York
In On the Underground: Paris/New York, players build the Paris Métro lines or the New York City Subway lines. Each player controls 2-4 different lines, depending on the number of players.On each turn, four destination cards are available, corresponding to stations on the map. You can take up to four actions; an action is either building track by placing one of your track tokens on the board or taking a branch token. A player may use two branch tokens to branch out of an existing line (whereas normally lines can be extended only at the endpoints). After each player's turn, a passenger token is moved along players' lines, avoiding walking as much as possible, to reach one or two destinations determined at the beginning of the turn. Destination cards corresponding to the visited stations are then replaced by new ones, then the next player takes their turn.
$73.00$62.00
Harrow County: The Game of Gothic Conflict
A witch named Hester was hung, burned, and buried under a tree. Some time later, the family of Hester come to Harrow County to destroy it, but standing in their way is eighteen-year-old Emmy who mysteriously has powers of her own. In the asymmetric combat game Harrow County: The Game of Gothic Conflict, players can play as one of the Protectors, trying to rescue townsfolk, or as one of the family, trying to destroy Harrow County. You can instead play as a third faction that originates from the surprise return of Emmy's twin sister, Kammi, who wants to rule Harrow County. Players activate mason jars to move their haints (undead creatures) around the hex-based board as they try to accomplish their missions. Combat is resolved using a never-before-seen cube tower that's built into the actual box. Finally, a third player can enter the game: Hester, the dead witch buried under the tree. She controls the roots of the tree and using the cube tower, Hester can infect haints on her roots, which causes a snake to be placed into its ear. That player can still control this haint, but now so can Hester. If Hester comes back to life, then she needs to eat the other legends to gain all her power back to win. In short, Harrow County is a thematic, tactical game of territory control and enemy elimination to determine the fate of Harrow County.
$95.00$81.00
Harrow County: Fair Folk Expansion
Why stop at 3 players when 4 players can play together? The Fair Folk expansion allows a player to play as the third or fourth player in any game, or as the second player against Hester.The Fair Folk are minding their own business when someone kidnapped their queen as well as her crown and sword. The other players know where they are, but you do not.You have to locate them during the battles that are going on above ground. To make matters worse, you're not able to do anything on your own due to ancient Fairy rules. Instead you need to make bargains and deals with other players to help you locate the queen and her stolen items.How they playThe Fair Folk take smaller turns after each of the 2 factions take a turn. They place a Fairy nest along with an offer in that nest on any hex on the map.If a player takes the offer and if the Fair Folk have enough silver cubes come out of the tree, the nest stays and the other players are forced to give information about the queen's sword, crown, or the location of the queen herself.If the Fair Folk find their queen, then they win. It's possible that 2 players can win when the Fair Folk are playing. One of the factions could get to 7 points during the same round when the Fair Folk find their queen!
$29.00$25.00
On the Underground: London/Berlin
The massive network of London Underground stations make up one of the most complex transportation systems in the world, and On the Underground challenges you to develop it. Build the most successful lines, connect them to landmarks and attract passenger traffic. Players build the Underground lines in London or the U-Bahn lines in Berlin.
$73.00$62.00
Summit
Summit: The Board Game is a survival game which, thanks to its two-sided game board and variable mechanisms, can be played competitively, cooperatively or solo. In a competitive game, players race up and down the deadly mountain while managing their resources, building their path, overcoming obstacles, and attempting to survive their competition. Summit uses a unique karma system that allows players to actively help or hinder their opponents — but it also affects end game scoring. For a few extra points, you could share some of your valuable food or oxygen, or maybe you can afford to lose some points so you choose to cut their rope and watch them disappear down the mountain. In a cooperative or solo game, players must now work together to overcome the mountain and survive the expedition. Summit is a game so grueling you need only one team member to survive the ascent and descent, so players may sacrifice themselves for the good of the team. The mountain has a "Sherpa Track" and a "Time of Day Track" added, as well as a whole new deck of cards. It is unlikely everyone will be returning from this expedition. With over 190 unique cards, nearly 100 tiles, unique resource management and tracking on dual-layer asymmetrical player mats and the ability to customize your difficulty and game length, Summit guarantees you will never play the same game twice!
$95.00$81.00
Globetrotting
Globetrotting is a game about traveling the world. Players plan three epic trips to take over the next year. It’ll take careful planning to achieve all your travel goals while staying under budget.Each round, three Destination cards are revealed. Each player simultaneously selects one Destination and adds it to one of their three trips by drawing the travel route on their own globe. The globe stands have a built-in circular ruler to measure the distance (and cost) of each flight. The further you fly, the more expensive the trip. Score by accomplishing objectives on your Bucket List cards, by coordinating plans with your neighbors to meet up in the same place at the same time, and by racing to complete the Global Objectives.
$95.00$76.00
Summit: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME** Take your game of Summit to new heights with Acrylic Character Standees, a Neoprene Play Mat, 30x item Miniatures, a Dual-Layered Sherpa Track, Metal Dice, and more! Get the game to the table faster by utilizing the 4-piece insert to sort Summit: The Board Game and its expansions. If you die on the world’s deadliest mountain, at least you’ll go out in style.
$182.00$155.00
Summit: Sanity Expansion
The final expansion in the Summit Series, Sanity brings another dimension of play and immersion as players attempt to harness their character’s Focus while maintaining their Sanity – all while trying to survive the world’s deadliest mountain. Can players keep their cool, or will they break down under the immense pressure of the expedition… or the competition? With the dangers of hypothermia threatening your survival, can you trust your mind—or is it playing tricks on you? It’s just a matter of time before someone cracks like the ice under their climbing axe…
$44.00$40.00
Cretaceous Rails (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Travel back in time to the Cretaceous era, build a rail network into the jungle, take time-traveling tourists on safari to see their favorite dinosaurs in the wild, and build a resort full of attractions to customize your strategy with exciting abilities. This quick-playing mid-weight Euro for 1-4 players features an innovative dual-action worker placement system, route building, tableau building, and resource management. Utilize the resources of the Cretaceous jungle to build the optimal combination of attractions for abilities and scoring.
$160.00$136.00
War of Civilizations
War of Civilizations is a 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth. Players take on the role of Clan Leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans. The game requires players to balance their acquisition of powers and resources with their warfare tactics while navigating the challenges of a harsh, post-apocalyptic world. The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for threeconsecutive rounds with the Capital Ship, or by accumulating the maximum number of Magic Crystals. SUPREMACY: Controlling Isle of Myth for 1 full round after paying Ocean crystals for Upkeep. WARFARE: Win against Capital Ship.ORWin against the opponent fleet or *Pirates. EXPLORE Apex Island. EXTERMINATE: Eliminate an opponent and gain their magic crystals and resources. THE END GAME GETS TRIGGERED WHEN ANY PLAYER ENTERS THE ISLE OF MYTH FOR THE FIRST TIME IN THE GAME. WHEN THE END GAME IS TRIGGERED, THE GAME WILL END IN THE FIVE ROUNDS THEREAFTER.
$144.00$123.00
The Glade
It’s summer time, and amid the forest lies the glade. In The Glade, you fill your personal forest board with sets of forest tiles (played from your tile rack) that feature creatures, leaves, and forest fruits. Create sets of three tiles to place one of your toadstool counters onto the central glade board. Complete a set of four tiles to add a toadstool to your store. Claim toadstool counters from the glade for your store by playing matching forest tiles. Play toadstool counters into enclosures in your forest to create extra actions. When one player has played all twelve of their toadstool counters or when all the forest tiles have been drawn from the bag, the player with the most points wins. After playing the basic game, progress to the "matching" game in which you also match your forest tiles to the creatures, leaves, or forest fruits on your forest board.
$86.00
Saboteur (20th Anniversary)
Testing alliances for 20 Years!For 20 years the dwarves have been searching the tunnels and caves for precious gold while saboteurs have tried to prevent them from achieving their goal. Place path cards into the tunnel network and explore the mines, hoping to find great golden treasure. Block those you think are working against you, but keep your own intentions secret unless you want to become the target of some sabotage. Stay vigilant and consider whom you want to trust—because in the end, only the gold counts! Besides the Saboteur base game and the Saboteur 2 expansion, this anniversary edition also contains the special action cards from the Saboteur World Championships 2016-2023 and the mini expansions Tunnel Toll, Wardrobe Cavern, and Tunnel Party, as well as two brand-new mini expansions: New Goals and Treasure Chests
$37.00$31.00