Board Games | New Releases
Black Mold
You awake, disoriented, foggy. You are alone…silence. You shamble through shadowy corridors webbed with mycelium growths slithering towards you. Opaque blackened clouds of haunting fog loom in a cramped tunnel teeming with unnatural fungal forms beckoning you to come closer. Ghostly black figures dart through the effluvium spurring paranoid thoughts as your inner voice asks “is someone there or am I losing my mind?” You begin to feel weak, your psyche slips, your dread mounts. Your survival instinct suddenly kicks in and you realize that if you're here much longer, you may never leave. Can you escape the Black Mold? In Black Mold you are an escaped prisoner trying to find your way out of an abandoned subterranean prison compound. Black undulating fungal growths coat every surface of these corridors, emitting ghostly clouds that poison the air. To avoid breathing the harmful, hallucinogenic mist, you must limit your exposure and make your escape. This is simulated in the game by limiting the length of your turn to how long you're able to physically hold your breath. A tense, "co-op till it's not" survival horror escape. Work together or don't, there are many ways to explore, survive, interact and escape. With rasping fungal thralls lurking in the darkness, the other prisoners...? You can trust them...until they die and become changed. A monochromatic nightmare that never scares you the same way twice. With 70 areas to reveal and survive, numerous items to find and craft, 6 unique prisoners to play and multiple win conditions every harrowing escape is different than the last. Deep thematic immersion through thoughtful, intense mechanisms. Whether quickly forming "Neural paths" to expand the compound, mitigating your asymmetric prisoner vitality track, or chucking dice to search for that essential item you need so you can craft the torch, BLACK MOLD will challenge your body and your mind while clinging to its bleak survival horror aesthetic. A Game you play to play more than you play to win. Whether bolting for the exit alone, working together as a tight-knit team, or perishing in the fungal fog and returning to kill everyone as a Fungal Thrall - each game of Black Mold is an unfolding story that creates tense, fun, and harrowing moments that will stay with you, win or lose.
$93.00$79.00
ONUS! Traianus
Have you ever dreamed of commanding a powerful army? Have you enjoyed a good historical novel about Ancient Rome and you would have liked to move to this period in the middle of battle? Would you like to be able to change History or revive exciting historical events? If you have answered affirmatively to any of these questions then this is your game. ONUS! Traianus is a historical battles wargame, similar to a miniatures game, where two sides confront each other in an Ancient battle. This game is focused on the armies of the great superpowers of the apogee of the Roman Empire, during the reign of the emperors Trajan and Hadrian, between the 1st and 2nd centuries AD. In this game, different action cards recreate varied kinds of orders and battle events, that allow every match to be unique and to any combat to be epic, unpredictable and exciting. ONUS! can be played anywhere but to get the best gaming experience we do recommend a game area as large as possible, i.e. 3.2 x 2.9 feet (100 x 90 cm). Units are represented by cards which have been scaled around a Centuria (also known as Century) or to a Maniple (also known as Manipulus), representing formations from 80 to 100 men for Infantry units, 20 cavalrymen for Cavalry units or 6 Elephants. Units have their own set of traits to represent permanent attributes of the unit, like Melee Combat, Range Attack, Defensive capacity, Morale and Life, and Movement capacity. This set of traits gets bonuses and penalties depending on the ongoing situation and combat engagements. Units also have their unique set of skills to represent specific abilities they can perform: from defensive formations to extremely effective techniques to attack enemies. Some of these skills need to be activated; meaning only one of them can be used in an engagement, while others are inherent to the units. Leadership is represented in the game by the figure of the General. A General’s token represent his HQ and its own escort. In addition to the leadership benefit, a General grants bonuses to nearby units, boosting the morale of the troops and providing additional benefits when they are engaged with the enemy in those bloody encounters.
$100.00$85.00
And That's How I Died
You are the world's mightiest heroes, but you are a little...dead. Sitting atop Valhalla, you tell each other stories of your epic lives. Who among you was the greatest? Combine cards to create "memories" from your past and "correct" the others by changing theirs! Collect Adventures to spin the tallest tales and score the most points.
$36.00$31.00
Conqueror: Final Conquest (Pre-Order)
This item is a pre-order item with an expected release Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Nothing could stop Rome; for it was destined to rule the world. From humble beginnings, this small city would turn into the world’s most revered and powerful empire that ruled Europe, the Middle East and Northern Africa for more than 600 years. But what if you can rewrite history? What if you can stop Rome? What if you can create a different world? Conqueror: Final Conquest is a fun strategy board game for 3-6 players. Set in the 3rd century BC, you and your friends play as one of 6 nations battling for power to conquer and rule the ancient world. Form alliances, go to war, betray your friends, bribe your enemies, feed your armies and recruit heroes to build an everlasting empire.
$56.00$48.00
Hegemony: Lead Your Class To Victory
The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country? Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself. The Working class controls the workers. The Capitalist class controls the companies. The Middle class combines elements from both the Working class and the Capitalist. It has workers who can work in the Capitalist's companies but it can also build companies of its own, yet smaller. Finally the State is trying to keep everyone happy, providing benefits and subsidies when needed but trying also to maintain a steady income through taxes to avoid going into debt. While players have their own separate goals, they are all limited by a series of policies that affect most of their actions, like Taxation, Labor Market, Foreign Trade etc. Voting on those policies and using their influence to change them is also very important. Through careful planning, strategic actions and political maneuvering, you will do your best to increase the power of your class and carry out your agenda. Will you be the one to lead your class to victory? Hegemony is heavily based on actual academic principles such as Social-Democracy, Neoliberalism, Nationalism and Globalism, and allows players to see their real world applications through engaging gameplay. There are many ways to achieve hegemony- which one will you take?
$135.00$115.00
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?
$71.00$61.00
Hegemony: Crisis And Control
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference! Crisis & Control offers new challenges and additional game modes that will test your governance skills like never before! Crisis Response cards and Alternative Events add more diversity to your games, class-specific Hidden Agendas incentivize new politico-economic strategies, and the Automas provided allow you to experience all of the game’s roles, no matter the player count! —description from the rulebook Crisis & Control contains all the gameplay material that was given in the form of stretch goals during Hegemony's Kickstarter campaign. All that content was included in the Extended Edition of Hegemony which is what the campaign's backers received.
$43.00$37.00