Board Games | New Releases
Twilight Inscription
The Lazax Empire has burned to ash, rejected by its subjects. The aftermath was tragedy and petty conflict in equal measure, a time of loss and exhaustion. In the ensuing Dark Years, the factions of the galaxy retreated and recovered their strength. Now, they look upon the stars and see an opportunity—a chance to reclaim what was lost. A chance to redefine galactic civilization. A chance to leave their mark upon the stars. Twilight Inscription, an epic roll-and-write game for one to eight players, offers an experience unlike anything Fantasy Flight Games has done before. With a limited pool of resources at your disposal, you’ll need to carefully manage Navigation, Expansion, Industry, and Warfare as you amass victory points and earn your right to the throne on Mecatol Rex. Will your faction become the new rulers of the galaxy? Or will your fledgling empire fade into obscurity? Anything can happen in this strategic, infinitely-replayable game!
$93.00$74.00
Bang! The Dice Game
In the Wild West, the eternal battle between the Law and the Outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: it`s an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? Experience all the excitement of BANG! - now with dice! In BANG! The Dice Game, players take turns rolling the dice up to three times. The dice determine which actions that player can take on his turn. You must manage your dice rolls carefully to attack your enemies and avoid dangers and threats. Featuring the artwork of Riccardo Pieruccini - winner of the BANG! Birthday Contest Best Artwork award in 2012 - BANG! The Dice Game comes complete with five special BANG! dice, 30 game cards, arrow tokens, and bullet tokens.
$20.00
Taco Cat Goat Cheese Pizza (Halloween Edition)
All your favorite characters in their Halloween costumes! Taco Cat Goat Cheese Pizza is filled to the brim with hand-slapping mayhem! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins! For extra fun, special action cards – the gorilla, narwhal, and groundhog — force players to make certain gestures before racing to slap the deck!
$15.00
Bang! The Dice Game: Undead or Alive
BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined in any way desired. This expansion adds eight new enraged gunslingers and two new duel dice for fighting duels. If you lose a duel, you must draw a duel wound token. During your turn, each duel wound token you have cancels one identical symbol rolled on a die that you decided to keep. The new dice also feature another new symbol: the whiskey bottle. If you roll a whiskey bottle during your turn and you have no duel wound tokens to discard or if you lose two or more life points in one turn, you must draw a rage card; the symbols on those cards are added to the results of the dice! With four or more players, you can play the "Undead or Alive" module, which adds a deck of boneyard cards. If the boneyard overflows with corpses, a zombie outbreak might begin!
$22.00$17.00
Bang! The Dice Game: Old Saloon
The first expansion for Bang! The Dice Game, Old Saloon features five modules which can be added to the game individually or combined with other modules. The expansion also includes lethal, new characters, two Saloon dice (the Loudmouth and the Coward), extra-roles, and new tokens.
$23.00$17.00
Mind Up
Mind Up! is a clever card game that’ll leave you wanting more. You start with a line of cards on the table equal to the number of players. Each player will pick a card from their hand and simultaneously reveal to make a new line right below. Order these cards from lowest to highest value. Players will then take the card directly above the one they just played and add it to their tableau. These cards will score points at the end of the round depending on their color and the order they were picked. The round ends once there is only one card left in players hands, which will be added to their tableau accordingly. To begin a new round, the cards you played in your tableau become your hand. The game ends after 3 rounds and the player with the most points wins! STRATEGIC CARD PLAY: Engage in a clever card game where players simultaneously reveal and order cards to build their tableau. DYNAMIC GAME MECHANICS: Start with a line of cards on the table and strategically choose cards to play, aiming to score points based on color and order. FAST-PACED ROUNDS: Experience quick rounds that end when only one card remains in each player's hand, adding to their tableau and scoring points. INNOVATIVE CARD ROTATION: After each round, the cards played in the tableau become the player's new hand for the next round, keeping the gameplay dynamic. ENDGAME SCORING: The game concludes after 3 rounds, with the player having the most points declared the winner, ensuring a competitive and engaging experience.
$22.00$19.00
That Escalated Quickly
To play That Escalated Quickly, read out a simple question (ex. I’m locked in a tiny room. What else is locked in here with me from cutest to scariest). Then everyone is assigned a secret number from one to ten. Next, each player answers the question, and the intensity of that answer is based on their secret number (ex. 1= a bunny, 10= a grizzly bear with chainsaw arms.) Finally, the person who read the question has to try and sort those answers into the correct order. If they get it right, everyone wins! This game is hilarious, energetic, and a great way to get to know your friends and family a little bit better.
$29.00$25.00
Hoppy Salmon
Hoppy Salmon features the same gameplay as Happy Salmon, but with an Easter twist. Each player starts with a deck of cards that each feature one action: High Five, Egg Spin, Fish Bump, and Hoppy Salmon. When the game starts, everyone flips over the top card of their deck and calls out the action shown. When two players have a match, they celebrate by performing the action. (If you don't match anyone, you can wait or you can slide your top card to the bottom of your deck and reveal a new card.) Each time a player celebrates a match, they discard that card. The first person to get rid of all their cards wins.
$15.00$13.00
Don't Get Drunk
WARNING: Don't Get Drunk is not for the weak hearted! Don't Get Drunk is the ultimate party game that's bound to make anyone who plays it laugh out loud and have a night full of fun. Don't Get Drunk is the party game you've been waiting for, with 4 separate types of cards in the game, mini games, unique spots, and short / long cuts you're definitely going to have a crazy fun night! The 4 card types are Luck, Quiz, Dare, and Trial, these unique cards will test your wits, bravery, and skills. You may be dared to ding dong ditch your neighbor, dance for a minute, post something wild on social media, or you might have to face another team in a game of pong, flip cup, or kings cup. Make sure to build your team accordingly! HOW TO WIN AND PLAY: Be the first person or team to make it from the bar spot to the home spot. Roll the dice and move that amount of spaces, pick the corresponding card and do what it says, or don't, but beware there will be punishments! Don't be afraid to sabotage your opponents to get ahead in the game!
$43.00$37.00
Danger Danger
Danger Danger is a one-minute card game with an evil twist you won't see coming. Players draw and play cards as quickly as they can for 60 seconds. Each card is worth a number of points, and the team with the most points showing at the end of the game wins. However, the timer in the game is hidden, so players never know how much time is left. If you're still playing when the buzzer goes off, you instantly lose!
$22.00
The Sherlock Files - Sinister Secrets
The Sherlock Files: Sinister Secrets includes three new confounding cases for you to solve. Track down a priceless diamond necklace that vanished after a glamorous Hollywood party. Unravel the sordid tale of a man who was murdered before the eyes of his own mother. Investigate the supernatural secrets of a haunted hotel room that kills anyone who tries to stay in it! Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$36.00$31.00
Keepsakes
In Keepsakes, players create a line of memories, competing to select, arrange, and recall those memories in order to gain the most Keepsakes, representing the player's score. Players start with two Keepsakes, and may gain or lose more as they complete challenges and recite the line of memories, represented by various face-up and face-down cards. Players take turns by drawing a new memory card, adding it to the line of memories, defining the memory, and reciting the line of memories in order, starting with the first one played. Players may then call out if the person seems to have done something incorrectly, with Keepsakes trading hands accordingly. Each memory card is different; they may require players to say something only they know, something they can see, something that they prefer, etc. Sometimes tasks appear, requiring players to complicate their turns, or players can opt for available challenges to increase their Keepsake collection. Some memory cards may reorder the memory line or be turned face-down, forcing players to reorient themselves or risk losing Keepsakes. Play ends when any player has zero Keepsakes remaining or the memory deck runs out, and whoever has the most Keepsakes wins (ties permitted. With that in mind players can opt to play cooperatively instead to attempt to gather the most Keepsakes collectively.
$36.00$31.00
Sea Change
The deck contains 80 Sea cards in five suits. The five suits are represented by different colours and icons. Each suit has one card of each value; a higher card beats a lower card of the same suit — high (15) to low (0). Depending on the number of players, a set number of cards from a set number of suits will be shuffled together. Players can decide in advance to play as teams, or each player for themselves. Each player will be dealt 10 cards to create their hand. In a clockwise manner, each player will contribute one card, chosen from their hand, to create a trick. In each trick, one suit will be stronger than others (trump). Any card in this trump suit beats all cards not in the trump suit. A Sea Change will change the trump suit in the middle of a trick when a player matches the value of the last card played. Players attempt to win tricks containing cards with positive points, and avoid cards with negative points. *Important* During tricks, 0s are not worth any points. At the end of the round, check which suit is trump. The 0 from that suit, and only that suit, is now worth 5 points. All other 0s are not worth any points. The player with the highest score at the end of the round will earn 1 Victory Point (VP). The game ends when one player has earned 3 VPs.
$15.00$13.00
Don't Get Drunk: Expansion Pack
Expansion for Don't Get Drunk.This expansion pack includes 50 new category cards and new ways to show off! Test your skills in 2 new challenges.
$15.00$13.00
Look at the Stars
Remember it by drawing the constellations, planets, and shooting stars you see. As the sun gradually rises, the night sky will disappear. Capture it as best as you can before dawn! All players will have their own personal Night Sky board to form Constellations on. Each turn a Night Card will be revealed, showing lines that must be drawn. These lines may be mirrored, rotated, and connected to other lines to form longer Constellations. As the Night Decks empty the bottom rows of the boards can no longer be drawn on. At the end of the game, score points for Constellations of different sizes, Planets that have Constellations adjacent to them, how long the Shooting Stars are, and bonus cards. STARRY NIGHT ADVENTURE: Immerse yourself in the beauty of the night sky as you draw constellations, planets, and shooting stars in this captivating board game. PERSONALIZED NIGHT SKY BOARDS: Each player receives their own Night Sky board to craft unique constellations. Draw lines, mirror images, and connect stars to form mesmerizing patterns. CONNECTING CONSTELLATIONS: Mirror, rotate, and connect lines to form longer constellations, but beware, as the night sky gradually fades with the rising sun. STRATEGIC SCORING: Compete to score points based on constellations of varying sizes, planets adjacent to them, the length of shooting stars, and bonus cards, making every game unique. IMMERSE IN STARRY WONDER: Immerse yourself in the magic of the night sky and test your artistic and strategic skills in this delightful game for all ages.
$43.00$37.00
The Sherlock Files - Junior Introductory Investigations
The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!
$36.00$31.00
Passengers
On the riverbanks of Limbo, cloaked and masked individuals patiently wait for a sign from you. At a wave of your hand, you will place them in one of the boats that are bobbing on the oddly colored water below. Most of these figures are honest and good Souls that try to reach the eternal bliss of the Afterlands beyond. Some, however, are devious Demons that hope to get smuggled across by one of your corrupted colleagues! So who do you trust and why? Which boat can be safely sent out? Or maybe it's you that is working in secret with the other Demon smugglers in play... Each round, passengers are placed facedown in one of two boats. When placed, unique Gifts are collected that will help their owner to figure out who might be trusted and which boat will score highest for their team. Finally, all players will vote on the boat that they will sent out to the Afterlands. Passengers is a game of tactical communication, about knowing when to share information and when to remain silent. When to be honest and when to bluff in order for your team to win.
$43.00$37.00
Heroes Of Barcadia Party Pack
This expansion allows for up to 8 players to play the game.It includes:2x Health Bar Cups (with new characters)2x 20-Sided Dice8x Power-Ups25x Loot Cards (with 4 new effects)17x Room Tiles
$36.00