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Board Games | New Releases

8 products


  • Gamers Guild AZ Cephalofair Games Frosthaven: Solo Scenarios Expansion (Pre-Order) GTS

    Frosthaven: Solo Scenarios Expansion

    1 in stock

      Master all 16 of the Frosthaven classes with this all-new set of scenarios and item rewards. Each scenario is dedicated to a specific class and designed around their strengths and weaknesses to provide the ultimate challenge.

    1 in stock

    $22.00$15.00

  • Gamers Guild AZ Z-Man Games Challengers! Beach Cup (Pre-Order) Asmodee

    Challengers! Beach Cup

    4 in stock

      Are you ready to capture the flag again?The As d’Or 2023 winner in the category “initiated” now has its sequel in Challengers! 2. Revisit the unique auto battler and deck management gameplay style that made you love the first one!Challengers! 2 is a standalone game that plays up to 8 people, but combined with the base set can host giga-tournaments up to 16 people! Player interaction is unmatched as you compete in duels with your opponent’s one after another.16 New Trainer cards add an additional challenge with individual abilities to let you control your gameplay!Managing your deck is more important than ever with endless combinations using characters from the Fairytale Forest, the Mountain Tops and even from over the Rainbow. There are over 70 different characters to choose from, each with their own special power 

    4 in stock

    $57.00$46.00

  • Gamers Guild AZ Giga Mech Games In Dreams (Pre-Order) GTS

    In Dreams

    4 in stock

    In Dreams is a slightly surreal storytelling game for one, which uses vivid imagery and evocative prompts to immerse you in a dreamworld you wouldn’t have otherwise imagined. In this storytelling solo game, the player writes a story in which a character in a dreamworld must complete a specific goal before waking. The player begins by drawing cards to create a randomized character with a starting temperament. Card draws will also determine the goal the character must achieve by the dream's end in order for the player to win. Storytelling then begins by drawings cards to create an Encounter. An Encounter consists of 2-4 short prompts as well as a location. All Encounter cards include surreal artwork to help inspire fresh and creative interpretations each game. The player must immediately write about the generated Encounter, including all of the prompts and the location while attempting to move the character closer to their goal. Some Encounters will prompt the player to generate an Event. Two cards from the Event deck will determine what is happening as well as the tone. These cards too include surreal artwork for inspiration. Events are resolved in the same manner as Encounters. The game continues, with the player drawing and resolving Encounters and Events through storytelling until the character's goal is met.

    4 in stock

    $23.00$20.00

  • Gamers Guild AZ Cephalofair Games Frosthaven: Laserox Wooden Game Insert Cephalofair Games

    LaseroxFrosthaven: Laserox Organizer (Monster Box)

    2 in stock

    The Frostbox wooden insert from Laserox and Cephalofair Games makes your Frosthaven adventures much easier and smoother to get to the table. It sorts and stores all the cards and tokens you need for your gameplay with a reduced setup and cleanup time. Monster Box version that lets you store the monsters in a big, 5-level box.

    2 in stock

    $142.00

  • Gamers Guild AZ Cephalofair Games Frosthaven: Folded Space Game Insert Cephalofair Games

    Frosthaven: Folded Space Game Insert

    6 in stock

    Official full-color foam core insert compatible with Frosthaven® by Folded Space.The design provides both efficient storage and improved game play, while keeping your Frosthaven box as light as possible. The trays can be utilized during the game, and they greatly aid set-up and clear-away times.

    6 in stock

    $71.00$67.00

  • Gamers Guild AZ Halls of Hegra (Pre-Order) GTS

    Halls of Hegra

    Out of stock

        From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2. Halls of Hegra is a solitaire-only wargame in the same vein as "Robinson Crusoe", "This War of Mine" and "Dead of Winter". The mechanics are worker placement, bag building, and area control/ tower defense. You play as the commander of the Norwegian forces during the three stages of the game. 1. Mobilization. Explore the fortress while you dig your way through mountains of snow and broken equipment. New recruits are joining your growing force while you plan supply routes for the coming siege. 2. 1st. attack The village below the fortress is attacked. You try to defend it while you do the final preparations before the Siege. Send out patrols behind enemy lines to secure enough supplies. 3. Siege The Siege of fortress Hegra begins. You have to endure constant bombing and infantry attack while keeping the morale up amongst your men. Will you survive?

    Out of stock

    $71.00$61.00

  • Gamers Guild AZ Cephalofair Games Frosthaven: Play Surface Books Cephalofair Games

    Frosthaven: Play Surface Books

    Out of stock

    Inspired by the critically acclaimed play surface books from Gloomhaven: Jaws of the Lion, this set of 4 Scenario Play Surface Books eliminates the need for your Frosthaven map tiles & the majority of overlay tokens in favor of quicker and easier setup times. Just open the books to your scenario and start playing!Includes scenario narrative text and special rules for all 138 Frosthaven scenarios!*ACCESSORY ONLY. REQUIRES A COPY OF THE FROSTHAVEN BOARD GAME TO PLAYContents• 4 Scenario Play Surface Books (96 pages each)• 16 "Destroyed" obstacle tokens

    Out of stock

    $114.00

  • Gamers Guild AZ Solus: Lost (Pre-Order) Gamers Guild AZ

    Solus: Lost

    Out of stock

      Lost in the vast and unforgiving cosmos, you are a wayward space traveler yearning to find your way back home. But the path ahead is treacherous and full of peril, for you must first find and activate the elusive homelinks that will guide you back to where you belong. The stakes are high, for failure to find and activate all four homelinks means certain doom in the unforgiving depths of space. To emerge victorious in Solus: Lost, your objective is to locate all four home links within the deck and activate them using their corresponding artifacts. These artifacts are safeguarded by four overlords that you must confront and defeat. In this game, you have two vital metrics to monitor: the damage to your ship and your pilot's age. During battles or specific scenarios, your ship may sustain damage, while your pilot's age will increase by increments of 10 years depending on certain situations. If either of these vital indicators reaches the ominous skull icon, you face defeat in the game. To commence the game, start by shuffling your deck and placing two cards face down. From these two cards, you must select one to reveal and resolve its contents. Afterward, transfer that card to its corresponding discard pile and replace it with another face-down card. Repeat this process, making your choice once more. The card you unveil might present a variety of outcomes, ranging from benevolent beings capable of repairing your pilot's age to asteroid fields, hostile starfighters, or even the menacing time eater. Engaging in combat involves rolling a twenty-sided die (D20) and following the damage scale to determine whether you, or the enemy sustains damage, or whether you both receive damage.

    Out of stock

    $36.00$31.00

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