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Board Games | New Releases

6 products


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  • Gamers Guild AZ Fire in the Library (Second Edition) (Pre-Order) Gamers Guild AZ

    Fire in the Library (Second Edition)

    2 in stock

        Fire in the Library is a press-your-luck game in which players must try their best to rescue books and accumulate knowledge. The game is played in rounds with a variable turn order in which earlier players have more risk but a higher possible reward. Everyone starts with tools to help mitigate their luck or change the probabilities for their opponents! Gain more tools when your luck runs out or if you take the safe route and exit the library before things get too risky. Hurry, as the game ends immediately when any one wing of the library completely burns. Take your chances, be the bravest, and save books in Fire in the Library!

    2 in stock

    $44.00$38.00

  • Gamers Guild AZ Explosion in the Laboratory (Pre-Order) Gamers Guild AZ

    Explosion in the Laboratory

    4 in stock

        Explosion in the Laboratory is a push-your-luck 27 card game where you mix chemicals to create valuable compounds and try not to cause a major explosion! In Explosion in the Laboratory, you are all chemists mixing compounds in an experimental laboratory. Caution! Being careless could cause disaster. A fire would be unfortunate, as there is a library not too far away... This is a 27 card game set in the Fire in the Library universe that has the same press your luck and strategy from the base game, but in a small portable science-y version! During the game players will take turns trying to score points by following a set order of phases: Planning, Mixing Compounds, Scoring Beakers, and triggering Unstable Mixtures. The planning phase allows players to play 1 time use special ability cards (process cards) that can effect scoring for your turn. Mixing compounds has players laying out chemical cards from the deck to find out what chemicals they must mix based on the fire level in the laboratory (the higher the fire level grows the more volatile the mixtures become). The chemicals mixed can be placed in your available flasks for the turn and the process is repeated until you decide to stop to score or an explosion is triggered by an unstable mixture with certain combos of chemicals in your flasks. The more chemicals you can safely mix the more points you are able to score, but your luck may run short when the wrong chemicals get mixed causing an explosion (and ending your turn without scoring). Beaker cards sitting in the middle of the table act as a game timer and indicate the fire level and scoring potential of mixtures. As players score beakers and at the end of each round beaker cards rotate changing the point values of the chemicals you've mixed while also moving it closer to the end of the game as once a beaker reaches it's boiling point it will bring an explosive and abrupt end to the game. Whichever player earned the most points throughout the game wins.

    4 in stock

    $19.00$17.00

  • Gamers Guild AZ Dreams of Yesterday (Pre-Order) GTS

    Dreams of Yesterday

    2 in stock

       In Dreams of Yesterday, you compete with rival museums to build the best collection of fine art, ancient artifacts, and fossils. As the curator of your museum, you'll use your resources of money, prestige, and knowledge to obtain the best artifacts and create enticing exhibits. But it's not just about collecting the most valuable items. The unique layout of your museum allows you to activate powerful abilities that can rearrange your exhibits, flip cards, and transform resources. Plus, with the addition of the mysterious Urn cards, you never know what ancient secrets you might uncover...

    2 in stock

    $19.00$15.00

  • Gamers Guild AZ Motley (Pre-Order) GTS

    Motley

    2 in stock

       Motley is a portable party game of creating clever clues. Gameplay can be competitive or cooperative, but is always fast and fun! Motley is a small box, 27 card party game, where each card has a unique abstract layout of 5 patterns on one side with 3 listed categories on the other side. Play revolves around a clue giver selecting a category from among the cards in hand and laying out the remaining cards so as to arrange the patterns to feature something from the chosen category. Guessing the clue gains the category card as a point for either individual or team. The motley selection of categories and patterns allows for limitless clues that will leave players scratching their heads, shouting answers, and excited to attempt different card arrangements.

    2 in stock

    $19.00$17.00

  • Gamers Guild AZ Weird Giraffe Games Way Too Many Gray Cats (Pre-Order) GTS

    Way Too Many Gray Cats

    2 in stock

    Expansion of Way To Many Cats! The expansion adds in a new type of cat, Gray! It also adds new dual toy tokens. It includes 70 cards and 18 tokens! Gray cats provide a new type of scoring that will certainly mix up game play!  All gray cats score based on having lots of the same type of cat around them. They're not as straightforward as the other cats, so it'll take some effort to make them super happy. 

    2 in stock

    $19.00$17.00

  • Gamers Guild AZ Way Too Many Cats! (Pre-Order) Gamers Guild AZ

    Way Too Many Cats!

    4 in stock

      Way Too Many Cats is a competitive drafting spatial puzzle game about drafting cats, making each cat happy, and pressing your luck in the number of kittens you take on. Players are managers of an adoption agency trying to show off each cat in the best light. They accomplish this differently depending on the cat type and the individual characteristics of each cat. The game is played until one player fills all showcase spots in their adoption center; all players get equal turns and the player with the cutest cats wins!

    4 in stock

    $59.00$50.00

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