Board Games | Miniatures Games
Defcon - Resolution Sale
In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain control over their internal tensions. A new arms race begins…Defcon is an entry level competitive wargame for 2 to 4 players. Each player controls one of the Megapowers. The goal of the game is to gain most consensus by the end of the fifth round: consensus is composed by the sum of the military index (territories controlled) and the reputation index. Each round is divided in five phases. Every phase is completed by all players following the initiative order before advancing to the next one. Players who find the right balance between military strength and the public's opinion will win the game.
$63.00$30.00
New York City
Build sky scrapers and develop transport in the city that never sleeps. A game of New York City is played over 5 game rounds. First, players each draw 3 cards from the deck. Then deal out cards in sets of two cards equal to two times the number of players plus one additional. In turn order, players draft a pair of cards until they have a total of 7 cards in hand. Next comes the bidding round, where in turn order players will play cards to bid to determine the strength of their action, with the player who bids the highest getting a bonus. In order, the actions are: Press: Advance on the Press track to determine player and tie-breaking order. Money: Receive money to be used for special actions. Characters: Take a character with a special ability or scoring up to the value of cards played. Building plans: Take a number of skyscrapers from the general supply. Prestige: Receive points equal to your bidding value. I addition, the first and second place bidder gets to increase the value of a borough. Skyscrapers: Players place skyscrapers from their board into borough currently being visited by the mayor. The game is played over five rounds (there are six boroughs, one is randomly not visited each game). Each game, the value of boroughs is randomly assigned, and the player with the most skyscrapers in a a borough receives full value, and the next player receiving half, and so on. There is also a bonus for building in every borough. Points are also awarded for certain characters, and the player with the most points is the winner. Based on Rialto, a previously designed game by Stefan Feld.
$209.00
Rement Yu-Gi-Oh! Duel Monsters Figure Collection Blind Box
Collect and battle with your favorite Yu-Gi-Oh! characters with Rement's Blind Box Figure Collection. Unbox and discover Yami Yugi's powerful Dark Magician, Yugi Muto's enchanting Dark Magician Girl, Seto Kaiba's legendary Blue-Eyes White Dragon, Joey Wheeler's fierce Red-Eyes Black Dragon, Mai Valentine's swift Harpie Lady Sisters, and Yami Marik's formidable Winged Dragon of Ra. Expand your collection today!
$31.00
The Last Kingdom Board Game
The Last Kingdom Board Game is game of war and politics for 2-5 players by renowned designer John D Clair that's based on the Netflix series The Last Kingdom. In this world, the kingdoms of Britain are at war. Many have already fallen to the invading Danes, leaving the great kingdom of Wessex standing alone and defiant under the command of King Alfred. You are one of the great commanders and politicians in this war-torn land known today as England. Both Saxon and Dane armies openly battle for dominance, and it is up to you to title the scales of power. To claim these lands, you will need to tread a dangerous path between both sides of the conflict. Will you betray your allies for power? What part will you play in the birth of a new nation, and will you ultimately rule it all? The Last Kingdom Board Game plays over the course of two rounds during which players will perform actions to command armies to shape the course of the war. Your allegiance to the Saxons or the Danes can be firm or fickle, and your score will reflect not just your prowess in battle, but your political skill in maneuvering the competing forces of Britain. Each of the ten leaders offers unique benefits to your strategy and provides special cards to start your hand. At the start of each round, players complete their hand by drafting cards from a deck specific to that round, then the war begins in one of the five regions. Players take turns playing cards to command Saxon or Dane armies, gaining affinity with the different factions, or positioning their heroes and leaders to shift the tides of war. Players also have access to a rotating market of actions that are available to everyone. Alternatively, players may choose to not act on their turn and instead pass to see what moves their opponents make. Once all players have passed consecutively, the war in the current region will be decided by the strengths of the Saxon and Dane armies battling there. Players gain victory points if they are aligned with the winning faction and based on their level of affinity. The focus of the war then moves to the next region, and the battle continues. After the fate of each of the five regions has been decided, the round ends. After two rounds of play, the player who has accrued the most points wins.
$98.00$78.00
Algomancy Oversized Playmats - Cosmic Reversal
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
Algomancy Oversized Playmats - Mirage Skuttler
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
Algomancy Oversized Playmats - Organic Exchange
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
Algomancy Oversized Playmats - Omniwield Evoker
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00