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Board Games | Miniatures Games

5 products


  • Gamers Guild AZ IV Studio Veiled Fate: Tribunal Expansion (Standard) (Pre-Order) IV Studio

    Veiled Fate: Tribunal Expansion (Standard)

      New expansions bring deeper strategy and enhanced deduction to a game that asks one not-so-simple question—can you hide in plain sight? The Tribunal expansions elevate every aspect of a strategic deduction game that already stands apartWhen Veiled Fate first launched in 2020, it didn't fit in any genre—and still doesn't. It requires social deduction, but that's not how you win. You win through strategic decisions that are informed by the deduction. Hence strategic deduction. The Tribunal expansions supercharge both the strategy & deduction in Veiled Fate—further elevating a game that already stands apart. HADRIA EXPANSIONA being to be feared, Hadria mercilessly annihilates any demigod found ahead of her on the score tracker at the end of the game—meaning having the most points isn't always a winning strategy. Use new powers to move Hadria and create all kinds of new quandaries for your opponents. The Hadria Expansion is focused on introducing more strategic variables to the game and adds a new miniature, renown tracker, and favor cards. CELESTIALS EXPANSIONEach of the seven celestial beings bestows one player with an asymmetric win condition & abilities. All other players will have to adapt their strategies around the Celestial's win condition to ensure their own victory. The Celestials expansion is focused on introducing more deduction and misdirection to the game and adds a new miniature, renown tracker, spell cards, and 7 celestial cards. SERVANTS EXPANSIONEach servant influences the quest in its region, so players must consider their effects when determining where to move their Demi. Moving the servants introduces new strategic and tactical options towards victory. The Servants expansion adds 3 new miniatures and cards. Servants can be commanded by all players. RENEWAL EXPANSIONEvery time a demigod enters The Pools when being moved out of the Abyss, the player moving them activates the current modifier on the Renewal Dice. That play then re-rolls the renewal dice, resulting in a new modifier for the next player to move a demigod from the Abyss to the Pools. The Renewal Dice replaces the permanent 'refresh card' effect that normally activates in the Pools, creating more dynamic gameplay and ever-shifting strategies surrounding how players use the Abyss.

    $84.00

  • Gamers Guild AZ IV Studio Veiled Fate: Adventures Micro Expansion (Pre-Order) IV Studio

    Veiled Fate: Adventures Micro Expansion

    This pack includes 6 quest sized Adventure cards. These cards are placed in unused quest regions at the beginning of each Age. These cards provide exciting bonuses or penalties for a discerning player to take advantage of.Contents:6 Adventure Cards1 Guide Card Ages: 14+Players: 2-8Game Length: 60-120 min or less

    $13.00

  • Gamers Guild AZ IV Studio Veiled Fate: Tribunal Expansion (Standard) (Pre-Order) IV Studio

    Veiled Fate: Tribunal Expansion (Metal)

      The Metal version of the game includes metal miniatures. New expansions bring deeper strategy and enhanced deduction to a game that asks one not-so-simple question—can you hide in plain sight? The Tribunal expansions elevate every aspect of a strategic deduction game that already stands apartWhen Veiled Fate first launched in 2020, it didn't fit in any genre—and still doesn't. It requires social deduction, but that's not how you win. You win through strategic decisions that are informed by the deduction. Hence strategic deduction. The Tribunal expansions supercharge both the strategy & deduction in Veiled Fate—further elevating a game that already stands apart. HADRIA EXPANSIONA being to be feared, Hadria mercilessly annihilates any demigod found ahead of her on the score tracker at the end of the game—meaning having the most points isn't always a winning strategy. Use new powers to move Hadria and create all kinds of new quandaries for your opponents. The Hadria Expansion is focused on introducing more strategic variables to the game and adds a new miniature, renown tracker, and favor cards. CELESTIALS EXPANSIONEach of the seven celestial beings bestows one player with an asymmetric win condition & abilities. All other players will have to adapt their strategies around the Celestial's win condition to ensure their own victory. The Celestials expansion is focused on introducing more deduction and misdirection to the game and adds a new miniature, renown tracker, spell cards, and 7 celestial cards. SERVANTS EXPANSIONEach servant influences the quest in its region, so players must consider their effects when determining where to move their Demi. Moving the servants introduces new strategic and tactical options towards victory. The Servants expansion adds 3 new miniatures and cards. Servants can be commanded by all players. RENEWAL EXPANSIONEvery time a demigod enters The Pools when being moved out of the Abyss, the player moving them activates the current modifier on the Renewal Dice. That play then re-rolls the renewal dice, resulting in a new modifier for the next player to move a demigod from the Abyss to the Pools. The Renewal Dice replaces the permanent 'refresh card' effect that normally activates in the Pools, creating more dynamic gameplay and ever-shifting strategies surrounding how players use the Abyss.

    $139.00

  • Gamers Guild AZ Th3rd World Studios The Stuff of Legend: The Board Game GTS

    The Stuff of Legend: The Board Game

    As Allied forces fight the enemy on Europe's war-torn beaches, another battle begins in a child's bedroom in Brooklyn when the nightmarish Boogeyman snatches a boy and takes him to the realm of the Dark. The child's playthings, led by the toy soldier known as the Colonel, band together to stage a daring rescue. On their perilous mission, they will confront the boy's bitter and forgotten toys, as well as betrayal in their own ranks.In The Stuff of Legend, each player takes on the role of one of the boy's loyal toys, each with their own unique abilities. Players work co-operatively, scouring the Dark in search of the Boy before the Boogeyman can escape with him. Players beware, through the course of the game your allegiance may change, and at any point one of your fellow players could be secretly working against you for the wicked Boogeyman.

    $98.00$70.00

  • Gamers Guild AZ IV Studio Veiled Fate: Providence Micro-Expansion (Pre-Order) IV Studio

    Veiled Fate: Providence Micro-Expansion

    Contents:30 Providence Cards1 Guide Card Ages: 14+Players: 2-8Game Length: 60-120 min or less This is not a stand-alone game. A copy of Veiled Fate (Standard or Metal Edition) is required to play.

    $13.00

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