Board Games | Cooperative Games
Phantom Ink
Renowned mediums are competing to figure out a secret object and prove they can connect with the "World Beyond". The first team to figure out the secret object wins! To set up Phantom Ink, divide players so that the Sun team and the Moon team each have one Spirit and up to three Mediums. The mediums on a team share a hand of seven question cards, and the spirits begin the game by choosing one of the five objects on a card as the secret object. On a turn, the mediums pass two question cards to their spirit, with sample questions like "What color is it most commonly?", "What fictional character has it or uses it?", and "If it were a musical instrument, what would it be?" The spirit discards one question card face up, then returns the question card it's going to answer to their mediums, then slowly writes the answer one letter at a time for all to see. As soon as the mediums think they know what this clue word is, they yell "Silencio", and the spirit stops writing. The other team of mediums might see only the letter "Y", but if you know the question is "What color is it?", then you know the clue must be "yellow". To end your turn, draw two new question cards. On a turn, instead of handing over question cards, you can attempt to guess the answer — and to do so you write like the spirits, one letter at a time. If you write an incorrect letter, the spirits will stop you, marking out your error, with your partial guess giving the other team more information. If you guess the entire word correctly, you win!
$40.00$29.00
Pandora's Legacy
Playing as Pandora, with the help (and hindrance) of your favorite Olympians, your mission is to corral the chaos you created when you opened the box. From TED Games, PANDORA’S LEGACY is an unforgettable experience that combines elements of jigsaw puzzles, escape rooms, puzzle hunts, and legacy board games into immersive, cooperative gameplay. Assemble pieces. Decode riddles. Uncover artifacts. Save the realm.
$112.00$95.00
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
$126.00
Fish 'n' Flip
Unfortunately, the fishing nets that scour the ocean floor don't just catch fish. In their wake, they also capture many species of marine mammals that don't belong on our plates!In Fish 'n' Flip, play together to free as many animals as possible before the end of the game.With its original mechanics that will undoubtedly remind you of your Tetris games, Fish'n Flip is the perfect game to bring young and old together. Discuss together, and optimize the use of your action cards to create cascading movements and free the animals! Each player can only use their special ability on their turn, but beware: to achieve a clean sweep, you'll need to move together!
$32.00$25.00
burncycle: The Renegades Pack
There are some bots so unpredictable that Processor thinks twice before putting them on missions. However, when the situation calls for it, there are not bots better than the Renegades. Featuring the mole Packet, medic Lithium, grifter Cathode, and bruiser Torrent, the Renegades bot pack injects exciting new options for players and command modules to your game of burncycle.
$22.00
Threads of Fate
Threads of Fate is a remastered version of PostCurious’ acclaimed debut game, The Tale of Ord. Blending escape rooms, board games, and interactive fiction, Threads of Fate will have players progressing through a narrative over four episodes, each packed with puzzles of varying difficulty. Taking on the role of a private investigator, you will be tasked with finding two missing professors from the Emerens Institute, but when information is uncovered about a mysterious relic found by an archaeological team, you will have the opportunity to change the course of destiny. Provided with an assortment of letters, articles, drawings, websites, and strange artifacts, you will set out on a journey to explore the supernatural forces of Norse mythology and uncover the truth behind the disappearances. The meaning of mysterious glyphs will be revealed throughout your journey as you progress through the story and begin to unravel the secrets of fate and time. The game can be played solo, or cooperatively as a group. Each of the 4 chapters takes approximately 2-3 hours to solve, totaling 8-12 hours of gameplay.
$131.00
Deckscape: Crew vs Crew
Deckscape Crew vs Crew: Pirates' Island is part of a series of games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. Deckscape Crew vs Crew: Pirates' Island differs from other Deckscape titles by adding a competitive element to the game! Players split into two teams and try to correctly solve the puzzles before the other team does. This chapter also features puzzle-based mini-games specially designed for a competitive experience!
$22.00$16.00
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