Board Games | Cooperative Games
Arkham Horror: Secrets of the Order
The unquiet spirits of the dead cry out and ghouls stalk the midnight streets. Derelict portals yawn open between our existence and the horrific Underworld, and even in the storied French Hill neighborhood, the Order of the Silver Twilight plots their path to greater power. Venture to other worlds in the Secrets of the Order expansion for Arkham Horror: The Board Game! Four new investigators confront the ghosts of Arkham’s past in three new scenarios, challenging you to venture beyond the veil and travel into other worlds. Whether players are chasing ghosts through the storied French Hill neighborhood, or descending into the Underworld—a realm of monsters and madness—they’ll have the chance to pass beyond the threshold in the Secrets of the Order expansion.
$72.00$47.00
Arkham Horror: Under Dark Waves
Cold salt waves beat on the New England coast and thick fog rolls in off the bay, obscuring the small fishing hamlets that nestle in the darkness. Dark things creep along the shoreline, strange lights glide deep beneath the surface of the Atlantic, and the pallid villagers go missing with disturbing regularity. Under Dark Waves is a new large box expansion for Arkham Horror, taking your investigations beyond the town of Arkham to the other ill-fated towns of Massachusetts. Two new double-sided tiles bring Kingsport and Innsmouth to vibrant life, while eight more investigators arrive to join your party, ranging from a drifter like “Ashcan†Pete to a letter carrier such as Stella Clark. These investigators will have their work cut out for them with four entirely new scenarios pitting them against the horrors that lurk beneath the ocean waves. With over 150 encounter and event cards, alongside new assets, monsters, conditions, and the terror mechanic, Under Dark Waves boasts a vast undersea treasure trove, pulling you into some of the Cthulhu Mythos’s most compelling tales.
$93.00$65.00
Nemesis: Carnomorph Expansion
You already know how it feels to be chewed by an Intruder? Do you know the feeling of what it's like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be ripped to pieces by a gruesome Carnomorph? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$129.00$84.00
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$48.00$36.00
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is   Lost Carcosa.   –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$48.00$31.00
The Lord of the Rings: The Card Game - The Two Towers Saga Expansion
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.
$108.00$80.00
The Lord Of The Rings: The Card Game - Return Of The King Saga Expansion
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a PalantÃr from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards
$108.00$85.00
7 Wonders Cities (New Edition)
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heartof rival cities. But be careful, they won’t be shy to return the favor! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack.
$53.00$35.00
Zombicide: Thundercats Pack #1
The races of Third Earth were unprepared for Mumm-Ra’s sudden assault, and even more unprepared for the turn it took. For Mumm-Ra had mastered not only technology, but necromancy as well! If there’s any hope of survival, Lion-O, Cheetara, and Snarf must battle against the villainous Slithe and his zombie hordes for control of Thundera. Powerful artifacts will aid their battle, such as the Sword of Omens, the Claw Shield, Cheetara’s signature Bo Staff, and Slithe’s custom Battleaxe. But, in the end, it will be their strength of will and fearsome resolve that sees them to victory!
$36.00$29.00
Betrayal at House on the Hill: Upgrade Kit
This fantastic Upgrade Kit includes six pre-assembled and double-sided character cards with dials sandwiched between the two sides to accurately track your character’s Speed, Might, Sanity, and Knowledge with ease! Featuring all new character art and sturdy construction, these new character cards are sure to bring new life to your next session of Betrayal at House on the Hill! That’s not all! Accompanying these beautiful character cards are eight premium dice featuring custom pips in the eerie, pearlescent green and piercing, bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box! Head in to or call your FLGS today to reserve your very own Betrayal at House on the Hill Upgrade Kit today! Contents: 6 Premium Double-Sided Character Cards 8 Premium Six-Sided Dice
$22.00
Zombicide: Dark Night Metal Pack #5 - Abomination Lobo Batman
From the darkest corners of the multiverse comes the Batman Who Frags, hell-bent on destroying every version of Earth in existence. It’s up to the Justice League to stop this vile version of our own Dark Knight and all its fearsome, horrific minions.
$36.00$26.00
Zombicide: Dark Night Metal Pack #1 - Survivors & Abominations Set
From the darkest corners of the multiverse comes the Batman Who Laughs, hell-bent on destroying every version of Earth in existence. It’s up to the Justice League to stop this vile version of our own Dark Knight and all its fearsome, horrific minions.Â
$40.00$26.00
Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion
There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.
$108.00$70.00
Unstoppable: Tyrant's End Expansion
A DYNASTY IN PERIL! The Silver family maintains an iron grip on the three planets Ceres II, Virenos, and Mithras, but their reign may soon be over. You can play the wayward heir to the monarchy as Roux, or lead the Viren rebellion as Sima! The Tyrant’s End expansion introduces two new playable characters, new cards for the core decks and upgrade deck, and an all-new keyword. Take your card crafting to new heights! Features Contains 2 new playable heroes, along with character cards and storage dividers: Roux Silver Heir to the Throne! Sima Viren Resistance Leader! 36 new Core cards! New options for all factions and levels! New “Upgraded” keyword - Triggers only when there is an Upgrade on the card! 10 new Upgrade cards! Contents 2 Portrait Cards 6 Character Cards 6 Starting Threat Cards 36 Core Cards 10 Upgrade Cards 20 Card Sleeves 2 Card Dividers 1 Rule Sheet At a Glance: For Ages 14+ Game Type: Card Crafting Game Expansion
$22.00
Cthulhu: Death May Die - Season 4
Season 4 is a new expansion box for Cthulhu: Death May Die, adding 6 new investigators, new Monsters, and the new Elder One Nyarlathotep, along with 6 brand new episodes that will add new challenges and exclusive game mechanics to the base game. EXPAND YOUR NIGHTMARE: Dive deeper into the abyss with the Cthulhu: Death May Die Season 4 Expansion, featuring 6 new investigators, monstrous foes, and the malevolent Elder One, Nyarlathotep. FRESH TERRORS AWAIT: Brace yourself for 6 gripping new episodes, each introducing unique game mechanics, components, and objectives that will test the limits of your sanity. GLOBAL HORRORS: Embark on a harrowing journey from the eerie depths of the Nile to the sinister heights above the clouds, where ancient evils lurk in the shadows. NYARLATHOTEP RISES: Confront the ultimate malevolence with the arrival of Nyarlathotep, the Haunter of the Dark. This expansion includes 2 distinct Nyarlathotep figures, each bringing its own set of chilling rules and game mechanics. NEW ALLIES EMERGE: Rally 6 new investigators to your cause, bolstering your team's resilience and skills as you face the eldritch unknown. Expand your Cthulhu: Death May Die experience with fresh faces and abilities. Contents: 28 plastic figures 4 punchboards 6 player dashboards 19 cards 1 Elder One box with exclusive components (1 punchboard, 13 cards) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$129.00$103.00
Zombicide: Washington Z.C.
Washington Z.C. Expansion introduces for the very first time for Zombicide a story-driven campaign, full of flavorful and impactful surprises and choices, in addition to advanced rules, new characters and an iconic location.
$72.00$53.00
Zombicide: Dark Night Metal Pack #4 - Survivors & Abominations Set
Spanning the multiverse are many versions of Earth and its faithful guardians: The Justice League. Yet while many versions of heroes such as Superman and Green Lantern exist, there are many horrors as well. Now with the dimensions opening, our own League must take on The Devastator and The Dawnbreaker, horrors from beyond the dimensions intent on destroying Earth as we know it!
$36.00$26.00
Memoir '44: Equipment Pack Expansion
World War II spurred the most frantic period of weapons development in the history of humanity. Countless new designs and concepts were fielded in the most diverse Theaters of Operations, often with great success. Memoir '44: Equipment Pack is the largest set of figures ever released for Memoir '44, filling a game box as big as the original board game and including 186 plastic figures. This product is an expansion: Memoir '44 base game required to play.
$86.00$61.00
Aliens: Another Glorious Day In The Corps - Get Away From Her You B***h! - Expansion
"GET AWAY FROM HER, YOU B***H!"You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is called, and you’ll be lucky to survive 17 hours!This expansion adds more ways to play the Aliens: Another Glorious Day In The Corps Cooperative Survival Game:☆ New Campaign Missions spanning the Queen’s Lair, Landing Platform, and the U.S.S. SULACO.☆ Expanded Campaign Missions from Another Glorious Day In The Corps, adding new paths and threats.☆ Suit up! Load your Characters into a P-5000 Power Loader to help them fight for their survival.☆ Test your endurance against the matriarch of destruction, the Alien Queen.☆ Play as the Alien Hive. Control the Xenomorph horde and protect the Queen.BOX CONTAINS:• 4 Double-Sided Game Boards• 5 Plastic Miniatures• 31 Willpower Cards• 6 Hive Hazard Cards• 25 Motion Tracker Cards• 25 Endurance Cards• 2 Character Cards• 1 Rulebook• 1 Card Dock• 11 Mission Cards• 3 Dials• 63 Tokens
$86.00$78.00
Chronicles of Avel Adventurer's Toolkit
The monsters circling around Avel Castle, and especially the approaching Beast, are a real danger for the people of this land. It’s not surprising then that everyone wants to help with the battle. Craftsmen are crafting items, dwarves are building siege machines, and herbalists invent new recipes and boil potions. Even the wildness people will join the battle if you can prove your bravery by defeating monsters. Use their help and together protect Avel Castle! Chronicles of Avel: Adventurer's Toolkit is an expansion that brings even more variety to your games! The characters created by you will get new, useful items and will have a chance to discover unknown corners of the land and all the possibilities they present. The expansion also introduces new monsters — if you manage to defeat them, you might be able to get the favor of animal companions who will gladly give you their helpful paws… or wings, if you need them.
$10.00$8.00
Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
$86.00
Gloomhaven: Buttons and Bugs
Buttons & Bugs gives you the same deep strategy combat of Gloomhaven but in a fraction of the size. Its compact footprint and streamlined system means you can set up and play a scenario in under 20 min or less, and it fits on your coffee table or even an airplane tray table.★ Small and portable★ Solo player★ Travel anywhereContents• 6 micro-miniatures• 6 playable characters• 22 scenarios• 5 dual-layer trays• 48 ability cards• 12 progressive player modifier cards• 5 health dials• 20 monsters• 2 alternate monster difficulty modifier cards• 21 condition tokens• 14 plastic tracking cubes• DIZED Tutorial• 1 modifier die• 1 learn to play guide
$29.00
Zombicide: Dark Night Metal Pack #2 - Survivors & Abominations Set
From the darkest corners of the multiverse comes the Batman Who Laughs, hell-bent on destroying every version of Earth in existence. It’s up to the Justice League to stop this vile version of our own Dark Knight and all its fearsome, horrific minions.Â
$36.00$26.00
Spirit Island: Jagged Earth
Spirit Island: Jagged Earth includes: 3 New Scenarios 10 New Spirits - including 41 Unique Power Cards 2 New Adversaries - including 4 Adversary Reminder Tiles 2 New Island Boards 30 New Event Cards 6 New Fear Cards 7 New Blight Cards 24 New Major Power Cards - including 1 Sea Monster replacement card 33 New Minor Power Cards 6 Aspect Cards - Optional aspects (innate powers) for the 4 core game spirits 25 Badland Tokens - A new way to fight invaders! More plastic, wooden, and cardboard tokens play up to 6 players) 18 Dahan 24 Blight 25 Explorers 16 Towns 10 Cities 35 Beast Tokens 30 Disease Tokens 22 Wilds Tokens 22 Strife Tokens 16 Fear Markers 24 Energy Markers 18 1-Energy Markers 6 3-Energy Markers 26 Spirit Presence - 13 each in 2 colors 6 Single-Turn Effect Markers (Defend) - 3 of each in 2 colors 18 Single-Turn Effect Markers (Isolate) - 3 of each in 6 colors 64 Element Markers - 8 of each element 6 Player Aid Cards 8 Reminder Cards New play options: combining adversaries, playing with an Archipelago (split island), and more.
$86.00$62.00
Earthborne Rangers: Legacy Of The Ancestors Campaign Expansion
Continue your Rangers' adventures as you journey beneath the surface of the Valley and uncover the secrets of the Ancient Estian Arcology. Explore new locations and path sets as you delve into the arcology's subterranean caverns and corridors. This expansion includes new story missions, side activities, and reward cards as well as a new map and dedicated campaign guide.
$101.00
Unfathomable - From the Abyss Expansion
This voyage just got a lot more dangerous. In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn. Fortunately, the humans aboard this ship have some new tools at their disposal. In addition to eight new playable characters, players now have access to ally cards that move around the ship independently and help keep it afloat. New prelude cards can alter the conditions at the start of the game, providing even more variety so that no two games ever play out the same way. With new skills, items, and the brand-new boon cards, the struggle for the SS Atlantica has never been this fierce! A new expansion for Unfathomable, featuring expanded content and several new mechanics. Rescuing passengers now grants players access to allies, who can provide aid to the humans in all sorts of useful ways. Three new monsters known as “horrorsâ€â€”the Shoggoth, the Drowned Spirit, and the Grasping Tendril—assail the ship, each of them incredibly dangerous and difficult to defeat. New prelude cards come in three different varieties and change the conditions at the start of the game, adding unfathomable levels of replayability. With additional playable characters, items, skills, and more, this expansion builds upon the base game to bring players more of everything that makes Unfathomable such a thrill to play!
$100.00$80.00
Aliens: Another Glorious Day In The Corps - We're in the Pipe, Five by Five Expansion
"WE'RE IN THE PIPE, FIVE BY FIVE"This expansion brings the Sulaco’s dropship crew to Aliens: Another Glorious Day In The Corps Cooperative Survival Game. ‘Fly the friendly skies’ as you fight off alien stowaways while attempting to rescue the survivors of the disaster in the air processing plant. On the ground, the two crew members provide technical support for your Marines in Campaign missions and Bug Hunts, along with new Pilot and Quartermaster Experience tracks.Meanwhile, the Marines discover four new Alien variants. The Brute, Guard, Scout, and Skulker, add a new dimension to the Xenomorph hives urge to absorb the occupants of Hadley’s Hope.BOX CONTAINS• 6 Plastic Miniatures• 2 Character Cards• 16 Experience Cards• 9 Hivemind Cards• 20 Tokens• 1 Rulebook• 2 Mission Cards
$43.00$35.00
ISS Vanguard: Personnel Files Expansion
 This gameplay expansion adds 90 veteran crew members to the base game and the Personnel Files booklet. Players will use the Personnel Files booklet to learn their crew’s personal stories and in doing so will unlock "veteran" status of those members after meeting a set of special requirements.
$35.00$23.00
Dice Throne Adventures: Unchained
Dice Throne Adventures: Unchained (DTA:U) is an expansion that adds a new boss, new minions, new loot cards, and new game modes to Dice Throne Adventures. Exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella? Welcome to the latest addition to the Dice Throne universe! Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge. Requires Season 1, Season 2, Marvel, X-men, Deadpool, or Outcast characters to play. Dice Throne Adventures: Unchained is NOT STANDALONE and requires Dice Throne Adventures.
$36.00
Marvel United: X-Men - Blue Team
X-Men: Blue Team is an expansion for Marvel United that not only adds four new iconic Heroes, a sinister Villain, and new Locations, but introduces the new Team vs Team Mode which completely changes the game! Divided into two teams, up to 6 players compete to see who can complete the Missions and deal the most damage to the Villain (who can even be controlled by a 7th player in Super Villain Mode). May the best team win!
$50.00$43.00
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$65.00
7 Wonders Armada (New Edition)
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.
$62.00$40.00
The Night Cage: The Shrieking Hollow Expansion
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can't hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.If you are looking to increase the dread and horror of the original game, The Shrieking Hollow is for you.
$43.00
Mice & Mystics: Heart of Glorm
The Heart of Glorm storybook picks up right after the events of the first Mice and Mystics adventure, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! This expansion set requires the Mice and Mystics base game to play.
$50.00$38.00
Endangered: New Species
The race is on to save 7 species in 6 new scenarios. Can you convince the UN in time, all while racing to keep populations healthy and destruction at bay? This is a big box expansion for Endangered. The base game is required to play.
$72.00$47.00
Deep Rock Galactic: Biome Expansion
Listen up and sharpen your pickaxes, miners! A whole new region below the surface of Hoxxes IV has been discovered, with four new biomes to explore. They are full of valuable minerals, but also new environmental challenges, biological hazards and a bunch of new creatures. Preserve your ammo, and be prepared to fight the biggest creature you have ever seen; the terrifying Dreadnought, much bigger than even the ugly Oppressor. Hoxxes IV will not easily give up on its valuables, so get ready to hack, slash, shoot and stomp your way through icy caves, molten rocks, gooey caves and wonderous, luminescent, underworld jungles.
$136.00$87.00
Marvel United: Deadpool
Deadpool is an expansion for Marvel United that brings you a whopping 3 flavors of the Merc with a Mouth, as well as his not-so-trusty sidekick, Bob. These most unusual characters can all be played as either Heroes or Villains, always with tongue stuck firmly in cheek. Not content with being just a 4th wall-breaking Hero and unbeatable Villain, Deadpool can also crash into any game, riding his plush unicorn, in the form of a Challenge that sows chaos wherever he goes!
$43.00$29.00
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$36.00$29.00
Mysterium: Secrets & Lies
Shed new light on the strange events leading up to the ghost’s death in Secrets & Lies, the second expansion for the breakout game of 2015 Mysterium. Using their gifts, the psychics’ task is to lift the veil on these troubling events, using eighteen brand-new story cards to provide further context to why this ghost met such an untimely end. The new story cards replace the object cards, adding a different way to play your favorite game without extending the time limits. Additionally, you’ll find 42 additional vision cards that the ghost can use to assist the psychics as they investigate the all-new suspects, locations, and objects (six of each). Step inside—your seat at the table awaits! This product is an expansion: Mysterium base game required to play.
$36.00$25.00
Aeon's End: Into the Wild
Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.
$29.00$21.00
One Night Ultimate Bonus Roles
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander
$36.00$29.00
War Chest: Nightfall
Not all battles are won by grand armies on large fields or in defensible castles. In some cases more subtle and perhaps deadly tactics are used. From fake letters and treaties, feigned retreats or advances, poisoned water supplies, assassinations and infiltration, many things can happen in the dark to throw an enemy into disarray before the main battle ever starts. In War Chest: Nightfall you will have the opportunity to use specialized units to hamper and hinder your opponent’s attempts to effectively mobilize their forces. Mastering the art of subterfuge will be key to success with this new and exciting expansion for the classic War Chest strategy and tactics game! Contents: 4 Unit Cards 18 Unit Coins 2 Poison Counters 2 Decoy Coins 1 Replacement Sapper Card Nightfall is an expansion for the highly acclaimed War Chest. The base game is required to play.
$43.00
Tamashii: Forbidden Chapter
This expansion introduces a new story that tells about some deeply hidden secrets that are strongly unfavorable to ASCEND. The machines will do everything in their power to prevent players from discovering these uncomfortable stories. Contrary to the main storyline, the adventures of Forbidden Chapter mostly take place in provinces and smaller villages, avoiding the neon lights of big cities. This expansion includes: 4 completely new scenarios 1 special AI who has his own unique rules for moving around the map 6 new bodies 10 map tiles with a new graphic design, including a new start tile a new type of hacking tokens
$70.00$46.00
City of the Great Machine: The Escalation Expansion
The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict. The Escalation expansion consists of 4 separate Modules suitable both for One-vs-Many and Solo & Cooperative play. You may add any of them to your games in various combinations. Each Module combines perfectly with each other and the core game. Also, the expansion offers a challenging Aeterna scenario designed for Solo & Cooperative play.
$51.00$34.00
Marvel United: Enter the Spider-Verse
In Marvel United: X-Men, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$43.00$28.00
Aeon's End: The Void
The Void is the first expansion of Aeon's End: War Eternal, and requires a standalone set to play with. It was originally shipped to kickstarter backers in September 2017, with retail release in January 2018. The box contains 8 sets of supply cards, 2 playable mages, and 2 nemeses to fight.
$29.00$21.00
Zombicide (2nd Edition): Pariz
During the celebrations of Bastille Day, somehow the dead came back to life. Amidst the chaos, six Survivors meet a mysterious character that might have an answer for the Zombie outbreak - and perhaps a solution to stop it. In their way stand hordes of the undead, plus a delirious billionaire who sees an opportunity in the end of the world. PariZ is a new campaign expansion for Zombicide: 2nd Edition, featuring 6 new Survivors and a brand-new set of Parisian Zombies. Set in Paris, the story unfolds through 10 missions, as new challenges and opportunities arise with each choice players make. Brave the Catacombs brimming with (un)life, make crucial choices using Objective cards, explore new game mechanics, and bring the lights back to the undead city. BASTILLE DAY NIGHTMARE: Dive into a thrilling campaign set during Bastille Day celebrations in Paris, now overrun by zombies in Zombicide: 2nd Edition. SIX NEW SURVIVORS: Lead a group of 6 new Survivors, each with unique skills and backstories, through the undead-infested streets of Paris. PARISIAN ZOMBIE CHALLENGE: Encounter 6 distinct Paris-themed zombies, adding a unique French twist to your zombie battles. INTRIGUING NARRATIVE CAMPAIGN: Embark on a 10-mission narrative campaign, exploring iconic Paris locations like the Eiffel Tower and Catacombs, while unraveling the mystery behind the zombie outbreak. INNOVATIVE GAME MECHANICS: Experience new gameplay elements such as Trees, Trapdoors, and a Guillotine, enhancing strategy and immersion in the game. Contents: 13 plastic figures 6 all out dice 6 ID cards 73 mini cards 101 objective cards 7 double-sided tiles 1 campaign sheet pad 1 punchboard
$100.00$86.00
One-Hit Heroes: D066-0 Hero Companion Pack
The DO66-0 Companion is a special Hero deck that allows for quick and smooth solo play. It's also great if you're looking to play with a younger gamer who may need help getting started. This product includes only the One-Hit Heroes Hero Companion Pack. The base game is sold separately. Pick a hero and fight for your life! One-Hit Heroes is a co-operative boss rush game where your team must defeat the boss without getting hit even once. The more bosses you defeat, the more your Armory improves as you unlock more card variety each time you play an Episode. Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss. Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win. Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
$15.00
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