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Board Games | Cooperative Games

297 products


  • Gamers Guild AZ Awaken Realms Etherfields: Sphinx Campaign Asmodee

    Etherfields: Sphinx Campaign

    4 in stock

      Sphinx, the ruler of the Underworld, contacted the Dreamers, explaining that she needs their help – she’s trapped in the dark realm buried under the Dreamworld. She cannot remember the moment of her imprisonment, she doesn’t know how to break her chains. Something that looks like an easy task will quickly turn into a confusing yet satisfying quest. You’ll deal with this erratic Entity, solve environmental puzzles, and discover the truth behind Sphinx’s entrapment. Everything you learn during the game will be used in the last Dream – a true challenge for your wits and prowess in Etherfields’ gameplay. And, in the end, a great prize for the Dreamers await.

    4 in stock

    $68.00$55.00

  • Gamers Guild AZ Awaken Realms Etherfields: 5th Player Expansion Asmodee

    Etherfields: 5th Player Expansion

    4 in stock

    This expansion allows you to add a 5th player. This is not only a 5th player expansion, but also an additional character to choose from for any other player count game. We called this character archetype Reaper. This archetype will be based on wounds that this character has taken - the more, the better combos she will be able to execute. There will be multiple ways of using this to your advantage - either by full-on risky play or perhaps more focused on balance and getting a good healing deck build. The Reaper will provide quite interesting mechanics for the whole team!

    4 in stock

    $35.00$28.00

  • Gamers Guild AZ CMON Masters of the Universe: The Board Game - She-Ra and the Great Rebellion Asmodee

    Masters of the Universe: The Board Game - She-Ra and the Great Rebellion

    2 in stock

      She-Ra and the Great Rebellion brings the Princesses of Power to the fray! As He-Man and the Masters of the Universe continue to battle Skeletor and his evil forces, they will need aid from the Princesses of Power to turn the tide of war. Channeling the combined Power of the Universe and the Wisdom of the Elders of Eternia, She-Ra responds to her brother’s call. For the Honor of Grayskull!

    2 in stock

    $84.00$71.00

  • Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack (Pre-Order)

    Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack (Pre-Order)

    This item is a pre-order item with an expected release date of 08/23/2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. It’s the dead of winter, and Arkham’s social elite have arrived in mist-shrouded Kingsport for an exquisite gala hosted by the enigmatic Lantern Club. Unfortunately, it doesn’t take long before nightmarish creatures crash the festivities, and it falls to you to uncover the Club’s dark schemes before Arkham’s most powerful leaders all meet a terrible fate!In The Midwinter Gala, one to four investigators ally with a faction of their choice and work together to claim the powerful relic at the center of the Lantern Club’s nefarious plot. The scenario can be played on its own or inserted into any campaign as a side-story, and it can also be played semi-competitively between multiple teams of investigators!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario.  ENGROSSING NEW SCENARIO: Dive into the eerie world of Arkham's social elite with The Midwinter Gala Scenario Pack, where you must thwart nightmarish creatures and uncover dark schemes at a lavish party. CHOOSE YOUR ALLIANCE: Start the game by allying with one of several factions, influencing the unfolding events and the endgame, enhancing replayability with multiple gameplay outcomes. VERSATILE GAMEPLAY: Suitable for 1-4 players, this scenario can be played as a standalone experience or integrated as an exciting side-story in any existing Arkham Horror: The Card Game campaign. EARN THE TOP SCORE: The optional ‘Best Guests’ variant allows 2-5 groups to compete for the highest score, with each group allying with a different faction REQUIRES CORE SET: This is an expansion pack and requires the Arkham Horror: The Card Game core set to play, ensuring you have the necessary components for this immersive scenario. Contents 78 Cards

    $31.00

  • Gamers Guild AZ Earthborne Games LLC Earthborne Rangers: Moments On The Path Expansion (Pre-Order) GTS

    Earthborne Rangers: Moments On The Path Expansion (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.  

    4 in stock

    $28.00

  • Gamers Guild AZ Awaken Realms ISS Vanguard: Galactic Almanac (Pre-Order) Asmodee

    ISS Vanguard: Galactic Almanac

    2 in stock

    Offers expanded immersion with extra story and worldbuilding alongside art from the game. IMMERSIVE WORLD EXPLORATION: Dive deep into the universe of ISS Vanguard with 120 pages of captivating art and enriched storytelling. EXPANDED STORY DETAILS: Offers an extensive exploration of the ISS Vanguard universe, perfect for fans seeking a deeper understanding of the game’s lore. STUNNING ARTWORK COLLECTION: Features a vast array of artwork from the game, showcasing the creative brilliance behind ISS Vanguard's universe. ESSENTIAL FOR COLLECTORS: A must-have for Awaken Realms enthusiasts and ISS Vanguard collectors, adding value to your game collection. HIGH-QUALITY ART BOOK: Crafted with care, this 120-page art book is both a visual feast and a comprehensive guide to the game's expansive world.

    2 in stock

    $49.00$42.00

  • Gamers Guild AZ B&B Games Studio The Refuge: Terror from the Deep Bridge Distribution

    The Refuge: Terror from the Deep

    2 in stock

    The Refuge: Terror from the Deep is a new, standalone version of B&B's 2016 board game The Refuge: A Race for Survival.In Terror from the Deep's Competitive Dive, 2-6 divers compete by racing to the goal and planning movement to outwit their opponents — all while escaping from the Kraken's wrath! The object of the game is simple: Be the first to an unlocked escape pod, and you'll escape with the cargo and win!On your turn, you take a single action:-Move your character orthogonally-Draw a Salvage card-Play an Salvage action-Use a Character AbilityAs you move you activate spaces on the board. For example: the Spawn space adds pesky tentacles that slow your opponents down, and the Lair space controls the Kraken's tentacles. Combining your hand of cards with your movement allows you to string together combos — propelling you toward the final goal. Don't wait too long for the perfect combo – the board will fill up quickly with tentacles, and the Kraken is always hungry!

    2 in stock

    $70.00$59.00

  • Gamers Guild AZ Mortum: Medieval Detective Gamers Guild AZ

    Mortum: Medieval Detective

    3 in stock

    Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions and fears coming to life.

    3 in stock

    $70.00$59.00

  • Gamers Guild AZ Awaken Realms Etherfields: Funeral Witch Campaign Asmodee

    Etherfields: Funeral Witch Campaign

    5 in stock

      The Funeral Witch campaign will lead you on a journey through a Dreamworld shrouded in thick mists that influence the emotions of all denizens. You’ll quickly discover the source of those changes – Funeral Witch, a mysterious Entity dwelling in the abandoned tenement, accompanied by a strange Entourage. She is troubled by an event from the past that she cannot remember, although the pain and strongemotions remain, making her a great danger to the Dreamworld and its inhabitants. You’ll learn more and more about her, straying through the world depicted on the beautifully illustrated pages of the Shrouded Map. And maybe you will learn something about yourself.

    5 in stock

    $49.00$39.00

  • Gamers Guild AZ Awaken Realms Tainted Grail: Monsters of Avalon - Past and Future Asmodee

    Tainted Grail: Monsters of Avalon - Past and Future

    5 in stock

    Tainted Grail: The Fall of Avalon expansion including 20 additional plastic miniatures and 22 additional cards.

    5 in stock

    $124.00$97.00

  • Gamers Guild AZ Awaken Realms Tainted Grail: Red Death Asmodee

    Tainted Grail: Red Death

    4 in stock

    The advanced Red Death campaign provides a challenge for experienced groups of players, giving them a new, exciting story to play through, and new ways to advance their characters. Journey to Camlann, the ancient human capital, abandoned during the plague of the Red Death. Deal with new, exciting threats with unique rules, such as separate mini-encounters outlined on secret cards. Uncover the secrets of the Homelands, while making your way through locations dripping with mood and foul miasma. Arm yourself with new knowledge and find allies among two new races: the wild Picts and the mysterious Fomorians. Learn brand-new advanced skills, and find unique ancient items – but beware of the horrific Danse Macabre that trots up and down the city streets to the shrill sound of pipes, inviting you to join their eternal dance!

    4 in stock

    $84.00$64.00

  • Gamers Guild AZ CMON Masters of the Universe: The Board Game - The Evil Horde (Pre-order) Asmodee

    Masters of the Universe: The Board Game - The Evil Horde

    5 in stock

    All hell breaks loose in The Evil Horde expansion as Hordak sets his army of savage warriors upon Eternia. Trapped in the dimension of Despondos for eons, Hordak has been lying in wait and preparing his forces. Now with the aid of Skeletor, Hordak will finally escape his bondage and take his revenge on those who captured him in the first place!

    5 in stock

    $84.00$71.00

  • Gamers Guild AZ Lucky Duck Games Chronicles of Crime: Welcome to Redview GTS

    Chronicles of Crime: Welcome to Redview

    2 in stock

    This expansion requires Chronicles of Crime (London's Forensic) to play.Welcome to Redview is a family-friendly expansion to Chronicles of Crime. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. You take on the role of kids with no contacts you can call for help. Instead, you’ll use your Fitness, Speech, and Mind to get to your objectives!Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards6 Player boards1 Die1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11.0 or newer to run the app.

    2 in stock

    $42.00$28.00

  • Gamers Guild AZ Lucky Duck Games Chronicles of Crime: Noir GTS

    Chronicles of Crime: Noir

    2 in stock

    This expansion requires Chronicles of Crime (London's Forensic) to play.Set in the L.A. Noir universe, this expansion will change the game! No more scientific contacts to help you, but rather unorthodox methods. Bribing, breaking in, intimidating and spying will be your tools. But be careful about what you do! Anything can happen.Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards4 Action cards1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11 or newer to run the app.

    2 in stock

    $42.00$28.00

  • Gamers Guild AZ Space Cowboys Cavendish Asmodee

    Time Stories Revolution: Cavendish

    6 in stock

      Reckless children enter a New England old manor house, looking for their friend Damien who has been missing for several days..

    6 in stock

    $42.00$27.00

  • Gamers Guild AZ Blackrock Games Fragments Asmodee

    Fragments

    11 in stock

    You travel through time and space. Each jump, you embody a being of whom you feel his or her memories and feelings. Together, gather the fragments to know what you are doing here. Cooperate to create this reality. Together, explore two different worlds : The post-apocalyptic world or the dimension of extraordinary people through 4 themes each.  Fragments is a cooperative role playing game, without a game master nor preparation, focused on the story-telling and the power of the imagination of your group.

    11 in stock

    $31.00$20.00

  • Gamers Guild AZ Game Brewer Fuji Koro GTS

    Fuji Koro

    2 in stock

    Japan Hosei 4 (1707). Mount Fuji is on the verge of erupting. Red hot lava will soon consume the three secret Seien-ji (???), sacred temples hidden deep in the bowels of the volcano. The Shogun is determined to preserve the precious heritage and sends his most noble and gifted samurai warriors on a quest inside the volcano to retrieve the valuable goods. After a grueling climb through snowstorms and treacherous rocky terrain the samurai find the entrance that leads down into the cavern. The volcano rumbles and the walls start shaking! The floor underneath their feet crumbles and our brave samurai fall into the huge cavern that contains the three temples, which are slowly sinking into the smoldering lava. It is now up to our heroes to explore the cavern and find as many of the relics, sacred scrolls, and monks as possible, to bring back safely to the Shogun before the volcano erupts and all is lost forever.Fuji Koro can be played in a competitive mode with 2 to 6 players or a cooperative mode with 1 to 6 players. Players will try and gather sacred scrolls and blueprints for magical weapons, gather resources, craft the best possible gear, and try to get out of the volcano before it fully erupts. To make matter worse, players will encounter fantastical dragons on their journey throughout the volcano, that they will have to try and defeat by themselves or with the help of other players. The game continues until the end phase of the game, which is triggered by one player reaching 30 victory points. Once that happens, players will have 8 final turns to escape the volcano. - Offers a competitive mode, 2-6 Players, or a cooperative mode, 1-6 players.- Craft weapons, helmets, sandals, with collected cube resources, to suit a battle or match patterns on scrolls to claim bonus and/or magical qualities.- End game is triggered when players pass a point threshold, then the volcano erupts, filling the game board with lava tiles, making it harder to achieve points in the few remaining turns.

    2 in stock

    $125.00$76.00

  • Gamers Guild AZ Murders Incorporated Murder at the Speakeasy (Pre-Order) GTS

    Murder at the Speakeasy

    Out of stock

      Murder at the Speakeasy is a murder mystery party you can play at home with 8-20 friends. Venture into the 1920s with this immersive murder mystery game where even the host can play without knowing who the murderer is. Murder at the Speakeasy comes with everything you need to throw an unforgettable event, including detailed instructions, an easy-to-follow timeline, two alternate endings, detailed character cards, evidence for three seperate murders, three fun awards, voting cards, a detective's notepad, and more. Bring your favorite friends (that you don't mind murderering off, of course) and get ready to experience a party to die for.

    Out of stock

    $90.00$77.00

  • Gamers Guild AZ Paranoia Rising Games Vigilante GTS

    Vigilante

    3 in stock

    The city is under siege after the prisoners of East Side Penitentiary gained powerful abilities and escaped. Heroes must rise up, allying with the Agency to fight crime and return order to the streets.In Vigilante, players take control of a team of heroes to complete their secret missions. These missions will place them on opposing teams - good, neutral, or evil! With nearly 200 unique cards, including different scenarios and missions, Vigilante provides a high level of replayability and some incredible art.Vigilante is a blend of action management, tableau-building, with a hint of social deduction.Will you quell the flames of an uprising, or will you fan the flames and join the chaos?Ages 14+, 3-5 players, 90 minutes

    3 in stock

    $114.00

  • Gamers Guild AZ CMON Zombicide: Invader - Black Ops Asmodee

    Zombicide: Invader - Black Ops

    2 in stock

    When Xenium was first found on PK-L7, it seemed like humanity's dream. Now, it's a nightmare. Thankfully, the humans have nightmares of their own to send against the marauding aliens. They're the Black Ops squad, and they're going to get as many survivors out of that hellhole as they can.Zombicide: Invader's Black Ops expansion set lets players dive further into the heart of PK-L7 and fight against the terrible Xenos in new ways. The set includes six new Survivor figures, each with their own dashboard full of special abilities, as well as a new Bot and a new type of Sentry Gun. But they'll have their work cut out for them, as the Juggernaut Abomination is roaming around. Playing through a new 10-mission campaign, their job is to save people and grab as much Xenium as they can.

    2 in stock

    $84.00$76.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Return to the Circle Undone Asmodee

    Arkham Horror The Card Game: Return to the Circle Undone

    Out of stock

    The reading is not yet complete. The cards spin a new story, and you are the key. Experience The Circle Undone campaign with all-new player cards, new scenario cards designed to add new surprises and challenges, and a brand new deck of tarot cards that can be used to enhance any campaign or scenario. The Return to the Circle Undone expansion for Arkham Horror: The Card Game can also store an entire campaign, along with divider cards marked for each encounter set in The Circle Undone cycle.

    Out of stock

    $46.00$28.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Return to the Forgotten Age Asmodee

    Arkham Horror The Card Game: Return to the Forgotten Age

    Out of stock

    The passage of time itself has become tangled and knotted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again…Within the Return to the Forgotten Age upgrade expansion for Arkham Horror: The Card Game, you’ll find new scenario cards and encounter sets that you can add into every scenario of The Forgotten Age, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Forgotten Age give you new tools and options whenever you’re upgrading your decks. And with a full assortment of card dividers, you’ll be able to easily sort and store your entire campaign.

    Out of stock

    $46.00$39.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods Asmodee

    Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods

    4 in stock

    A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. The Cult of Silenus looks to the stars, the Cult of Magh’an Ark’at seeks to hatch a horrid egg, and the Cult of Ezel-zen-rezl calls the great swarm forth from the burning pit. These cults battle each other across the streets of Arkham and beyond, and you and your fellow investigators are caught in the middle. Do you stand a chance of stopping three cults at once?War of the Outer Gods is a new scenario pack for Arkham Horror: The Card Game, challenging you and your fellow investigators with the battle of a lifetime as you struggle to stop three warring cults from tearing our world apart. Whether you choose to weave this scenario into a larger campaign as a side story or join other groups of players in Epic Multiplayer Mode, War of the Outer Gods offers a challenge unlike any other.

    4 in stock

    $31.00$25.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Machinations Through Time Asmodee

    Arkham Horror The Card Game: Scenario Pack - Machinations Through Time

    2 in stock

    There Has Been a Distortion in Time... Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a loss for humanity, and it must be restored. In Machinations through Time, a unique 78-card scenario for Arkham Horror: The Card Game, investigators travel through the past, present, and future to repair the broken timeline, while the minions of Tindalos hound them relentlessly. This scenario can be played with 1–4 investigators as a standalone scenario, or inserted into a campaign as a side-story. With three copies, it can also be played with 3–12 investigators in Epic Multiplayer Mode.

    2 in stock

    $31.00$20.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Point of No Return Asmodee

    Arkham Horror The Card Game: Mythos Pack - Point of No Return

    Out of stock

    Descend into the dreaded Underworld of the Dreamlands in Point of No Return, the fourth Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team. Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Innsmouth Conspiracy Expansion Asmodee

    Arkham Horror The Card Game: The Innsmouth Conspiracy Expansion

    Out of stock

    Not far from Arkham, the stooped and weathered town of Innsmouth squats on the Atlantic coast. An aura of decrepitude and decay hangs over the city like the ocean fog, from the weirdly glowing windows of the Gilman House to the deserted and toppling Fish Street bridge. Beyond the city limits, the Innsmouth shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Who knows what strange, abyssal trinkets you might find, among the skeletons of fish and rotting seaweed?The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks—along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens!

    Out of stock

    $38.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell Asmodee

    Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell

    Out of stock

    Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror

    Out of stock

    Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Carnevale of Horrors Asmodee

    Arkham Horror The Card Game: Scenario Pack - Carnevale of Horrors

    Out of stock

    And He shall put on the semblance of men, the waxen mask and the robe that hides, and come down from the world of Seven Suns to mock…"     –H.P. Lovecraft, Whisperer in DarknessThe sixty-two card, standalone scenario in Carnevale of Horrors transports you to a city of masks and mysteries. While revelers throng the streets of Venice, masked conspirators advance their sinister agendas, shadows envelop the city, and something terrible rises from the lagoon…Also playable as a "side-story" that can be added to your ongoing Arkham Horror: The Card Game campaign, Carnevale of Horrors challenges you and your fellow investigators to move swiftly among the masked revelers parading the streets of Venice in order to unravel a dreadful conspiracy. But while the day's festival begins with music, mirth, and merriment, it quickly spirals into abject horror… The sun vanishes, and screams erupt throughout the city. You want to save as many innocents as you can, but everyone is wearing masks. Who are the villains, and who are the victims? You must race to identify and confront the cultists, lest they and their sacrifices summon a being of unfathomable malice!Carnevale of Horrors comes with all the act, agenda, location, and encounter cards that you need to enjoy its adventure. Additionally, five player cards—one ally and four Mask assets—enrich your campaign experience after you complete your investigations in Venice.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.

    Out of stock

    $24.00$21.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos Asmodee

    Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos

    Out of stock

    Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - In Too Deep Asmodee

    Arkham Horror The Card Game: Mythos Pack - In Too Deep

    Out of stock

    Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth! Following closely on the heels of The Innsmouth Conspiracy deluxe expansion, this cycle of Mythos Packs tells the remaining chapters of the story. From the mysterious heights of Devil Reef island to abyssal tunnels far beneath the ocean surface, players will have to go deeper than ever before if they are going to uncover the truth behind the cult’s activities and safeguard the world from a rising tide.Every new Mythos Pack in the cycle offers an assortment of new player cards for players to build and upgrade their decks, along with a brand-new scenario and the next chapter of The Innsmouth Conspiracy story in every pack. Venture beneath the choppy ocean waves, and uncover the secrets below!

    Out of stock

    $24.00$17.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - A Light in the Fog Asmodee

    Arkham Horror The Card Game: Mythos Pack - A Light in the Fog

    Out of stock

    Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enhance your deck as you gain experience. But as your experiences unlock new skills, will they also open to door to deeper shades of madness?

    Out of stock

    $24.00$21.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Lair of Dagon Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Lair of Dagon

    Out of stock

    The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon Mythos Pack, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.

    Out of stock

    $24.00$18.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Devil Reef Asmodee

    Arkham Horror The Card Game: Mythos Pack - Devil Reef

    Out of stock

    The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    Out of stock

    $24.00$19.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Horror in High Gear Asmodee

    Arkham Horror The Card Game: Mythos Pack - Horror in High Gear

    Out of stock

    Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom Asmodee

    Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom

    Out of stock

    Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Cephalofair Games Gloomhaven: Jaws of the Lion - Removable Sticker Set & Map GTS

    Gloomhaven: Jaws of the Lion - Removable Sticker Set & Map

    Out of stock

    Reset or replay your copy of Gloomhaven: Jaws of the Lion with this set of 30 high quality removable vinyl stickers and city map board from Cephalofair. Featuring non-transferring adhesive, these stickers can be removed without damaging or tearing components.

    Out of stock

    $12.00$9.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Wages of Sin Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Wages of Sin

    Out of stock

    "…So numerous are the recorded troubles in insane asylums, that only a miracle can have stopped the medical fraternity from noting strange parallelisms and drawing mystified conclusions."   –H.P. Lovecraft, The Call of Cthulhu It was always going to come to this… you're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked by Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Eldritch Horror: Cities in Ruin Asmodee

    Eldritch Horror: Cities in Ruin

    3 in stock

    You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs.  Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds.  Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror.  New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters. 

    3 in stock

    $39.00$26.00

  • Gamers Guild AZ Fantasy Flight Games Eldritch Horror: Mountains of Madness Asmodee

    Eldritch Horror: Mountains of Madness

    2 in stock

    Inspired by H.P. Lovecraft’s novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expedition’s path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica’s frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica One rulebook to guide your expedition Eight Investigator Sheets Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters

    2 in stock

    $77.00$59.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - In the Clutches of Chaos Asmodee

    Arkham Horror The Card Game: Mythos Pack - In the Clutches of Chaos

    Out of stock

    Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle. Following the events of The Boundary Beyond, you and your team of investigators head deep into the jungles of southern Mexico in search of an ancient, forgotten cavern. After several days of trekking through the jungle, you find what you believe to be the entrance of the cave, but something is not right. Six pillars surround the cavern, carved with strange symbols. Are they a warning? A lock? You must investigate this further, but time is running short. Your supplies are already starting to run low and countless eyes watch you from the shadows of the trees. What secrets are they trying to protect? This Mythos Pack features an immersive two-part scenario that takes you on an adventure both above and below the Earth. Immediatley forced to face the consequences of your choices, you shape the scenario as you go, determining which dangers you face and which allies you rely upon. Isolated from the rest of civilization, who can you trust? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play. 

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Before the Black Throne Asmodee

    Arkham Horror The Card Game: Mythos Pack - Before the Black Throne

    Out of stock

    Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.  After your battle to close the rips in reality in In the Clutches of Chaos, you have left your city and your world behind, traveling an impossible distance, and yet you are still many leagues from the nighted throne where your ultimate foe stirs. As you are chased by your fate across the cosmos, you may be forced to bring “empty space” into play, losing the top card of your deck as you place it facedown to embody the seemingly infinite space that divides you from the rest of humanity. This is not a location, it cannot be entered or investigated, and the only way to reclaim your lost card is to fill the empty space with a Cosmos location. These impossible places, drawn from the new Cosmos deck, do not have set places they must connect to. Rather, each Cosmos card has a connecting instruction you must obey in order to place it. Torn from all you know, it may be easy to surrender to the existential dread, but even if all you can do is delay the inevitable, the battle is not over yet! This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Union and Disillusion Asmodee

    Arkham Horror The Card Game: Mythos Pack - Union and Disillusion

    Out of stock

    Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. After your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle. The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it. As you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun. How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it? This is not a standalone product. It requires a copy of the Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Secret Name Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Secret Name

    Out of stock

    The Secret Name is the first Mythos Pack in The Circle Undone cycle. Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600’s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past. As a new cycle begins, you will need new tools to help you battle these unholy forces. To help you with this task, some of the new player cards in The Secret Name belong to more than one class. These cards, which can be identified by their golden hue and dual class icons in the upper right corner of the card, can be added to your investigator’s deck if you have access to either of the classes detailed on the card. If, however, an investigator has limited access to one of the classes on a multiclass card, that card will occupy one of the investigator’s limited slots, even if they have unlimited access to the other class detailed on the card. But with diverse uses and powerful effects, they make a worthy addition to any investigator’s arsenal. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.

    Out of stock

    $24.00$16.00

  • Gamers Guild AZ Cephalofair Games Gloomhaven: Jaws of the Lion GTS

    Gloomhaven: Jaws of the Lion

    Out of stock

    Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.

    Out of stock

    $70.00$35.00

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Circle Undone Asmodee

    Arkham Horror The Card Game: The Circle Undone

    Out of stock

    “Behind everything crouched the brooding, festering horror of the ancient town, and of the mouldy, unhallowed garret gable where he wrote and studied…”  -H. P. Lovecraft, “The Dreams in the Witch House” Judgement. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham… The Circle Undone is the fourth deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows. This expansion contains a playable prologue, first two scenarios of The Circle Undone campaign, as well as new investigator and player cards to further customize your investigations in the world of H. P. Lovecraft’s Mythos. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    Out of stock

    $46.00$30.00

  • Gamers Guild AZ Games Workshop Warhammer Quest: Blackstone Fortress Games-Workshop

    Warhammer Quest: Blackstone Fortress

    Out of stock

    Included in the box:9 Explorers35 Hostiles1 Rules Booklet1 Combat Booklet1 Precipice Booklet1 Background Booklet1 Booklet of Datasheets40 Double-sided Board Tiles234 gaming cards9 Stasis Chambers1 Databank1 Hidden Vault70 Markers28 Dice

    Out of stock

    $250.00$212.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle Asmodee

    Escape the Dark Castle

    Out of stock

    Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation – perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.

    Out of stock

    $97.00


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