Board Games | Cooperative Games
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$22.00$14.00
The Crew: The Quest for Planet Nine
In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team completes a mission only if every single player is successful in fulfilling their tasks.
$22.00$19.00
The Crew: Mission Deep Sea
In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.
$22.00$19.00
My First Castle Panic
In My First Castle Panic, a group of monsters is racing out of the woods and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming! No reading required. Teaches matching, strategic thinking, taking turns, and more. Cooperative gameplay means no sore losers. Preschoolers can play independently.
$36.00$29.00
Yummy Yummy Monster Tummy
There are strange noises coming from the attic at your grandpa’s summer house. After climbing the stairs, you see colorful and furry Monsters everywhere! They seem to be friendly but are also really hungry! You must feed them whatever you can find. They will eat anything, but what attracts them the most is the color of objects! Yummy Yummy Monster Tummy is a family-friendly, cooperative card game of color matching and monster feeding for 2-4 players. Your goal in each level is to feed all of the monsters with foods that they like according to the color of their fur.
$19.00
Kim-Joy's Magic Bakery
Kim-Joy's Magic Bakery is a lightweight, cooperative card game great for players ages 8 and older. Each round, you’ll be gathering ingredients from the pantry and using them to create layers that you’ll turn into finished tasty baked goods.
$29.00$22.00
Castellion
Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win.
$36.00$29.00
Zombie Teenz Evoloution
Zombies are attacking the entire town! Cooperate with your friends and launch an expedition to drive off the overwhelming hordes. Collect the 4 Ingredients and brew the antidote that will save the world! Zombie Teenz Evolution is the sequel to Zombie Kidz Evolution (#1 Kids' Game on BGG). It is a standalone game with a different set of rules, so you don’t need to have played the first game to jump into the second. The rules are slightly more advanced and will require a little more strategic thinking. Zombie Teenz Evolution follows the same general guidelines as its predecessor: a fast and simple game whose rules evolve from game to game through the opening of 14 ‘Mystery’ envelopes. By accomplishing special Missions, players unlock additional content that will provide a richer experience, while constantly renewing the enjoyment of the game. The icing on the cake: the two games are compatible! You will be able to play Zombie Kidz with your Zombie Teenz, and vice versa!
$36.00
Stellarion
You are the director of the Observatory. With your telescopes aimed at the stars, planets and nebulas of the Oniverse, you are ready to launch daring spaceships into the skies.A deck management game: all the cards you need are split into 8 decks, and you know the contents of each one. Manage all these resources to ensure you have the right cards available at the right time and soar to victory.
$36.00$29.00
Fly Home!
Night is falling and the birds are still far from their nests! Young birdwatchers, join forces to help them find their natural habitats in time. Because soon the owls will wake up!Fly Home! is a cooperative game that combines observation and memory with a dose of chance. Turn the cards over and look for the common characteristics of the birds: webbed legs or talons, white or orange plumage, migratory or sedentary ... Each one has something in common with its neighbors!Can you remember the exact position of the birds? Or are you taking risks by looking for other birds? Binoculars can help you, but beware, the owls are ready to go ... The perfect game to learn more about the small feathered animals that live in our gardens and forests.
$31.00$27.00
Timeline Twist - Pop Culture
 Timeline Twist reimagines the popular Timeline game in a more fun way: each game is now a cooperative challenge, but you don't have to be a history buff to play! In the Pop Culture edition of Timeline Twist, put together a timeline of famous movies, games and celebrities.This edition is playable as a standalone and is also compatible with the classic Timeline Twist game. Mix both editions for even more fun!
$24.00$21.00
Dream Catcher
"Be the first player to fill your board with 12 Dream tokens! To do so and on your turn, you must choose a Cuddly Toy that fully covers the Nightmare in the middle of the table. Thus, you will gain tokens and make sweet dreams!"
$25.00
Timeline Twist
 Timeline Twist reimagines the popular Timeline game in a more fun way: each game is now a cooperative challenge, but you don't have to be a history buff to play!  In this new edition, players team up, communicate and coordinate to find the best strategy to play all 36 cards in the game. The team's goal is to get rid of all the cards the players have in hand, either by placing as many events as possible in the right order on the timelines, or by discarding them wisely.
$24.00$21.00
District Noir
 At the head of the city’s largest criminal organizations, men and women fight to control territories and gain support by trying every means possible to grow their influence. Control of the District Noir, a central and highly contested area, remains the major issue that will make all the difference in dominating the city. There are two paths to victory: win over District Noir’s various supports, or directly control the city’s three strategic locations. Before players can claim these, they must be played to the center of the table. Strategically time when you play your cards, because once a round you’ll take the first 5 in the line. At the end of the game earn points for having the majority of each supporter and collecting sets of them. That is -- if one player doesn’t immediately win by claiming the three locations!Â
$22.00$18.00
Dream Quest
Experience a fantasy adventure with this cooperative parent-child duo playbook. Overcome the challenges throughout the chapters and become the Heroes of your stories! Together, take the right decisions: choose where to go, fight the monsters, roll the dice, and see the adventure through the end to triumph over your opponents!
$36.00$23.00
Hunted: Wode Ridge
They say the town of Wode Ridge has been cursed ever since Amos Wode founded the place way back in the 1800s. The sleepy, Colorado tourist trap looks plum peaceful in its postcards, but there’s a darkness about the town you can’t quite put your finger on. Some even say the town has an “other side” where the crazy roams unchecked, but I can’t speak much to that. By the 1980s, things had gotten especially weird--at least until a bunch of kids started snooping around trying to get to the bottom of the town’s supernatural goings-on. While the adults were worried about their Tupperware parties, these youngsters were out tracking down clues and finding trouble before it found them. And rumor has it they found some kind of creature in the woods too which might explain all them FBI fellers around here asking questions. And here they come now, riding around town on their bicycles. I just hope they figure things out soon. Looks like some kind of dark cloud is rolling in right behind them. Overview:Take on the role of a group of kids and their newfound alien friend, and explore Wode Ridge looking for evidence of the town’s supernatural happenings. But be wary, the Darkness knows you’re on to it, so it’ll be trying to get you before you get it. Find enough evidence to figure out what monster is currently ailing the town and then defeat it before time runs out and the Darkness overtakes you.
$64.00$43.00
Miller Zoo
ily game where you play as the team in charge of running one of Canada’s most interesting zoos! Your job is to work together to take care of your zoo’s animals, and to welcome new ones to their new home. Like a team, everyone plays together at the same time to overcome challenges, unexpected situations, and crises. Play as the real Miller Zoo team and meet all the animal's needs before the card stack is empty.A game follows 4 steps in order: dawn, morning, afternoon, and evening. ● At dawn, each teammate draws a hand of 4 resource cards.● In the morning, each teammate draws a need card and places problem tokens on the animals according to the cards.● In the afternoon, all teammates are free to play their cards in any order.● In the evening, the team will have to manage crises according to the problems that could not be solved during the afternoon. The game contains 6 envelopes to discover, with new animals, new challenges to make the game evolve.
$50.00
Pathfinder: Level 20 Board Game
Here you are, minding your own business with some of your best friends, enjoying the leftover scraps buried in the filth of your cave, when you hear a human curse as they knock some rocks free. Hopeful that this newcomer will mean an opportunity for new delicacies, you creep over to the entrance of the cave. And then you hear the most terrifying words you've ever heard. Words spoken of in legend. You thought they were just a myth to scare young kobolds into obedience."I just need a few XP to hit Level 20. There better be some Kobolds down there!"In Pathfinder: Level 20, the players take on the role of kobolds in their den, scampering away from a fighter who only needs five XP to hit level 20. Your goal is to not be the kobold at the end of the fighter's sword!
$43.00$29.00
One Key
The Key is missing, and it is up to the players to find it! The team leader tries to communicate with the other players, proposing clues by indicating their degree of affinity — strong medium/weak — with the object that the team must find. With good team-play, the other players remove the wrong cards, step by step, until the Key is all that remains. Removing the Key results in instant defeat, so be careful! One Key is a family game for all kinds of players, a light game that offers a co-operative experience based on the association of ideas and deduction. All the objects are like little universes of their own. Find the right one to solve the enigma! One Key is best played with an app with a three-minute timer and background music to add tension to your games.
$53.00$34.00
Flashback: Zombie Kidz
Embark on a cooperative adventure with other kids or with your whole family in a world frozen in time. Explore the past to solve mysteries in the present, and change the future to save the world! Discover the whole story, bit by bit, through the eyes of the characters living it. Put together all the points of view to discover clues, uncover and figure out mysteries, and answer the final questions.★ ZOMBIE KIDZ: Set in the vibrant universe of the #1 children’s game on BoardGameGeek!★ THREE SCENARIOS: By exploring and investigating all the scenarios, you’ll experience a cohesive and engaging story★ HIGH REPLAYABILITY: Replay the scenarios following different paths or using different gadgets to unlock new cards.CONTENTS• 80 Large cards• 30 Mystery cards• 2 envelopes• 1 sealed box• 1 rulebook
$36.00
Exit: Kids - Jungle of Riddles
Exit: The Game – The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$26.00$23.00
Muse
Where will your muse guide you? Lead your teammates to inspiration using cryptic clues and surreal imagery in Muse, a beautiful party game with over one hundred fully-illustrated cards. Play cooperatively at lower player counts, or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse, you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt, hoping to lead your team to their masterpiece. As artists, you work alongside one another to decipher that clue, and correctly choose the piece of art from the line-up. Challenge your creativity, listen closely, and let your muse guide you to your masterpiece!
$36.00$26.00
E.T. The Extra-Terrestrial: Light Years from Home Game
He’s 3 million light years from home and needs your help getting back! E.T. the Extra-Terrestrial was left behind, and now, federal agents are coming for him! In this cooperative adventure game, play as Elliott, Gertie, Michael, and Greg as you work together to send E.T. home. Bike through the neighborhood, using shortcuts and ramps to avoid the agents. Collect items that E.T. can use to build a communication device and call his ship. Then get E.T. to the clearing before his heartlight fades!Contents:Game Board4 Kid Mats4 Kid FiguresMothership Figure with BaseE.T. FigureE.T. Heartlight Dial5 Agent Movers with Bases3 Cop Car Movers with Bases21 Item Tiles16 E.T. Power Cards6 Candy Tokens6 DiceReference MatInstructions
$43.00$30.00
Muse: Renaissance
Muse: Renaissance is a stand-alone expansion for Muse and Muse: Awakenings featuring 84 additional and unique Masterpiece cards. This version can be played alone or added as an expansion to Muse and/or Muse: Awakenings. Muse: Renaissance also has an all-new individual scoring system which opens up more options for playing. Enjoy a new game, or play the classic party style, it’s up to you!
$36.00$26.00
The Mind
The Mind is the ingenious, addictive and ridiculously fun game that everyone is buzzing about. While the rules are simple, surviving every level is anything but… A deck of cards 1-100. You and your friends must play the cards in ascending order. Simple enough? What if you couldn't speak or communicate in any way. Sounds impossible? And yet, the trick of the Mind is just how good you and your friends will become as you play together. Learn to read each other’s tells, invent unspoken language of knowing glances and furrowed brows.
$12.00
Tranquility
Jump onboard the good ship Tranquility and set sail for paradise. Take care, though, because in a land where the day blends into night it's easy to lose track of time and you still need to find that special little island to call home. Tranquility is a cooperative card game in which players must fill the sea with islands — specifically island cards with numbers on them — and guide the ship home before any player runs out of cards. Note that in the world of Tranquility, the only way to play is in silence.
$22.00
Inside Job
The Almost Cooperative Trick-Taking Game You are a group of secret agents and must work together to complete your missions. But beware! An insider is hiding amongst you, sabotaging you at every turn and collecting secret information along the way. In this (mostly) cooperative trick-taking card game, you slip into undercover roles. Who is acting suspiciously? Who can you trust? Complete a mission with each trick and find out who is the insider.
$29.00$26.00
Mint Cooperative
The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin! Work to deliver Mintopia City and the other towns of Mortimer County from the periodontal peril that is the Dominion of Halitosis! The players, will be collectively trying to defeat the villain by making it through all of the Mayhem cards in the Trouble deck, utilizing each of their individual Superhero specialties and other randomized stunts, before triggering the end of the game. To win, the players must reveal and process all of the Mayhem cards in the Trouble Deck without the Regional Panic Track meeting or exceeding 27.
$22.00$15.00
Nautilion
Take the helm of a Nautilion submarine and recruit a heroic crew to vanquish the treacherous Darkhouse that lurks in the oceanic depths. A dice game in the Oniverse! Skillfully assign these dice to make your way to the Abyss with a fully manned submarine to assure your victory! However, you will need to be careful, you aren’t the only vessel navigating these waters…
$36.00$29.00
Clacks: A Discworld Board Game (Collector's Edition)
Based on the Discworld novel Going Postal by Sir Terry Pratchett, Clacks is a puzzle boardgame for 1 -4 players. Players use Jacquards to turn lamp tiles on and off during their turn. Their objective is to spell words similar to semaphore. The game can be played solo, cooperatively and player versus player.
$48.00
Regicide - Red Box (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Regicide is a cooperative, fantasy card game for 1 to 4 players, played using a standard deck of cards. Players work together to defeat 12 powerful enemies. On their turn a player plays a card to the table to attack the enemy and once enough damage is dealt, the enemy is defeated. The players win when the last King is defeated. But beware! Each turn the enemy strikes back. Players will discard cards to satisfy the damage and if they can't discard enough, everyone loses. Rich with tactical decisions and a deep heuristic tree, Regicide is a huge challenge for anyone who is brave enough to take it on.
$22.00$15.00
Too Many Cooks
Too Many Cooks is a co-operative hidden information card game about fussy chefs cooking soups together. It is played in 3 rounds of 5 minutes. You can play in one of 3 difficulty settings; easy, moderate & hard, or you can play through all of them in an hour long session. You are chefs working together on a delicious soup that satisfies shared culinary tastes. The catch is, each chef has secret personal tastes which must also be sated! The game starts with a soup base of 16 vegetable card ingredients laid out on the table. Rising to the challenge, players take it in turns to change or move the soup ingredients to satisfy as many tastes as possible before the time runs out. On your turn you may either:Change just one aspect of a card - ie its vegetable or colour, by swapping it out for a spare card.orRotate a row or column of vegetables 1 card in either direction.orPass - if your personal tastes and all shared tastes are satisfied. Of course changes to the soup may upset or satisfy other chef’s secret taste sensibilities too! So, players vocalise their satisfaction or dissatisfaction and rotate their taste cards in hand to indicate how happy or unhappy they are after each change to the soup. But they cannot say exactly why. Eg “Ewwww, that’s disgusting!” is fine, but not “Ewww, I hate mushrooms!” Watch what other chefs seem to be working towards, and try to make changes that make everyone as happy as possible. Play fast to get your soup kitchen up to a 5 star rating over 3 rounds at your chosen difficulty level. Each of the 3 rounds gets a little harder starting with 7 tastes to solve, moving on to 9, and ending at 11 tastes divided between the players as secret personal tastes (2 each max, or 3 each in the 2 player game) with leftovers placed face up as shared tastes all chefs can work towards together.
$36.00$26.00
Muse: Awakenings
Muse: Awakenings is a standalone game that can be played as its own complete experience, or as an expansion to elevate the Muse base set to new heights! Play cooperatively at lower player counts, or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse, you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt, hoping to lead your team to their masterpiece. As artists, you work alongside one another to decipher that clue, and correctly choose the piece of art from the line-up. The first team to collaboratively complete twelve points worth of Masterpieces wins! Challenge your creativity and inspiration, listen closely to the fire burning deep within, and let your Muse guide you to your Masterpiece!
$36.00$26.00