Board Games | Cooperative Games
Set A Watch: Outriders
This expansion introduces a new game mechanic with Creatures that have the Rider ability. Riders snap together with certain creature types when they are adjacent to them, creating bigger and more powerful creatures (i.e. a Beast Rider card snaps and is placed over top any adjacent Forest Creatures). This shortening of the line can cause some additional creature powers to trigger. Leaving that Forest Creature in first position isn't as safe as it used to be! Contents: 34 new Creature and 6 new Unhallowed cards
$15.00
Vagrantsong: Neoprene Dice Tray
This dice tray measures 8" x 8" and has snap corners.
$13.00$11.00
ISS Vanguard: Deadly Frontier Campaign
A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy. Requires ISS Vanguard base game and the Lost Fleet expansion to play. NEW CAMPAIGN ADVENTURES: Embark on the Deadly Frontier Campaign, a thrilling expansion to the ISS Vanguard universe with new challenges and missions. EXPANDED GAME UNIVERSE: Explore uncharted territories and face unique hazards in a campaign that broadens the scope of your space exploration. STRATEGIC DEPTH: Encounter new scenarios that require strategic planning and decision-making, enhancing the complexity and enjoyment of your game. ADDITIONAL CONTENT: Enjoy a wealth of additional content including new equipment, enemies, and story elements, enriching your ISS Vanguard experience. FRESH GAMEPLAY EXPERIENCES: Designed to integrate seamlessly with the base game, this expansion offers fresh and exciting gameplay experiences for veteran ISS Vanguard players.
$156.00$101.00
Arkham Horror: The Card Game - Encounter Art Sleeves
These high-quality, full color printed, and officially licensed Arkham Horror: The Card Game Sleeves are a must-have accessory for every fan of the game. Available in the two official card back designs, these Art Sleeves offer reliable protection for your Encounter or Investigator cards. The Art Sleeves have a matte back and clear front foil, providing a great shuffle feel and a very comfortable haptic experience. Optimized for a vast variety of TCGs and LCGs, they can also be used for all standard-sized card games. OFFICIALLY LICENSED ARKHAM HORROR SLEEVES: Featuring authentic card back designs from Arkham Horror: The Card Game, these premium art sleeves are a must-have accessory for dedicated investigators. PROTECT YOUR INVESTIGATOR & ENCOUNTER CARDS: Designed to provide reliable protection against scratches, wear, and frequent shuffling—perfect for campaign-heavy gameplay. MATTE BACK, SMOOTH SHUFFLE: The textured matte back and clear front foil deliver a comfortable haptic feel and exceptional shuffle performance during intense mythos phases. STANDARD SIZE COMPATIBILITY: Optimized for Arkham Horror LCG cards and compatible with a wide range of standard-sized TCGs, LCGs, and other card games. HIGH-QUALITY FULL-COLOR PRINT: Durable, vibrant artwork maintains clarity and style while enhancing the immersive horror aesthetic at your tabletop. Contents: 50 sleeves per pack
$13.00
Deep Rock Galactic: 2nd Edition
Grab your gear, grab your teammates and venture into the darkest caves for riches, while fighting the dangerous glyphids waiting around every corner. Ages 12+1-4 players60-150 minute play time Contents:1 game board14 engraved dice129 linen cards113 tokens45 minerals1 swarm threat marker40 health and damage tokens1 rulebook1 mission book43 cave segmentsExitsPits and drop pod4 double-layered player boards3 special standees4 unique dwarf miniatures38 glyphid standees8 stalagmite standees
$114.00$78.00
EXIT: Prison Break
New team format! For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins, who succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom, too?Play Time: 60 to 120 min or lessNumber of Players: 2 to 4Author: Inka and Markus BrandParts Include: 88 cards 2 decoder disks 5 strange items 2 screens 7 sheets
$26.00$23.00
Too Many Bones: Polaris Expansion
Enhance your Too Many Bones experience by adding Polaris, the Geologist! Unleash the hidden power of magnets with Polaris, a versatile new Gearloc for Too Many Bones. Polaris's power lies in her Trajectory Board, where she place powerful magnetic orbs that manipulate the flow of combat. Whether dealing massive recall damage, manipulating magnetic fields to pass through Baddies, restoring health with her positivee vibes, or even cave-diving for rare minerals during the Recovery Phase, Polaris is one of the most versatile—and eccentric—Gearlocs in the Too Many Bones arsenal.
$43.00
Too Many Bones: Unbreakable
Too Many Bones: Unbreakable ups the stakes with the addition of the Lava Battle Mat and new Break-type baddies. Made up of 16 chips that slot into the neoprene play surface, the Lava Battle Mat is a dynamic battlefield where the ground beneath your adventurer’s feet can change at any time, turning from solid ground into molten lava in an instant. This deadly change is controlled by Unbreakable’s unique encounters and the Break-type baddies, who have a variety of new powers that specifically interact with the lava chips.
$142.00
EXIT: The Professor's Last Riddle
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems that instead of a will, he’s left an envelope with some postcards and a series of clues. Grab your passports — you’re about to embark on a global treasure hunt! Can you solve the riddles and uncover the mystery of the professor’s legacy?
$26.00$23.00
Marvel United: Guardians of the Galaxy Remix
Guardians of the Galaxy Remix is an expansion for Marvel United that adds a ragtag group of three new Heroes, a fanatic Villain, new Locations, and a new Challenge mode. The Guardians are a resourceful and tightly-knit group that excels at working together against all odds. Withstanding the relentless onslaught of Ronan, the Accuser, will take everything they have. It may even call for an off-the-cuff Plan B.
$43.00$29.00
Marvel United: Enter the Spider-Verse
In Marvel United: X-Men, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$43.00$28.00
Arkham Horror: The Card Game – Children of Blood Small Campaign Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 08/14/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Sun sets on the city of Arkham. Citizens hurry home in the growing twilight, eager to find safety behind locked doors. Arkham has always played host to strange occurrences, but this time, something is different. The police respond to reports of disturbances, finding spilled blood and torn clothes but no sign of the culprits or victims. As reports pile up with each passing week, one thing is abundantly clear: something is stalking the streets after nightfall. Something dangerous. Welcome to Children of Blood, a tale of danger and intrigue. In this small campaign expansion for Arkham Horror: The Card Game, one to four investigators tackle a new mystery that unfolds across three scenarios. Track monsters through the streets of Arkham, plumb the depths of a cult’s lair, and crash a swanky party in Northside as you confront the culprit behind it all. The scenarios can be played as a linked campaign or individually as standalone experiences. Can you solve the mystery of Arkham’s Waterfront district? A new Small Campaign Expansion for Arkham Horror: The Card Game, featuring three thrilling new scenarios that form a short and exciting campaign. Players track down the cause of recent disturbances in a mystery that takes them through Arkham’s Waterfront and Northside districts. Each scenario has added levels of variance based on the players’ chosen difficulty, inviting players to tackle them again and again! Fully compatible with all previously-released Arkham Horror: The Card Game products—all you need is a core set, and you’re ready to play!
$64.00
Dice Throne: Minimalist Sleeves 100ct
Protect your game with these premium, custom printed card sleeves. Includes 100 total Sleeves featuring the Dice Throne flaming die that matches the art on the back of the standard Dice Throne cards.
$15.00
War Chest
War Chest is a simple to learn, yet highly re-playable and exciting war game, where each player controls a unique army. It combines drafting, with an elegant army composition mechanic. Each player plays with different units, requiring you to develop alternate strategies to balance the need to recruit more troops, offset your losses and effectively maneuver your soldiers.
$71.00
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$78.00$63.00
Too Many Bones: Static Expansion
Enhance your Too Many Bones experience by adding Static, the Brawler! This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right. Even when not dealing damage, he's a formidable foe, with fighting styles that manipulate his stats, break past enemy defense, and direct baddies to hurt each other.
$43.00
Too Many Bones: Age Of Tyranny Expansion
Connect multiple sessions of Too Many Bones with the Age of Tyranny! Age of Tyranny introduces brand new campaign mechanics to your existing Too Many Bones game. Using the Campaign Snapshot Mat, you'll track your progress from game to game. Take out all the Tyrants over consecutive sessions to truly free Daelore from their grip! Defeating (or being defeated by) Tyrants will leave you with all new Scars and Boons to deal with. Maybe you'll even get a chance to finally put Nom's Thunderclub to good use yourself! Age of Tyranny introduces 21 new Day 1-3 Encounters (7 for each of the 3 days) to add immense variety to your early game, even when only playing a single session. Combine Age of Tyranny with the encounters in 40 Days in Daelore to make each and every journey through Daelore utterly unpredictable!
$43.00
Call of Kilforth
Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir... Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...
$114.00$90.00
Cloudspire
Cloudspire is 1-4 player strategy game heavily influenced by both tower defense and MOBA (Multiplayer Online Battle Arena) games. Solo and Cooperative play are driven by a scenario book that chronicles the story of the game from the perspective of each individual faction. Players control one of four unique factions in a battle to destroy and steal source energy from their opponents. Send and defend against armies and minions, build towers to protect your base, and explore with your heroes in search of resources and powerful Relics to turn the tide of battle. Taking place in the floating realm of Ankar, Cloudspire tells the story of a war to acquire a powerful and rare energy known only as "the source." Every race has their own unique units and heroes as well as the ability to bid and draft mercenaries for hire. Armies are placed either individually or in stacks to conceal powerful units until the last possible moments. Heroes, in the meantime are controlled individually and may join the tide of battle or choose to explore points of interest in search of numerous resources. Meanwhile, the event deck regularly changes the terms of the fight, making every wave exciting and unpredictable. As armies and minions approach opposing bases, they'll need to contend with Spires - powerful defense towers that can be built around the board. Fight for control of build sites and acquire new spire schematics to build an impenetrable defense and hold off the enemy. Upgrade your home base to unlock new strategies and abilities. Level up your heroes and lead your armies into battle with advanced and upgraded skills!
$213.00
Chronicles of Crime: 2400
Chronicles of Crime: 2400 is a standalone game for 1-4 players, which presents a new world where androids indistinguishable from humans walk the streets of Paris and cybernetic implants have become part of everyday life. Players will explore the city like never before, from the slums and underbelly of a suffering population to advanced corporation structures and a gargantuan translucent Dome with its luxurious lifestyle held within.Throughout each case, players will have opportunities to enhance Kalia with cybernetic implants. Super-senses that help them find evidence, a tomograph to quickly scan suspects, or maybe a zapper to neutralize problematic electronics? The future is full of useful tech but the technology is not always on the player’s side and the people they speak to may not always be as they seem. Venturing into Cyberspace and the virtual world will challenge players further as they deal with avatars and the difficulties of an electronic landscape.In Chronicles of Crime: 2400 players will find that while the struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it has been taken to a whole new level.CONTENTS:• 40 character cards• 38 evidence category cards• 15 special object cards• 7 double-sided location boards• 1 home location board• 4 implant cards• 1 implant board• 1 crow card• 1 evidence board• 1 rulebook
$43.00
Zombie Teenz Evolution
Zombies are attacking the entire town! Cooperate with your friends and launch an expedition to drive off the overwhelming hordes. Collect the 4 Ingredients and brew the antidote that will save the world! Zombie Teenz Evolution is the sequel to Zombie Kidz Evolution (#1 Kids' Game on BGG). It is a standalone game with a different set of rules, so you don’t need to have played the first game to jump into the second. The rules are slightly more advanced and will require a little more strategic thinking. Zombie Teenz Evolution follows the same general guidelines as its predecessor: a fast and simple game whose rules evolve from game to game through the opening of 14 ‘Mystery’ envelopes. By accomplishing special Missions, players unlock additional content that will provide a richer experience, while constantly renewing the enjoyment of the game. The icing on the cake: the two games are compatible! You will be able to play Zombie Kidz with your Zombie Teenz, and vice versa!
$36.00
Pandemic: Legacy Season 0
1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called "Project MEDUSA". You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly between Allied, Neutral, and Soviet cities. Your missions will require you to neutralize enemy agents, acquire specific targets, and set up other CIA agents on location to execute your operations without a hitch. As you complete objectives over the course of twelve months, each success or failure will bring you closer to the truth. Combatting this dangerous new pathogen is of utmost importance, but it's not the only threat you'll encounter in the field. Enemy agents are taking root in all parts of the world, and it's critical to your mission that you keep them contained before they can escalate international tensions. Luckily for you, you won't be without backup. Coordinate with other covert operatives for assistance and make strategic use of these teams at different locations to clean up the board and keep your eye on your main objectives. Designed as a prequel, Pandemic Legacy: Season 0 does not require you to have completed Season 1 and Season 2 before diving into this Cold War spy thriller. As in the first two Pandemic Legacy games, each time you play brings new cards, rules, and conditions that affect future games. Each alias you create will gain contacts and other assets to execute your plans more smoothly. And, of course, the CIA will be watching and evaluating your performance in the field. Work together with your fellow agents to prevent this new bio-threat — the fate of the world depends on it. Can you save humanity once again?
$142.00$114.00
Aeon's End: The Void
The Void is the first expansion of Aeon's End: War Eternal, and requires a standalone set to play with. It was originally shipped to kickstarter backers in September 2017, with retail release in January 2018. The box contains 8 sets of supply cards, 2 playable mages, and 2 nemeses to fight.
$29.00$21.00
Leviathan Wilds
Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero.
$112.00
Teddies Vs Monsters
Teddies vs Monsters is a fast-paced, real-time card game that promises a great balance between quick fun and a strategically driven gameplay. In this game, you need to choose your side: Play as a Teddy and protect the kids. or Play as a Monster and let the feast begin! With your side chosen, you'll need to try to outmatch your opponent by collecting symbol cards in proper order before they do. By doing so, you will be able to claim a Kid's bedroom as yours. The team with the most bedrooms wins the game! But be careful! The other team will of course try to sabotage your game at all times! Can you win before they do? Or can you do the same to them and come out victorious? Let's figure it out! T vs M
$43.00$31.00
Aurum
After years of experimentation in your shared laboratory, you and your fellow alchemists have just successfully transmuted common metals into gold! Now all that’s left is to perfect the formula, repeating the experiments to find the perfect combination of metals that produces the purest gold. In this competitive trick-taking game you can earn points by either collecting Gold or by correctly bidding how many tricks you will win. However unlike many trick-taking games, Aurum uses a must-not follow card playing system. Cleverly anticipate which cards may be played to win the game!
$17.00
Frosthaven
Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. There, a group of mercenaries at the end of their rope will help bring back this settlement from the edge of destruction.Not only will they have to deal with the harsh elements, but there are other, far more dangerous threats out in the unforgiving cold as well. There are Algox, the bigger, more yeti-like cousins of the Inox, attacking from the mountains; Lurkers flooding in from the northern sea; and rumors of machines that wander the frozen wastes of their own free will. The party of mercenaries must face all of these perils, and perhaps in doing so, make peace with these new races so they can work together against even more sinister forces.Frosthaven is a standalone adventure from the designer and publisher of Gloomhaven that features sixteen new characters, three new races, more than twenty new enemies, more than one hundred new items, and a new, 100-scenario campaign.In addition to having the well-known combat mechanisms of Gloomhaven, Frosthaven will feature much more to do outside of combat, such as numerous mysteries to solve, a seasonal event system to live through, and player control over how this ramshackle village expands, with each new building offering new ways to progress.Characters and items from Gloomhaven will be usable in Frosthaven, and vice versa:As revealed during PAX 2020, Frosthaven will be interchangeable with the original Gloomhaven board game. To an extent, anyway. Namely, you can use Gloomhaven's characters in Frosthaven and vice versa. What's more, some of the first game's items will become available throughout the sequel.Frosthaven has a whole new set of items but there is a mechanic for bringing items over from 'Gloomhaven'. However, as it is a remote location, these products get imported and are not there as standard. Resources are much more valuable and you have to build items through a crafting system rather than just buy them.
$354.00
ORBIT
Come one, come all to the Silo System, the beating heart of our galaxy, for the race of the decade! We've recruited the best tourists in all the cosmos: travel-hardened explorers who will compete in the ultimate contest. These pilots must race to visit all the planets in the Silo System, surfing upon orbital paths, teleporting between hyper jump portals, and beaming through hyperspace. Enjoy your dream vacation on one of our luxurious planets or lavish space stations as you witness the ultimate interstellar marathon. All the eyes of the galaxy will be watching this decennial event celebrating the unification of our systems under Silo Supremacy. ORBIT (Orbital Race Between Interstellar Tourists) is a 24th century tactical space race with simple turns, yet challenging possibilities. Players compete to visit all planets of the system, then return to their starting planet first.On your turn, you play a card, activate its actions in any order, then draw back up to your hand size. Cards allow you to do a combination of things: move your ship, collect energy for bonus movement, advance planets along their orbit, or even reverse the orbital direction of a planet. Race to visit all the planets in the Silo System before your rivals. Play cards to navigate your ship and move planets along their orbits. Planets can carry your ship long distances! Upgrade your ship along the way at space stations and planets. Explore two unique game maps and two extra modes — partnership and dual ship modes. Contents: Double-sided game board, Rulebook 4 player boards 9 planet discs 4 spacship miniatures 56 cards 20 cubes Cloth bag 68 punchboard tokens.
$71.00$56.00
Race to the Raft
From the creator of Isle of Cats: Race to the Raft is a cooperative path building and tile laying social puzzle board game for 1 4 players.In the game, you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was, and you must find a safe route to the raft by placing pathway cards.As you build pathways, fire — which is represented by different shaped tiles — will spread across the island, limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.The game includes 81 scenarios from which to choose, including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.Choose cards, build pathways, and control the spread of the fire as you work together to guide all the cats in their race to the raft!
$71.00$44.00
EXIT: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$39.00$35.00
Dice Throne Adventures: Unchained
Dice Throne Adventures: Unchained (DTA:U) is an expansion that adds a new boss, new minions, new loot cards, and new game modes to Dice Throne Adventures. Exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella? Welcome to the latest addition to the Dice Throne universe! Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge. Requires Season 1, Season 2, Marvel, X-men, Deadpool, or Outcast characters to play. Dice Throne Adventures: Unchained is NOT STANDALONE and requires Dice Throne Adventures.
$36.00
Dune: War for Arrakis - Desert War
Desert War is an expansion for Dune: War of Arrakis that introduces new units and strategies for both the Harkonnen and Atreides factions, further detailing the harsh reality of the conflict fought on the burning surface of planet Dune. The Harkonnen player has the opportunity to field a new type of Vehicle – the Escort Ornithopter – and both players can deploy an entirely new category of soldiers – the resourceful Desert Troopers. NEW TROOPS FOR BATTLE: Introduces new units like Fremen rocket launchers and sandriders and Harkonnen suspensor troops and ornithopters, adding dynamic options to your strategies. HARSH DESERT WARFARE: Utilize Desert War Actions and Tokens to navigate the unforgiving terrain of Arrakis, bringing new depth and tactics to your gameplay. HIGHLY DETAILED MINIATURES: Includes 16 plastic miniatures and stands, featuring stunning designs perfect for tabletop play and painting enthusiasts. EXPANDS GAMEPLAY POSSIBILITIES: Adds exciting new elements to Dune: War for Arrakis, enhancing the battles between the Atreides and Harkonnen factions. PERFECT FOR DUNE FANS: Designed for 2-4 players, ages 14 and up, with a playtime of approximately 120 minutes, this expansion is ideal for strategy gamers and fans of the Dune universe. Contents: 16 figures, 2 plastic stands, 5 cards, 7 tokens, 1 rulebook
$78.00$63.00
EXIT: The Hunt Through Amsterdam
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles, but you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 88 cards, decoder disk 9 strange items 8 folded sheets
$26.00$23.00
Too Many Bones: 40 Days In Daelore Expansion
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
$43.00
Arkham Horror: The Card Game - Game Mat: Blood Ward
This premium quality, full color printed, and officially licensed Game Mat for Arkham Horror: The Card Game is a must-have accessory for every dedicated fan. With two stunning designs, the Game Mat brings the atmosphere of the iconic world of Arkham Horror right to the gaming table! This softly cushioned Game Mat is 2mm thick and protects your cards and game components from rough or dirty surfaces. The mat is outfitted with an ultrafine surface and an anti-slip back side that keeps it safely in place during gameplay. The fascinating design, the comfortable feel, and soft material are perfect for an upgraded gaming experience or your home desktop. The Game Mat is perfect for a vast variety of games, TCGs, and LCGs, especially for all enthusiastic fans of Arkham Horror: The Card Game. IMMERSIVE ARKHAM ARTWORK: Officially licensed Blood Ward design brings the haunting atmosphere of Arkham Horror directly to your tabletop with vivid, full-color printing. 2MM CUSHIONED PROTECTION: Softly padded playmat protects cards and tokens from rough, dirty, or uneven surfaces while enhancing comfort during long campaign sessions. ULTRA-FINE PLAY SURFACE: Smooth fabric top allows seamless card movement for Arkham Horror: The Card Game and other TCGs/LCGs. ANTI-SLIP RUBBER BACKING: Non-slip underside keeps the mat firmly in place during intense Mythos phases and competitive play. VERSATILE PREMIUM ACCESSORY: Perfect for Arkham Horror fans and compatible with a wide range of standard-sized card games—also doubles as a high-quality desktop mat. Contents: One premium stitched-edge playmat
$39.00
Grimcoven: Miniatures Box
Renegade Hunter Miniature Sold Separately! Elevate your Grimcoven experience with the complete set of Miniatures from the Special Edition Core Box! BRING GRIMCOVEN TO LIFE: Upgrade your hunts with the Grimcoven Miniatures Box, featuring a complete set of high-quality miniatures representing Hunters, Companions, and Enemies from the core game. PREMIUM SCULPTS & CRAFTSMANSHIP: Each miniature is expertly designed with intricate gothic detail, capturing the haunting beauty and dark atmosphere of Grimcoven’s Victorian universe. ENHANCED IMMERSION: Replace standard tokens or standees with full miniatures for a more cinematic, tactile gameplay experience that draws you deeper into the hunt. FULLY COMPATIBLE WITH ALL EDITIONS: Designed for both Standard and Special Editions of Grimcoven, seamlessly integrating into every campaign, expansion, and add-on. PERFECT FOR COLLECTORS & PAINTERS: Ideal for miniature enthusiasts, painters, and fans of dark fantasy design, this set adds display-worthy pieces to any collection. Contents: 44 High Quality Miniatures: 6 Hunters 6 Corrupted Hunters 6 Griefbounds 4 Elites 16 Minions 4 Portals 1 Pretender Evolution Base 1 Bat Companion Plastic Tray
$128.00$109.00
Ham Helsing
Based on the best-selling graphic novel about a reluctant monster-hunting pig, Ham Helsing is a co-operative adventure board game. Join Ham, Ronin, Malcom, and Lobos as they attempt to save the world! Using a deck-crafting system with transparent cards, you'll protect locations from endless swarms of minions while improving your skills. Can you power up fast enough to stop the villain from destroying Mud Canyon and save the day? Pick a character and grab your starting deck; each character has a special ability and their own deck with custom cards that fit their style of play. On your turn, use the symbols on the cards in your hand to travel to new locations (some of which allow special actions), to defeat minions before they overrun a location (each of which has a limit), and to use Knuckles (the "fearless" mercenary bear) to scare off minions. When battling minions, you need to match the colors of the minion with the color of your attack to defeat them. There are four different colors to match, and some minions take two colors to defeat, so plan your card play carefully, and don't get pig-headed. Some minions will bite back, so keep an eye on your health as well. For each minion defeated, you gain skills and money, and with enough skill points, you'll get free attacks. Spend your cash to buy attack cards and special cards at the Rat Market. Ham Helsing may be a co-operative game, but the buying is a free-for-all, so be a greedy pig and grab your gear quick — or help everyone think through the best cards for the different decks, you do you. Attack cards let you do more damage in battle, move, heal, and more. Special cards are where things get interesting with combos, shared bonuses, and damage boosters. Upgrade cards are transparent, so if a symbol can fit on your card, you can slip that upgrade into the sleeve of a starting card. Not only is it a pig deal that you are literally upgrading your deck as you defeat minions, but you're improving the cards you'll use on your next turn! When you feel strong enough, go after the villain. The game includes four villains, each with a different starting health, special ability, and power-ups. Villains will power up when a location on the board is lost. After each round, the villain moves one location closer to Mud Canyon. If you haven't brought the villain's health to 0 by the end of the last player's turn at Mud Canyon, your bacon is burnt.
$85.00$64.00
Deep Rock Galactic: Biome Expansion
Listen up and sharpen your pickaxes, miners! A whole new region below the surface of Hoxxes IV has been discovered, with four new biomes to explore. They are full of valuable minerals, but also new environmental challenges, biological hazards and a bunch of new creatures. Preserve your ammo, and be prepared to fight the biggest creature you have ever seen; the terrifying Dreadnought, much bigger than even the ugly Oppressor. Hoxxes IV will not easily give up on its valuables, so get ready to hack, slash, shoot and stomp your way through icy caves, molten rocks, gooey caves and wonderous, luminescent, underworld jungles.
$135.00$109.00
Star Wars: The Mandalorian: Adventures Clan of Two Expansion
The Mandalorian is tasked with reuniting The Child with its own kind, but danger lurks everywhere. Will he find the Jedi, or will Moff Gideon get what he seeks? In The Mandalorian: Adventures Clan of Two Expansion, you work together to complete thrilling missions inspired by Season 2 of The Mandalorian. Play as four new characters, each with wildly different play styles, skills, and tricks. Put your skills to the test with four story missions on four new locations in a new mission book — doubling the number of maps in the game — and four diverse mercenary missions. The expansion also introduces new enemy types, ongoing events, a duel deck, and more that can be integrated with the base game for more variety.
$64.00$51.00
Corps of Discovery: Expansion 1 Insecta
The Corps of Discovery ventures further westward only to find the woods teeming with giant insects. Only an airborne insecticide can put an end to the menacing masses that threaten to overrun the Corps. The ingredients needed to concoct such a poison are readily available from the land itself, but all of your precious scientific gear is back on your boat. In order for you to be able to shuttle resources back to the boat, you must first deal with the Ranidaea monstrous, frog-like creature that lies in wait just beneath the surface of the river, somewhere between the shore and the ship.
$22.00
Tiny Epic Cthulhu
Tiny Epic Cthulhu is a 45-minute, 1-4 player cooperative game that will immerse players in a world of spinning madness! Players take the roles of unique characters residing in a cold, forgotten island town off the coast of 1920s New Arkhamoore. However, all is not well in this seemingly peaceful town. Cosmic horrors are emerging from the dense sea fog, plunging the once sleepy town into a state of chaos.As players navigate through the game, they must work together to translate the Necronomicon, unveil the Great Old One, and seal the portals to banish the impending horror back into the cosmic realm. To achieve this, players must tap into the madness that surrounds the town, using it to translate pages, battle against shamblers, and prevent locations from succumbing to pure horror. The cusp of madness gives players benefits like more movement, stronger attacks, and cosmic intellect. However, they must be cautious not to push their own minds too far, as the line between sanity and madness is a delicate one.In this game, madness is a valuable resource that can be used to translate pages and enhance player abilities, but excessive madness can lead to defeat. The pressure to save the town is felt from the very first spin!Tiny Epic Cthulhu offers a tense and engaging gameplay experience, featuring innovative bag-building and push your luck mechanics. It includes a surprising component - a spinner! - which perfectly captures the essence of Lovecraftian madness and chaos, while still maintaining the strategic elements that players have come to expect from the Tiny Epic series. Each player will need to utilize their special powers, make use of the unique actions available in the town, and carefully manage their own madness.With its compact box and easy-to-understand rules, Tiny Epic Cthulhu offers meaningful decisions and layered strategies that will captivate players. It is a thrilling addition to the Tiny Epic series, providing an exciting and immersive gaming experience.1-4 PlayersAges 14+45 min or less play time
$43.00$34.00
Tamashii: Catie's Diary
Expansion with one of our favorite miniature! Catie, the legendary engineer, the first human to transfer her soul into an empty biomechanical body. She's more a mythical creature than a living being to most survivors. This expansion gives players a new scenario which takes place several years before the action of the main storyline. During this scenario, players will learn about Catie's story, her research and discover the mysteries of her laboratory. CHARMING MINIATURES: Step into the enchanting world of Catie's Diary with these beautifully crafted miniatures. UNVEIL CATIE'S ADVENTURES: Bring Catie's whimsical tales to life as you embark on magical journeys with these miniatures. PREMIUM QUALITY: Crafted with attention to detail, these miniatures boast premium quality and intricate designs. ENHANCE YOUR TAMASHII EXPERIENCE: Perfectly complement your Tamashii gameplay with these delightful miniatures. FOR TAMASHII FANS & COLLECTORS: Ideal for both Tamashii enthusiasts and collectors, adding a touch of wonder to your gaming sessions.
$41.00$32.00
Arkham Horror: The Card Game - Game Mat: Truth Is Out There
This premium quality, full color printed, and officially licensed Game Mat for Arkham Horror: The Card Game is a must-have accessory for every dedicated fan. With two stunning designs, the Game Mat brings the atmosphere of the iconic world of Arkham Horror right to the gaming table! This softly cushioned Game Mat is 2mm thick and protects your cards and game components from rough or dirty surfaces. The mat is outfitted with an ultrafine surface and an anti-slip back side that keeps it safely in place during gameplay. The fascinating design, the comfortable feel, and soft material are perfect for an upgraded gaming experience or your home desktop. The Game Mat is perfect for a vast variety of games, TCGs, and LCGs, especially for all enthusiastic fans of Arkham Horror: The Card Game. IMMERSIVE ARKHAM ARTWORK: Officially licensed Blood Ward design brings the haunting atmosphere of Arkham Horror directly to your tabletop with vivid, full-color printing. 2MM CUSHIONED PROTECTION: Softly padded playmat protects cards and tokens from rough, dirty, or uneven surfaces while enhancing comfort during long campaign sessions. ULTRA-FINE PLAY SURFACE: Smooth fabric top allows seamless card movement for Arkham Horror: The Card Game and other TCGs/LCGs. ANTI-SLIP RUBBER BACKING: Non-slip underside keeps the mat firmly in place during intense Mythos phases and competitive play. VERSATILE PREMIUM ACCESSORY: Perfect for Arkham Horror fans and compatible with a wide range of standard-sized card games—also doubles as a high-quality desktop mat. Contents: One premium stitched-edge playmat
$39.00
Ministry of Lost Things: Case 1 Lint Condition
Become a scout for the Ministry of Lost Things! Explore a parallel world of forgotten treasures and misplaced memories in this narrative tabletop puzzle adventure. Uncover secret messages, meet charming characters, and solve a tactile mystery to reunite a lost item with its human companion. Lint Condition features four chapters of beautifully illustrated and heartwarming puzzle gameplay. Inside the box, dive into a collection of letters, maps, documents, and witness statements, accompanied by a few bits and several dozen bobs.
$42.00
House Of 1000 Corpses: A Game Of Horror
It's Halloween Eve, 1977. Immerse yourself in the twisted world world of the Firefly family with Rob Zombie's "House of 1000 Corpses," the exhilerating board game experience brought to you by Trick Or Treat Studios. In this macabre game for 2-4 players, you and your fellow players step into the shoes of the notorious Firefly family, a deranged clan of psychopaths dwelling in the eerie backwoods of Ruggsville, Texas.Hidden within the Firefly homestead are sevel victims desperately running for their lives as the players work cooperatively to dispatch them. But Ruggsville Sheriff's Lieutenant George Wydell has picked up your trail and backup is on the way! You'll need to work quickly...If the Fireflys can fill their Blood Meter before Captain Spaulding's Murder Ride is over, they will win the game together as a family. But if too many victims escape the house or the cops spoil the fun, they will all lose instead!Any time this year folks! The tour is about to begin. This is the house...come on in!
$85.00$77.00
Wroth: Base Game
Wroth is a 1-4 player asymmetrical area control game that can be played in less than 90 min or less with 4-players. Wroth uses a random menu created with dice drafting to inform player’s choices turn over turn. Gameplay is quick as players use their drafted action dice to gain resources, move and deploy basic and elite troops, and attack the opposition, all while trying to hold key positions and dominate the region. Illustrated by Manny Trembley, this neon-soaked fantasy area control game is easy-to-learn, fast to play, and will leave people wanting to explore deeper strategies with the unique 5 factions in the box and 2 more faction expansions. Wroth can be played PvP, Co-op, and Solo. This variability gives players new play styles to explore each time they open the box.
$92.00
The Light in the Mist
Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets. The tarot deck contains 78 cards--56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions. Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
$49.00
Tainted Grail: Companions
This Add-on includes 4 animal companion collectors' models. You can use them in addition to their standard Item cards found in the Core Box.
$27.00$22.00
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