EVE: War For New Eden - Collector's Box - Pirates
EVE: War for New Eden brings the iconic universe of EVE Online to your tabletop. Use diplomacy, deception, and warfare to dominate the cosmos. In this premium collector's box, you will receive 10 large-scale ship models from the Pirate faction. PREMIUM PIRATE COLLECTOR’S SET: Add fearsome outlaw fleets to your collection with 10 exclusive large-scale ship miniatures from New Eden’s pirate faction. INTRICATE MINIATURE DESIGN: Each model captures the rogue aesthetic and dangerous edge of EVE’s most notorious pirates. OFFICIAL EVE ONLINE MINIATURES: Fully licensed and authentically crafted to expand your EVE: War for New Eden collection. DISPLAY OR TABLETOP UPGRADE: Perfect for collectors, hobbyists, or players wanting more immersion and variety in their galactic battles. IDEAL GIFT FOR EVE FANS: A must-have collectible for fans of the outlaw spirit of EVE Online and its legendary pirate fleets.
$71.00$57.00
Sage Stones Scroll: Green - Holiday Sale
In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.
$71.00$42.00
Tag City - Holiday Sale
Welcome to the underground tag battle! Graffiti tagging is a competitive sport, and each of your friends claims they can tag the city the fastest. Are you really going to let those bold claims go unchallenged? You grab your Bomb Shark, and the battle begins! In Tag City, players are graffiti taggers racing to tag sections of the city the fastest. Dice determine graffiti shapes — grab ones that let you tag whole blocks at a time! If you finish a district or stretch of the city first, make sure you brag about it — that prestige belongs to you! Once the battle is over, only the very best tagger will be remembered!Components:1 - HQ Board4 - City Boards14 - Graffiti Tokens5 - Dice4 - Erasable Markers1 - Leader Pawn
$29.00$14.00
NFL League: Fanzy - Holiday Sale
Face off in this NFL Fanzy speed dice game featuring all 32 NFL Teams. Be the first to call out Fanzy and win cards in this fast-paced family game thriller. This game can be played with 2-4 players and is good for ages 6+. Playtime is around 8 min or less long. This game comes with 20 playing cards, 24 dice, and Instructions which have bonus mini games for extended play. It's simple to learn and quick to play!
$29.00$14.00
Pixel Tactics 3 - Holiday Sale
Pixel Tactics is an SRPG card game inspired by games like Fire Emblem, Final Fantasy Tactics, Wargroove, Advance Wars, and Disgaea! The game provides a hearty helping of strategy and variety, and there's a ton in every box. Pixel Tactics is simple to learn but complex in depth. Choose your leader, and recruit heroes to construct a unit around them. Use your heroes, your orders, and your leader powers to pummel your opponent’s unit and take out their leader. Once you can take out the opposing leader, you win!
$22.00$12.00
Rest in Pieces - Holiday Sale
2022 ENNIE Award Nominee (Best Rules) - An RPG you can play in an hour!Fill the shoes of a fed-up deadbeat roommate that happens to share a cramped studio apartment with none other than the Grim Reaper!What can go wrong, does go wrong in this dark comedy RPG inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, and Rick & Morty. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. With 14 unique problem scenarios to rile up your roommates, you'll be ready to play in min or less!As problems pile up, players pull blocks to avoid obstacles while gaining influence among their roommates. Dark blocks for selfish acts and light blocks for selfless intentions. They spend that influence to get ahead and control the narrative. When the tower falls, the "episode" ends with a ridiculous failure for one of our unfortunate deadbeats.Mature Themes for Immature Play. Contains suggestive themes, crude humor, and strong language.3-6 Players (With GM)Ages 17+1 hour play timeContents:• 108 Cards• 42 Hardwood Blocks• 5 Dry Erase Character Cards• 2 Dry Erase Markers• 24 page Rulebook• 1 Stacking Sleeve• 1 Dry Erase Narrator Card
$57.00$31.00
Grab & Go! Monopoly - Holiday Sale
This fun games on the go make a great gift for board game fans, and kids and adults alike. Or give it as a stocking stuffer, party favor, or Easter basket addition.
$22.00$7.00
Roll Through the Ages: The Iron Age - Holiday Sale
Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!
$50.00$24.00
Railways of Nippon - Holiday Sale
Railways of Nippon is a self-contained 2-4 player version of Railways of the World with a new map of Japan designed by the Japanese game designer Hisashi Hayashi. The game takes place during Japan's rapid industrial growth during the Meiji era, where you take the role of one of the entrepreneurial railroad baron of that time.You plan and lay track, upgrade your trains, sell goods to distant cities, and use operation cards to become the richest railroad baron of Japan! Balance your budget wisely, since taking too many bank bonds can ruin your business over the course of the game. Also, watch the competition closely because you can only use the track that you laid down personally to trade.Since the island of Japan is mountainous and narrow there is often not enough space for everyone to lay their track where they want. Foreseeing your competitors moves and well thought out moves will ensure you an undisputed railroad empire!Components:24-page Rule Book CompendiumGame BoardScore Track168 Track Tiles and 12 New City Tiles16 Train Placards56 Playing Cards (42 Operations Cards; 10 Baron Cards and 4 Player Reference cards)Stack of Paper Money36 Bond Certificates - (20) 1's, (12) 5's, (4) 10'sWooden Train Marker (first player marker)4 Wooden Scoring Disks in - teal, white, gold, orange125 8mm Cubes in - black, red, yellow, blue, purple100 Plastic Trains in - teal, white, gold, orange20 Empty City Markers in - brownCloth Bag w/RotW Logo
$78.00$37.00
Mega Empires: The East - Holiday Sale
Eastern Empires is a board game for 3 to 9 players and covers the development of ancient civilizations over 8000 years of history. Eastern Empires can take up to 12 hours to complete, and still yet, it has a simple mechanism and is easy to learn. The players lead their civilizations, as they expand and collapse, from the Stone Age, through the Bronze Age to the end of the Iron Age. Eastern Empires provides a full day of fun for larger groups. CultureThough it may seem at first glance, Eastern Empires is not a wargame. Yes, conflict may be involved, but rather it is a game about history, culture, trade, development, and... calamities. The civilizations involved are all situated along the Silk Road and the Arabian Peninsula. The Babylonians, The Indus Valley civilization and The Nubians. Players develop their own unique civilization in arts, crafts, science, civics and religion. Each player starts his civilization with a single population token, 8000 BC, but grows and grows over time, and eventually cities can be built. Cities of course bring wealth and fortune, but also… natural calamities such as epidemics, famine or earthquakes, or civil calamities such as pirate attacks, slave revolts and civil disorder. TradingThis wealth is expressed in trade cards. The more cities, the more cards a player gets. These cards provide both trading commodities, and calamities. Trading is the heart of the game. A real social experience, where all players simultaneously trade with each other during a limited time. As soon as trading has ended, the players that end up with calamities will suffer them. Develop advancesAnd then, of course, it's time to do something about it. Build walls, give your citizens music and architecture. Develop religion, democracy, improve science… 51 different advances can be developed in five different categories. Maybe a player can even construct a wonder of the world, or scatter their people all over the map, and gain cultural ascendancy. The player that knows best how to work together, trade or battle for territory, defend his people against nature or enemies like barbarian hordes, and stand the test of time, eventually will win the game. After up to 12 hours of playing that is. Additional componentsCompared to its counterpart Western Empires (2019), Eastern Empires game adds additional components and scenarios that enable games with less than 5 players. Though the base game is especially designed for interaction between larger numbers, these new rules and components provide a well balanced smaller game that can even be used with its counterpart Western Empires. The game can be expanded with Eastern Empires: The Special Buildings Expansion (2019). Mega EmpiresWhen combining the board games Western Empires (2019) and Eastern Empires (2021) this forms: Mega Empires (2021), an 18-player experience. A full game of Mega Empires takes up to 13 hours to complete. This bundle contains both stand alone games, each of which can be played by 3-9 players and can be expanded with the two Special Buildings Expansions (2019) for either game or the combination of both games. Where Western Empires has a focus on sea travel and trade on the Mediterrainean Sea, Eastern Empires follows the Silk Road to India and trading is done through the deserts of the Arabian Peninsula.
$183.00$95.00
Clearance - Onix - Holiday Sale
While playing ONIX, you’re looking to create Collections of 4 different Gems. Collect more Gems than your opponents by being strategic and opportunist. Use the effects of the Gems to grab a few more! STRATEGIC GEM COLLECTION GAME: Compete to collect sets of 4 different gems while using special gem effects like steal, destroy, draw, or hoard to outwit opponents. ACCESSIBLE & ADDICTIVE FUN: Easy-to-learn rules make Onix perfect for players of all skill levels, offering fun and fast-paced gameplay for 2-6 players. ADVANCED GAME MODE INCLUDED: Enjoy added tension and interaction with the advanced mode, providing more strategic opportunities and replayability. HIGH-QUALITY COMPONENTS: Includes 80 Single Gem cards, 24 Double Gem cards, 6 player aid cards, and a comprehensive rulebook for smooth gameplay. FAMILY-FRIENDLY ENTERTAINMENT: Designed for ages 7 and up, with a playtime of just 15 min or less, making it ideal for game nights, travel, and family gatherings. Contents: 80 single gem cards 24 double gems cards 6 players aid cards 1 rulebook
$30.00$15.00
Origins: First Builders - Holiday Sale
In Origins: First Builders, players are members of a powerful and ancient space-faring race that visits Earth regularly to bestow gifts of progress and wonders upon the blossoming humanity. You will influence the construction of buildings and monuments, guide a population of your Freemen, climb the three mighty Zodiac Temples, and take part in an arms race—all in an effort to leave the greatest mark on mankind’s ancient history.★ The game designed by Adam Kwapiński, the designer of Nemesis, Lords of Hellas, Dark Ages.★ City building game in a unique theme.★ Beautiful arts and high-quality components, which give you a proper relation to the theme of the game.Game Contents:• 1 x Main Board• 5 x Plastic Motherships• 60 x Tower Discs• 49 x Plastic Dice• 24 x Plastic Population bases• 4 x plastic Archon miniature• 20 x Player disks• 4 x Player Boards• 75 x Building tiles• 4 x Agora Tiles• 4 x Palace Tiles• 12 x Zodiac Tiles• 5 x Bonus Action Tiles• 20 x Superiority tokens• 1 x First Player marker• 80 x Resource tokens• 4 x +100 VP/+200 VP tokens• 45 x District Cards• 12 x Zodiac Cards• 4 x Player Aids• 1 x RulebookAges 14+, 1-4 players, 60-120 min or less
$99.00$54.00
Mortum: Medieval Detective - Holiday Sale
Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions and fears coming to life.
$71.00$30.00
Paleovet - Holiday Sale
We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong… In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet. Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways. On your turn, you’ll follow a series of steps: 1. Remove a sleep token from each dinosaur in your hospital. 2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital. 3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. 4. You may now spend dice and wild tokens to: a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete b. Buy additional dice by spending three matching dice icons c. Buy a one-use wild token by spending two matching dice icons d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already) 5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any). 6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card. Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.
$64.00$33.00
Tiny Epic Tactics: Maps Expansion
In this Tiny Epic Tactics Maps Expansion, explore 2 new territories: The Savage Wastelands and the Winter Highlands. In the Savage Wastelands, few creatures can survive. But, those that do are among Aughmoore's most savage. In the Winter Highlands, bundle up and brace for the icy chill of the Aughmoore Highlands. Both territory expansions include: 6 Map box Covers and 1 Map Scroll. The Savage Wastelands map pits players against each other in close quarters battle for the control area. The Winter Highlands map presents a wider spread of the Control Areas. Can you keep it together when the air is deadly thin? Contents: 12 Map Box Covers, 2 Map Scrolls
$22.00$17.00
Tiny Epic Dungeons Game Mat
A Game Mat for Tiny Epic Dungeons. Up your game and throw down this mat! Contents: 1 Neoprene Game Mat
$36.00$29.00
Tiny Epic Crimes: Kingpins
Criminals in the city feast in the streets, preying on the innocent citizens of Echo Ridge. But these petty gangs only squabble for the scraps left over by the Kingpin. This despot looms large over the city's underbelly, pulling all of it's strings. and threatening Echo Ridge's very foundation. You are willing to stake your badge that it was the Kingpin who ordered Muretti's hit. It's time to call in the Patrol Squad, an elite task force trained to bust up the Kingpin's flophouse network. With your help, we can smoke these bandits out and discover who the real Kingpin is, and topple them. This is an expansion for Tiny Epic Crimes, and requires that game to play. Contents: 2 Secret Envelopes, 7 Scheme Cards, 4 Cold Case Cards, 1 Patrol Wagon Card, 6 Event Cards, 4 Ability Cards,6 Kingpin Mats, 1 Identity Mat, 6 Kingpin Tokens, 6 Landmark Tokens, 18 Wooden Tokens, 10 Cardboard Tokens, 1 Rulebook.
$22.00$17.00
Tango
It takes two to tango, but only one dancer will stand tall in this trick-taking game for two players! In Tango, players play cards (both from their hand and from their face-up display), in order to perform the best possible dance steps.Plan ahead as best you can, but remember your opponent knows some of the steps you will take! Will you be named lord or lady of the dance? TWO-PLAYER TRICK-TAKING DUEL: A unique twist on trick-taking games where two dancers compete head-to-head, playing cards from their hand and face-up display. STRATEGIC CARD PLAY: Outsmart your opponent by using both hidden and visible cards to perform the best dance steps and claim victory on the dance floor. EASY TO LEARN, HARD TO MASTER: With quick gameplay and tactical depth, Tango is perfect for players seeking a fast-paced game with strategic layers. READ YOUR OPPONENT'S MOVES: Since some cards are visible to both players, planning ahead while anticipating your opponent’s actions is key to winning. THEMED COMPETITIVE FUN: Elegant dance meets clever mechanics in a compact, portable game perfect for couples, travel, or game nights with a strategic edge. Contents: 41 Dance cards, 4 Wooden Rose tokens, 4 Scoring cards, 2 rulebooks
$20.00$16.00