BattleTech
BattleTech: Salvage Box - Gothic Single Box
BattleTech Gothic brings the Endless War to life on your tabletop! Inside this box you’ll discover a dark realm of Mechs and monsters locked in a battle for survival and supremacy across the war-torn remnants of the Human Sphere. Find your favorite unique sculpt from the BattleTech Gothic box set!
$15.00$11.00
BattleTech: Miniature ForcePack - House Kurita Command Lance
Includes the Akuma (AKU-2XC), Shiro (SH-1V), Rokurokubi (RK-4T), and Grand Dragon (DRG-10K) with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted.
$50.00$37.00
BattleTech: House Kurita Ranger Lance Force Pack
Includes the Venom (SDR-9K), Avatar (AV1-O), Chimera (CMA-1S), and Panther (PNT-10K, jumping) with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted.
$50.00$37.00
Battletech: Clan Support Star
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a contested battle into victory.Unleash the Clan Support Star on your enemies! Night Gyr, Linebacker, Black Lanner, Battle Cobra, and Arctic Cheetah (no assembly required along with five MechWarrior pilot cards and five Alpha Strike cards.Plastic components.Approximate Height:Night Gyr: 49mmLinebacker: 42mmBlack Lanner: 40mmBattle Cobra: 37mmArctic Cheetah: 38mmContents:5 Miniatures ‣ Night Gyr ‣ Linebacker ‣ Black Lanner ‣ Battle Cobra ‣ Arctic Cheetah5 MechWarrior Cards5 Alpha Strike Cards
$43.00$30.00
BattleTech: Gothic
Gothic re-imagines the Inner Sphere in a new, grimdark light. Insane experiments in cybernetics and biology have led to the development of Abominations, mutated creatures of flesh and steel capable of competing with BattleMechs on the battlefield. The Great Houses have been reforged into familiar, yet alien, entities that wage a perpetual war against one another in order to claim the entirety of the Human Sphere as their own! Includes 7 high-quality, fully assembled BattleMech miniatures. Also includes 1 high quality miniature with 5 different faction head and bas-relief options! Includes a rulebook, Universe Primer, fiction novella, 8 pilot cards, 14 Alpha Strike Cards, 5 Battlefield Support cards, a reference sheet, a mapsheet, and more!
$142.00$98.00
BattleTech: House Davion Heavy Battle Lance Force Pack
Unleash the House Davion Heavy Battle Lance! Includes the Templar, Falconer, Thanatos, and new Federated Suns variant of the Thunderbolt - no assembly required - along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike!
$43.00$35.00
BattleTech: Third Star League Battle Group Force Pack
Terra has fallen. An ilClan has arisen. But IlKhan Alaric Ward desperately needs as many machines and warriors as he can recruit to maintain his grasp on the jewel of mankind. That includes ‘Mechs which were central to the Republic of the Sphere’s power and offer a new bedrock for Alaric.
$71.00$54.00
Battletech: Battlefield Support Battle And Fire Lances
Battletech: Battlefield Support Battle And Fire Lances
$64.00$43.00
BattleTech: Mercenaries Force Pack: The Clans Direct Fire Star
Delivering blistering firepower at range is often the best way to soften up hard targets. These ’Mechs and their expert MechWarriors make it look easy, employing a wide-range of energy and autocannon weapons that can quickly crack the toughest nuts.Unleash the Clan Direct Fire Star on your enemies! Included inside are the Kraken, Highlander IIC, Phoenix Hawk IIC, Grizzly and Rifleman IIC—no assembly required—along with five MechWarrior pilot cards and five Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$57.00$38.00
BattleTech: Miniature ForcePack - House Davion Cavalry Lance
Unleash the House Davion Cavalry Lance! Includes the Hellspawn, Legionnaire, Gunsmith, and new Federated Suns variant of the Enforcer - no assembly required - along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$50.00$36.00
Battletech: Beginner Box - 40th Anniversary
BattleTech is the world's greatest armored combat game, filled with epic stories and gaming experiences to satiate any player: miniatures to RPG play, hobby painting to fiction, and beyond. The BattleTech Beginner Box is the first step on that fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your MechWarrior's unique skills, dice, and more. Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out! CONTENTS 2 high-quality, fully assembled (unpainted) miniatures 12-page Rulebook 8 wet-erase Record Sheets 24 page fiction novella 4-page Universe Primer 4 Pilot Cards One 18" x 22" full color paper map (double-sided) Punchboard of additional BattleMechs and terrain 2 dice
$36.00$26.00
BattleTech: Miniature ForcePack - Black Remnant Command Lance
Stavrenn Otho leads his ragtag team of mercenaries on high-risk missions across hundreds of light-years, but the greatest threat to his battle-forged unit may come from those of his own blood. Unleash the Black Remnant Command Lance, straight out of Penny Arcade's streaming BattleTech campaign! Includes the Dragon Fire (with optional bits to create the DGR-3F and new DGR-9D variants), the Blood Asp I, Flashman, and Cyclops-no assembly required-along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$43.00$34.00
BattleTech: Miniature Force Pack - Eridani Light Horse Hunter Lance
Unleash the Eridani Light Horse Hunter Lance! Included are the new Sagittaire, reposed Banshee, and new variants of the Cyclops and a jumping Thunderbolt - no assembly required - along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$43.00$32.00
Battletech: Inner Sphere Recon Lance Forcepack
Our high-quality, affordable, read-to-play plastic miniatures ForcePacks are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics.
$43.00$31.00
BattleTech: Mercenaries Forcepack - Inner Sphere Security Lance
Our high-quality, affordable, read-to-play plastic miniatures ForcePacks are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics. From Inner Sphere, choices are - Assault Lance, Battle Armor, Heavy Recon, Pursuit Lance, Recon Lance, and Security Lance. IS Assault Lance - Pillager, Goliath, Shogun, and Hopelite. IS Battle Armor - 4 squads of battle armor. IS Heavy Recon - Charger, Ostroc, Merlin, and Assassin. IS Pursuit Lance - Dervish, Cicada, Clint, and Hermes II. IS Recon Lance - Firestarter, Ostscout, Spector, and Javelin. IS Security Lance - JagerMech, Scorpion, Vulcan, and Whitworth. [Inner Sphere Forcepacks taken as Add-Ons have a reduced price and do not come with the same free salvage box as Reward Forcepacks.]
$50.00$33.00
BattleTech: Mercenaries Force Pack: Battlefield Support Rifle & Command Lances
Our high-quality, affordable, read-to-play plastic miniatures Force Packs are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics. Battle Support choices are Assault & Calvary, Battle & Fire, Objectives, Recon & Hunter, Rifle & Command, and Heavy Battle & Sweep.Rifle & Command Lances:•Hetzer Wheeled Assault Gun•Bulldog Medium Tank•SturmFeur Heavy Tank•Von Luckner Heavy Tank•Supplied unpainted
$64.00$43.00
BattleTech: Miniature ForcePack - Battlefield Support Emplacements
Any long-term campaign requires a secure base of operations. Emplacements are the perfect way to secure that perimeter, providing fire support fo BattleMech and vehicle units. Includes 5 high-quality, multi-part (unpainted) miniatures. Comes with nineteen Battlefield Support and Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$71.00$53.00
BattleTech: Mercenaries Force Pack: Inner Sphere Assault Lance
These high-quality, affordable, read-to-play plastic miniatures ForcePacks are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics.
$50.00$33.00
BattleTech: Miniature Force Pack - Hansen's Roughriders Battle Lance
This item is an Alliance Exclusive! Whether it`s a running battle, a defensive stand, or an all-out planetary invasion, Hansen`s Roughriders will always be in the thick of it. They get the job done regardless of how dirty they get in the process. Unleash the Hansen`s Roughriders Battle Lance! Included is the new Penetrator, re-posed Atlas, and new variants of the Enforcer and jumping Hatchetman - no assemble required-along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$43.00$37.00
BattleTech: Mercenaries Force Pack: Battlefield Support Heavy Battle & Sweep Lances
Our high-quality, affordable, read-to-play plastic miniatures Force Packs are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics. Battle Support choices are Assault & Calvary, Battle & Fire, Objectives, Recon & Hunter, Rifle & Command, and Heavy Battle & Sweep.Heavy Battle & Sweep Lances:•Patton Tank•Pike Support Vehicle•J. Edgar Light Hover Tank•Drillson Heavy Hover Tank•Supplied unpainted
$64.00$46.00
BattleTech: Mercenaries Force Pack: Battlefield Support Objectives
Specialized vehicles for waging large-scale conflicts, these combat units are crucial for a variety of operations. However, their unique nature often makes them the target of headhunting missions: you’ll need to protect them with all you’ve got!Unleash the Battlefield Support: Objectives on your enemies! Included inside are the Mobile Long Tom artillery (including its support carriage), Mobile Headquarters, and MASH Vehicle—no assembly required—along with three Battlefield Support cards and three Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!
$50.00$34.00
Battletech: Star League Command Lance
Unleash the Star League Command Lance! Includes the Atlas II and Thunder Hawk, a new variant of the Phoenix Hawk, and a reposed and pre-painted Orion—no assembly required—along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!A New Command Lance rises The Star League Command Lance brings in not only a new armada of weaponry to the battlefield, but style as well. With the Orion, Phoenix Hawk, Atlas II, and Thunder hawk entering the battlefield once again. The Orion brings with it a new pre-painted scheme in the regalia of Aleksandr Kerensky himself. Remember, Its not just about blowing up BattleMechs, but blowing up BattleMechs in style!
$50.00$40.00
BattleTech: Map Pack - Battle of Tukayyid
Expanding on the all-new maps found in MapPack: Grasslands, MapPack: Battle of Tukayyid includes four double-wide, double-sided maps providing eight brand-new 22" x 35" battlefields, each from the Clan battles on Tukayyid!
$50.00$37.00
BattleTech: Essentials
Strap into your BattleMech's cockpit and charge into the most important fight of your life! Soldiers from across the Inner Sphere are drawn to the Game World of Solaris VII, where they seek glory, fame, and fortune in live-fire arena combat, before rotating back to their empires' fields of battle. Yet only the best and most aggressive gladiators will succeed. Will you claw your way to the top of the leaderboards and be immortalized for all time, or will you go down in flames to the sound of thunderous applause.BattleTech is the world's greatest armored combat game, filled with epic stories and gaming experiences to satiate any player, from miniatures to RPG play, hobby painting to fiction, and beyond. BattleTech Essentials is a first step on that fantastic journey and includes everything you need to get started: two high-quality miniatures, quick-start rules, a mapsheet, cards to represent your Mech Warrior's unique skills, dice, and more.Do you have what it takes to conquer the arenas of the Game World and become a legend? Leap into the action and find out!
$36.00$23.00
BattleTech: Technical Readout - Clan Invasion
This volume features some of the most common Mechs from the Clan Invasion and Civil War Eras, each illustrated in detail and accompanied by a description of its history, capabilities, and game stats, along with their most famous pilots.
$57.00$37.00
BattleTech: Tactical Operations - Advanced Units & Equipment
Take your warfare to a whole new level of excitement! Deploy new forces and surprise your enemy with cutting-edge, prototype technologies! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!Tactical Operations: Advanced Units & Equipment is the one-source reference for advanced units types and advanced technologies. It includes an extensive Advanced Weapons and Equipment section, and the rules for playing and constructing advanced Support Vehicles and Mobile Structures.
$57.00$37.00
BattleTech: Technical Readout - Succession War
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech-King of the Battlefield-was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology employed on the battlefields was a mere shadow of what it once was. However, the discovery of the Helm Memory Core unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries.
$57.00$37.00
BattleTech: Counters Pack Alpha Strike
3 heavy-stock reference cards of the most commonly used game tables 6 punchboards, including additional movement markers and trees from the Alpha Strike box, as well as all-new terrain such as rivers and roads, large game templates, and more. A second complete set of the fifteen fold-up cardstock buildings from the Alpha Strike box For Use with the Alpha Strike box set & Alpha Strike: Commander's Edition.
$36.00$26.00
Battletech: Battlefield Support Deck (Revised)
BattleMechs are the kings of the battlefield. But expert use of support elements--artillery, minefields, and aerospace fighter runs—can tip the balance of battle towards victory! This 55-card Battlefield Support Deck makes using the sleek Battlefield Support rules from the BattleMech Manual even easier. Choose the size of your conflict, select cads to represent the support you'll bring to the battlefield, and you're ready for a game. Unleash your cards at critical moments to help your 'Mechs defeat your opponent! NOTE: This is a Revised edition of this deck, whose card points are updated to reflect the rules found in the Mercenaries box
$15.00$11.00
BattleTech: Playmat - Alpha Strike Aero base 2
Each map is 36" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This neoprene map is the first for Alpha Strike, showcasing Aerobase #w and Grassland Hills #1, without the hex grid and terrain indicators. Contents: 1 double sided neoprene hexless 22"x36" battlemat Aerobase #2 / Grassland Hills #1
$57.00$43.00
BattleTech: Technical Readout 3025 Commemorative Edition
This Technical Readout lists the capabilities and history of the most common pieces of military hardware used by the major houses of the Successor States in the year 3025. Focusing on BattleMechs and Aerospace Fighters, this volume also discusses important combat and support vehicles as well as the rare Land-Air-Mechs.
$57.00$38.00
BattleTech: Playmat - Alpha Strike Aerobase 1
Each map is 36" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This neoprene map is the first for Alpha Strike, showcasing Aerobase #1 and Rolling Woodland #1, without the hex grid and terrain indicators. Contents: 1 double sided neoprene hexless 22"x36" battlemat Aerobase #1 / Rolling Woodland #1
$57.00$43.00
Battletech Salvage Box: Urbanmech LAM
The Little Tin Can that discovered flight in the hearts and minds of Urbie lovers (or haters) has finally found its proverbial wings in reality! Or at least a stronger set of jets. This new Salvage box comes complete with every stage related to its mysterious LAM origins. BattleMech, AirMech and Aerospace fighter modes are all included, along with a jump plume. So Run, Jump, and somehow fly across your tabletop now with the Little Tin Can that could.Mechs: Urbie, Urbie, Urbie need we say more?Includes: 1 Pilot Card, 1 Alpha Strike Card
$43.00$32.00
BattleTech Universe
The rich story of the BattleTech setting has played out across more than a thousand years of future history, encompassing the full sweep of human experience. Here, for the first time, that story is presented in one comprehensive volume!Dive deep into BattleTech lore with this look at the factions of the Inner Sphere, Clans, and Periphery, and learn about key events, personalities, and conflicts for each. Whether you enjoy titanic battlefield clashes, high-stakes covert ops missions, cloak-and-dagger political intrigue, or any other kind of story, you’ll find it in the BattleTech setting.
$71.00$47.00
Battletech: Force Manual: Mercenaries
Force Manual: Mercenaries details the armed forces of the various mercenary commands and their histories, tactics, unit crests, paint schemes, and notable personnel. This sourcebook includes special rules for unique character abilities, faction-specific rules, force building options, and a mini-Technical Readout–everything you need to field your favorite Mercenary unit on the tabletop, or create your own. Product Features Part of the BattleTech tabletop game Provides details on the various armed forces in the game Special rules for unique character abilites, faction rules, and building options Perfect addition for upgrading your BattleTech game sessions Box Contents Force Manual Mercenaries book
$57.00$50.00
BattleTech: Technical Blueprints
BattleTech Technical Blueprints contain four 24 x 36 BattleMech blueprints printed on rolled, heavy poster stock. Each drawing shows both the external armor and internal skeleton of the 'Mech, labeling everything from the reactor core to the end-encapsulated polystanchions.
$36.00$24.00
Battletech: Field Commanders Case
Perfect for the Mechwarrior on the go, the BattleTech Field Commander’s Case holds everything you need for a night of gaming in a sturdy, hard shell case. Capable of holding up to two full companies of Mechs, this case also has plenty of storage for rulebooks, record sheets, dice, rulers, pencils and the like. Fuzzy velcro strips on the front allow you to show off your house, clan, and mercenary loyalty with patches (sold separately).
$142.00$107.00
BattleTech: Strategic Operations - Advanced Aerospace Rules
Forces in System Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield. New aerospace tactics will allow you to gain air supremacy to match your grasp of ground tactics. Yet the war for a star system is more than a single battle and a commander that utilizes his supplies and personnel with skill will survive the numerous battles to come. Strategic Operations is the one-source rulebook for advanced rules aerospace assets that open the entire conquest of a solar system. It includes new aerospace movement, combat and advanced aerospace unit construction rules. Note: The original publication of Strategic Operations had campaign-related rules (Maintenance, Salvage, etc.) which can now be found in the revised Campaign Operations, and rules for BattleForce, which are republished in Interstellar Operations: BattleForce.
$57.00$40.00
BattleTech: BattleMat: Legendary Battles - Thunder Rift / Misery
Power up your play! This has everything you need to elevate your tabletop experience and keep everyone on the battlefield fully engaged with clear and concise strategic movements. 1 double-sided neoprene 22"x36" BattleMat. Thunder Rift / Misery.
$57.00$43.00
Battletech: Recognition Guide Volume 2: Ilcan
Unleash the Star League Command Lance! Includes the Atlas II and Thunder Hawk, a new variant of the Phoenix Hawk, and a reposed and pre-painted Orion—no assembly required—along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!A New Command Lance rises The Star League Command Lance brings in not only a new armada of weaponry to the battlefield, but style as well. With the Orion, Phoenix Hawk, Atlas II, and Thunder hawk entering the battlefield once again. The Orion brings with it a new pre-painted scheme in the regalia of Aleksandr Kerensky himself. Remember, Its not just about blowing up BattleMechs, but blowing up BattleMechs in style!
$57.00$42.00
BattleTech: Technical Readout - Jihad
November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
$57.00$42.00
Battletech: Sun Tzus The Art Of War: Translated By Jaime Wolf
Battletech: Sun Tzus The Art Of War: Translated By Jaime Wolf
$22.00$16.00
Battletech: Warrior: En Garde (Premium Hardback)
Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face their own fierce battles, but in the InnerSphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
$22.00$20.00
BattleTech: Empire Alone
Empire Alone is a sourcebook providing full details of the events around the Wolf Empire and Free Worlds League from 3151 to mid-3152. Hardcover. 143 pages.
$50.00$32.00
Battletech: Blood of Kerensky, Book Two - Blood Legacy (Premium Hardback)
The Clan invaders have chosen their next objective: Luthien, capital of the Draconis Combine. House Kurita must now fight for survival on its homeworld. Hanse Davion is presented with a situation undreamt of…the final defeat of the Dragon itself. Should he attack his distracted foe and destroy the enemy his family has battled for over 300 years? Or should he reinforce a fellow House of the Inner Sphere against a force that Davion and the Federated Commonwealth might not otherwise defeat when their time comes? And even if the Houses should somehow agree to stand together against the Clan menace, another just as dangerous threat lurks within their very midst. ComStar, the semi-mystic sect that controls interstellar communication, schemes to hurl House Davion, House Kurita, and the Clans into a devastating war that will leave ComStar in a position to dominate the Inner Sphere. Pages: 399
$22.00$14.00
Battletech: Blood of Kerensky, Book Three - Lost Destiny (Premium Hardback)
Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective-Terra, cradle of humankind, and hub of the ComStar communications network.Nothing the Inner Sphere has can stop them. The heir to the throne of the Draconis Combine is missing. Whole regiments of BattleMechs lie smashed like abandoned toys. Rasalhague is overrun. The Clans are sweeping toward the center of the known universe in a relentless tide.Humanity's only hope is the Inner Sphere's most powerful traitor. ComStar betrayed the Inner Sphere by aiding the Clans in their conquests. Now the mystic sect that controls all interstellar communication must face the Clan hordes alone. And a mysterious, elderly warrior along with the untested warriors of ComStar is the Inner Sphere's last defense against total defeatHardcover352 pages
$22.00$16.00
BattleTech: Gothic - Atlas C-Scale Miniature 100mm
This C-Scale Miniature includes a 100mm+ Atlas. Partially assembled, it comes with five different head options, for the five Great Realms of Gothic, along with corresponding bas relief statues and back tabards: you will customize and make it your own!
$71.00$56.00
Encounters: BattleTech
It is the thirty-first century. For generations, the Great Houses of the Inner Sphere have been at war, squabbling over the scraps of the long-dead Star League. Centuries of fighting have led to the formation of countless mercenary commands willing to take on the tough missions that the Successor States can't—or won’t—take on themselves.These mercenary commands live and die by two things: the almighty C-bill and their reputation among their employers that they have what it takes to get the job done.Encounters: BattleTech is a 1—8 player, fast-paced, push-your-luck dice and card game. Players act as mercenary commanders taking on contracts for the Great Houses. Defeating the enemies set to stop them earns C-bills to spend on the equipment needed to keep their unit afloat. If they defeat enough enemies, they'll complete their contract and gain the hard-earned reputation that all mercenaries seek. So, grab some dice, pick your favorite mercenary unit, and show the Great Houses that you're the best mercs in the Inner Sphere!
$43.00$29.00
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