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Hostage Negotiator: Abductor Pack #3
This time it's different. A member of your own police force has take hostages. He claims he's being framed for the recent murder of the chief, and you're the only one that believe him. Some of the hostages are starting to sympathize with him, making your job more difficult. Everything is riding on your shoulders. In this pack you'll have to deal with hostages that get "Stockholm Syndrome," which means they identify with the hostage taker. Saving those that want to be saved is hard enough! Will you be up to this new challenge?
$21.00
Hostage Negotiator: Abductor Pack #4
The abductor has hijacked a bus full of people and is making a run for the border. You'll be forced to employ tactics you've never used before and deal with the challenges of negotiating in different locations. Are you up for the challenge? Innocent lives are depending on you. In this pack you will have to deal with a new type of card: "Location Cards." The abductor's bus will need to be stopped, and the all new Tactics Cards are just the thing you need to set up a road block or create a diversion.
$13.00
Hostage Negotiator: Abductor Pack #5
The Circle of Automa, a local cult, is under siege by the FBI. Your job is to de-escalate the situation and save the cult members from themselves. Will the situation end in violence? Or will cooler heads prevail? This pack introduces a stack of Abductors that you can manipulate, as well as "firefight checks" you will need to resolve when attempting to extract hostages.
$21.00
Hostage Negotiator: Abductor Pack #6
Clive Seaver's life is in shambles. His wife divorced him and he has hit rock bottom. In fear of losing his two children, he has kidnapped them. He as them hidden somewhere in Becker Swamp with his loyal, but crazy sister. One wrong move and she will take the children and disappear. In this expansion the stakes are high. You'll have to have your team search to find the Seaver kids and rescue them before anything happens.
$13.00$11.00
7-Die Set 16mm: Pearl - Red with Copper Numbers
Generation 2 pearl dice are infused with beautiful iridescent pearls! These are full-sized 16mm polyhedral dice sets that come with 7 dice (d4, d6, d8, d10, d10%(00-90), d12, and d20).
$23.00$15.00
Mage Wars Arena: Forcemaster vs Warlord Expansion Set
The Forcemaster and Warlord enter the Arena! For too long the orcs and goblins of the Bloodwave have languished to the northwest of Westlock. But now, a Warlord has risen to unite their soldiers, and take the riches of the Heartlands. As the horns of war sound, new heroes have risen to lend their magic to the fight. The mysterious Forcemaster has come to lend her aid against the marching hordes, unveiling previously unknown Mind magics to control the minds and bodies of the attackers!
$57.00$35.00
Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion
A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.
$43.00$27.00
Mage Wars Arena: Battlegrounds Domination
Build the Arena of your dreams and battle against enemies for control of the V'Tar orbs with an all new rule set for the award-winning Mage Wars Arena! Battlegrounds Domination is a new set of expansions for Mage Wars Arena that introduce new rules to play by and incorporate the use of custom puzzle-cut tiles for players to build their own Arena boards to play on! And yes, as you can see, there are images on the tiles that are accompanied by optional rules that introduce terrain effects as well! The first Battlegrounds expansion, Domination, introduces Domination Mode, where players will vie for control of powerful V’Tar orbs that grant new powers and offer a new option to win, by gaining points through maintaining control of these powerful devices. Additionally, there are 20 customized tiles for players to use in creating their own, or suggested, Arenas to play in. Finally, there are also 116 cards including new spells for use in traditional Mage Wars Arena play and the new Domination mode, introduced in this expansions’ rules. As an added bonus, Battlegrounds Domination introduces two new promo cards, available only in the first printing of the set: The Ankh of Asyra and Blur!
$65.00$40.00
Mage Wars Academy: Warlock Expansion
The Warlock has enrolled into the Academy! This was the day he had been waiting for, the Day of Reckoning, the day that students of his Lyceum either showed that they were strong enough to walk the path of the Dark arts, or that they were fit only for simple servitude.
$29.00$19.00
Warhammer Age of Sigmar Soulbound RPG: Gamemaster's Screen
The Warhammer Age of Sigmar: Soulbound Gamemaster’s Screen is an indispensable addition to every GM’s arsenal! Regardless of playstyle or experience level, the GM screen contains a wealth of useful information, with incredible artwork by artist Johan Grenier. The Gamemaster’s Screen: A three-panel landscape screen with stunning artwork depicting a group of Soulbound facing down an onslaught of Khorne Bloodbound and the Legions of Nagash. The interior screen contains at-a-glance references for the most used rules, as well as NPC names and rumours for GMs to create adventures on the fly. Cities of Flame: A 32-page booklet packed full of adventures set in some of the major cities in Aqshy: Anvilgard, Brightspear, Hallowheart, Hammerhal, and Tempest’s Eye. Includes a short introduction to each city as well as five one-page adventures per city, for a total of 25 adventures! The Gamemaster’s Screen: A three-panel landscape screen with stunning artwork depicting a group of Soulbound facing down an onslaught of Khorne Bloodbound and the Legions of Nagash. The interior screen contains at-a-glance references for the most used rules, as well as NPC names and rumours for GMs to create adventures on the fly. Cities of Flame: A 32-page booklet packed full of adventures set in some of the major cities in Aqshy: Anvilgard, Brightspear, Hallowheart, Hammerhal, and Tempest’s Eye. Includes a short introduction to each city as well as five one-page adventures per city, for a total of 25 adventures!
$42.00
Gutenberg
Gutenberg is a mid-weight strategy game taking place in Europe in the 15th century. Each player takes the role of the printing pioneer trying to build their wealth and fame by developing their production capacity and gaining the support of patrons. Through bidding for specific actions the players develop their printing workshops, acquire new fonts, inks and decorations. The unique system of rotating gears allows players to combine bonuses and earn large amounts of points. The game lasts six rounds and the player with the most points at the end wins.
$100.00$65.00
Deadly Dinner: Red Carpet in Ruins
An interactive crime/thriller experience for friends & foes! Hollywood 1959: A famous actor is killed on the set with his own Oscar. 6 to 8 suspects try together to expose the murderer among you.Role distribution can be sent online ahead of the game. Eight suspects. One dinner. A puzzling social experiment. As a host, you invite your guests to a dinner, during which you solve a mysterious death. But be careful: one of you is the murderer! In order to solve the case, you have to uncover shady machinations and dark secrets as well as carefully challenge the other players. This is the only way to solve the crime! Hollywood 1959: Everything happens on the set of the long-awaited Hollywood comedy "The Soldier Who Loved Me" where the popular movie star Henry Steward is found dead. One thing is clear: glitter and glamor cannot hide this violent and bloody crime. The culprit is among you! Can you find out what happened? And can you solve the murder case?
$64.00$34.00
Pocket Detective: Season 1
In the Pocket Detective game series, players take the role of investigators trying to get to the bottom of tangled cases and mysterious stories. Gather clues, interrogate suspects, perform arrests and identify evidence to successfully solve the case. On their turn, each player chooses an available card to investigate. These cards can represent a Clue, a Location, Witness Interrogation, Special Action, Arrest of a Suspect, etc. Players will discover what actually happened by investigating leads on these cards. The objective is to solve a case in a minimum number of turns. Pocket Detective Season 1 includes three cooperative card-based cases which will test your deduction for 1-6 players, ages 10+.Test your investigative skills with three criminal cases: “Murder at the University,” “Dangerous Liaisons,” and “Time is Running Out.”
$43.00
Starfinder RPG: Pact Worlds Pocket Edition
The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre. From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. Inside, you'll find: - In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. - New playable alien races, from undead Eoxians to Castrovellian plant-people. - New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. - A codex of themed NPC stat blocks to help Game Masters create vivid encounters. - New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. - Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers. The pocket edition presents the same contents in a smaller sized softcover for a lower price and better portability.
$36.00$24.00
Pathfinder 2E: Lost Omens World Guide Special Edition
This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting. This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$90.00$58.00
Savannah Park
In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.
$43.00
Terra Nova
Terra Nova is a simplified version of the strategy game Terra Mystica. In the game, up to four players each control one of ten factions, each with different abilities. Compete against one another to explore new territories in peaceful competition, erect buildings, and achieve certain goals from round to round. Use your faction's special abilities in a clever way to control the largest territory at game's end and finish with the most points.
$79.00$67.00
Shadows of Brimstone: Custodians of Targa with Targa Pylons
Ancient caretakers from the Targa Plateau, these large, spider-like Robots roam the halls and chambers of the ancient, alien city, maintaining the systems and repairing damage done by intruders and the rigors of time. On occasion these machines will stray through a portal, and begin terraforming whatever world they end up in, building new pylons and converting the local area into a remote extension of Targa, itself. This Enemy Pack contains everything you need to add the robotic Custodians of Targa to your games of Shadows of Brimstone! There are 3 large Custodian models and 2 Targa Pylon models. This set also includes the large Enemy Record Sheet for the Custodians and all of the Threat Cards needed to add them to your games.
$29.00$27.00
Vinyl: Totally Awesome 80's
With the rise in the popularity of cassette tapes, there was a decline in vinyl ownership. Music lovers who sought portability exchanged their vinyl for store credit at the trade-in counter without knowing its actual value. collectors went on the hunt for these gems to expand or enhance their collections as record stores became flooded with used albums.The Totally Awesome 80's edition features popular genres present during the great decade — the 80's. The edition also adds a new mechanism to the game — trading at the Trade Counter. Players can trade unwanted or low-value records to collect a desired and higher-valued album. Collections max out at four. To earn a Collection Reward Token, the players have to meet a minimum quality level and maintain a specific number of matched attributes across all of the albums in the collection. To further enhance a collection, Loyalty Cards will increase the number of victory points earned at the end of the game.Ages 14+, 1-5 players, 60-75 min or less
$65.00$47.00
Critical Role Miniatures: Wave 3 - Revenge Demon (WZK 90555)
Critical Role Unpainted Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features:Features characters, monsters, and scenery from the Critical Role universe- Little to no assembly required- Primed and ready to paint - Some miniatures include translucent parts.
$22.00$17.00
CHX25166: Chessex D10 Speckled Twilight Set of Ten
This set of 10 Chessex dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$13.00$9.00
CHX27206: Chessex D10 Frosted Blue/White Set of Ten
This set of 10 Chessex dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$23.00$16.00
CHX27265: Chessex D10 Cirrus Aqua/Silver Set of Ten
This set of 10 Cirrus dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$23.00$16.00
CHX27298 - Chessex Set of Ten D10 Lustrous Black / Gold
This set of 10 Chessex dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$23.00$16.00
Conquest: Dweghom - Initiates
All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle.
$47.00$39.00
Skytear: Unforgotten Expansion
With enemies on all sides, Kaeno and Xotlan are on the edge of defeat. Gathered from the darkest corners of Olan Taa, new heroes rise to aid them.The Doomies, a Lost Legion of Kaeno, explode from an abandoned temple, ready to fight fire with fire.Kohai, the Barbed Hunter, has come from a distant island to honor an old oath, as he tries to keep the monster inside away. Contents 2 Heroes 2 Minions 2 Hero Cards 33 Power Cards 2 Tokens Plastic Insert
$50.00$33.00
Nuts about Mutts
Race to be the first to play your cards. Quickly play matches and even play out of turn with matches and runs. Watch out for action cards and grab a bone to distract that playful mutt. It’s a howling good time!Be the first to play all your cards by matching and even playing out of turn! Be careful - your rival’s action cards can create a tangle up mess! Watch out for that playful mutt!Another day of dog walking is over. Now it’s a race to be home first! Drop off dogs by matching their color, number, or breed, or play out of turn with matches and runs.
$29.00
Antiquity Quest
Quickly create the most valuable collections of antiquities and treasures. Be the first to go out. But beware of your opponents efforts to disrupt your plans!Create the most valuable collections of artifacts as you race your opponents to be the first to play all your cards. Disrupt your opponent’s plans by playing on their collections. Watch out for special cards that aid you and hinder others.Antiquity Quest is a reimagined take on the classic card game Hand and Foot, but with more gameplay, strategy, and enticing artwork. In this game, players are aspiring archaeologists who travel the world in order to discover artifacts from ancient civilizations to add to their collections. At the end of the game, the player with the most flawless collection of priceless antiquities and treasures earns the most prestige and wins!
$39.00
Epic Encounters: Lair of the Red Dragon (D&D 5E)
Grab an EPIC encounter for your next fantasy roleplaying game! Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play. Lair of the Red Dragon will plunge you straight into battle with a fiery red dragon. Inside, you’ll find everything you need to run a thrilling encounter, including a HUGE red dragon mini (with an 11-inch wingspan!) and enough prompts and stats to set your imagination alight. Use Lair of the Red Dragon as a standalone encounter or as part of a new or existing RPG campaign. Want to raise the stakes? Then combine this set with Shrine of the Kobold Queen for a truly epic experience!
$79.00$63.00
Epic Encounters: Cove of the Dragon Turtle (D&D 5E)
Pit your roleplaying group against a titanic dragon turtle with this Epic Encounters boss box! Compatible with fifth edition or any fantasy roleplaying game. Whispers travel across the seas of a titanic beast that dwells in the depths. A snapping, snarling chaos that surges from beneath the waves to snatch its prey. Some speak of these monstrous predators singing to one another with haunting, wordless ululations crooned over silent seas. Others of slow death; victims kept alive to be consumed limb by limb. Sailors give it many names — old grim teeth, the living island. No matter the name, or the language it’s spoken in, all sailors fear the dragon turtle. Many feared creatures lurk in the dark places beneath the waves… But none are as feared as the dragon turtle. These colossal sea-dwelling beasts have the shape of a turtle, but ten times the size, and the mind of a dragon, wise and treasure-hungry. This may well be your sternest test yet. Inside this boss box is everything you need to challenge a dragon turtle, including a large, highly detailed dragon turtle miniature (110mm base!) and an adventure book woven with information to fuel your imagination. It’s up to you to discover which rumors and whispers are true! Can you defeat the dreaded dragon turtle, or will you end up sleeping with the fishes?
$72.00$57.00
Planet B
In Planet B, you play as a corrupt governor. You‘ll make shady deals with conglomerates to advance your own interests. Build your city and let the populace work for you, rise up in a political party, or control the headlines. Of course, everything has its price. By the time you‘re competing to become President, you‘ll want to make sure the voters are on your side. At the end, though, only one thing matters: who‘s managed to line their own pockets the best Contains: 244 wooden pieces, 160 banknotes, 120 cards, 63 tiles, 4 boards, 1 faction track, 1 game board, 1 bag, 1 rules
$128.00$83.00
Blue Rose
A decade ago Blue Rose shook up the RPG scene with its vision of romantic fantasy and inclusive gaming. Now the world of Aldea returns in a new edition using the Adventure Game Engine (AGE), the popular rules that power the Fantasy AGE and Dragon Age RPGs. This beautiful, full-color book contains everything needed to create and tell stories of heroic envoys of the Sovereign’s Finest as they protect their homeland of Aldis from threats like the shadowy Kingdom of Kern and the fanatical Theocracy of Jarzon, as well as monsters and artifacts from the cruel reign of the Sorcerer Kings. Aided by the rhydan—their psychic animal allies—the champions of the Kingdom of the Blue Rose safeguard the light of the world against the power of Shadow. Will you answer the Sovereign’s call?
$72.00$37.00
Pathfinder 2E: Lost Omens Firebrands
Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!
$57.00$39.00
Enamel Pin: DC Green Lantern Logo
This high-quality, officially licensed enamel pin will add some fun to your backpack, lanyard or wardrobe. It also makes a great gift that will remind someone of their favorite characters and provide a daily dose of enjoyment.
$15.00
Linkto Travel
A co-operative trivia game in which players team up to find the key amongst the fifty cards that feature unique travel art. Together, players link all 49 clue cards to the 50 word cards. They then discover whether the remaining, unlinked word card is the key to their victory, validating its code with the answer card to know whether they've won the game! Linkto Travel, which has also been released as Match Up! Travel, offers five levels of difficulty in the game, as well as a competitive mode for those who want it. The unlinked word card differs at each difficulty level, and the clues themselves also differ, getting much harder to decipher at the higher levels.
$19.00
Broken Compass: Voyages Extraordinaires - Season 3
The expansion Voyages Extraordinaires takes inspiration from Jules Verne’s adventure classics like Journey to the Center of the Earth and Around the World in 80 Days. Includes additional rules for managing Missions and Wagers, Extraordinary Inventions, as well as tips for creating Adventurers’ Clubs and Expeditions, and a ready-to-play On Demand Season. - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice todetermine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kind results, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 Voyages Extraordinaires book (208 pages)
$57.00$37.00
Funko Pop - Mega Man
No Mega Man collection is complete without the titular hero, also known by the alias Blue Bomber.
$22.00
Loonacy: Olympus
The maniacal matching fun of Loonacy has reached the peak of Mount Olympus! This version of the high-speed card game features all the greatest deities and heroes of Greek and Roman mythology, each beautifully depicted in stunning new illustrations by Echo Chernik! To win, be the first to empty your seven-card hand by matching up the gods and goddesses. Aphrodite says you’ll love it!
$29.00
Pyramid Arcade: Sandships
Sandships is a game for the Looney Pyramids. It is not a stand-alone game. You must already have pyramids to play: 3 trios of a color per player, plus 1 trio per unowned city (black is preferred).The death of a Martian city has led to a power imbalance on the red planet, and the remaining cities vie for control using the versatile Sandships. Sailing across the plains, they are also convertible to the soaring crystaline towers that grace the skylines.This package contains a paper board, instruction sheet, and stickers to convert three six-siders into our "lightning dice" as found in Pyramid Arcade.
$8.00
Paper Tales
Experience two fantastical centuries of expansions and combat in Paper Tales. Remodel your assorted assembly of characters, units, and buildings in each period based on your developments and the age of your heroes. Write a new legend of the rightful ruler who brought unity to the rival kingdoms. In more detail, Paper Tales is a simultaneous drafting card game. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine the players ability to shine in battle, generate great income, construct dominant buildings, and earn legend points. There are only four hiring positions available during the four rounds of the play, but your units grow older with each turn until time takes them away. Build a comprehensive strategy and adapt the shape of your realm according to opportunities and restrictions and you will make history!
$64.00$48.00
Space Cadets: Away Missions
Space Cadets: Away Missions is a cooperative, scenario-based, tactical action game for 1-6 players, which is set in the Golden Age of science fiction. In this game, the third standalone title in the Space Cadets franchise of cooperative/team space-themed games from Stronghold Games, players take on the roles of adventurous human spacemen who explore UFOs, acquire Alien technology and fight hostile extraterrestrials. Each turn, spacemen have three action points to spend on activities such as firing their atomic rifles, analyzing exotic equipment, or subduing the malicious Brain-in-a-Jar. When the spacemen are finished, the aliens take their turns by following simple movement and combat protocols; seven types of hostile aliens threaten the players, from the repulsive mind leeches to the rampaging titanic sentinels. Space Cadets: Away Missions contains twenty scenarios linked in a campaign story. Each mission features different combinations of aliens on different spaceships, with hexagonal map tiles arranged to form flying saucers, rocket ships, space stations, etc. Cooperation, tactical planning and good dice are essential if the spacemen hope to overcome the relentless horde of little green men.
$143.00$121.00
Among the Stars: The Ambassadors
Among the Stars: The Ambassadors is a boxed expansion for Among the Stars featuring more than 150 new cards. Apart from the Ambassador cards, it includes more than twenty different new Locations, new Objectives, a new Alien race, new Conflict sets (to replace the original one, rather than mix with).
$50.00$36.00
Among Thieves
Among Thieves is a game of deception and greed. You will work together to extort information from higher level employees of the largest corporations in the world. However, no one can be trusted. Win by having the most money, but be careful the player with the least honor is eliminated. Each round one player is the Heistmaster. They will choose who to take on the heist with them. All of the players can offer whatever they want to go on the heist. The Heistmaster can accept whatever deal they want, but no promises are binding. Once the team has been chosen, the players will simultaneously choose whether to be honorable or dishonorable. If every player chooses honorable, you will flip over one card for each player. Each player on the heist will gain ISK equal to the total shown. If one or more players chose dishonorable, you will flip one card for each honorable player, but only the dishonorable player(s) will gain ISK. They will gain ISK equal to twice the total shown. Finally, if anyone chose dishonorable, all the dishonorable players will lose 1 honor and all the honorable players will gain 1 honor. Will you share the ill-gotten gains of your exploits or will you backstab your partners in crime and keep the money for yourself?
$29.00$19.00
Munchkin Lite
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin Lite has all the same dungeon-crawling, pun-making, backstabbing madness of original Munchkin, but with 115 cards, it's the perfect size for three to four players. Take it anywhere, and play it in an hour!
$29.00$19.00
The Deck of Many Animated Illusions
The Deck of Many Animated Illusions brings a classic magic item to life! With a flip of a card, you might summon an illusion of a Goblin, a Knight, or even a fearsome Red Dragon! Fool and confound your enemies! CONTENTS: 35 Animated Illusions Cards
$43.00
Munchkin Steampunk: Girl Genius
Munchkin Steampunk: Girl Genius introduces Sparks from the Girl Genius comics to the Munchkin Steampunk game, not to mention mad scientists, undead mammoths, and more.
$32.00$23.00
Cthulhu Mythos (5E): The Big Sleep Act 2: The Doomed World
You and your allies have temporarily escaped some of the worst effects of Tsathoggua’s rising, but now the Great Old One walks the surface world. What do the Sleeper’s demented cultists seek? You follow a pilgrimage of cultists through a deadly forest, to an enchanted mountain, hollow within. From there you must penetrate and escape a fortress of sub-human bestial horrors. Eventually your heroes enter the neighboring, not-yet-blighted Kingdom of Yetive. You rush to seek the Queen’s aid, but she has her own plans and goals, and you and your fellow heroes are not the only factions calling upon her. The Doomed World is the second Act of four of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for an amazing campaign dedicated to the horrors of the ravenous alien monster-god Tsathoggua. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00$21.00
Quivit
Quivit is a simple and fun grid-based card game playable on any surface. Cards are arranged in a 5 x 5 grid with players rotating cards with random color squares to match adjoining cards with like colors to score points. Numerous optional rules are included to make Quivit competitive for all age levels. Quivit the color matching card game is quick and easy to learn. 2-5 players take turns rotating cards to link colors, scoring the most points possible.
$15.00$13.00
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