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18851 products


  • Gamers Guild AZ Ravensburger Lorcana TCG: Official Collector's Guide - Sets 1-4 Southern Hobby

    Lorcana TCG: Official Collector's Guide - Sets 1-4

    Immerse yourself in the story behind the game through fantastic short stories, discover exciting Easter eggs, and expand your knowledge about the world of Disney Lorcana.TRACK YOUR COLLECTION: Track your collection with the included card catalog for sets 1-4.BRILLIANT ILLUSTRATIONS: The gold foil cover and layout with numerous illustrations showcase the wonderful artwork and make the book itself a collector's item.

    $29.00$25.00

  • Gamers Guild AZ Middle-Earth Strategy Battle Game Middle-Earth Strategy Battle Game: Galadharim Warriors Games-Workshop Direct

    Middle-Earth Strategy Battle Game: Galadharim Warriors

    This plastic boxed set contains 70 components, with which to build 24 Galadhrim Warriors: 8 with bow, 8 with Elven blade, and 8 with spear and shield. This set comes with 24 25mm round bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.

    $76.00

  • Gamers Guild AZ The Detective Society Countdown to Chaos (Pre-Order) Quartermaster Direct

    Countdown to Chaos

    The perfect introduction to The Detective Society games! What's it about? Lunovos Industries, a company at the forefront of space exploration, is ready to send their brand new rocket into outer space.  BUT a secret plot to disrupt the launch has been revealed... Can you find the spy and uncover the diabolical disruption they have planned before it's too late?! Become a true detective in this thrilling standalone prequel to 'Murder On The Moon', an immersive escape game adventure. What's in the box? Everything that you need to solve Countdown To Chaos is contained within the envelope. Expect to find evidence to trawl through, letters, secret codes, puzzles, suspects to investigate and more. A Digital World All of The Detective Society games have digital elements. Perhaps you will have to hack into an online bank account, or message a suspect? Perhaps you will need to visit business websites to get key information, or look up maps and locations? It's all possible within our world! Access to the Internet is certainly required to play our games. Key Details The game is perfect for 1 - 4 players and should take around 1 hour to complete. This is a single episode game. Like all our games, once you have solved it, you can not play it again because you will know all the answers to the puzzles. Well done!

    $21.00$16.00

  • Gamers Guild AZ Warmachine Warmachine: Mercenary - Greygor Boomhowler (Solo) (Pre-Order) AGD

    Warmachine: Mercenary - Greygore Boomhowler (Solo)

    STEAMFORGED GAMES LTD Greygore Boomhowler is a veteran trollkin mercenary of countless wars. A fellcaller like his sister, Admiral Thorga Boomhowler of the Brineblood Marauders, Greygore is skilled at using his powerful voice as a weapon. As the world has grown stranger and more dangerous, Greygore has had to travel farther afield seeking work, extending his ample ring of contacts across the whole of western Immoren and beyond. ADDITIONAL DETAILS: Greygore Boomhowler will work for the Brineblood Marauders as well as a forthcoming army. Boomhowlers Fellcall ranged attack is a spray weapon menu of Attack Types.

    $29.00$23.00

  • Gamers Guild AZ Czech Games Edition Sanctum PHD

    Sanctum

    Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord. Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts. Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus? On your turn, you choose one action: 1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need. The choices you’ll be balancing and weighing against each other as you go include: - What demons should you fight? Demons come in three colors: Blue, red, and green. The color of the demon determines which of your character’s Skills you’ll be able to choose to upgrade if you win the fight. Plus, each Demon drops a specific piece of gear when you beat it. What kind of gear do you need — a chest plate? Footgear? A weapon? Finally, since killing demons requires you to roll dice to match the die face showing on the demon’s card, which demons can you kill based on your current gear and skill setup? - Which Skills should you unlock? Each character has 9 skills. Which ones you choose to gain in a given game drastically changes how the character functions. - What gear should you equip? Some gear helps you block damage. Some helps you modify dice rolls. The better the gear, the harder it is to equip. - When should you Move, Fight, and Rest? You’ll want to Move and Fight as many times as possible between Rests, but wait too long to Rest and you may take more damage than you can afford. Rest too often, though, and you’ll fall behind the other players and miss out on some kills. - Should you do what is most optimal for your character at any given moment, or should you sometimes put that aside in order to claim competitive achievements before other players can? The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!

    $93.00$86.00

  • Gamers Guild AZ Starfinder Starfinder RPG: Alien Archive Southern Hobby

    Starfinder RPG: Alien Archive

    Close EncountersStrange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:•Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.•Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.•New alien technology to help give your character an edge, including weapons, armor, magic items, and more.•A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.•New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!

    $57.00$37.00

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Lost Omens World Guide Southern Hobby

    Pathfinder 2E: Lost Omens World Guide

    This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.

    $53.00$40.00

  • Gamers Guild AZ Critical Role Critical Role Minis: Monsters of Wildemount- Box Set 2 Southern Hobby

    Critical Role Miniatures: Monsters of Wildemount- Box Set 2 (WIZ 74251)

    Critical Role has partnered with WizKids to create high quality figures that are compatible with the most popular tabletop RPGs. A part of the first entries into the Critical Role inspired line, Critical Role: Monsters of Wildemount - 2 Box Set offers all the figures you need to incorporate Critical Role's unique monsters into your world. Create an immersive experience for you and your players with Critical Role: Monsters of Wildemount 2! Whether battling the massive Swavain Basilisk or dodging the spells cast by the Sahuagin Warlock of Uk'otoa, you'll be creating memories that will last long beyond game night. Let the adventure begin! This set includes: Sahuagin Warlock of Uk'otoa Sea Fury Gearkeeper Construct Gloomstalker Merrow Shallowpriest  Moorbounder Swavain Basilisk Are you ready to face The Monsters of Wildemount?

    $86.00$55.00

  • Gamers Guild AZ Pathfinder WZK90174 Pathfinder Minis: Wave 13- Huge Air Elemental Lord Southern Hobby

    WZK90174 Pathfinder Minis: Wave 13- Huge Air Elemental Lord

    These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsApproximate Height: 118mmContents:1 Huge Air Elemental Lord1 Round Plastic Base (75mm)

    $22.00$17.00

  • Gamers Guild AZ Age of Sigmar Warhammer Age of Sigmar: Lumineth Realm-Lords - Vanari Bannerblade Games-Workshop Direct

    Age of Sigmar: Lumineth Realm-Lords - Vanari Bannerblade

    The kit is comprised of 12 plastic components, with which you can assemble one Vanari Bannerblade, and is supplied with one 40mm Round Base. Miniatures are supplied unpainted. Preparation and assembly are required.

    $56.00

  • Gamers Guild AZ Eagle-Gryphon Games Maniacal Eagle Gryphon

    Maniacal

    Maniacal is a strategy game in which 2-5 aspiring supervillains compete to become the most (in)famous in the world. Choose from one of five villains, each with unique abilities and weaknesses. First, build a secret base by drafting from over seventy different rooms, such as a Robotics Lab, Massage Parlor, or Torture Chamber. These rooms will attract a motley assortment of henchmen to your lair: Beasts, Criminals, Scientists, and Mystics. Want more brainy Scientists around? Build rooms that appeal to them (a Planetarium? or perhaps an Intrinsic Field Chamber?). In this way, each player will construct a unique secret base and recruit an exceptional crew of henchmen.   Then, assign your henchmen to evil contracts posted around the globe. Become a local warlord in Asia. Steal a nuclear warhead in Europe. Build a floating fortress of doom in South America! Time, however, is a critical resource. The farther away a contract is from your secret base, the more weeks you spend and the fewer contracts that you'll complete in a round. Succeed at contracts to earn infamy and money. Fail, and your henchman might get injured, captured, or serendipitously gain a superpower. Build your secret base, recruit henchmen, and complete as many missions as you can. Along the way, hire mercenaries, hatch schemes, and chastise your lackey. Do so, and the history books might remember you as the best of the worst!

    $86.00$49.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Children of Fear PHD

    Call of Cthulhu, 7th Ed.: Children of Fear

    There have long been stories of two rival kingdoms, hidden from the world in ages past. Their names: Agartha, the City of Fear, and Shambhala, the City of Peace. Although their legends have become confused over time, there is one constant: that opening the gates of the hidden kingdoms shall herald the end of this epoch and usher in the new. And, whoever prevails wins the right to shape the new age in their image, for good or ill...

    $76.00$46.00

  • Gamers Guild AZ Chessex CHX27445 - Chessex 7 Die Set Green / Silver Festive Chessex

    CHX27445 - Chessex 7 Die Set Green / Silver Festive

    Signature dice are a compilation of the best selling colors of new dice released in the past few years. It includes a wide variety of colors and materials, but each is a unique and interesting addition to any dice collection. This set contains one D20, one D12, two D10 (00-90 and 0-9), one D8, one D6, and one D4.

    $18.00$15.00

  • Gamers Guild AZ Chessex CHX23272 - Chessex Set of Ten d10 Translucent Yellow / White Chessex

    Chessex Dice: Set of Ten d10 Translucent Yellow / White - 23272

    This set of 10 Translucent Chessex dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.

    $23.00$16.00

  • Gamers Guild AZ Chessex CHX25138 - Chessex Set of Ten d10 Speckled Blue Stars Chessex

    Chessex Dice: Speckled Blue Stars Set of Ten d10s – 25138

    This set of 10 Speckled dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.

    $13.00$9.00

  • Gamers Guild AZ Chessex CHX25103 - Chessex Set of Ten d10 Speckled Fire Chessex

    Chessex Dice: Speckled Fire Set of Ten d10s – 25103

    This set of 10 Speckled dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.

    $13.00$9.00

  • Gamers Guild AZ Age of Sigmar Warhammer Age of Sigmar: Orruk Warclans - Hobgrot Slittaz Games-Workshop

    Age of Sigmar: Orruk Warclans - Hobgrot Slittaz

    This push-fit 98 part kit makes 20 Hobgrots armed with Slittaz for use in Orruk Warclans armies in Warhammer Age of Sigmar.Plastic components. Miniatures are supplied unpainted. Preparation and assembly are required.

    $86.00$73.00

  • Gamers Guild AZ Eagle-Gryphon Games Modern Art: The Card Game (Second Edition) Eagle Gryphon

    Modern Art: The Card Game (Second Edition)

    In Modern Art: The Card Game, the players are art critics, collectors and gallery owners. As it is in art galleries the world over, tastes and opinions change constantly in the world of Modern Art. Today’s treasure is tomorrow’s trash, and no one has more influence on the artists’ values than the players in this game. Which players will exert the most influence on the art market? Who will be the best at anticipating the quickly-changing tastes and opinions of buyers, and thus assemble the highest-valued collection of these new masters? Only the most influential collector will come out on top in Modern Art: The Card Game! Same as Master's Gallery Bookshelf Game.

    $22.00

  • Gamers Guild AZ Critical Role WZK90379 Critical Role Minis: Wave 1 - Half-Elf Echo Knight and Echo Female Southern Hobby

    Critical Role Miniatures: Wave 1 - Half-Elf Echo Knight and Echo Female (WZK 90379)

    Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe. Contents:- 1 Female Half-Elf Echo Knight- 1 Echo

    $8.00$5.00

  • Gamers Guild AZ Critical Role WZK90386 Critical Role Minis: Wave 1 - Human Dwendalian Empire Fighter Female Southern Hobby

    Critical Role Miniatures: Wave 1 - Human Dwendalian Empire Fighter Female (WZK 90386)

    Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe. Contents:- 2 Human Dwendalian Empire Fighters 

    $8.00$5.00

  • Gamers Guild AZ Board & Dice Tabannusi: Builders of Ur GTS

    Tabannusi: Builders of Ur

    Set in Ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the great city of Ur, expand its districts, and establish themselves as powerful builders.Tabannusi: Builders Of Ur features a stunning board showing the city of Ur divided Into 5 regions, each tied to a specific color die. There are 3 building districts, 1 temple District, and 1 port district.☆ 1. Innovative drafting mechanism using multi-purpose dice☆ 2. Inspiring decision making process when constructing buildings☆ 3. Player-driven scoring phases which keep you constantly engagedAges 14+, 1-4 players, 90-120 min or less

    $100.00$67.00

  • Gamers Guild AZ Board & Dice Origins: First Builders GTS

    Origins: First Builders

    In Origins: First Builders, players are members of a powerful and ancient space-faring race that visits Earth regularly to bestow gifts of progress and wonders upon the blossoming humanity. You will influence the construction of buildings and monuments, guide a population of your Freemen, climb the three mighty Zodiac Temples, and take part in an arms race—all in an effort to leave the greatest mark on mankind’s ancient history.★ The game designed by Adam Kwapiński, the designer of Nemesis, Lords of Hellas, Dark Ages.★ City building game in a unique theme.★ Beautiful arts and high-quality components, which give you a proper relation to the theme of the game.Game Contents:• 1 x Main Board• 5 x Plastic Motherships• 60 x Tower Discs• 49 x Plastic Dice• 24 x Plastic Population bases• 4 x plastic Archon miniature• 20 x Player disks• 4 x Player Boards• 75 x Building tiles• 4 x Agora Tiles• 4 x Palace Tiles• 12 x Zodiac Tiles• 5 x Bonus Action Tiles• 20 x Superiority tokens• 1 x First Player marker• 80 x Resource tokens• 4 x +100 VP/+200 VP tokens• 45 x District Cards• 12 x Zodiac Cards• 4 x Player Aids• 1 x RulebookAges 14+, 1-4 players, 60-120 min or less

    $100.00$67.00

  • Gamers Guild AZ Pathfinder Pathfinder, 2e: Absalom, City of Lost Omens Southern Hobby

    Pathfinder 2E: Absalom, City of Lost Omens

    Pathfinder, Second Edition: Absalom, City of Lost Omens. For nearly 5000 years, the great city of Absalom has stood at the center of the Inner Sea’s culture, commerce, and prophecy. Now, with the death of the city’s founder-god Aroden, the disappearance of the city’s lord mayor, and newly launched attacks from some of its greatest foes, Absalom stands at the gateway to a new and uncertain destiny! This lore-packed 400-page hardcover guide to the locations, denizens, and adventures of Pathfinder’s most famous city is the largest Pathfinder city sourcebook to date, presenting a fascinating locale suitable for years of adventure!  A huge 8-panel poster map of the city sets the scene in unprecedented detail, allowing your heroes to walk upon streets paved with centuries of history, following the steps of generations of questing heroes to chart a new path for the City at the Center of the World!

    $79.00$54.00

  • Gamers Guild AZ Critical Role WZK90473 Critical Role Minis: Wave 2 - Kuul'Tevir Javelineer & Assassin Southern Hobby

    Critical Role Miniatures: Wave 2 - Kuul'Tevir Javelineer & Assassin (WZK 90473)

    Wave 2Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate HeightJavelineer: 38mmAssassin: 31mmContents:2 Miniatures  ‣ Kuul'Tevir Javelineer  ‣ Kuul'Tevir Assassin2 Round Bases (25mm)

    $8.00$7.00

  • Gamers Guild AZ Critical Role WZK90470 Critical Role Minis: Wave 2 - Clasp Cutthroat & Enforcer Southern Hobby

    Critical Role Miniatures: Wave 2 - Clasp Cutthroat & Enforcer (WZK 90470)

    Wave 2Critical Role Unpainted Miniatures are primed, ready to paint miniatures from the fantastic Critical Role universe.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate HeightCutthroat: 23mmEnforcer: 45mmContents:2 Miniatures  ‣ Clasp Cutthroat  ‣ Clasp Enforcer1 Round Base (25mm)1 Round Base (20mm)

    $8.00$5.00

  • Gamers Guild AZ Pandasaurus Games Skull Canyon: Ski Fest Asmodee

    Skull Canyon: Ski Fest

    Skull Canyon Ski Resort is finally celebrating their grand re-opening with a huge festival, after being closed for many snowy seasons in a row. Hopefully by now skiers have forgotten the rumors of yeti sightings on the mountains... Hit the slopes and brave the terrain, competing against other skiers for points and fame. Play sets of cards to complete a run, but remember do it with style to wow the onlookers! Take the lift to reach different parts of the mountain and claim the most difficult runs! Once the sun sets, Après-Ski begins and tired skiers can spend their evenings at different hangouts, recouping and planning for the next busy day of skiing. Out-ski your opponents to become the new legend of Skull Canyon!

    $57.00$46.00

  • Gamers Guild AZ Grumpy Owl Games Untamed: Feral Factions - Spirit Strike GTS

    Untamed: Feral Factions - Spirit Strike

    Which of the great Animal Factions will you choose to be your allies? The scheming Fox spies, the wealthy Panda merchants or the powerful Rhino barbarians? Perhaps you’ll join forces with the crazy Snakes to try and gain the favor of the Owl Gods? Only you can decide who will rule the Wilds!Untamed: Feral Factions is an accessible, stand-alone card battle game for 2+ players, where you build your deck by choosing and shuffling together 3 different Animal factions. Try to take down your opponent’s Strongholds by tactically playing Animal and Item cards. Use the unique Support mechanic to fuel powerful card abilities, but be sure to manage your Power carefully!Game Contents:• 24 Damage Tokens• 24 Fury Tokens• 12 Animal Factions• Spirit Owl Token Cards• 8 Overview Cards• 1 Double-sided 1st Player Token

    $20.00

  • Gamers Guild AZ VRG Lilly Van Helsing VRG

    Lilly Van Helsing

    In Lilly Van Helsing you’ll take on the role of a young Monster Hunter working for the Silent Night security company. It is up to you to keep your clients safe from werewolves, vampires, and other things that go bump in the night.

    $33.00$27.00

  • Gamers Guild AZ VRG Loup Garou VRG

    Loup Garou

    Your master, the mage Theodocred, charges you with finding a three-horned slug. Arming yourself with courage, you go into the night, but as soon as you enter the forest a creature comes up and claws you.Now a werewolf, will you survive your first transformation, werewolf hunters, and other unforeseen dangers? Choose your specialty, thief, wizard or barbarian, choose the right paths, and find an effective weapon! The choices are yours in this game book!

    $33.00$27.00

  • Gamers Guild AZ VRG Captive VRG

    Captive

    Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping. As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.

    $33.00$27.00

  • Gamers Guild AZ VRG Hostage Negotiator: Abductor Pack #8 VRG

    Hostage Negotiator: Abductor Pack #8

    Samuel Xavier, an angry individual on his best days, was involuntarily forced into a rehabilitation clinic for substance abuse. Now that he is going through withdrawal pains in the form of excruciating migraines, he's angrier than he's ever been before. In this challenging expansion, you must deal with Sammy's blinding headaches while trying to save hostages. If you can't reduce his pain to a manageable level, he may snap... and then it will be too late to save anyone.

    $13.00$11.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Book of the Dead PHD

    Pathfinder 2E: Book of the Dead

    The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!

    $72.00$48.00

  • Gamers Guild AZ Metallic Dice Games 7-Die Set 16mm: Pearl - Purple with Gold Numbers Metallic Dice Games

    7-Die Set 16mm: Pearl - Purple with Gold Numbers

    Generation 2 pearl dice are infused with beautiful iridescent pearls! 16mm 7 Die Polyhedral Dice Set RPG Tabletop Gaming Roleplay RPG CCGEach 16mm polyhedral set comes with 7 dice (d4, d6, d8, d10, d10 (00-90), d12, and d20).Great for Tabletop games and Role Play Games Like Dungeon and Dragons, White Wolf, GURPS, Paranoia, Dragon Lance, Innomine, Rick and Morty, and more!

    $23.00$15.00

  • Gamers Guild AZ Metallic Dice Games 7-Die Set 16mm: Pearl - Sea Foam Metallic Dice Games

    7-Die Set 16mm: Pearl - Sea Foam

    Generation 2 pearl dice are infused with beautiful iridescent pearls! These are full-sized 16mm polyhedral dice sets that come with 7 dice (d4, d6, d8, d10, d10%(00-90), d12, and d20).

    $23.00$14.00

  • Gamers Guild AZ Metallic Dice Games 7-Die Set 16mm: Layered Stardust Tropics Metallic Dice Games

    7-Die Set 16mm: Layered Stardust Tropics

    Layered Stardust dice are beautiful layers of resin mixed with our color-changing Stardust glitter. These are full-sized 16mm polyhedral dice sets that come with 7 dice (d4, d6, d8, d10, d10%(00-90), d12, and d20).

    $23.00$17.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Paladin vs Siren Expansion Set GTS

    Mage Wars Arena: Paladin vs Siren Expansion Set

    The Paladin and Siren enter the Arena! To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.

    $57.00$49.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Arena: Core Spell Tome 2 GTS

    Mage Wars Arena: Core Spell Tome 2

    More cards from the Arena Core Set to fill your spellbooks! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 1, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!

    $29.00$18.00

  • Gamers Guild AZ Arcane Wonders Mage Wars Academy: Core Set - Beastmaster vs Wizard GTS

    Mage Wars Academy: Core Set - Beastmaster vs Wizard

    Mage Wars: Academy - Core Set is a fast-paced strategy card game of magical combat! In this core set, play as a powerful Beastmaster or Wizard, competing to prove your school of magic is supreme! Game play is quick and exciting, with tough tactical decisions and devious surprises every round! Players can customize their spellbook, with dozens of exciting spells to choose from. Summon powerful monsters, hurl lightning bolts, and cast secret enchantments! Aspiring young mage from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to graduate must hone their knowledge and skills, and compete in combat to prove their worth. Follow your destiny, grab a spellbook, and Enter the Academy!Contents:2 New Academy Mages: Beastermaster and Wizard2 Four-Pocket Spellbooks2 Status Trackers131 Spell Cards62 Markers6 Attack Dice1 Twelve-Sided Effect DieRules and Codex

    $43.00$27.00

  • Gamers Guild AZ Wise Wizard Games Epic Card Game: Duels Wise Wizard Games

    Epic Card Game: Duels

    Welcome to Epic, a fast-paced fantasy card game designed by the creators of Star Realm Deckbuiling Game: Magic Hall of Famers Rob Dougherty and Darwin Kastle. Epic gives you all the great gameplay and beautiful art of a trading card game, but without the high cost or hard-to-find cards!This starter set contains everything needed for two players to learn and play the game.Contents:100 Cards2 Gold Trackers1 Turn Marker1 Rulebook1 Quick Start Guide

    $18.00

  • Gamers Guild AZ Back Spindle Games Lucha Wars Asmodee

    Lucha Wars

    Lucha Wars was inspired by our award-winning Luchador! Mexican Wrestling Dice board game. It’s a fun, easy to learn game that brings to life all the flavor, drama and excitement from the sport of wrestling.

    $52.00$34.00

  • Gamers Guild AZ Giga Mech Games Escape from Flat Earth GTS

    Escape from Flat Earth

    Having joined the Red Suits, you and others dressed in potentially fatal fashion have formed Away Teams and are already beaming down to the Flat Planet. As Events are revealed that combine to create a mission timeline, it is now up to each of you to take Actions in the hope that you will be the one to land a Red Suit on the final Event. Do this and earn yourself a promotion out of the Red Suits and into a colour that's not only flattering... but also comes with a much higher life expectancy.Or, you could be the only Red Suit left alive, as the planet is fraught with potentially deadly Attacks. You don't want to be going home in carbonite, do you? Then you'd better keep a Teleport close at hand.A card game for those of us who know better than to step onto an alien planet while dressed in red. And especially for those who don't.Congratulations on becoming a Red Suit - it's a job for life!

    $32.00$23.00

  • Gamers Guild AZ Capstone Games CloudAge PHD

    CloudAge

    CloudAge is a strategy game from Alexander Pfister and Arno Steinwender. The award-winning authors have created a dark and dystopian world for 1 to 4 players. Fifteen years ago, the mysterious secret society "Cloud" set fire to countless oil production sites and burned down large forests to destabilize the world. The resulting environmental catastrophe had disastrous effects on the entire planet. Now, years later, you travel above the dried-out landscape in your airships, searching for a better life. You visit cities, send out drones to collect resources, and battle Cloud militia. An innovative sleeving mechanism makes a new, more immersive, form of resource gathering possible. Players try to predict which cloud-covered terrain will contain the desired amount of resources or where additional actions are possible. Resources allow players to develop useful upgrades for their airships or attract new crew members. CloudAge is a mix of engine-building, deck-building, and resource management. The campaign system makes it easy to start playing quickly, with new elements being introduced into the game as players progress through the chapters. While you play, you also experience and help guide the story. If you prefer, you can also play standalone story spin-offs as single scenarios.

    $57.00$35.00

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: Characters Asmodee

    The Werewolves of Miller's Hollow: Characters

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $19.00$12.00

  • Gamers Guild AZ Critical Role WZK90553 Critical Role Unpainted Miniatures: W03 Male Sphinx Southern Hobby

    Critical Role Miniatures: Wave 3 - Male Sphinx (WZK 90553)

    Critical Role Unpainted Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features:- Features characters, monsters, and scenery from the Critical Role universe- Little to no assembly required- Primed and ready to paint - Some miniatures include translucent parts. This is a 1-count monster pack.

    $13.00$10.00

  • Gamers Guild AZ Nightfall Games The Terminator RPG: Core Rulebook GTS

    The Terminator RPG: Core Rulebook

    The Terminator RPG is the official roleplaying game based on The Terminator movie and associated graphic novels published by Dark Horse comics. It is the sourcebook for the first Terminator film and its expanded universe and extrapolates from hardcore existing canon to create a living and breathing world with a multitude of possible and probable timelines. The world is a wasteland—broken by the machines we built. Our own creations, our own hubris. Not in some distant future. Today. Now. The machines think they have won, but there is one last chance for humankind; a secret weapon that Skynet, in its infinite calculations, could never have anticipated: You.Play in any time—including the 1980s and future war. All the main characters from the movie, such as Sarah Connor, Kyle Reese, and the T-800 are included, as is content from the graphic novels and all all-new, never seen before Terminator variants and hardware.The rulebook includes two mission packs, enabling you to relive The Terminator movie and to join the fight to bring down Skynet in a not-so-distant future war. You play resistance fighters struggling against the machine onslaught of Skynet in an alternative and post-apocalyptic version of today—the once "far future" of the 2020s. You can take the role of rebel time travelers sent back to various points in time to stop Skynet from altering history. You can even play natives of any historical time period, targeted by Terminators and trying to stay alive as a future hell is unleashed around you.The Terminator RPG features Nightfall Games’ S5S System, first seen in SLA Industries 2nd Edition. The S5S is a d10-based rules system that uses a pool of dice: one Success die, and five Skill dice per player. The more skilled your character is in the task being attempted, the more likely you are to succeed and "succeed big."The rules set have been tailored specifically to The Terminator RPG setting. Combat, survival, and investigation are all dealt with in the rules, along with vehicle combat, time travel, and computer hacking, allowing your character to take control of the conflict with unique skills and training. You'll need all of this and more to take the fight across the timelines and survive.

    $79.00$55.00

  • Gamers Guild AZ Space Cow Dream Quest Asmodee

    Dream Quest

    Experience a fantasy adventure with this cooperative parent-child duo playbook. Overcome the challenges throughout the chapters and become the Heroes of your stories! Together, take the right decisions: choose where to go, fight the monsters, roll the dice, and see the adventure through the end to triumph over your opponents!

    $36.00$23.00

  • Gamers Guild AZ Magpie Games Avatar Legend RPG: Combat Action Deck GTS

    Avatar Legend RPG: Combat Action Deck

    Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Combat Action Deck is a 55-card deck designed to give you easy tracking for combat exchanges, useful during all exciting action sequences.

    $36.00$29.00

  • Gamers Guild AZ Chessex CHX27303 - Chessex Set of Ten D10 Glitter Gold / Silver Chessex

    CHX27303: Chessex D10 Glitter Gold/Silver Set of Ten

    This set of 10 dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.

    $23.00$16.00


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