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The Sherlock Files: Vol 2 - Curious Capers
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$36.00$27.00
Munchkin Tails
Munchkin has gone to the dogs . . . plus foxes, mice, and ponies!Anthropomorphic animals have always been popular, from the animal-headed gods of Egypt to Mickey Mouse and Bugs Bunny today. Now, Munchkin fans can add to the legend with Munchkin Tails, a new set designed by Andrew Hackard and illustrated by Katie Cook. It has four familiar Munchkin Classes (Bard, Thief, Warrior, Wizard) so existing players can start playing immediately but this set is also perfect for new players.Key Features• Mixes seamlessly with original Munchkin or any other fantasy Munchkin set.• A great way to introduce new players to the world of Munchkin.• Katie Cook’s art is the perfect match for this silly game!
$43.00$28.00
Munchkin Zombies 2: Armed and Dangerous (Old Packaging)
What do gamers love even more than zombie-themed games? Funny zombie-themed games! So give them this hilariously undead Munchkin expansion. It includes 112 shambling cards, including yummy humans for the players to eat and new slapdash weaponry. So grab the Carrion Suitcase and some Trained Attack Flies . . . it’s time to fight the Survivalist and the Cat Lady. And eat their brains!Players can mix it with regular fantasy Munchkin for a game of heroes and brain eaters, or pump up the original Munchkin Zombies with this new horde of cards.Please note: Contents are identical to Munchkin Zombies 2: Armed & Dangerous. The box format has been updated, it is not a tuckbox and is shallower than the original tuckbox for SJG1482.
$29.00$21.00
The Sherlock Files: Vol 6 - Devilish Details
Sherlock Files, vol. 6: Devilish Details includes three new confounding cases to solve. Diagnose the cause of why a shopkeeper’s innocuous stumble led to an unlikely death.Discover if there’s a cure for a medieval mayor’s illness, or if he has been possessed by a demon!Track down the truth behind a Renaissance woman’s death, and why her fingers are mysteriously dyed blue...For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game and does not require any other Sherlock Files games to play.
$36.00$27.00
Kingyo
In Kingyo, you have to catch as many Kingyo (goldfishes) as possible, matching the colors of the dice. The Kingyo cards are laid out around the 5 dice. Players can divide themselves into teams as they wish. Each player takes a Bowl card to place the Kingyo cards they will catch. One player rolls the 5 dice, then all players simultaneously try to catch the cards with Kingyo that match the colors of the dice, announcing the colors of the Kingyo caught.
$36.00$21.00
Hunted: Wode Ridge
They say the town of Wode Ridge has been cursed ever since Amos Wode founded the place way back in the 1800s. The sleepy, Colorado tourist trap looks plum peaceful in its postcards, but there’s a darkness about the town you can’t quite put your finger on. Some even say the town has an “other side” where the crazy roams unchecked, but I can’t speak much to that. By the 1980s, things had gotten especially weird--at least until a bunch of kids started snooping around trying to get to the bottom of the town’s supernatural goings-on. While the adults were worried about their Tupperware parties, these youngsters were out tracking down clues and finding trouble before it found them. And rumor has it they found some kind of creature in the woods too which might explain all them FBI fellers around here asking questions. And here they come now, riding around town on their bicycles. I just hope they figure things out soon. Looks like some kind of dark cloud is rolling in right behind them. Overview:Take on the role of a group of kids and their newfound alien friend, and explore Wode Ridge looking for evidence of the town’s supernatural happenings. But be wary, the Darkness knows you’re on to it, so it’ll be trying to get you before you get it. Find enough evidence to figure out what monster is currently ailing the town and then defeat it before time runs out and the Darkness overtakes you.
$64.00$43.00
In the Hall of the Mountain King: Cursed Mountain Expansion
Cooperative and solo module. Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!
$15.00
Motor City
Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$32.00
Super Munchkin
Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets. Munchkin has parodied the classic dungeon, the kung-fu warrior, the space epic, and the creatures of the night. Now, it's the superheroes' turn! Be a Mutant, an Exotic, a Mystic, or a Techno. The higher your Level, the more Powers you can have. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension from the wimpy Bucketman all the way up to Big Ol' Planet Eater Guy himself and TAKE THEIR STUFF! With the Electro-Mento-Hat, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you. Super Munchkin is a stand-alone game, which (of course) can be combined with other Munchkin games. Designed by Steve Jackson and illustrated by John Kovalic, this one is destined to RULE THE WORLD! Mwahahaha! Now in Full Color! •twisted humor•super hero themed•3 to 8 Players3 to 8 Players•part of popular munchkin line•1 hour to play
$43.00$36.00
Munchkin: Goats
With all the kid-ding around we do, you had to know we'd get to goats eventually . . . Expansion! Core game required to play
$16.00$12.00
Munchkin: Turtle Carnage
In Munchkin Turtle Carnage, we've got a shell-load of great new cards for you!
$16.00$12.00
The Shivers
Have you ever wanted to play a pop-up book? Have you been searching for a game that is filled with magic and mystery? Is your gaming group looking for something quick and fun without pages and pages of rules? Look no further! The Shivers is a truly one-of-a-kind tabletop experience that features the magic of hand-crafted pop-ups, combined with just the right amount of spooky puzzle-solving mystery and role playing. Using our patent-pending modular pop-up system, the mystery will unfold as you and your friends explore a magical mansion, as one of the members of the Shivers family. Each episode takes about an hour to play cooperatively, with one person taking the lead as the Storyteller. Once players finish one episode, a quick change of the system reveals the next story which will be completely new and unique: filled with new clues, puzzles, room layouts, and foes to vanquish. The Shivers is fun and challenging for young kids, teens, and even older experienced game players. While most games have dozens of pages of rules and take many hours to learn and play, Shivers players have just a couple simple rules, and can get up and playing in less than 5 min or less. Similar to an escape room in structure and feel (but on a much smaller scale), players can get immediately immersed in the mystery, discovering the right path forward as they progress. —description from the designer For each scenario, one player takes on the role of the "storyteller", which is akin to an RPG GameMaster (GM). They know the whole story, and facilitate the rest of the players as they play the game. They are not an adversary, as they can't win or lose. Their goal is to make the game as fun as possible for the group.
$107.00
Dice Manor
World-renowned property developers Mundane Manors Inc. are tired of making the same old boring “dream” homes! The corporate suits are looking to rebrand, and they’ve challenged you, their designers, to dream BIG and create the most lavish homes ever imagined. The player who is able to build and market the most magnificent manor will be victorious! Over four rounds, players will use their dice to bid for blueprints, earn advertising space, collect Inspiration tokens and give early tours of their manor. All leading up to the final round where it’s time for the Grand Opening of their completed manors in the hopes of earning the most praise from the community. The player who gets the most prestige (Victory Points) is the winner!
$64.00$43.00
GKGR02-7d - Gate Keeper Games 7 Die Set: Firefly Radiant Dice Glow in the Dark
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$23.00$17.00
GKGHG80-7d - Gate Keeper Games 7 Die Set: Glitter Black Halfsies Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$26.00
GKGSN218-7d - Gate Keeper Games 7 Die Set: Magma Supernova Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$23.00
GKGHL1-7d - Gate Keeper Games 7 Die Set: Sunrise Cordial Holographic Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$22.00
GKGTINYSG222-7d - Gate Keeper Games 7 Die Set: Caribbean Tide 12mm Mighty Tiny Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$22.00
GKGTINYCH27-7d - Gate Keeper Games 7 Die Set: Metamorph Chromomancy Mighty Tiny Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$22.00
GKGEPIC7772 - Gate Keeper Games : Essence of Rainbow 58mm Die
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$53.00$34.00
GKGE0380-11d - Gate Keeper Games 11 Die Set: Deepest Dream Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$35.00$34.00
GKGAE383-11d - Gate Keeper Games 11 Die Set: Eternity Aether Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$35.00$29.00
GKGN0202-11d - Gate Keeper Games 11 Die Set: Mint Green Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$35.00$29.00
GKG226-11d - Gate Keeper Games 11 Die Set: Treant Halfsies Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$32.00$27.00
GKGID053-12d6 - Gate Keeper Games Set of 12 D6: Wisdom Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$35.00$19.00
GKGES23-10d10 - Gate Keeper Games Set of 10 D10: Goblin Dice Hoard Essence Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$30.00$26.00
GKGH37-10d10 - Gate Keeper Games Set of 10 D10: Police Box Halfsies Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$30.00$26.00
GKGH531-10d10 - Gate Keeper Games Set of 10 D10: Spider-Dice Halfsies Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$30.00$26.00
Birdwatcher
In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise. Players lure birds to their tree from the jungle, take photos of the birds in their tree, and publish their findings. The photographer with the most citation points at the end of the game is awarded Nature Photographer of the Year and is the winner! Features: Beautiful bird cards illustrated by Lauren Helton, a biologist and scientific illustrator! Build your own tableau of bird photographs and publications! Play solo or against friends Contents Summary: 113 cards (including bird cards, hybrid bird cards, and publications) 5 Player Mats 31 Insect Punchboard Tokens 1 Scorepad At a Glance Number of Players: 1-5 For Ages: 13+ Playing Time: 25-60 min Game Type: Set Collection, Hand Management, Card Game
$57.00
G.I. JOE Deck Building Game
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! Each player starts the game with a meager deck that will grow more powerful as you recruit veterans from the G.I. Joe team, requisition gear, and field new vehicles. This fully cooperative game pits you against increasingly dangerous missions to save the world. This Core Set begins your journey with everything needed to play, but be prepared for more Joes and missions to come! Features: Dozens of G.I. Joe heroes and vehicles! 36 unique missions! Play solo or with friends! Includes Expert Mode cards for even greater challenges! Designed for 1-4 players ages 14+ The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$64.00
Good Omens: An Ineffable Game
This version of Good Omens - An Ineffable Game features an EXCLUSIVE Agnus Nutter dice bag! Welcome to Tadfield! The forces of prophecy, Heaven, and Hell have assembled to start Armageddon. The angels and demons are preparing for battle and only a ragtag group of valiant interlopers can stop it. That’s where you come in. In this game, you will find several different dice and card games themed around the confrontations that took place in the final chapter (for now) of the Good Omens story. Many of the games feature a mix of dice and cards. Why cards? Because cards feature in the series and in the ethos of Good Omens. This whole existence thing is like one big game to those who pull the strings… Features: Based on the hit Amazon original series and novel by Terry Pratchett & Neil Gaiman 7 Cooperative Battles! (War, Pollution, Famine, Death, Fight Heaven, Vanquish Hell, and Armageddon Prevention) Each Battle features unique, easy to learn gameplay. Playing Time: 15-30 min per Battle Contains: 52 Playing Cards (13 cards in 4 suits) 12 Character Cards 4 Oversized Player Aid Cards 12 Dice (4 sets of 3) 6 Agnes Nutter Cards Rulebook At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 15-30 min per Battle
$36.00
Power Rangers: Heroes of the Grid
Power Rangers: Heroes of the Grid is a co-operative board game for 2-5 players that challenges your team to save Angel Grove from Rita Repulsa’s evil army of monsters. Work together to fight off the incoming horde while building up your strength to protect the city from the most dangerous monsters in the universe! Prepare for your destiny. It’s Morphin Time! Features: Defeat Rita Repulsa’s evil army of monsters to save Angel Grove! Work together to battle incoming foe! Gain experience to call your Zords into action! Contents Summary: 50 Ranger Combat Cards 20 Foot Soldier Cards 32 Monster Cards 8 Master Cards 20 Location Deployment Cards 5 Monsters & Master Deployment Cards 5 Ranger Character Cards 6 Zord Cards 12 Action Markers 20+ Damage tokens 15 Energy tokens 4 Panic Tokens 4 Location Boards 1 Command Center Board 1 Level Up Track 1 Lead Ranger Token 1 Level Up Marker 1 Megazord Token 6 Custom Damage Dice 1 Red Ranger miniature 1 Blue Ranger Miniature 1 Yellow Ranger Miniature 1 Black Ranger Miniature 1 Pink Ranger Miniature 1 Pudgy Pig Monster Miniature 1 Madame Woe Monster Miniature 1 Knasty Knight Monster Miniature 1 Bones Monster Miniature 1 Rita Repulsa Master Miniature 12 Putty Patroller Foot Soldier Miniatures 12 Super Putty Patroller Foot Soldier Miniatures 1 Rulebook
$141.00
Transformers Deck-Building Game: Dawn of the Dinobots Expansion
Chomp and Stomp! It’s time for some Dino-Might! Grimlock and the Dinobots face off against the evil Shockwave and Devastator, the first playable Combiner in the Transformers Deck-Building Game. Who will win in this battle of prehistoric power versus cold logic? This is an expansion, Transformers Deck-Building Game required to play. Features: Grimlock and the Dinobots have arrived to deliver a prehistoric punch! Featuring Devastator, on a giant-sized card, as the first playable Combiner! New player cards for even more variety! Contents Summary: 60 Player Cards 5 Oversized Character Cards 1 Giant Character Card 6 Player Standees Rulebook 8 Power/Move Tokens 4 Reminder Tokens At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set
$43.00
Vampire: The Masquerade 5th Edition Roleplaying Game Expanded Character Sheet Journal
The Vampire: The Masquerade 5th Edition Roleplaying Game Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages
$32.00
Viscounts of the West Kingdom - Keeper of Keys
Treasure Awaits! In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands? Viscounts of the West Kingdom: Keeper of Keys is an expansion. Viscounts of the West Kingdom is required to play. Features: Thick player boards with slots for housing the new Chest Tiles, which add anew element to the tableau management for players to explore Three public Buildings for players to compete over constructing, each with their own unique in-game abilities and bonus rewards Mechanisms for players to gain more Hero Townsfolk into their deck, providing even more power turns and possible combos Three replacement starting Townsfolk for each player More Heroes, Townsfolk, Player Cards, and Manuscripts Components: 20 Townsfolk Cards 10 Hero Townsfolk Cards 12 Starting Townsfolk Cards 5 Player Cards 1 AI Scheme Card 1 Illustrated Rulebook 3 Public Building Tokens 3 Public Building Cards 18 Chest Tiles
$50.00
Shadows Of Brimstone: Stone Portals
The Stone Portals terrain pack adds a set of highly detailed plastic Doorways for use with Shadows of Brimstone: Valley of the Serpent Kings. Included are 4 castle portcullis doors for the Spanish Fort and 4 vine-covered crumbling stone archways for the Swamps of Jargono OtherWorld, as well as an exclusive card supplement for the game.
$43.00$28.00
Dungeons & Dragons: Bedlam In Neverwinter (Escape And Solve Mystery)
Dungeons & Dragons: Bedlam in Neverwinter: An Escape & Solve Mystery Game is a riveting 3-part escape room adventure! Join a group of fellow adventurers investigating a series of alarming disappearances in Icewind Dale. The group soon discovers that some of the missing people aren’t actually missing—and a greater mystery is at hand! This harrowing 3-part adventure can be broken into 3 game sessions or played in 1 heroic sitting. Begin by creating your character. Then explore a humble tavern, fight in epic battles against iconic D&D monsters, and embark on a wild chase through the Underdark on the tail of an evil mage and his dangerous cult to unravel the mystery of their dastardly plans. The only way to find the missing people and escape the obstacles is to explore rooms, complete puzzles, and gather clues to solve the mystery at the end of each act. This D&D escape board game for 2-6 players is a great gift for D&D and roleplaying game fans ages 12 and up. ★ ESCAPE THE DUNGEON, SOLVE THE MYSTERY: Dungeons & Dragons: Bedlam in Neverwinter offers all of the excitement of the beloved D&D game in one epic adventure, told in a 3-part escape room board game★ D&D COOPERATIVE MYSTERY GAME: Players join forces to investigate a series of alarming disappearances. Work together to track down clues and solve the mystery at the end of each act★ CREATE CHARACTERS, BATTLE MONSTERS: Choose a Race, Class, and Starting Weapon to create your character. Then collect loot and battle D&D monsters on the hunt for an evil mage and his dangerous cult★ SOLVE FANTASTICAL PUZZLES: Don’t split the party! Work together to decipher puzzles, from wordplay problems to multi-card visual riddles. Solve them to unlock new items, locations, and clues★ DYNAMIC GAMEBOARD: Players move their figures around the board exploring Neverwinter. The board builds and changes, revealing mysterious places and clues as players solve puzzles that unlock locations★ GREAT GIFT FOR D&D FANS: With this D&D Escape & Solve Mystery game, RPG and Dungeons & Dragons fans ages 12 and up can immerse themselves in an exciting adventure they won't forgetAges 12+, 2-6 playersContents• 6 plastic figures• 11 gameboards• 4 secret envelopes• 1 mysterious object• 1 d20 die• 1 d6 die• 298 cards• 43 cardboard tokens• rules
$68.00
Space Invaders Nanoblock
Space Invaders from Nanoblock's Character Collection series
$18.00$13.00
AMT Star Wars The Phantom Menace Naboo Starfighter Model Kit
PREQUEL STAR: STAR WARS: The Phantom Menace introduced a whole new generation to the saga and along with the new audience came new spacecraft designs like the N-1 Naboo Starfighter presented in this snap-together kit. SIMPLE KIT: This model kit is great for new modelers. It comes molded in color and snaps together to supply a satisfying result without requiring paint or glue. The model even features an R2 unit and pilot figure. PRECISION DECALS: This kit includes a water-slide decal sheet featuring the fine markings needed to finish the model. THE PERFECT PRESENT: Don’t know what to get dad for his birthday? Or maybe you have an avid hobbyist or collector in your life. This model kit makes an ideal gift for any occasion!
$49.00$34.00
Pocket Paragons: Temporal Odyssey
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win! This box features 6 characters from the world of Temporal Odyssey. Featuring Mr. F, DeMattei, Zane, 413X, Christina, and Rowan
$29.00$25.00
Our Haunt
A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.
$50.00
Star Crossed
Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)
$57.00
Token Terrors: Battlegrounds
Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish! In Token Terrors: Battlegrounds, two players each draft an army of 10 Token Terrors from a variety of factions, and use them to completely eliminate their opponent's army on the 7x7 battleground grid. Through strategic movement, well-timed attacks and clever use of each factions' unique abilities, one army will conquer the Battleground, and reign victorious. This compact strategy battle game is deceptively simple, with remarkable strategic depth. The combat is packed with decisive choices, action point management, area control, press your luck, and sometimes a bit of puzzle-solving. The Token Terrors miniatures themselves, are also durable, inexpensive, dice-sized mini-monsters with a ton of character, that make great MTG token creature representations or RPG minions. See you on the Battleground!
$64.00
Beam Saber RPG
Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.
$86.00$58.00
The Devil's Dandy Dogs
You are one of the Devil’s Dandy Dogs, a creature made of the Devil’s shadow, and as such you are tasked with one thing: collecting souls. You’ll face myriad people, places, creatures, experiences, and conundrums—not to mention temptations. And when you’re done, the Devil will want a rousing story of your exploits. Collaborate with the rest of your pack and the Diviner to create the conflict, characters, and resolutions to your tale. Special dice and a tarot-style deck generate interesting twists and turns. This no-prep, rules-light narrative roleplaying game is filled with mystery, magic, and the unforeseen—and a pack of supernatural dogs trying their best to be oh-so-good!
$57.00$37.00
Role 4 Initiative - Enamel Lapel Pins Stained Glass Window
This beautiful metal and enamel pin is highly collectable and makes a great decoration for shirts, backpacks, bags and other accessories. Designed in a Stained Glass Window with TTRPG elements theme, this pin measures approximately 51mm (2'') tall and contains 2 butterfly clutches.
$23.00
Side Quest: 7th Sea
Side quest: 7th Sea is a new, exciting puzzle game from the authors of escape tales series set in a world of 7th Sea widely acclaimed ttrpg system. If you are looking for a game with a twist, full of engaging puzzles (3d environment!), great story line, and packed in a small box, look no further!★ Fresh successor to the escape tales series, which combines accessible gameplay, reasonable playtime, and a satisfying level of riddles.★ Side quest is a line of games that brings you to your favorite tabletop and video game franchises while giving the proper feeling of escape room games.★ No rulebook inside! All you need to do is just open the box and start your new adventure it’s your perfect open & play product!Contents• 47 Game Cards• 1 Answer Matrix• 8 Answer Tiles• 1 Hints Sheet• 1 Hero Standee• 4 Chest Puzzle Tiles• 6 Cardboard Totems• 3 Sheets And 1 Double Sided Board For Creating 3d Environment
$23.00$14.00
GamersGrass: Alien Infestation Bases, Oval 170mm (x1)
Slippery floors covered in oozing alien goo, twisted and broken wires, alien eggs and small, unpredictable critters. The remains of an old crew serve as a chilling reminder of the horrors that have occurred in this once-human world. These bases are perfect to simulate the dangers of an infested spacecraft, where survival is not guaranteed. This blister contains 1 thermoplastic 170mm wide oval Battle Ready Base, in an Alien Infestation theme. The bottom slots are compatible with magnets sizing up to 6mm in diameter and 1mm thick. Magnets not included. All Battle Ready Bases are sold already painted and finished by hand.
$65.00$56.00
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