Assembly Required
Warhammer 40K: Kill Team: Datacards: Wrecka Krew
This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle.Contains 33 Cards:– 7x Operative datacards– 2x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card– 10x Universal equipment cardsAll cards measure 121mm by 70mm.You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
$47.00$41.00
Age of Sigmar: Sons of Behemat - Spearhead
This set includes the following multipart plastic models:– 3x Mancrusher GargantsAll models are supplied with their appropriate bases.These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$204.00$173.00
Conquest: City States - Mechanist
Box Contents ● 1 Resin Miniature● 1 Infantry Plastic Base● 1 Infantry Plastic Stand● 1 Command Card
$38.00$28.00
Conquest: Old Dominion - Varangian Guard
It is the nature of power to corrupt. Few individuals were as aware of this universal truth as the Caelesors of the Old Dominion. Like the Praetorians replaced the Athanatoi and their unbending devotion to the writ of Hazlia, so were the Varangians established upon the ashes of the Praetorian Guard when their mortal weakness and thirst for power saw them betray their leaders. Through the centuries of unrest and the Fall that followed, the Varangians have stood guard over the Caelesors and those closest to them, bringing bloody death and vengeance to any who would dare harm them. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Athanatoi/Varangian Guard, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
$64.00$49.00
Conquest: Hundred Kingdoms - Chapter Mage
The Chapter Mages of the Hundred Kingdoms have long been a powerful political tool, their magics more suited to the civilized environment of the court rooms and balls, than the raw elemental puissance demanded on the battlefield. Be one a noble, a bishop or a merchant, keeping a Chapter Mage in one’s retinue is proof of power and influence.
$38.00$28.00
Conquest: Spires - Lineage Highborne
Lineage Highborn unlock Avatara troops for a Spire Army. Given that Spires lack armor penetration, one of the main tools the Avatara provide, each Spire player is going to want to include at lease one of these powerful fighters in their Army. The 75mm scale and fantastic detail also makes this model very appealing to collectors and dedicated painters.
$47.00$35.00
Conquest: Spires - Stryx
The first models" to fly" in the Conquest game. With bones lightened to the degree they can scarcely support the musculature that power the mighty pinions that bear them aloft, a Spire Stryx would be incapable of posing a significant threat on the battlefield were it not for the cruel disregard their masters have for their lives… and the lethal, toxic payload they carry in their bloated sacks.
$64.00$49.00
Conquest: W'Adrhun - Hunting Pack
Not all beasts employed by the W'adrhun are hulking monstrosities that dominate the battlefield. They have in fact almost managed to domesticate a smaller breed, affectionately called the uzibukhali, (smart claw). Packs of these feathered menaces roam W'adrhun settlements keeping them clear of vermin and smaller predators in exchange for scraps and access to the charnel pits. In times of war they are easily wrangled into packs and unleashed upon the scouts and forerunners of the enemies force, their cunning and ferocity making them more than a match for more powerful opponents.
$78.00$64.00
Conquest: Old Dominion - Bone Golems
In their quest for knowledge the Dark Creed uncovered many secrets best left alone. prime among them was the fact that the very stones of Capitas were soaked with so much death and so much of Hazlia’s essence during the Fall that all they need to heed their master’s call to murder the living was a simple motivating consciousness… These massive constructs wreak havoc on the battlefield, their massive forms soaking unbelievable levels of damage as their massive limbs scythe through enemy formations.
$92.00$78.00
Age of Sigmar: Helsmiths of Hashut - Dominator Engine
This kit comprises 57 plastic components and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted
$108.00$92.00
Warhammer The Old World: Tomb Kings of Khemri - Liche Priests
The kit includes the following interchangeable parts:– 4x Heads– 2x Staff toppers– 1x Set of scalesBoth miniatures can also be assembled with an open right hand. The Liche Priest on foot has a choice of two tabards as well as optional cosmetic parts for a floating scroll and magical energy for their base.This kit comprises 42 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted
$75.00$64.00
Warhammer 40K: Imperial Fists - Dice
This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Imperial Fists. They are cast in pearlised yellow acrylic plastic with black ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the unyielding icon of the Imperial Fists.
$47.00$41.00
Horus Heresy: Legions Imperialis - Whirlwind/Skorpius Missile Tank Squad
This multipart plastic kit builds four Whirlwinds and four Scorpius Missile Tanks, mobile artillery for your Legiones Astartes armies in games of Legions Imperialis. Both are capable of indirect fire, with the Scorpius focusing on taking out enemy vehicles, Knights, and even Titans, while the Whirlwind excels at driving enemy infantry out of cover. Up to four of your vehicles can be fitted with an optional dozer blade, offering a degree of customisation to your missile tanks.This kit comprises 120 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures.These miniatures require assembly and are supplied unpainted
$73.00$64.00
Star Wars: Legion – Clone Troopers Infantry
The Galactic Republic’s clone troopers are an elite fighting force. Genetically crafted for combat and training as a team since their creation, clone troopers operate as a cohesive fighting unit that is as effective as they are flexible, adapting strategies in the midst of battle and highly proficient with a wide array of weaponry. This Star Wars: Legion Clone Troopers set is perfect for players looking to expand theirGalactic Republic army.
$78.00$62.00
Age of Sigmar: Kharadron Overlords - Zontari Endrin Dock
This multipart plastic kit builds a Zontari Endrin Dock, a faction terrain piece for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. The floating dock supports your force, and its primary function is to release and control three Auto-Endrins. Each of these drones has its own speciality – the Nullifier Auto-Endrin cancels enemy magic, the Stuncloud Auto-Endrin is a great harassment tool, and the Grudgeblast Auto-Endrin softens up tough targets or finishes off damaged units. The rudders are interchangeable across the three Auto-Endrins, and there are several optional cosmetic pieces for the dock, including tankards and a toolbox, offering a degree of customisation for your floating defence system.The kit comprises 54 plastic components, 1x Citadel 80mm Round Base, and 3x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted
$88.00$78.00
Star Wars: Shatterpoint - Outer Rim Outpost Terrain Pack
The Outer Rim Outpost Terrain Pack includes a thematic and imposing outpost bunker to expand terrain and table options for Star Wars™: Shatterpoint. The outpost bunker is a striking and impressive piece that adds more depth to the terrain options for Star Wars: Shatterpoint players. For players looking to add more dramatic options to their games and scenarios, the Outer Rim Outpost Terrain Pack provides a new key feature to the table
$78.00$62.00
Warhammer 40K: Space Wolves - Datasheet Cards
Contains 25 Cards:– 1x Army Rules card– 20x Space Wolves datasheet cards– 4x Combat Patrol datasheet cardsAll cards measure 161.5mm by 107.1mm and feature a metallic gold edge.
$50.00$42.00
$197.00$169.00
Warhammer The Old World: High Elf Realms: Mages
This multipart plastic kit builds two High Elf Mages – one on foot and one atop a barded Elven steed – powerful Wizards for High Elf Realms armies in games of Warhammer: The Old World. These masters of the arcane arts are able to unleash the powers of the Winds of Magic upon your foes.This highly customisable kit lets you build just the right High Elf Mage for your force. There are five different heads in the kit, which can be used by either miniature. The mounted Mage can be equipped with either a flaming sword or a magical staff, and has an optional themed piece of terrain to decorate their base. The flaming sword can alternatively be given to the Mage on foot, who also has a choice of three scenic elements for their base – rocks, a swirling magical vortex, and a pile of enchanted floating rocks. They can be equipped with a sword or magic sceptre in their right hand, and a book or magic staff in their left hand. The magic staffs of both Mages have a choice of four different tops, making it easy to further personalise your wizards. Please note the scenic basing elements will require some trimming to use, and instructions on how to do this are not included in the construction booklet.This kit comprises 32 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. The miniatures are supplied unpainted and require assembly
$64.00$54.00
Warhammer The Old World: High Elf Realms: High Elf Lords
This multipart plastic kit builds two High Elf Lords – one on foot and one atop a barded Elven steed – distinguished leaders that can be used as a Prince or Noble for High Elf Realms armies in games of Warhammer: The Old World. They are ideal for commanding your force to victory against their foes in the World of Legend.This highly customisable kit lets you build just the right High Elf Lords for your force. There are three different heads in the kit, one with an optional winged crest, which can be used with either miniature. The Lord on foot can be equipped with a shield or a bow, and can be armed with your choice of hand weapon, great weapon, halberd, or spear. The hand weapon and great weapon can alternatively be given to the mounted Lord, who also has the option of a lance. Ether miniature could also be given the honour of carrying your Battle Standard to war.This kit comprises 32 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. These miniatures require assembly and are supplied unpainted
$64.00$54.00
Warhammer The Old World: High Elf Realms: Lord on Dragon
This multipart plastic kit builds a Lord on a Moon or Sun Dragon, who can be used to represent a Prince in High Elf Realms armies in Warhammer: The Old World. Both terrible and graceful, these ferocious creatures are feared by any who would oppose the High Elves, and their riders make ideal generals for larger armies. You can alternatively build the rider as an Archmage on a Moon or Sun Dragon, or a Dragon Mage on a Star Dragon, combining magic and a monster to open up even more tactical options for your force.The Lord has a choice of two heads, can be armed with a lance, hand weapon, great weapon, or bow, and can be equipped with a shield or horn. The Mage has two head options, and a choice of different magical staffs. The dragon has different cosmetic options for the head, spine, and tail, and there are also optional basing accessories. However you choose to build the kit, you'll be able to personalise it as you wish.This kit contains 75 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly
$113.00$98.00
Conquest: Sorcerer Kings - Steelheart Djinn (with Polearms)
3 Premium Plastic Miniatures, 3 Brute Stands, 3 Brute Bases, 2 Command Cards and assembly instructions. Dual Kit with Windborn
$92.00$78.00
Conquest: Old Dominion - Kanephors
In Game Role ● Battlefield Role: Brute Regiment● Class: Heavy● Type: Brute Box Contents ● Dual kit. 3 Plastic Miniatures (Kanephors/Karyatids)● 3 Brute Plastic Stands● 3 Brute Bases● 2 Command Card Product Information ● Assembly: Required.● Box size: 18x18x9cm; 410gr● Material: Plastic● Scale: 38mm Lore: Deep within the great temples of Capitas, one could find the Telestria, great halls in which people were initiated into the mysteries of Hazlia’s cult. Ringing these richly appointed halls, dozens upon dozens of Kanephors stood guard, bearing the bounty and gifts their lord would shower unto Hazlia’s new initiates. In a dark parody of their former role, these terrifying animate constructs can be unleashed upon the battlefield to deliver their god’s last gift: Death.
$92.00$78.00
Conquest: Dweghom - Steelforged
Box Contents ● 3 Plastic Miniatures● 3 Cavalry Stands● 3 Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 10.8x15.5x4cm; 150g● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Brute● Class: Medium● Type: Brute Lore Some Dweghom manifest so much of their Elemental Gift, they must master it or be consumed by it. Few Have the skill, will or dedication needed to become Sorcerers. In fact, most Dweghom elect to install techno sorcerous grafts that allow them to harmlessly vent their excess power. Steelforged pilots are recruited from amongst these individuals who possess a Gift for both Elements: their excess Primordial Fire and Earth channeled through their grafts and into these towering steel automata. Countless foes have been cut down expecting a lumbering clanking behemoth, only to be confounded by the speed and power of these deadly automata. How they PlayThe Steelforged are the Dweghom’s answer to the age old question of “quantity or quality of Attacks?”. With the Flux-Powered Rule Steelforged are capable of switching from one mode of Attack to the other whilst their naturally high Defense stats allows them to withstand even the most violent of onslaughts!
$92.00$78.00
Conquest: City States - Doralatis (Officer)
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base
$33.00$26.00
Conquest: City States - Aristarch
Much of a City States bureaucratic apparatus is selected through a rigorous civil service exam, but the Aristarch is an exception. Handpicked from the pool of Aspirant Polemachoi by the ruling power of a City State; be it a Council, a Tyrant or even a God, an Aristarchos embodies all of the virtues of a city State and is thus chosen to lead its forces on campaign. Tested and trained to a standard even higher than that of the Polemarch, his studies focus instead on strategy, philosophy, politics and economics, allowing him to serve the role of general, ambassador or governor as needs dictate to further the power and glory of his City.
$38.00$28.00
Conquest: Hundred Kingdoms - Imperial Ranger Corps
The Imperial Ranger Corps was born in the early years of the Tellian Empire when its expansion gave the Imperial family more lands than it could reasonable and safely manage. A group of expert woodsmen was hired to explore, catalogue, and safeguard these lands. After the fall of the Empire successive Chamberlains have reinforced and expanded the role of the Imperial Ranges, given their intimate knowledge of not only them Imperial Households lands, but all lands in between making them the fearsome force they are today, equally at home on the field as they are in the woods.
$64.00$49.00
Horus Heresy: Legions Imperialis - Mastodon Super-Heavy Assault Transports
This multipart plastic kit builds two Mastodon Super-heavy Assault Transports, hulking vehicles for your Legiones Astartes armies in games of Legions Imperialis. Their Void Shields make them the pinnacle of infantry delivery, allowing them to withstand punishing firepower, as your opponent desperately tries to bring them down before they unleash their deadly cargo – sending a stream of elite infantry directly to where the fighting is fiercest. Their siege melta array is designed to destroy enemy bunkers, but is just as adept at taking down Knights and even Titans. The Mastodon features a skyreaper battery to keep enemy flyers at bay, plus sponson-mounted heavy flamers to clear out infantry. The kit also includes a choice of sponson-mounted heavy bolters or lascannons, and there are two top hatches, one of which can be assembled open with a tank commander surveying the battlefield.This kit comprises 83 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures.These miniatures require assembly and are supplied unpainted
$73.00$64.00
Age of Sigmar: Nighthaunt - Spearhead - Cursed Shacklehorde
This boxed set builds 25 multipart plastic Nighthaunt miniatures:– 1x Spirit Torment– 2x Chainghasts– 2x Dreadblade Harrows– 10x Dreadscythe Harridans– 10x Bladegheist RevenantsThe miniatures in this box are easy to customise. The Spirit Torment has a choice of three heads, and the Chainghasts have four different masks to choose from. They also have optional cosmetic details for their bases, including chains, grates, and more.The Dreadscythe Harridans include parts to build an optional unit champion, and some miniatures have different arm options to add variety.The Bladegheist Revenants have 10 interchangeable faces, so you can further personalise your ghostly terrors.The kit comprises 127 plastic components including 2x scenic 60mm Oval Bases, 22x Citadel 32mm Round Bases, and 1x Citadel 40mm Round Base.These miniatures require assembly and are supplied unpainted
$204.00$179.00
Horus Heresy: Legiones Astartes: Saturnine Dreadnought Ophion
This kit comprises 213 plastic components, 1x Citadel 100mm Round Base, and 1x Horus Heresy Dreadnought Transfer Sheet containing 528 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures.This miniature requires assembly and is supplied unpainted
$157.00$136.00
Age of Sigmar: Blades of Khorne - Battletome
This 106-page hardback book contains:– Background, art, and fiction giving you an overview of the Blades of Khorne– A description of their many bloodthirsty units, along with detailed photography, artwork, and background material– Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Manifestations– 30 warscrolls, covering units, terrain, and Manifestations– A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities– Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero– Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies– A handy reference section with army abilities and battle traits
$85.00$72.00
Horus Heresy: Legions Imperialis - Mechanicum Acastus Knights Asterius
This multipart plastic kit builds two Acastus Knights Asterius, devastating war machines for your Mechanicum, Dark Mechanicum, or Questoris Familia armies, or as allies in your Legiones Astartes or Solar Auxilia armies, in games of Legions Imperialis. Equipped with a lethal arsenal, they can take on everything from massed infantry to heavy armour, other Knights, and even Titans. If you're looking for some serious firepower to add to your forces, these massive, heavily armoured Knights are an imposing way to add it. The Karacnos mortar batteries can be assembled open or closed on both miniatures.This kit comprises 94 plastic components, 2x Legions Imperialis 60mm Round Bases, and 1x Mechanicum Knight Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted
$85.00$72.00
Warhammer The Old World: Battalion: High Elf Realms
This boxed set contains 66 multipart plastic miniatures:– 2x Tiranoc Chariots (which can alternatively be built as Lion Chariots of Chrace)– 32x Elven Spearmen– 32x Elven ArchersThis kit contains 946 plastic components, 2x Citadel 50mm by 100mm Rectangle Bases, and 73x Citadel 25mm Square Bases. This set also includes 1x High Elf Realms Transfer Sheet, containing 356 high-quality waterslide transfers to decorate your models.These miniatures are supplied unpainted and require assembly
$260.00$233.00
Conquest: Spires - Mimetic Assassin
The Directorate has long sought to produce the perfect assassin clone, but their efforts have been incessantly stymied by the Sovereign. He has made it a matter of personal interest to ensure that all Ark vaults containing pertinent data to this research fall squarely under his direct supervision, denying the Directorate access to chameleonic strand sequences and certain personality traits, which it has sought for so long. They have instead been forced to adapt and improvise with those strands they already possess: agility, strength, aggression and some limited biomechanical functions.
$38.00$28.00
Warhammer 40K: Imperial Knights - Datasheet Cards
This set of 13 cards will help you keep track of your mighty Imperial Knights in games of Warhammer 40,000. You'll find individual datasheet cards for every configuration of Imperial Knight – detailing their profiles, wargear, options, and special abilities. They're a handy way to easily check key information in the heat of battle. You'll also find a reference card for the Imperial Knights army rules.Contains 13 Cards:– 1x Army Rule card– 12x Imperial Knights datasheet cardsAll cards measure 161.5mm by 107.1mm and feature a dark blue gilt edge.
$38.00$34.00
Age of Sigmar: Flesh-Eater Courts - High Falconer Felgryn
The kit comprises 14 plastic components, 1x Citadel 32mm Round Base, and 1x Citadel 28mm Round Base. These miniatures require assembly and are supplied unpainted
$57.00$50.00
Horus Heresy: Legiones Astartes: Drop Pod
This kit comprises 89 plastic components, and 1x Legiones Astartes Vehicle Transfer sheet containing 288 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures.This miniature requires assembly and is supplied unpainted
$82.00$72.00
Age of Sigmar: Kharadron Overlords - Battletome
This 90-page hardback book contains:– Background, art, and fiction giving you an overview of Kharadron Overlords– A description of their many ingenious units, along with detailed photography, artwork, and background material– Faction rules including battle traits, battle formations, heroic traits, and artefacts of power– 20 warscrolls, covering units and terrain– A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities– Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero– Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies– A handy reference section with army abilities and battle traits
$85.00$72.00
Age of Sigmar: Idoneth Deepkin - Spearhead - Akhelian Tide Guard
This boxed set builds 17 multipart plastic Idoneth Deepkin miniatures:– 1x Akhelian King (which can alternatively be built as Volturnos, High King of the Deep)– 3x Akhelian Ishlaen Guard (which can alternatively be built as Akhelian Morrsarr Guard)– 3x Akhelian Morrsarr Guard (which can alternatively be built as Akhelian Ishlaen Guard)– 10x Namarti ReaversThe miniatures in this box are easy to customise. The Akhelian King has a choice of two different weapons and three heads. The kit can alternatively be assembled as the legendary Volturnos, ruler of the Idoneth Deepkin.The six Akhelion Ishlaen Guard can alternatively be assembled as Morrsarr Guard – whichever you choose, you can build an optional champion, musician, and standard bearer for the unit. There are also cosmetic accessories to further customise your miniatures, including pouches, sheathed knives, and more.The Namarti Reavers can be built firing their whisperbows or with their keening blades drawn. You can also build an optional champion for the unit.The miniatures in this box are also available separately.The kit comprises 298 plastic components, 6x Citadel 60mm by 35mm Oval Bases, 1x Citadel 60mm Round Base, 10x Citadel 32mm Round Bases, and 6x Citadel Flying Stems.These miniatures require assembly and are supplied unpainted
$204.00$179.00
Age of Sigmar: Idoneth Deepkin - Ikon of the Sea
This multipart plastic kit builds an Ikon of the Sea, a powerful warrior for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. With the terrifying force of a riptide, the Ikon pulls nearby units toward the target before their tidal glaives reap a harvest of souls. This kit can alternatively build an Ikon of the Storm, a dual-bladed warrior who attacks with the relentless energy of the ocean.This kit comprises 16 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted
$54.00$48.00
Warhammer The Old World: Wood Elf Realms: Araloth, Lord of Talsyn
This multipart plastic kit builds Araloth, Lord of Talsyn, a noble leader for your Wood Elf Realms armies in games of Warhammer: The Old World. Equipped with heavy armour and a shield, he is quite durable – armed with the Spear of Talsyn, he is capable of piercing even the heaviest armour. He also commands Skaryn, his bird of prey, to weaken enemy targets ahead of his charge. This dependable hero is ideal for getting stuck in where the fighting is thickest. This kit comprises 8 plastic components, and 1x Citadel 25mm Square Base. This miniature requires assembly and is supplied unpainted
$43.00$39.00
Conquest: Yoroni - Domaru-damashi
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$110.00$92.00
Conquest: Yoroni - Origami Warriors
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$78.00$64.00
Black Library: Legends Of The Wolf: The Omnibus (Paperback)
In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart.In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself.The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass.CONTENTS– Blood of Asaheim (novel)– Stormcaller (novel)– The Helwinter Gate (novel)– Kraken (short story)Written by Chris Wraight.
$36.00$30.00
Horus Heresy: Legions Imperialis - Mechanicum Cerastus Knights Atrapos
This multipart plastic kit builds four Cerastus Knights Atrapos, fast and deadly Knights for your Mechanicum, Dark Mechanicum, or Questoris Familia armies, or as allies in your Legiones Astartes or Solar Auxilia armies, in games of Legions Imperialis. This loadout is exceptional at taking on heavy armour, including other Knights, with its graviton singularity cannon and Atrapos lascutter ideal for giving even the toughest enemy units something to fear.It's easy to customise your Knights with interchangeable legs, torsos, heads, arms, shoulder pads, and leg greaves. There are plain shoulder pads and greaves, and options decorated with the Mechanicum logo so you can display your allegiance.This kit contains 126 plastic components, 4x Legions Imperialis 50mm Round Bases, and a Mechanicum Knight Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted
$113.00$98.00
Warhammer The Old World: High Elf Realms: Eagle Claw Bolt Throwers
This multipart plastic kit builds two Eagle-claw Bolt Throwers, each with two crew, for your High Elf Realms armies in games of Warhammer: The Old World. These mighty, yet refined, engines of war are ideal for taking out your enemies from afar, and also come with four Sea Guard crew – two for each artillery piece.The bolt throwers can be assembled armed with either a single bolt or a volley, and come with an optional spear and case of bolts to use as scenery accessories. The arms and heads are interchangeable across the crew members, making it easy to customise your Sea Guard.This kit contains 70 plastic components, 2x Citadel 50mm Square Bases, and 4x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly
$82.00$72.00
Conquest: Spires - Siegebreaker Behemoth
● Battlefield Role: Restricted Monster ● Class: Heavy● Type: Monster No creations of the Spire embody both the Directorates pursuits of efficiency and the Sovereigns quest for perfection as does the Siegebreaker Behemoth. Its limbs are designed to dig, climb and still strike with such force it cavitates the very air, producing a thunderous boom that dwarfs the sound of its impact, shredding metal, pulverizing stone and obliterating flesh. Its sinuous serpentine body is almost nothing but muscle and armor, sacrificing everything for power, mobility and durability. Its nervous system is a complex mix of simple systems that govern its movement and complex self-referencing pain and pleasure receptors attuned only to its hearing. This is intentional, for its control is established by frequencies known only to its master, who dispenses pain or pleasure ensuring the compliance and good behavior of this unstoppable behemoth.
$197.00$169.00
Conquest: Old Dominion - Kheres
Those cultists who lack the ambition or brilliance required to reach unlife on their own terms are granted one final chance to become one with their Lord. In the final hours of their life they climb onto a bonfire lit with the unholy flames of the Pyre. Kheres are the animated charred remains of those who manage not to go insane, the Moroi are not so lucky… In Game Role Battlefield Role: Mainstay Line Infantry Class: Light Type: Infantry
$47.00$38.00
You have seen 288 out of 907 products