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851 products


  • Gamers Guild AZ Conquest Conquest: Dweghom - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Dweghom - 2025 Supercharged Starter Set

    ●    1 Steelshaper●    24 Fireforged●    12 Magmaforged●    3 Steelforged●    3 Plastic Brute Bases and Stands●    36 Plastic Infantry Bases●    9 Plastic Infantry Stands●    6 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice

    $225.00$197.00

  • Gamers Guild AZ Conquest Conquest: City States - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: City States - 2025 Supercharged Starter Set

      Box Contents ●    Contains 12 Plastic Infantry Miniatures (with the option of making their respective command models) ●    3 Plastic Infantry Stands ●    12 Plastic Infantry Bases ●    1 Command Card. Product Information ●    Assembly: Required. ●    Box size: 18x18x9cm; 410g●    Material: Plastic●    Scale: 38mm

    $225.00$197.00

  • Gamers Guild AZ Conquest Conquest: Alternative Art Army Support Pack - City States (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - City States

    Box Contents: ●    10 Spell Cards●    23 Alternative Command Cards●    10 Objective Cards●    10 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 City States Deck Box  

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Alternative Art Army Support Pack - Spires (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - Spires

    Box Contents: ●    12 Spell Cards●    22 Alternative Command Cards●    10 Objective Cards●    13 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 Spires Deck Box   Product Information: ●    Size: 7.4x8x5cm

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Alternative Art Army Support Pack - Hundred Kingdoms (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - Hundred Kingdoms

    Box Contents: ●    13 Spell Cards●    26 Alternative Command Cards●    10 Objective Cards●    7 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 Hundred Kingdoms Deck Box   Product Information: ●    Size: 7.4x8x5cm

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion: Hashashin Para Bellum Games

    Conquest: Old Dominion - Hashashin

    Much like the God himself, worship of Hazlia did not quite die in the aftermath of the Fall. Small isolated monasteries that worshiped their god and his apocalyptic vision survived by raiding, cannibalism and other methods too foul to describe. Once discovered, the fanatics among their number were selected and inducted into the mysteries of Hazlia’s deathly cult, promised ascension into his deathless ranks should they succeed in killing their target through whatever means they can muster. Today the Cultists and Hashashin operate independently of the undead Legions, sowing chaos and death ahead of their relentless advance.  How they Play:  Elite and light troops, the Hashashin operate from the flanks of Legionnaire Regiments, patiently waiting for the opportunity to attack the enemy's vulnerable flanks. The Hashashin are the premier Old Dominion tool for dealing with early-game aggression! Contents 12 plastic miniatures  1 set of Infantry Bases and Stands 2 Command Cards - note this is a dual kit with Cultists

    $64.00$49.00

  • Gamers Guild AZ Conquest Conquest: Nords: Army Support Pack Wave 5 (Pre-Order) Para Bellum Games

    Conquest: Nords - Army Support Pack Wave 5

    This Nords Army Support Pack set includes 19 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. A new Nords Spell card brings an offensive spell for the Shaman. All of these cards are contained within a beautifully illustrated Nords themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Conquest Cloth Map (Pre-order) Para-Bellum Games

    Conquest: Conquest Cloth Map

    This map contains the most detailed map of the continent of Alektria in the world of EÄ to date. Covering everything from the Weaver Courts to the west and the Old Dominion to the east and from the frozen land of Mannheim to the sun-drenched lands of the City States.. This map pack depicts the lands of EÄ allowing you to plan your campaigns in exquisite detail. All on cloth, ready to be hung, used on a table or even as a small blanket. Box Contents● Map of Alektria, the first contintent of EÄ 90x120cm (35.5" x 48") on cloth, stitched outside for border strengthProduct Information● Box Size: 15x24x2,5cm● Material: Cloth

    $57.00$42.00

  • Gamers Guild AZ Conquest Conquest: Dweghom Faction Dice On Gray Swirl Para-Bellum Games

    Conquest: Dweghom Faction Dice On Gray Swirl

    Ready to stoke the Fires of Fury?!  These contain a stunning mix of hardened steel swirled with worked silver and inlaid with a burnt orange; resin 16mm dice.  The symbols are on the ONE side. Yes, the ONE side.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: City States Faction Dice on Gray swirl Dice Para-Bellum Games

    Conquest: City States - Faction Dice on Gray swirl Dice

    These dice contain a stunning mix of architectural greys and are inlaid with the City States Blue for stunning effect; resin 16mm dice. The symbols are on the ONE side. Yes, the ONE side.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: Nords - Sea Jotnar (Artisan Series) Para-Bellum Games

    Conquest: Nords - Sea Jotnar (Artisan Series)

    In ancient times, so long gone as to have passed from legend into myth, the Sea Jötnar challenged the Ice Jötnar for the leadership of their people and were only defeated when their dim mountain kindred joined the opposing side. Forced to swear mighty oaths of fealty and service, they were nonetheless exiled from Jotunheim, forced to make their homes in the waters around what were once their lands. Grown strong and powerful again by the bounty of the oceans, when the Einherjar awoke, the Sea Jötnar were drawn into combat against the Einherjar by their Ice Jötnar rulers, only to see their oaths of fealty transferred to the victorious humans. Centuries of hunting and feasting upon the bounty of the deep ocean have made them powerful and honed their cunning, making them an ideal battlefield asset for those formidable enough to enforce the authority of the ancient oaths.

    $197.00$169.00

  • Gamers Guild AZ Conquest Conquest: Spires - High Clone Executor Para-Bellum Games

    Conquest: Spires - High Clone Executor

    Lacking the refined education of their Spire betters, veteran High Clones possess only those skills they have earned on the battlefield. Tactically knowledgeable as infantry men and strategically acute as infiltrators and Pteraphon riders, High Clones excel at what they do but not always at the society they live in. A fraction of them have managed to adapt and employ their training in politics, rising above their intended station. Most often than not, they are given a modest stipend and employed as ceremonial guards, (since the real bodyguard roles for the truly exalted amongst their society are reserved for those creatures whose loyalty and combat capacity are compelled by Biomantic means). Those who are not content with these limited roles must vie to be recognized as Executors, officers in one of the Sovereign Lineages’ armies. - Alt Sculpt

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Hold Raegh Para-Bellum Games

    Conquest: Dweghom - Hold Raegh

    To behold a Hold Raegh on the field of war is to witness a Paragon of his craft at the very pinnacle of his prowess. To rise to the position of Raegh, a Dweghom must reach a value of Aghm determined by the Mnemancers of each hold (considering the population, productivity, history and achievements of the Hold in question) while surpassing all others. In a society as militarized as the Dweghom, there is only one path that can lead to such heights: the craft of war. In the early stages of his prospective career, an aspiring candidate earns his Aghm directly: feats of arms and valor at the trials, and later the field of battle.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Nords - Stalkers Para-Bellum Games

    Conquest: Nords - Stalkers

    For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamor of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim.

    $41.00$28.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Flame Berserkers Para-Bellum Games

    Conquest: Dweghom - Flame Berserkers

    Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth.

    $41.00$28.00

  • Gamers Guild AZ Legions Imperialis Legions Imperialis: Araknae Weapons Platform Batteries (Pre-Order) Games-Workshop

    Legions Imperialis: Araknae Weapons Platform Batteries

    This multipart plastic kit builds eight Araknae Weapons Platform Batteries for your Legiones Astartes armies in games of Legions Imperialis This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings.This kit comprises 116 plastic components. These miniatures require assembly and are supplied unpainted

    $75.00$64.00

  • Gamers Guild AZ Star Wars Legion Star Wars: Legion – TX-130 Saber Tank (Pre-Order) Asmodee

    Star Wars: Legion – TX-130 Saber Tank (Pre-Order)

    This item is a pre-order item with an expected release date of 01/16/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A light repulsor tank as flexible as a starfighter, the TX-130 Saber-class fighter tank is agile and swift. It elegantly weaves across battlefields, slashing formations with a beam cannon or punching through armor with twin laser cannons. This expansion contains one TX-130 Saber-class Fighter Tank miniature, enough for 1 Heavy unit, as well as Unit and Upgrade Cards to support gameplay. COMMAND REPUBLIC FIREPOWER: Dominate the battlefield with the TX-130 Saber-class Fighter Tank, a swift and heavily armed vehicle expansion for Star Wars: Legion. AGILE AND DEADLY DESIGN: This light repulsor tank moves with starfighter-like agility, weaving across the battlefield to cut through enemy formations with its beam cannon or twin laser cannons. FULLY EQUIPPED UNIT EXPANSION: Includes 1 detailed miniature with base, 1 Unit Card, 5 Upgrade Cards, 1 punch sheet, and 1 insert—everything needed to deploy the TX-130 as a Heavy unit in your army. EXPAND YOUR REPUBLIC ARMY: Adds mobility, tactical options, and heavy firepower to Galactic Republic forces, pairing perfectly with clone troopers and Jedi commanders. OFFICIAL STAR WARS MINIATURES GAME PRODUCT: Produced by Atomic Mass Games, fully compatible with all Star Wars: Legion Core Sets, expansions, and official terrain for seamless gameplay integration. Contents: 1 Miniature 1 Base 1 Unit Card 5 Upgrade Cards 1 Punch Sheet 1 Insert

    $99.00

  • Gamers Guild AZ Conquest Conquest: Weaver Courts - Will o' Wisps (Pre-Order) Para Bellum Games

    Conquest: Weaver Courts - Will o' Wisps

    An Atypical Premium Plastic Brute Miniature set with 3 Cavalry Stands and Bases, Command Card and assembly instructions.

    $110.00$92.00

  • Gamers Guild AZ Age of Sigmar Age of Sigmar: Helsmiths of Hashut - War Despot (Pre-Order) Games-Workshop

    Age of Sigmar: Helsmiths of Hashut - War Despot

    This kit comprises 6 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted

    $54.00$46.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Grand Cathay: Jade Warriors (Pre-Order) Games-Workshop

    Warhammer The Old World: Grand Cathay: Jade Warriors

    This multipart plastic kit builds 20 Jade Warriors, heavy infantry for your Armies of Grand Cathay in games of Warhammer: The Old World. These troops make an ideal battleline for your army, able to defend your territory or march forward to claim ground. This kit comprises 292 plastic components, 20x Citadel 25mm Square Bases, and 1x Grand Cathay Jade Warriors and Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures.These miniatures require assembly and are supplied unpainted

    $120.00$108.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion: Unhallowed Sepulcher (Pre-Order) Para Bellum Games

    Conquest: Old Dominion - Unhallowed Sepulcher

      Box Contents ●    1 Huge Plastic Monster Miniature●    2 Plastic Monster Bases and Stands●    1 Command Card Product Information ●    Assembly: Required●    Material: Plastic●    Scale: 38mm | Length: 31.5cm Lore: Every Cathedral, Basilica and place of worship of note in the Old Dominion was built by the forefathers of the Tectons with full awareness on the nature of Divinity and the power of Belief. Deep in the bowels of each of these buildings existed a spark of Divinity, held in abeyance until such time as the Pantheon needed a source of power, or a new Divinity. It was in this vulnerable, embryonic stage that many seeds of Divinity were exposed to the baleful energies of the UnGod after the Fall. Now little more than mewling masses of unrequited necromantic potential, these baleful entities are bound to their places of worship. To overcome this limitation, the Final Creed has learnt to pare away the construction, reducing it in size until the unborn godling trapped within is capable of dragging it. Tapping into its essence with little regard for its own survival the clergy of the pantheon uses the corrupted divine power within these hapless beings to empower its troops with corrupted miracles on the battlefield. How they Play: A twisted pile of the once faithful, the Unhallowed Sepulcher consumes both itself and the essence of others, offering temporary power to itself and those around it. The sepulcher functions as an unholy battery, slowly draining its fuel to empower others or unleash barrages of corrupted energy. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.

    $225.00$197.00

  • Gamers Guild AZ Warhammer 40,000 Horus Heresy: Age of Darkness Dice Set (Pre-Order) Games-Workshop

    Horus Heresy: Age of Darkness Dice Set

      This is a set of 20 six-sided dice with rounded edges for use in games of Warhammer: The Horus Heresy, themed around the Warmaster that defined the era. They are cast in pearlised black acrylic plastic with silver ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the runic icon of the Eye of Horus.Contents:– 19x D6 dice with an Eye of Horus icon on the '6' face– 1x Scatter dice

    $64.00$54.00

  • Gamers Guild AZ Warhammer Underworlds Warhammer Underworlds: Raging Slayers Rivals Deck (Pre-Order) Games-Workshop

    Warhammer Underworlds: Raging Slayers Rivals Deck

      This deck contains a 33-card universal Rivals deck, consisting of:– 1x Plot Card– 12x Objective Cards– 10x Ploy Cards– 10x Upgrade CardsEach card measures 63mm by 88mm.

    $43.00$39.00

  • Gamers Guild AZ Age of Sigmar Age of Sigmar:  Warscroll Cards: Blades of Khorne (Pre-Order) Games-Workshop

    Age of Sigmar: Blades of Khorne - Warscroll Cards

      Contains 41 Cards:– 30x Warscroll cards– 11x Spearhead cards with battle traits, regiment abilities, and enhancements for the Fangs of the Blood God and the Bloodbound Gore PilgrimsAll cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse.You'll need a copy of Chaos Battletome: Blades of Khorne, which is available separately, to make full use of these cards.

    $47.00$41.00

  • Gamers Guild AZ Age of Sigmar Age of Sigmar: Spearhead: Blades of Khorne: Fangs of the Blood God (Pre-Order) Games-Workshop

    Age of Sigmar: Blades of Khorne - Spearhead: Fangs of the Blood God

      This boxed set builds 19 multipart plastic Blades of Khorne miniatures:– 1x Karanak– 8x Claws of Karanak– 10x Flesh HoundsThe miniatures in this box offer a degree of customisation – the Claws of Karanak have a number of cosmetic options, including different heads and weaponry.The kit comprises 115 plastic components, 1x Citadel 75mm Oval Base, 1x Citadel 40mm Round Base, 2x Citadel 32mm Round Bases, 4x Citadel 28mm Round Bases, and 11x Citadel 60mm Oval Bases. These miniatures require assembly and are supplied unpainted

    $204.00$179.00

  • Gamers Guild AZ Warhammer 40,000 Age of Sigmar: Warscroll Cards: Idoneth Deepkin (Pre-Order) Games-Workshop

    Age of Sigmar: Idoneth Deepkin - Warscroll Cards

      This set of 27 cards will help you keep track of your Idoneth Deepkin in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, faction terrain feature, and faction-specific Manifestation – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games.Contains 27 Cards:– 21x Warscroll cards– 6x Spearhead cards with battle traits, regiment abilities, and enhancements for the Akhelian Tide GuardAll cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse.

    $50.00$42.00

  • Gamers Guild AZ Warhammer 40,000 Warhammer 40K: Kill Team: Goremongers Datacards (Pre-Order) Games-Workshop

    Warhammer 40K: Kill Team: Goremongers Datacards

      Contains 40 Cards:– 7x Operative datacards– 9x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card– 10x Universal equipment cardsAll cards measure 121mm by 70mm.

    $48.00$41.00

  • Gamers Guild AZ Conquest Conquest: W’adrhŭn: Chosen of War Para Bellum Games

    Conquest: W'Adrhun - Chosen of War

    Towering well over 7ft tall and clad in personalized armor so heavy and ornate it must be grafted directly onto their bodies, the chosen of War are the greatest warriors the W’adrhun can field. These towering figures represent not only the unbridled destructive power of War, but also represent the stability and cohesion of Earth, embracing the dichotomy of their god by being the greatest smiths, stonemasons and builders within W’adrhun society. When unleashed on the battlefield, however, none of these traits are visible as these hulking dreadnoughts wade into the fray and navigate its ruthless and dangerous tides as they were born to do. Each of their pounding blows one more note in the growing song of battle that presages victory for the W’adrhun.    How They Play: Hulking brutes with a lust for battle, these are the steel-clad Chosen of War; they act as the army's anvil – if that anvil was to be thrown at the enemy with great force!

    $78.00$64.00

  • Gamers Guild AZ Warhammer The Old World Warhammer The Old World: Wood Elf Realms: Eternal Guard (Pre-Order) Games-Workshop

    Warhammer The Old World: Wood Elf Realms: Eternal Guard

      This multipart plastic kit builds 20 Eternal Guard, spear-wielding infantry for your Wood Elf Realms armies in games of Warhammer: The Old World. They are an incredible defensive unit, able to stand strong and use their long Asrai spears to full effect. They can alternatively be built as Wildwood Rangers, fearless warriors adept at taking on monstrous foes with their heavy two-handed glaives.For either option, they can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, making it easy to customise your units, and the Eternal Guard can each take an optional shield.This kit comprises 204 plastic components, 20x Citadel 25mm Square Bases, and 1x Wood Elf Realms transfer sheet containing 186 high-quality waterslide transfers to decorate your miniatures.These miniatures require assembly and are supplied unpainted

    $120.00$108.00

  • Gamers Guild AZ Conquest Conquest Objective Zones - Yoroni (Pre-Order) Para Bellum Games

    Conquest: Objective Zones - Yoroni

    Set of 9 Ultra Thin Objective Zones made of .5mm polypropylene. Three 9" Zones and Six 6" Zones packaged together.

    $47.00$38.00

  • Gamers Guild AZ Warhammer 40,000 Warhammer 40K: Kill Team: Datacards: Ratlings (Pre-Order) Games-Workshop

    Warhammer 40K: Kill Team: Datacards: Ratlings

        This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle.Contains 38 Cards:– 13x Operative datacards– 1x Faction rule card– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card– 10x Universal equipment cardsAll cards measure 121mm by 70mm.You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.

    $47.00$41.00

  • Gamers Guild AZ Conquest Conquest:  Yoroni: Kitsune Onmyoji (Pre-Order) Para Bellum Games

    Conquest: Yoroni - Kitsune Onmyoji 

      Lore: Those Kitsune who embrace the spirit of water over the capricious nature of wind are the closest the Yoroni have to a priesthood. Embracing the art of Kotodama, the power of names, these serene figures seek to allow those Yoroni who possess the enlightenment but lack the power to part the veil to do so through the inscription of their name. The more powerful the spirit, the sturdier and longer-lasting the summoning. For the least of them, the innumerable souls broken too far by the travails of the elemental hells, an incantation of their name allows them to peer into the prime Domain and make their presence felt, empowering allies and hexing foes as they manifest themselves, making these figures much sought after on the field of battle, where one incantation can doom an enemy to misfortune or propel an ally into glory. How they Play: A powerful Spellcaster, the Kitsune Onmyoji trades direct damage potential for a toolkit of enhancements and hexes that slow down Enemy Regiments – protecting friendly Yoroni Regiments as they move up the battlefield. As a support Spellcaster, the Kitsune Onmyoji enhances the Adaptability (Sui) Ideal Cards and provides access to protection and mutability-themed Yoroni Disciplines. Yoroni Characters are to share their Ideal Cards’ effects with their attached Regiment, making sure to experiment and attach the Daimyo to Regiments of other Ideals as well, allowing for a ton of customization and options! Box Contents ●   1 Plastic Character Miniature (Dual Kit with Bakasu)●   1 Plastic Cavalry Base and Stand●   2 Ideal Cards   Product Information ●   Assembly: Required●   Box size: 10.4x7.4x3.8cm; 114 grs ●   Material: Plastic●   Scale: 38mm.

    $38.00$28.00

  • Gamers Guild AZ Warhammer 40,000 Age of Sigmar: Gloomspite Gitz Snarlpack Cavalry (Pre-Order) Games-Workshop

    Age of Sigmar: Gloomspite Gitz - Snarlpack Cavalry

    This multipart plastic kit builds three Snarlpack Cavalry, a fast and deadly unit for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. The unit opens up lots of tactical options for a canny Snarlboss – their speed means they can arrive where your enemy least expects it, and they're more than happy to feast on small objective-holding units or wounded enemies.This kit comprises 61 plastic components and 3x Citadel 75mm by 42mm Oval Bases. These miniatures require assembly and are supplied unpainted 

    $85.00$72.00

  • Gamers Guild AZ Conquest Conquest: Crusaders (Dual Kit) - Hundred Kingdoms (Pre-Order) Para Bellum Games

    Conquest: Hundred Kingdoms - Crusaders (Dual Kit)

      Box Contents ●    Dual Kit. 12 Plastic Infantry Miniatures (Men-at-Arms/Crusaders, with the option of making their respective command models)●    3 Plastic Infantry Stands●    12 Plastic Infantry Bases●    2 Command Card Product Information ●    Assembly: Required.●    Box size: 30x15x6cm; 410gr●    Material: Plastic●    Scale: 38mm

    $64.00$49.00

  • Gamers Guild AZ Conquest Conquest: Old Dominion - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Old Dominion - 2025 Supercharged Starter Set

      Box Contents ●    1 Xhiliarch●    12 Varangian Guard●    12 Athanatoi●    12 Legionnaires●    3 Centaur Prodromoi●    3 Plastic Brute Bases and Stands●    37 Plastic Infantry Bases●    9 Plastic Infantry Stands●    8 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice Product Information ●    Assembly: Required ●    Box size: 30.5x15x19.6cm; 1520grs●    Material: Plastic●    Scale: 38mm

    $225.00$197.00

  • Gamers Guild AZ Conquest Conquest: Alternate Art Army Support Pack - W’adrhun (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - W’adrhun

    Box Contents: ●    5 Spell Cards●    24 Alternative Command Cards●    10 Objective Cards●    3 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 W’adrhun Deck Box

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Alternative Art Army Support Pack - Sorcerer Kings (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - Sorcerer Kings

    Box Contents: ●    18 Spell Cards●    16 Alternative Command Cards●    7 Ritual Cards●    10 Objective Cards●    12 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 Sorcerer Kings Deck Box

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: Nords - Jotnar Seidr Artisan Series Para Bellum Games

    Conquest: Nords - Jotnar Seidr Artisan Series

    This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature one that can be constructed to play in the City States or the Nords, with incredible details that make it a presence on a game table, or as a painted model.  Millenia has passed since Hazlia's defeat of the giant gods and the shattering of their children. Riven by conflict since, the Fire Giants, or Jotunn as they are known in Manheim today, eschewed the company of their bitter cousins, choosing instead to follow their mothers vision. For centuries these estranged cousins have avoided each other at all costs, their rare meetings frequently ending in discord and bloodshed, but this has started to change. Prometheans from the southern Firelands have started appearing in the northern lands, preaching visions of the return of their mother and the release of their father. Such is the passion of their conviction in their visions that they have cast away their affiliation, gouging out their own eyes that their next vision will be their mother returned and healing them. Elevating them to her side as her most favored children and the keepers of her lore. Their words have touched a cord and long dormant hope in the Titans and Jotunn alike, fanning the flames of a a feeling long lost to them: Hope.. Contents: Assembly instructions, 2 Command Cards, 1 Artisan Quality Resin Monster Miniature 1 Base AND 1 Monster Stands

    $197.00$169.00

  • Gamers Guild AZ Conquest Conquest: City States: Andromarchos (Officer) (Pre-Order) Para Bellum Games

    Conquest: City States - Andromarchos (Officer)

    As an Officer to the Thorakites and Agema, the Andromachos builds on the inherent aggression of these two regiments allowing them to Re Roll failed Hit Rolls when Activating out of the Army's strategic Stack! Contents: 1 Resin Miniature 1 x 27mm plastic base and stand  1 PB Info Card

    $33.00$26.00

  • Gamers Guild AZ Conquest Conquest: Dweghom: Stoneforged Para Bellum Games

    Conquest: Dweghom - Stoneforged

      Description The reemergence of Yshkerdos from his presumed death has thrown the Tempered Caste of the Dweghom into disarray. Acknowledged as one of the greatest geniuses of his age, his unorthodox approach to sorcery and its craft revolutionized the field in a society that does not particularly enjoy revolutions or innovations. His ascension to Steel Shaper and presumed death relieved many of his peers who were alarmed at his notions. His sudden reemergence astride a stone behemoth whose revolutionary crystal matrices can be used to channel both Earth and Fire essence has alarmed many of his peers… but no so much that they have not copied his creation and brought it more in line with orthodox Dweghom society, granting the Tempered Caste a powerful new protector in the form of the Stone Forged.  How they play: Well-armored and incredibly resistant to spells and ranged attacks, the Stoneforged is bound to contest Objective Zones while feeding on resonating elemental potency to enhance its offensive capabilities. Its true capabilities, however, skyrocket when a Steelshaper rides this elemental monstrosity into battle. Contents: 1 Plastic Monster Miniature 1 Monster Stand 1 Monster Base 1 Command Card and assembly instructions.

    $197.00$169.00

  • Gamers Guild AZ Conquest Conquest: Dweghom: Magma Forged Para Bellum Games

    Conquest: Dweghom - Magma Forged

      All Dweghom have an affinity to the elements of earth and fire. Some possess enough to walk the path of the Sorcerer, bending these elements to their will, while most others possess only enough to be a danger to themselves and others. The Tempered Sorcerers have long sought to both harness and mitigate these tendencies in the dweghom race. The Magma Forged are among their latest successes: allowing the unbalanced and uncontrolled interaction between fire and earth power to power Magma, a lesser form of the balanced mastery of Metal, with enough control that the wielder is not immediately reduced to a pile of smoldering bones and charred flesh. The fumes and heat produced from this process are channeled outwards, generating a powerful field that both weakens the foe and innervates the wielder making him impervious to damage as his foes wither and melt around him. HOW THEY PLAY: The Magmaforged are the more heavily armored brethren of the Flame Berserkers, focusing on following up on the Berserkers' advance and tasked with holding onto the territory the Berserkers cleared before them.

    $64.00$49.00

  • Gamers Guild AZ Conquest Conquest: Dweghom: Flame Berserkers 5th Anniversary Remix Para Bellum Games

    Conquest: Dweghom - Flame Berserkers 5th Anniversary Remix

      Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth. It is this, above all the other overwhelming advantages, that make Flame Berserkers such a terrifying foe to face. Only when one faces them on the field of battle can one truly grasp that behind the swirling flames and red-hot flurry of axes, lies a being that has consciously chosen self-immolation over survival; destruction over preservation; the death of their foes at the price of their own. HOW THEY PLAY: Driven by pure aggression and fiery determination the flame berserkers rush ahead of the main force to make short work of most enemy Light and Medium Regiments. Unleash these powerful warriors during the opening stages of a game but be careful to not waste their potential on unimportant targets!

    $64.00$49.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms: The Order Of The Sealed Temple Para Bellum Games

    Conquest: Hundred Kingdoms - Order Of The Sealed Temple

    Despite its long evolution from a ancient infantry legion into the order of mounted knights the world sees today, the Order of the Sealed Temple has never wavered from its mandate to protect its charges from a hostile world. More worldly and politically involved than all other Orders, this order has proven equally adept at wielding the velvet glove of wealth and influence or the iron fist of battlefield superiority. On the battlefield these paragons of the chivalric ideal are horsemen without peer, using their speed and maneuverability to deliver powerful charges where the enemy is least prepared.

    $92.00$78.00

  • Gamers Guild AZ Conquest Conquest: Spires: Army Support Pack Wave 5 (Pre-Order) Para Bellum Games

    Conquest: Spires - Army Support Pack Wave 5

    This Spires Army Support Pack set includes 18 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. Two new Biomancy spell cards are added for 2024. All of these cards are contained within a beautifully illustrated Spires themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.

    $42.00$38.00

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Predator Para-Bellum Games

    Conquest: W'Adrhun - Predator

    To call those W’adrhŭn who lead the Hunter caste a word as menial as hunter is an insult to the terrifying proficiency they have attained. Predator is the word that can convey their talent. Capable of stalking and slaying almost any beast, their talents and those of their team are bound to be useful to any aspiring war leader.

    $38.00$28.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Initiates Para-Bellum Games

    Conquest: Dweghom - Initiates

    All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle.

    $47.00$38.00

  • Gamers Guild AZ Conquest Conquest: W'Adrhun - Slingers Para-Bellum Games

    Conquest: W'Adrhun - Slingers

    The humble sling they wield is a weapon of surprising efficiency when wielded by a proficient human. In the hands of an experience W’adrhŭn, these primitive weapons become a terror. Backed by the savagery of their wielders, few formations can withstand a double volley followed by a charge of these fearsome warriors, who have cut their teeth hunting the most dangerous of prey on jungle and plains alike.

    $64.00$49.00

  • Gamers Guild AZ Conquest Conquest: Spires - Centaur Avatara Para-Bellum Games

    Conquest: Spires - Centaur Avatara

    A massive humanoid torso crowns the baroque, armored equine monstrosity of the Centaur Avatara, bristling with arms each carrying a deadly blade. Scoffing at the notion of partnership with another being, but keenly aware of the advantages of cavalry upon the field, Spires created the Centaur iterations of the Avatara to mimic the original knights, the companions and equites of the Old Dominion. To date these have been reserved for only the eldest and most powerful elders of the Lineages. Their recent presence on the western battlefield can only bode ill for the Hundred Kingdoms as these hoary monsters shed millennia of ennui and rekindle their bloodlust and interest in battle. 

    $92.00$78.00


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