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Power Rangers Deck Building Game Zeo: Stronger Than Before
Fueled by the power of the Zeo crystal, the Zeo Rangers are the strongest fighting force ever assembled. The Machine Empire, led by King Mondo, is determined to destroy the Earth. Can the Rangers defeat this powerful enemy, or will the Earth fall to this unstoppable foe? In this standalone but fully compatible Deck-Building Game expansion, some players will be Heroes and some will be Villains. You’ll start with a meager deck that will become increasingly powerful as the game progresses, until you can unleash a powerful Megazord or Master attack. Play against one opponent or team up with a friend to take down the opposition. Contains everything needed to play, or combine with the Core Set for even more possibilities! Features Over 175 cards to expand your Power Rangers Deck-Building Game. The Zeo Rangers and the Machine Empire join the battle! Standalone but fully compatible expansion! A great entry point! Powerful new Zeo Sub-Crystals which can be acquired by both Rangers and Villains! Designed for 2-4 players ages 13+ to enjoy in 30-70 min.
$64.00
Power Rangers: Heroes of the Grid Ranger Allies Pack #3
“You are guaranteed to face challenges in life, but you don’t need to face them alone. Not when you’ve got such good support around you.” ―Doctor K This expansion introduces five new playable characters! Many universes are connected by the Morphin Grid, and these five heroes are paragons of knowledge and skill. Enter battle as Udonna, the Mystic Force White Ranger, with her mastery of ice-cold magic; Delphine, the swift and skillful leader of the Alien Rangers of Aquitar; Kendall Morgan, a brilliant scientist and the Dino Charge Purple Ranger; and Karone, the Galaxy Pink Ranger, formerly the villain Astronema, who comes armed with the Lights of Orion. At the head of this group of Rangers is none other than Doctor K, the creator of the Ranger Operator Series and the lead scientist at the domed city of Corinth. Together, these heroes fight to save the Morphin Grid! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Introduces 5 new heroes Udonna, Delphine, Kendall Morgan, Karone, Doctor K Compatible with all Heroes of the Grid content. Contents Summary: 5 Ranger Figures 5 Character Cards 50 Combat Cards 5 Zord Cards 2 Megazord Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 45-60 min Game Type: Expansion
$64.00
G.I. JOE Mission Critical: Heavy Firepower Expansion
Destro and Scrap Iron have arrived to help Cobra bring the world to its knees! Thankfully, Roadblock, Bombstrike, and Gung Ho have arrived to reinforce the G.I. Joe team against this explosive threat. This expansion introduces three new characters to play and new enemies to take down! Requires G.I. Joe Mission Critical to play. Components: 48 Standard (63 x 88 mm) 30 Combat Cards 2 Deployment cards 16 Enemy Cards 6 Tarot Cards (70 x 120 mm) 3 Character Cards 3 Vehicle Cards 3 Heroes Roadblock, Bombstrike, Gung-Ho 2 Villains Destro (Boss), Scrap-Iron (Lieutenant) At a Glance: Ages 14+ 25 Players 45-60 min or less
$64.00
Terror Below
Lately, there have been strange goings on in the wide open spaces of the Nevada desert. A few black trucks just hurtlin’ in and out of town. About that time the rumblin’ started. But it weren’t no earthquake. No, it was them Worms burrowing through the sands. Long story short, those government men over at Area Fifty-somethin’ want us to grab them Worm Eggs, or kill a few of them nasty buggers somehow. Said they pay well. Real well. If we don’t die trying’. Terror Below is a game of government experiments gone wild in the Nevada desert. The faster you move, the more vibrations you make, attracting the attention of the vicious Worms underground. Navigate the difficult terrain to collect valuable Worm Eggs and deliver them to Locations around town to claim bounties. If you’re feeling lucky, collect items and weapons to go hunt‘em. Features: The government has genetically engineered gigantic weaponized worms! Drive out to the desert to collect eggs to sell to the government. Too many vibrations will attract the monstrous worms! Gather eggs, pick up weapons, and hunt worms for 45-60 min or less! Designed for 2-5 lucky egg collectors ages 10+ Contents Summary: 1 Egg-shaped Board 3 Target tokens 16 VP tokens 5 Player Vehicle Pawns 28 Eggs (7 each of 4 different colors) 50 Rubble pieces 2 D6 Dice 37 W.O.R.M. cards 54 Vehicle cards 16 Character cards 42 Bounty cards 24 Item cards 23 Weapon cards 5 Player Aides 1 Rulebook
$64.00
Power Rangers: Heroes of the Grid Legendary Rangers: Forever Rangers Pack
"We need Thunderzord power now!" —Tommy Oliver The Power Rangers have upgraded their Dinozords to the brand-new Thunderzords! Adam Park, Rocky DeSantos, Aisha Campbell, and Kat Hillard have arrived in Angel Grove to take the fight to the next level, and Alpha 5 is ready in the command center to provide some helpful advice to the new Mighty Morphin team. Evil won’t know what hit ’em! Requires Power Rangers: Heroes of the Grid to play. Features Upgrade your Dinozords to Thunderzords! Includes all new combat decks and character sculpts! Expands the award-winning Power Rangers: Heroes of the Grid! Contents Summary: 5 Ranger Figures 5 Character Cards 50 Combat Cards 6 Zord Cards 2 Megazord Cards Rulesheet
$64.00
Power Rangers: Heroes of the Grid Villain Pack #3 Legacy of Evil
“Evil such as mine cannot be contained forever.” —Thrax Want some new bosses? Thrax brings a terrifying strength and sorcery to the battle, while Divatox has her own ambitions to conquer Earth. How about some new monsters? Pirantishead will hijack the Zords, Terror Toad will swallow the Rangers whole, and the legendary King Sphinx will blow them all away! Requires Power Rangers: Heroes of the Grid to play. Features Challenge yourself with two new Bosses: Thrax and Divatox! Adds three new monsters: Pirantishead, Terror Toad, and King Sphinx! Expands the award-winning Power Rangers: Heroes of the Grid! Contents Summary: 3 Monster Figures 3 Monster Deployment Cards 24 Monster Enemy Cards 2 Boss Figures 2 Boss Deployment Cards 16 Boss Enemy Cards Rulesheet Replacement Card Pack
$64.00
Vampire: The Masquerade 5th Edition Second Inquisition
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.The secret Church and the hidden State, hunting the hunters in cities and across continents. An antagonists’ guide to the rising Second Inquisition, this book contains: Opponents of your Kindred, and their special forces and equipment Information on the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program New tools to expand your chronicles, including eldritch Artifacts, dozens of dangerous antagonists, and the tactics your coterie can use to fight back At a Glance 140 page hardcover full color book Includes a blood red satin bookmark ribbon This is a supplement for Vampire: The Masquerade 5th Edition Roleplaying Game Core Rulebook
$64.00
Power Rangers: Heroes of the Grid Villain Pack #4
“When we’re finished, there will be no good left in the universe!” — Astronema More devious and powerful enemies of the Power Rangers have arrived with destruction in their wake! Astronema leads a vicious assault on Earth, accompanied by her merciless lieutenant Ecliptor, while Mesogog the dinosaur-human hybrid commands his own deadly majordomo Elsa, as well as Tommy Oliver’s cyborg nemesis Zeltrax. This is an expansion. Power Rangers Heroes of the Grid is required to play. Features: Powerful enemies have appeared, ready to challenge any Rangers that stand in their way! Includes 5 new large-scale figures and their unique combat cards. A new Nemesis enemy, Zeltrax, will cause extra trouble for the lead Ranger in battles against him.
$64.00
G.I. JOE Mission Critical: Chaos Break Expansion
“Outwork and Outlast!” Beach Head Chaos has arrived! The Dreadnoks, led by Cobra agent Zartan, are an outlaw biker gang devoted to spreading anarchy and panic before quietly slipping away. Zartan’s lieutenants, Zarana and Road Pig, are masters at sowing destruction - they will be formidable foes to bring to justice! Thankfully, G.I. Joe has called in reinforcements! The elite ranger Beach Head and the expert paratrooper Ripcord have been deployed to stop Zartan before he leaves the world in ruins. This is an expansion. G.I JOE Mission Critical is required to play. Features: Play as new Heroes Beach Head and Ripcord! Introduces a new boss Zartan! 2 new lieutenants Zarana & Road Pig 2 new vehicles! Contents Summary: 20 Hero Combat Cards 16 Lieutenant Combat Cards 2 Lieutenant Deployment Cards 8 Boss Combat Cards 1 Boss Deployment Card 2 Hero Cards (Tarot-sized) 2 Vehicles Cards (Tarot-sized) 2 Hero Miniatures (Beach Head & Ripcord) 2 Lieutenant Miniatures (Zarana & Roadpig) 1 Boss Miniature (Zartan) At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$64.00
Vampire: The Masquerade 5th Edition Cults of the Blood Gods Sourcebook
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. When you have already experienced death, why have faith? If you accept that you and everyone like you is cursed by God, why cling to His word? When you return from the other side as a blood-drinking monster, what purpose serves belief? Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying their Hunger and their Beasts. Elevation of the self. Reassurance of the possibility of redemption. A grand plan they forged or that was bestowed upon them by secret masters. While some vampire cults span the globe hiding in plain sight, others are fringe faiths with morbid practices and ancient conspiracies lasting centuries. Others such as the incestuous Clan of Death and the malignant Church of Set — arguably the largest vampire cults of all — believe in a destiny that will enable them to impose their wills on the world of the living and the dead. Whether for power, salvation, or transcendence, all Kindred cults wallow in blood. They shed it in sacrifice, demand it of their followers, and exalt in it in unholy baptisms proclaiming their divine glories. These cults dedicated to blood gods are among the most insidious, damning sects of Kindred, and tonight they approach their apex of power. Cults of the Blood Gods includes: An in-character breakdown of the rise of esoteric beliefs among the ranks of the undead and how faith drives many of the major aspects of vampire culture. A host of religions — from historic theocracies and globe-spanning conspiracies to fringe cults and mortal beliefs arising in the modern nights — introduced for incorporation into your character backgrounds or as supporting casts and antagonist groups in your chronicles. The history, structure, and ambitions of the Hecata, the vampire group known as the Clan of Death, as well as a chapter dedicated to playing a vampire among the Necromancers, and the rituals for their signature Discipline: Oblivion. Guidance on how to use ecclesiastical horror and construct cults in Vampire, making them a vivid backdrop for your own stories, including new coterie styles focused on cult play. Faith-based story hooks and a full chronicle centered on the activities of the Hecata, involving walking corpses, ghosts, ready-made characters, and the secrets of the most twisted family in the World of Darkness. New Lore sheets, Backgrounds, and Predator types for inclusion in your chronicles, encouraging player characters to engage fully with the material presented in this book.
$64.00
Fossilis
An incredible new dinosaur graveyard has been discovered, and if the early findings are any indication, it could be a treasure trove of fossils and bones like the world has never seen! In Fossilis, 2 to 5 players become paleontologists working the dig site with shovels, whisk brooms, and chisels looking for a find that could make their career. Each round, players get two actions to dig at the site or make an extraction. As they remove the top layers of sand, clay, and stone, they'll discover trace fossils, which can be exchanged for tools, the plaster necessary to extract bones, and discovery points. As they delve deeper, precious bones will be exposed. They can make a careful extraction if they have the right amount of plaster, but sometimes shifting the earth to cover up a find and slow down the competition is the right move. Bones on their own can be valuable, but museums are really interested in more complete specimens. Sets of bones can be exchanged for museum cards worth big points! Fossilis features a unique 3D dig site board, with recessed pockets filled with dinosaur bones, and thick, chunky terrain tiles that cover the dig site. Players have to use strategy, timing, and a little bit of luck if they want to make the best discoveries, get their name in all the paleontology journals, and of course, win the game.
$64.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$64.00
Everdell Deluxe: Resource Vessels
Suitable for holding your squishy berries, sturdy twigs, sparkling resin, smooth pebbles, impressive pearls, shiny coin tokens, welcoming occupied tokens, and special event cards.
$64.00
$64.00
Power Rangers Deck Building Game
The Power Is On! Unite as the Power Rangers to assemble the Megazord and defend Angel Grove! Or… Conspire as the Villains to dominate the city with your powerful minions! In this Deck-Building Game, some players will be Heroes and some will be Villains. You’ll start with a meager deck that will become increasingly powerful as the game progresses until you can unleash a powerful Megazord or Master attack. Play against one opponent or team up with a friend to take down the opposition. This Core Set will begin your collection with everything needed to play, but be prepared for more Rangers and Villains to come! Check out the Rulebook! Features Unite Angel Grove as Power Rangers, or conspire to dominate the city as Villains! Build your deck to unleash a powerful Megazord or Master attack! Begin your collection with this core set! Play 1 vs 1 or as part of a team! Designed for 2-4 players ages 13+ to conquer their opponents in 30-70 min. Contents Summary: 70 Main Deck Cards 40 Starter Cards 12 Oversized Character Cards 12 Stun Cards 12 Blade Blaster Cards 12 Signature Equipment Cards 6 Zord Cards 6 Master Cards 1 Megazord Card 1 Zord Bay Tile 1 Lair Tile 4 Turn Order Tokens 2 HP/Energy Status Trackers 1 Rulebook
$64.00
Power Rangers: Heroes of the Grid Painted Megazord Deluxe Figure
Requires Power Rangers: Heroes of the Grid to play.This figure replaces the Megazord token in the base game or can be used in place of the unpainted Megazord Deluxe Figure. This figure does not include new gameplay.
$64.00
G.I. JOE Mission Critical: Vanguard Strike Expansion
Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant Aleph, leader of the Night Creepers! New Nemesis Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$64.00
Transformers Roleplaying Game: Decepticon Directive Sourcebook
Megatron Says, “Rise!” The Decepticons aren’t merely a faction of disaffected Cybertronians, they are a political movement. They simply were looking for a way out from under the strict morality of the Primes and were branded criminals because of it. But now it’s time to put those smug Autobots back in their places! This sourcebook presents everything that players need to create a Decepticon character, as well as everything a GM needs to run a Decepticon campaign. Furthermore, many of the options presented are fully compatible with Autobot characters, especially those who want to complete their missions by any means necessary. The Decepticon Directive Sourcebook requires the Transformers Roleplaying Game Core Rulebook to use. Features A multitude of character options, including new Influences, Origins, and Role Focuses. An entirely new Role—the Raider, who takes what they want by force. New gear, including dangerous weapons and alternate strains of Energon. Decepticon locations, threats, and allies usable in any campaign. A mission for new Decepticons. At a Glance Full color hardcover book. Ages 14+
$64.00
Power Rangers: Heroes of the Grid Legendary Rangers Tommy Oliver Pack
I'm a Power Ranger 'til the end! Though Tommy Oliver started out as an enemy of the Power Rangers, he became a legendary hero and one of the greatest Rangers of all time. Enhance your game with four of Tommy's legendary forms: Mighty Morphin Green, Mighty Morphin White, Turbo Red, and Dino Thunder Black. Be prepared to face his evil cybernetic doppelganger, created by the villainous Lord Draven! This expansion also introduces Legendary Ranger Mode, which allows you to construct your own custom Ranger combat decks. Requires Power Rangers: Heroes of the Grid to play. Rules available here. Features Includes four of Tommy’s Legendary forms and his evil cybernetic doppelganger! Introduces Legendary Ranger Mode to create your own deck! All 5 miniatures are large scale and highly detailed! Contents Summary: 4 Ranger Figures 6 Character Cards 40 Combat Cards 4 Zord Cards 1 Megazord Card 1 Monster Figure 1 Monster Deployment Card 8 Monster Enemy Cards 1 Rule Sheet
$64.00
Hunter The Reckoning (5E) RPG: Apostates Sourcebook
Whether you once ran a Monster-X franchise, served in the Special Affairs Division, consulted for the shadowy Arcanum, temped at Re:Venge, or volunteered for the Society of St. Leopold, working with the Orgs means you've seen it all - and then some. But when the grind ignites a Drive deep within, it's time to break free and seek a new path. Step into the shoes of the disillusioned and defiant ex-Org operatives. Apostates empowers players to repurpose the assets of their former employers - everything from classified intel to cutting-edge gear and clandestine networks. Play as these rogue agents or unleash them as unpredictable rivals in your Hunter: The Reckoning chronicle. Whether as allies or adversaries, the apostates and their former Orgs are bound to shake up your story.
$64.00
Transformers Roleplaying Game The Time is Now Adventure Book
Roll Out! The Decepticons are enacting a nefarious scheme that could change the face of the galaxy in this Adventure Series for the Transformers Roleplaying Game! The Time is Now takes your Autobots on a massive four-part adventure. Your team will face perils from both the ancient past and outer space! This Adventure Series can be used immediately after playing the "Troubled Waters" and/or "Beacon of Hope" introductory adventures. This book contains everything you need to run an action-packed adventure for 4-6 characters! Face off against iconic Decepticon enemies including Soundwave and Mindwipe New enemies to face, locations to explore, and maps for tactical combat! Start with 2nd-level characters and advance up to level 6 when you finish! At a Glance: Adventure Book for Transformers Roleplaying Game Full-Color Hardcover Book For ages 14+
$64.00
Power Rangers: Heroes of the Grid Ranger Allies Pack #2
“Looks like you could use a little help.” — Cam Watanabe New heroes join the Power Rangers in the fight against evil just when they are needed most! This expansion introduces a diverse cast of new playable characters: Joe Shih, Zhane, Ryan Mitchell, Cam Watanabe, and Robert “RJ” James. These allies all have their own unique play styles and Zords!This is an expansion. Power Rangers Heroes of the Grid is required to play. Features: New heroes join the Power Rangers in the fight against evil just when they are needed most! This expansion introduces a diverse cast of new playable characters. These allies all have their own unique play styles and Zords! Includes fan favorites, such as Hyperforce Green, Titanium Ranger, and the Silver Space Ranger!
$64.00
Band of Blades
Band of Blades is a tabletop roleplaying game that puts players in the shoes of the surviving members of the Legion, a once-storied band of mercenaries who are now fighting for their lives against the armies of the undead. Powered by the popular Blades in the Dark system, this dark military fantasy game offers a unique mix of tactics, bold missions, battles against undead, horrific magics, and soldiers fighting for, dying for, and caring for each other. We play to find out if the Legion survives the undead hunting them and their Chosen—a human imbued with the divine spark of a god—and if they can manage to make a difference in the war. In Band of Blades, players will take on the roles of commanders, spies, quartermasters, and more as they undertake dangerous missions. With the Cinder King and his undead horde relentlessly pursuing them, players must use their wits, strategy, and tactics to stay one step ahead of the enemy and keep their soldiers alive. The game offers a fully-developed setting, complete with maps, NPCs, and story hooks with enough material to fuel multiple unique long-term campaigns. The army advancement system provides a sense of progression and growth for the Legion, making each victory feel earned and rewarding. With its focus on survival and resource management, the game offers an extra layer of strategy coupled with strong narrative gameplay. Beautifully designed with gorgeous artwork and detailed lore, Band of Blades is a captivating and immersive game that will appeal to fans of dark fantasy. Join the bloody band of blades and see if you have what it takes to survive the horrors of the Cinder King’s undead army!
$64.00
G.I. JOE Mission Critical: Cobra Ascendant
The Serpent Rises! Gather your team and prepare for battle! Cobra is on the move, and this time they’re led by the sinister Serpentor. You’ll also face the unrelenting one-two punch of the twins Xamot and Tomax. But, hope is not lost! You’ll be joined by the explosive firepower of Bazooka and Rock ‘n Roll, as well as all new vehicles to add to your arsenal.
$64.00
Power Rangers: Heroes of the Grid: Arsenal Pack
Introducing a brand-new type of card: Arsenal Cards! This expansion incorporated some of the larger ranger equipment such as Battilzers. Also included are four new characters, Void Knight, Izzy Garcia, Trini Kwan, and Typer Navarro, each with a figure, character card, Zord card, combat deck, along with an array of the new Arsenal cards.
$64.00
Transformers RPG: The Enigma of Combination
The infamous Gestalt forms of Devastator, Menasor, Superion, and Defensor could sway the tide of any battle to which they’ve been deployed, and now it’s your chance to join those ranks! This sourcebook presents everything that players need to create a Combiner character, as well as everything a Game Master needs to run a Combiner campaign. This sourcebook introduces a multitude of new Influences, Origins, and Role Focuses to help build your character. There are several methods your characters can use to join with others, be they Binary Bonded or a member of a Gestalt Team. Explore how to run your own Combiners campaign and JOIN TOGETHER!
$64.00
Ex Libris Second Edition
In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian! Features: Collect & arrange books in a fantasy setting to become the Grand Librarian! Worker placement with Special Assistants in an ever changing board of unique locations. Includes Solo Mode! How this edition is different from the original Ex Libris: Different Box Size (smaller square). Lower price point to make the game more accessible. Assistants are now screen printed. Update graphic design on Location Tiles to improve legibility. Updated meeples, first player marker, cards, boards, and box. Folding Town Board is removed, replaced by Scoring Reference Tiles. Contents: 162 cards in total including: 152 Book Cards 6 Category Cards 4 Special Assistant Cards 18 Location Tiles 4 Library Tiles 4 Scoring Reference Tiles 1 Dry-Erase Scoreboard 12 Standard Assistant Meeples 1 First Player Token 1 Gelatinous Cube 1 Dry Erase Marker 1 Rulebook 1 Location Reference Player Aid At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Family Strategy
$64.00
My Lil' Everdell
Introducing the best board game for little fans of Everdell, My Lil Everdell. Join Chip, Sweep, and the other kids of Everdell to build the most spectacular make-believe city anyone has ever built. This easy to learn worker-placement and tableau building game will provide family fun while getting the lil’ ones' brains a buzzin’, improving focus and enhancing young learner skills. Climb across the rope bridge, watch out for the dragon’s den, and join us in the fort for the latest addition to the award-winning Everdell line, My Lil Everdell.
$64.00
Power Rangers (RPG): Beneath The Helmet Sourcebook
Your Unmorphed Life Is Getting a Lot More Interesting Beneath the Helmet presents new story opportunities for teenagers with attitude in any Power Rangers Roleplaying Game campaign. How does your Ranger balance saving the world with pop quizzes, performance reviews, and the challenges of everyday life? And what happens when your principal or boss is more of a monster than they appear?Discover the stories between adventures with new downtime rules, detailing your home base, and creating your own team. Experience a new core Power Ranger Role: the Dark Ranger! Plus, play the game in new ways with alternate Role paths: the Aqua and Graphite Rangers! Face off against Mesogog, Sledge, and Lord Arcanon along with their henchmen and minions! Find new rules for mortal threats, from the landlord who doesn’t accept “saving the day” for rent to the politician who sees Power Rangers as a menace! Work with key characters from Dino Thunder and Dino Charge, including Anton Mercer, Hailey Ziktor, Keeper, and Professor Tommy Oliver!FEATURES★ Player and Game Master Content along with story ideas for teenagers with attitude, not merely Power Rangers★ Dino Charge and Dino Thunder Rangers, their Zords and equipment, and adversaries★ New player options (Aqua, Graphite, Dark Ranger role options)★ Discover the stories between adventures with new downtime rules, detailing your home base, and creating your own team.★ Real world threats to face when the mask comes off★ Challenge legendary villains Mesogog, Sledge, and Lord Arcanon along with their henchmen and minions!
$64.00
G.I. JOE RPG: Quartermaster's Guide To Gear Sourcebook
The Quartermaster’s Guide to Gear is the definitive equipment and vehicle guide for the G.I. Joe Roleplaying Game! From personal weapons to cutting-edge vehicles and battle stations, this book has you covered. This sourcebook includes 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles! Also inside is a new focus for each role, 3 new origins, and 8 new influences!The Quartermaster’s Guide to Gear requires the G.I. Joe Roleplaying Game Core Rulebook to use. The COBRA Codex is not required, but strongly recommended for those engaging in cartoon villainy.FEATURES★ 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles!★ A new Focus for each Role in the G.I. Joe Roleplaying Game, from the Drone Pilot for Infantry to the Neutralizer for Technicians!★ 3 new Origins and 8 new Influences, from the Junker to the Futurist, for gear-centric characters.★ Guidance for historical, retrofuture, and cyberpunk settings allows GMs to explore the past and future of technology on the battlefield.★ Ready-to-use G.I. Joe and COBRA bases, including the COBRA Terror Dromes and the U.S.S. Flagg aircraft carrier.
$64.00
Hunter: The Reckoning (5E) RPG: Alma Maters Sourcebook
History. Mystery. Secrets.The colleges, universities, and other academic institutions in this book are rife with all three. Containing everything from succinct locations to take the heavy lifting out of designing a campus setting, to four deeply-developed settings suitable for an entire chronicle. Alma Maters sheds light on the ivory towers of academia - home to information that can keep a Hunter cell alive, and quarries that want them dead - in the World of Darkness.FeaturesOver fifty concise, ready-to-use academic-themed locations, including supernatural influences.Four fully detailed academic institutions each with a chronicle's worth of problems.Two antagonist groups that can be threats to any cell in any setting.New and revised player options to tie a Hunter to the world of academia.Rules and options for expanding research and investigation in the World of Darkness.
$64.00
G.I. JOE Mission Critical: Specialist Pack: B.A.T. Assault
ELITE FORCES MOVE IN!Relentless, perfect, and unstoppable -- Cobra’s B.A.T.s (Battle Android Troopers) have been developed by Dr. Mindbender as the latest weapon in their arsenal against the Joes. These new elite foot soldiers escalate the fight, bringing Cobra one step closer to world domination. Cobra also brings their air superiority to bear with their Rattler specialist, Wild Weasel, who rains fire down from above. To face these new threats, you will need a great leader calling the shots. For G.I. JOE that leader is General Hawk, who will coordinate your forces to counter these new Cobra threats!This is an expansion. Core Game is required to play.Features★ Features Hawk as a new playable character!★ Wild Weasel joins as an all-new Lieutenant to battle against.★ Introduces Elite Troopers to Mission Critical with the B.A.T.s.Contents• 1 Rule Sheet• 1 Hero Figure• 4 Elite Foot Soldier Figures• 1 Lieutenant Figure• 1 Character Card• 10 Combat Cards• 10 Elite Foot Soldier Enemy Cards• 8 Lieutenant Enemy Cards• 2 Vehicle Cards• 5 Enemy Deployment Cards• 1 Elite Deployment Token
$64.00
G.I. JOE RPG: Intercontinental Adventures - Factions in Action Vol. 2 Sourcebook
Intercontinental Adventures: Factions in Action Vol. 2 gives a deep dive into three unaligned key factions in the G.I. Joe Roleplaying Game: The Arashikage ninja clan, the Dreadnok mercenary biker gang, and the Oktober Guard who defend Warsaw Pact countries! Each faction comes with new mechanics, statistics and contacts for its members, advice for GMs on creating faction-specific stories, and specialized faction equipment. Intercontinental Adventures: Factions in Action Vol. 2 requires the G.I. Joe Roleplaying Game Core Rulebook to use. The Cobra Codex Sourcebook is not required, but strongly recommended for those engaging in cartoon villainy. Features: In-depth looks at the history of the Arashikage, Dreadnoks, and Oktober Guard, how these independent factions impact G.I. Joe and COBRA, and how to run campaigns dedicated to them! Storm Shadow joins the fray as either COBRA Commanders bodyguard or the leader of Joes Ninja Force! Contact and Threat stat blocks for international operatives, including Argentinian Test Pilot Glenda, COBRA agents Slice and Dice, and G.I. Joes new extraction expert, Wolf Spider! 40 new General Perks, 17 new gear and upgrades, 11 new vehicles, and more! Six minor factions, including four customizable ones, grant more tools for international intrigue
$64.00
Heroscape: Heroscape: Age of Annihilation - Battle for the Wellspring Battle Box
THE BATTLE OF ALL TIME The wellsprings of Valhalla, a resource long warred over by the powerful Valkyrie. Upon the discovery of a wellspring the spark of battle is sure to follow. A group of rogues plan a deadly ambush. If successful, the mystical Wellsprings themselves may be forfeit. Only an unlikely group of scouts stands between them and the most precious resource in all of Valhalla. Heroscape: Battle for the Wellspring allows 2 players to take their first steps into the exciting world of the expandable Heroscape miniatures game! Inside this Battle Box are 6 new miniatures which includes three dastardly pirates, a noble wizard, and two familiars. Also included are 4 new scenarios and a new terrain tile - Wellspring water. This game is compatible with previous and upcoming Heroscape releases. Features 6 new highly detailed miniatures for Heroscape! Includes an exclusive new terrain tile type: Wellspring water! 31 locking hex tiles! Features two Laur Jungle trees! Features 4 new scenarios to support hours of gameplay! Contents 6 Highly Detailed, Fully Assembled Unpainted Miniatures 31 Hex Tile Terrain Pieces 2 Laur Jungle Trees 6 Combat Dice 1 20-sided die 8 Order Markers 15 Wound Markers 3 Black Powder Markers 1 Glyph 6 Army Cards 1 Rulebook 1 Scenario Guide At a Glance For Ages: 14+ Game Type: Miniature Game Players: 2 players [Supports 4-players with the use of a Master Set] Game Length: 30-60 minutes
$64.00
Werewolf: The Apocalypse (5e) RPG - Shattered Nation Sourcebook
The Society of the Garou UnveiledOnce the Garou tribes were united in one mighty Nation, ready and willing to fight for Gaia whenever and wherever they needed to. Now as the Apocalypse rages, the mightiest bulwark that should have defended against it is in tatters. The Garou Nation lies shattered.Shattered Nation is a setting book for Werewolf, detailing the ruins of the Garou Nation and how they can be used concretely in Werewolf stories but it also details opportunities the players’ pack has in Garou politics, to leverage their Renown for power and influence.Features★ Explore pack dynamics (including new Pack types)★ Take action as a pack★ Use, Learn, and Portray the Rites of the Garou, including new Rites★ Run and participate in Moots★ Deal with the enemies★ Add 7 new loresheets to their characters
$64.00
Set A Watch: Forsaken Isles
Set A Watch: Forsaken Isles is a 60-90 minute, cooperative adventure puzzle game for 1-4 players. Forsaken Isles is a stand-alone expansion featuring the same critically-acclaimed gameplay from the Set a Watch series. Every round you will visit a new location on your hunt for the evil Unhallowed. One hero will rest, get paid coin to take camp actions, and can visit the merchant for powerful items and potions. The rest of the party will go on watch and battle a line of creatures trying to make their way into camp. But, be wary of the new Doom mechanic that summons additional threats. The game is fully compatible with other Creatures, Locations, Items and Adventurers in the series which can all be mixed, matched, and played with this game. Easy to learn Adventure game All new Creatures, Locations, Items, and Adventurers Play as a stand-alone game or with any other Set a Watch Game Contents: 6 New Adventurer Boards 30 Adventurer Ability Cards 22 Unhallowed Creature Cards 36 Creature Cards 4 Summon Cards 32 Location Cards 1 Merchant Board 30 Item Cards 16 Coin Tokens 15 Dice 4 Rest Tokens 1 Fire Token 3 Doom Tokens 1 Rulebook 1 Magnetic Box and Camp Board 9 Special Cards 1 Dial
$64.00
Heroscape: Revna`s Rebuke - Kyrie Warriors Army Expansion [Unpainted]
Above the clash of summoned creatures on the ground below, the wings of Valhallas native Kyrie Warriors beat alongside the drums of war. Among the throngs of combatants heroes rise to lead their people. Each armed with artifacts and magic unique to their Generals tribe, these winged warriors command an array of tactics for battlefield control. Expand your armies and fight for Valhalla with five new, highly detailed, and fully assembled figures: Qhyrion, Xiamara, Glinerva, Mielki, and Kilkorax! Choose your scenario, build your battlefield, select your army, and fight to win.
$64.00
Heroscape: Revna's Rebuke - Iron Lich Viscerot and Necrotech Wraithriders Army Expansion [Unpainted]
Revna has risen. As the other Valkyrie scramble to unearth her secrets, she remains one step ahead, looming in the shadows. Her troops, on the other hand, make their presence known. Between disruptive chain grabs and vile speed-boosting injections, those who stand in Revna`s way will face an Eisenek army unlike anything Valhalla has ever seen! Expand your armies and fight for Valhalla with four new, highly detailed, and fully assembled figures: The Iron Lich Viscerot and Necrotech Wraithriders. Choose your scenario, build your battlefield, select your army, and fight to win.
$64.00
North Phoenix Private Lounge - Non Member Rate
Accommodates: 10-12 people (6-8 table, 4-6 couch). Ideal for social gatherings & small birthday parties.Provides: 2 TV’s with sound (basic HDMI cable & TV remote provided) and Sports/TV packages & wifi For Local Affiliates, Charities, & Good Causes, we may, at our discretion, waive the Venue Fees with the purchase of Food or Beverage Services (see below) To Support Local Businesses, Mondays 10am-4pm are free Venue use by reservation only Food & Drink Group Discounting**Food group discounting only applies to venue reservations / a 20% gratuity is required for all private venues using Discounted Food & Drink services For 6-14 people - $16/person may choose any entree item on the menu (pizza is 7” + small side of your choice). Adding a shared appetizer is $3.50/person. Adding dessert is $6/person. Comes with free soda for everyone For 15+ parties - $15/person may choose any entree item on the menu (pizza is 7” + small side of your choice). Adding a shared appetizer is $3/person. Adding dessert is $5/person Comes with free soda for everyoneOne or more staff are exclusively designated to your event/party Addition of full bar beverage services for the group - Custom Pricing on Request (starting $200/hr per 6 people) Full Service Catering Packages Available on request, starting at $120/person, 6 person minimum. For all inquiries, please contact generalmanager@forksandboards.com directly.
$64.00 - $425.00
Power Rangers: Heroes of the Grid - Allies Pack #4
Earth Defenders Never Surrender - Orion Step into the boots of five new heroes: Blue Senturion, the intergalactic law enforcer; Hunter Bradley and Blake Bradley, a.k.a. the Thunder Brothers, who showcase their elite teamwork skills; Levi Weston, the guitar-slinging cowboy; and Orion, who uses the all-new key deck mechanism to represent the power of the Ranger Keys! Power Rangers: Heroes of the Grid Core Game is needed to play.
$64.00
Token Terrors: Battlegrounds
Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish! In Token Terrors: Battlegrounds, two players each draft an army of 10 Token Terrors from a variety of factions, and use them to completely eliminate their opponent's army on the 7x7 battleground grid. Through strategic movement, well-timed attacks and clever use of each factions' unique abilities, one army will conquer the Battleground, and reign victorious. This compact strategy battle game is deceptively simple, with remarkable strategic depth. The combat is packed with decisive choices, action point management, area control, press your luck, and sometimes a bit of puzzle-solving. The Token Terrors miniatures themselves, are also durable, inexpensive, dice-sized mini-monsters with a ton of character, that make great MTG token creature representations or RPG minions. See you on the Battleground!
$64.00
Everdell: Bellfaire
Bellfaire is a modular expansion for Everdell packed with exciting new content to experience! Unique player powers for each type of critter in Everdell. Rules for 5-6 players. The Bellfaire board with a revolving Market location, and endgame Garland awards.
$64.00
Power Rangers: RPG - Through the Shattered Grid Sourcebook
Through the Shattered Grid requires the Power Rangers Roleplaying Game to play. Infinite Worlds await through the Shattered Grid! Through the Shattered Grid collects aspects from the most exciting stories from across the Mighty Morphin Power Rangers, Go Go Power Rangers, Power Rangers Unlimited, and other comics in the BOOM! Universe for your Power Rangers Roleplaying Game adventures! Do your Rangers dare to wander the Void to save countless worlds, or are they busy defending Earth from an Eltarian invasion and the machinations of Promethea? Protect the Grid with the first two non-Ranger Roles: The Magna Defender and The Guardian of Eltar! This sourcebook contains three new Influences and Seven new Origins! Is your character from the Coinless Resistance or a Void-Touched Hero who survived an encounter with the Praetor? You can call on some of the 15 new Contacts for aid, like Grace Sterling, the AI XI, and some “friends” you can’t trust like Drakkon, Lord in Exile. Dive into 42 Threats, from Eltarian super-team Sentry Force Four to Spa’ark, the Death Ranger!
$64.00
Transformers: RPG - Technorganic Secrets Sourcebook
With the power of the Technorganic Secrets at your fingertips, your adventures are ready to leap into the Beast Wars or dive into animal forms for your Autobots and Decepticons. With signature characters like Optimus Primal, Blackarachnia, Grimlock, Tankor, and Megatron at the ready, you have a full cast of characters to play some of the best stories the Transformers Roleplaying Game can offer! Create fan favorite characters including Dinobots and Maximals. Also included are new gear options for Alt Mode and Beast Modes. Get advice on creating Beast Wars-style campaigns with a limited recurring cast of characters, exploring alien worlds, and facing Quantum Surge events that threaten reality!
$64.00
Edge of Darkness: Sands of Dunestar Expansion
Sands of Dunestar takes us on a journey beyond the walls of Aegis to a nearby land of ancient mysteries. Dunestar is another major city in the Realm of Humans, home to a different culture than Aegis, more ancient and fierce in nature. Located on the banks of the Great River and surrounded by a scorching desert, Dunestar is an oasis where all doors close at nightfall, only to be reopened at dawn for fear of the dangers that haunt the darkness. For in Dunestar darkness is a literal source of the Blight, the endless material of tales as old as time itself that have led the inhabitants to surround the city with walls that can store the light of the sun during the day and keep it lit at night. From a distance and at any point in time, Dunestar appears like a mirage-like shimmering beacon, a symbol of hope as much as it is an easy-to-find target for the Blight. Speaking of the Blight, it manifests itself more visibly in Dunestar than in Aegis through black tendrils that can spread to all things, living or not, and the surrounding sands are now the tomb of many a warrior who have chosen to brave their fear and take the fight to the darkness itself. The Locations of Dunestar are fully compatible with those of Aegis: this means you can mix and match Locations from Sands of Dunestar with those present in the Guildmaster and Agent sets; of course you can also play a setup with only Dunestar Locations. There are no new core game rules in the expansion but each Location and Advancement adds their own twists and new mechanics to Edge of Darkness. This package is identical to the Add-On offered on Kickstarter including the Kickstarter Exclusive Content. Add 12 more Locations + Advancements to your game, plus a Kickstarter Exclusive 13th Location + Advancement! Also includes 12 Pit Fighter tokens and a Player's Handbook with details about the lands of Dunestar. The Guildmaster box will be large enough to hold the contents of this expansion or you can store it separately in its beautifully printed box. See the Announcement Update for even more information.
$64.00
Heroscape: Rising Tide – Knight Primus Adelbern & Ordo Borealis Army Expansion [Unpainted]
Please note that this miniature comes unpainted. THE BATTLE OF ALL TIME! Shaken by the peace summit’s collapse, Jandar sent his trusted knights to lock down his borders and ensure no such incidents could occur on his land. Towering over most soldiers, these imposing Ursine bring to bear an arsenal of powerful harpoon cannons and crushing maces larger than most men. Expand your Heroscape forces with the Knight Primus Adelbern and Ordo Borealis Army Expansion, featuring the mighty Knight Primus Adelbern and powerful Ordo Borealis. These ursine fighters are a formidable addition to any army, especially when paired with Knight Irene and the Frostclaw Paladins from the Heroscape: Age of Annihilation Master Set. With their unmatched strength and unique abilities, these knights bring new strategic options and fearsome power to your battlefield. This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features Knight Primus Adelbern and Ordo Borealis bring new strategic options and fearsome power to your battlefield! A formidable addition to any army, especially when paired with Knight Irene and the Frostclaw Paladins from the Heroscape: Age of Annihilation Master Set. 4 highly detailed, fully assembled miniatures! Fully compatible with all Heroscape Master Sets and Expansions! Contents 4 Highly Detailed, Fully Assembled Unpainted Miniatures 1 Knight Primus Adelbern 3 Ordo Borealis 2 Army Cards At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30–90 Minutes Game Type: Miniature Game Army Expansion, Add-on product.
$64.00
Vampire The Masquerade (5E) RPG: In Memoriam Sourcebook
No Escape from the Past… You’ve been dead longer than you were alive. You've witnessed the passing of every mortal from your first life—through violence, disease, or the relentless march of time—while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era. Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, who’ve now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade. Features Dive into and take part in Kindred history through flashback with expanded Memoriam rules. Craft Ancilla Characters with enriched rules designed for advanced play. Consolidated and Streamlined Memoriam Rules featuring new variations and advanced rules for deeper character development. New Lore, Resources & Plotlines surrounding 11 mortal eras and 8 pivotal Kindred events. Six New Loresheets that link characters to significant historical moments. Learn more about integrating Memoriam rules into your existing stories and how to tie your characters to older events At a Glance: For Ages: 18+ Game Type: Roleplaying Game Sourcebook
$64.00
DC Deck-Building Game: Heroes Unite
Around 2015 I played DC Deck / Bag / Pool Building Game for the first time and I've been hooked ever since. It's an extremely pure deck builder, where the only focus is optimizing your deck. It knows what it's good at and it does that really well. This is the quintessential Deck / Bag / Pool Building game, in my opinion. - May (Guild Service Representative) In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam! or Hawkman. Your Super Hero has an ability that will guide your strategy throughout the game. Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. A large, central stack of cards supplies a five-card “Line-Up” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises. When a player has amassed enough Power, he or she may defeat the current Super-Villain. When a Super-Villain is defeated, a new one appears and makes an Attack against each player in the game! Players can defend themselves with Defense cards like Force Field, the Helmet of Fate, or several others. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game. This is the follow-up to the 2012 hit DC Comics Deck-building Game. Play Heroes United on its own, or combine it with the original for an epic battle!Number of Players: 2-5For Ages: 15+Playing Time: 30-45 min or lessMSRP: $40.00Game Box Contains:• 36 Punch Cards• 16 Vulnerability Cards• 111 Main Deck Cards• 16 Kick Cards• 12 Super-Villain Cards• 20 Weakness Cards• 7 Oversized Super Hero Cards• 211 Game Cards in total• 1 Rulebook
$64.00
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