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Between Two Castles: Essential Edition
The king demands a castle! You are a world-renowned master builder who has been asked by the Mad King Ludwig to help design his castles. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master builder to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive castles in the world?Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. On each turn you select two tiles from your hand, reveal them, then work with your partners to place them. To win, you have to share your attention and your devotion between two castles.
$71.00$57.00
Heroscape: Air Marshal Zed Nesbitt Army Expansion [Premium Painted Edition]
From the moment she claimed her Wellspring and rose to power, Volarak knew that in a land controlled by winged Kyrie, air power would be crucial. Her mechanized air force engages the enemy from above and rapidly deploys strike teams to the front lines. Some of the bolder pilots even take the fight to the enemy directly. Few things drive fear into an army quite like a huge battleblimp careening into your front lines! This expansion introduces Air Marshal Zed Nesbitt, a unique hero figure in the Heroscape Age of Annihilation. Nesbitt’s synergy with other Vorid figures makes him an integral part of a well-rounded army, providing both offensive power and strategic deployment options. His custom-engineered war dirigible allows him to execute daring maneuvers, making him a formidable presence on the battlefield! Features Command the battlefield with Zed Nesbitt’s GIANT battleblimp! Use Nesbitt alongside other Vorid figures for incredible offensive power! Highly detailed and fully assembled HUGE miniature! Fully compatible with all Heroscape sets and expansions! Contents 1 Premium Painted Air Marshal Zed Nesbitt Figure 1 Army Card At A Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30-90 Minutes Game Type: Miniature Game Army Expansion, Add-on product
$57.00
Moonrakers: Overload Expansion
Overload supercharges the deck-building mechanics of Moonrakers. The expansion doubles the amount of crew and ship parts in the game, while also introducing completely new mechanics. There are new contract types, advanced action cards, and new tokens called IOspheres. Overload increases deck control, combo possibilities, and overall power of your decks.
$57.00
Santorini: Riddle of the Sphinx
Santorini: The Riddle of the Sphinx is a co-operative expansion for Santorini that adapts the competitive experience into an ongoing adventure that players navigate together. In this expansion comprised of a series of scenarios called "riddles", players will seek to complete tactical objectives to solve the riddles. However, if players exhaust their supply of Santorini tower pieces before an objective is completed, the riddle remains unsolved and must be played again. Each successfully solved riddle allows players to progress on the adventure map and unlock new gods to add into future riddles. Can you complete the full adventure and solve the riddle of the Sphinx?
$57.00
Heroscape: Crimson Widow & Dreadnoughts of Caraway Cavern Army Expansion [Unpainted]
Seemingly capable of convincing even the most devoted crew to turn pirate and fight with newfound ferocity, the Crimson Widow is counted among the best captains to have ever lived. One such group she swayed from Utgar’s forces are the Dreadnoughts of Caraway Cavern. A truly fearsome crew, they are unyieldingly loyal to their captain, and will gladly crush the skull of anyone who suggests otherwise... This army expansion contains one unique hero and one unique 3-figure squad, giving players more options for customizing their armies. These figures synergize with the pirates found in the Battle for the Wellspring Battle Box and the Age of Annihilation Master Set! Turn any Unique Squad into Pirates under the leadership of Crimson Widow, destroy your enemies, and take combo turns with the loyal and brutal Dreadnoughts! This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features Turn any Unique Squad into Pirates with Crimson Widow and lead them with brutal efficiency. Buff your melee Pirates, reposition them with Midnight Raid, and unleash surprise strikes across the map. The Dreadnoughts gain defense near their Captain and can take combo turns with Captain’s Orders. Punish enemies with the Dreadnought’s Mortal Blow ability for devastating follow-up damage. Combine the Dreadnoughts and Crimson Widow with figures like Killian Vane from the Battle for the Wellspring Battle Box or the Exiles of the Sundered Sea from the Age of Annihilation Master Set to create terrifying pirate armies. Contents 4 Highly Detailed, Fully Assembled Unpainted Miniatures 2 Army Cards At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30–90 Minutes Game Type: Miniature Game Army Expansion, Add-on product.
$57.00
Heroscape: Greatbow Archers & Scions of Icaria Common Army Expansion [Unpainted]
The great dragons of Icaria are revered as majestic, regal, or even godly. Their princelings… less so. Imperious and prone to squabbling, the scions of the great dragon houses are sent to ward with the lords of other houses in the hope that they will gain some measure of regal bearing. Not all of Icaria’s inhabitants are impressed with their draconic overlords. Some join a growing resistance of fighters trained in the art of dragonslaying. Wielding gargantuan bows larger even than their impressive frames, greatbow archers stand ready for the day their reptilian oppressors must be deposed. Even the scales of a lord can be broken. This common army expansion contains two common squads, a 2-figure common squad of Greatbow Archers and a 3-figure common squad, Scions of Icaria, giving players more options for customizing their armies. Strike hard from a distance with the Archers or unleash Draconic Breath through coordinated strikes with the Scions! This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features Field multiple copies of these common squads for creative army builds. The farther the shot, the deadlier the strike of the Greatbow Archers. Use the Greatbow Archers as deadly support units for map control and long-range pressure. Fly into battle and unleash Draconic Breath on nearby enemies with the Scions of Icaria. The Scions of Icaria are fast, synergistic, and built for coordinated strikes. Contents 5 Highly Detailed, Fully Assembled Unpainted Miniatures 2 Army Cards At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30–90 Minutes Game Type: Miniature Game Army Expansion, Add-on product.
$57.00
Heroscape: Krakenling & Gelryie Vanguards Common Army Expansion [Unpainted]
his pack contains common units. This means you can use as many of each figure or squad in your army as point values allow! The endless wars that rage across the land and skies of Valhalla have sent ripples deep into the planet’s enigmatic and dangerous seas. Breaking a decades-long policy of nonintervention, the Kyrie’s aquatic cousins, the Gelryie, have sent their first wave of soldiers surging to the surface, unfathomable monsters in tow... This common army expansion contains one 4-figure common squad and one common hero players can use to customize their armies! The Gelryie Vanguards rise with the tide and can surge forward and strike without warning with Tidal Advance. The Krakenling can teleport across the battlefield, swap places with enemies, and unleash multiple attacks upon your foes. Unleash these aquatic forces upon your enemies! This is add-on content. A Battle Box and/or Master Set is required for gameplay. Features Field multiple copies of these common figures for creative army builds! The Gelryie Vanguards can surge forward with Tidal Advance, repositioning your aquatic forces before the action begins. Nearly unbreakable in water or when fighting uphill, the Gelryie Vanguard are built to flow through terrain without slowing down. The Krakenling can teleport across the battlefield with Warp Space and swap places with enemies with Eldritch Switch. Unleash multiple deadly strikes on your enemies with The Krakenling’s Flailing Tentacles Special Attack. Contents 5 Highly Detailed, Fully Assembled Unpainted Miniatures 2 Army Cards At a Glance For Ages 14+ 2–4 Players* [Note: This is add-on content. A Battle Box and/or Master Set is required for gameplay.] 30–90 Minutes Game Type: Miniature Game Army Expansion, Add-on product.
$57.00
Merchants of Magick A Set a Watch Tale
In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and researching spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin — but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door!After ten rounds, the player who has earned the most coin wins. A crunchy roll-and-write set in the Set a Watch world Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop Contents: 100 Player Sheets 56 Order Cards 8 Sponsored Adventurers 6 Mastery Cards 30 Potion Tokens 4 Dice (D6, D8, D10, D12) 4 Pencils 1 Rulebook
$57.00
Ice and Idols
Embark on a thrilling expedition for knowledge in Ice & Idols! Your expedition has discovered an ancient temple cloaked in ice and dust, containing a labyrinth of ever shifting pathways. Time is of the essence as you navigate this frozen maze, uncovering Idols that hold powerful secrets. Ice & Idols is a unique pick-up and deliver game for 2-4 adventurers with a twist—literally! Rotate the temple ruins and manipulate pathway tiles to your advantage, strategically positioning yourself to research the Idols and harness their hidden powers. Every move you make could lead to groundbreaking discoveries or unforeseen obstacles.
$71.00$57.00
Monster of the Week: Hunter's Journal
Every good hunter knows the key to tackling a tough mystery is teamwork. But sometimes, you want to delve into your own story. The Hunter’s Journal lays out a new series of personalized threats, story beats, and entanglements. These hunter stories will push your character to the limit, redefine and expand who they are, and reshape how they think of themselves. Crack open the Journal and pick one of your playbook’s hunter stories—there’s two for every one of the thirty-three official Monster of the Week playbooks—and a framework of tools stands ready to get the action started. Whether you’re a Chosen trying to escape their destiny or a Professional being headhunted by a rival agency, the Hunter’s Journal offers up customizable entry points, hunter choices, and resolution moves for every player to tailor to their specific tastes. On the Keeper side, each hunter story comes with threats, phenomena, locations, and a countdown to keep the drama moving. Plus there’s dedicated guidance on crafting and adapting your own hunter stories if inspiration takes you down a different road. Inside you’ll find advice covering various issues that can crop up in play, hunter-specific principles to make sure every team member faces engaging and relevant challenges, and ways to rethink and expand each playbook. The Hunter’s Journal.Step out of the shadows and find out what you’re really made of.
$57.00
Everdell: Silverfrost Wooden Mountain
Upgrade your cardboard Mountain to this deluxe version made of painted wood! Contains one wooden mountain for use with Everdell Silverfrost Compatible with all editions of Everdell Silverfrost Not a game. Requires Everdell Silverfrost to play. Fits right into the Everdell Silverfrost box. Contents: 1 Wooden Mountain, split into the pieces needed to assemble
$57.00
Heroscape: Forests of Valhalla Terrain Expansion
Bring the wilds of Valhalla to your tabletop with the Forests of Valhalla Terrain Expansion. Towering evergreens provide natural cover, block line of sight, and create ambush opportunities as your armies navigate dense woodland battlefields. Perfect for staging surprise attacks or fortifying defensive positions, these highly detailed trees add both tactical depth and visual impact to your Heroscape maps. Fully compatible with all Heroscape Master Sets and Expansions. Contents 2 x 15H Evergreen Trees 2 x 12H Evergreen Trees 2 x 10H Evergreen Trees Features Shape the Battlefield with dense tree coverage to change line of sight, forcing players to adapt their strategies and movements Use the forest to hide troop movement or create strong defensive positions. Highly detailed evergreen trees add dramatic height and realism to your battlefields
$57.00
Kuzan (Legendary Hero) "One Piece", Masterlise Ichibansho Figure
Kuzan (Legendary Hero) "One Piece", Bandai Spirits Masterlise Ichibansho Figure)! Standing at approximately 8.7" tall, Rob Lucci is seen in their popular pose. Be sure to collect this and enhance your display with other incredible Ichibansho figures! Masterlise Figures are Ichibansho's premiere statue line featuring a larger size compared to other figures and high-quality detail. This line is truly a masterpiece for fans to collect!
$57.00
Dune: Imperium - Rise of IX
Dune: Imperium — Rise of Ix Conflict spreads across the Imperium in the first expansion to the award-winning board game.☆ The hit board game Dune: Imperium begins a new chapter with Rise of Ix, a full expansion that introduces cunning new twists and strategic challenges.☆ Dune: Imperium is one of the hottest board game of the past year, taking home the Golden Geek Award for the Best Card Game and the Dice Tower Award for Best Game from a Small Publisher☆ Now, as a new generation of fans are set to fall in love with the new film from Legendary Entertainment, players around the world are craving the next installment like a Guild Navigator craves spice.Let your fortunes ascend★ Enter the fray as one of three new Great Houses with unique leader powers★ Acquire technological innovations from the planet Ix for a lasting strategic advantage★ Deploy fearsome dreadnoughts to rule the skies above Arrakis★ Dispatch subtle infiltrators to outmaneuver your opponents★ Dominate the Imperium in the new Epic game mode for a longer, high-stakes challengeControl the Spice. Control the Universe.Ages 13+, 1-4 players, 60-120 min or less
$57.00
Werewolf: The Apocalypse 5th Edition - Chronicle of the Black Labyrinth
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Cousins, Beware! The Adversary’s strength grows as our bonds of fellowship shatter. The Ascendant Adversary’s plans are little mystery, however. Their mysticism is here for you to consume. For you to battle. For you to defile. They speak of descent and dancing, and you must understand the winding maze of their faith if you truly wish to rise above this fetid landscape. We must read these harsh words penned by the wantonly depraved and see the truths they saw: tales of deeds which poison the Earth, recitals of names which cause the ears to bleed, the eyes to blur, and see that which is unseen. We must understand what freedom they seek to wander their spiraling journeys, which burrow to the heart of the truth, past the Web of deceit, leading to unity with their Master. Chronicle of the Black Labyrinth is a classic in-world text, updated for the 5th Edition of Werewolf: The Apocalypse, a Storytelling Game of Environmental and Spiritual Horror. Use this book to: Explore the horror of Werewolf Select texts as props for your chronicles Delve into the lore of the Wyrm and its servants Features: First printing in 30 years updated to fit the 5th Edition of Werewolf: The Apocalypse. New and collected pages from the limited-edition Laws of the Wild (2001) Showcases the horror of World of Darkness while educating players on the adversary the Garou face. The whole book is an in-world artifact serving as a guide to Wyrm Cultists for you to use as a prop for in-world texts.
$57.00
Dune: Imperium - Bloodlines
The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties and the Bene Gesserit weave prophecy into reality. As alliances rise and fall, leaders face a single question: how far will you go to secure your bloodline?Bloodlines expands both Dune: Imperium and Uprising with powerful new tools to achieve victory. Recruit Sardaukar Commanders to bolster your fighting force. Unlock the potential of all new Tech tiles. New Leaders, contracts, and cards open more strategic possibilities than ever before. War sweeps across the universe, and only the strongest Bloodlines will survive.
$57.00
Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the backgrounds and specialties from the Earthborne Rangers core game, giving you even more options for character creation and variability.
$57.00
Kage's RPG Room - One Shot Adventures - Teenage Mutant Ninja Turtles - Rise of the Foot
When and Where: Friday May 1st @ 6pm at Gamers Guild NPHX Description of campaign: Crime is spreading across the city, and nobody seems to know why.Witnesses describe the same thing every time. Shadowy figures vanishing just before the authorities arrive. No names. No faces. Just the sense that something organized is tightening its grip in the dark. April O’Neil has started connecting the dots, and what she is finding points to something bigger than street crime.That is when a few unlikely heroes decide to step in.What starts as a street-level investigation quickly becomes something far more dangerous. The deeper you dig, the clearer it gets: this is not just another wave of violence. The Foot Clan is rising, and their influence is spreading faster than anyone realizes.Teenage Mutant Ninja Turtles: Rise of the Foot is a high-energy, story-driven one-shot packed with action, teamwork, investigation, and classic TMNT tension. Perfect for fans who want cinematic fights, iconic enemies, and a complete adventure in a single session. Beginner-friendly and built to hit the table fast. Who: Beginner-friendly, open to all experience levels. Great for TMNT fans, action-focused players, and anyone looking for a complete story in a single session. Session Size: 6 people max For players: All materials are provided. Doors open at 5pm for onboarding with the session starting at 6pm. Just show up ready to kick shell! Please use the link below to fill out your information! https://forms.gle/C2Fitu81yEvxpFZp7
$57.00 - $283.00
Heroscape: Might of the New Alliance Army Expansion [Unpainted] (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Might of the New Alliance Army Expansion unleashes raw aggression and relentless momentum onto the battlefield. Featuring a Huge Marro Hivelord and a brutal raiding Unique Squad bound by blood and conquest, this expansion emphasizes forward pressure, escalating power, and punishing melee combat. Two powerful Glyphs further enhance speed and striking efficiency, ensuring the New Alliance advances with unstoppable force. 1 Unique Hero and 1 Unique 3-figure Unique Squad aligned with Utgar Contents 4 Highly Detailed Miniatures 2 Army Cards 2 Glyph Cards 2 Glyphs Features High-pressure melee gameplay built around momentum and attrition Map-spanning mobility through Hive Tunnel and movement boosts Snowball mechanics that reward aggressive positioning 2 Permanent Glyphs that enhance speed and combat consistency Cinematic battlefield moments, from erupting hive strikes to last-stand raiders.
$57.00
Heroscape: Crooked Crew of the Clockwork Combine Army Expansion [Unpainted] (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Crooked Crew of the Clockwork Combine brings a gritty blend of gunslinging justice, cursed steel, and experimental science to the battlefield. This Army Expansion introduces three unique Heroes–each with a distinct playstyle–and a deadly Treasure Glyph that rewards aggression at a price. Designed for players who love synergy-driven tactics, high-risk maneuvers, and unpredictable battlefield moments, the Crooked Crew adds new tools to Einar-aligned armies and to mixed-faction builds across Valhalla. Contents 3 Highly Detailed Miniatures 3 Army Cards 1 Treasure Glyph card 1 Treasure Glyph Features 3 new Unique Armies and one Treasure Glyph to add to the Heroscape landscape Guilty McCreech: A sharpshooter with a badge he probably shouldn’t have. Takanaka Kaiga: Driven by torment and armed with the cursed Bloodcursed Blade. Durnipia: Part mad scientist, part skyborn artificer. Treasure Glyph included: The Bloodcursed Blade adds guaranteed damaged and unique tension to the game!
$57.00
Heroscape: Clockwork Combine Research Expedition Army Expansion [Unpainted] (Pre-Order)
This item is a pre-order item with an expected release date of July 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Clockwork Combine Research Expedition brings cutting-edge experimental weaponry, modular technology, and precision scouts to the battlefields of Valhalla. This Army Expansion features Gimbal, a colossal inventor-dragon hybrid powered by detachable prototype systems, alongside the tactical Eisen Expedition—a three-figure scouting squad. Together with three powerful Treasure Glyphs, this pack delivers a toolbox of mobility, area control, and explosive offense that rewards clever activation order and battlefield awareness. Contents 4 Highly Detailed Miniatures 2 Army Cards 3 Treasure Glyph cards 3 Treasure Glyphs Features 1 Unique Hero and 1 Unique 3-Figure Squad Gimbal – The Experimental Weapons Platform: the centerpiece of the expansion. Gimbal is a massive Volarak engineer whose body houses interchangeable prototype systems. The Eisen Expedition is a Volarak-aligned, three-figure squad of expert explorers. Their abilities highlight speed, coordination, and tactical setup and excels at map control, objective pressure, and supporting Gimbal’s massive offensive footprint. Three exclusive, technology-driven Treasure Glyphs that function as modular upgrades.
$57.00
Earthborne Rangers: Card Doubler Expansion
This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both Deck / Bag / Pool Building and deck modification.Contents• 282 Cards
$57.00
Tempe - 6/5 @ 7pm - MTG Secrets of Strixhaven Team Trios Sealed Win-A-Box
Format - Team Trios Sealed, Best of 3 Day - 06/05/2026 Location - 2223 S 48th St Suite C/D, Tempe, AZ 85282 Registration Time - 6:30pm Start Time - 7:00pm Entry Fee - $40Important Disclaimers: Event ticket purchase on gamersguildaz.com is required to participate. Tickets only cover one player's entry, so each member of your team will need a ticket. You will need to coordinate your teams of 3 in advance; Single or double entries will not be accepted. Please only purchase a ticket if you have coordinated your team of 3. Waitlisted Events: • If you’re not physically present within 5 minutes of the posted start time, your seat may be given to someone on the waitlist, even if you called ahead. • Game 1 OR Round 1 losses will still apply if you are late and still allowed to participate (at the sole discretion of the TO's and may vary from game to game) • If your seat is given away, you’ll receive a full refund within 3 business days, and are NOT eligibile for any promos or giveaways. • Anyone on the waitlist must pay before sitting down, no exceptions—even if things are moving fast. Prize Payout - Prize pool: 15x MTG Secrets of Strixhaven play booster packs added to the prize pool per team (that means a full box per 2 registered teams!) Minimum 4 teams needed to fire; 12 teams = 1 case in prizing! Teams with X-0 records: 1x MTG Secrets of Strixhaven play booster box + 3x Neon Yellow Cavern of Souls, one for each member of your team! Teams with X-1 records: Split any remaining prize pool with all other X-1 teams; If X-1 teams would receive more than a full booster box, the excess will be prized to the X-0 teamRaffle Prize:At the end of the event, all teams minus the undefeated team will be entered into a raffle to win 3x Neon Yellow Cavern of Souls, one for each member of your team! (Must be present to win!) Max Player Count - 36 (12 teams) Number of Rounds - Play to 1 undefeated team, up to 4 rounds. Time Per Round - 50 minutes deckbuilding, 50 minutes per swiss round Contact Point - tempe.events@gamersguildusa.com Description - Join us at Gamer’s Guild Tempe for our Monthly Win-A-Box! This rotating format event is built for and by our local competitive Magic community, but all skill levels are welcome. This month, the format of choice is Team Trios Sealed! Teams will open 12 packs of Secrets of Strixhaven, and use the cards inside to build three 40 card decks; one for each member of their team! Each round, teams will play one another in three separate 1v1 best-of-3 games. The team that wins at least 2 out of 3 games will win the round! You will need to coordinate your teams of 3 in advance; Single or double entries will not be accepted.After up to 4 rounds of swiss gameplay, undefeated teams secure themselves at least an entire Play booster box of Secrets of Strixhaven to split amongst themselves, and X-1 teams will still earn a considerable handful of Play boosters!
$57.00
NPHX - 9/19/2026 @ 10am - Star Wars Unlimited (SWU) Ashes of the Empire Planetary Qualifier
Early registration bonus: First 32 players to sign up and buy a ticket online will receive 1x Ashes of the Empire booster pack during check-in on the day of the tournament. Decklists are required. Please plan to arrive early and check-in on time! Register on melee - https://melee.gg/Tournament/View/438831 Format - Premier, Best of Three Date - 9/19/26 Location - 1818 W Bell Rd Suite 115, Phoenix, AZ 85023 Registration Time - 9:00am Start Time - 10:00am Entry Fee - $40 Prize Payout - 1st: 1x Box of Carbonite 1x black pack from Regionals Luke Skywalker – Answering the Call promo Cards (Champion, Finalist, Top 4, Top 8) promos Top 4 Planetary Qualifier Initiative Token 1x Champion Playmat 100 points (minimum 9 players) 2nd: 1x Box of Carbonite 1x black pack from Regionals Luke Skywalker – Answering the Call promo cards (Finalist, Top 4, Top 8) promos Top 4 Planetary Qualifier Initiative Token 50 points (minimum 9 players) 3rd-4th: 6x packs of Carbonite Luke Skywalker – Answering the Call promo cards (Top 4, Top 8) promos Top 4 Planetary Qualifier Initiative Token 35 points (minimum 9 players) 5th-8th: 3x packs of Carbonite Luke Skywalker – Answering the Call promo cards (Top 8) promo 25 points (minimum 33 players) 9th-16th: 10 points (minimum 65 players) Participation: 4x Ashes of the Empire booster packs 1x Marrok – Mysterious Warrior promo card Raffles (non top 8): 2x black packs from Regionals Above prize structure is based on 32 players. Prize scaling (additional prizing added to the raffle prizing): 48 players: 1x black pack from Regionals surprise prizing TBA after Galactics 64 players: surprise prizing TBA after Galactics 80 players: 1x black pack from Regionals surprise prizing TBA after Galactics 96 players: 1x black pack from Regionals 112 players: 1x black pack from Regionals 128 players: 1x black pack from Regionals Max Player Count - 128 Number of Rounds - up to 7 then top cut Time Per Round - 55 min for swiss rounds, 75 min for top cut Contact Point - nphx.events@gamersguildusa.com Description - Planetary Qualifiers are the only store-level events in the Competitive Play circuit. They consist of a single-day event with prizes awarded for both participation and final placement. Earn Qualifier Points! Chaos Sealed Side Event: Chaos Sealed Side Event starting after Round 4! Build a 30-card minimum deck with all sets released thus far. $50 entry to receive: 1x Jump to Lightspeed 1x Legends of the Force 1x Secrets of Power 1x A Lawless Time 2x Ashes of the Empire 1x Ashes of the Empire Carbonite Edition Prizing: 2x Ashes of the Empire packs for participation plus pack per round win for 3 rounds Estimated Schedule: 9 am - Registration 10 am - Round 1 11 am - Round 2 12 pm - Round 3 1 pm - Round 4 1:45 pm - Lunch 2:45 pm - Round 5 & Side Event start 3:45 pm - Round 6 4:45 pm - Round 7 / 4:45pm - 9pm Top Cut if 6 rounds 5:45 pm - 10pm - Top Cut if 7 rounds
$57.00
North Phoenix Private Room #2 - Non Member Rate
Accommodates: 6-8 people ideal for smaller meetings and groups Provides: 1 TV with sound (basic HDMI cable & TV remote provided) & wifi For Local Affiliates, Charities, & Good Causes, we may, at our discretion, waive the Venue Fees with the purchase of Food or Beverage Services (see below) To Support Local Businesses, Mondays 10am-4pm are free Venue use by reservation only Food & Drink Group Discounting**Food group discounting only applies to venue reservations / a 20% gratuity is required for all private venues using Discounted Food & Drink services For 6-14 people - $16/person may choose any entree item on the menu (pizza is 7” + small side of your choice). Adding a shared appetizer is $3.50/person. Adding dessert is $6/person. Comes with free soda for everyone For 15+ parties - $15/person may choose any entree item on the menu (pizza is 7” + small side of your choice). Adding a shared appetizer is $3/person. Adding dessert is $5/person Comes with free soda for everyoneOne or more staff are exclusively designated to your event/party Addition of full bar beverage services for the group - Custom Pricing on Request (starting $200/hr per 6 people) Full Service Catering Packages Available on request, starting at $120/person, 6 person minimum. For all inquiries, please contact generalmanager@forksandboards.com directly.
$57.00 - $390.00
Axis & Allies: 1941
The world is at war! Five major powers struggle for supremacy. Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 25 players, the game is set in 1941: The Axis has great momentum and is expanding its conquests in both Europe and Asia. Features: Updated box size to better fit components! Punchboard tokens are now double sided with resealable bags for storage. 160 plastic miniatures with resealable bags for storage. Updated rulebook based on Errata documents and FAQs! Streamlined introduction to the Axis & Allies family of games! Controlling one of the Axis or Allied powers, you will command both your country’s military forces and its wartime economy. Contents Summary: 1 Game Board 1 Battle Strip 1 Casualty Strip Rulebook 34 Unit Stacking Counters (22 gray, 8 green, 4 red) 50 National Control Markers (10 for each power) 4 Dice 160 Plastic Miniatures (32 for each power) 40 infantry 25 tanks 20 fighters 10 bombers 15 submarines 10 battleships 10 destroyers 20 transports 10 aircraft carriers At a Glance Number of Players: 2-5 For Ages: 12+ Playing Time: 1-3 hours Game Type: Strategy
$57.00
Everdell: Cozy Critters - Coconut Capybara Plush (Pre-Order)
This item is a pre-order item with an expected release date of 08/07/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Ready for adventure? You'll need a partner with you! Coconut Capybara is the cutest exploring buddy you can find, with embroidered features, plush, soft spandex fabric, and a working backpack! Never explore alone again with Coconut Capybara. THE ULTIMATE ADVENTURE PARTNER: Never explore alone again! Meet Coconut Capybara, the cutest exploring buddy you can find. Whether you’re embarking on a real-world journey or a tabletop quest in the world of Everdell, this loyal companion is ready for every adventure. ULTRA-SOFT SPANDEX STRETCH FABRIC: Crafted with premium, plush spandex stretch fabric and high-quality filler, this capybara offers a level of softness that is truly "squishable." It’s designed for maximum comfort, durability, and endless hugs for fans of all ages. EXQUISITE EMBROIDERED DETAILS: Featuring beautifully embroidered faces and intricate character details, Coconut Capybara boasts a high-quality finish that brings the charm of the Cozy Critters collection to life. Every detail is carefully stitched for a premium look and feel. FUNCTIONAL MINI BACKPACK: Ready for the trail! This plush features a working adventuring pack where you can store small tools, secret treasures, or miniature accessories. It’s an adorable and functional touch that makes him a standout collectible.
$57.00
GG Grand Exchange 9/12/26 Tabletop Table (6’x4’)
Location - North Phoenix - 1818 W Bell Rd, Suite 115, Phoenix, AZ 85023 Event Time - 9:00am - 4:00pm (Vendors may arrive at 8:30am on the day of the event to setup) Reserve a table for our GG Grand Exchange! Bring your extra gaming items and earn cash! We offer credit card sales for your convenience, with a 5% fee to cover transaction costs. Choose store credit instead of cash, and the fee is waived! Space is limited, so sign up today!Prohibited items: No food. All sales must follow our Code of Conduct. Member Bonus: If members rent a table, they receive a $10 store credit rebate when they check in for their table on the day of the event! 3D Printed Miniatures – Copyright & IP Policy To keep things fair and protect everyone involved, all 3D printed miniatures sold in this Discord or in-store need to follow these rules. 1. No Copyright Infringement Everything listed for sale must be free of copyright, trademark, or IP violations. This means no: Characters or designs owned by companies like Games Workshop, Disney, Wizards of the Coast, etc. Direct copies, scans, or recreations of existing miniatures Models that are clearly based on protected IP without proper authorization 2. Commercial Licensing Required You need the legal right to sell whatever you're listing. That means the model was either: Designed by you, OR Purchased with a commercial license, OR Released under a license that allows resale 3. No Proxying Protected Designs Even if a model is renamed, if it's clearly meant to represent a copyrighted character or unit, it's not allowed. 4. Seller Responsibility By listing anything for sale, you're confirming that you have the right to sell it, it doesn't violate anyone's IP, and any disputes or legal issues that come up are on you. 5. Enforcement Any listings that break these rules will be removed. Here's how violations are handled: First offense: You'll be asked to leave the premises and/or given a timeout on Discord. Second offense: Permanent ban from the store and Discord server.
$57.00
GG Grand Exchange 9/12/26 Card Table (6’x3’ with power)
Location - North Phoenix - 1818 W Bell Rd, Suite 115, Phoenix, AZ 85023 Event Time - 9:00am - 4:00pm (Vendors may arrive at 8:30am on the day of the event to setup) Reserve a table for our GG Grand Exchange! Bring your extra gaming items and earn cash! We offer credit card sales for your convenience, with a 5% fee to cover transaction costs. Choose store credit instead of cash, and the fee is waived! Space is limited, so sign up today!Prohibited items: No food. All sales must follow our Code of Conduct. Member Bonus: If members rent a table, they receive a $10 store credit rebate when they check in for their table on the day of the event! 3D Printed Miniatures – Copyright & IP Policy To keep things fair and protect everyone involved, all 3D printed miniatures sold in this Discord or in-store need to follow these rules. 1. No Copyright Infringement Everything listed for sale must be free of copyright, trademark, or IP violations. This means no: Characters or designs owned by companies like Games Workshop, Disney, Wizards of the Coast, etc. Direct copies, scans, or recreations of existing miniatures Models that are clearly based on protected IP without proper authorization 2. Commercial Licensing Required You need the legal right to sell whatever you're listing. That means the model was either: Designed by you, OR Purchased with a commercial license, OR Released under a license that allows resale 3. No Proxying Protected Designs Even if a model is renamed, if it's clearly meant to represent a copyrighted character or unit, it's not allowed. 4. Seller Responsibility By listing anything for sale, you're confirming that you have the right to sell it, it doesn't violate anyone's IP, and any disputes or legal issues that come up are on you. 5. Enforcement Any listings that break these rules will be removed. Here's how violations are handled: First offense: You'll be asked to leave the premises and/or given a timeout on Discord. Second offense: Permanent ban from the store and Discord server.
$57.00
MEGA Pokemon Ferris Wheel Fun
Building set featuring the Motion Brick: turn the crank to activate the Ferris Wheel's movementIncludes 4 buildable Pokemon: Sprigatito, Meowth, Mime Jr., and MunchlaxPieces combine with all Pokemon building sets by MEGA and are compatible with other name brands
$57.00
Modern Age Companion
Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres and environments. Master systems for everything from fighting styles to horror. New rules for extraordinary powers, technologies, and organizations, genre inspirations and campaign design tailor the game for players and Game Masters. Make Modern AGE your own!
$57.00
Hyperspace
Hyperspace is a fast-moving 2-4 player asymmetric strategy game about interstellar expansion. In it, you take the part of an interstellar civilization competing to control a newly-discovered star cluster! Construct your empire, fight for resources, and research technology. Each alien species has its own unique flaws and advantages, and victory lies in recognizing this. The game is physically attractive, and includes well over one hundred figures of spaceships, starbases, colonies, alien citizens, and so forth. It takes place in a star cluster built up of individual pieces that changes every time you play. The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth. As with other Petersen Games products, the game is highly asymmetrical, and the various civilizations have unique abilities, homeworlds, weaknesses, super-units, and super-technologies. Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination). The base game supports 2-4 players, but with expansions the game can support up to six players. Unlike many multiplayer games, the game is balanced and works just as well with 2-3 players as it does with 4-6.
$100.00$57.00
Dom Pierre
DOM PIERRE is a robust euro-game merging worker-placement and action-retrieval mechanics. The setting is 17TH century France, where players produce and sell extraordinary sparkling wines to earn Prestige for your vintages.★ Strategic euro-game with deluxe upgrades available★ Manage your maison to create and sell the best vintage★ Unique action table mechanic rewards inciteful planning★ Huge replay value due to variety of goal cards★ The latest design by the team of Rôla & Costa
$85.00$57.00
Starfinder 2E: Galaxy Guide
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more! The Starfinder Galaxy Guide includes:• A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.• Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.• Six new archetypes related to powerful galactic factions.• Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!
$85.00$57.00
Pathfinder RPG: Player Core 2
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core. Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core 2 includes: Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats! Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume! More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core. Fully integrated errata from the first 4 years of Pathfinder Second Edition, including a revised alchemist, champion, and oracle! Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.
$85.00$57.00
Rivers of London RPG
Magic has returned to our world"I think becoming a wizard is about discovering what's real and what isn't."—Ben Aaronovitch, Rivers of LondonIn Rivers of London: the Roleplaying Game, players take on the roles of newly recruited members of the London Metropolitan Police Service’s special magic branch, aka “the Folly.” You will solve mysteries, catch criminals, and come to grips with the “demi-monde”—those who have been irreversibly changed by magic.What's InsideThe Rivers of London: the Roleplaying Game core book contains everything you need to start exploring Ben Aaronovitch's magical version of London.The World at your FingertipsThis single, epic volume is for both players and Game Moderators alike! The tome comprises all the rules you need for fully-fledged Rivers of London campaigns.Build your group of freshly-recruited officers of the Folly with character creation, expand and grow those characters with the complete rules for character advancement, and enjoy extensive advice for running tabletop RPGs—and Rivers of London specifically—provided for the Game Moderator.Learn to Play by PlayingExplore a magical mystery in London, and learn the rules of the game as you play! The solo adventure, based on the short story “The Domestic,” is designed to introduce a player to the world of Rivers of London and the mechanics of the game.Also included is “The Bookshop”—a standalone adventure designed for a first-time group of players.Explore Magical London & BeyondRivers of London: the Roleplaying Game includes setting information and history, and the wondrous details of how the “Newtonian” magic system works. The book also contains a full list of spells derived from those found in the novels of Ben Aaronovitch.To give both players and Game Moderators the best sense of the setting and role of their characters, special attention is paid to detailing how police work in London, and how criminal investigations are carried out.
$85.00$57.00
Beam Saber RPG
Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.
$85.00$57.00
Pathfinder 2E: Pathfinder Gamemaster Core
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$85.00$57.00
Starfinder RPG: Mechageddon! Adventure Path
Suit Up, Save the World!On a rugged planet crawling with colossi—terrifying kaiju that demolish cities with fearsome power—courageous mech pilots battle monsters to protect the world’s people. As the war for control of planet Daimalko rages on, a mysterious third power plots to use an ancient artifact to purge the planet of all life. It’s time for Daimalko’s defenders to suit up against a new threat!This 184-page hardcover campaign tells the story of rookie mech pilots on Daimalko, starting out as city defenders and venturing to the stars as the heroes become galactic celebrities. This epic campaign spans levels 3 to 18 and features new mechs, bonus adventures designed to slot into the campaign as interludes or stand on their own as one-shots, mech-sized maps, and more. Mechageddon! is an exciting introduction to mech combat and the Starfinder RPG, packed with adventure content and new rules you can use to build the ultimate mech campaign!Written by: Kate Baker, Rigby Bendele, Joseph Blomquist, Anthony Dollinger, K. Fox, Jenny Jarzabski, Mikko Kallio, Dennis Muldoon, Diego Valdez, Christopher Wasko, and Nicholas Wasko.
$85.00$57.00
Escape from New York
"You go in, find the President, bring him out in less than 24 hours, and you're a free man." In Escape from New York, an adaptation of the John Carpenter movie of the same name, you play as Snake, Brain, Maggie, or Cabbie and attempt to rescue the president and his precious tape and bring them to safety, while dealing with the gangs of the most dangerous prison in the world all of Manhattan.
$85.00$57.00
Star Realms: Rise Of Empire
Perfect for new players and experts alike, Star Realms Rise of Empire is a standalone 2-6 player game that starts as an epic 2-player 12-scenario legacy campaign. The campaign introduces three brand new factions: the Consortium, the Kingdom, and the Scavengers. In each campaign scenario, you’ll open an envelope that unlocks new content. The Trade Deck will permanently change as players upgrade ships and bases. As each player wins scenarios, they’ll earn Victory Points in the fight for superiority. When the campaign is done, Rise of Empire can be played again and again as a customized 2-6 player game that is fully compatible with all other Star Realms sets.
$85.00$57.00
Goblin Teeth
In deep dark we live. It cold, it damp, but home to fancy emerald, yummy worms, and other lovely shiny bits. Big Boss say first goblin who collect set of shiny bits is BEST goblin. All goblin want help Big Boss. Me know goblin secret though. Best goblin always get what Big Boss want, because best goblin always cheat!Goblin Teeth is a dice-bidding game for 2-5 goblins. Roll dice, bid for items, and be the first to bring the perfect offering to Goblin Big Boss!★ Each turn, either play a die onto an item or sacrifice it to the altar★ Sacrificed dice gain you valuable Cheat cards, which allow unique, sneaky actions★ Dice played to items must obey two simple rules: you may not tie with another player (goblins hate ties; they never wear them) and the sum of your dice cannot be more than ten (which is as high as goblins count)At the end of the round, claim your shiny loot. If you have everything Big Boss needs, you win!
$85.00$57.00
Minos: Dawn of the Bronze Age
Historical theme, Bronze Age. Players are in charge of Minoan Clans (Minoans are deemed as the first European civilization), fighting for the Minos (king) title. Build cities, monuments and other structures, open new trade routes, expand and fight off barbarians out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title.Contents• 1 Double-Sided Main Board• 5 Action Board Overlays• Map Overlay Sheet• 1 First Player Marker• 4 Double Layered Player Boards• 72 Age I Decree Cards• 72 Age II Decree Cards• 9 Starting Cards• 3 Double-Sided Trading Post Tiles• 15 Blue Trade Bonus Tiles• 15 Red Trade Bonus Tiles• 20 City Foundation Tiles• 14 Vase Tiles• 54 Good Tiles• 54 Temporary Good Tiles• 9 Age I Barbarians Tiles• 11 Age II Barbarians Tiles• 5 Special Ability Tiles• 5 Action Bonus Tiles• 52 Coins (40 Of Value 1 And 12 Of Value 5)• 52 Military (40 Of Value 1 And 12 Of Value 3)• 4 +100/+200 VP Tiles• 17 Dice (4 Red, 4 Blue, 4 Yellow, 5 Gray)• 8 Player Aids♦ In Each Of 4 Player Colors:• 3 Cities• 3 Towers• 3 Merchants• 4 Farms• 10 Armies• 1 Income Marker• 1 Scoring Marker• 1 Ability Marker• 3 Progress Markers• 3 Objective Markers• 4 Dice Containers
$85.00$57.00
Marvel Multiverse Roleplaying Game: Core Rulebook
Welcome to the Marvel Multiverse! Take on the roles of Marvel's most famous Super Heroes - or create entirely new ones - and put an end to the sinister plots of the most menacing Super Villains in the Marvel Multiverse! Written by d616 System co-creator and New York Times-bestseller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and includes all new chapter-opening splash pages by Mike Bowden along with illustrations from Marvel's incredible army of artists. The Core Rulebook features all the rules you need to play - including quick character creation, bombastic combat and scores of amazing powers - plus full profiles of dozens of Marvel's greatest heroes and villains. All you need is this book, three standard dice and some friends. The Marvel Multiverse is calling! Come join the fun!
$85.00$57.00
Arrakis: Dawn of the Fremen
Dune: Arrakis Dawn of the Fremen is the brutal, cutthroat game about tribal control of Arrakis, long before the events of the novel Dune. Each player controls a tribe of Fremen warriors, struggling to gather the scarce resoruces of Arrakis, developing the weapons and sietches they'll need to survive, and harnessing the power of sandworms for battle. WIll your tribe prevail, or will you varnish into the desert? Box Contains: 1 Rulebook 1 Game Board 1 Phase Tracker 2 Dice 4 Tribe Cards 4 Reference Cards 20 Scavenge Cards 120 Warrior, 112 Resource, 110 Development Tokens 32 Water Debt, 14 Resource Site Tokens 8 Rock Barrier Tokens 4 Thumper Tokens 1 Attack Marker
$85.00$57.00
Dune - A Game Of Conquest and Diplomacy
Take part in one of the most famous science-fiction stories of all time. Dune: A Game of Conquest and Diplomacy builds on 40 years of development, refinement, and evolution from the original classic game. It has the same beloved DNA, flavor, tension, and themes, but with new game-board design, more spice, new streamlined rules, and a new market deck from which you can purchase game advantages. Also, the brand new two-player mode really opens up new gaming opportunities, all making the game more accessible for even the most casual gamer. In Dune, you will take control of one of the four great factions—House Atreides, House Harkonnen, the Fremen, and the Imperium—all vying to control the most valuable resource in the universe: melange, the mysterious spice only found at great cost on the planet Dune. Ship your forces to Dune, harvest spice, seize control of strongholds, and destroy your enemies. Who will control Dune? You decide! The game is played multiple phases, some of which don't have player specific actions, like in the Spice phase, a Spice Blow card is drawn and spice is added to the board in two territories, or else a Sandworm attacks that last two territories where spice was placed. But on the card phase, each player draws up to a hand of 4 Battle cards, and then may purchase Market cards up to a hand of 3 for 2 spice each. On the Shipping and Movement Phase, players take turns adding forces to the board and then moving forces on the board. Each player's faction has The game plays 3 to 5 Rounds. Starting on Round 3, the game can end if a player occupies 3 strongholds at the end of the Round. If no one occupies 3 strongholds at the end of Round 5, then the player with the most spice wins (and each stronghold they occupy counts as 5 spice). Box Contains: 1 Game Board 1 Rulebook 6 Faction Sheets 2 Battle Wheels 278 Tokens 1 Die 94 Cards
$85.00$57.00
Pathfinder 2E: Lost Omens: Monsters of Myth (Special Edition)
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s well received overview of Golarion’s most important and impressive legendary monsters, a popular topic at all Pathfinder game tables.★ Explores the legendary monsters of Golarion in the same way that Pathfinder Lost Omens Legends (978-1-64078-254-9) explores legendary people.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!
$85.00$57.00
Pathfinder 2E: Lost Omens Firebrands (Special Edition)
Rebels with a cause! The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune. This book presents information on the Firebrands organization, from membership, to spreading the word of rebellion, to the missions to defeat tyranny, and the types of daredevil antics they perform for fun. The book also features new rules content including new equipment, magic items, spells, and support for archetypes for players who want to play a Firebrand in their campaigns!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.★ Collectible limited edition faux leather cover!★ Paizo’s first ever exploration of the Firebrands, one of the core factions of the Pathfinder world.★ Provides plenty of player options and adventure hooks suitable for players and Game Masters alike!
$85.00$57.00
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