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Unstable Unicorns NSFW
Unstable Unicorns NSFW Edition: If 69% of your conversations involve dirty jokes and inappropriate comments, you’re going to love the NSFW edition of Unstable Unicorns.
$36.00
My Little Pony: Festival of Lanterns
Join Twilight Sparkle and her friends as they visit Mistmane’s Eastern Village, where they will celebrate all of their accomplishments in restoring Equestria to its peaceful ways by releasing Cutie Mark lanterns. As the glowing lanterns rise up to form patterns in the sky, they all can feel the magic of friendship abound! My Little Pony: Festival of Lanterns was designed by Christopher Chung, the same great mind behind the original Lanterns and many expansions for the My Little Pony Deck-Building Game. This game has the same great gameplay as Lanterns with a My Little Pony theme! It contains new modules to add fresh gameplay experiences and includes an intuitive solo mode! Get ready to celebrate with the ponies of Equestria in this magical family game! Download the rulebook here. Features Same great Lanterns gameplay with a My Little Pony theme! New modules not seen in the original for fresh gameplay experiences! Includes a solo play option! Designed by Christopher Chung, the great mind behind Lanterns: The Harvest Festival and many expansions for the My Little Pony Deck-Building Game! Art by Mary Bellamy, known for her magical artwork in the My Little Pony Deck-Building Game, Roleplaying Game, and Comic Book Series! Contains 35 Sky Tiles 40 Dedication tiles 4 Celestia tokens 1 Starting player token 28 Mooncake tokens 4 Reference Cards 61 Lantern cards 16 Friend cards Rulebook At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 30 min or less Game Type: Tile Placement / Modular Board, Hand Management, Engine Building / Pattern Building, Set Collection
$50.00$36.00
Ravensburger: 1000 PCS Puzzle - Disney Vault: Mickey Musical Revue
Strike up the band with Disney’s “Mickey Mouse†and our Musical Revue puzzle!It’s time to make sweet music puzzling this fondly remembered musical attraction from Walt Disney World Resort! Maestro Mickey Mouse led an orchestra and cast of over 70 Audio-Animatronics® Disney characters as they performed songs from classic Disney films. After nearly a decade of entertaining guests at Magic Kingdom, the Mickey Mouse Revue moved to Japan, where it premiered on April 15, 1983, as an opening day attraction at Tokyo Disneyland. Enjoy fond memories as you puzzle the day away!In 1962, Walt Disney discussed the idea of creating an attraction for "all of the Disney characters, so everyone can see them…I have in mind a theater, and the figures will not only put on the show but be sitting in the boxes with the visitors, heckling. I don't know just when I'll do that." Nearly a decade later, Walt’s concept became a reality when the Mickey Mouse Revue premiered as an opening day attraction in Magic Kingdom Park at Walt Disney World Resort on October 1, 1971. The attraction was retired in 2009, and the historic conductor Mickey Mouse Audio-Animatronics® figure was preserved by the Walt Disney Archives.
$43.00$36.00
Cosmic Encounter: Cosmic Alliance
Cosmic Alliance is the third expansion for Cosmic Encounter, and it brings 20 alien races, both original and classic, exploding onto your tabletop. Players will now stand petrified by the hideous Gorgon, be baffled by the puzzle of the Schizoid, and feel obsolete before the bionics of the Cyborg. Cosmic Alliance also makes the Cosmos even bigger, adding another player as well as rules for large eight-player games (if you own all three expansions). Finally, Cosmic Alliance introduces a new variant – team rules, which allow steadfast allies to dominate the Cosmos together! Cosmic Alliance includes: 20 Alien Sheets 54 Cards, including 1 Player Colony Marker 5 Player Planets 20 Plastic Ships 38 Horde Tokens
$47.00$36.00
Leviathan Wilds: Deluxe Component Pack
Upgrade core game components from finest quality to lavish luxury! Includes a dual-layer threat board, new attack markers, dice, acrylic mushrooms and scenario tokens, a metal coin, and a wooden active player marker!
$36.00
Tir na nOg: Blessings & Burdens Expansion
Tír na nÓg: Blessings & Burdens expands your journey into the Otherworld with five powerful new modules. Mix and match them however you wish—each brings fresh twists, daring choices, and unexpected challenges. Every module reshapes setup, rules, and scoring, and several include solo play so you can test your fate alone. Module 1 – New Geas Cards New destinies await! Six fresh Geas cards (two per Saga row) open up bold new paths. Use them on their own, combine them with the base set, or dare to play asymmetrically with different cards for each player—if you’re ready, the Morrigan herself awaits you in Module 5. Module 2 – Blessed Realms What will you sacrifice? Each card you discard sways the fate of the Realms, shifting their value for endgame scoring. Do you burn a color to make a region thrive—or keep it to build your own legend? Module 3 – The Lore of Places Rise as a Mormaer, a ruler of regions. Claim dominance in a color to unlock special once-per-round powers and bend the story of your Saga to your will. Module 4 – Triquetra Honor the sacred unity of all things! Complete Triquetra goals to claim blessings—divine gifts that let you change a card’s rank, swap cards in your Saga, or even place a Bridge, a mystical new tool that bends space to connect cards diagonally or across gaps. Every player who reaches the goal that round is blessed, but only the swiftest earns the glory of being first. Module 5 – Followers of the Morrigan (2+ players) The Morrigan whispers… Draft and command your own unique set of Geas cards, giving each player a singular fate. You were going to try it anyway—now the rules of chaos have been written.
$36.00
Donut Shop
As the newest hires at the local bakery, you have been assigned to work with the hottest selling items - the donuts. Your job is twofold: to arrange the donuts in the display case, and to put together boxes to fulfill customer orders. You’ll also want to make an extra push to sell donuts with sprinkles and coffee, as these can earn you extra cash. Sell your delicious treats better than any of the other employees, and you’ll be walking home with the most money at the end of the day. In Donut Shop, players will be taking turns placing Donut Tiles in the Display Case, earning points based on how many donuts of the same type are connected. Players then have the opportunity to box groupings of donuts in the Display Case in order to fulfill customer requests from their Order Cards and earn extra money. Bonuses can also be earned from special orders for coffee donuts with sprinkles. At the end of the game, the player that has earned the most money from their donut placement and order fulfillment wins! A player’s turn consists of the following actions:1. Add a Donut Tile to the Display Case2. Score for donut placement3. Box donuts (optional)4. Draw a new Donut Tile and Order Card
$50.00$36.00
Tawantinsuyu: Golden Age
Pachacuti’s leadership allows the people of Cuzco to build their empire faster, better, and further than it was possible ever before. A new class of citizenry emerges: nobles, supporting their great leader with their wisdom and riches. If you hope to be Pachacuti’s successor and maintain the level of prosperity currently known to our people, keep these nobles happy and build them palaces worthy of their status! Sounds of your constructions will echo far and wide beyond the mountain ranges of Antikuna, inspiring newcomers to travel east to bask in your glory. While the priests debate whether they should follow the Path of Ruruy (growth, fruit bearing) or Simpa (braiding, entwining) to worship the sun god inti, your advisors tell you to look to the four suyu (region) you’ve conquered. Not just for plunder, but to learn from these vassal nations, and use their expertise to bring glory to the Inca. Do you have what it takes to be the leader of the realm of the four parts in this golden age?This expansion contains 4 modules:★ The “Way of the Sun” module introduces two alternative layouts for the sun temple.★ The “Vassals of the Inca” module introduces a new secondary action that lets you utilize the specialties of the other nations your armies (or other players’ armies) conquer.★ The “Nobles and Newcomers” module is the largest of the new modules, and it introduces a number of new features: a new building type, newcomer workers, and several new passive buildings★ The “Pachamama” module is an improved and streamlined solo opponent for the game, based on (and replacing) Axomamma.★ Additionally, this expansion contains 8 new passive buildings, that can be added to the game regardless of playing with any of the modules or not.
$43.00$36.00
Dominion: Hinterlands Expansion 2nd Edition
The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smaller worlds anyway, if such things exist; it's moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger - well, to make a long story short - short when compared to longer stories anyway - it is time to stretch your borders. You've heard of far-off places - exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts, and don't even have a word for the look two people give each other when they each hope that the other will do something that they both want done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
$57.00$36.00
Tetrarchia (2nd Edition)
TETRARCHIA (Latin of Tetrarchy, “leadership of four”) is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and surprising endings.
$50.00$36.00
Cthulhu Mythos (5E): The Big Sleep Act 4: Lullaby
Tsathoggua’s rampage continues unchecked. Your heroes must delve deep into the caverns whence the Great Old One emerged. Here, you encounter ancient subterranean civilizations and primordial beasts. As you make your way to the lightless realm of N’Kai, Tsathoggua’s origin, you find terror, abomination, and stygian vaults. But somewhere in this nightmare realm is the secret behind the Sleeper’s power. Only you and your heroes have the skills to obtain it, and the knowledge to use it. But Tsathoggua is also aware and alert – will you be ready for the final showdown with the titan itself and its army of slithering monsters? Lullaby is the fourth and final Act of the Big Sleep Saga from the brain of Sandy Petersen! Get them all for a complete campaign in which you can explore all the possibilities of the Sleeper – the alien monster-god Tsathoggua – and his menace. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$36.00
Die Hard Dice - Scroll of Rolling - Lunar Path
FEATURES • A dice rolling mat that can store a line of dice too!• Sturdy PU leather• Looks like a magic scroll when rolled up.
$43.00$36.00
Quartershots: Lairs & Labyrinths
Book 2: Lairs & Labyrinths covers forays below ground: from hunts inside mountainous lairs to spelunking expeditions below the city.QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!
$36.00
Hey, That's My Fish!
In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.
$53.00$36.00
Here, There, Be Monsters!
Here, there, be monsters! is a rules-lite response to monster-hunting media from the monsters' point of view. It's both a love letter and a middle finger to stuff like Hellboy (and the BPRD), the SCP Foundation, the Men in Black, the World of Darkness games and the Urban Fantasy genre in general. It is an explicitly queer, antifascist and anti-capitalist game about the monstrous and the weird, in any flavor you want, not as something to be feared, but to be cherished and protected.Play as a diverse crew of monstrous, anomalous or just generally odd beings, fighting against those who would use, abuse or even annihilate you. Create and populate your own supernatural underworld, abnormal gang and extra-dimensional haven. Hunt monster hunters! Punch nazi occultists! Eat the rich! Protect each other! Fight back! Here, there, be monsters! Featuring: A simple tag-based system and quick character creation; 100 pre-made character background options to get you started as fast as you want; Collaborative worldbuilding; Dozens of tables with ideas for characters, factions, places and objects; Optional screenwriting-inspired long-term mechanics with focus on character arcs; Simple resolution mechanics based on rolling 2 six-sided dice (2d6); Completely illustrated and colorful layout.
$36.00
GKGMAGNET - Gate Keeper Games : Magnet Dice Handmade Sharp Edge Magnetic Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$107.00$36.00
Chessex Battlemap: Megamat 1 1/2'' x 1 1/2'' - 97257
This combat mat is made from expanded vinyl to bring you the highest quality mat currently available. It is double sided with 1 1/2-inch squares on one side and 1 1/2-inch hexes on the other. It measures 23.5 x 36 inches (66cm x 60cm) and requires WET ERASE MARKERS!
$72.00$36.00
Sherlock: Case Connection
In Sherlock: Case Connection, you are a detective investigating a crime. Collect proof, make connections between threads, and use this evidence to reconstruct the leads that you are pursuing. Solve the nefarious plots that Sherlock has discovered as you strive to become the world's next greatest detective. Stay determined, and you might even overcome the master himself!
$36.00
Smash Up: Cease and Desist
Smash Up: Cease and Desist can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete for control of bases at the same time. Smash Up: Cease and Desist includes four factions — Astroknights, Changerbots, Star Roamers, and Ignobles — with 22 cards for each faction. To play, you shuffle together any two factions, whether from this set or any other Smash Up title, then start playing.
$36.00
Flashback: Zombie Kidz
Embark on a cooperative adventure with other kids or with your whole family in a world frozen in time. Explore the past to solve mysteries in the present, and change the future to save the world! Discover the whole story, bit by bit, through the eyes of the characters living it. Put together all the points of view to discover clues, uncover and figure out mysteries, and answer the final questions.★ ZOMBIE KIDZ: Set in the vibrant universe of the #1 children’s game on BoardGameGeek!★ THREE SCENARIOS: By exploring and investigating all the scenarios, you’ll experience a cohesive and engaging story★ HIGH REPLAYABILITY: Replay the scenarios following different paths or using different gadgets to unlock new cards.CONTENTS• 80 Large cards• 30 Mystery cards• 2 envelopes• 1 sealed box• 1 rulebook
$36.00
DC Deck-Building Game: Rivals 3 - The Flash vs. Reverse Flash
Standalone game, but compatible with other games in DC Deck-Building Game series. THE ULTIMATE HIGH-SPEED BATTLE!Take on the role of one of the iconic rivals and engage in an epic showdown! Each player has three unique Character cards, each with more formidable abilities and a higher cost than the previous one. Recruit unique Speedsters and Rogues with the ultimate goal of defeating your foe three times. Will The Flash be fast enough to prevent ReverseFlash from destroying the timestream?★ Play as The Flash or Reverse-Flash!★ Each time a Character is defeated, they gain new abilities and become more difficult to overcome!★ Introduces “Speedster” cards that give you bonuses while you have momentum★ New Weakness cards stay in front of you and make you an easier target for your rival!Contents• 99 Standard Cards• 6 Oversized Character Cards• Rulebook• Multiverse Divider• First Printing Promo Card (Central City PD)
$36.00
Final Girl: Gruesome Deaths (Season 1)
FIVE books with narrative depictions of the victim deaths for the various Series 1 Killer/Location combinations.
$36.00
Number Drop
Number Drop is a Tetris-style roll-and-write game played with shapes and numbers. Players use 4 number dice and 1 shape die to determine the way they must fill in their grid, by creating the shape with the numbers. Players also have 5 block tiles they can use to block the other players' grid. In this game, you must drop shapes in the right places to create combinations of identical or consecutive numbers on your grid. You aim at being the most efficient and being able drop penalties onto your opponents !As soon as a player reaches the Game Over line, the game ends and whoever has the most points is the winner. Will you reach the ultimate score of 100 ?
$36.00
PARKS Memories: Coast to Coast
PARKS Memories: Coast to Coast is one of three editions of PARKS Memories, highlighting the national parks in the United States with exceptional bodies of water in them.
$36.00
Ten
TEN™ is an exciting push-your-luck and auction game for the whole family! Players draw cards one-at-a-time, trying to add as many as they can without exceeding a total value of TEN, or they bust! Players may push their luck to draw more cards and use currency to buy additional cards in their attempt to build the longest number sequence in each color. When valuable wildcards emerge from the deck, players compete in auctions to obtain them in order to fill gaps in their sequences!Contents• 129 cards• 5 player reference cards• 50 currency tokens• 15 bust tokens• 1 rulebookAges 10+, 1-5 players, 15-30 min or less
$36.00
Smash Up: Excellent Movies, Dudes!
Grab Your Popcorn!Smash Up is back with a rad to the extreme expansion featuring the best in 80’s cinema! Or, as close we can legally get to it without attracting the attention of some lawyer spaz.Get ready to go back in time (again!), rustle some wraiths, burst some chests, and unload insane amounts of action on some dweebs! Can you lose with these righteous new factions? As if!Excellent Movies, Dudes! is fully compatible with all previous Smash Up expansions.CONTENTS• 4 Faction Decks with 20 Cards Each♦ Action Heroes♦ Wraithrustlers♦ Extramorphs♦ Backtimers• 8 Base Cards• 4 Card Dividers• 1 Token Sheet• 1 Rulebook
$36.00
Turbo Kidz
Rookie drivers, choose the coolest car, tighten your helmets, prepare your thumbs, and rev up your voice! Either co-operatively or competitively, in Turbo Kidz you want to be the first to cross the finish line in a series of hilarious races...blindfolded! For each race, the driver covers their eyes and must draw their circuit as quickly as possible while still staying on the road. Their co-pilot guides them with their voice, while moving the driver's thumb like a joystick to prevent them from going off the road. Tear up the course on sixteen unique circuits, keep ahead of the pack with turbo boosts, and customize your car with gadgets to send your opponents spinning into the ditch while you zoom off to victory! ON YOUR MARKS, GET SET, DRAW!
$36.00
Conquest: Spires - Vanguard Clone Infiltrators
Unlike the Brute and Force Grown Drones the Vanguard Clones are not grown in the spawning pits deep within the Underspire. Woven from 100% pure exile tissue, their strands are improved upon and woven to produce superior specimens. Infiltrator training differs radically from what Vanguards have come to expect. As Vanguard Infantry, they fought in the main battle line, counting on support from countless menial drones, beasts and sentients that forge the war machine of the Spires. Infiltrators operate independently of this complex, relying solely on their skills and those of their team mates to survive in an environment that is not only alien to them, but a population who is invariably hostile. Stealth and ambush are their chosen methods of combatant their training regime emphasizes this. Few forces on Eä can match them in their chosen craft.
$47.00$36.00
Canvas Finishing Touches
The gallery is seeking new masterpieces! In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as players compete to have their work displayed on the gallery wall.Also features:Platinum Ribbons - Grab a Platinum Ribbon whenever your painting is framed in the gallery.New Scoring Cards for puzzling new challenges and added replayability. CREATE MASTERPIECES: Expand your artistic journey with Canvas: Finishing Touches. Complete your works of art and display them using unique Frames. INTERACTIVE GAMEPLAY: Compete with other players to have your painting showcased on the gallery wall. Use strategy and skill to secure a place among the top artists. PRESTIGIOUS PLATINUM RIBBONS: Earn coveted Platinum Ribbons when your masterpiece is selected for framing in the gallery. Showcase your talent and artistic vision. ENHANCED REPLAYABILITY: Engage in puzzling new challenges with the addition of fresh Scoring Cards. Each game offers a unique opportunity to explore different strategies and artistic techniques. EXPAND YOUR ART COLLECTION: With Frames, Platinum Ribbons, and new scoring options, Canvas: Finishing Touches provides an immersive and rewarding experience for 1-5 players, ages 14 and up.
$36.00
Canvas Reflections
Paint from a new perspective! In Canvas: Reflections, the artistic puzzle has a new layer -- Mirror Cards! These reversible cards add deeper strategy, and also give you increased flexibility to string together combinations of Elements. Additionally, the new board offers a wider selection of Art Cards that allows you to better plan ahead and presents more choices even when running low on Inspiration Tokens.NEW PERSPECTIVES AWAIT: Expand your artistic journey with Canvas: Reflections. This expansion adds Mirror Cards, introducing deeper strategy and creative possibilities to the original game.MIRROR THE CREATIVITY - Discover the unique gameplay of Mirror Cards, reversible cards that offer increased flexibility to combine Elements and unlock stunning combinations in your artwork.ENHANCED STRATEGIC PLANNING: The new board provides a wider selection of Art Cards, empowering you to better strategize and plan ahead. Make informed choices even when Inspiration Tokens are scarce.GOLDEN OPPORTUNITIES: Earn Gold Bonus Ribbons by aligning specific Elements next to Gold Bonus icons. Utilize these ribbons to gain extra rewards and enhance your scoring potential.FRESH CHALLENGES AND REPLAYABILITY - Experience new puzzling dynamics with the introduction of unique Scoring Cards. Engage in fresh challenges that will test your strategic thinking and creativity..
$36.00
Vampire Village
In the heart of a hostile region, you're the head of a fortified village. When night falls, ferocious monsters emerge from the darkness and storm your village! To avoid carnage, organize your defenses, call in your heroes and... direct the most dangerous creatures toward your neighbors! The game is played over two rounds, split in two distinct phases. During the day, each player selects cards to build their village, considering the best combination of buildings, the optimal positioning and also recruit powerful heroes to protect their villagers. During the night, they receive Creature cards to split between themselves and their neighbors In the best of cases, they choose to keep creatures that their defense can handle while hitting the weakest spots in your neighbor's defenses! Finally, the Creatures attack and destroy the most exposed buildings and villagers. At the end, the player with the most surviving villagers and tamed creatures mastered is declared the winner!
$36.00
Zombie Teenz Evolution
Zombies are attacking the entire town! Cooperate with your friends and launch an expedition to drive off the overwhelming hordes. Collect the 4 Ingredients and brew the antidote that will save the world! Zombie Teenz Evolution is the sequel to Zombie Kidz Evolution (#1 Kids' Game on BGG). It is a standalone game with a different set of rules, so you don’t need to have played the first game to jump into the second. The rules are slightly more advanced and will require a little more strategic thinking. Zombie Teenz Evolution follows the same general guidelines as its predecessor: a fast and simple game whose rules evolve from game to game through the opening of 14 ‘Mystery’ envelopes. By accomplishing special Missions, players unlock additional content that will provide a richer experience, while constantly renewing the enjoyment of the game. The icing on the cake: the two games are compatible! You will be able to play Zombie Kidz with your Zombie Teenz, and vice versa!
$36.00
Triolet
In the heart of a hostile region, you're the head of a fortified village. When night falls, ferocious monsters emerge from the darkness and storm your village! To avoid carnage, organize your defenses, call in your heroes and... direct the most dangerous creatures toward your neighbors! The game is played over two rounds, split in two distinct phases. During the day, each player selects cards to build their village, considering the best combination of buildings, the optimal positioning and also recruit powerful heroes to protect their villagers. During the night, they receive Creature cards to split between themselves and their neighbors In the best of cases, they choose to keep creatures that their defense can handle while hitting the weakest spots in your neighbor's defenses! Finally, the Creatures attack and destroy the most exposed buildings and villagers. At the end, the player with the most surviving villagers and tamed creatures mastered is declared the winner!
$36.00
Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$36.00
Let's Hit Each Other With Fake Swords
Let's Hit Each Other With Fake Swords is the world's first sword-fighting card game and it's perfect for mixed age groups. You'll love racing to collect sets of 3 matching cards and performing sword fights with added stunts in your pursuit of victory. It's easy to learn, quick to play, and hilarious to watch. Bring it to your outdoor events, family game nights, or any other place where you need to settle arguments like grown-ups (grown-ups with Swords!)
$36.00
Smash Up: That 70s Expansion
Smash Up: That '70s Expansion is a standalone two-player-only game that can also be used as an expansion for other Smash Up titles. The four factions to be included in this set are truckers, vigilantes, disco dancers, and kung fu fighters. Right on! Hop in the Waywaywayback Machine and join Smash Up in the dy-no-mite `70s with four all new factions
$36.00
War Chest: Siege Expansion
Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege! As castles grew larger and stronger throughout the middle ages, new ways evolved to scale, knock down, and even undermine their walls. In War Chest: Siege you will be confronted with fortified locations. Fear not, you have siege towers and trebuchets at your disposal and hardy sappers to both build your own fortifications and undermine your opponents. Can you successfully return to the battlefield with your war engines in this ingenious and engaging game of tactics and strategy?
$36.00
Conquest: Old Dominion - Hetairos
Box Contents ● 1 Resin Officer Miniature● 1 Cavalry Plastic Base and Stand Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin Rider, Plastic Horse● Scale: 38mm In Game Role ● Battlefield Role: Officer● Type: Cavalry Lore In the early days of the Old Dominion the Kataphractoi were the Caelesors chosen Companions, or Hetairoi, armed with the finest arms and armor he could furnish and mounted atop the greatest steeds he could find. As the Old Dominion evolved, these ancient formations were abandoned, but not the title of Hetairos. Granted to the greatest champions of the Old Dominon, this was a title granted only by the Caelesor himself for deeds of valor upon the field of battle. Some of that prowess and glory remain in their withered remnants, and the Hetairoi are the first among equals in a Kataphractoi warband, their mere presence reminding their companions of the glorious charges of ages past. How they PlayHetairos or colloquially known as “Companions” are veterans that have proven themselves to their superiors and higher command and entrusted to lead the mighty Kataphraktoi into battle. This Officer allows the Regiment to further lean into its shock cavalry role and deliver devastating flank charges where the fighting is thickest!
$47.00$36.00
Stay Cool
Winning Stay Cool is easy. Two players bombard you with questions. Keep your cool and answer as many as you can in the time given to you. Answer one question out loud at the same time as you assemble your answers to another question using the dice... all while keeping an eye on the flow of time so you can flip the timer at the right moment. It couldn’t be easier! A game of Stay Cool is played in 3 Rounds. Each player plays one turn per round. The two Interrogators bombard the active player with questions. That player must answer as many questions as possible. From one round to the next, the game gets harder...
$36.00
Clue: Classic Refresh
Who killed Boddy Black? Solve the mystery in this suspenseful Clue board game! When 6 guests arrive at Boden Black's mansion, none are certain what to expect. But when their host turns up dead after revealing a sinister blackmail scheme, the pressure is on. Race against the other players to crack the case by gathering clues and narrowing down choices. Each player tracks their clues in a detective notepad and eliminates information to sleuth out who killed Mr. Black, where in the mansion they did it, and what weapon was used. Roll a magnifying glass icon? Draw a Clue card to add to the intrigue! A player might open a new secret passage or get to name a weapon they want revealed. Be the first to make the correct accusation and win the game! This Clue murder mystery game is beautifully reimagined with a dazzling cast of characters, luxurious setting, and fresh storyline. It's a fun game for families, friends, mystery fans, and kids ages 8 and up!THE CLUE GAME, REIMAGINED: This Clue game combines classic Clue gameplay with richly reimagined takes on the original murder mystery storyline, intriguing cast of characters, and glamorous Tudor MansionSOLVE THE MYSTERY: Who killed Boddy Black? Collect clues and race to be the first to figure out who committed the murder, where in the mansion they did it, and what weapon was used6 SUSPECTS, 1 MURDER: Play as Miss Scarlett, Colonel Mustard, Mayor Green, Chef White, Solicitor Peacock, or Professor Plum. Discover their fascinating backstories - and try to uncover their secretsELEVATED GAME COMPONENTS: Includes 6 textured, gold-plated zinc tokens representing the weapons; sculpted character movers; and a beautifully detailed illustrated gameboard and Clue cardsUNLOCK SECRETS WITH CLUE CARDS: In a game where every character has something to hide, Clue cards help uncover clues faster to speed up the sleuthing! What card will an opponent be forced to reveal?FUN FAMILY GAME: Players can immerse themselves in the Clue story again and again. Just right for game night, this mystery game is a great board game for families and kids ages 8 and upAges 8+2-6 PlayersContents:Gameboard6 Character Tokens6 Weapon Tokens50 Cards (6 Character Cards, 6 Weapon Cards, 9 Room Cards, And 29 Clue Cards)Solve EnvelopeNotepad2 DiceRulesWe endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.
$36.00
Hypershot
The Hypershot electronic hockey game delivers the puck-slinging frenzy of air hockey in a portable tabletop game! Players compete to own the “ice,” as they each shoot their puck and try to strike the lights. Choose from 5 thrilling game modes with music, lights, and sound effects that amp up the excitement! The four 2-player game modes—Ricochet, Slap Shot, Shoot-Out, and Face-Off—feature head-to-head games played in rounds. At the end of each round, the game unit will announce the score. Or play solo and practice in Trainer mode. Some of the game modes’ rounds are timed, so get ready for adrenalin-pumping action! Looking for active kids games or fun travel games for kids? Take the up-and-moving fun of an air hockey table game on the run with this compact game! The pucks and guard rails pack neatly into the game unit’s base for easy storage. Ages 8+1-2 players Contents:2 Plastic Pucks2 Guard RailsHypershot Game Unit1 Rubber BandInstructions
$36.00
Guesstures
Get ready for hilarious, high-speed family charades when you play the Guesstures game! Place 4 cards into the Action / Event, set it, and then act out the word on each card at lighting speed. But tick tock, don't let the card pop! When a player guesses a word, quickly grab and remove the card before the Action / Event pops it out. This party game for small or large groups includes 4 levels of cards: Easy, Medium, Hard, and Custom. With the Custom cards, players create their own silly challenges. Personalize the clapper, too, with the included wet-erase marker. When the game's over, which team will have enough points to win? For 4 or more players, this Guesstures board game is a great game for game nights and a fun game for adults, teens, and kids ages 8 and up.We endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.
$36.00
Cascadia: Rolling Rivers
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$36.00
Cascadia: Rolling Hills
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$36.00
Perfection
The Perfection game has players on the edge of their seats as they try to beat the clock before the pieces pop! Be the quickest to fit the shapes into their matching holes in the tray. But watch the timer! If it runs out ... pop goes the Perfection game! This edition of this fun kids' game of memory lets players customize the trays: rotate them, flip 'em over, and swap them around ... there are over 250 different combinations! Players race against the clock before the pieces pop in Single-Player Mode, or play against friends in Multi-Player Mode and be the first to finish and press the pop button themselves. For younger players, play without the timer until they're ready to amp up the action. And, when they're done playing, easily store the pieces inside the game unit. This preschool game is a great choice for playdates, Family Game Night, and indoor fun for ages 5 and up!We endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.
$36.00
Flamecraft - Metal Coins Series 2
New metal coins upgrade for Flamecraft - Series 2Forged in the Flamecraft fires is something new... The iron dragons have been crafting a beautiful set of coins for you! Each one features a different dragon type from the game and, on the other side, the new Flamecraft crest. UPGRADE YOUR GAME: Enhance your Flamecraft experience with this Series 2 set of metal coins. DRAGON DESIGNS: Each of the 24 gold-colored coins features a unique dragon type from the Flamecraft universe. FLAMECRAFT CREST: The reverse side of the coins showcases the new Flamecraft crest for added authenticity. VARIETY OF DESIGNS: With six different face designs, these coins add variety and immersion to your tabletop adventures. BONUS SILVER COIN: Includes one commemorative silver-colored coin (30x3mm) for special occasions or collectors.
$36.00
Quartz: The Dice Game
It seems that new mines keep being discovered... But these mines aren't that big and all the dwarves will have to run to get the most out of them in just one day! The game is divided into six rounds. On their turn each player must:1. Mine a crystal2. Roll the dice3. Perform actions FAST-PACED DICE-BASED MINING GAME: In Quartz: The Dice Game, players become dwarves racing through newly discovered mines to gather the most valuable crystals and sell them at the end of the day. STRATEGIC DICE ROLLING & ACTIONS: Roll the dice up to three times each turn and perform actions like mining more crystals, stealing from opponents, or storing crystals safely for extra points. COLLECT CRYSTALS & AVOID PENALTIES: Mine for valuable crystals, but beware of unstable ones! These can cause penalties at the end of the game unless you transfer them to other players. COMPETITIVE, TACTICAL GAMEPLAY: Compete in six rounds of crystal mining as you gather reroll tokens, maximize your actions, and strategically build your crystal collection to earn the most money. Contents: 70 plastic crystals 5 dice 18 tokens 6 tiles 5 player boards 1 cloth bag 1 rulebook
$36.00
Final Girl: Series 3 - Gruesome Death Books
Final Girl: Series 3 - Gruesome Death Books
$36.00
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