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  • Gamers Guild AZ Free League Ruins of Symbaroum: Gamemaster's Screen GTS

    Ruins of Symbaroum: Gamemaster's Screen

    With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This gamemaster's screen and adventure booklet will serve you and your friends well when you start exploring the game world, using the 5th Edition OGL ruleset!This Gamemaster's Screen provides easy access to important tables and information from the Player's Guide, Gamemaster's Guide and the 5th Edition OGL ruleset, including Marks of Corruption, Enemies in Davokar and a listing of various Conditions. The screen comes with a 29 page booklet featuring two adventures (Where Darkness Dwells and The Gathering Storm), suitable for player characters of levels 2 to 4.

    $41.00$29.00

  • Gamers Guild AZ RPG Castles & Crusades: Player Archive GTS

    Castles & Crusades: Player Archive

    Castles & Crusades is an easy to learn role playing game, but even it could use some quick reference guides! In the Player Archive, you will find just that, with all the classes presented in the C&C Players Handbook, C&C Adventurers Backpack and some from Amazing Adventures all in one convenient book. The entries in Character Classes are alphabetized for quick and easy reference. It also includes a host of options for multi-classing your character! Most everyone wants an edge, an angle that allows them to take that extra step, achieve that extra goal, to surprise the enemy. This angle, in hard fought battles with certain loss, can turn and snatch victory from the jaws of disaster. Expanding Classes is just that angle. Herein we delve into the 13 standard C&C classes, and the Rune Mark, and unleash the power of multiclassing, enhanced classes and switching classes. Create new characters that combine the powers of several classes, or breath life into old characters, long used to the campaign trail, by switching classes! Expand your game with Expanding Classes! Made in the USA.

    $36.00$29.00

  • Gamers Guild AZ Wet Ink Games HERD: Epoch Environments Expansion (Pre-Order) Quartermaster Direct

    HERD: Epoch Environments Expansion

    HERD: Epoch Environments adds a new level of strategy and decision-making to your HERD experience. This expansion features new Herds, Prey, and Predators to up the challenge level, as well as an entirely new gameplay element: Environments and Environmental Hazards!  Your Herd can migrate to new Environments throughout the game, from jagged prehistoric coastlines to blustery tundra landscapes, each imposing new challenges and providing certain advantages which can be the key to your Herd’s survival. Watch out for new Environmental Hazards though. From sudden forest fires to volcanic eruptions, these new cards drawn from the Prey deck can spell doom for you and your fellow Herds!

    $29.00

  • Gamers Guild AZ Antre Monde Editions Knight: An Avalon RPG - Tarot Card Deck AGD

    Knight: An Avalon RPG - Tarot Card Deck

    A pack of 22 cards representing the major arcana of the Tarot specially created for Knight: An Avalon RPG. Illustrated by Nicolas Dujols. Can be used for gameplay purposes including character creation.

    $36.00$29.00

  • Gamers Guild AZ Drei Magier Spiele Cyberion GTS

    Cyberion

      The dream factory has been sabotaged, and everything is on the brink of destruction! Lead the last squad of robot-workers to repair the machines before it’s too late.  Use your Robot cards wisely, to complete repairs or to trigger powerful abilities! The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of your Robots’ abilities.

    $43.00$29.00

  • Gamers Guild AZ Free League Publishing MÖRK BORG CULT: Heretic Free League Publishing

    MÖRK BORG CULT: Heretic

    MÖRK BORG CULT: HERETIC is a zine of community-made misadventure and malice, for use with MÖRK BORG or other rules-light dark fantasy games. In this heinous tome of curses and hexes you’ll find: Seeds of a CVLT. Use this to generate cults, their leaders, beliefs and spiritual home. Unheroic Feats. Enhance and personalize your classless characters with these optional advancement rules. Graves Left Wanting. A campaign-starting or post-TPK tombcrawl adventure where the PCs find themselves buried alive in the vast, ever-changing cemetery Graven-Tosk. Bloat. Villagers disappear. Tracks lead to an underground temple of bacchanalian frenzy, reeking of rot, offal and bile. A two-page dungeon for the peckish. You Are Cursed. So you opened the puzzle box, whistled in the old mine or carelessly removed the protecting wards? These curses will be the consequence. Luckily, there are ways to break them, but it comes at a cost. The Merchant. Cursed with eternal life and destined to roam the world trading shards of souls for ruinous relics. You never know when this mysterious monger might appear. Will you make a deal? Blackpowder Weapons for the Rich and Foolhardy. The world is ending, so let’s end it with a BANG. These optional rules are the spark that adds fire- to your fights. Sepulchre of the Swamp Witch. In a hidden repository deep in the Slithering Swamp is a witch’s altar of glyph-covered roots. They say it can fulfill any wish. Could stopping the approaching Doom be within its powers? Only one way to find out. The Bone Bowyer. This horrid fey lurks in the tangled depths of Sarkash where it fashions heart-seeking bone bows and blood-dyed cloaks from the flesh of the lost. Borg Bitor. Vile, insectoid parasites creeping into houses and nurseries come nighttime. There is a baby. There is an egg. Don’t let them become one. Rotting Nurse. Ghastly caretakers tormented by the eternal punishment for unforgivable atrocities. This foe is beyond any of you. Run! Nurse the Rot. As you put Mother Marathuk – one of you dreg’s aunt – to rest, the village Tunstal sinks into darkness, leaving it to its doom unless something is done. Two Additional, Optional Classes: The bastard of a bard Sacrilegious Songbird and the Shedding Vicar, a fanatic preaching the skinless gospel. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.

    $36.00$29.00

  • Gamers Guild AZ Free League Publishing MÖRK BORG CULT: Feretory Free League Publishing

    MÖRK BORG CULT: Feretory

    WINNER OF THE GOLD ENNIE FOR BEST SUPPLEMENT 2021! MÖRK BORG CULT: FERETORY is a sinful zine full of community made classes, adventures and horrible treasures for use with MÖRK BORG or other rules-light dark fantasy games. It includes: The Monster Approaches… Create your own terrible foe with this monster generator. Determine appearance, behavior, abilities, goal and strange habits for your new friend. Roads to Damnation. Simple rules for overland travel, including distances, road encounters, village types and destinations. Eat Prey Kill. Rules for hunting for food (or sport). Also 54 fully statted monsters, 6 for each major area of the dying world. The Death Ziggurat. A delve into the ruins of a lost temple city where something is awakening. A descent into undead madness. A Cosmic Necrocrawl at the end of time. The Death Ziggurat is a short adventure about postponing the inevitable. d100 Items & Trinkets. What can be scored in the darkest of cellars and the rucksacks of the fallen? Use this list of keepsakes and trinkets to find out. The Goblin Grinder. The streets of Galgenbeck are overrun with goblins, turning burgher and pauper alike into their own cursed kin. But not to worry! For a low cost, a local chemist can whip up a cure. Until the price rises anyway. Risks? Of course not, it’s tested and guaranteed to work! A cursed urban slaughterfest of an adventure about plagues, panic and profit. The Tenebrous Reliquary. A d66 table of terrible treasures. The Volt Thrower and the Plasmatic Idol. The Cauldron of Lies and the Zodiac Lung. Tyrant’s Tongue and the Foehammer. The Grey Galth Inn. Welcome to this fine (ish) establishment in the bad part of Galgenbeck where you can eat, drink and hope to multiply your coins with a game of Three Dead Skulls. The Tablets of Ochre Obscurity. Ancient, sought-after clay tablets containing Powers that only the most enlightened mystic (or forlorn philosopher) can hope to wield. Four additional classes: The shapeshifting Cursed Skinwalker, the alien Pale One, the blasphemous Dead God’s Prophet and the despondent Forlorn Philosopher. Dark Fort: Included in the zine is also the micro/solo dungeon crawling game DARK FORT and a couple of character sheets for that game. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.

    $36.00$29.00

  • Gamers Guild AZ Evil Genius Games Everyday Heroes RPG: Cinematic Adventure - Pacific Rim (Pre-Order) GTS

    Everyday Heroes RPG: Cinematic Adventure - Pacific Rim

    The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.Made in the USA.

    $36.00$29.00

  • Gamers Guild AZ The City of Games Emberleaf: Trophies and Bonuses Expansion (Pre-Order) GTS

    Emberleaf: Trophies and Bonuses Expansion

      Trophies & Bonuses expands Emberleaf by introducing new trophies and variable score track bonuses to the game.♦ Trophies: During setup, you can now randomly select 6 of 15 trophies to include in your game. The new advanced trophies offer a range of unique options, bringing fresh challenges and opportunities that weren’t available before.♦ Score Track Bonuses: You will now randomly place score track bonuses around the game board during setup. With 18 double-sided tiles to choose from, each game will feel different as the flow changes, offering new shared objectives for players to pursue alongside their personal goals.♦ Favour Cards: The expansion also adds 24 new favour cards, introducing a variety of unique objectives to work towards as you plan your strategy.

    $39.00$29.00

  • Gamers Guild AZ Moco Games Sabobatage GTS

    SaBOBAtage

    Sabobatage is a strategic tabletop game inspired by boba, also known as bubble tea or pearl milk tea. Have you or a friend ever said, ‘I wish I had a boba shop and could drink boba all day?’ Make those dreams come true with this card game that’s fun with your friends and perfect for the whole family.♦ Every player starts with 5 cards in their hand.♦ Choose a player to start (ex. last person to drink boba)♦ Each player has a draw and action phase.♦ Draw phase:• Draw 2 cards on your turn♦ Action phase:• Play up to 3 cards per turn♦ Special Draw Phase:• If at the start of your turn you have 2 or more completed drink sets, draw 3 cards on your turn.☆ There is no swapping ingredients to your other drink sets. Play ingredient cards in any order.☆ Only 7 active drink sets can be in progress on your table.☆ No more than 7 cards in your hand at the end of your turn.☆ If you have more than 7 you must discard cards until you have 7.☆ 2-4 Players (complete 5 drink sets to win)☆ 5 players (complete 4 drink sets)

    $36.00$29.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Allies - Evil Pooky GTS

    The Red Dragon Inn: Allies - Evil Pooky

    Ancient teleport spells and alcohol do not mix... A late-night "research" session has opened a portal to unknown realms. From that portal leaps Pooky's evil doppelganger, ready to wreak havoc in our heroes' beloved tavern! This product includes Evil Pooky, the 50th character for The The Red Dragon Inn, plus a new drink deck, with 8 brand-new drinks. Evil Pooky is, of course, a villain, so he may also be played as a Boss in the Boss Battle variant. In addition, this product includes cards needed to play the original Pooky as a Boss in a Boss Battle!

    $36.00$29.00

  • Gamers Guild AZ Cocoon Studios Wabi Blobi: Glow Pack (Pre-Order) Quartermaster Direct

    Wabi Blobi: Glow Pack

      Inspired by the joy of spotting shapes in clouds and the Japanese Wabi Sabi philosophy, Wabi Blobi invites players to turn watercolor blobs into playful doodles and stories—while embracing creativity, spontaneity, and imperfection. It’s a cozy, creative game that’s all about sparking fun connections. ✨ Why People Love It:- Quick & easy to play: Perfect for groups, families, or solo creativity.- All-ages crowd-pleaser: A hit with kids, seniors, and everyone in between.- Creative keepsakes: Finished doodles double as postcards, fridge art, or playful mementos.- Replayable: No two games are ever the same—each blob sparks a new story.- Travel-friendly & gift-ready: Mini-size makes it ideal for impulse buys.- Eco-friendly: 100% recycled & FSC-certified paper. Contents:- 12 Blob postcards w/ unique watercolor designs and inspirational quotes- 6 Prompt cards to spark imagination- 1 Quick-start guide

    $29.00

  • Gamers Guild AZ UCC Distributing Inc. Pog Retro Kaps UCC Distributing Inc.

    Pog Retro Kaps

    Each Storage Tube Starter Set contains 20 Random Pogs , 2 Random Exclusive Gold or Silver Anodized Aluminum Holographic Slammers.

    $29.00

  • Gamers Guild AZ Nord Games Magic Item Generator I: Box Set (Pre-Order) GTS

    Magic Item Generator I: Box Set

    MAGIC ITEM GENERATOR - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards  

    $36.00$29.00

  • Gamers Guild AZ Rabble Lovestruck AGD

    Lovestruck

    You and your friends have just been selected as contestants on a new reality dating show! But while everyone claims theyre here for the right reasons, some contestants are just here to stir up drama and boost their screen time. Lovestruck is a social deduction game about finding love on reality TV. Players play as reality TV contestants here for the right or wrong reasons. Contestants go on dates to try and figure out everyone elses intentions. To win, contestants must couple up someone here for the right reasons at the end of the game.

    $36.00$29.00

  • Gamers Guild AZ Days of Wonder Memoir '44: Operation Overlord Asmodee

    Memoir '44: Operation Overlord

    Take your Memoir '44 game to the next level with Operation Overlord and relive the battles of World War II on a grand scale! With up to 4 players per side, experience the highs and lows of being part of a military-style chain of command. This product is an expansion: Memoir '44 base game required to play.

    $36.00$29.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 1 - Twisted Tech Asmodee

    Escape the Dark Sector: Mission Pack 1 - Twisted Tech

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

    $43.00$29.00

  • Gamers Guild AZ Pandasaurus Space Lab (Pre-Order) ACD Distribution

    Space Lab (Pre-Order)

    This item is a pre-order item with an expected release date of 09/23/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Race to Master Space Interest in space exploration is booming, and you’re launching your own international space station. Recruit specialists from four major space agencies and build the perfect team to complete ambitious space projects. Every card you add strengthens your station and brings you closer to becoming a leader in space research! On your turn, you’ll either collect lab cards from one space agency or place cards into your station. Each card has a cost and a specialty, and where you place it matters. Completing objectives earns powerful bonuses, while secret project cards can score big points at the end of the game. The game ends when someone finishes their main goals, and the player with the most points wins.

    $36.00$29.00

  • Gamers Guild AZ Bezier Games One Night Ultimate Bonus Roles GTS

    One Night Ultimate Bonus Roles

    One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander

    $36.00$29.00

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Extreme (Pre-Order) GTS

    Ultimate Werewolf: Extreme

      Ultimate Werewolf Extreme is an interactive game of deduction for 5-75 players who are divided into two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.Each game takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.Ultimate Werewolf Extreme features incredible artwork, comprehensive rules, a fantastic moderator score pad. What's more, it supports more players than any other game: Up to 75 of your closest friends can converge on up to three simultaneous villages using the components in this box.

    $36.00$29.00

  • Gamers Guild AZ Arc Dream Publishing The King in Yellow Tarot Deck (Pre-Order) GTS

    The King in Yellow Tarot Deck

    The play “The King in Yellow” has haunted imaginations like a dirge since its first appearance in 1895. But among the fortune-tellers of Europe, the play was not the fearful beginning of something new but the culmination of something older: the “King in Yellow” tarot. Daniel Harms and John Scott Tynes, famous clairvoyants, divined the forms and portents of this Carcosan deck in the classic RPG book “Delta Green: Countdown.” They expand their researches here. Painter Kurt Komada, in a fevered fugue of inspiration, reproduced designs thought long lost. Spread the cards. Let the King in Yellow tell your fate. There is no other who could. After all, you have seen the Yellow Sign. The "King in Yellow" tarot is a complete deck of 78 cards, in full color, inspired by the works of Robert W. Chambers.

    $43.00$29.00

  • Gamers Guild AZ The Shipwreck Arcana (Pre-Order) Gamers Guild AZ

    The Shipwreck Arcana

    Trapped in a drowned world, you and your allies are doomed -- or are you? Using the mystical deck of The Shipwreck Arcana and a healthy dose of logic, you can predict each others' fates and escape unscathed. Make haste, though -- there aren't many hours left... The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic, combining simple and speedy play with deep strategy. Players take turns playing tokens according to rules found on an ever-changing tableau of arcana cards in order to convey information to the rest of the group before their doom arrives. The players must collectively guess 7 fates before time runs out! A wrong guess or a fading Arcana card will advance the Hours towards dawn.

    $40.00$29.00

  • Gamers Guild AZ R2I Games Don't Go In There Gamers Guild AZ

    Don't Go In There

    In this fast and easy-to-learn push your luck game, players play as meddling kid wandering too far into a creepy haunted house. Accidentally awakening an evil presence in the house, players will have to undo the curse to escape! Players must decide how risky to play and how far to venture into the haunted house. Will they rush in to take their choice of items and risk attracting ghosts, or play it safe? The further players go, they will attract more ghosts and curses, but if they collect the right items and they can dispel some of the curses. At the end of the game. The player with the most ghost tokens is haunted! They will gain curses equal to the number of ghosts they have collected.  The player with the fewest curses wins! Contains: Dice Tower Box Dice Ramp Insert 6 Glow-In-The-Dark Ghost Dice 96 Cursed Cards 5 Screens 3 Room Mats 25 Custom Meeples 46 Ghost Tokens 1 Active Player Token 1 Rulebook

    $39.00$29.00

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  • Gamers Guild AZ Gaming Accessories Crosshairs Compact D6 Dice: Beige And Olive (Pre-Order) GTS

    Crosshairs Compact D6 Dice: Beige And Olive

      Dates and product details are subject to change as new information from the manufacturer is updated.   Be always prepared for a game! Here’s something handy: the Crosshairs Compact D6, a pack of 20 dice divided into groups by distinctive color themes. One is beige with black engravings, and the other is olive with white; they are 14mm, and their design showcases a crosshair symbol with the dots embedded and a cybernetic skull on the highest face. Keep them close for any gaming occasion!

    $29.00

  • Gamers Guild AZ Gaming Accessories Crosshairs Compact D6 Dice: Black And Pearl (Pre-Order) GTS

    Crosshairs Compact D6 Dice: Black And Pearl

      Dates and product details are subject to change as new information from the manufacturer is updated.   Be always prepared for a game! Here’s something handy: the Crosshairs Compact D6, a pack of 20 dice divided into groups by distinctive color themes. One is beige with black engravings, and the other is olive with white; they are 14mm, and their design showcases a crosshair symbol with the dots embedded and a cybernetic skull on the highest face. Keep them close for any gaming occasion!

    $29.00

  • Gamers Guild AZ Gaming Accessories Crosshairs Compact D6 Dice: Blue And Pink (Pre-Order) GTS

    Crosshairs Compact D6 Dice: Blue And Pink

      Dates and product details are subject to change as new information from the manufacturer is updated.   Be always prepared for a game! Here’s something handy: the Crosshairs Compact D6, a pack of 20 dice divided into groups by distinctive color themes. One is beige with black engravings, and the other is olive with white; they are 14mm, and their design showcases a crosshair symbol with the dots embedded and a cybernetic skull on the highest face. Keep them close for any gaming occasion!

    $29.00

  • Gamers Guild AZ Q-Workshop Crosshairs Compact D6 Dice: Stormy And Black (Pre-Order) GTS

    Crosshairs Compact D6 Dice: Stormy And Black

      Dates and product details are subject to change as new information from the manufacturer is updated.   Be always prepared for a game! Here’s something handy: the Crosshairs Compact D6, a pack of 20 dice divided into groups by distinctive color themes. One is beige with black engravings, and the other is olive with white; they are 14mm, and their design showcases a crosshair symbol with the dots embedded and a cybernetic skull on the highest face. Keep them close for any gaming occasion!

    $29.00

  • Gamers Guild AZ Frenemy Pastry Party (Pre-Order) Gamers Guild AZ

    Frenemy Pastry Party

      Frenemy Pastry Party is a family light drafting game where you bake a cake with your animal friends. Ask your friends to help you bake a cake but be careful, not all your animal friends might want to help! "Extremely simple. Perfect for Parties" — Cardboard Stacker “Frenemy Pastry Party is a fun little card game that packs some good times in a tight package.” — Gaming with Sidekicks

    $36.00$29.00

  • Gamers Guild AZ Cepia Cats vs. Pickles Mayhem (Pre-Order) ACD Distribution

    Cats vs. Pickles Mayhem

    Chaos ensues in the CvP world when the Pickles go full rage mode! In this fun toss-and-draw game, the goal is to score as many points as possible. How do you score points? By tossing one of your Cat or Pickle bean toys onto the board! If you miss, you will be forced to draw a card, and that’s where the Mayhem begins! Perform any series of actions, from taking a Cat nap to playing a game of tag, to score or lose points. How will YOU respond to CvP Mayhem? Featuring 2 exclusive bean toys to get the game started: Cats Jacky the pirate Cat and his friend Punky. Perfect for groups, parties, get-togethers or just family game night!   Ages 8+ 2-8 players 20-30 min or less play time   Contents: 2 Bean-filled plush toys 50 toss cards 35 chaos cards Rule sheet Cloth playmat

    $36.00$29.00

  • Gamers Guild AZ Osprey Publishing Frostgrave: Fireheart ACD Distribution

    Frostgrave: Fireheart

    In the glory days of Ancient Felstad, artisans competed to produce the most beautiful, the most functional, and the most enduring constructs. These living works of art could be seen everywhere in the city, fulfilling many of the day-to-day tasks that kept the magical metropolis running. They provided transportation and security, worked on construction and cleaning, exterminated vermin, butchered animals, and tended furnaces. Then came the cataclysm. The ice and snow not only buried and destroyed most of the constructs active in the city, but nearly wiped out the knowledge of their creation. Certainly, the constructs animated by the explorers of the Frozen City are crude in both form and function compared to what once existed.This supplement for Frostgrave: Fantasy Wargames in the Frozen City provides a study of constructs, offering expanded rules for their creation, modification, and even re-animation. It examines enchanters' workshops, detailing new magic items and base modifications that aid in the animation process, and also includes a bestiary full of new constructs. Of course, much of the knowledge that was once lost still exists in the frozen ruins, so the book also features several scenarios set in the once-great factories where the art of construct creation reached its pinnacle.

    $43.00$29.00

  • Gamers Guild AZ The Dungeon's Key Dirtbags! (Pre-Order) ACD Distribution

    Dirtbags!

      Dirtbags! is a cinematic, sci-fi shooter role playing game (RPG) where players take on the role of convicts in a corporate-run dystopian world. Who is it for?• Fans of Starship Troopers, The Suicide Squad, Tank Girl, Aliens, and other bombastic sci-fi shooters.• Fans of fast-paced, combat-heavy RPGs with player-driven chaos.Selling points• A complete, standalone RPG for 2–6 players.• Rules-light system using six-sided dice.• 4-page introductory adventure for fast, high-impact fun.• 5 character roles, monster stat blocks, and a comprehensive list of weapons, gear, and explosives.

    $43.00$29.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3 GTS

    Cthulhu Mythos (5E): Yig Snake Granddaddy Act 3

    The heroes are on the offensive, trying to undermine the ancients’ plans, but they can’t do it here – they must travel to the dreamlands to find new allies. But this is not all. Their ally, the mummified cat Dandelion, brings them into contact with a Yithian who opposes some members of his own race. Seeking to sabotage the Yithians, the heroes must mindswap themselves into molluscoid Yithian bodies. Can they trust their Yithian ally? No Yithian can be a true friend – he follows his own goals exclusively with obsessive skill. Finally they must hunt and capture alive a legendary super-snake which their enemies seek to summon Yig himself! Can they beat the serpent folk at their own game?

    $36.00$29.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Equipment Deck GTS

    Root: The Roleplaying Game - Equipment Deck

    Wield salamander spit grenades, wrist crossbows, and swordbreaker blades with this fully-illustrated, 55-card deck of weapons and other gear - complete with special traits, weapons stats, and new art by Kyle Ferrin. This deck also contains cards featuring the weapon moves for Root: The Roleplaying Game.*Requires core game to play

    $36.00$29.00

  • Gamers Guild AZ Hachette Boardgames Nidavellir: Thingvellir GTS

    Nidavellir: Thingvellir

    Mandated by the King, visit every tavern in the kingdom, hire the most skillful dwarves to save Nidavellir, and rely on Queen Dagfid who has called for help brave mercenaries and their precious artifacts. Now, the Elvaland can instead of recruiting a Dwarf card or Royal Offering card in the tavern, choose to go to the Camp to take a Magic Artefact or recruit a Mercenary card. In the event of a tie to determine the highest bet on a current tavern, refer to the gem values as in the basic game. Only the Elvaland with the highest bet can go to the Camp and take a card. The other Elvalands must, in order of resolution, take a card from the tavern being resolved. If the Elvaland who played first chooses to take a card from the Camp, the remaining Dwarf card from the tavern must be discarded before proceeding to the next tavern Resolution. The Camp consists of Artifacts and Mercenaries. Thingvellir, the trumps : - New Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.- An innovative coin building system.- Numerous and varied strategies.

    $29.00

  • Gamers Guild AZ Randolph Oh Really? GTS

    Oh Really?

    In Oh Really?, a game created by visual artist MC Marquis, players try to correctly guess the order of preference of other players among five completely different topics. The more accurate your guesses are, the more points you score. Oh Really? brings laughter, discussions and small discomforts, all of which can be a great icebreaker for your dinners, parties or even on a date! With 200 different topics to choose from, each game will be unique and each choices can be hard to make.

    $29.00

  • Gamers Guild AZ Magpie Games Avatar Legend RPG: Combat Action Deck GTS

    Avatar Legend RPG: Combat Action Deck

    Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Combat Action Deck is a 55-card deck designed to give you easy tracking for combat exchanges, useful during all exciting action sequences.

    $36.00$29.00

  • Gamers Guild AZ Magpie Games Root: The Roleplaying Game - Denizens Deck PHD

    Root: The Roleplaying Game - Denizens Deck

    As your vagabond band adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin! *Requires core game to play

    $36.00$29.00

  • Gamers Guild AZ CMON Nidavellir: Idavoll GTS

    Nidavellir: Idavoll

    Idavoll is the second expansion for Nidavellir. During the 3 first rounds of the Age 1, the second tavern offers Mythical Animals, Aesir, Valkyries, and Giants, which adds an additional round to the game. Each new type of card also adds never-before-seen effects.♦ Gods: When you recruit a God, put the card in your Command Zone with 1 Power token on it. Discard this token to use the God's power.♦ Giants: When you recruit a Giant, put the card in your Command Zone and place 1 Capture token at the bottom of the column of the matching class. Each Giant lets you capture a Dwarf of the matching class.♦ Valkyries: When you recruit a Valkyrie, put the card in your Command Zone with 1 Strength token on the highest notch. Whenever you meet one of the Valkyrie's requirements, move the token down a notch. At the end of the game, earn victory points depending on the position of the token.♦ Mythical Animals: When you recruit a Mythical Animal, place it in your army in the matching class. Each animal has its own unique ability.★ DIFFERENT WAYS TO PLAY: Combine these new cards with the Thingvellir expansion or simply add them to the base game for more variety!★ NORSE GODS: Discard the Power token on their card to activate their unique and devastating effect once per game.★ POWERFUL VALKYRIES: Fulfill the Valkyrie's request to adjust their strength token, earning more points depending on the position of this token at the end of the game.★ MYTHICAL CREATURES: Each of the 5 creatures has its own unique effect and is counted with Dwarves of the matching color.★ JOTUN GIANTS: Instead of recruiting Dwarves that match the Giant's color, you can choose to capture them to activate the Giant's power.☆ Compatible with the Thingvellir expansion, for a robust Nidavellir experience.CONTENTS• 21 Mythology cards• 10 Class tokens• 5 Strength tokens• 5 Power tokens• 5 Capture tokens• 1 Loki token• 1 scorepad• 1 rulebook

    $29.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Flame Berserkers Para-Bellum Games

    Conquest: Dweghom - Flame Berserkers

    Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth.

    $42.00$29.00

  • Gamers Guild AZ Conquest Conquest: Nords - Stalkers Para-Bellum Games

    Conquest: Nords - Stalkers

    For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamor of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim.

    $42.00$29.00

  • Gamers Guild AZ Conquest Conquest: Nords - Blooded Para-Bellum Games

    Conquest: Nords - Blooded

    When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces. (Plastic)

    $39.00$29.00

  • Gamers Guild AZ Conquest Conquest: Nords - Raiders Para-Bellum Games

    Conquest: Nords - Raiders

    The wealth that can be earned in a single successful raid far eclipses anything a Nord might hope for while working one’s own lands. If particularly lucky, a Raider could secure enough captives, wealth and booty to truly secure his household and devote himself entirely to the perfection of his martial abilities...

    $42.00$29.00

  • Gamers Guild AZ Conquest Conquest: Nords - Volva Para-Bellum Games

    Conquest: Nords - Volva

    Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field.

    $39.00$29.00

  • Gamers Guild AZ Conquest Conquest: Dweghom - Hold Raegh Para-Bellum Games

    Conquest: Dweghom - Hold Raegh

    To behold a Hold Raegh on the field of war is to witness a Paragon of his craft at the very pinnacle of his prowess. To rise to the position of Raegh, a Dweghom must reach a value of Aghm determined by the Mnemancers of each hold (considering the population, productivity, history and achievements of the Hold in question) while surpassing all others. In a society as militarized as the Dweghom, there is only one path that can lead to such heights: the craft of war. In the early stages of his prospective career, an aspiring candidate earns his Aghm directly: feats of arms and valor at the trials, and later the field of battle.

    $39.00$29.00

  • Gamers Guild AZ Conquest Conquest: Hundred Kingdoms - Noble Lord Para-Bellum Games

    Conquest: Hundred Kingdoms - Noble Lord

    Freed from the need to work and protect their land, Men-at-Arms were able to focus exclusively on their martial pursuits, allowing them to march on extended campaigns and travel in search of employment, ensuring that sufficient trained men were available to all commanders with the coin to spend in securing their services. - Alt Sculpt

    $39.00$29.00

  • Gamers Guild AZ Conquest Conquest: Spires - High Clone Executor Para-Bellum Games

    Conquest: Spires - High Clone Executor

    Lacking the refined education of their Spire betters, veteran High Clones possess only those skills they have earned on the battlefield. Tactically knowledgeable as infantry men and strategically acute as infiltrators and Pteraphon riders, High Clones excel at what they do but not always at the society they live in. A fraction of them have managed to adapt and employ their training in politics, rising above their intended station. Most often than not, they are given a modest stipend and employed as ceremonial guards, (since the real bodyguard roles for the truly exalted amongst their society are reserved for those creatures whose loyalty and combat capacity are compelled by Biomantic means). Those who are not content with these limited roles must vie to be recognized as Executors, officers in one of the Sovereign Lineages’ armies. - Alt Sculpt

    $39.00$29.00

  • Gamers Guild AZ Conquest Conquest: Nords - Jarl Para-Bellum Games

    Conquest: Nords - Jarl

    The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators.

    $39.00$29.00


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