All in stock
Shadows Of Brimstone: Stone Portals
The Stone Portals terrain pack adds a set of highly detailed plastic Doorways for use with Shadows of Brimstone: Valley of the Serpent Kings. Included are 4 castle portcullis doors for the Spanish Fort and 4 vine-covered crumbling stone archways for the Swamps of Jargono OtherWorld, as well as an exclusive card supplement for the game.
$43.00$28.00
Concordia: Roma And Sicilia Expansion
Concordia: Roma/Sicilia is an expansion for Concordia that provides a double-sided game board, and one diecut board. for two different experiences:♦ In the Eternal City of Rome, a new Ship track with exciting bonuses is waiting to be explored.♦ In the eastern part of Sicily, Mount Etna defines ancient life. If the volcano becomes active, it impacts the production and construction activities of the three province.
$43.00$28.00
Drinking Quest: Belch Of The Wild
“Introducing "Belch of the Wild” Embark on a wild new adventure with the latest addition to the acclaimed Drinking Quest series: "Belch of the Wild". This innovative game takes the beloved RPG and drinking game hybrid to new heights with exciting features and sloppily immersive gameplay. Annoying Sidekick System The standout feature of "Belch of the Wild" is the revolutionary "Annoying Sidekick" system. Players now have the ability to create over 100 different character combinations by pairing their main character with an annoying sidekick. Each combination brings unique abilities, new challenges, and a different experience every time. Explore New Realms Delve into vibrant new realms filled with quirky characters, dangerous monsters, and of course, plenty of opportunities for libations. "Belch of the Wild" expands the Drinking Quest universe with 6 new themed quests: - Dryrule: Heroes wander an open field and aimlessly explore Dryrule. Fight monsters and flirt with Cthulhus! - Wiener Factory: The heroes are charged with running a WIENER FACTORY! They are instantly terrible at it. There are hundreds of wieners in this quest! - Bait & Swish: The heroes go fishing! Drinking and fishing is a great combination… or is it? These are some fiendishly fishy cards. - Malted Murder Mystery: There has been a MURDER! Are the heroes sober enough to solve it? There is a definite answer to who the murderer is and we don’t use a copout. - Alcoholic Anime: Want to fight One Brunch Man who has the ability to eat a single brunch? Well, now you can! This quest skewers anime in all forms. - House of the Flagon: If George won’t finish those books, we’re adding some mythology of our own. Standalone or the Logical Followup to Drinking Quest: Six Pack All Drinking Quest games are standalone, but the wildly popular Drinking Quest: Six Pack is the most recent Drinking Quest hit. Belch of the Wild is a great place to start or the next game in the series for existing fans. Perfect for Game Nights Whether you're a seasoned adventurer or new to the Drinking Quest series, "Belch of the Wild" promises endless entertainment for game nights and gatherings with friends. Its blend of role-playing elements and drinking game mechanics ensures that every session is memorable and full of laughter.”
$43.00$28.00
Great Plains
Our ancient ancestors created images on the walls of caves to tell stories about their world and the animals they shared it with. And perhaps they - like you today - played games to make those stories come to life. A mysterious game about the not so mysterious behavior of mankind: two players compete for the dominance over the Great Plains! With help from the spiritual animal world they overcome hills, cross the lowlands and invade each other's territory in order to become the tribe who will live on. Created by the same designers who brought you Mandala and beautifully illustrated by renowned artist Klemens Franz, Great Plains lets you experience the struggle and fight of our ancestors.
$43.00$28.00
Long Shot: The Dice Game
Plan and push your luck as the action unfolds in this tense race of 8 horses.You’ll buy horses, place bets, influence race movement, and utilize special abilities. The dice determine which horses move and the actions available each turn, so be ready to adapt your plans in this game. Once 3 horses cross the finish line, earnings are totalled and the player that makes the most money will be declared the winner.
$40.00$28.00
Decipher
Decipher is a different kind of word game for 24 players. Players use 4 different letter pieces to create and solve word puzzles. In each round, a different player builds a secret word puzzle. The others only know which letter pieces are in the secret word and gather clues and points by asking about where letter pieces go. Can you decipher the secret word?
$43.00$28.00
Ultra Pro Artist Spotlight: Frank Frazetta - Apex Deck Protector Sleeves: Warrior With Ball and Chain 105ct
The Artist Spotlight Series: Frank Frazetta - "Warrior with Ball and Chain" 105ct APEX DECK PROTECTOR® sleeves for tabletop gaming are made with our new easy-shuffle formulation and feature vibrant artwork on a textured back. Archival-safe materials ensure you can sleeve your cards with confidence, and the gloss clear front allows your foil cards to shine! Sized for standard size trading cards measuring 2.5 in. x 3.5 in.FEATURES★ Officially licensed Frank Frazetta APEX DECK PROTECTOR® sleeves for tabletop gaming★ 105 standard size APEX DECK PROTECTOR ® sleeves in each pack★ Vibrant textured print featuring "Warrior with Ball and Chain" artwork by Frank Frazetta★ New sleeve formulation offers a top-notch shuffle experience made to perform and last★ Gloss clear front allows your foil cards to shine!
$29.00$28.00
Tutankhamun
The Great King Tutankhamun has passed, and arrangements are being made to fill his tomb with artifacts that will travel with him to the afterlife.You are one of the priests and priestesses gathering artifacts for King Tut's tomb from all over Egypt. Once all the parts of each artifact have been located, that artifact is placed in the tomb, and the priests who took the most credit for acquiring it donate the funds needed for its procurement. Along the way, enchanted idols from the Gods may assist you in your journey. By acquiring artifacts, you rid yourself of your own wealth in order to pay the highest tribute to the late King Tut. If you can be the first player to completely disperse your wealth, you will so impress the new Pharaoh that he'll appoint you to the highest priestly office.Prepare your offerings and invoke the aid of the mighty Egyptian Gods while you wind your way down the Nile toward the tomb of the great King Tut. Will you earn the favor of the new Pharaoh and be declared the next High Priest of Egypt?This version of Tutankhamun features gameplay familiar from earlier versions of this game design, while adding new Egyptian god powers and implementing a modified scoring system.
$43.00$28.00
Doctor Who Card Game 2E
Daleks! Cybermen! Sontarans! The list of threats is endless and no place in the universe is ever truly safe from danger. But there’s one man who’s made it his mission to defend the defenceless, help the helpless, and save everyone he can. The Doctor Who: The Card Game is by internationally renowned designer Martin Wallace, and has been designed for both seasoned time-travelling gamers and newly regenerated players. •A great game for any fan of the show, both young and old.•Contains new companions - Rose Tyler and Clara Oswald as well as new enemies, the Impossible Astronaut, the Vashta Nerada and the Adipose.•New edition of the best-selling card game.•Contains new versions of the Doctor - including the Ninth, Tenth and Twelfth Doctors!•Familiar enough that existing fans can get started right away, but with enough new cards that it's still a must-buy!
$43.00$28.00
Kodama 3D
In Kodama 3D, players will grow trees in three-dimensional space. Players move their kodama pieces around a 4x4 grid of branch tiles in order to pick the branches they want to add to their tree. When a player adds a branch to their tree that doesn’t match what it is touching, they choose a goal card from the ones available. After all players have placed 12 branches on their tree, players score all of their goal cards. The player with the most points wins.
$43.00$28.00
Guardian's Call
War is coming.As the leader of your tribe, you must gather your strength and outwit your rivals. For when the dragon arrives, only one champion will be named Guardian of the Realm.Guardian’s Call is a bluffing and deduction game for 2-5 players.Each player takes the role of a renowned Guardian, a leader of one of the mighty clans. Each turn you will gather provisions from the center pool and then make an offer of aid to another player. That player will decide if they think your offer is sincere or if they think you are trying to deceive them. If they are correct in guessing, they gain all of the provisions that were offered. If they were incorrect, you gain the provisions. Each type of provision grants points in a different manner, and the more you collect, the greater their points value. What’s in the Box• 1 Castle game board• 5 Guardian player boards• 20 Offer tokens• 120 Guardian game cards• 16 Quest cards• 20 Treasure cards• 70 Victory Point tokens• 40 Coin tokens• 45mm Starting Player token• 5 Player meeples
$43.00$28.00
Star Cartel
It's time to ditch this dingy cantina because you're ready to make it big. Welcome to the Star Cartel. The black market's a tricky business, and now that you've joined the Star Cartel, you'll need to play it smart. Every shipment you make will let you stash some contraband for yourself and will earn you a new ship, but with every fresh delivery the Cartel's prices change. Will you risk it all on illicit plants, plan to convey a careful mix of med-kits and energy crystals, or rush to deliver as quickly as possible to get that special ship? Don't push too hard or the price will fall faster than re-entry to atmosphere, and your hopes will fall with it. Load your ship with available goods and once your ship is full, the goods shipped will modify their own value. Each time you deliver goods, your ship upgrades to the next highest capacity ship. In the end, the player who stashed the most luxurious goods wins.
$43.00$28.00
Detective: A Modern Crime Board Game - Season One
Detective: A Modern Crime Board Game Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime. Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 min or less. Each of the cases challenges players with different settings and styles. The cases are: • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case! • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations! • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?
$43.00$28.00
La Familia Hort
Granny Hortensia, owner of the lands of an eccentric farmer's family, dies one day without leaving a will. One night, the moon turns reddish, and the grandmother reappears as a ghost to put her four grandchildren to the test. She will visit them three times, always coinciding with the red moon. After her three appearances, whoever has become the most experienced farmer will inherit all her land. Money, water, and fertilizer management is the key to winning La Familia Hort, with your goal being to have the most experience points after Granny Hortensia's three visits. The game is played in rounds, and each round has five steps determined by the active round card: Market: crop, utensil, and animal tiles are drawn from the pile of the indicated type. Purchase: each player can successively buy one tile from the market. Fertilizer: each player receives a fertilizer counter from the bank to place it on their own crops or on the rivals' crops, depending on which round they are playing. Watering: players place one water counter per crop or animal tile. Available water varies depending on the weather each round. Sale: products are sold in exchange for coins and experience points. Crops that have been completely watered must be sold. The fertilizer is used to get the highest sales value in this step. The game goes on through rounds until the third red moon round card appears, and consequently, Granny Hortensia makes her third visit.
$43.00$28.00
Cypher System RPG: Starter Set
The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.
$43.00$28.00
Hairfoot Jousting
A fast-paced miniatures game of whimsical fantasy jousting. While the Hairfoot halflings typically prefer eating and drinking to strenuous exercise, one thing that is sure to stir them from their armchairs is the noble sport of Hairfoot Jousting. Small teams take to the field on the backs of various unruly mounts pigs, turkeys, sheep, and more to tilt against their rivals, striving to knock them to the ground with their blunt lances. For the victors: fame, glory, and perhaps a new pair of gardening gloves. For the defeated team… well, everyone loves an underdog! Hairfoot Jousting is a quick and simple tabletop miniatures game in which players seek to lead their teams of three to victory in tournaments or over the course of a season. Play on some of the most famous pitches to grace the sport, such as Baker's Run, The Puddles, and Barrel Bottom, each with their own special challenges. Point your jousters in the direction of their opponents and hope their mounts don't have their own ideas! In Hairfoot Jousting, sportsmanship and a sense of humour are as valuable as skill or luck after all, it's joust a bit of fun.
$43.00$28.00
Cryptid: Urban Legends
There’s something hiding among us: an elusive cryptid is prowling our city streets. The evidence is clear but, without definitive proof, the scientific community will never believe you. There’s nothing else to be done you must track down this cryptid yourself! Play as a determined Scientist manipulating heat, movement, and sonic sensors to scan the city, identify your quarry's true location, and capture them. Or take the role of a Cryptid, snaking your way through the shadows and back alleys of the metropolis that surrounds you, eliminating all evidence of your existence as you go, desperately avoiding capture. Emerging victorious in this high stakes cat-and-mouse chase, played out across a sprawling urban landscape, will require all your ingenuity and foresight. Cryptid: Urban Legends is a tense asymmetric game of competitive deductive reasoning for two players from the creators of Cryptid.
$43.00$28.00
Make The Difference
We want YOU to take some of our premade illustrations and draw in some differences. But hold on! We don’t need to tell you that making it too easy isn’t fun, but on the other hand, making it too hard can be a bummer too. You gotta find that sweet spot and make it just difficult enough to find the differences. If you find the differences within the time limit, you score! For everyone that has ever wanted to make their own Spot the Difference puzzle, this is the board game for you! With your friends, with your family, have some fun together!
$43.00$28.00
Pride of Ninja
In Pride of Ninja, your goal is to score the most points by assembling a formidable team of ninja. Each round, you'll draft characters and strategically place them either in the light at the front or hidden in the shadows at the back. Every decision is crucial - choosing the right character and positioning them optimally could be the key to victory. But be careful! While most characters will strengthen your strategy, some choices might backfire, turning your plans against you. Build the ultimate team and race toward victory!
$37.00$28.00
Modern Age RPG: Basic Rulebook
Modern AGE is a roleplaying game that lets you have exciting adventures in any era from the Industrial Revolution to the near future. The game can handle everything from two-fisted action to urban fantasy to weird conspiracies. Modern AGE uses the Adventure Game Engine (AGE), the ENnie Award-winning system made popular by the Dragon Age, Fantasy AGE, and Blue Rose RPGs. The Basic Rulebook includes a new, classless implementation of the AGE system, 20 levels of advancement, an innovative stunt system, psychic and magic powers, rules for chases, player and GM advice, and an introductory adventure so you can hit the ground running. Options let you tune the rules for grim and gritty stories, high adventure, or something in between. Enter the Modern AGE!
$50.00$28.00
Rhapsody of Blood
Endless war against an evil castle from outside our world. Every generation the blood moon rises, and the castle exalts a villain with its dark gifts. They shall command its legions, use its powers to twist reality, and seek the godlike power of the unholy grail. You’re here to stop them. Your bloodlines have fought the castle since its first emergence, and that legacy has granted you endless tenacity, strange powers, or unbreakable faith. Together, you will root out the wards of the castle where they have infested the mundane world, slay the acolytes of the castle’s regent, steal their dark power for your own and banish the regent and the castle with them. But the castle is immortal, and the blood moon will rise again. As generations rise and fall, what tales of heroic action and gothic bloodshed will you tell? With complete game rules, examples of play, GM advice and a prologue that teaches you the game as you go, this book has everything you need to play.
$40.00$28.00
Goblin's Hut: Dirty Down - Rust
High matt rust paint that simulates atmospheric oxidization of aged metals. Water soluble to easily tone back effects for the perfect result.25 ml per pot. Real oxidized look without losing detail in just one wash.No need for pigment fixer and 4 pigments.No need for four or more paints.Achieve the same look in a single wash!Wash over surface. Sprinkle with water to accentuate the look. Apply to textured surfaces for best results.
$29.00$28.00
Star Wars: Legion - Logray & Wicket Commander Expansion
Two heroic Ewoks come to Star Wars™: Legion to help bring down the Empire in this pack! The brave and resourceful Wicket W. Warrick and Logray proved instrumental in helping the Rebels bring down the Imperial shield generator during the battle of Endor and this pack adds these iconic Ewoks as new Commander choices for Rebel armies and the new Bright Tree Village Battle Force. In addition to miniatures of these characters and their unit cards, this pack also provides players with new unit cards for C-3PO and Chewbacca that reflect their time on Endor during Return of the Jedi, giving players even more ways to use them in battle! Finally, five upgrade cards round out this pack, inviting players to further customize their Ewok forces.
$43.00$28.00
Critical Role: Mister Plush
Embark on your next adventure with the fiery familiar Mister by your side! Our charming Mister Plush features his signature satin bow, rosy cheeks, and long dark tail with a flame-like tip. Perfectly placed in a box that resembles his awesome features, he’ll look great sitting on your desk or bookshelf in or outside of the box. Details: Materials: Plush fabric content: 100% polyester PP cotton plush Dimensions: Plush: 8 inches tall x 6.5 inches wide
$37.00$28.00
Mimic Chest and Treasure Dice Collection
Mimic themed magnetic flip box with spot UV & embossed features. Can be used as an RPG accessory storage and doubles as dice tray.Includes 5 sets of treasure themed dice.
$56.00$28.00
Compile: Main 2
In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. This second pack offers a whole new array of Protocols for you and your fellow AI to go head to head against.
$36.00$28.00
Compile: Main 1
>?>vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer.>Solve for sentience. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 1 protocols list: DarknessDeathFireGravityLifeLightMetalPlaguePsychicSpeedSpiritWater
$36.00$28.00
Sidewinder 100+ Xenoskin Deck Case - Synergy Red White
This Ultimate Guard Sidewinder 100+ SYNERGY represents the power to defend what one believes is the right and good way for all. In order to archive this greater goal of peaceful co-existence, it maybe impossible to avoid blood shed sometimes. Too bad, so sad – your fiery red and white sidewinder is gonna do the trick.
$37.00$28.00
GKGN0103-12d6 - Gate Keeper Games Set of 12 D6: Wine Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGE0260-12d6 - Gate Keeper Games Set of 12 D6: Treant Dice Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGSN503-12d6 - Gate Keeper Games Set of 12 D6: Psionic Combat Supernova Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGN080-12d6 - Gate Keeper Games Set of 12 D6: Smoke Black Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGSG334-12d6 - Gate Keeper Games Set of 12 D6: Shut the Door by Tom Vasel Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGAE443-12d6 - Gate Keeper Games Set of 12 D6: Sunburst Aether Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGAE887-12d6 - Gate Keeper Games Set of 12 D6: Limbo Aether Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGHL020-12d6 - Gate Keeper Games Set of 12 D6: Mermaid Holographic Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGE0180-12d6 - Gate Keeper Games Set of 12 D6: Magma Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGN0302-12d6 - Gate Keeper Games Set of 12 D6: Glacier Light Blue Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGN070-12d6 - Gate Keeper Games Set of 12 D6: Ice White Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGN000-12d6 - Gate Keeper Games Set of 12 D6: Heart of Gold Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGAE212-12d6 - Gate Keeper Games Set of 12 D6: Mintgenta Aether Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGE0310-12d6 - Gate Keeper Games Set of 12 D6: Brotherhood Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGR23-12d6 - Gate Keeper Games Set of 12 D6: Bioluminescent Dice Glow in the Dark
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGID17-12d6 - Gate Keeper Games Set of 12 D6: Beauty Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGE0450-12d6 - Gate Keeper Games Set of 12 D6: Corona Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGAE383-12d6 - Gate Keeper Games Set of 12 D6: Eternity Aether Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGE0530-12d6 - Gate Keeper Games Set of 12 D6: Cyanethyst Eclipse Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
GKGN050-10d10 - Gate Keeper Games Set of 10 D10: Violet Neutron Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$33.00$28.00
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