All in stock
Chessex Dice: 16mm Borealis Sky Blue White Luminary - 27786
12 Six-sided Dice (16mm)Due to the unique design of these dice, coloring and color ratios will vary from set to set and may not be exactly as pictured.
$17.00
Chessex Dice: Gel Green-Pink/Blue Luminary Gemini 16mm d6 Dice Block (12 dice) – 26664
These Gemini 16mm dice have a great look, feel, and roll. They are numbered 1 to 6 with traditional dice pips, spots, etched into the surface of the dice. Use these dice to play your favorite dice and board games or create your own game. 12 dice and 1 plastic display case included with purchase.
$17.00
Chessex Dice: Pearl Turquoise-White/Blue Luminary Gemini 16mm d6 Dice Block (12 dice) – 26665
These Gemini 16mm dice have a great look, feel, and roll. They are numbered 1 to 6 with traditional dice pips, spots, etched into the surface of the dice. Use these dice to play your favorite dice and board games or create your own game. 12 dice and 1 plastic display case included with purchase.
$17.00
H.P. Lovecraft's Dagon For Beginning Readers
So a warning to all,for what it is worth:when the monsters arisethey will conquer the earth.The famous H.P. Lovecraft story "Dagon" is gracefully retold in anapestic tetrameter and illustrated in a darkly whimsical style by "genius poet-artist" R.J. Ivankovic.A sailor escapes in a lifeboat after his ship is attacked by a German raider during World War I. He soon finds himself in more bizarre peril, stranded in a dark, stinking mire on the edge of a mammoth pit. Venturing into the pit, he discovers a monolith covered in weird hieroglyphics and something stranger still that crawls from the slime—a creature that may be the vanguard of a vast and monstrous invading army from the depths of the sea.This glorious full-color adaptation is R.J. Ivankovic’s follow-up to the popular H.P. Lovecraft's The Call of Cthulhu for Beginning Readers, also available from Chaosium.
$28.00$17.00
Evergreen: Pines And Cacti Expansion
Evergreen: Pines and Cacti is a set of two modular expansions for Evergreen that introduces two new kinds of plants that interact with light and shadow in interesting ways. Each modular expansion introduces a new power, and the game uses exactly six powers, so remove one power from play for each expansion module you add. PINESSmall pines long for the kiss of sunlight, so they spontaneously grow into big pines when they are in shadow at the end of a season. CACTICacti can grow very quickly, but they need a lot of light to survive. Make sure they are not in shadow at the end of a season or they will die!
$26.00$17.00
Punk Is Dead RPG: Band Manager Screen
The official Band Manager screen for the Punk is Dead TTRPG. A seven-inch gatefold with Pantone colours to match the game book, handy reference on the BM facing side and sleeve to store notes or extend the screen.
$26.00$17.00
Chessex Dice: Speckled Fire Set of Ten d10s – 25103
This set of 10 Speckled dice look, feel, and roll well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. This set includes 10 D10 (ten-sided) dice. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$17.00
Chessex Dice: Borealis Sky Blue/White Luminary Polyhedral 7-Dice Set – 27586
Luminary Borealis dice look, feel, and roll well and will be a great addition to any game or collection. All dice read from the top for easy comprehension. Sharp edges allow for easy shape recognition and the numbers are about as large as possible on each face. This polyhedral set contains one D20, one D12, two D10 (00-90 and 0-9), one D8, one D6, and one D4. Plastic display case included.Luminary Borealis dice replace older versions of Borealis dice that do not have the Luminary effect. Hold these dice near a light to charge them and turn off the lights to see the awesome Luminary glow in the dark effect! Please note: due to the Luminary material, sprue markings may be more apparent than with past Borealis dice.Size: 15mm - 20mm (5/8 inch - 13/16 inch)
$17.00
Mancala Refresh (Cardinal Classics) (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring some old-fashioned family fun to game night with this high-quality dominoes set. Double-Nine Dominoes is perfect for beginners and experts. The starter piece enhances gameplay while the bright colored dots make gameplay easier. This Double Nine Dominoes set includes 55 durable, color dot, ivory-colored dominos that stack neatly into a durable storage tin and a starter piece. Learn to play different variations with the included instructions.
$17.00
Challenger Series: Trigun Stampede Deck - Holiday Sale
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Vash the Stampede’s a joyful gunslinging pacifist, so why does he have a $$6 million bounty on his head? This release represents a new product in the UniVersus line - Challenger Series Decks! Exploring new IPs, these decks are great for new and established players alike! ★ Each Challenger Series is an advanced, ready-to-play 60 card deck that includes 2 all-new characters! ★ Includes a collector booster pack, featuring 6 alternate art foil cards.★ Includes a booklet featuring a card checklist as well as information for new players.★ 2 Character options give you more ways to play each deck! ★ Cowboy Bebop features Spike, Bounty Hunter and Faye, Queen of Hearts★ Trigun Stampede features Vash the Stampede and Nicolas D. Wolfwood★ This assorted display contains 4 of the Cowboy Bebop Challenger Series and 4 of the Trigun Stampede Challenger Series.
$49.00$17.00
Vallejo Set: 71.154 - Bluelight Set - Holiday Sale
The set includes the official RAL colors used in the EEUU (official guide 2005) on emergency vehicles, such as ambulances, police vehicles and fire brigades. Content:8 x 17 ml./0.57 fl.oz. Model Air71.001 White71.243 Ivory71.240 Sulfur Yellow71.083 Orange71.084 Fire Red71.241 Mint Green71.242 Traffic Blue71.004 Blue
$39.00$17.00
Lankhmar: City of Thieves (Softcover)
In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too–if your rogues have the skill and bravado to claim it. Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors. This book requires the Savage Worlds core rules to play.
$28.00$17.00
Gamemaster: Hot Wire Foam Cutter
This incredibly precise Hot Wire Foam Cutter will give you clean, accurate and fast cuts - every time! It is the perfect tool for cutting XPS foam sheets for any dungeon backdrop, wargaming terrain, or landscape scenery.Batteries not included.Details:4 extra cutting wires includedUltra precise cuttingPowered by 2 C-Batteries (Not included)Hold activation button to quickly heat wire to 300°Move slow for precise cuts - and to protect wireMax cut size: 4cm x 12cm / 1.5" x 4.7"
$28.00$17.00
Mage Wars Arena: Core Spell Tome 1
Additional copies of cards from the Mage Wars Arena Core Set! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 2, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!
$28.00$17.00
Mage Wars Arena: Core Spell Tome 2
More cards from the Arena Core Set to fill your spellbooks! Expand upon the Mage Wars Arena Core Set and fill out your spellbooks! With 110 additional copies of spells from the core game, this spell tome is a must-have for players who want to build multiple spellbooks, or have additional copies of the spells found in the Mage Wars Arena Core Set. When coupled with the Core Spell Tome 1, players will have additional copies of every spell in the core game, and more than enough to build whatever Mage strategy they desire!
$28.00$17.00
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$28.00$17.00
Epic Card Game: Duels
Welcome to Epic, a fast-paced fantasy card game designed by the creators of Star Realm Deckbuiling Game: Magic Hall of Famers Rob Dougherty and Darwin Kastle. Epic gives you all the great gameplay and beautiful art of a trading card game, but without the high cost or hard-to-find cards!This starter set contains everything needed for two players to learn and play the game.Contents:100 Cards2 Gold Trackers1 Turn Marker1 Rulebook1 Quick Start Guide
$17.00
Pathfinder: Bestiary 3, Pocket Edition
Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game. Within this book you'll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory. The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium. The Pathfinder RPG Bestiary 3 includes: More than 300 different monsters Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more New familiars, animal companions, and other allies Challenges for any adventure and every level of play Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting Hosts of new templates and variants Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat Expanded universal monster rules to simplify special attacks, defenses, and qualities ... and much, much more!
$28.00$17.00
If I Were A Lich, Man - Dreidel Set
Wooden Dreidel Set for If I Were A Lich, Man game.
$28.00$17.00
MÖRK BORG: Creatures Of The Dying World
Did you hear that noise just now? Creatures of the Dying World is a MÖRK BORG compatible bestiary, with lavishly illustrated monsters and an emphasis on folklore over combat stats. These monsters are easily convertible to any system, and designed to function as plot devices and writing prompts to spur your imagination. Your grave-robbing tools clink together as your boots crunch softly in the frozen muck on the edge of Graven-Tosk. Suddenly, green eyes appear, winking on and off in the gloom. You unsling your pickaxe as you squint at the unfamiliar silhouettes. What the hell are those things? Not goblins! If only you had shelled out the silver for that book from the old man in the market at Galgenbeck, you might have known what you now face.Issue 1: 24 pages, 8”x10”, saddle stitched zine, color throughout.
$28.00$17.00
Railroad Tiles: Monuments Expansion
Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well. There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind. Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels. When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other). Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!
$28.00$17.00
Railroad Tiles: Forest Expansion
Forest is one of the Expansion marked with "Easy" complexity: a good candidate to be among the first ones you try, or to play with inexperienced people. Your goal is to build Forests all around your network, while keeping them separate from each other (a bit like Cities work in the core game; at the end of the game, you make 3 points for each group of at least 3 Forest tiles that are orthogonally adjacent). Additionally, some Forest tiles also have pinpoints where you can place Lookout Tower pawns (which, like gondolas in the Canals Expansion, can be placed using any Placement token as a wild card, instead of placing the corresponding standard pawn). Each Lookout Tower is worth 1 point +1 for each orthogonal direction in which there is at least 1 Forest tile. Like all expansions, the Forest Expansion comes with a few Objectives as well: for example, the Witch's House does not want to be in the same row or column as a Lookout Tower, while the Camping Ground must have at least 4 Forest tiles around it.
$28.00$17.00
GKGCH51-7d - Gate Keeper Games 7 Die Set: Birthday Surprise Chromomancy Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGID4321-7d - Gate Keeper Games 7 Die Set: Block Head Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGID186-7d - Gate Keeper Games 7 Die Set: Cat Dice Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGCH57-7d - Gate Keeper Games 7 Die Set: Changeling Chromomancy Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGID222-7d - Gate Keeper Games 7 Die Set: Dice Goblin Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGID1234-7d - Gate Keeper Games 7 Die Set: Meeple Dice Inclusion Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
GKGCH85-7d - Gate Keeper Games 7 Die Set: Ninja Chromomancy Dice
This dice set looks, feels, and rolls well and will be a great addition to any game or collection. The top number is used on a roll. The edges allow for easy shape recognition and the numbers are about as large as possible on each face. Dice come in retail clamshell packaging. Each die measures approximately 16mm tall (measuring height while die is sitting flat). They are ~23mm measuring from point to point.
$25.00$17.00
Bicycle Playing Cards: Disney - Princess (Blue)
From Moana to Mulan, Belle to Cinderella, the Disney Princess decks features your favorite princess across Disney history.Features:★ Gold foil and holographic foil accents on embossed tucks★ Cards feature 12 different Disney princesses★ Custom card backs★ Air Cushion Finish
$17.00
Bicycle Playing Cards: Disney - Princess (Pink)
From Moana to Mulan, Belle to Cinderella, the Disney Princess decks features your favorite princess across Disney history.Features:★ Gold foil and holographic foil accents on embossed tucks★ Cards feature 12 different Disney princesses★ Custom card backs★ Air Cushion Finish
$17.00
Star Wars: Jabba's Palace - A Love Letter Game
The home of the galaxy’s most notorious gangster is a place of danger and deception. Its vile denizens thrive within, but the members of the Rebel Alliance have their own plans. Based on the beloved card game and set in the Star Wars universe, Star Wars: Jabba’s Palace - A Love Letter Game retains the simple and fun mechanics of the original as you utilize the talents of iconic characters from Return of the Jedi. Players take turns drawing a card and playing a card, then executing its effect. Cards include characters like Luke Skywalker, Boba Fett, Salacious Crumb, Jabba the Hutt, and many more. Through members of both the Rebel Alliance and Jabba’s crew, players must use these character’s abilities to outwit and outlast the others, while also using the new Agenda cards to find even more ways to win. In a quick card game of rebel bravery and vile deceit, can you carry out your agenda while outthinking your foes?
$24.00$18.00
Army Painter: Tools - Plastic Frame Cutter
The Plastic Frame Cutter is sharp, thin and precise. With this specialized tool you can cut your models from the sprue with ease and precision. It is ideal for trimming and converting all plastic models and miniatures.Keep away from children.
$22.00$18.00
Prey Another Day
The large predators hunt the smaller ones, but they are nimble and can easily escape. Use your animal instincts to outwit the other players and deduce which animals they are sending on the hunt. The first player to capture 5 food markers will be crowned the munch king!★ Quick little card game★ Only takes a minute to learn★ Intuitive gameplay★ Outthink your opponents★ Extraordinary artwork
$24.00$18.00
Flash Point: Urban Structures
Urban Structures is an expansion pack for Flash Point: Fire Rescue. It was initially printed in low quantities in 2011 for supporters of the Kickstarter project for the base game. It is now available commercially. It comes with 2 additional maps as well as a "Structural Engineer" role card.
$21.00$18.00
Magic Item Generator I: Box Set - Holiday Sale
MAGIC ITEM GENERATOR - These 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location. As with our other card products, each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations! These cards are the best for coming up with new and exciting magical items for your players to use. You can come up with items and their location to help with your story building and bringing more dynamics to your campaign. Mix and match decks to combine and make the rarest of items with almost unlimited possibilities!★ PROPERTIES: 64-card decks provide you with 4 item properties: Item Type, Magic Effect, Origin, and Current Location.★ ENDLESS POSSIBILITIES: Each individual card has multiple options for added versatility and reusability, providing over 16 million possible combinations!★ CREATE NEW ITEMS: These cards are the best for coming up with new and exciting magical items for your players to use.★ STORY BUILDING: You can come up with items and their location to help with your story building and bringing more dynamics to your campaign.★ MIX & MATCH DECKS to combine and make the rarest of items with almost unlimited possibilities.COMPONENTS• 64 cards
$35.00$18.00
Keepsakes - Holiday Sale
In Keepsakes, players create a line of memories, competing to select, arrange, and recall those memories in order to gain the most Keepsakes, representing the player's score. Players start with two Keepsakes, and may gain or lose more as they complete challenges and recite the line of memories, represented by various face-up and face-down cards. Players take turns by drawing a new memory card, adding it to the line of memories, defining the memory, and reciting the line of memories in order, starting with the first one played. Players may then call out if the person seems to have done something incorrectly, with Keepsakes trading hands accordingly. Each memory card is different; they may require players to say something only they know, something they can see, something that they prefer, etc. Sometimes tasks appear, requiring players to complicate their turns, or players can opt for available challenges to increase their Keepsake collection. Some memory cards may reorder the memory line or be turned face-down, forcing players to reorient themselves or risk losing Keepsakes. Play ends when any player has zero Keepsakes remaining or the memory deck runs out, and whoever has the most Keepsakes wins (ties permitted. With that in mind players can opt to play cooperatively instead to attempt to gather the most Keepsakes collectively.
$35.00$18.00
Alphabet Stoop - Holiday Sale
Alphabet Stoop is a turn-based, word building, tile placement game that is sure to deliver fun to your doorstep! Play as a parcel delivery person dropping off packages (letter tiles) on stoops and using them to spell words. Move your package carriers from stoop to stoop. Carriers must always move via an adjacent stoop. Drop off your packages on stoops and form words with newspapers (vowels), magazines (wild letters), and other packages (consonants). Be the first player to deliver all of your packages OR earn NINE Victory Points to secure your win! (1 point per Stoop Card you occupy and 1 point per Stamp you have).
$35.00$18.00
Holly Oak - Holiday Sale
In the seasonal trick-taking game Holly Oak, 3-5 revelers mark the passing of the seasons, seeking the favor of the Celtic Oak and Holly kings, locked in their endless cycle of growth, decay, and renewal.
$35.00$18.00
Vault Assault - Holiday Sale
Vault Assault (originally announced as Hucking Heist) is a fast-paced "cops & robbers" dice game for 2-4 players aged 8+ taking 10-20 min or less. Players take turns alternating between the roles of cops and robbers; the robbers will try to steal as much money as possible, and the cops will try to arrest the robbers before they escape. Using their set of dice, the robbers will attempt to cut the bank's alarm and steal the precious diamonds. Then they will continue to steal as much money as possible by tearing through the safety-deposit boxes, and loading up their getaway cars. Although they can use hostages to keep the cops at bay for a short period, eventually they will have to gather their loot and escape as fast as possible. Meanwhile the cops, using their unique dice, will attempt to foil the robbers' plans by cleverly hiding the alarm's weak point, setting traps, and securing the diamonds. Then the cops will be rolling their dice to complete mosaics signaling the completion of each stage in the heist—from fueling up at the donut shop, to getting dispatched in their cars, to surrounding the bank, and finally arresting the robbers before they can escape. After a set number of rounds, the game ends and players add up the value of their safety-deposit boxes along with any diamonds they have stolen. The player/team with the most valuable loot wins!
$35.00$18.00
7-Die Set 16mm: Sharp Edge Silicone Dice - Glacial Debris
MDG is working with a new dice material! Sharp Edge Silicone Rubber dice are fun and unique to roll. Sharp edges provide a precise roll that is complemented with the slight bounce of silicone. Each full-sized, 16mm set comes with 7 dice (d4, d6, d8, d10, d10% (00-90), d12, and d20).
$21.00$18.00
Doodle Heist
Doodle Heist is a fun and frantic team drawing game with a twist. No artistic skills needed, but you've got to be quick if you're going to win! Can you crack the code before the other team steals your chance at victory?
$35.00$18.00
Everyday Heroes RPG: Cinematic Adventure - Pacific Rim
The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.Made in the USA.
$35.00$18.00
Cursed Empire: Warrior-Priest Sourcebook
This is the third Core Class supplement for Cursed Empire FRPG. It will focus on the Warrior Priest Class of Character and introduce some new classes and additional rules to assist in enriching the game experience. The supplement contains the following: Flavour Text, Origins of the Warrior Priest Orders and their rituals 20 Orders and their emblems: Warrior Priest Orders of the Renegade Gods of Old and the 8 factions of the Elemental Cults. Interaction Chart 30 new Warrior Priest spells and artefacts 7 full page Warrior Priest Illustrations Symbolism and the importance of emblems and symbols in Cursed Empire, How to design Orders and Emblems Rituals and their significance. Scenario: Congregation of Shadow
$32.00$18.00
Invasion Of The Brood - Holiday Sale
In the year 2025, the telepathic monster Broodmaster Magnalux has established a base on Earth’s moon. As the human player, you must alert humanity to the threat, and rally armies, navies, and air forces against the alien menace. As the Broodmaster player, you must subvert the Earth, using your mind control to gradually take control of Earth’s most vital defenses. Invasion of the Brood is a two player strategy game, in which the two sides have greatly different strategies, abilities, and even turn structures. Will humanity pull together to stop this alien invasion, or will the sinister Broodmaster take over the world? You decide! What’s Inside? Map of the Earth 6 Nation Cards 2 Player Sheets Dozens of Tokens 2 six sided dice (one red, one blue) Rulebook
$35.00$18.00
Tainted Grail: Companions
This Add-on includes 4 animal companion collectors' models. You can use them in addition to their standard Item cards found in the Core Box.
$27.00$18.00
Tapas
Face off head-to-head for a delicious duel! Tapas offers you a competition between Croquetas lovers and Jalapenos lovers. As a player, your goal is to place your tapas on the board while pushing your opponent's tapas. Bring out the opposing tapas to recover points. Be careful, however, not to take too many of your tapas off the board, as you risk giving points to your opponent. The goal is to devour the opponent's tapas without leaving yours. Of course, to take it better later, you will sometimes sacrifice your own tapas in this competitive game for two. It`s up to you, and enjoy your meal!
$35.00$18.00
Space Puppies - Holiday Sale
Space Puppies is a deck-building game for 2-5 players. Each player begins with 5 cards and can take 2 actions per turn: play a dog in front of you, play an action card, save a planet, or discard a card. Once a player completes a set of dog cards, they choose one of the planets on the dog cards to save, thus earning points. Play continues in turn order, with each player taking 2 actions per turn. The endgame trigger is chosen at the beginning of the game; the game can end when someone scores 40 points or when someone has saved 3 planets.
$32.00$18.00
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