Board Games | Adventure Games
Maladum: Dungeons of Enveron - Starter Set
The world is not as it was. The ancient magics stir within the earth, and their return heralds a new age of opportunity for those bold enough to seize upon such glorious times.Within the tombs and crypts of antiquity lie the makings of legends; untold prosperity, unspeakable peril and the ever-present prospect of glory.The tales of your adventures will echo through the ages, and should your band of reprobates happen to save the world in the course of things, then all the better…Maladum is a fantasy miniatures board game in which your band of Adventurers head into ancient dungeons and abandoned settlements to seek their fortune. It's based on our bestselling sci-fi game Core Space, but has been reworked from the ground up to provide a compelling and immersive fantasy experience. It retains the simple core mechanics, interactive NPCs, and unique ‘real search’ system while seamlessly integrating everything you'd expect from a fantasy dungeon crawler, from exotic wandering beasts to all manner of magical powers and weaponry.
$195.00$139.00
HeroQuest: Kellar's Keep Expansion
The adventure continues! Go deeper into the rich story of the HeroQuest fantasy dungeon crawler board game with this exciting expansion. Players work together to solve an ancient puzzle to triumphantly rescue the King who is trapped in the forbidding recesses of Kellar's Keep. Immerse yourself in the fantasy with the stunning artwork, 17 detailed miniatures, full-color tiles, and 10 exciting quests not seen in the initial HeroQuest Game System. (Requires HeroQuest Game System to play. Sold separately.) The game has limitless replayability, and players can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ EXPANSION PACK: The Kellar's Keep game is the first expansion for the Avalon Hill HeroQuest dungeon crawler board game. (Requires HeroQuest game system to play. Sold separately.)★ THE ADVENTURE CONTINUES: The cards and booklets feature incredible artwork that takes players' imaginations into a mysterious underground world filled with monsters, deadly traps, and more★ ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game includes 17 beautifully detailed unpainted miniatures including includes orcs, goblins, and abominations★ INCLUDES 10 EXCITING QUESTS: The Kellar's Keep board game includes full-color tiles, artifact cards, and quests that players haven't seen in previous editions of the HeroQuest game system★ LIMITLESS REPLAYABILITY: This expansion gives you more opportunities to delve deeper into the HeroQuest game, and adds to the replayability. Players can also create their own stories and build their own questsComponents• Quest book• 17 miniatures; cardboard tile sheet:♦ 8 orcs♦ 6 goblins♦ 3 abominations• 2 dungeon doors• 14 game cards
$33.00
One-Hit Heroes
Pick a hero and fight for your life! One-Hit Heroes is a co-operative boss rush game where your team must defeat the boss without getting hit even once. The more bosses you defeat, the more your Armory improves as you unlock more card variety each time you play an Episode. Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss. Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win. Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
$84.00
HeroQuest: Wizards of Morcar
A classic tale returns in the HeroQuest Wizards of Morcar Quest Pack! Loretome has foreseen the alliance of the realm's most powerful wizards, all of whom have agreed to do Zargon's dark bidding. This time, Zargon seeks the legendary magic of 1000 Dread sorcerers locked away in the High Alter of the Northern Dread Wastes. Stop Zargon from getting his hands on the power- or he will be unstoppable! This thrilling strategy game includes a Quest book with 10 quests, 27 finely detailed miniatures, 64 game cards, cardboard tile sheet, and game guide. Gather friends together for an exciting game night of tabletop gameplay in a battle of good and evil! For 2-5 players, ages 14+. (Requires HeroQuest Game System to play. Sold separately, subject to availability.)
$70.00
Leviathan Wilds
Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero.
$110.00
Heroes of Might and Magic III: The Board Game
Do you stand beside Queen Catherine Ironfist and vanquish the lurking chaos? Do you help the power-hungry Mutare fulfill her plans and turn her into a dragon? Or, maybe you despise all of this and want, together with Sandro, to cover the whole world with the shadow of death? Move through the beautiful land of Antagarich, plunge into adventures and strategic battles with endless possibilities. Heroes of Might & Magic III: The Board Game is an adventure-driven strategy game for 1-3 players set in the cult fantasy universe. The game includes competitive, cooperative, and solo scenarios to battle and explore your way through. The adventure maps will be represented by tiles, with each tile divided into seven hexagonal fields. Play different scenarios with different victory conditions, explore the adventure map to discover various locations, and play out epic battles using the unique miniature models that represent the iconic units from the original game. All battles will be performed with models on separate boards.
$139.00$120.00
HeroQuest: Against the Ogre Horde Quest Pack
You, the Emperor's greatest heroes, must stop the Ogre horde. Only the most courageous dare face these mighty agents of destruction who revel in violence and leave a trail of devastation in their wake. Seek out their subterranean fortress and battle your way through tunnels. There, in the very heart of the mountains, you will find the hall of the Ogre Lord. Destroy him and you will break the power of the Ogre Horde. But beware the Ogres have devised many deadly new traps to crush you and are aided by the foul powers of Chaos sorcery. You will need all the courage and fighting skills that you command to defeat these awesome creatures. So prepare for battle against the Ogre Horde.
$63.00$54.00
Heroes Of Might And Magic III: Rampart Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes: mission book, map tiles, 2x hero miniatures, 1x town model, 7x Rampart unit miniatures, town board, hero cards, various cards and tokens, acrylic cubes.
$69.00$62.00
The Ratcatcher: The Solo Adventure Game
Step into the shoes of the Ratcatcher, the unlikely figure tasked with saving the Kingdom of Brie from a devastating rat plague in this award-winning solo board game. Armed with your skills and cunning, you must navigate through a treacherous cityscape, battling hordes of rats and ultimately confronting the fearsome Nemesis Rat. The game offers plenty of tactical choices and an ever-growing swarm of rats, making every playthrough a fresh and exciting challenge. As you gather the coveted magic cheese, you race against the clock to stem the tide of the rat infestation. The Ratcatcher provides a deeply engaging and challenging experience that will keep you on your toes from start to finish. This dedicated solo game features automated rat swarms and town expansion mechanics, ensuring near-endless variation and replayability. With six variant Ratcatchers, each bringing their unique flavour to the fight, and four Nemesis Rats with their own insidious twists, the game offers a rich and dynamic adventure every time you play. The sparkly magic cheese tokens add a touch of whimsy to this intense battle for survival. So grab your magic cheese and cage, put on your best boots, and prepare to take on the rats. The Ratcatcher is not just a game; it’s an epic quest that will test your strategy and resolve as you strive to save the Kingdom of Brie from its rodent foes. Are you ready for the challenge? The core box set contains everything you need to play this cheese-filled solo adventure game.
$64.00$48.00
Wonder Book
Oniria - the world of an ancient dragon civilization. Tales describe the land as an idyllic paradise filled with marvelous dragon-made wonders and surrounded by a flourishing wilderness. The only portal to that world is the Wonder Book, an ancient tome locked away in an abandoned tower. It sleeps, covered in dust, awaiting the one thing it desires most: you.Wonder Book is a pop-up game for 1-4 players in which each player takes the role of a teenage kid in a group of adventurous friends. This is a co-operative game in which you all win or lose as a team.The game is split into six consecutive scenarios ("chapters"), each composed of a specific deck of pre-sorted cards that contain the rules, the story, and the challenges you have to face. Each chapter has you explore a new part of the interactive 3D cardboard pop-up book and reveals more about the world in which your adventure is set.Starting with the first card of the chapter deck, the story unfolds until you reach a goal card. These cards show a goal that must be achieved to proceed and explain how the players' and enemies' turns take place. Each hero can perform three actions per turn, including moving and fighting, using their individual skills, collecting sparks of magic (used to perform special actions), and interacting with cards and pop-ups. Once all heroes have taken their turn, a Wyrm card determines how the enemies will respond by moving, attacking, spawning, or doing something unexpected.The basic mechanisms are easy to grasp, but the game keeps changing as each scenario offers different things to do. You will find yourself exploring, fighting bosses, solving riddles, playing little minigames, looking for clues...anything is possible during the story! Ages: 10+Players: 1-4Game Length: 60-90 min or less
$125.00$78.00
HeroQuest: Return Of Witch Lord Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Return of the Witch Lord expansion, players work together to destroy the Witch Lord, who hides from the light of day with his army of the undead. Players can immerse themselves in the fantasy with the stunning artwork, 16 detailed miniatures, full-color tiles, and 10 exciting quests not seen in the initial HeroQuest Game System. (Requires HeroQuest Game System to play. Sold separately.) The game has limitless replayability, and you can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ EXCITING EXPANSION PACK: Expand your HeroQuest Game System with the Return of the Witch Lord Quest Pack. (Requires HeroQuest game system to play. Sold separately.)★ THE ADVENTURE CONTINUES: The cards and booklets feature incredible artwork that takes players' imaginations into a mysterious underground world filled with monsters, deadly traps, and more★ ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game expansion includes 16 beautifully detailed unpainted miniatures: 8 skeletons, 4 mummies, and 4 zombies★ INCLUDES 10 EXCITING QUESTS: The Return of the Witch Lord expansion includes full-color tiles, artifact cards, and quests that players haven't seen in previous editions of the HeroQuest Game System★ LIMITLESS REPLAYABILITY: This expansion gives you more opportunities to delve deeper into the HeroQuest game, and adds to the replayability. Players can also create their own stories and build their own questsRequires HeroQuest Game System to play.Components• Quest book• 16 miniatures; cardboard tile sheet of game tiles:♦ 8 skeletons♦ 4 mummies♦ 4 zombies• 2 dungeon doors• 14 game cards• instructions
$48.00
One-Hit Heroes Epilogue: The Infinite
The Epilogue is an epic multi-stage boss fight so huge, it needs its own Episode Box! And once you've completed the Epilogue, you'll be rewarded with a surprise that adds a new dimension of replayability to all the other episodes. This product includes only the One-Hit Heroes Epilogue: The Infinite expansion. The base game is sold separately. Pick a hero and fight for your life! One-Hit Heroes is a co-operative boss rush game where your team must defeat the boss without getting hit even once. The more bosses you defeat, the more your Armory improves as you unlock more card variety each time you play an Episode. Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss. Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win. Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
$21.00
One-Hit Heroes: D066-0 Hero Companion Pack
The DO66-0 Companion is a special Hero deck that allows for quick and smooth solo play. It's also great if you're looking to play with a younger gamer who may need help getting started. This product includes only the One-Hit Heroes Hero Companion Pack. The base game is sold separately. Pick a hero and fight for your life! One-Hit Heroes is a co-operative boss rush game where your team must defeat the boss without getting hit even once. The more bosses you defeat, the more your Armory improves as you unlock more card variety each time you play an Episode. Each boss has a custom deck of moves to try and land hits on your team, but each of you have a unique hero deck with your own tools for blocking, dodging and damaging the boss. Defeat bosses to be rewarded with card packs that you can tear open and draft from. Each card pack will let you power up and specialize your hero further for the rest of the Episode. But in order to defeat the final boss of each Episode, you'll need more than just a refined deck - you'll need to play your cards carefully and work as a team to survive long enough to win. Each turn has four phases: SCOUT, where you reveal the Boss's next move; FIGHT, where you play up to three cards; REST, where you redraw to five cards and clear your playing space; and SURVIVE, where you resolve the Boss Turn. When your life hangs by a thread, you want to defeat the boss before it has time to land a lucky hit - however, each damage you deal increases your Aggro, making you more vulnerable and making the boss even stronger. That means you can't simply DPS your way to victory — you'll also need to manage your Aggro and find ways to block with Items to avoid getting Hit.
$14.00
Dark Souls: The Board Game - Tomb of Giants Core Set
Confront this iconic boss and his skeletal horde with Dark Souls: The Board Game, Tomb of Giants, featuring new foes, player characters, treasures, event cards, objective cards, and more! Tomb of Giants gives you an evocative new area to explore from the original DARK SOULS video game, in a standalone core set containing everything needed for thrilling campaigns in Lordran. No other purchase is necessary. It is backwards compatible with existing Dark Souls: The Board Game products, so you’re free to combine monsters from different areas for expanded campaigns. 18 Miniatures (1 large boss, 3 characters, 1 mini boss, 13 enemy minis), 4 Double-sided Game Tiles, 3 Character Boards, 3 Token Boards, 1 Campaign Dashboard, 1 Rulebook, 15 Dice, 169 Cards, and 2 Health Dials Confront an all new threat with the terrifying Gravelord Nito and his skeletal horde This standalone game requires no other purchases to play Revitalised, community-driven new ruleset Backwards compatible with existing Dark Souls: The Board Game products 1-4 players Do you dare venture into the deep, dark places of Lordran and confront the terrifying undead? What's in the box? 4 Double-sided Game Tiles 3 Character Boards 3 Token Boards 18 Miniatures including: 1 x Cleric 1 x Pyromancer 1 x Thief 1 x Skeleton Beast 3 x Skeleton Archer 3 x Skeleton Soldier 2 x Giant Skeleton Archer 2 x Necromancer 2 x Giant Skeleton Soldier Black Knight & Gravelord Nito (80mm base size!!) 1 Campaign Dashboard 1 Rulebook 15 Dice 169 Cards 2 Health Dials
$167.00$142.00
Near And Far: Amber Mines
Golden Amber fills the deep mines, its fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below. Amber MinesThis module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore. MagicThis module includes a new Mystic’s Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities. New General StoreThis module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps. New Threat CardsThis module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far.
$35.00$26.00
Heroes of the Shire: Collectors Edition
Heroes of the Shire Collectors edition.Includes all 20 Heroes and all 4 scenarios Heroes of the Shire is a turn-based combat game where players cast spells, use abilities, and learn combos to defeat their enemies. With 20 characters, 12 bosses, and over 800 spells and abilities, no two games will ever be the same. There are 2 main game modes: Arena & Scenario. Arena Mode: Players battle it out in the arena to become victorious. There are many different arena modes, with the most common being free-for-all and teams. Scenario Mode: A cooperative mode where players travel through a themed scenario, defeating bosses and trash mobs via an adventure tile system. One pre-selected player (Villain) will defend the enemies, by taking actions for each enemy unit. Each scenario contains 3 epic boss battles which can last anywhere from 1.5 to 4 hours. Players can adjust the difficulty of a boss at any stage in the game, and players can join or leave a game as they see fit. Bosses' stats can be modified even mid-battle. A saved game sheet is available for those lengthy adventures that can't be completed in one evening.
$195.00$160.00
HeroQuest: Hero Collection - Path of the Wandering Monk
“Know not the path, but the reason you walk it.” Walk in the wise Monk hero’s shoes and expand your HeroQuest adventure with the Path of the Wandering Monk figures! The graceful Monk hero is a student of unarmed combat techniques formed in reverence to the 4 elements. When you play as this hero, you lack the ability to use metal armor and shields, but you may wield daggers, crossbows, handaxes, shortswords, and staffs. This collector's edition item includes 2 highly detailed Monk figures with powers and skills not seen in HeroQuest characters. It also includes 7 game cards and a scroll.
$21.00
Flock Together
Flock Together is an immersive cooperative experience. During the game, each player takes on the role of a unique chicken with asymmetric abilities and works together to drive off the invading predators before the third season ends. Every turn, players choose their own strategy to progress their cause by selecting two of their eight available actions. Along the way, players will also have to manage leveling up, predator loot drops, traveling grubs, and adverse weather conditions. However, players must plan carefully, because as the seasons change, every predator that is still alive grows stronger and gains new abilities. With eleven asymmetric characters to play and ten unique predators to defeat, Flock Together offers immense variability that can be enjoyed with quick turns and an experience that lasts 25 minutes per player.
$124.00$116.00
HeroQuest : The Mage of the Mirror Quest Expansion
In this The Mage of the Mirror expansion to the HeroQuest adventure, you’re challenged to confront the diabolical archmage Sinestra and save the kidnapped Princess Millandriell! As a courageous Elf, will you survive the perilous solo quests to prove your strength and valor? You must recover a legendary sword, free two of the Queen’s attendants, and navigate safely through a treacherous maze. Only then will your fellow heroes join you to pass through the mirror to the Realm of Reflection and try to free the princess. Immerse yourself in the fantasy with 10 daring quests, stunning artwork, 33 detailed miniatures, and full-color tiles. (Requires HeroQuest Game System to play. Sold separately.) This game has limitless replayability, and you can also create your own quests and stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Includes Quest Book featuring 10 quests, 33 finely detailed miniatures, 2 mirror stands, 35 game cards, cardboard tile sheet, and game guide. EXCITING EXPANSION PACK: Expand your HeroQuest Game System with The Mage of the Mirror Quest Pack. (Requires HeroQuest game system to play. Sold separately.) For 2-5 players, ages 14 and up THE ADVENTURE CONTINUES: Rescue the Princess—and Realm—from evil! The cards and Quest Book in this fantasy-filled Heroquest expansion feature artwork that immerses you in the perilous adventure ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game expansion comes with 33 detailed unpainted miniatures: elven-themed furniture, Elf hero, Evil Archmage, Ogres, Giant Wolves, and more INCLUDES 10 THRILLING QUESTS: The Mage of the Mirror expansion features 10 quests, as well as full-color tiles and 35 game cards, set in an elven world of monsters, traps, and mind-altering spells ENDLESS REPLAYABILITY: Delve deeper into the HeroQuest world with this expansion pack that adds to the game’s replayability. Players can also create their own stories and design their own quests Ages 14 and upFor 2 to 5 players.
$63.00
Leviathan Wilds: Deepvale Expansion
An Old Kingdom stronghold lies buried in the twisting catacombs beneath the Wilds: a treasure trove of relics, knowledge, and secrets best left forgotten. Deepvale expands Leviathan Wilds with 7 thrilling new leviathans, including the ever-changing Flux, the brutal Ravager, the unsettling Infestation, and more! The new climber Edge and the new class Harvester increase character and class shuffle-build combinations from the current 64 to an impressive 81.
$55.00
Talisman: Nemesis - Call of the Hunt
The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down! Get ready for one-vs-many gameplay in the Talisman: Nemesis – Call of the Hunt expansion. The hero players must work together to overcome three perilous trials, each with its own unique adversary and villain characters. To win, they need to defeat each adversary before the Nemesis player wipes them out. The Nemesis' objective? Each trial brings a new one. As players complete trials, they'll open boxes and discover new cards and figures to add to their game. Requires Talisman 5th Edition to play. (Sold separately.)
$49.00$44.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$21.00$15.00
Elden Ring: Realm of the Grafted King
Welcome to the Lands Between, a mysterious and otherworldly realm where the landscape is rich and varied. As you explore, you’ll build out a hex-based map of your surroundings, with unique locations to visit, resources to gather, NPC’s to interact with, and enemies to fight. Your progress is tracked by a narrative story that provides objectives as well as guidance on how to achieve them and, depending on your decisions, alternative side-quests and emergent narrative to experience, too. Diceless and with strong elements of deck-building, combat is both deadly and personal. As your Tarnished character levels up, you must carefully build your attack and effect decks to best optimise with your equipment. Although exploration takes place on the zoomed-out hex map, each player has their own dedicated quest book on which combat encounters will take place face-to-face. When you enter combat, you’ll open your quest book to the indicated page. There, you’ll find a battlefield grid that raises the level of combat from one of simple physical positioning to state of mental readiness. Using rows and lanes, this unique system means your position dictates not only your physical position in the encounter, but your battle stance: aggressive, neutral, or defensive. Each battle stance has benefits and drawbacks to exploit and avoid with the changing state of battle, which can even vary from one encounter to the next. Understanding enemy attack patterns is key, helping to inform when to expose an enemy weakness and press home an attack, and when to play defensively while your stamina returns. Drawn at random but possible to manipulate, the marching order will determine which characters act when, and give you the vital opportunity to plan ahead, just as you’d learn ‘tells’ in the video game. A single bad decision can mean death to the unwary, sending unlucky Tarnished back to the nearest Site of Grace to respawn. Because combat takes place in your individual quest book, your encounters also won’t disrupt play for everyone else. After making the three actions in your turn — and enduring any enemy attacks — your combat will pause while the other Tarnished continue exploring the overworld, with combat resuming once your turn comes back around. When your party locates a dungeon, your quest books will be joined together, allowing you to take on bosses together on a much larger stage while still being up close and personal. But boss encounters aren’t the only time you’ll fight side by side. If one of your fellow Tarnished is in trouble, there are also ways to join their personal combat book and lend a hand — or a sword. The official tabletop adaptation of the hit video game that sold over 13 million copies in its first month after release, ELDEN RING™: The Board Game features huge and lavishly detailed miniatures, as well as close to a thousand cards, four large quest books, and a towering stack of exploration tile, all in the core box alone. It’s a big box cooperative campaign game for 1-4 players, where each session is playable in 90-120 min or less and core box campaigns will span 30-40 hours, increasing to 90 hours with the expansions. And your Tarnished can make the entire journey with you, from one region to the next…
$278.00$236.00
Shadows of Brimstone: Hero Pack - Ulfsark Skinwalker
This Hero Pack contains everything you need to play as an Ulfsark Skinwalker in your games of Shadows of Brimstone! There are 2 Ulfsark models in human form (male and female) and 1 large-sized Werewolf Hero model, as well as 2 large Hero Character Sheets, Upgrade Chart, and all of the cards needed to take on the role of a savage and shamanistic Ulfsark Hero
$42.00$30.00
Familiars and Foes - Resolution Sale
The Good Witches and Wizards of Joralee have been kidnapped by a horde of evil Foes! The only hope is for their Familiars to dutifully band together on a quest to overthrow the Foes and save their spell-casting partners. They’ll bumble their way through new spells, unleash ancient artifacts, and craft crazy combo attacks to succeed. They may just surprise their Witches and Wizards with a few tricks (and Familiars) of their own!Familiars and Foes is a 1 to 5 player co-operative style game where you play as one of five Elemental Familiars with their own unique abilities - Earth, Wind, Fire, Air, or Aether. The game is played in four waves. Each wave increases in difficulty and reveals a new set of Foes that must be defeated to save a Witch or Wizard.On each turn a player must choose one of three actions to perform - a physical attack, cast a spell, or use an artifact. The success or failure of the action is determined by a dice roll or coin flip. The rest of the players have the opportunity to contribute to the active player's turn and create combination moves. They can perform team attacks, use special abilities, or cash in rewards to boost the initial attack or benefit Familiar health. Group strategy is key to surviving and beating the game.The Foes don't just sit idly and take beatings the whole game. They have their own turn each round where they release potentially devastating attacks on the Familiars. The Familiars have a few tricks to defend themselves or they can just hope for a weak attack to survive another round.The game is won when all four waves of Foes have been defeated, all the Witches and Wizards have been rescued, and at least one Familiar is still standing.
$69.00$34.00
Posthuman Saga
You are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the wake of a bloody class-war fueled by genetic modifications. In Posthuman, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfill your role there, but the mutants are gaining ground...Posthuman Saga is a standalone survival game in the Posthuman universe. You play a seasoned member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with, while searching for scavengable sites along the way. You have to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and forests alike.Like the initial Posthuman, this is a sandbox-style survival journey, but the game system in Posthuman Saga differs from that of the first game in the series. Players win by completing various objectives that suit different characters and playing styles. It has an emphasis on tactical choices on two levels: the journey expressed through an innovative modular tile map puzzle and the individual story and combat encounters. The latter are fast, card-based affairs involving tough choices with future consequences. Posthuman Saga boasts over one hundred, finely crafted story scenes with a simple, push-your-luck mechanism that supplements the emergent narrative afforded by the game. Mutation is a way of life in the Posthuman world, and it can have its advantages, but it can easily get out of control...
$112.00$75.00
Nexum Galaxy
Nexum Galaxy is a game for 1 to 4 players from 12+ years old, in which we fight against other Civilizations in epic interplanetary battles to dominate the Galaxy. With simple and intuitive rules that can be learned very quickly, but at the same time with a high tactical and strategic component. You will be able to eXpand and eXploit resources from each Galactic Sector while eXterminating your enemies. Allows hundreds of different games with progressively increasing difficulty, from pure strategy without chance to the incorporation of Cosmic Events to which you will have to adapt your strategy. Special modes solitaire, cooperative, and with or against several Artificial Intelligences. Excellent presentation, with its plastic insert, initial help guide and advanced guide. It is enriched with the expansion "Nexum Galaxy: Asteroids" that turns it into a 4X, adding eXploration and countless game modes, scenarios and components.
$55.00$36.00
Munchkin: Spongebob Squarepants
This item is a pre-order item with an expected release date of Q3 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Immerse yourself in the whimsical worlds of Bikini Bottom mixed with Steve Jackson Games classic role-playing card game Munchkin! Play as your favorite SpongeBob SquarePants character and equip yourself with Items such as Krusty Krab Hat and Allies like Gary the Snail to defeat monsters and win an underwater race to Level 10!
$42.00$26.00
Tiny Epic Dungeons Game Mat
A Game Mat for Tiny Epic Dungeons. Up your game and throw down this mat! Contents: 1 Neoprene Game Mat
$35.00
Tiny Epic Tactics: Maps Expansion
In this Tiny Epic Tactics Maps Expansion, explore 2 new territories: The Savage Wastelands and the Winter Highlands. In the Savage Wastelands, few creatures can survive. But, those that do are among Aughmoore's most savage. In the Winter Highlands, bundle up and brace for the icy chill of the Aughmoore Highlands. Both territory expansions include: 6 Map box Covers and 1 Map Scroll. The Savage Wastelands map pits players against each other in close quarters battle for the control area. The Winter Highlands map presents a wider spread of the Control Areas. Can you keep it together when the air is deadly thin? Contents: 12 Map Box Covers, 2 Map Scrolls
$21.00
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