Board Games | Adventure Games
RuneQuest RPG: Cults of RuneQuest - The Prosopaedia
Cults of RuneQuest: The Prosopaedia is the first in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is an indispensable reference to the many gods and goddesses, monsters, locations, artifacts, and events that have shaped mythology in the world of RuneQuest since its making! An encyclopedia to the gods of the fantasy world of Glorantha. A companion book to the other volumes in the Cults of RuneQuest line makes it essential for collectors. New RuneQuest players will find an easy-to-follow and evocative description of the pantheons of Glorantha. This book contains no rules mechanics, and will appeal to those with an interest in creative mythology, or looking to inject full pantheons of established gods into their existing roleplaying campaigns
$55.00$33.00
RuneQuest RPG: Lands of RuneQuest - Dragon Pass
Enter the Domain of Magic and Myth! Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon Pass is a player and game master expansion for the signature setting of Bronze Age Fantasy. New and expanded Homelands for your RuneQuest Adventurer, including Sartar, Esrolia, Lundar Tarsh, the Grazelands, Wintertop, and the Wilds. The detailed history of Dragon Pass, from the fabled God Time to its occupation by the mighty Lunar Empire. Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer. Detail on villages, towns, cities, ruins, and places of interest throughout Dragon Pass, perfect for running a sandbox-style RuneQuest campaign. New creatures, monsters, and spirits to encounter. A roster of famous and generic characters to include in adventures of your own devising.
$65.00$56.00
Wilderfeast Guide Screen
A premium DM screen that contains useful information on key gameplay elements printed on the inner side, as well as a specially designed pocket to display Area and Monster cards relevant to the current phase of the game so the players can see what they are facing and Guides can read mechanical information.
$22.00$19.00
Wilderfeast – Custom Dice Set
A set of 7 custom Wilderfeast dice: 5d6 Style dice, 1d8 Human Action die, 1d20 metal Monster Action die.
$28.00$24.00
Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover)
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$116.00$98.00
Dungeon Crawl Classics: Tome of Adventure Volume 6: Holiday Adventures
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Eight DCC RPG Adventures In One Volume!It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one!Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.
$87.00$74.00
Dungeon Crawl Classics: Tome of Adventure Volume 7: Magic, Gods, and Demons
From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful tome to challenge and entertain your players. In these pages you’ll find extraplanar realms, treasure-filled towers, demon-cursed caverns, crumbling gothic manses, and radiation-scarred alien worlds to explore.Tome of Adventure #7 includes eight classic DCC RPG adventures for levels ranging from 0 to 4 and featuring demons, gods, un-dead wizards, and irradiated mutants from another world.
$87.00$74.00
Xcrawl Classics #7: Save Xcrawl!
The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it’s up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home.XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.
$18.00$15.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia Limited Edition Minotaur Hide Cover
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait…Same content as the standard release, but with a limited faux-hide cover.A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.
$116.00$98.00
Dragonbond: Endless Sagas: The Weeping Mother RPG (5E)
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. The Weeping Mother is a thrilling, urban and exploration-focused campaign for 4 to 5 players of levels 11 to 13, set in the Dragonbond universe and designed for 5e. Players will encounter characters from the graphic novel The Rise of Itza, delving into the depths of Nahuac to uncover the mysteries surrounding the cicadas before an important festival. The adventure is divided into two primary locations: a cave on the outskirts of the city and the vibrant eastern district of Angdáin, Tocotzin Six Canopies. Along the way, the party will navigate the secrets of ancient powers, solve enigmatic events, and confront tense challenges as they uncover the truth behind a series of mysterious occurrences.
$87.00$74.00
RuneQuest RPG: Cults of RuneQuest - The Earth Goddesses
Cults of RuneQuest: The Earth Goddesses is the third book in the new cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the earth pantheon, opening up character creation and advancement to a whole new level. A player-facign RuneQuest Supplement. 16 Cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of whorshiped gods. Lore and history of the Earth Gods pantheon. This supplement requires only the Rune Quest core rules to play
$55.00$34.00
The Stygian Society: The Tower Laboratory
The Tower Laboratory takes place in America during the early part of the 20th century. Four new heroes include the psychic, mechanic, electrical engineer, and chemist. Each has a new accompanying set of skills! This expansion also includes two new mini-bosses, two new bosses (including the mad scientist), a bunch of new enemies, and lots more treasure!
$36.00$26.00
Dragonbond RPG: Great Wyrms of Drakha (5E)
7 high-level adventures and encounters against the most powerful dragons in the Red Moon. Includes new items, bestiary and lore. With beautiful artwork and featuring the Epic Fighting system for 5e.
$87.00$52.00
Treos
On a stormy night, a rumor spreads about a luck potion that one can buy for 20 gold coins on the black market in Treos. As your run of bad luck has been going on for a while, you decide to take your chances. The woods are dark and the roads are dangerous. Venture outside the protective walls of your hometown, explore the world and complete quests and side quests to collect enough gold faster than your competitors. Every step you take needs to be well planned. After all, who knows how many more potions there are? Whoever manages to collect 20 gold coins the fastest wins the game. IMMERSIVE ADVENTURE: Embark on a thrilling journey through the treacherous woods of Treos in search of a mythical luck potion. Explore, complete quests, and unravel the mysteries of the night. RICH GAMEPLAY: Strategically plan each move as you navigate dark paths and dangerous encounters, aiming to amass 20 gold coins before your rivals. COMPETITIVE AND STRATEGIC: Compete with friends to gather resources quickly. Each decision could lead you to victory or peril in this engaging race for wealth. FAMILY AND ADVANCED GAMER FRIENDLY: Suitable for ages 10 and up, providing both light family fun and deeper strategy for more experienced players. DETAILED COMPONENTS: Includes 184 cards, 4 map pieces, character boards, secret places, and more, offering a visually engaging and tactile gaming experience. Contents: 184 cards, 4 map pieces, 1 gold track, 4 character boards, 4 inns, 9 secret places, 4 cover tiles, 4 gold markers, 16 weapon markers, 12 intrigue markers, 4 turn order markers, 8 towns, 4 character tokens, 4 forts, 5 highwaymen, and 1 rule book
$64.00$37.00
Kingdom Rush: Gnomish Gnonsense Expansion
A Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What's not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!Inside the expansion, you’ll find the new Hero Razz & Rags alongside the massive 80mm tall new Boss Xyzzy!Across four scenarios you’ll encounter new mechanics including Gnome Trickster Tower Mods, new Miniboss the Gnoll Warleaders, and the gigantic hammers of Xyzzy!
$36.00
Kingdom Rush: Dark Elf Slayer Expansion
Seek vengeance with new hero Reg’son as he hunts fearful boss Baj’nimen the Hateful in four new scenarios!Inside the expansion, you’ll find the new Hero Reg’son, new Boss Baj’nimen the Hateful, both with gorgeous plastic miniatures. Baj’nimen stands at a whopping 80mm tall as he rides his giant centipede!Across four scenarios you’ll encounter new mechanics including dragon Tower Mods, a new Miniboss the Twilight Brute, and Baj’nimen’s dreadful Rain of Dark Magic!
$36.00
The City Of Kings: Side Quest Pack 1 (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. The Ancient Allies side quest pack adds 50 new side quests to The City of Kings telling more stories and introducing you to more of the world. It also features 2 new types of quests: Get To: An individual quest where you'll need to make your way to a character somewhere in the world. Build: A mini game style quest where you'll need to immediately help someone with a task. This features press your luck style dice rolling.
$15.00$10.00
The City Of Kings: Character Pack 2: Rapuil And Neoba (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Thud! “I told you it was this way,” bickers the siblings as they step out the first Tinkers to reach the City of Kings! Rapuil and Neoba Olembe arrive at The City of Kings and join our heroes as playable characters. Rapuil and Neoba both feature advanced skills and are designed for experienced players who are looking for unique ways to play the game. In addition to the normal 12 skills, both characters have a special skill that unlocks as soon as you receive your first stat disc. New Stories The pack also comes with 3 new stories which can be played alongside the existing 7, meaning you can play them alongside or after the core story line. Each of these stories starts you with several skill discs, allowing you to craft a unique role for your character before the story begins, and they feature large 6*4 maps, new challenges, and easier to access linen!
$36.00$26.00
The City Of Kings: Character Pack 1: Yanna And Kuma (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Calamis looks out from the battlements of the City of Kings, sensing something it had almost forgotten… Yanna Stormtree and Kuma the Old Man of the Woods return to The City of Kings and join our heroes as playable characters. Yanna and Kuma both feature advanced skills and are designed for experienced players who are looking for unique ways to play the game. In addition to the normal 12 skills, both characters have a special skill that unlocks as soon as you receive your first stat disc. New Stories The pack also comes with 3 new stories which can be played alongside the existing 7, meaning you can play them alongside or after the core story line. Each of these stories starts you with several skill discs, allowing you to craft a unique role for your character before the story begins, and they feature large 6*4 maps, new challenges, and easier to access linen!
$36.00$26.00
Mysthea Essential Edition
Survive the mysteries and perils of an ancient planet shaken by bizarre forces.Mysthea is the iconic eurogame that launched the Mysthea universe, brought to the public in this essential edition.Mysthea is an area management and hand building eurogame from Tabula Games, in which time-tested euro mechanics receive a modern twist and are infused with strong thematic flair.Fight for control of unexplored floating islands, places full of anomalies and strange phenomena. Gather your powers to make entire islands move.Join forces to fight the terrible monsters that inhabit them by creating an army and strongholds on these new frontiers.Mechanics such as the dynamic map, player customization, asymmetrical gameplay and variable scoring system ensure endless strategic possibilities, combined with an in-depth story and richly themed design. The game includes premium components with unique cards and 71 highly detailed miniatures.
$165.00$97.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$72.00$49.00
Slay The Spire: The Board Game
Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to slay the Spire! Ages 12+1-4 players45-60 min or less play time Contents:4 miniatures450 art sleeves650+ cards112 small cards26 large cards4 player boards2 main boards1 merchant board1 HP board1 die1 meeple50 cubes113 tokens1 token trayReference bookRulebook
$180.00$144.00
Arkham Horror: The Card Game - The Circle Undone Campaign Expansion
This is an expansion to "Arkham Horror: The Card Game - Core Set".A copy of "Arkham Horror: The Card Game - Core Set" is required to play. Judgment. Temperance. Justice. The Tower. The soothsayer's tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham. In The Circle Undone Campaign Expansion, one to four investigators delve into the mysteries of Arkham's past, uncovering its macabre history and the motives of those who dwell in its shadows through eight scenarios, along with a unique prologue scenario. Will these chosen few embrace the fate they have been dealt? Or will they forge their own destiny? This expansion combines all of the campaign and scenario content from the original The Circle Undone cycle, which was the fourth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
$108.00$70.00
Arkham Horror: The Card Game - The Feast of Hemlock Vale Campaign Expansion
When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an old colleague, she invites the investigators to join her on a survey of the island. Nothing could prepare them for what they find: deadly, mutated wildlife and a strange, malignant presence permeate the isle, all while the local residents prepare for a festival, seemingly unaware of the danger. The investigators only have three days to find out what lurks beneath Hemlock Vale before its people meet a terrible fate. In The Feast of Hemlock Vale Campaign Expansion, one to four investigators travel to Hemlock Isle, an island shrouded in mystery that has only recently opened up to visitors. During the day, players will bond with the locals and explore the island, but once the sun goes down, the island becomes a death trap of ravenous, twisted wildlife. Can they unveil the secrets of Hemlock Isle in just three short days? Or will they be devoured in the coming feast?This expansion contains the entirety of The Feast of Hemlock Vale campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
$108.00$81.00
Arkham Horror: The Card Game - The Feast of Hemlock Vale Investigator Expansion
Whether from the depths of the earth or the infinite cosmos, unknown terrors can appear without warning. Unspeakable horrors come in all shapes and sizes, and often the threat they pose can go completely unseen until it is too late. It is up to the brave few with keen intellect, honed survival instincts, or pure dumb luck to face these eldritch perils before they consume us all. The Feast of Hemlock Vale Investigator Expansion features five new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including brand-new bonded cards and cards that make use of bless and curse tokens. Use the right tool for the job as the handyman, Wilson Richards; build the ultimate laboratory as the scientist, Kate Winthrop; smooth-talk your way out of danger as the countess, Alessandra Zorzi; bring balance to chaos as the folklorist, Khaku Narukami; and throw yourself into danger to protect others as the farmhand, Hank Samson.This expansion is a fantastic addition to any Arkham Horror: The Card Game player's collection, and the cards within can be used to build or enhance investigator decks for any of the game's scenarios or campaigns.
$70.00$52.00
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.
$144.00$97.00
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$144.00$109.00
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$130.00$84.00
The Lord of the Rings: The Card Game - Dwarves of Durin Starter Deck
The proud, hardy Dwarves are known throughout Middle-earth for their tenacity, strength, and craftsmanship. From the members of the Traveling Company to the noble line of Durin, the Dwarves are a well-known and well-loved part of The Lord of the Rings lore, and now players can bring the strength of Â
$35.00$23.00
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$28.00$20.00
The Lord of the Rings: The Card Game - Riders of Rohan Starter Deck
The noble warriors of Rohan, the Rohirrim, have always been renowned for their cavalry. Masters of horses and friends of Gondor, the riders of Rohan charge into battle against the Enemy with a great rallying cry, and now players can experience the thrill of this charge in The Lord of the Rings: The Card Game. The Rohirrim focus on powerful hit-and-run tactics, dashing into and out of battle in a gameplay style reminiscent of a cavalry charge. For players who enjoy having unrelenting momentum and constantly pressuring their foes, they will love the Riders of Rohan Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
$35.00$26.00
Escape the Dark Castle
Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation perfect for newcomers to tabletop gaming. It takes 2 min or less to set up, lasts around 30 min or less, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.
$72.00$47.00
The Lord of the Rings: Journeys in Middle-Earth - Dwellers in Darkness
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture the true menace of these servants of Sauron as they pursue the heroes throughout each campaign. In addition to three finely sculpted miniatures, this expansion also offers nine new cards for the game—three titles and three trinkets that players may have the chance to earn as they play through the campaigns, as well as three item cards to give them more options for upgrading their weapons.
$28.00$21.00
Arkham Horror: The Card Game - The Drowned City Investigator Expansion
The people of Arkham have weathered many threats. Eldritch horrors, dark cults, and ghoulish hauntings have plagued the city for years, and each incident was resolved by brave investigators from all walks of life. But now, Arkham faces its greatest threat to date, and it falls to our intrepid investigators to come together and ensure the city’s survival. The Drowned City Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a trove of new player cards and options for deckbuilding, including brand-new “Specialist†cards that play off investigators’ traits. Protect the vulnerable as the trawler, Marion Tavares; draw inspiration from horrors as the poet, Lucius Galloway; fend off monsters with a hail of bullets as the gangster, Micheal McGlen; blur the line between science and mysticism as the parapsychologist, Agatha Crane; control your fate with prophetic visions as the writer, Gloria Goldberg; and come prepared to weather any storm as the lawyer, George Barnaby. This expansion is an essential addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns. A new Investigator Expansion for Arkham Horror: The Card Game, featuring over 200 new player cards to expand deckbuilding options. Adds “Specialist†cards, a new type of player card that can only be used by investigators with specific traits Enjoy six new playable investigators, each with their own strengths, weaknesses, and unique twists to the gameplay. Two of those investigators, Marion Tavares and Lucius Galloway, are entirely new to the Arkham Horror Files universe. Contents: 6 Investigator Cards 7 Mini Cards 228 Player Cards 1 Rules Booklet
$70.00$56.00
Return to Dark Tower
For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they dropped from the sky, the lake frozen solid in the height of summer. In time, they could not deny that which they most feared. The evil had not been vanquished. The darkness would soon fall again. The tower will rise. A "sequel" to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes. Together, they gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all. The game features both cooperative and competitive modes of play. The game features traditional game mechanisms, such as engine building and resource management, paired with a technological interface unlike any seen before in games, including the titular tower, which holds more than a few secrets.
$288.00$265.00
The Lord of the Rings: Journeys in Middle-Earth - Villains of Eriador
Whether you seek the Ember Crown or you're investigating a rash of thefts across Eriador in Bones of Arnor, you can bring the dastardly villains you face in these campaigns to life with the Villains of Eriador Figure Pack. This figure pack contains three detailed, unpainted plastic figures that bring the Gulgotar, Atarin, and Coalfang enemies from these campaigns to life on your tabletop, plus six new trinkets and three exciting new titles to help you combat them.Â
$28.00$21.00
The Lord of the Rings: The Card Game - The Dark of Mirkwood Scenario
Brave the perils of forest and cave in The Dark of Mirkwood, an 82-card expansion for The Lord of the Rings: The Card Game that features two scenarios! A group of wicked Goblins have raided a settlement on the eaves of Mirkwood, taking the woodmen as their captives. Pursue them into the forest in The Oath, and venture deep into their lair to perform a daring rescue in The Caves of Nibin-Dǔm. These scenarios can be played by 1–4 players, either as standalone adventures or as an extension to The Lord of the Rings: The Card Game revised core set campaign. The core set is required to play.
$35.00$26.00
Arkham Horror: The Card Game - The Drowned City Campaign Expansion
It was supposed to be one last job. At the behest of shadowy antiquarian Randall Tillinghast—who presents them with an offer they can’t refuse—the investigators travel to the South Pacific and the vast, alien city of R’lyeh. However, the more they explore, the more terrors they discover, and as a looming sense of dread grows, the investigators find themselves—and all of Arkham—faced with a colossal threat. The time has come. Cthulhu has awakened, and Arkham will never be the same. In The Drowned City Campaign Expansion, one to four investigators explore the mysterious and deadly city of R’lyeh as it rises from the ocean’s depths. As players venture into the tomb-like ruin, they’ll scale the city’s crumbling foundations, scour the sea floor for alien artifacts, navigate mind-bending machinery and shifting corridors, and discover an ancient history that was drowned with the city itself. Along the way, they’ll experience a unique story that changes based on their chosen investigators, and it all culminates in a climactic battle against Cthulhu himself! This expansion contains the entirety of The Drowned City campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling adventure in an ancient, alien city. Players choose whether to explore R’lyeh from the east or the west, with the order and setup of the scenarios changing based on their decision. Each investigator is assigned a “Task” at the beginning of the campaign, providing them with unique goals and side objectives to complete alongside the main story. The campaign culminates in an epic battle with the iconic Great Old One himself, Cthulhu, in a confrontation that will determine the fate of Arkham itself This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set. Contents: 355 Scenario Cards 1 Campaign Guide
$108.00$87.00
Arkham Horror: The Card Game - The Innsmouth Conspiracy Campaign Expansion
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. In The Innsmouth Conspiracy Campaign Expansion, one to four investigators take search for their missing memories and the truth about the rumor-haunted town of Innsmouth. Flashbacks offer the investigators insight into past events, and may even influence the future but do they really want to know the truth? This expansion combines all of the campaign and scenario content from the original The Innsmouth Conspiracy cycle, which was the sixth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling campaign staged across eight scenarios. Combines all of the encounter cards and scenario content from the original The Innsmouth Conspiracy cycle of products into one package. Players race against rising water levels as they recover lost memories and try to piece together the details of a sinister conspiracy before it comes to fruition. Special key tokens can be acquired from defeated enemies or explored locations, unlocking new areas to explore or powerful relics to wield. This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set.
$108.00$81.00
Arkham Horror: The Card Game - Film Fatale Scenario Pack
Lights, camera, action! It’s the golden age of silent filmmaking, with instant classics popping up on the silver screen left and right. But when an ambitious new producer unwittingly releases accursed horrors upon three different film sets, it’s up to our intrepid investigators to fix things before the credits roll on the entire production! Welcome to Film Fatale, the latest scenario pack for Arkham Horror: The Card Game! In this showstopper scenario, one to four investigators ham it up in Hollywood’s Lot C, where three troubled film sets are host to several bizarre and dangerous events. As spacetime warps and fiction becomes reality, you’ll find yourselves negotiating with alien Saturnites, fleeing from hungry dinosaurs, and warding off bloodthirsty vampires as you try to wrap up this thrilling mystery. As with previous scenario packs, Film Fatale can be played standalone or inserted into a campaign as a side-story. With multiple ways the scenario can play depending on which movie set is the main feature, this is one blockbuster that will keep you coming back again and again. Players only need a copy of the Arkham Horror: The Card Game core set to dive into this feature-length scenario. EXPLORE THREE FILM SETS OF HORROR: In Film Fatale, players must quell chaos on three different movie sets—horror, prehistoric, and sci-fi—each featuring unique and terrifying challenges. REPLAYABLE WITH MULTIPLE ROUTES: The game plays out differently depending on which movie set is the focal point, offering high replayability and new challenges with every session. CONFRONT DANGEROUS CREATURES: Face off against vampires, werewolves, dinosaurs, and alien visitors as you attempt to stop the chaos and restore order to the film sets. STANDALONE OR CAMPAIGN SIDE-STORY: Play the Film Fatale scenario as a standalone adventure or integrate it into your ongoing Arkham Horror: The Card Game campaign for a fresh, exciting side-story. REQUIRES CORE SET TO PLAY: This expansion is fully compatible with Arkham Horror: The Card Game—just add the core set and dive into a feature-length mystery filled with cinematic twists and turns. Contents: 78 cards 1 Rulebook
$35.00$28.00
Descent: Legends of the Dark
Terrinoth is in peril. The demon-tainted Uthuk Y'llan barbarians stalk the realm and the undead servants of Waiqar the Undying venture beyond their borders for the first time in memory. The leaders of Terrinoth are divided and fractious, unable to unite against these common threats. And in the northern barony of Forthyn, the stage is set for the next great confrontation between Terrinoth and the forces of darkness... Forge your own legend as a hero of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players! Across the gripping quests of an unfolding campaign, you and your fellow heroes will venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. Legends of the Dark features a fully integrated companion app, opening the door for an unforgettable journey as you explore high towers, dismal tombs, dark forests, and the city of Frostgate. With 46 pieces of 3D terrain and 40 striking hero and monster miniatures bringing your game to life, Legends of the Dark is an invitation to adventure that no one will want to miss.
$252.00$163.00
The Lord of the Rings: Journeys in Middle-Earth
Embark on your own adventures in J.R.R. Tolkien’s iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players! You’ll battle villainous foes, make courageous choices, and strike a blow against the evil that threatens the land—all as part of a thrilling campaign that leads you across the storied hills and dales of Middle-earth. Each individual game of Journeys in Middle-earth is a single adventure in a larger campaign. You’ll explore the vast and dynamic landscapes of Middle-earth, using your skills to survive the challenges that you encounter on these perilous quests. As you and your fellow heroes explore the wilderness and battle the dark forces arrayed against you, the game’s companion app guides you to reveal the looming forests, quiet clearings, and ancient halls of Middle-earth, while also controlling the enemies you encounter. Whether you’re venturing into the wild on your own or with close companions by your side, you can write your own legend in the history of Middle-earth.
$173.00$139.00
Clank! A Deck Building Adventure
Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false step and CLANK! Each careless sound draws the attention of the dragon, and each artifact stolen increases its rage. You can enjoy your plunder only if you make it out of the depths alive! Clank! is a deck-building game. Each player has their own deck, and building yours up is part of playing the game. You start each of your turns with five cards in your hand, and you'll play them all in any order you choose. Most cards will generate resources, of which there are three different kinds: Skill, which is used to acquire new cards for your deck. Swords, which are used to fight the monsters that infest the dungeon. Boots, which are used to move around the board. Every time you acquire a new card, you put it face up in your discard pile. Whenever you need to draw a card and find your deck empty, you shuffle your discard pile and turn it face down to form a new deck. With each shuffle, your newest cards become part of a bigger and better deck! Each player starts with the same cards in their deck, but they’ll acquire different cards during their turns. Because cards can do many different things, each player’s deck (and strategy) will become more and more different as the game unfolds. During the game, you have two goals: Retrieve an Artifact token and escape the dragon by returning to the place you started, outside of the dungeon. Accumulate enough points with your Artifact and other loot to beat out your opponents and earn the title of Greatest Thief in the Realm!
$87.00
Dragons of Etchinstone
Etchinstone, the last great nation under the wide reaches of Valorfall, is under grave threat of a kind no one saw coming. Four ancient dragons have seized control of pivotal strongholds in every direction--North, South, East and West. It's up to you, the strongest of the rare Ether Mages, to make the perilous quest to each of these strongholds, defeat the dragons, and bring peace back to Etchinstone. In Dragons of Etchinstone, you, the brave Ether Mage, must work your way through four Regions and a challenging final encounter against one of the four dragons. You'll use your Action cards to manage dangerous Journeys and formidable Enemies. Defeat them, and your reward is XP, which you can use to upgrade your action cards. Defeat or narrow victories against Journeys results in losing time, which may force you to face the dragon before you feel ready. Defeat or narrow victories against Enemies results in taking damage, which forces you to downgrade your Action cards and weakens your power.
$22.00
Arkham Horror: The Card Game - Investigator Game Mat
The officially licensed Arkham Horror Investigator Game Mat is the perfect space for players to roll out their Arkham Horror: The Card Game setup. Its special compact format provides enough room for all cards and game components, while still saving space on the gaming table. Designated card and token zones offer a clear overview of the game at all times, and the atmospheric artwork perfectly blends into the look and feel of the game. The atmospheric and neutral artwork lets players use it for any investigator they’re playing. Our signature flat premium stitching around the edges ensures that no cards are caught on the seam, and the backside made from natural rubber keeps the mat safely in place during games. DESIGNED FOR INVESTIGATORS: Officially licensed playmat created specifically for Arkham Horror: The Card Game, giving each player a dedicated, organized play area. COMPACT & TABLE-SAVING FORMAT: Smart layout provides enough room for all essential cards and tokens while preserving valuable table space during multiplayer sessions. CLEAR CARD & TOKEN ZONES: Designated areas keep assets, upgrades, investigator cards, and tokens neatly arranged for a clean and easy-to-read game state. FLAT PREMIUM STITCHING: Signature flat-stitched edges prevent sleeves and cards from catching on seams, ensuring smooth gameplay and long-lasting durability. NON-SLIP NATURAL RUBBER BACK: Durable rubber underside keeps the mat firmly in place, even during intense mythos phases and extended campaign sessions. Contents: One 53 x 25.5cm stitched-edge game mat
$25.00
The Lord of the Rings: The Card Game - The Two Towers Saga Expansion
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.
$108.00$81.00
The Lord Of The Rings: The Card Game - Return Of The King Saga Expansion
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a PalantÃr from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom…Experience the conclusion of the journey to destroy the One Ring in The Return of the King Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. You’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Flame of the West and The Mountain of Fire. If you already own those two expansions, you will not find any new cards or content in this product. A new Saga Expansion for The Lord of the Rings: The Card Game, which recreates the adventures featured in The Return of the King, the third book of the legendary The Lord of the Rings trilogy. Features six thrilling scenarios from throughout The Return of the King, during which players will partake in the Battle of Pelennor Fields, rescue Frodo from the Tower of Cirith Ungol, and climb the harrowing slopes of Mount Doom. Campaign mode continues from where The Two Towers Saga Expansion left off and concludes the tale, allowing players to experience a truly epic-length story. Contains over 60 player cards that can be used to enhance any player deck for The Lord of the Rings: The Card Game, opening up tons of new deckbuilding and customization options Contents One Rulebook 330 cards
$108.00$86.00
Sleeping Gods: Tides of Ruin Expansion
Expansion: Copy of Sleeping Gods Core Game required. The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger. Requires Sleeping Gods (RVM 023) to play. Expands the world with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more.
$65.00$47.00
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