Board Games | Adventure Games
Earth Under Siege: Flashpoint - World Killer Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The World Killer Expansion continues the story of Earth Under Siege: Flashpoint beyond the events of the core game, introducing a new campaign that follows one of two possible endings from the original storyline. As the Xethan invasion escalates, humanity faces new threats, advanced enemy technologies, and a powerful intelligence directing the alien forces from the shadows. This expansion features a branching campaign with 14 new missions, and during a single playthrough players will experience 8 of them depending on the choices they make. Additional Special Ops missions further expand the narrative and provide new challenges for experienced Operatives. The campaign also introduces outdoor environments, new enemies, and additional content that broadens the scope of the original game. World Killer Expansion also introduces Level IV progression, allowing Operatives and Headquarters divisions to advance beyond the limits of the core game. Fully integrated with the core game, this expansion builds upon the stealth, infiltration, sabotage, and tactical combat systems, while significantly expanding its campaign, progression, and gameplay content. Ages 14+1-4 players60 minute play time Contents:10 new Campaign Book missions5 new Special Ops missions12 new Enemy miniatures42 Tactics cards4 Enemy cards18 Gear cards1 Training Room card5 Complication cards
$86.00$74.00
Earth Under Siege: Flashpoint - Nemesis Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Nemesis Expansion introduces a new way to experience Earth Under Siege: Flashpoint, transforming the game into a boss-focused campaign where Operatives face a series of increasingly challenging encounters against powerful enemies. Designed both to expand the original game and to offer an alternative play style, The Nemesis Expansion adds new tactical challenges and progression options while remaining fully compatible with the core game. The expansion reimagines the nine mini-Overlords featured in the original campaign. Each boss now receives a dedicated miniature, a unique Overlord dashboard, and special encounter elements that make every battle more distinct. With new abilities, actions, and behaviors, these enemies provide more varied and dynamic encounters than their original versions. Nemesis Mode shifts the focus from stealth and infiltration to combat, survival, and character development. Players face a succession of boss battles, collecting resources that can be spent to improve their Operatives and Headquarters between encounters. The expansion includes both short and long campaign options, culminating in epic confrontations against powerful Overlords. This expansion adds new challenges, greater variety, and additional replayability to Earth Under Siege: Flashpoint. Ages 14+1-4 players60 minute play time Contents:1 Campaign book9 Enemy miniatures3 Double-Sided tiles9 Overlord dashboards30 Resource cards
$94.00$80.00
Earth Under Siege: Flashpoint - Operative Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Operative Expansion adds six new playable Operatives to Earth Under Siege: Flashpoint, greatly expanding the options available when building and developing your squad. Featuring one new character for each class, this expansion introduces fresh tactical approaches, unique abilities, and new ways to tackle the challenges of the Xethan invasion. Each Operative comes complete with a character dashboard, a detailed miniature, and a unique Tactics deck designed to support a distinct playstyle. Whether players prefer stealth, direct combat, support roles, or specialized abilities, the new Operatives offer additional strategic depth and open the door to a wider range of team combinations and synergies. Fully compatible with all existing game modes, the Operative Expansion can be integrated into the base campaign, Assault Mode, and other standalone scenarios. The additional characters provide new options for both experienced players looking to refine their strategies and newcomers seeking different ways to experience the game. By expanding the roster with six unique heroes, this expansion increases replayability, enhances squad customization, and offers even more opportunities to explore the tactical possibilities of Earth Under Siege: Flashpoint. Ages 14+1-4 players60 minute play time Contents:6 Hero miniatures43 Card deck6 Operative dashboards
$58.00$49.00
Fires of Thokaia: A Light in the Dark Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 11/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A mysterious faction known as the Cult of the Ember has emerged in the region of Thokaia, preaching salvation through flame and sacrifice. Their influence is spreading rapidly - corrupting townsfolk, manipulating the desperate, and waging a silent war against the healers who stand in their way. You must navigate this new, treacherous land filled with dark rituals, indoctrinated followers, and corrupted beasts. Unravel the cult's secrets through new narrative-driven quests, face off against unique enemies, and acquire powerful new abilities that test your resolve and strategy in fresh, challenging ways. With more content, deeper choices, and heightened danger, Fires of Thokaia adds a darker edge to your journey. The Cult of Ember burns from within. WILL YOU EXTINGUISH THE FLAME, OR BE CONSUMED BY IT?
$36.00$31.00
Arkham Horror: The Card Game - Miguel de la Cruz Investigator Deck
The woods near Arkham have more than just wildlife lurking about, as Miguel de la Cruz has learned firsthand. Still, even horrific monstrosities can fall prey to a hunter’s traps, and Miguel’s traps are second to none, letting him track and ensnare his enemies with ease. This Investigator Deck for Arkham Horror: The Card Game comes with a pre-built, ready-to-play Survivor deck, allowing you to jump into a campaign from the moment you open the box. Also included are additional cards for upgrading the deck during a campaign. Not a standalone expansion. A copy of the Arkham Horror: The Card Game core set is required to play. TRACK THE HORRORS OF THE WILDERNESS: Play as Miguel de la Cruz, the rancher and expert trapper hunting what lurks beyond Arkham. PRE-BUILT SURVIVOR DECK: Comes ready-to-play with powerful cards focused on traps and evasion. UPGRADE AND EXPAND: Includes additional cards for in-depth deck customization. STRATEGIC SURVIVAL STYLE: Blend craft, patience, and precise planning to overcome threats. FULL COMPONENTS: Includes 60 cards, 1 mini card, and 1 rulesheet—ready for campaign play. Contents: 60 cards
$28.00
Arkham Horror: The Card Game - Tommy Muldoon Investigator Deck
No longer a rookie, Tommy Muldoon is here to put his experience as a police officer to good use on the streets of Arkham. Wielding firearms and focus in equal measure, Tommy is ready to protect the innocent and fend off foes. This Investigator Deck for Arkham Horror: The Card Game comes with a pre-built, ready-to-play Guardian deck, allowing you to jump into a campaign from the moment you open the box. Also included are additional cards for upgrading the deck during a campaign. Not a standalone expansion. A copy of the Arkham Horror: The Card Game core set isrequired to play. PROTECT THE INNOCENT: Join the ranks of Arkham’s bravest with Tommy Muldoon, the dedicated Guardian Investigator Deck for Arkham Horror: The Card Game. READY-TO-PLAY DECK: Features a fully built Guardian deck ready to jump into campaigns immediately. CUSTOMIZE & UPGRADE: Includes extra cards for deck upgrades throughout your adventure. STRONG THEMATIC DESIGN: Built around Tommy’s police officer background, balancing precision, protection, and firepower. COMPLETE COMPONENTS: Contains 60 cards, 1 mini card, and 1 rulesheet for seamless integration with your collection. Contents: 60 cards
$28.00
Arkham Horror: The Card Game - André Patel Investigator Deck
Introducing André Patel, the latest and greatest star of the silver screen! With a smile and a wink, André steals the show with his extra actions and versatility, ensuring that every scene is a blockbuster performance. This Investigator Deck for Arkham Horror: The Card Game comes with a pre-built, ready-to-play Rogue deck, allowing you to jump into a campaign from the moment you open the box. Also included are additional cards for upgrading the deck during a campaign. Not a standalone expansion. A copy of the Arkham Horror: The Card Game core set is required to play. STEAL THE SPOTLIGHT: Play as André Patel, the film star who thrives on flair, risk, and cunning moves. PRE-BUILT ROGUE DECK: Includes a fully ready-to-play deck built for versatility and quick action. UPGRADE FOR CAMPAIGNS: Features additional cards to evolve your strategy as the story unfolds. CINEMATIC PLAYSTYLE: Emphasizes resourcefulness and bold, high-stakes decisions. FULL COMPONENTS: Includes 60 cards, 1 mini card, and 1 rulesheet—ready for action out of the box. Contents: 60 cards
$28.00
Arkham Horror: The Card Game - Carolyn Fern Investigator Deck
As the enigmatic secrets of the Mythos begin to unfold, it takes a keen mind like Carolyn Fern’s to help piece everything together. With her intellect and deep understanding of the human mind, Carolyn can heal horror from her fellow investigators while cracking mysteries of the unknown. This Investigator Deck for Arkham Horror: The Card Game comes with a pre-built, ready-to-play Seeker deck, allowing you to jump into a campaign from the moment you open the box. Also included are additional cards for upgrading the deck during a campaign. Not a standalone expansion. A copy of the Arkham Horror: The Card Game core set is required to play. HEAL THE MIND, SOLVE THE MYSTERY: Play as Dr. Carolyn Fern, the brilliant psychologist ready to restore sanity and uncover truth. PRE-BUILT SEEKER DECK: Comes ready-to-play with 60 cards built around Carolyn’s intellect and support mechanics. DECK UPGRADE CARDS INCLUDED: Enhance your strategy with upgrade cards for campaign play. PSYCHOLOGICAL SUPPORT PLAYSTYLE: Focuses on horror healing and knowledge-based investigation. FULL COMPONENTS: Includes 60 cards, 1 mini card, and 1 rulesheet for seamless use with any campaign. Contents: 60 cards
$28.00
Arkham Horror: The Card Game - Marie Lambeau Investigator Deck
When spirits are low, Marie Lambeau strides onto the stage to lift them back up with an enchanting song. Hard times call for harder resolve, and Marie uses the gifts of her family’s dark legacy to turn her pain into literal power. This Investigator Deck for Arkham Horror: The Card Game comes with a pre-built, ready-to-play Mystic deck, allowing you to jump into a campaign from the moment you open the box. Also included are additional cards for upgrading the deck during a campaign. Not a standalone expansion. A copy of the Arkham Horror: The Card Game core set is required to play. TURN SONG INTO POWER: Become Marie Lambeau, the entertainer who channels mystical energy through her haunting melodies. PRE-BUILT MYSTIC DECK: Includes a ready-to-play deck centered on spellcasting and willpower. DECK UPGRADE OPTIONS: Comes with bonus cards to enhance your strategy mid-campaign. MUSIC AND MAGIC MEET: Blends performance and sorcery for an unforgettable playstyle. COMPLETE COMPONENTS: Contains 60 cards, 1 mini card, and 1 rulesheet for quick setup. Contents: 60 cards
$28.00
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$144.00$109.00
Star Wars: Outer Rim - Unfinished Business Expansion
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors†and “ambitions†change up how the game is played. Fire up your engines—it’s time to get down to business.
$72.00$53.00
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter. Includes: New Alien Race - Chytrids: 20 figures (6 Saprobes, 5 Living Fungus, 8 Chytrids Archeri, 1 Chytrids Queen), 15 spore tokens, tray, tokens, and cards. IT Specialist & Xenobiologist Character Packs. 12 Plastic Door Tokens. 13 Cardboard Injury Counters. Mars Rover Plastic Token. Space Raccoon 1st Player Marker. Community Variety Pack. 3 Extra Special Cards. Untold Stories #3 Comic Book To play the Chytrids Expansion, you will need the Nemesis: Lockdown or the original Nemesis game. To play Carnomorphs, Void Seeders, or Aftermath characters in the Nemesis: Lockdown, you will need the corresponding expansions.
$72.00$51.00
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon. Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives. This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
$108.00$70.00
The Lord of the Rings: The Card Game - Dream-Chaser Campaign Expansion
 For an age past, Elves have departed from the Grey Havens, sailing the western ocean of Middle-earth in beautiful white ships, often never to return. But a storm is brewing on the horizon, and something foul awaits on a forgotten isle of Númenor.In the Dream-chaser Campaign Expansion for The Lord of the Rings: The Card Game, one to four players sail across the oceans of Middle-earth, battling Corsairs on the high seas and exploring uncharted ruins of Númenor, all while defending the Grey Havens from fierce raiders. Over the course of nine scenarios—which can be played standalone or as part of a larger campaign—the heroes must confront pirates, wraiths, sea monsters, and a persuasive villain who commands a fleet of powerful ships.This expansion includes all of the scenarios originally featured in The Grey Havens and the Dream-chaser cycle of content, now repackaged into one box along with all-new campaign content.
$108.00$81.00
Mansions of Madness: Horrific Journeys
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat. Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey! This is not a standalone product. It requires a copy of Mansions of Madness Second Edition Core Set to play.
$108.00$70.00
Lost Ruins of Arnak: Missing Expedition Expansion
The professor is missing!Your dear friend, Professor Kutil, has gone missing while exploring the lost ruins of Arnak. Now, you and your expedition must follow his trail to learn his fate.The Missing Expedition is a new expansion for Lost Ruins of Arnak. Test the strategies offered by two new leaders. Explore new paths to knowledge on two new research tracks. Build your expedition team with new artifacts, items, and assistants.This expansion can simply be added to your Lost Ruins of Arnak base game or it can be discovered as part of a solo or two-player cooperative campaign.Requires Lost Ruins of Arnak base game. Fully compatible with Expedition Leaders expansion.★ The Missing Expedition expansion for Lost Ruins of Arnak:★ New assistants, items, guardians, and artifacts.★ Two new expedition leaders add unique player powers to a 2-player game and are fully compatible with the Expedition Leaders expansion.★ Six-chapter campaign for solo or two-player cooperative play.★ Each chapter is replayable as a unique standalone challenge.Components:• 2 Leaders (Mechanic & Journalist; incl. player boards, starting decks, and other small components)• 2 Research tracks• Campaign mode (solo or 2-player coop variant)• Encounter cards (can be used both in the campaign and in the regular playthrough)• Item & artifact cards (can be used both in the campaign and in the regular playthrough)• Sites, guardians, assistants
$43.00
Arkham Horror: Dead of Night
Kate Winthrop pulled the collar of her long coat tight against her neck to ward off the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos. She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe. Something was coming. Fantasy Flight Games is proud to announce Dead of Night, a new expansion for Arkham Horror Third Edition! In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, a new monster deck holder, and four new investigators to face these fresh horrors, armed with new spells, items, and allies.Â
$55.00$42.00
Eldritch Horror: Masks of Nyarlathotep
Eldritch Horror: Masks of NyarlathotepÂis an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists™ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators™ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
$94.00$71.00
Mansions of Madness: Beyond the Threshold
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.Â
$51.00$35.00
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.Â
$48.00$36.00
Arkham Horror: Under Dark Waves
Cold salt waves beat on the New England coast and thick fog rolls in off the bay, obscuring the small fishing hamlets that nestle in the darkness. Dark things creep along the shoreline, strange lights glide deep beneath the surface of the Atlantic, and the pallid villagers go missing with disturbing regularity. Under Dark Waves is a new large box expansion for Arkham Horror, taking your investigations beyond the town of Arkham to the other ill-fated towns of Massachusetts. Two new double-sided tiles bring Kingsport and Innsmouth to vibrant life, while eight more investigators arrive to join your party, ranging from a drifter like “Ashcan†Pete to a letter carrier such as Stella Clark. These investigators will have their work cut out for them with four entirely new scenarios pitting them against the horrors that lurk beneath the ocean waves. With over 150 encounter and event cards, alongside new assets, monsters, conditions, and the terror mechanic, Under Dark Waves boasts a vast undersea treasure trove, pulling you into some of the Cthulhu Mythos’s most compelling tales.
$94.00$65.00
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$48.00$36.00
Mansions of Madness: Sanctum of Twilight
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.
$51.00$33.00
Sleeping Gods: Dungeons
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game. Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you'll experience as you explore. You can access these dungeons at specific locations in the atlas of the Sleeping Gods base game. When you reach a location that contains a dungeon, you can choose to read from the standard storybook, or instead explore the dungeon that is located there. The specified location number is listed in the top left corner of the dungeon map. Each dungeon holds dangerous traps, vicious monsters, and treasure that you can find. Because dungeons take longer to explore than a standard location, there are a few small changes to game play when you enter one. While in the dungeon, players take turns taking two actions each, which include moving to new rooms, examining your surroundings, and more.
$22.00$16.00
Nemesis: Void Seeders Expansion
You already know what it feels to be chewed by an Intruder? Do you know the feeling of what it is like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be brainwashed by a Voidseeder? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$129.00$84.00
Sleeping Gods: Tides of Ruin Expansion
Expansion: Copy of Sleeping Gods Core Game required. The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await. Sleeping Gods: Tides of Ruin expands the world of Sleeping Gods with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger. Requires Sleeping Gods (RVM 023) to play. Expands the world with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more.
$65.00$47.00
Gloomhaven: Jaws of the Lion - Removable Sticker Set & Map
Reset or replay your copy of Gloomhaven: Jaws of the Lion with this set of 30 high quality removable vinyl stickers and city map board from Cephalofair. Featuring non-transferring adhesive, these stickers can be removed without damaging or tearing components.
$15.00
Eldritch Horror: Under the Pyramids
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River. Yet the Egypt of the 1920s is hardly a safe tourist destination. Amid the cultural tumult and political instability of this modernizing African nation, countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharoah. If he should rise up to rule Egypt once more with his iron will, he would doom all humankind to wretched, cruel slavery. Fighting this battle against terrible evil are eight more investigators, aided by invaluable Relics, powerful Glamour spells, and legendary allies. The Museum Heist Adventure cards lead you on a hunt for stolen antiquities, and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways. Under the Pyramids includes: A side board that opens up six locations spread across Egypt and North Africa A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones, each with unique Mystery, Research, and Special Encounters decks Eight new Investigators Plentiful new Unique Assets, Conditions, Spells, Artifacts, Gates, and Monsters
$94.00$67.00
Nemesis: Terrain Expansion
This set consists of: 12 plastic doors miniatures 8 plastic eggs miniatures 4 plastic Escape Pods miniature 5 plastic Dead bodies miniature
$94.00$61.00
Eldritch Horror: Forsaken Lore
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards. Meanwhile, Yig’s cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Arfifacts, Investigators must once again race across the globe in order to prevent humanity’s destruction in Forsaken Lore.
$48.00$36.00
Dragons of Etchinstone: Northvale
Finally, and at great cost, the dragons lay defeated. But now, a greater threat looms. Ancient evils have claimed Northvale, the warrior civilization in Northern Valorfall. These winter-hardened tribes would not have stood for loss without a fight. Surely this aggression must have been committed by only the most powerful adversaries. Some say they are the fathers of dragons. Others, dormant titans awakened from deep beneath the earth. It will require the greatest of Valorfall’s Ether Mages to answer this challenge. Etchinstone calls for every elemental guild’s best Mage to travel northward--to glory or defeat. Northvale is an 18-card expansion for Dragons of Etchinstone. The player takes the role of one of four powerful Ether Mages, one from each guild. There are four major guilds in Valorfall (red, blue, gray and yellow), each with their own school of thought on how best to wield the elements. You get the chance to pit your chosen Mage against a new landscape, progressing from the brutal dangers of the Severed Seaboard to the open--but deadly--horizons of the Whispering Fields. Then, navigate the dark terrain and evil secrets of the Forgotten Foothills. And, finally, traverse the icy mountain terrain and unmatched power of the Elementals in the unforgiving Northern region of Northvale. Then, if you are brave enough, face one of four terrifying new bosses.
$18.00
Eldritch Horror: Mountains of Madness
Inspired by H.P. Lovecraft's novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expeditions path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica's frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica One rulebook to guide your expedition Eight Investigator Sheets Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters
$94.00$71.00
Escape the Dark Sector: Mission Pack 1 - Twisted Tech
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.
$43.00$29.00
Earthborne Rangers: Stewards Of The Valley Ranger Card Expansion
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the backgrounds and specialties from the Earthborne Rangers core game, giving you even more options for character creation and variability.
$58.00
Dragons of Etchinstone: Siege
As the last greater dragon falls, another seismic wave of Ether unfolds from The Tear. It shakes the foundations of the Tower, and while it doesn’t kill any mages, it does infuse the very stone with the pulsating light of elemental magic. Like a shining beacon, the Tower calls out to the corporeal and ethereal alike. To humans and monsters. And to far worse… Darkness descends on Vale as dragons attack the Tower! With the irresistible pull of Ether emanating from the mages’ academy, the Tower is under siege. The monsters of Etchinstone are trying to take control of The Tear, and brave Ether Mages must fight to protect the realm. The fate of Vale hinges upon this climactic battle! In Dragons of Etchinstone: Siege, players act as Ether Mages defending against powerful siege attacks. An expanded hand allows players to create two Action Sets per turn, while new Structure Cards offer valuable abilities to use in the battle. These new mechanics bolster the Dragons of Etchinstone experience and create an ultimate challenge for even the sharpest gamers. Gut-wrenching hand management and brain-burning strategy will satisfy even the greatest Ether Mages. Bloodied by the fight for freedom in Vale? Curious what lies beyond The Tear? The Siege expansion also offers players a chance to take on the role of the monsters in the Return to Etchinstone variant. Pursue victory at all costs and return to your lost home through the Tower’s Ether rift! Siege will make you rethink everything you thought you knew about minimalist game design with a city-sized achievement in a pocket-sized game.
$18.00
Arkham Horror RPG Starter Set - Hungering Abyss
An ancient force has come to the city of Arkham that threatens to consume everything in Hungering Abyss, a starter set in Fantasy Flight Games™ world of Arkham Horror. This all-in-one box is designed for up to 6 players (5 players + 1 game master) that are 14 years or older. Whether you are a veteran role-player or brand new to collaborative storytelling table-top games, this learn-as-you-play adventure is an excellent way to get a feel for both roleplaying games and the unique Dynamic Pool System (DPS). The box includes a campaign, 5 character portfolios, 24 dice, high quality tokens, 3 double-sided maps, and other carefully curated components to enhance the game experience. IMMERSIVE ROLEPLAYING: Dive into the eerie world of Arkham Horror with up to 5 players and 1 game master, ages 14 and up. LEARN-AS-YOU-PLAY ADVENTURE: Perfect for both newcomers and veteran role-players, featuring the intuitive Dynamic Pool System (DPS). ALL-IN-ONE BOX: Includes campaign, 5 character portfolios, 24 dice, high-quality tokens, 3 double-sided maps, and more for a complete gaming experience. FLEXIBLE GAMEPLAY: Breaks down into scenes and acts, allowing for short sessions or extended play, with unlimited team choices and narrative immersion. TENSE AND THRILLING: Race against time and the encroaching darkness to stop the ancient force threatening Arkham, with beautiful art and deep strategic gameplay. Contents Game Master’s Reference Board 1 Adventure Booklet (48 pages) 5 Character Portfolios 24 6-sided Dice (12 black and 12 green dice) 3 Double-Sided Poster Maps 16 Non-Playable Character Profile Cards 21 Item and Spell Cards 3 Punchboards (puzzles and tokens) Several handouts (evidence pieces - journal, letters, etc.)
$51.00$41.00
Pirates of Maracaibo: New Figureheads
Two additional Figureheads for your ship. DolphinEach time the player gains a pearl, they may bury it immediately. HydraPay 1 fewer doubloon for every gained Improvement or Residence card.During each Explore action, the player may move 1 extra space.During each Raiding Action, gain 1 extra Raiding Power.
$8.00$7.00
Earthborne Rangers: Moments On The Path Expansion
Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.
$29.00
Tamashii: Stretch Goals - Lost Pages
This box includes new bodies, new district tiles, and four-legged companions who help you in exploring the world. You also get new scenarios and bosses. Another functionality is the new “Living City†mechanic. Living city are random events that will diversify the game and affect specific locations. EXPAND YOUR TAMASHII EXPERIENCE: Unlock an array of exciting stretch goals with the Lost Pages expansion, enhancing your Tamashii adventures. UNVEIL LOST SECRETS: Delve into the mysteries of the Lost Pages, revealing hidden lore, powerful artifacts, and captivating characters. NEW ADVENTURES AWAIT: Embark on thrilling quests with additional scenarios and challenges, offering endless hours of immersive gameplay. ENRICHED ARTWORK & CONTENT: Immerse yourself in the enriched artwork and content of Lost Pages, crafted with attention to detail. FOR TAMASHII ENTHUSIASTS: Perfect for Tamashii enthusiasts and collectors, this expansion elevates the excitement of the gaming experience.
$29.00$23.00
Heroscape: Revna's Rebuke - Iron Lich Viscerot and Necrotech Wraithriders Army Expansion [Premium Painted Edition]
Revna has risen. As the other Valkyrie scramble to unearth her secrets, she remains one step ahead, looming in the shadows. Her troops, on the other hand, make their presence known. Between disruptive chain grabs and vile speed-boosting injections, those who stand in Revna’s way will face an Eisenek army unlike anything Valhalla has ever seen! Expand your armies and fight for Valhalla with four new, highly detailed, and fully assembled figures: The Iron Lich Viscerot and Necrotech Wraithriders. Choose your scenario, build your battlefield, select your army, and fight to win! Features Four new highly detailed and fully assembled miniatures! One new unique hero and one unique squad for Heroscape! Featuring additional support for Valkyrie General Revna: Iron Lich Viscerot and the Necrotech Wraithriders! Compatible with previous and upcoming Heroscape releases! Contents 4 Highly Detailed, Fully Assembled Pre-Painted Miniatures 2 Army Cards 3 Wound Markers 3 Surge Markers At a Glance For Ages: 14+ Game Type: Miniature Game Army Expansion, Add-on product.
$94.00
Heroscape: Revna's Rebuke - Kyrie Warriors Army Expansion [Premium Painted Edition]
Above the clash of summoned creatures on the ground below, the wings of Valhalla’s native Kyrie Warriors beat alongside the drums of war. Among the throngs of combatants heroes rise to lead their people. Each armed with artifacts and magic unique to their General’s tribe, these winged warriors command an array of tactics for battlefield control. Expand your armies and fight for Valhalla with five new, highly detailed, and fully assembled figures: Qhyrion, Xiamara, Glinerva, Mielki, and Kilkorax! Choose your scenario, build your battlefield, select your army, and fight to win! Features Five new heroes for Heroscape! Featuring the Kyrie Warriors summoned during the Age of Annihilation! Highly detailed and fully assembled! Compatible with previous and upcoming Heroscape releases! Contents 5 Highly Detailed, Fully Assembled Painted Miniatures 5 Army Cards At a Glance For Ages: 14+ Game Type: Miniature Game Army Expansion, Add-on product.
$94.00
Clank!: Catacombs: Lairs & Lost Chambers
Delve deeper than ever before in CLANK! Catacombs: Lairs & Lost Chambers! Strange sounds have been heard beneath the catacombs…Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues. Discover lost chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow! New mysteries and new dangers await in CLANK! Catacombs: Lairs & Lost Chambers! This is an expansion - Clank! Catacombs is required for play. DELVE DEEPER INTO THE UNKNOWN: Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues in an expansion that adds new layers of danger to your catacombs. EXPANDED DUNGEON COMPONENTS: Includes 12 high-detail dungeon tiles, 50 dungeon cards, and 5 specialized monster tokens representing the Sphinx, Medusa, and Living Statues. DISCOVER UNIQUE ANCIENT POWERS: Find lost chambers each featuring a unique power found nowhere else in the dungeon, and collect trophies of your adventures to help your legend grow. IDEAL FOR ENHANCED FANTASY SESSIONS: Perfect for recurring weekend hobby meetups, holiday game marathons, or summer tabletop nights where players desire to face new mysteries and dangers. FOR DEDICATED CLANK! ADVENTURERS: A vital addition for fans of Clank! Catacombs; suitable for home game rooms, local hobby shops, or community gaming events for deeper dungeon dives. Contents: 12 Dungeon Tiles, 50 Cards, 3 Living Statues, Medusa, Sphinx, Rules
$43.00
The Witcher: Old World - Adventure Pack
New adventures are waiting for you! Adventure Pack contains 200 Exploration and Event cards for The Witcher: Old World. Dive even deeper into the world of The Witcher. Meet new companions, face new challenges, and gather new equipment. The Adventure Pack brings additional 200 Exploration and Event cards to the game, with new effects and mechanics. NEW ADVENTURES AWAIT: The Adventure Pack expansion adds 200 new Exploration and Event cards, bringing more depth, challenges, and experiences to The Witcher: Old World. MEET NEW COMPANIONS: Encounter fresh faces and allies along your journey, each offering unique effects, challenges, and gameplay opportunities. FACE NEW CHALLENGES: Discover new mechanics and overcome more difficult obstacles as you delve deeper into the world of The Witcher, unlocking powerful gear and new strategies. EXPAND YOUR GAMEPLAY: With additional equipment and unique cards, the Adventure Pack enhances exploration and deck-building for even more dynamic Witcher adventures. COMPLETE COMPONENT SET: Comes with 200 exploration and event cards, a token punchboard, rule sheet, and plastic insert for easy storage and seamless integration into the base game. Contents: 200 - 65x100mm exploration and event cards 1 - token punchboard 1 - Rule-single sheet 1 - Plastic insert
$51.00$40.00
Clank! Catacombs - Underworld
Far below the Catacombs lies a deeper domain filled with untold riches... and immense danger!Test your fate in the fabled Underworld. Unique items tempt you in underworld markets, and mysterious Fate Cards offer new ways to enhance your score. Discover mystical towers to increase your speed, reshape your deck at an underground lake, or recruit an Imp Assistant to learn even more from your Secret Tomes. Screeching harpies hoard precious undercoins, and the Underworld Guardian offers special riches to those who survive the encounter! Glory awaits for the boldest thieves. Pay the toll or meet your doom in CLANK! Catacombs: Underworld! Contents • Underworld Starting Tile • 7 Underworld Tiles • 6 Depth Tiles • 50 Dungeon Deck cards • 22 Fate Deck cards • 4 Reference cards • 65 Punch Tokens • Underworld Guardian Marker and Card • Rules
$51.00
Nemesis: Spacecats
Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic and come fully assembled.
$65.00$42.00
Tamashii: Owlman
This Expansion contains new Owlman miniature. His body has been improved for decades in terms of cooperation with animals. These modifications help him control the terrain around him and spot enemies in front of everyone else in practice. He has always lived in harmony with nature and tried to avoid conflicts, which harmonizes mechanically with his card. MYSTICAL OWLMAN FIGURE: Embrace the mysterious Owl Realm with this captivating Owlman figure, intricately designed to bring the spirit of Tamashii to life. UNLEASH MAGICAL ABILITIES: Harness the mystical powers of the owl as you embark on thrilling adventures in the enchanting world of Tamashii. EXQUISITE ARTISTRY: Crafted with attention to detail, this Owlman figure showcases exquisite artistry, making it a perfect addition to any collector's display. COMPATIBLE WITH TAMASHII: Enhance your Tamashii gameplay by incorporating the enchanting Owlman figure, adding depth and charm to your gaming sessions. GREAT GIFT FOR FANS: Surprise fans of Tamashii or fantasy enthusiasts with this captivating Owlman figure, a fantastic gift that will ignite their imagination.
$13.00$11.00
Zombicide: White Death Teenage Mutant Ninja Turtles: Timecrash
Worlds collide as the frozen world and modern New York come together. In the calamity, Shredder is trying to raise an army of Zombies. It’s up to the Turtles to put a stop to him. Timecrash is a new expansion for Zombicide: White Death. The Teenage Mutant Ninja Turtles and allies step up to save New York from Shredder and his gang of Foot Ninjas. It includes new Survivors, foes, Equipment, double-sided tiles, and a rulebook with new Missions to embark on to save the city from the Foot Clan. CROSSOVER CAMPAIGN: Dive into 10 exclusive new quests with the Turtle Team in Zombicide: White Death's world, blending the excitement of TMNT with the fantasy of Zombicide. UNIQUE TURTLE POWERS: Utilize mystical energy to supercharge the Turtles' attacks and flip equipment cards to their Ultimate versions for enhanced combat traits. SPECIAL MEDITATION MECHANIC: Harness Turtle Team's meditation abilities to collect Chi tokens, enabling powerful Turtle Skills before each combat, boosting damage and effectiveness. NEW TERRAIN DYNAMICS: Explore four double-sided tiles depicting a surreal mix of New York and Zombicide's fantasy universe, adding a fresh twist to strategic planning. PIZZA POWER UPS: Collect scattered Pizza tokens to enhance Turtle Team gear, turning familiar New York slices into game-changing power-ups. Contents: 23 Highly Detailed Miniatures 4 Game Tiles; 7 ID Cards 14 Mini Cards; 42 Tokens 1 Rulebook
$94.00$61.00
The Witcher: Old World - Monster Trail
The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers! It brings another level of depth into different elements of the game: trailing and fighting monsters, building your deck and combos, using bombs, taking advantage of mutagens, and adding special cards to your starting decks. Contains a playable School of the Manticore Witcher, advanced action cards for your witcher, and 17 large monster cards, one for each of the Old World beasts. These cards contain a new, advanced special ability of the Monster and descriptions of four special attacks. These attacks are directly related to the characteristics of the Monster in the Witcher's world. When a Monster appears on the board, players place an additional large card next to the board - it is visible to everyone and is associated with one specific Monster. In addition to the 17 large cards, this expansion introduces 4 Special Combat Cards. Before fighting a monster, shuffle 2,3, or 4 randomly into its Life Pool (depending on the Monster level). Thanks to this, fighting a powerful, massive Werewolf will be a completely different experience than facing Foglet hiding between mists and illusions. Additionally, each fight with the same Monster will be unique because it is not sure which special attacks will appear and in what order. Special Combat Cards will allow you to diversify the fights and introduce a completely new mechanic - Passive Attacks. When a Monster discards a Special Combat Card due to its damage, the passive attack is automatically activated. Various special and passive attacks of monsters mean that the decisions made by the player while trailing the Monster and in combat must be even more carefully considered
$79.00$59.00
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