Board Games | Adventure Games
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$144.00$109.00
Nemesis: Lockdown - Stretch Goals
Nemesis: Lockdown - Stretch Goals contains all the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter. Includes: New Alien Race - Chytrids: 20 figures (6 Saprobes, 5 Living Fungus, 8 Chytrids Archeri, 1 Chytrids Queen), 15 spore tokens, tray, tokens, and cards. IT Specialist & Xenobiologist Character Packs. 12 Plastic Door Tokens. 13 Cardboard Injury Counters. Mars Rover Plastic Token. Space Raccoon 1st Player Marker. Community Variety Pack. 3 Extra Special Cards. Untold Stories #3 Comic Book To play the Chytrids Expansion, you will need the Nemesis: Lockdown or the original Nemesis game. To play Carnomorphs, Void Seeders, or Aftermath characters in the Nemesis: Lockdown, you will need the corresponding expansions.
$72.00$51.00
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon. Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives. This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations.
$108.00$70.00
Mansions of Madness: Horrific Journeys
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat. Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey! This is not a standalone product. It requires a copy of Mansions of Madness Second Edition Core Set to play.
$108.00$70.00
Mansions of Madness: Beyond the Threshold
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.Â
$51.00$35.00
The Lord of the Rings: Journeys in Middle-Earth
Embark on your own adventures in J.R.R. Tolkien’s iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players! You’ll battle villainous foes, make courageous choices, and strike a blow against the evil that threatens the land—all as part of a thrilling campaign that leads you across the storied hills and dales of Middle-earth. Each individual game of Journeys in Middle-earth is a single adventure in a larger campaign. You’ll explore the vast and dynamic landscapes of Middle-earth, using your skills to survive the challenges that you encounter on these perilous quests. As you and your fellow heroes explore the wilderness and battle the dark forces arrayed against you, the game’s companion app guides you to reveal the looming forests, quiet clearings, and ancient halls of Middle-earth, while also controlling the enemies you encounter. Whether you’re venturing into the wild on your own or with close companions by your side, you can write your own legend in the history of Middle-earth.
$172.00$138.00
Mansions of Madness: Sanctum of Twilight
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.
$51.00$33.00
Nemesis: Void Seeders Expansion
You already know what it feels to be chewed by an Intruder? Do you know the feeling of what it is like to run from a Night Stalker through a Mars base? Do you want to know what it's like to be brainwashed by a Voidseeder? You are in the right place. This is a new Alien race with its own mechanics, new nightmare fuel monster miniatures, and a totally new experience. Compatible with Classic Nemesis, Aftermath and Lockdown.
$129.00$84.00
Mansions of Madness (Second Edition)
Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town.
$172.00$138.00
Nemesis: Terrain Expansion
This set consists of: 12 plastic doors miniatures 8 plastic eggs miniatures 4 plastic Escape Pods miniature 5 plastic Dead bodies miniature
$94.00$61.00
Nemesis: Aftermath
The main mode of Nemesis: Aftermath is the Epilogue Mode, a short (45-60 min.) 5-turn game, which is played after a regular game. At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven't took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game. EPILOGUE MODE GAMEPLAY: Experience a unique 45-60 minute Epilogue game, following the events of the Nemesis base game, with new challenges and dynamics.NEW CHARACTERS AND TRAITS: Introduces 5 new characters with unique abilities and adds a Trait card for each character, enhancing strategic options.SHUTTLE BOARD EXPANSION: Includes an additional Shuttle board, featuring 4 new Room slots, adding complexity and variety to the game.COOPERATIVE AND COMPETITIVE ELEMENTS: Balance cooperation with personal interests and objectives, making each playthrough unpredictable and thrilling.VERSATILE PLAYER OPTIONS: Play the Epilogue game with fewer players than the original game, offering flexibility for various group sizes.
$129.00$104.00
Survive The Island: Base Game
In this thrilling game, players try to escape a sinking island with the most possible treasures… But beware of lurking monsters… And other players! This version of Survive The Island comes with a brand-new monster, a fifth player and a refreshed packaging. EXCITING SURVIVAL GAMEPLAY: Navigate a sinking island to escape with the most treasures, dodging new terrifying monsters and rival players who might thwart your plans. INCLUDES NEW MONSTER CHALLENGE: Enhance your game with the inclusion of a brand-new monster, adding unpredictability and thrilling challenges to every round. EXPANDED PLAYER OPTIONS: Now accommodating up to 5 players, this version allows more friends and family to join in the suspenseful escape from the treacherous island. STRATEGIC GAME OF RISK AND REWARD: Players must balance the pursuit of treasure with their survival instincts, making strategic decisions that could either aid their escape or doom them to the island’s fate. PERFECT FOR FAMILY GAME NIGHT: Designed for players aged 10 and up, this game is an ideal choice for family gatherings, offering a blend of strategy, excitement, and competitive fun. Contents: 1 board 40 terrain tiles 50 explorer meeples 12 wooden ship tokens 1 wooden creature dice 5 individual player boards 13 monster meeple (6 sharks, 5 sea serpents, 2 kaijus) 1 rule booklet
$49.00$39.00
The Witcher: Old World
The Witcher: Old World sees 1 to 5 players travelling across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes even brawling with other witchers to defend their school’s honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as Signs. Through card synergy, players aim to achieve powerful combos as they utilize their witcher school’s hallmark abilities to their full potential. Quests, battles, and even dice poker will allow each player to earn money, obtain new items, and train their skills. Become the mightiest witcher on the Continent. A great adventure awaits!
$158.00$126.00
Botany
Adventure, intrigue, and flowers! Botany is a strategy board game where you take on the role of a Victorian Era flower hunter as you explore the world to gather fortune and fame and be named the Royal Botanist. In Botany, each player takes on the role of a character whose abilities will shape the way they play the game. Will you focus on exploring the globe in search of the most valuable specimens? Will you make quick and efficient trips to gather reputation quickly and build your estate? Each player begins the game with a set of randomized goals that they then use to plot their path to victory. When players set out from their estate, they have access only to the coins they can carry with them. They can use these coins to traverse the globe and gain crew members and items to improve their odds of surviving the unknown, enhance their abilities, and increase the efficiency with which they traverse the map. However, there is danger in spending too freely, and players must ensure they have enough wealth on hand to return to England with their specimens intact. Turns in Botany are streamlined in order to minimize downtime and keep players engaged. Players will move around the map, build their character, and experience the story of their rise to fame, all with an eye for efficiency. Points are gained by improving the quality of your garden, retrieving live specimens from around the globe, and adding preserved flowers to your botanical press. The specimens that players hunt, the goals they focus on to achieve victory, and the events they experience create a unique feel across each game. Ages 8+1-5 players45-90 min or less play time
$86.00$69.00
The Witcher: Old World - Adventure Pack
New adventures are waiting for you! Adventure Pack contains 200 Exploration and Event cards for The Witcher: Old World. Dive even deeper into the world of The Witcher. Meet new companions, face new challenges, and gather new equipment. The Adventure Pack brings additional 200 Exploration and Event cards to the game, with new effects and mechanics. NEW ADVENTURES AWAIT: The Adventure Pack expansion adds 200 new Exploration and Event cards, bringing more depth, challenges, and experiences to The Witcher: Old World. MEET NEW COMPANIONS: Encounter fresh faces and allies along your journey, each offering unique effects, challenges, and gameplay opportunities. FACE NEW CHALLENGES: Discover new mechanics and overcome more difficult obstacles as you delve deeper into the world of The Witcher, unlocking powerful gear and new strategies. EXPAND YOUR GAMEPLAY: With additional equipment and unique cards, the Adventure Pack enhances exploration and deck-building for even more dynamic Witcher adventures. COMPLETE COMPONENT SET: Comes with 200 exploration and event cards, a token punchboard, rule sheet, and plastic insert for easy storage and seamless integration into the base game. Contents: 200 - 65x100mm exploration and event cards 1 - token punchboard 1 - Rule-single sheet 1 - Plastic insert
$51.00$40.00
Nemesis: Spacecats
Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic and come fully assembled.
$65.00$42.00
The Witcher: Old World - Monster Trail
The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers! It brings another level of depth into different elements of the game: trailing and fighting monsters, building your deck and combos, using bombs, taking advantage of mutagens, and adding special cards to your starting decks. Contains a playable School of the Manticore Witcher, advanced action cards for your witcher, and 17 large monster cards, one for each of the Old World beasts. These cards contain a new, advanced special ability of the Monster and descriptions of four special attacks. These attacks are directly related to the characteristics of the Monster in the Witcher's world. When a Monster appears on the board, players place an additional large card next to the board - it is visible to everyone and is associated with one specific Monster. In addition to the 17 large cards, this expansion introduces 4 Special Combat Cards. Before fighting a monster, shuffle 2,3, or 4 randomly into its Life Pool (depending on the Monster level). Thanks to this, fighting a powerful, massive Werewolf will be a completely different experience than facing Foglet hiding between mists and illusions. Additionally, each fight with the same Monster will be unique because it is not sure which special attacks will appear and in what order. Special Combat Cards will allow you to diversify the fights and introduce a completely new mechanic - Passive Attacks. When a Monster discards a Special Combat Card due to its damage, the passive attack is automatically activated. Various special and passive attacks of monsters mean that the decisions made by the player while trailing the Monster and in combat must be even more carefully considered
$79.00$59.00
Fury of Dracula (Fifth Edition) (Pre-Order)
This item is a pre-order item with an expected release date of 09/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Fury of Dracula (Fifth Edition) is a one-versus-many deduction game inspired by Bram Stoker's classic novel: Dracula. One player controls Dracula and up to four players assume the roles of his hunters. During the game, Dracula will attempt to elude the hunters as he spawns new vampires across Europe, while the hunters try to find and destroy Dracula, thereby ending his reign of terror. What's different about this edition: The fifth edition core gameplay is consistent with the gameplay in Third/Fourth edition but includes an all-new hunter to play as (Jonathan Harker) and a "Quick-Play Variant".
$86.00
Mythwind: Expanded Horizons Expansion
Adds a unique character to be used interchangeably with the core box characters or to increase the player count to 5
$51.00
Survive The Island - Monster Pack
In Survive The Island, players try to escape a sinking island with the most possible treasures, while avoiding monsters along the way… This expansion comes with 3 new monsters: the dreaded pterodactyl can lift you from the ground, the whale may tip over your boat, and the octopus could snatch you when you least expect it. It is nowtrickier than ever to Survive The Island! NEW MONSTERS, NEW CHALLENGES: The Monster Pack Expansion introduces 3 new monsters—the Pterodactyl, Whale, and Octopus—that add thrilling twists to your Survive The Island gameplay. PTERODACTYL TAKES FLIGHT: Beware of the Pterodactyl, as it can lift you off the ground and leave you stranded far from safety. WHALING TROUBLE AWAITS: The Whale creates chaos by tipping over boats, forcing you to rethink your escape strategy. OCTOPUS STRIKES UNEXPECTEDLY: The unpredictable Octopus can snatch players when they least expect it, making the race to escape even trickier. EXPAND YOUR GAMEPLAY: Perfect for Survive The Island fans, this expansion adds variety, strategy, and replayability for players ages 8+, offering fun for 2-4 players. Contents: 3 pterodactyl tokens 5 whale tokens 4 octopus tokens 5 player aids 1 rule booklet
$21.00$18.00
Nemesis: Alien Kings Expansion
Set of alternative sculpts to each Alien race's Queens. These models are purely cosmetic/collectors items and have no additional gameplay.
$108.00$70.00
Mythwind: Winds of Magic Expansion
Includes the Stretch Goals of the original KS Campaign:• 10 Adventure Cards• 10 Event Cards• 10 Goal Cards• 2 Season Tiles• Achievement List• 2 Secret Envelopes• 5 Weather Cards• 4 Building Tiles
$22.00
Mythwind: Friends and Family Expansion
The Friends & Family expansion introduces you to the varied townsfolk of the grown village in Mythwind. Complete quests, discover town secrets and even get married!
$51.00
HeroQuest
In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This Cooperative board game has one player taking on the role of Zargon, the Game Master, while 4 mythical heroes--Barbarian, Dwarf, Elf, and Wizard--team up in their quest for adventure in a maze of monsters and eerie dark dungeons. Players can immerse themselves in the fantasy with the stunning artwork, and 65+ detailed miniatures. The game comes with 14 quests, and has limitless replayability because players can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ IMMERSIVE ADVENTURE GAME: The Avalon Hill HeroQuest board game is fantasy dungeon crawler in which players must work together to battle terrifying monsters and complete epic quests★ MYTHICAL HEROES: The Realm is in need of champions to challenge the evil forces of the Dread sorcerer Zargon. Four heroes --Barbarian, Dwarf, Elf, and Wizard--have answered the call★ STUNNING ARTWORK: The HeroQuest cards and booklets feature incredible artwork that helps takes players' imaginations into a fantastical world filled with hideous monsters, deadly traps, and more★ 65+ DETAILED MINIATURES: This Cooperative board game includes highly detailed miniature figures on 25mm bases, and detailed furniture models for an immersive gaming experience★ LIMITLESS REPLAYABILITY: This HeroQuest tabletop board game is for 2-5 players, ages 14 and up. The game comes with 14 quests, and players can also create their own stories and build their own questsComponents• gameboard• 31 monster miniatures• 4 hero miniatures• 15 furniture pieces• 10 skull pieces• 4 plastic rat pieces• 21 dungeon doors• 93 game cards• 4 turn-order cards• cardboard tiles• Quest Book• 4 character cards• Game Master's screen• pad of character sheets• 6 white combat dice• 2 red dice• rulebook
$194.00
The Witcher: Old World - Wild Hunt
Rumors of the Wild Hunt riders are spreading more and more often from various sides. A ghostly cavalcade traverses the night sky, spreading fear in people's hearts. There are rumors of missing children. Stories about the impending plague of crop failure. And about the upcoming war. The Wild Hunt is a large expansion, introducing a completely new mode of the game - cooperative mode. It allows also for a full solo experience. This time, players will have to face off against fearsome warriors from another dimension, known as Wild Hunt Riders, either together or alone. The Wild Hunt expansion is a significant change for the game's structure - players, instead of moving in turn in their turns, simultaneously move around the board, which takes the planning to a new dimension! Meeting another player does not lead to a fight, but it may result in joint training or exchange of gold, potions, and valuable information about the monsters in the area. The game is played through several rounds, and at the end of each round, the Wild Hunt summons new monsters or Hounds and moves around the board attacking players. At the end of the game, players will face the greatest challenge, a duel with one of the greatest Wild Hunt warriors, the mighty Eredin. All players take part in the final clash, trying to overcome the opponent together - Eredin, however, has a set of unique, powerful attacks that make the fight especially difficult.
$79.00$59.00
Dungeons & Dragons: The Temple Of Elemental Evil (Board Game)
In the Dungeons & Dragons: Temple of Elemental Evil Board Game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?Temple of Elemental Evil includes multiple scenarios, challenging quests, and co-operative game play designed for 1-5 players. The contents can also be combined with other D&D Adventure System Cooperative play board games, including The Legend of Drizzt and Castle Ravenloft.Each player selects a hero, such as a fighter, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal, from retrieving a relic to slaying a large boss monster.
$108.00$91.00
Parks & Potions
Players step into the boots of Park Rangers, whose expertise in botanical alchemy transforms the wilderness into a sanctuary for healing. With the roll of the dice, players gather extracts from the park's flora, concocting potent potions to treat the ailments of animals from different biomes. Successfully healing animals and performing experiments earns points, directly reflecting your role in maintaining the park’s well-being. Aim for animals in similar habitats to unlock bonus points, reflecting the depth of your commitment to conservation. Or, take the path of experimenting to find new potions. Parks & Potions plays over 5 rounds (6 in a 5-player game), each representing a day of work. The game is divided into phases where players roll dice to discover flowers to extract, manage their inventories, and use potions to fulfill objectives and cure animals. Strategic potion mixing and objective completion are key to becoming the most renowned ranger. The player with the most points at the end of the game is crowned as the guardian of nature!
$51.00$43.00
HeroQuest: The Frozen Horror Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Frozen Horror expansion, players must destroy the evil Frozen Horror, a ferocious creature long banished, but has now returned to its ancient seat of power, and awaits Zargon's summons. The powerful Barbarian must survive dangerous solo quests and only then will fellow heroes join him. Immerse yourself in the fantasy with the stunning artwork, 21 detailed miniatures, full-color tiles, and 10 exciting quests not seen in the initial HeroQuest Game System. (Requires HeroQuest Game System to play. Sold separately.) The game has limitless replayability, and you can also build their own quests and create their own stories. Gather friends together for an exciting night of tabletop gameplay in an epic battle of good and evil. The game is for 2-5 players, ages 14 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. •EXCITING EXPANSION PACK: Expand your HeroQuest Game System with The Frozen Horror Quest Pack. (Requires HeroQuest game system to play. Sold separately.)•THE ADVENTURE CONTINUES: The cards and booklets in this chilling expansion feature artwork that takes players' imaginations into a frozen world filled with monsters, deadly traps, and more•ADD TO YOUR COLLECTION OF MINIATURES: This tabletop board game expansion includes 21 finely detailed unpainted miniatures: Frozen Horror, Barbarian, Mercenaries, Ice Gremlins, Polar Warbears, and Yetis•INCLUDES 10 EXCITING QUESTS: The Frozen Horror expansion includes full-color tiles, artifact cards, and quests that players haven't seen in previous editions of the HeroQuest Game System•LIMITLESS REPLAYABILITY: This expansion gives you more opportunities to delve deeper into the HeroQuest game, and adds to the replayability. Players can also create their own stories and build their own quests
$65.00
Botany: Tantalizing Trees Expansion
Trees, trees and more trees! Create your dream arboretum with this expansion for Botany. Arm yourself with information to gain an edge over your fellow botanists.Contents:50 specimen cards3 character cards5 garden feature cards30 event cards20 expedition cards
$36.00$29.00
HeroQuest: First Light
Your hero’s journey starts here! The HeroQuest First Light fantasy adventure game follows 4 heroes through dungeon quests as they discover treasure, explore immersive environments, and battle evil forces controlled by Zargon, the game master. Traverse an ever-changing, 2-sided board that evolves as you trek through each dungeon. Will you prove yourself worthy of the title of hero? Players can immerse themselves in the fantasy with stunning artwork and more than 100 components, including a detailed dragon miniature, 4 hero miniatures, and 67 full-color cardboard standees. Featuring 10 quests and the option to create your own, this HeroQuest board game has endless replayability. It’s a great gift for fans of cooperative games, fantasy board games, and strategy games for adults and teens. Gather friends together for an exciting night of tabletop gameplay in a battle of good and evil. Ages 14+2-5 players HeroQuest, Avalon Hill, and Hasbro, and all related trademarks and logos are trademarks of Hasbro, Inc. We endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$72.00
Escape Plan
Grab your cash and escape the city before the police close in!The bank job was a success hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.Before you know, SWZT teams are shutting down all the routes out of the city. Soon, there won’t be any way out, but that never stopped you before. If you really want to escape, you’re gonna need a plan-a good one, and one that will allow you to get back your fair share of the money-maybe a little more.You’ll have to call on some people you know you can trust-and there aren’t many of them left-and stir up the small time gangs to cause enough ruckus to keep the police occupied. The cops that don’t fall for it might still forget about you, but not for free. Disguises may help, but they don’t fool everyone. Will you escape the city with the most money, or will the police place the city on lockdown before you can escape?Adds the following contents: 9 Metal Locker Keys Player Power Expansion featuring 10 Player Power Cards 20 Notoriety Stars Player Missions Expansion featuring 6 Mission Cards, 5 Mission Cubes, and 5 Mission Tokens 1 ‘Gas Can’ Contact Card 1 Lt. Costa Meeple 1 Inspector Sandra Meeple 3 Fixer Tiles 1 Contact Card Display Board 45 Acrylic Player Cubes
$172.00$147.00
HeroQuest: The Crypt of Perpetual Darkness
Zargon's minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumored to contain a powerful artifact. Keep this treasure from Zargon — you're the only hope of your people! The HeroQuest: The Crypt of Perpetual Darkness Quest Pack expansion includes 10 epic quests designed by Joe Manganiello, 1 metallic black dragon miniature, 8 black dice, 1 pad of character sheets, 20 foil-embellished game cards, and 2 cardboard tile sheets. With this thrilling strategy game, enjoy limitless replayability and create your own quests and stories.
$51.00
Tales from the Loop: The Board Game
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers of the Bona Reactor, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of the Loop the purring of the Gravitron, the central piece of engineering magic that was the focus of the Loop’s experiments. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was completed in 1969, located deep below the pastoral suburban countryside, outside of Stockholm. The local population called this marvel of technology the Loop. Over the years since it was built, strange phenomena have started to appear in the area mysterious creatures stalking the land, machines malfunctioning in inexplicable ways. In the Tales From the Loop The Board Game, you take the roles of local kids and play cooperatively to investigate whatever phenomena that threaten the islands (or perhaps just the local video store), and hopefully stop them. Each day starts at school, but as soon as the bell rings you can use whatever time you have before dinner and homework to go exploring! You can either play through one of the branching scenarios ranging from alien plant life to visitors from the past or choose a more sandbox experience using the game’s Mystery Islands mode. Scenarios vary in length from 90-120 min or less and you can play solo, by controlling two Kids, all the way up to five players. Each turn in the game represents a day in the life of the Kids and starts with them meeting up at school. There they will pick up new rumors and plan their actions for the coming day. Once the bell rings and school’s out, they are free to roam the islands, either investigating the mysteries and rumors available, or simply taking care of chores (or both!). Each Kid has a certain amount of Time available to them as they take their turn, which they can spend freely and in any order desired. In effect all player turns are integrated: you don’t have to sit and wait for your turn to come around, but can move about together with the others. And sticking together is wise when facing tougher challenges as you can help each other out and even combine your items for new abilities that can completely bypass a challenge! At the end of the day it’s important to be home in time for dinner and homework. You can stay out longer, but that could mean losing some privileges (like getting that critical car ride!) or even becoming grounded… Bring your best friends and go out and explore the mysteries of the Loop!
$115.00$77.00
Botany: Perilous Perfumes
Poisonous, carnivorous, parasitic and bizarre plants. Even more opportunities for sabotage and new plants to collect that have developed unique survival abilities.Contents:50 specimen cards5 garden feature cards3 character cards20 expedition cards30 event cards
$36.00$29.00
HeroQuest: Jungles of Delthrak
The adventure continues with the HeroQuest Jungles of Delthrak Quest Pack! In the dense jungle surrounding the mountains at World’s Edge, an ancient dwarven civilization finds new roots. A sacred artifact prized by the dwarven refugees of Kellar’s Keep has been stolen, and a blight has infected the jungle to its roots. As a powerful Berserker or Explorer hero, traverse the jungles and discover what vile secret looms beneath its canopy – before all is lost! Follow your path to unique endings through a choose-your-own adventure mechanic. Includes a Quest Book featuring 16 quests, 36 illustrated game cards, 29 detailed miniatures, and 39 double-sided cardboard pieces.
$65.00
Children of Morta
A family that SLAYS together, STAYS together! Children of Morta: The Board Game is a cooperative adventure game with a unique shared bag-building mechanism, permanent character development, an emphasis on family growth, simultaneous turns, and interconnected cooperation. In this game, you take on the role of a member of the Bergson family as they try to stop the spreading corruption of evil in their beloved land of Rea. Defeat monsters and bosses to unlock upgrades for your hero, making them stronger and more prepared for what comes next.
$72.00
Tales from the Loop: The Board Game - The Runaway Expansion
Expand your Tales from the Loop - The Boardgame experience with this runaway Machine! For the past week black vans and agents in suits have been seen in the area around the Loop. Rumors have it that they are searching for a spy... This expansion contains a masterfully designed miniature of the Runaway Machine as depicted in the art of Simon Stålenhag, as well as completely new Scenario featuring it, and all the cards an sheets needed to bring it into our game.
$15.00
Tales from the Loop: The Board Game - Invasive Species Expansion
Expand your Tales from the Loop - The Boardgame experience with some invasive species from the late Cretaceous! The school is buzzing with wild Rumors about how the ice cream truck was attacked and the driver... eaten?! The expansion contains a masterfully designed miniature of a Gorgosaurus Libratus as depicted in the art by Simon Stålenhag, as well as a completely new Scenario featuring it, and all the cards and sheets needed to bring it into your game.
$19.00$13.00
The Shivers
Have you ever wanted to play a pop-up book? Have you been searching for a game that is filled with magic and mystery? Is your gaming group looking for something quick and fun without pages and pages of rules? Look no further! The Shivers is a truly one-of-a-kind tabletop experience that features the magic of hand-crafted pop-ups, combined with just the right amount of spooky puzzle-solving mystery and role playing. Using our patent-pending modular pop-up system, the mystery will unfold as you and your friends explore a magical mansion, as one of the members of the Shivers family. Each episode takes about an hour to play cooperatively, with one person taking the lead as the Storyteller. Once players finish one episode, a quick change of the system reveals the next story which will be completely new and unique: filled with new clues, puzzles, room layouts, and foes to vanquish. The Shivers is fun and challenging for young kids, teens, and even older experienced game players. While most games have dozens of pages of rules and take many hours to learn and play, Shivers players have just a couple simple rules, and can get up and playing in less than 5 min or less. Similar to an escape room in structure and feel (but on a much smaller scale), players can get immediately immersed in the mystery, discovering the right path forward as they progress. —description from the designer For each scenario, one player takes on the role of the "storyteller", which is akin to an RPG GameMaster (GM). They know the whole story, and facilitate the rest of the players as they play the game. They are not an adversary, as they can't win or lose. Their goal is to make the game as fun as possible for the group.
$108.00
The Quest Kids: Realms of the Kingdom
The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Dwarven city of Stonedale has been captured by the pesky Orcs of Treasure Falls! A young Dwarven Warrior named Mason has escaped the city and made it to the Quest Kids tree house. He needs their help to the Orc Gate and free Stonedale! The Quest Kids: Realms of the Kingdom introduces a new Quest Kid hero (Mason the Wise Dwarf), new realms of Treasure Falls Kingdom to explore, new Tolk Gems to discover and an exciting new portal mechanic that allows young players to decide what realm to visit based on what abilities they require. For 2-5 players ages 5 and up Realms of the Kingdom continues the Quest Kids tradition of creating high-quality fantasy gaming experiences for young heroes and their families. A Quest Kids quest is never done!
$51.00$31.00
Taverns & Dragons (Kickstarter Edition)
Embrace the role of a tavern owner and strive to win the favor of the King in Taverns & Dragons! Prepare delectable dishes, recruit fearless heroes, and collect dragon trophies to prove your worth. Engage in strategic gameplay through dice placement and worker movement mechanics, where every decision counts on your path to success. Explore a vibrant and fantastical world, venturing into mystical locations, collecting magic ingredients, and embarking on thrilling dragon hunts. Experience the game with a variety of modules, from the Sneaky Goblin to Quest cards, adding and exciting twists to your adventures. Content: 154 cards, 1 gameboard, 5 tiles, 5 tavern boards, 15 minion meeples, 28 engraved dice, 14 galet gems, 10 standees, 7 dragon boards, 1 bag, 10 woodeen markers, 25 acrylic gems, 159 tokens, 2 rulebooks
$65.00
Okko Chronicles: Cycle of Water Quest into Darkness
Everyone who has read the comic books or has played the board game by Hazgaard Editions will be really excited with this one! The Red Joker brings OKKO and his party once again on our tables! The game will be included in the company’s Chronicles series and it will be an entirely standalone game. Although this addition to the series will have many differences to its ancestors, those who are familiar with Guardians Chronicles, will get into this game in no time, as the basic rules will be quite similar to it. If you haven’t heard of this great story, its time to find out about OKKO’s incredible universe! OKKO is a demon hunter along with his companions Noburo, Noshin and Tikku he wanders the lands of the Pajan Empire. Noburo is the most faithfull companion of Okko. He is a Hanyo (half man half demon) who hides himself behind a red mask. Noshin is a monk who can communicate with the Kamis and has a special preference for… saké! Tikku is a young fisherman (at that time) who wishes to become a monk by the guidance of Noshin. The four of them are on a mission after Tikku’s request to help him find his kidnapped sister. This quest will lead the four of them to situations and places far from what they had ever imagined… The Heroes in OKKO Chronicles will have a character card with characteristics and talents. They will also come with Power Cards which will represent the Hero’s special abilities, secret techniques and other unique skills. This latest addition to the Chronicles family will plunge you into the heart of a dark and fantastic incarnation of medieval Japan. Journey to the four corners of the war-torn kingdom of Pajan as you join the ronin monster-slayer, Okko, and his brave companions as they hunt down a variety of fearsome supernatural foes. Whether you choose to harness the devastating power of fickle Elementals or rely on the cold surety of ancestral steel; you must combine your martial prowess with all your cunning if you are to uncover and destroy the demon in your midst. Developed from those used for Guardians' Chronicles, OKKO’S CHRONICLES introduces completely new mechanics. Still easy to learn and fun to play, these rules have their own unique flavor and specific features that allow you to become totally immersed in this fascinating universe. These developments include: Weapon, Armor and Item cards with which to equip your Heroes, allowing you to tailor them to the situations they face. A unique investigation system to enable the Heroes to unmask the terrible Oni hidden among the occupants of the daimyo’s palace.
$144.00$72.00
Aydolon: Age of Heroes
Aydolon is a cooperative multi-player game for 1-5 players where heroes battle beasts for loot and glory. Players will be able to create and customize their hero, before making their way through hordes of monsters. Picking up ancient artifacts along the way to aid them in their next encounter.
$36.00$13.00
Heroes Wanted: Champions and Masterminds
Tired of the wannabe superhero circuit? Then this is just what you need! Play as five of The Champions of Zeta City, harnessing their awesome powers to defeat the machinations of the most heinous and vile Masterminds imaginable in this fully co-op variant. Feeling dangerous? Then go up against the Masterminds in the regular game for an oh-my-what-were-we-thinking difficulty level! Champions and Masterminds adds 8 over-sized cards (5 Champions and 3 Masterminds) that completely changes your Heroes Wanted experience. Champions are the most powerful heroes in the game. Masterminds are expert difficulty level villains that can be used with both the co-op mode and the base game. CONTENTS: 5 Oversize Champion cards3 Oversize Mastermind cards1 Rules sheet
$18.00$15.00
In Too Deep
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs. Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot. Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality. Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.
$79.00$51.00
Mystic Manor
In Mystic Manor, players take turns spending courage points to move to a new location inside the house or perform actions outside of the house that allow the players to build up their character's maximum courage and storage, sell items they have collected, gain new items, enlist the help of a pet dog, or reset their courage points to re-enter the manor. Inside the house, you spend courage to move to a new room to collect items, attack ghosts, capture imps, bargain with apparitions, or gain the companionship of a house cat.
$65.00$49.00
Critical: Foundation - Season 1
RPG for first-time RPG playersCritical: Foundation (Season 1) is constructed like a television series, with each of the nine episodes taking 30 minutes to play. You can take on the role of Gamemaster, who directs the adventure, or play as one of the characters to put yourself in the story. The game provides an RPG-style experience with board game scaffolding via character cards and dice-based combat.★ COOPERATIVE GAMEPLAY: Players work together to experience the story, with 1 player acting as the Game Master.★ ROLE-PLAYING FOR BEGINNERS: Players are free to improvise or read the text on cards to enjoy a cohesive and satisfying story.★ NINE 30-MIN EPISODES: Roleplay in short time commitments or play episodes back-to-back to immerse yourself in the story.CONTENTS• 4 Character cards• 8 Background cards• 19 Equipment cards• 34 Episode cards• 8 Non-Player Character cards• 10 Clue cards• 8 Wound cards• 15 Status cards• 4 Name cards• 32 Narrative tokens• 4 Hero tokens• 5 Clue tokens• 7 dice• 1 dry-erase marker• 1 Building plan• 1 Gamemaster screen• 9 Episode sheets• 3 booklets
$51.00
Heroes Wanted: Extra Extra - Expansion Deck 1
Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$18.00$15.00
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