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EMBER: Obsidian Protocol - RDL Core
RDL Core EMBER : Obsidian Protocol Commander, the mission has been issued. It’s time to lead 066 Test Squadron into the Relics! In order to fight for the control of the Lunar Relics, the three major factions have sent their own elite soldiers, while the suppliers led by Iron Ridge Heavy Industries provide every RDL squad with abundant firepower and reliable defences. A complete squad, or the start of a large army? This RDL Corebox combines 5 mechs, 2 Tactical Drones, and a large number of interchangeable modular parts, offering a wide selection of weapons from fully automatic gunnery stations to heavy machine guns, as well as an assortment of auxiliary backpacks and cores that can give your team a tactical advantage. Use them to equip your combat squads with a comprehensive and balanced setup to destroy your opponents, or use them as a starting point for a RDL army under your command, paired with DLC packs to build a team that better matched your command style! Game Features Magnetically Modular Parts to create units that meet your tactical needs! Fast-paced tabletop combat with a Timing System! Contents: Torso: 4 x RT-06 "Mire" Battle Core 1 x RT-07T "Dune" Tactical Core Chassis: 3 x RL-06 Standard Chassis 2 x RL-08 Armored Chassis Back Pack: 4 x SH-15 Field Repair System 1 x AMS-190 Active Defense System 1 x ECS-2 External Cooler 1 x ML-34 Quad Missile Rack Armament: 4 x Type 55 Shield + CC-6 Cleaver (L) 4 x AC-32 Automatic Rifle (R) 2 x ML-32 Dual Launcher + CC-3 Dagger (L) 2 x AC-150 HMG (R) 1 x R-20 Shoulder-Mounted Railgun (L) 1 x R-20 Shoulder-Mounted Railgun (R) 2 x Type 77 Bulwark (L) 2 x CC-4 Cleaver (R) Drone: 2 x DTG-30 "Hyena" Chassis 2 x L320 MG 2 x ML-34 Quad Missile Rack 2 x EW Radar Ammo: 6 x MC-3 "Razor" Missile Tokens: A total of 16 types of 84 Tokens. 12 x Ammo Token 5 x Charge Token 5 x Intercept Token 5 x Point Token 15 x Stance Token 6 x Drone Number Token 10 x Damage Token 5 x Repair Token 6 x High Light Token 2 x Fire Control Jamming Token 2 x Fragile Token 4 x Immobilized Token 1 x Skill Failure Token 2 x Projectile Token 3 x Mission Point Token 1 x Initiative Marker Cards: A total of 4 types of 64 Cards. 53 x Parts Card 3 x Drone Card 1 x Ammo Card 7 x Pilot Card Dials: A total of 2 types of 8 Dials. 7 x Link Dial 7 x Pilot Dial Others: 5 x Card Plate 1 x Instruction 1 x Decal *When referring to a complete mech* below, this refers to a mech made up using 5 parts, so in this corebox there are a total of 5*5+14 = 39 mech parts. *Each mech part comes with at least 1 part card, some parts have multiple options, so there will be more parts cards than models. *All parts are supplied unassembled and unpainted, and require assembly. Assembly and painting tools are not included with the product. *The magnets required for the models are included in the product and do not need to be purchased separately.
$134.00
Warmachine: Foulblood's Armada Command Starter
From their fortress seaport hidden deep in the southern isles, the Brineblood Marauders sail out to raid the coastlines of Immoren — from Cygnar to the Windless Wastes. But the tides are changing. As enemies old and new gather strength, the Brinebloods must choose: continue a life of plunder, or fight for something more. Commanded by the fearsome Commodore Foulblood and crewed by a colourful cast of rogues, beasts, and briny bruisers, this force is a strong starting point for any commander. Built for players who love clever battlefield control and flexible tactics, this set lets you dive into the action with a faction that’s as wild and unpredictable as the sea itself. Contents:Commodore Foulblood (Southern Kriels Warlock)Chum (Character Heavy Warbeast)Mr. Bogs (Character Solo)Sully (Character Solo)Lochabash Brothers (3-model Character Unit)
$106.00$90.00
Klaw: Were-Wars Core Game Set
KLAW: WERE-WARS is a game of conquest and combat set amidst a secret, ancient struggle between supernormal animal spirits and their human Dizhi hosts since pre-recorded time. The goal of the game is simple: Become the most powerful Dizhi, eliminating all contenders. Based on the international best-selling graphic novel series by Antoine Ozanam, Joel Jurion, and Yoann Guille, KLAW is an exciting world of noble heroes, despicable villains, unpredictable intrigue, and action-packed combat - the perfect setting for an exciting card game! Featuring a vast and diverse array of unique human Host characters and two dozen interchangeable animal Totems that can be combined almost indefinitely, the possible number of Dizhi power configurations is in the millions. The KLAW: WERE-WARS Core Game Set features 190 cards, 12 dice, 4 card holders, 30 punchout tokens, and 24p rule book in a magnetic-latch box.
$42.00
Dead Reckoning
Dead Reckoning is a game of exploration, piracy, and influence based in a Caribbean-esque setting. Each player commands a ship and crew and seeks to amass the greatest fortune. They do this through pirating, trading, treasure hunting, and (importantly) capturing and maintaining control over the uninhabited but resource-rich islands of the region. During the game, you can: • Customize your ship: Your ship is represented by a token on the board. The board starts mostly unexplored and will be revealed as you venture into uncharted waters. You also have a ship board where you load cargo and treasure, and you can customize the guns, speed, or holding space of your ship. • Card-craft your crew: You have a small deck of cards that will drive your actions in the game, with each card representing one of your crew members. This deck functions like one in a deck-building game, but the cards in the deck are sleeved, and rather than add new crew cards to your deck, you improve the skill and abilities of your crew cards by placing transparent "advancement" cards in those sleeves. Aside from the transparent advancements, your crew will also "level up" naturally during the game using a new card-leveling mechanism not seen in other card-crafting games such as Mystic Vale. • Control the region: The region is filled with many deserted islands. These islands are a major source of treasure, and players will battle for control of these islands. • Battle via a dynamic cube-tower: You can battle other players' ships or NPC merchant ships, and these battles are resolved via a new take on what a cube tower can be, with crew cards and ship powers increasing your chances of victory. • Uncover secrets of the sea: Expansions for Dead Reckoning use a "saga" system in which certain content remains hidden and is discovered and added to the game organically only via playing. Rather than add everything at once, you gradually add it by playing and discovering. Depending on luck and player choice, less or more new content may get added each game.
$113.00$96.00
The Last Command Kickstarter Edition
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs! The Kickstarter Edition includes all items in the Standard Edition AND the following unique features: - Captain's Cache Expansion (3 card expansion with more added by stretch goals) - 120 card sleeves with unique artwork - 10 metal tracker cubes - Box sleeve with unique Sunder box artwork
$71.00
The Last Command
The Last Command is a detail-oriented space combat strategy game, lovingly crafted to simulate the relationship between a starship and its crew. Whether playing as the Federation Remnant or the Sunder, victory hinges on maximizing the potential of your crew and ship systems with gameplay utilizing dual deckbuilding, worker placement and resource management! Ready your crew and Man all stations!At the heart of The Last Command is an intuitive dual deckbuilding system that has players constructing a powerful ship system deck and a second deck consisting of crew members that can maximize those systems potential and provide the energy to power them. Multiple system cards can be played into a ship location, but the topmost card has the potential of unlocking powerful end of turn bonus abilities if crew with matching expertise are present in that system. Become A Legendary Fleet Captain!Cards played to your ship remain in play until you attempt to draw from their respective deck and that deck is empty. To achieve victory, captains must learn when to push their system’s limits and when to recall them. If a captain is able to reduce the hull strength of his opponent’s ship to zero, then the battle has been won and glory and honor is theirs!
$51.00
Chicken Challengers
Collect, Challenge, Conquer - Immerse yourself in Chicken Challengers, the thrilling card game where strategy meets shenanigans! Perfect for teens, kids and adults, this game combines the excitement of collecting, battling, and the occasional duck in disguise. Fast-Paced and Easy to Learn - Jump into the action quickly with a game that's easy to understand in less than 3 minutes. Ideal for spontaneous game nights or a quick round of fun, Chicken Challengers keeps everyone engaged from start to finish. Unique and Hilarious Cards - With over 114 unique hand drawn chicken cards, each game offers a new and hilarious exciting challenge. The action, counter, and challenge cards adds layers of strategy, making each playthrough fresh and unpredictable no matter how many times you play. Exciting Gameplay Fusion - Experience a game that combines the best elements of Uno, Exploding Kittens, and the classic card game War. Use strategy, luck, and a bit of cunning strategy to outmaneuver your opponents and collect 8 chickens to become the chicken master! Perfect for Game Nights and Gifts - Whether you're planning a family game night or looking for the perfect gift for board game enthusiasts and chicken lovers, Chicken Challengers delivers. From kids to adults, everyone will love the competitive yet light-hearted social nature of this game. It's suitable for 2-8 players, and each game lasts around 15-20 minutes, making it ideal for family gatherings, travel, and even poolside fun, ensuring laughs and excitement wherever you play.
$28.00
Warmachine: Khymaera Shard Nocturnes Command Starter
From their fortress seaport hidden deep in the southern isles, the Brineblood Marauders sail out to raid the coastlines of Immoren — from Cygnar to the Windless Wastes. But the tides are changing. As enemies old and new gather strength, the Brinebloods must choose: continue a life of plunder, or fight for something more. Commanded by the fearsome Commodore Foulblood and crewed by a colourful cast of rogues, beasts, and briny bruisers, this force is a strong starting point for any commander. Built for players who love clever battlefield control and flexible tactics, this set lets you dive into the action with a faction that’s as wild and unpredictable as the sea itself. Contents:Commodore Foulblood (Southern Kriels Warlock)Chum (Character Heavy Warbeast)Mr. Bogs (Character Solo)Sully (Character Solo)Lochabash Brothers (3-model Character Unit)
$106.00$90.00