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Propolis
Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land! As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins. From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!
$35.00$28.00
The Adventures of Conan: Base Game
Let your blade be sharp and your heart unyielding, for in the fray, only the bold claim victory!The Adventures of Conan is an asymmetrical dice game of exploration, sorcery and glorious combat set in the Hyborian age. Players will use a pool of custom dice to control the actions of Conan, his allies, and his Foes as they travel the lands in search of adventure and power.During a game of The Adventures of Conan you will travel through kingdoms controlling the heroic barbarian Conan, one of his powerful allies, or a scheming foe. Using your custom dice you will pray to the gods for power, explore the world seeking combat and training, and carry out adventures and encounters to unlock bountiful rewards.Each role brings new challenges and routes to victory. Conan and his ally must work together, but prioritize their own personal goals in their search for victory, all while the Foe plots their downfall - setting traps for the adventurers on their travels.All of the characters, adventures, and art are drawn from the Dark Horse Comics line of Conan titles, including Conan, Conan the Cimmerian, Conan the Slayer and more.Are you ready to seize your destiny and leave your mark on this epic saga?
$84.00$67.00
Gnomes at Midnight
Gnomes at Midnight is a 2-player, light strategy, kind-hearted tabletop board game. Your gnomes come alive at midnight but have to stay hidden out of the shifting moonlight. 3 ways to win: Capture the three toadstools, Bump 3 rival gnomes off the board, or Complete the dance design anywhere on the board. Gnomes can move 1 space in any direction, but they may never move on or off of a moonlit square, as shown on your current moonlight card. If a gnome moves onto a rival gnome, the rival is bumped off the board. On your turn you may move, or add a gnome back onto a start garden square. Then reveal your next moonlight card. A player only has to complete 1 of the 3 goals to win. “Be sneaky or bold, but only one group of gnomes will win the lawn for the night.”
$49.00
Warmachine: Foulblood's Armada Command Starter
From their fortress seaport hidden deep in the southern isles, the Brineblood Marauders sail out to raid the coastlines of Immoren — from Cygnar to the Windless Wastes. But the tides are changing. As enemies old and new gather strength, the Brinebloods must choose: continue a life of plunder, or fight for something more. Commanded by the fearsome Commodore Foulblood and crewed by a colourful cast of rogues, beasts, and briny bruisers, this force is a strong starting point for any commander. Built for players who love clever battlefield control and flexible tactics, this set lets you dive into the action with a faction that’s as wild and unpredictable as the sea itself. Contents:Commodore Foulblood (Southern Kriels Warlock)Chum (Character Heavy Warbeast)Mr. Bogs (Character Solo)Sully (Character Solo)Lochabash Brothers (3-model Character Unit)
$105.00$89.00
Dragonbond: Lords of Vaala
Unleash your inner Dragon or lead mighty armies as a General. Your goal: collect 10 Power tokens by strategically programming your actions alongside other players, creative thrilling, reactive gameplay. Dice-based combat delivers the excitement of critical hits and counterattacks, fueling your desire to increase your combat value and your chances to crush your enemies in combat and seize their Power.The more Power you accumulate, the more potent unique spells you can unleash. The signature Dragonbond mechanic offers a slight chance for a General and a Dragon to forge an unbreakable alliance, unlocking singular abilities that interact with each other. With stunning art, epic miniatures, immersive battles, and accessible rules, enter the world of Dragonbond and rise in power.
$82.00$63.00
Hammer & Anvil (5E)
Forge unique weapons and armour unlike anything the world has ever seen. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Give your characters the equipment they deserve with this brand new 5th edition supplement that lets you design and build bespoke adventuring gear! Hammer & Anvil introduces new rules for crafting new weapons, armour, shields, and mechanical contraptions. There are rules for creating powerful magic items for those with minds meant for magic, not machinery. Hammer & Anvil is the 5e supplement that will give your characters the adventuring gear they deserve. With this book, you’ll put your ingenuity to the test and be rewarded for your creative designs! You can use the mundane and magical materials of your world to complete your vision of your character. Your great work may start as a humble longsword, but with the right equipment and materials, you will be able to craft a legendary blade capable of cleaving reality in two and summoning an ethereal being to serve by your side. Forge custom weapons and become a legendary weaponsmith with Cubicle 7’s new Weapon Forging system. Craft new armour for you and your party with our Armour Forging rules. Your tailoring and modifications will ensure a perfect fit for you and your allies! Turn mundane gear into artefacts of legend with our Magic Item Enchanting rules! Use your arcane talents to enhance the weapons and armour you craft, or team up with a powerful spellcaster to create potent magical effects. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love. Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games
$63.00$54.00
Adyolon: Age of Heroes
Aydolon is a cooperative multi-player game for 1-5 players where heroes battle beasts for loot and glory. Players will be able to create and customize their hero, before making their way through hordes of monsters. Picking up ancient artifacts along the way to aid them in their next encounter.
$35.00$12.00
Mortar & Pestle (5E)
Brew poisons, potions, and elixirs for every occasion. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Learn the lost art of alchemy and harness the magical power innate to the Material Plane in this new 5th edition supplement! Mortar & Pestle introduces new rules for brewing potions, poisons and explosives, along with rules for finding and refining ingredients, building and tending to your garden, and hunting dangerous monsters! Mortar & Pestle is the book that brings the lost arts of alchemy to your 5e games. By finding the fragments of magic in your world and forging lasting connections with the people in your world, you can keep yourself and your party supplied on their next adventure! Plant your own magical garden to grow the priceless herbs you need, or gather your party to hunt down terrifying monsters and harvest rare components. Our Alchemy system allows you to concoct a brand new range of bizarre potions. Mix reagents and refine alchemical components to create invigorating potions to bolster your allies. For more sinister adventurers, our new Poisons will give you a lethal edge. Prepare toxic venoms to make every strike a deadly one and leave your foes debilitated. Hunt monsters and harvest rare magical components to use in your concoctions. Tend your own garden! Plant the seeds and watch them grow as you cultivate a range of vibrant and bizarre flora to use in your brews. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love. Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games.
$63.00$54.00
The Details of Our Escape
Published by Possible World GamesDistributed by Deernicorn Distro The Details of Our Escape is a new tabletop roleplaying game from ENnie Award-winning game designer Tyler Crumrine, two-time Eisner-nominated comics artist Linnea Sterte, and Windham-Campbell Prize winner in fiction Renee Gladman. Played with a standard 28-tile set of dominos instead of dice, players control a caravan of over 2000 people in search of a new home. What they’re leaving and what kinds of strange & wonderful sights they encounter along their journey is up to you. Which groups continue all the way to the caravan’s final destination, however, is up to fate. Original short fiction and dual-color illustrations are included throughout. Optimized for 2-7 players, alternate rules for both solo and large-group play are also included. The Details of our Escape can be played as a single-session one-shot, spread over multiple sessions to create a campaign, or used as a session-zero to create characters and settings to play in an alternate system. COMPONENTS & DETAILS 40-page dual-color zine with beautiful illustrations and short story segments alongside the game rules 2 cut-out domino pages PDF included Number of players: 2-7 playersStyle: Domino-based storytelling gameCreators: Tyler Crumrine, Renee Gladman, and Linnea Sterte
$28.00
Taelmoor
Taelmoor is a cooperative dungeon crawling and storytelling game. It ties together physical boards, cards, and standees with a smartphone app using scan-and-play technology. Each scenario typically involves a combination of exploration, puzzle solving, storytelling, and combat in a classic sword and sorcery setting. Games of Taelmoor begin with players selecting an archetypal class (i.e wizard or rogue), and forming a party by joining the host's game with their smartphone or mobile device. Players then take turns exploring and interacting with the game world. New rooms are laid out tile by tile as they are explored, and each may include unique elements like NPCs to talk to, puzzles to solve, or combat. The story is relayed simultaneously to all players via the app, though players are encouraged to read new passages aloud as they are discovered. Combat features simplified deck construction elements. Each class has unique strengths and weaknesses, and can build a custom combat deck as they level up throughout a scenario. Strategy between players is emphasized as many attacks become more powerful when combined with others. Attacks are played by scanning the physical card and then discarding. Scenarios typically take 60-90 min or less to complete. Some are broken into multiple parts and are meant to be played across separate sessions.
$84.00$82.00
New York City
Build sky scrapers and develop transport in the city that never sleeps. A game of New York City is played over 5 game rounds. First, players each draw 3 cards from the deck. Then deal out cards in sets of two cards equal to two times the number of players plus one additional. In turn order, players draft a pair of cards until they have a total of 7 cards in hand. Next comes the bidding round, where in turn order players will play cards to bid to determine the strength of their action, with the player who bids the highest getting a bonus. In order, the actions are: Press: Advance on the Press track to determine player and tie-breaking order. Money: Receive money to be used for special actions. Characters: Take a character with a special ability or scoring up to the value of cards played. Building plans: Take a number of skyscrapers from the general supply. Prestige: Receive points equal to your bidding value. I addition, the first and second place bidder gets to increase the value of a borough. Skyscrapers: Players place skyscrapers from their board into borough currently being visited by the mayor. The game is played over five rounds (there are six boroughs, one is randomly not visited each game). Each game, the value of boroughs is randomly assigned, and the player with the most skyscrapers in a a borough receives full value, and the next player receiving half, and so on. There is also a bonus for building in every borough. Points are also awarded for certain characters, and the player with the most points is the winner. Based on Rialto, a previously designed game by Stefan Feld.
$209.00
Nightbreak Core Set
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Nightbreak is a medium weight competitive hero-based fantasy card game that features a fixed turn count, a day/night resource system, spatial positioning mechanics, and push your luck mechanics.Players choose three Heroes from their faction and enter a battle with a duration of two in-game days. During each player's turn, that player gains at least one Blessing Point from their Goddess. Blessing Points are resources used to activate Hero powers. These resources also allow Heroes to escape from the battle undetected, or allow Heroes to pray to their Goddess for further blessings on a future turn.As the battle progresses, Heroes take damage and eventually become overwhelmed forcing them to temporarily retire from the battle. When a Hero becomes overwhelmed, a new Hero from that player's Hero deck arrives to the battle. The player who overwhelms an opposing Hero gains favor from their Goddess. At the end of the two-day battle, the player that earned the most favor from their Goddess is the winner!
$56.00$48.00
Rement Yu-Gi-Oh! Duel Monsters Figure Collection Blind Box
Collect and battle with your favorite Yu-Gi-Oh! characters with Rement's Blind Box Figure Collection. Unbox and discover Yami Yugi's powerful Dark Magician, Yugi Muto's enchanting Dark Magician Girl, Seto Kaiba's legendary Blue-Eyes White Dragon, Joey Wheeler's fierce Red-Eyes Black Dragon, Mai Valentine's swift Harpie Lady Sisters, and Yami Marik's formidable Winged Dragon of Ra. Expand your collection today!
$31.00
Mystery Loot: Lost Tome of Monsters
A lost arcane tome is the ultimate reference to monsters. Each page tells a story, and the story can exist on your very tabletop.... Foam Brain Games is excited to be back with our latest Mystery Loot, Lost Tome of Monsters. Each loot contains matching items themed around a specific monster! Each D20 is a slightly oversized metal die with a custom 20 side and a beautiful enamel finish. Each package also includes a themed encounter suitable for your favorite RPG. These contain both a small encounter and some ideas for adventure hooks to continue from there to the rest of your game. 18 total monsters to collect! Each monster has 1 of 2 encounter card variants for a total of 36 different possible encounters! Pinatures combine an enamel pin and a miniature that's usable in fantasy RPGs! The page of the lost tome flips down to form the base of the miniature. These models are designed to fit on a standard 1" battlemat.
$31.00$26.00
Algomancy: The Base Game (Limited Alpha Edition)
Algomancy: 648 standard size cards | 2+ players | Ages 14+ Algomancy redefines strategy card gaming by merging the thrill of deckbuilding, drafting, and trading card games (TCGs) into one complete package. Draft cards during gameplay to adapt to your opponent's strategy in real-time, or build your own constructed decks from the massive card pool - all included in one box. Limited Print Run: 7500 alpha editions printed - over 70% already claimed. INNOVATION: Turns are global, so there is no first player advantage The deterministic resource system ensures every game is competitive Region based interaction enables parallelized multi-player gameplay Everything included - no need to buy booster packs or chase expensive singles IN THE BOX: Everything you need to start playing! 320 Unique, full-art game cards 175 Resource cards 142 Utility cards 44 page Rulebook 11 Alpha exclusive bonus cards (Not tournament legal) 10 D6 dice Paper playmat Plastic trays with room for sleeved cards Why Get Two Copies? To take your deckbuilding to the next level! While one copy of Algomancy gives you everything needed to play, the constructed format allows up to two copies of each card in a deck. Getting a second copy completes your collection with a full playset of every card - unlocking unlimited deckbuilding possibilities!
$112.00$95.00
Everdell: Complete Collection
Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave, meet heroes of renown in our Legends II and Corrin Evertail expansion packs, and find abundance in new farms in our Through Every Season expansion pack. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Contains All the Everdell Expansions and Collectors Editon Content Specialized trays and dividers for easy storage of boards, resources and cards Beautifully illusrated consolidated rulebook and card reference, the Gilded Book and the Archive. Contents: Includes contents from Everdell Collector's Edition, Pearlbrook Collector's Edition, Spirecrest Collector's Edition, Bellfaire, Newleaf, Mistwood, Plus Wooden Ever Tree, Comprehensive Rulebooks, Comprehensive Storage System, 5 Alternate Art Corrin Evertail cards, 5 Art Signature Tapestry cards, Wooden Golden Occupied Tokens, and Metal 6-Point Tokens.
$486.00
Algomancy Oversized Playmats - Omniwield Evoker
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
Algomancy Oversized Playmats - Mirage Skuttler
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
KeyForge: Call of the Archons Starter Set
From the imagination of legendary game designer Richard Garfield comes a game unlike anything the world has ever seen—a game where every deck is as unique as the person who wields it and no two battles will ever be the same. This is KeyForge, where deckbuilding and boosters are a thing of the past, where you can carve a path of discovery with every deck, where you can throw yourself into the game with the force of a wild wormhole and embrace the thrill of a tactical battle where wits will win the day! Along with this new breed of game comes a new world: the Crucible, an artificial world built from the pieces of countless planets across the stars. Here, anything is possible. This world was built for the Archons, god-like beings who, for all their power, know little about their own origins. The Archons clash in constant struggles, leading motley companies of various factions as they seek to find and unlock the planet’s hidden Vaults to gain ultimate knowledge and power. This starter set contains two starter decks, two unique Archon Decks, and all the keys and tokens two players need to play! KeyForge: Call of the Archons is the world's first Unique Deck Game. Every single Archon Deck that you'll use to play is truly unique and one-of-a kind, with its own Archon and its own mixture of cards in the deck. If you pick up an Archon Deck, you know that you're the only person in existence with access to this exact deck and its distinct combination of cards. In fact, in just the first set of KeyForge: Call of the Archons, there are more than 104 quadrillion possible decks! Every Archon Deck contains a full play experience with a deck that cannot be altered, meaning it's ready to play right out of the box. Not only does this remove the need for deckbuilding or boosters, it also creates a new form of gameplay with innovative mechanics that challenges you to use every card in your deck to find the strongest and most cunning combinations. It is not the cards themselves that are powerful, but rather the interactions between them—interactions that can only be found in your deck. Your ability to make tough tactical decisions will determine your success as you and your opponent trade blows in clashes that can shift in an instant! KeyForge: Call of the Archons is played over a series of turns in which you, as the Archon leading your company, use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy's forces, and forge enough keys to unlock the Crucible's Vaults. You begin your turn by declaring one of the three Houses within your deck, and for the remainder of the turn you may play and use cards only from that House. For example, if you take on the role of the Archon Radiant Argus the Supreme, you will find cards from Logos, Sanctum, and Untamed in your deck, but if you declare "Sanctum" at the start of your turn, you may use actions, artifacts, creatures, and upgrades only from Sanctum. Your allies from Logos and Untamed must wait. Next, you must strive to gain the advantage with a series of tactical decisions, leveraging both the cards in your hand and those in play to race ahead of your opponent. If you wish to weaken your rival’s forces, you may send out your allies to fight enemies on the opposing side, matching strength against strength. Otherwise, you may choose to use your followers to reap, adding more Æmber to your pool. Notably, no card in KeyForge has a cost — choosing a House at the start of a turn allows you to play and use any number of cards from that House for free, leading turns to fly by with a wave of activity! Yet balance is key. If you simply reap more Æmber at every opportunity, your rival may quickly grow their team of minions and destroy yours, outpacing your collection and leaving your field barren. But if you focus on the thrill of the fight alone and neglect the collection of Æmber, you won't move any closer to your goal! If you succeed in finding a harmony within your team and have six Æmber at the start of your turn, you'll forge a key and move one step closer to victory. The first to forge three keys wins!
$56.00$48.00
Warmachine: Khymaera Shard Nocturnes Command Starter
From their fortress seaport hidden deep in the southern isles, the Brineblood Marauders sail out to raid the coastlines of Immoren — from Cygnar to the Windless Wastes. But the tides are changing. As enemies old and new gather strength, the Brinebloods must choose: continue a life of plunder, or fight for something more. Commanded by the fearsome Commodore Foulblood and crewed by a colourful cast of rogues, beasts, and briny bruisers, this force is a strong starting point for any commander. Built for players who love clever battlefield control and flexible tactics, this set lets you dive into the action with a faction that’s as wild and unpredictable as the sea itself. Contents:Commodore Foulblood (Southern Kriels Warlock)Chum (Character Heavy Warbeast)Mr. Bogs (Character Solo)Sully (Character Solo)Lochabash Brothers (3-model Character Unit)
$105.00$89.00
Algomancy Oversized Playmats - Organic Exchange
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00
Algomancy Oversized Playmats - Cosmic Reversal
Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place
$56.00$48.00