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293 products


  • Gamers Guild AZ Arclight Tanto Cuore PHD

    Tanto Cuore

    Tanto Cuore is a Japanese deck-building card game which has a mechanism similar to Dominion. Each player plays as the Lord of a mansion and hires maids to fill out their house to become the King of Maids! The end goal is simple enough, the player who has the most Victory Points at the end of the game wins! Players acquire Victory Points by employing a variety of maids and "Love" cards that allow for different strategies. You can even employ Private Maids that stick around to use their special powers each per turn! Some give you a bonus, or affect your opponents in a negative way. But beware, your opponents can make your maids sick or give them bad habits, affecting your maids in negative ways and decreasing your Victory Points! The game art is in the Japanese anime style and uses the theme of maids commonly seen in anime! All of the cards, dividers and manual fit into an easy to transport box so you can easily take the game with you wherever you want.

    $72.00$47.00

  • Gamers Guild AZ MindWare Gnomes at Night (Pre-Order) Southern Hobby

    Gnomes at Night

    Someone has stolen the Queen’s treasures and has dropped them in the castle’s twisty maze. Luckily, the trusty gnomes are here to help!Players work together to maneuver the magnetic gnome movers around the mazes to collect all the treasures before time runs out. Use communication, strategy and quick thinking to find the treasures and win the game!INCLUDES: 4 game boards, 12 Treasure Cards, 2 Team Cards, 4 Corner Start Cards, 2 game board holders, 2 magnetic gnome movers, 1 sand timer and instructions.Age Recommendation: Ages 6 and up.

  • Gamers Guild AZ Battletech: Counters Pack Battleforce Gamers Guild AZ

    Battletech: Counters Pack Battleforce

     For Use with Interstellar Operations: BattleForce. Contains: 5 punchboards representing two armies of nearly eighty Unit and Command counters each A single large Strategic BattleForce map; lamented, the backside can be used to create your own worlds The first-ever published, super-sized Inner Sphere At War map (2786 & 3025)  

    $29.00$21.00

  • Gamers Guild AZ Greenbrier Games Barbearian Battlegrounds: Tales of Barbearia PHD

    BarBEARian Battlegrounds: Tales of Barbearia

    From the snowy peaks, to the volcanic wastelands, BarBEARia`s villages are filled with warrior bears in competing villages. Their goal is to have their praises sung loud and long thanks to their mighty deeds. At the very least, they want to outshine the other villages. But winter is long and cold and sleepy, so every village must strive to do their BEARy best before then! Roll dice to determine your BEAR allotment. Place them on your Village Board behind your unique village screen. Level up on the victory track when you send your bears adventuring, raid a neighBEAR`s village, or gather resources. At the end of autumn, the player with the most Glory gains bragging rights, and sweet honeycomb dreams.Contents:2 Resource Management Boards6 Village Boards6 Village Screens36 Dice36 Minicards20 Poker Cards

  • Gamers Guild AZ Roxley Steampunk Rally GTS

    Steampunk Rally

    Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps. Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted. Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.

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