Board Games | Games with Solo Mode
Maglev Metro
In Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system's abilities so that your passengers arrive at their destinations first. Efficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents' tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city. Maglev Metro contains two unique maps.
$69.95$48.95
The Witcher: Old World - Metal Coins
Immerse yourself into the Witcher world even more! This product contains 30 metal coins in a special bag. Coins are in 3 different designs to represent variable currencies on the Continent, but each is worth 1.
$54.99$49.96
Great Wall (Miniatures Version)
The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless hordes. Players will gather allied advisors, manage their workers, recruit armies and raise and defend the Great Wall! As the game progresses, you will often need to negotiate and interact with other players but make no mistake – there can be only one winner!
$149.00$96.25
1565: St. Elmo's Pay The Great Siege of Malta
Relive the Greatest Siege in HistoryA vendetta spanning decades reaches its terrible and bloody crescendo as Suleiman the Magnificent’s 30,000 strong armada descends on the 500 beleaguered Knights of St. John defending the people of Malta, with the express purpose of wiping them from existence and changing the course of history forever...The thematic card game of war & history for 1-2 players1565, St. Elmo’s Pay is an asymmetric, competitive, tactical card game and the successor to the award-nominated 1066, Tears to Many Mothers. Each player, as either Ottoman Turks or Knights of St. John, musters troops and resources to overcome the various obstacles in their path before the two armies clash in an epic siege over three fronts on the tiny island of Malta: Birgu, Senglea, and the doomed fortress of Saint Elmo.
$50.00$41.19
Goblin Vaults
Goblin Vaults is a strategy card game for 1-5 players featuring bidding, card placement, and scoring patterns.★ Wager carefully to win other cards or keep your own.★ Score points based on multiple elements: card position, suit, and patterns.★ Choose from a wide range of scoring objectives each game.★ For fans of classic card games and trick-taking games.
$24.95$15.22
Dungeons & Dragons: The Yawning Portal
Settle in for a rollicking time at the Yawning Portal tavern with the Dungeons and Dragons: The Yawning Portal game—a fresh take on the D&D experience for both D&D experts and newcomers! This iconic inn attracts fascinating adventurers with one thing in common: they’re famished and have unique tastes in food. As part of the tavern's staff, feed them by matching up food tokens with the orders pictured on their Hero card. Earn colored gems (and points) for every matching food token, or a bonus for completing an order. Collect more points if you’re the first to achieve an Objective challenge or earn an endgame bonus. The player with the most points at the end wins! But there’s a twist—the colored gems that appear most frequently on the board receive the highest point value. So, strategize to tip the scoring scale in your favor. This D&D game makes a great gift for D&D fans and beginners alike, and it's an exciting game for Family Game Night.1-4 playersAges 12+Contents:5 gameboard pieces48 food tokens68 Hero cards9 Objective cards16 Action tiles9 Enchant Food Potion tokens30 blue sapphire gem tokens30 green emerald gem tokens30 red ruby gem tokens30 yellow topaz gem tokens20 white diamond gem tokens4 player reference cardsGame guideWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$55.99
Woodcraft
In Woodcraft, you play as forest people running competing workshops in the woods, with you gathering wood and crafting goods for your customers. Along the way, you hire helpers, improve your workshop, and buy different types of wood and other tools to create the best workshop you can. During the game, players complete their projects with wood (dice) that can be cut down to size, glued back together, and adjusted using dice manipulation to be as efficient as possible with their resources. Whoever builds the best, most successful workshop wins.
$69.95$41.82
Marvel United: Rise of the Black Panther
Rise of the Black Panther is an expansion for Marvel United that adds three new proud Heroes, a deadly Villain, new Locations, and a new Challenge mode. The defenders of Wakanda are very capable and resourceful Heroes, ready to put their lives on the line for the kingdom. Killmonger is a revolutionary out for blood and power. His strategy is to sow chaos throughout the kingdom, until he’s able to overthrow king T’Challa and take the throne himself.
$29.99$19.57
Evergreen
In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all. You choose biome cards from a common pool to determine which area of your planet you'll develop in a round. The cards not chosen make those regions more fertile, and thus more valuable. To create a huge forest, you want to grow trees, plant bushes, and place lakes, while using the power of nature to gain extra actions. Ideally you can concentrate your trees in the most fertile areas, but without them overshadowing one another as you also want them to collect as much light as possible.
$45.00$37.38
Chrononauts: The Gore Years
The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.
$5.00
Chrononauts: Early American
What would YOU do with a Time Machine? Would you stop the displacement of Native Americans from their lands? Prevent the Great Chicago Fire? Keep the Spanish-American War from happening? These are just a few of the possibilities in Early American Chrononauts. You play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1770 to 1916.
$20.00
Detective: City of Angels - Cloak and Daggered
Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.
$14.99$11.99
Waste Knights (Second Edition)
Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero. Now it kneels divided awaiting the fall. The government is nonexistent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degenerate humans who are even more dangerous. In those few pockets of civilization left people are more interested in survival than in progress. With each passing day hope seems to fade along with mementos of past cybernetic grandeur.But things are about to change as there are still those who care. You are among them the ones who bent in the radioactive storm, but now have risen stronger to challenge the ruined world. You are the shining beacon of courage in the darkness of the brutal age. You are the symbol of what humanity lost, the eternal wanderer always eager to help those in need. The Waste is calling are you ready to answer?Waste Knights: Second Edition is set in dystopian Australia destroyed by experiments of a powerful corporation. Each player becomes a rugged hero traveling through the wasteland, facing unnatural weather and enemies forged in long-forgotten laboratories as well as experiencing adventures full of dramatic choices.As the heart of the game is adventure players have access to various scenarios with plot twists and narrative shaped according to their actions. Book of Tales hides encounters and results of players’ interaction with the world, while special cards trigger different effects thematically connected with the current story line. Add to this a huge board with over 40 special locations and cities to visit and you will soon realize that your hunger for adventure will be easily sated!1-4 playersAges 14+45-180 minute play timeContents:RulebookGuide, Book of Tales, Game Board6 Plastic Miniatures6 Knight Sheets6 Vehicle Sheets4 Reference Sheets210 CardsGear Deck Holder12 Custom Dice4 Base Discs1 Threat Bag36 Plastic Markers183 Tokens
$85.00$58.85
Vinhos Deluxe (2017)
Vinhos (the Portuguese word for "wines") is a trading and economic game about the business of winemaking. Despite its small size, Portugal is one of the world's leading wine producers. Over six years of harvests, cultivate your vines, choose the best varieties, hire the best oenologists, take part in trade fairs, and show your opponents you are the best winemaker in the game. As winemakers in Portugal, the players develop their vineyards and produce wine to achieve maximum profit. The object of the game is to produce quality wines that can be exchanged for money or victory points. The Vinhos Deluxe Edition features new art from Ian O'Toole, all components and improved rules of the original game of Vinhos, and a new simplified version of the game. The board is double-sided and features both versions of the game. Components: 1 Double-sided Gameboard 4 Double-sided Player Boards 2 Rulebooks and 1 Reference book 4 Player Aids 9 Vintage tiles 36 Vineyard tiles 19 Winery tiles 12 Cellar tiles 24 Wine Expert tiles 6 Porto Wine tiles 104 Wine tiles 57 Bagos (Banknote tiles) - 24×1, 16×2, 11×5, 6×10 12 Enologist meeples 12 Farmer meeples 1 Year/Taxation Marker 20 Region Renown cubes 4 Feature markers with stickers (used in 2010 Reserve only) 18 Magnate Action tiles (used only in 2016 Special Vintage) 22 Magnate Multiplier tiles (used only in 2016 Special Vintage) 4 Player Action Marker (1 in each player color) 32 Barrels (8 in each player color) 40 Discs (10 in each player color) 20 Fair tiles (5 in each color) used only in 2010 Reserve 18 Solitaire Cards - 2 decks of 9
$119.99$95.99
Escape Plan
Grab your cash and escape the city before the police close in!The bank job was a success hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.Before you know, SWZT teams are shutting down all the routes out of the city. Soon, there won’t be any way out, but that never stopped you before. If you really want to escape, you’re gonna need a plan-a good one, and one that will allow you to get back your fair share of the money-maybe a little more.You’ll have to call on some people you know you can trust-and there aren’t many of them left-and stir up the small time gangs to cause enough ruckus to keep the police occupied. The cops that don’t fall for it might still forget about you, but not for free. Disguises may help, but they don’t fool everyone. Will you escape the city with the most money, or will the police place the city on lockdown before you can escape?Adds the following contents: 9 Metal Locker Keys Player Power Expansion featuring 10 Player Power Cards 20 Notoriety Stars Player Missions Expansion featuring 6 Mission Cards, 5 Mission Cubes, and 5 Mission Tokens 1 ‘Gas Can’ Contact Card 1 Lt. Costa Meeple 1 Inspector Sandra Meeple 3 Fixer Tiles 1 Contact Card Display Board 45 Acrylic Player Cubes
$119.99$101.99
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$20.00$15.95
Fliptown: The Outskirts
The Outskirts cards bring new challenges and incentives to Fliptown. This mini-expansion is compatible with both multi-player games and solo play. Also included are two new Cowbots (Annie Oakley and Doc Holliday) and two new Characters (The Gambler and The Snakeoil Salesman). This is not a standalone game. The Fliptown base game is required to play.
$10.00$9.00
Leviathan Wilds: Mutation Pack
The Mutation Pack adds 27 cards to alter the behavior of any leviathan, creating new challenges for your climbers.
$10.00$9.96
Final Girl: A Rotten Harvest Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$9.99$7.99
Heroes of Tenefyr
The village of Tenefyr is a bastion of light in a valley surrounded by darkness and countless evil creatures. But the many dungeons that litter the mountainsides aren't the only source of danger. Something more terrible is planning an attack on the village. Will you be one of the heroes that saves Tenefyr? Heroes of Tenefyr is a fully cooperative deck-building game for 1 to 4 players. You represent one of the four heroes and start out inexperienced, but with a unique skill card. As you fight your way through dungeons filled with evil creatures, you'll gain loot in the form of cards that are added to your starting deck. Clear a dungeon of monsters and you will be rewarded by the villagers. Players will enter dungeons together and fight the enemies within. Combat is simple, with a combined "push-your-luck" element. Your deck represents your hero's health, so when you run out of cards, your hero becomes exhausted and needs to return to the village to rest. Loot cards that improve your deck are gained from defeating enemies, and the most powerful loot is found in the most dangerous dungeons. Whenever the heroes leave a dungeon and return to Tenefyr, time passes. When a certain amount of time has passed, depending on the difficulty setting, the boss attacks. If you manage to defeat the boss, everybody wins, otherwise you all lose.
$25.00$21.25
Nucleum: Court of Progress Expansion
As the 19th century draws to a close, the monarchies of Europe struggle to stay relevant in this rapidly changing age. Whether it’s the court of King Frederik in Saxony or the court of the aging Queen Victoria of the British Empire trying to maintain rule over the faraway riches of Australia, they must all contend with the rising political forces clamoring to secure their piece of the pie in the nuclear revolution. As ideologies clash in parliaments, entrepreneurs like yourself must do their best to make sure they have plenty of friends in the halls of power. Nucleum: Court of Progress introduces several new concepts and rule changes that can be added to the base game and/or Nucleum: Australia. Via the new Court action players get a chance to send their workers to political parties and even become their leaders to gain various benefits. Joining a Party provides instant rewards and opportunities to earn VP during King's Day Scoring, which is now much more significant. The expansion also adds two new Experiments, new action tiles, contracts, etc.
$25.00$14.96
Mr. Postmouse's Picnic
In the cute world of Marianne Dubuc, help Mr. Postmouse scour the forest for his friends so he can invite them to a picnic. Take turns picking a tile from the lid of the box to make a path through the forest, or to move Mr. Postmouse forward. But the rain may slow you down before night falls and the adventure comes to an end. To increase the difficulty, you can add the variant of the Dragon in pursuit of his friend, Mr. Postmouse!
$22.99
Barrage: Geological Factor Mini-Expansion
The Geological Factor is a mini-expansion for Barrage that introduces a new level of challenge and additional variety to the game. Each basin will be characterized by a particular difficulty in using or building some components of the game and they will provide a specific effect linked to the component itself. This expansion can be used with all maps of the game and is compatible with all expansions released so far (i.e., Leeghwater Project, The Nile Affair, Map for 4-5 players).
$12.00$8.94
Verdant Arizona
You're heading to the market to select the best cacti for display, but you need to share your vehicle with your opponent. Who will come away with the best garden? Players compete to create the best Cacti Gardens. This game features a cut throat drafting mechanism combined with challenging set collection and should appeal to fans of games like Patchwork or Arboretum. Playmat sold separately.
$16.00$11.94
Nature: Flight Module Expansion
The goal of Nature is to adapt your species in an ever-changing ecosystem where food is scarce and predators lurk. You will receive points for growing and sustaining the population of your species amidst two threats: starvation and predation. Adapt your species with traits like Fast to evade predators, Nesting to grow your population, or Climbing to reach fruit high in the canopy. Soar to the Skies Add the Flight module to experience the freedom of flight! Flight allows you to evade predators by soaring high into the sky and migrating to a safe haven breeding ground. The Flight module creates a less aggressive ecosystem for people who don’t like direct conflict in their games.
$19.99$15.42
Total War: Rome - Battle Play Expansion
The Battle Play Expansion for Total War: ROME: The Board Game adds a deeper, more tactical battle experience - the equivalent of hitting Play Battle in the video game. Using the same army card decks from the core game, fight a battle where you deploy your army in formations and fight 4 phases over 10-15 min or less. Use this expansion in conjunction with the core game or fight standalone battles and tournaments. You can even refight famous battles from history with Battle Play!
$30.00$21.92
Thorgal: The Board Game
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures. The game consists of 7 stand-alone scenarios, each taking roughly 90-120 min or less of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time. Thorgal: The Board Game comes with a book of maps. Each scenario is played on a different map that players explore while fulfilling scenario goals and promises completely different adventures, hidden opportunities, and vivid characters. Players are free to choose whether they travel in one group or split to cover more areas at the same time. They also perform side quests that might help them win a scenario. Another important feature in the game is the storybook containing narrative descriptions of the encounters that Characters make in each scenario. The adventures described in the book are specific to each scenario and Character, yet a lot of them are randomized within a scenario, offering higher replayability and allowing for repeated play. There are also Side Plots players can pursue to gain benefits and reveal additional pieces of the story. Thorgal: The Board Game, while having a strong narrative element, offers a brand new, unique action selection mechanism. In this new mechanism, actions have varying power depending on which other actions have already been taken. Players carefully plan their strategy and sequence of actions taken, as this directly impacts the strength of the effect of each action. This creates an interesting decision space and makes each turn important for everyone at the table. Another important mechanic involves Character development. Each character gains experience during the game and advances their abilities. This dynamic progress allows players to make meaningful decisions about how to develop their hero in the game. Characters gather resources and craft objects to help them survive in the dangerous world. Ages 14+1-4 players90-120 min or less play time
$89.00$49.96
Pack the Essentials
In Pack the Essentials, players take on the role of travelers who want to fit as many of their adorable polyomino shaped cats as possible in their suitcase. For 1-4 players. Play against your friends or play solo against the Cat Lady!
$29.99$19.67
Metrorunner
The life of a runner in Mirror City’s underworld ain’t easy. But you’re determined to make a name for yourself amidst all the opportunities a dystopian future has to offer. After all, you’re the sharpest hacker in your district... right?Features:• worker movement• Resource management and contract fulfillment• Challenging tile puzzle mini-gameAges 14+1-5 players30-90 minute play time
$59.95$38.38
EXIT: Advent Calendar - The Missing Hollywood Star
Your part-time job as a pizza delivery driver was pretty boring — until today! You are about to deliver pizza to one of the most famous film studios in the world. Shooting of the new Christmas blockbuster should be in full swing, but when you arrive, the set is dark and deserted. Something is very wrong here. Where’s the film crew? Oh, and where is the Hollywood star you were desperate to get an autograph from? All you find are spooky footprints in the fake snow that lead straight to a gaping hole in the studio wall. Do you have the courage to follow the trail and go deep behind the scenes of the film studio? This advent calendar is an EXIT game and an adventure story in one: To find the missing star, you must open a little calendar door every day. Behind each, you will find an exciting new riddle, the solution to which will help you to move onto the next day. Only if you follow the clues and solve all 24 riddles, will you uncover the secret and save the Christmas blockbuster.
$49.95$44.96
Mythwind: Magical Miniatures
Includes 6 Magical Miniatures. These minis replace the cardboard tokens of the Magical Creatures in the game.
$25.00
Too Many Bones: 40 Caves In Daelore Expansion
These caves are bigger than anyone thought possible! 40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
$29.95
Rafter Five
In Rafter Five, you and your fellow players want to build as large a raft as possible — but you want to end up being the only one who can board it. To start, stack the box top and bottom to create a base, then place the five wooden rafter pieces on the starting card on top of the base. On a turn, lift a rafter, place a raft card on the playing area, replace the rafter, then place one of your treasure chests somewhere on the raft...ideally in a precarious position because if someone else knocks off this chest, they must keep it in their hold. If a player collects five treasure chests owned by other players in their hold, they're out of the game! (You can knock off your own chests without penalty, but you're making the game easier for everyone else.)
$23.00$14.59
Final Girl: Bonus Features Series 2
*****IMPORTANT!!! This item is already included in the S2 Booster/Franchise/Storage Box. Only buy this individually if you do not have or plan to get the storage box or you will end up with a duplicate of this item!!!******A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 2 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S2. The box can also store the Gruesome Death Books* and Lore Book from Series 2 *Printed Gruesome Death Books are not currently available but will be in the future.
$11.99$9.59
In Dreams
In Dreams is a slightly surreal storytelling game for one, which uses vivid imagery and evocative prompts to immerse you in a dreamworld you wouldn’t have otherwise imagined. In this storytelling solo game, the player writes a story in which a character in a dreamworld must complete a specific goal before waking. The player begins by drawing cards to create a randomized character with a starting temperament. Card draws will also determine the goal the character must achieve by the dream's end in order for the player to win. Campaign / Storytelling then begins by drawings cards to create an Encounter. An Encounter consists of 2-4 short prompts as well as a location. All Encounter cards include surreal artwork to help inspire fresh and creative interpretations each game. The player must immediately write about the generated Encounter, including all of the prompts and the location while attempting to move the character closer to their goal. Some Encounters will prompt the player to generate an Event. Two cards from the Event deck will determine what is happening as well as the tone. These cards too include surreal artwork for inspiration. Events are resolved in the same manner as Encounters. The game continues, with the player drawing and resolving Encounters and Events through storytelling until the character's goal is met.
$17.99$10.98
Caper Cards: Bells Hells
In this cooperative card game, assemble the Bells Hells adventuring party of Critical Role Campaign 3 to pull off a daring heist. You’ll aim to play your Crew cards strategically as a team, hoping to exceed the value of the treasure you’re pursuing without going over 21. Each Crew card bears gorgeous art of the teammate, the card’s numerical value, and an ability, such as Chetney’s ability to be played as either a 6 or a 9. Play is quick, with gameplay lasting around 20 min or less, and you can play it with up to 4 players, including a solo mode. The game comes in a compact box containing 24 Crew Cards (3 of each member of Bells Hells), 1 Risk Card, 10 unique Reward Cards, and a Player 1 Marker Card. With these cards, players can work together to plan and execute their heist.
$14.99
Dog Park: Dogs Of The World
Dogs from Kennel Clubs across the world are coming to Dog Park! The Dogs of the World expansion includes 29 cards and 3 new abilities: Friendly, Fusspot, and Globetrotter.
$9.99$6.96
Lords of Ragnarok: Core Box
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 90-120 min or less. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts. Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters. There will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience! Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!Lords of Ragnarok is the next major game from Awaken Realms created in collaboration with Adam Kwapiński. Together, we wanted to create a territory control game, that will bring tons of exciting hours of gameplay.
$159.00$110.57
Wild Tiled West
A frontier of hardworking critters and cheatin' varmints awaits in Wild Tiled West! Draft tiles to build new towns across the prairie and help your settlement grow. Defend your citizen from no-good-rotten outlaws. Strike it rich in the mines, or risk it all at the card table! The West is wilder than ever! And it'll take clever strategy and a bit of luck to come out on top! Saddle up and ride off into the Wild Tiled West! BUILD YOUR FRONTIER SETTLEMENT: Draft town tiles to build new settlements across the prairie in a clever strategy game where you help your town grow while defending it from varmints. OVER 90 TILES AND WOODEN PIECES: Includes 8 double-sided boards, 96 town tiles, 30 gold nuggets, 35 bullets/tombstones, 15 cowpokes, 15 hill bandits, 16 partner cards, and 6 prospecting dice. DEFEND AGAINST NO-GOOD OUTLAWS: Protect your citizens from hill bandits, strike it rich in the mines, or risk your gold at the card table as you manage resources and outmaneuver rivals. IDEAL FOR WILD WEST GAME NIGHTS: Perfect for weekend hobby sessions, holiday family gatherings, or summer gaming marathons where players desire a bit of luck and clever town-building strategy. FOR TILE-PLACEMENT AND STRATEGY FANS: A must-have for tabletop enthusiasts; suitable for home game rooms, local gaming clubs, or retail play spaces for a unique frontier adventure. Contents: 8 Double-sided settlement boards, 5 Mining tracks, 4 Tile trays, 96 Tiles Scoreboard, 16 Partner cards, 6 Dice used for prospecting tiles, 30 Gold nuggets, 35 Bullets/tombstones, 15 Cowpokes, 15 Hill bandits, 25 Alley tiles, 4 Cattle contracts, 4 Fancy Saloon ace cards, 12-card solo mode deck
$60.00
Forges Of Ravenshire
Grab a hammer and some steel, it’s time to forge! The Blacksmiths Guild of Ravenshire is in need of a new Forgemaster. You and your fellow smiths are competing to see who can make the most money and become the new Forgemaster.Forges of Ravenshire is played over 4 seasons or rounds. Each season starts with the gathering phase where players will acquire contracts, recruit guild members, and gather resources. Players roll their dice workers and place one of them on an available location to gather resources. Then retrieve a different dice worker to gather even more resources. However, the various workers are from different guilds and when retrieved will activate the guilds you have invested in. All players will take turns placing one of their workers and retrieving another worker 3 times.After the gathering phase is the production phase. Take those 3 dice workers you have taken and now place them on different areas of your forge to gather more resources, make charcoal or steel, and forge contracts to make money.At the end of every season, check to see if any special titles have been earned. Titles bring prestige and hard-earned money.Finally, roll your 3 dice workers again and prepare the town of Ravenshire for the next season.
$70.00$44.37
The Search for Planet X
Features: Players take on the role of astronomers, participating in this real scientific investigation. Use the free companion app to survey for objects and take other actions. Use the app results and the logic rules to find objects, publish theories, and deduce where Planet X must be! Created for 1-4 astronomers, ages 13+, to discover in 60-75 min. Contents Summary: 1 Solar System Board 1 Earth board 1 Wooden Sun Disc 48 Theory Tokens (12 per player) 4 Player Screens 8 Target tokens (2 per player) 4 Player Miniatures 1 Pad of Note Sheets (double-sided) 4 Expert Mode Cards 1 Rules book
$45.00
Lucidity: Six-Sided Nightmares
You have the ability to enter the dream world: a world of vivid hallucinations and horrific monsters. Draw power from the Nightmares that live there, but do not let them corrupt you. For there are other Dreamers seeking power this night, and there is only room for one to escape from the realm of Nightmares. Should you become corrupted and turn into a Nightmare yourself, you must hunt down the other Dreamers and consume their power. When the night is over, only one Dreamer or Nightmare will be left standing. 20x Dreams of the Depths Dice 20x Dreans of Envy Dice 20x Dreams of Imprisonment Dice 20x Dreams of Primeval Fear Dice 1x Black Bag 4x Dreamer Cards 5x Nightmare Cards 4x Turn Summary Cards 4x Glass Sleep Markers 1 Rulebook
$30.00
Number Drop
Number Drop is a Tetris-style roll-and-write game played with shapes and numbers. Players use 4 number dice and 1 shape die to determine the way they must fill in their grid, by creating the shape with the numbers. Players also have 5 block tiles they can use to block the other players' grid. In this game, you must drop shapes in the right places to create combinations of identical or consecutive numbers on your grid. You aim at being the most efficient and being able drop penalties onto your opponents !As soon as a player reaches the Game Over line, the game ends and whoever has the most points is the winner. Will you reach the ultimate score of 100 ?
$24.99
Roll Through the Ages: The Iron Age
Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!
$44.96
Frostpunk: The Board Game - Dreadnought Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Dreadnought Expansion contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$45.99$29.71
Ultimate Railroads
In Ultimate Railroads, players compete in an exciting race to build the largest and most advanced railway network. In order to do so, the players appoint their workers to various important tasks. The development of simple tracks will quickly bring the players to important places, while the modernization of their railway network will improve the efficiency of their machinery. Newer locomotives cover greater distances and factories churn out improved technology. Engineers, when used effectively, can be the extra boost that an empire needs to race past the competition. There are many paths to victory: Who will ride into the future full steam ahead and who will be run off the rails? Whose empire will overcome the challenges ahead and emerge victorious? Ultimate Railroads includes the Russian Railroads base game and all expansions for the game — German Railroads and American Railroads, as well as the smaller promo items New Engineers, Juri Dreigleisky, and Manufactory Train — along with two new items: Asian Railroads and a solo variant.
$119.99$77.55
It's a Wonderful Kingdom
You are vying for the throne of the kingdom, intent on restoring the rightful heir. Use one of the three included modules to experience different play modes. Master the “Split & Trap” system to trick your opponent into choosing the wrong cards. Be the best at developing your duchy, and become the new ruler of this Wonderful Kingdom!It’s a Wonderful Kingdom is a standalone solo or 2-player game in a fantasy universe. Inspired by the core mechanics of its predecessor “It’s a Wonderful World”, this new game offers more interaction, a bluff mechanism and new challenges. The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other.The players take turns offering cards from their hands using an “I split, you choose” mechanism, choosing one of the opponent’s offerings, then making an offering of their own. Trap tokens allow some cards to be offered face down. Once all the cards have been offered, both players simultaneously review their selections to decide what they want to add to their duchy, and what they want to recycle for immediate resources. Finally, both players’ duchies produce resources. Clever planning will enable growth and development at this stage.Once production is complete, the round ends and a new offering phase begins. This process is repeated a total of four times, after which the player who has earned the most victory points is the winner, and is crowned ruler of the Wonderful Kingdom!CONTENTS:• 130 cards• 1 game board• 3 Quest boards• 90 translucent cubes• 46 tokens• 1 dry erase scoreboard• 1 dry erase marker• 1 rulebook
$44.99
Tenpenny Parks
A game of Tenpenny Parks is played over five rounds, called months. Each month, players take turns placing workers on the game board to take actions like removing trees, building concessions and attractions, and buying more property to make their growing theme parks as attractive to Visiting People (VP tokens) as possible.At the end of each month, rewards are given to the player with the park that best exemplifies raw emotions (Thrill, Awe, and Joy). After five months, the player with the most VP tokens wins!
$59.95$39.95
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