Board Games | Games with Solo Mode
Black Friday - Resident Evil 2: The Board Game - Malformations of G B-Files Expansion
Although the first group of survivors were able to overcome the ferocious Birkin Stage Three mutation and escape, the mutant was not so easily defeated. Lurking in the darkness and regaining its strength, the creature was merely biding its time until the second group of survivors arrived. Can such a monster ever truly be defeated? It’s time to step up and escape the nightmare once and for all! The Malformations of G: B-Files Expansion introduces two new boss encounters to your B-Files Expansion scenarios. Prepare to face the fearsome Birkin Stage One and enormous Birkin Stage Five bosses—the latter big enough to fill a whole tile!
$32.99$22.43
Black Friday - Resident Evil 2: The Board Game - Survival Horror Expansion
The Survival Horror Expansion is packed with new content for Resident Evil™ 2: The Board Game—including five unique new survivor characters, advanced versions of two characters from the core game, new weapons, bizarre new enemies, a new game mode, and two completely new scenarios featuring player vs player characters! If you're looking to add an extra challenge and depth to your games—or just want to watch the world burn—this expansion is for you.
$54.99$37.39
Black Friday - Resident Evil 2: The Board Game - B-Files Expansion
The Survival Horror Expansion is packed with new content for Resident Evil™ 2: The Board Game—including five unique new survivor characters, advanced versions of two characters from the core game, new weapons, bizarre new enemies, a new game mode, and two completely new scenarios featuring player vs player characters! If you're looking to add an extra challenge and depth to your games—or just want to watch the world burn—this expansion is for you.
$54.99$37.39
Cytress (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Cytress. You play as a rebel merc who has zeroed in on one goal. To get into Stratos – Earth’s largest sky hub. It is in this sky colony where you will find Earth’s most powerful, wealthiest, and most influential individuals. These people enjoy having the largest portion of the pie, not to mention toying with the lives of everyone else on Earth – the Underbelly, as the inhabitants of Stratos love to call it. But you are not the type who tolerates these kinds of apathetic, arrogant attitudes. You must challenge these oligarchs and get into Stratos; you consider this action to be a show of defiance, proof that the leviathan city is not exclusive to the powerful few. But first, you must establish a name in the Underbelly, a strategy that will help in getting you and your crew into Stratos. Unfortunately, this is a journey that's not free from danger. Stratos has tight security, and authorities have their eyes on the gates 24/7. Anyone caught entering illegally is subject to instant termination without trial. Fortunately, you have found a way in. The Tubes – vertical shafts that serve as the city’s waste chutes. The Tubes will be your one-way ticket to wonderland, your only chance of acquiring a large portion of the pie. Of course, you will need the help of your crew to get in. So hone your skills, upgrade your abilities, and procure as many supplies as possible to achieve your objective. You must employ cunning strategies and pick the juiciest missions among the lot. Regardless of which faction you choose, remember to use their key abilities to your advantage. That’s how you can outwit the competition and eventually win the game. So do you have what it takes to become a part of Stratos’ elite citizenry? Or do you want to live a continued oppressed existence in the Unde
$59.99$50.99
White Hat
White Hat pits 1-6 players against each other, as they try to prove their worth as a hacker, picking holes in the World’s toughest security measures, to ensure the protection of sensitive data. At its heart, the game employs a trick-taking mechanic that incorporates many additional elements not found in regular trick-taking games, thus creating numerous twists and turns every round. White Hat comes with separate, dedicated solo and 2-player modes. As the players attempt to prove their worth, they will attempt to win tricks by playing cards from their hand. If they win a trick they can then move one of their hats on the board through the maze of FBI servers, internet cafes, and digital tracers in order to reach the Critical Asset and end the game. However, players should not always rush to the end as points are scored at the end of each round depending on what spaces their hats are on, and the lowest score is the winner.
$30.00$24.00
Clinic: Deluxe Edition - The Extension
The brand newest CliniC: Deluxe Edition the Extension contains all expansions (at least 12 expansions) already released in the medical dossier #1, medical dossier #2 and medical dossier #3, with new rules, new components, new lay outs and new tiles with new graphics and illustrations from Ian O'Toole. —description from the publisher CliniC: The Extension is a boxed expansion which will include ALL expansions (at least 12) already released over the past 5 years. It introduces several new concepts and includes: -the Amenities (cafeteria, dormitory) with the buses-the Pharmacy and the Pill tiles-the Hospice tiles-the Elders tokens-the Ambulance tiles-the Expecting tokens-the 4th floor new player board-the Maintenance Shop tiles-the Janitors pieces-the Urban Design cards-the Pillars tiles and tokens-the Virus tiles and tokens-the Satellite Dish tiles-the Intensive Care Unit tile-the Public Work tiles
$49.95$29.96
Last Resort
Build your very own space hotel, fill it with cutting edge attractions and amenities, and invite guests from all over the galaxy in this tile-laying, tourist-drafting, intergalactic extravaganza from designer Oliver Brooks and illustrator Andrew Forster!
$40.00$34.00
Black Friday - Legacies: Standard Edition
You are famous - one of the most well-known names of the early 19th Century. That's not enough for you, though. You want to leave a legacy, with your name living far into the future. Make strategic relationships, well-timed investments, and marvelous heirlooms to leave a lasting mark. Most importantly, identify the ideal successors to carry your reputation and fame across multiple centuries. This strategic, action-selection, economic game challenges you to navigate events of the past, present, and future to cement your legacy. What kind of legacy will you create? How will YOU be remembered? Legacies is unique in its integration of primary mechanisms including: multi-use cards, market manipulation, area control/worker placement, variable round-ends, variable player powers, and variable scoring. Many paths exist to build your fame, but it would be foolish to focus only on your own heirlooms and industries as that path will likely benefit your opponents more than it will benefit you. The player cards and entire board evolve throughout the game highlighting inflation, and more importantly, showcasing the visual progression from the 19th century into the 20th and eventually the 21st century creating an effect that carries the player through a journey that truly feels as if it spans 300 years in just a couple of hours of game-play.
$100.00$68.00
Gorinto
Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, Water flows wide, Fire rises high, Wind blows freely, and Void slips between the rest; can you gain the understanding you need to uncover true wisdom? A Gorinto is a type of Japanese pagoda of the five elements: earth (cube), water (sphere), fire (pyramid), air (crescent), and void (lotus). It often housed the relic of a Buddha or saint, and together represent the realm of perfect understanding. In Gorinto, players take turns selecting element tiles from the Path (perimeter) and moving them onto the Mountain (game board). Each element collects in a unique pattern. The elements collected each turn will allow you to collect more elements over the turns and rounds. Points are scored at the end of each round based on goals selected at the start of the game, as well as the elements chosen at the end of the game. The player with the most points at the end of the game wins. Will you achieve perfect understanding?
$40.00$34.00
Omicron Protocol: Up To No Good Expansion
The expansion adds even more variety and replayability to the game. The "Up to No Good" expansion STANDEE-only version, containing 2 full Factions. Miniature versions "Animals"As a faction, all the animals have been mysteriously "enlightened", such that their intelligence has been boosted exponentially. No one, not even the animals themselves, knows how or why this occurred. Miniature versions "Red Dragons"The Red Dragons are San Lazaro's most powerful street gang. Originally a Chinese triad, it has recently opened up its ranks to people of all backgrounds under the leadership of the ambitious and ruthless "Lady Rose".
$64.99$55.24
Paradox Initiative (Standard Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. Paradox Initiative takes the familiar board game elements of card drafting, set collection, and resource management, then adds a Bejewelled-like grid of discs for each player to manipulate. The result is simple to learn, yet challenging to master, with players navigating three interlocking systems to grab as much spacetime as they can to be hailed the greatest (mad) scientist in the universe!“Our newest discovery changes everything! Our paradox engine lets us manipulate paradox particles, the fundamental building blocks of reality. Past, present, and future—none are beyond our grasp, and nobody can stand in our way! Except, that is, maybe the frauds at that rival paradox lab down the street. Quickly, to the control room. Switch off the safeties, there’s renown to be won!”Components• 1 Multiverse Game Board• 1 Glitch Marker• 4 Paradox Console Player Boards• 15 World Tiles• 5 Alliance Tokens• 147 Paradox Particle Tokens• 12 Trigger Switch Discs• 15 Shield Tokens• 72 Timeline Cards (45 World Cards, 15 Nexus Cards, 9 Experiment Cards, 3 Parallel Universe Cards)• 10 Research Goal Cards• 10 Research Goal Cards• 32 Technology Module Cards• 1 Matrix Token Bag• 1 Chief Scientist ID Badge• 1 Solo Board• 1 Solo Tentacle Marker• 1 Storage Tray• 1 RulebookAges 10+, 30-90 Min, 1-4 Players
$45.00$38.25
Circadians: First Light
We were light years from our home, galaxies away, when we first discovered this ancient celestial body a planet filled with intriguing, intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders and fighters. While our presence has been unsettling for some, we have had very few incidents with the locals. Still, we Circadians, Earth's famed explorers, must do what we can to ensure peace. We must respect this world and its hosts. The heads of Moontide passed down orders from above. We are to open negotiations with the three clans, in hopes of gaining their favor, along with our own security while on the planet. We must also collect organic samples for the depository on Moontide. This is new ground for all of us, but we must be brave and resourceful. The future of the Circadians depends on it. Key Features: As starfaring Circadians, you must negotiate with the three local clans for their favor Collect samples for the depository on Moontide while respecting the world and its hosts Engine building and card combos allow for multiple paths to victory Unique resource harvesting mechanisms Includes an intuitive Solo Mode with 4 different difficulty levels From the designer of Architects of the West Kingdom! Contents 4 Player Screens 1 Planet Board 1 Depository Board 1 Negotiation Board 6 Location Boards 4 Player/AI Boards 3 Clan Boards 3 AI Progress Tiles 6 Gem Cache Tiles 6 Character Boards 18 Upgrade Tiles 20 AI Scheme Cards 15 Farm Tiles 16 Event Cards 1 Start Player Marker 4 Harvesters 6 Multiplier Cards 36 Item Cards 190 Wooden resources 52 Translucent Dice
$60.00
Excavation Earth (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. A century from now all that remains of Earth is the detritus that humanity left behind. The races of a neighboring solar system have a penchant for artifacts left behind by extinct races. In Excavation Earth, you lead one of these races of alien explorers on their quest to excavate rare human artifacts and curate the ultimate art collection to sell off.Excavation Earth is divided into three rounds, each of which starts with players drafting a hand of multi-use cards that will be used to perform actions. Players then take quick turns playing actions that allow them to move their explorers around the world map, excavate for artifacts, and deploy traders to bazaars and influencers to affect prices and wheel and deal on the black market.The artifacts you dig up can be either sold to the bazaars housed on one of the aliens' ships that landed on Earth or added to a collection that will be sold off as a coherent art collection to museums back home. Excavation Earth ends after three rounds and the player who makes the most money during the game wins.Excavation Earth includes a solo mode by Nick Shaw and Dávid Turczi.
$55.00$46.75
Lunar Rush
Lunar Rush is a simultaneous-play Euro-style board game, designed by Steven "Skippy" Brown and developed/published by Dead Alive Games, that combines time-based resource management, market economics, bidding, and tableau/engine-building into a refreshing new genre. You play as one of Earth’s four major corporate conglomerates, competing to mine the Moon for the newly-discovered “wonder materials,” lunethyst crystals and lunarium ore. Every turn, players use their GigaCredits (GC = VP) to bid for the best space routes to and from the Moon. The slower the route, the more you can load on the ship. On the Moon, players simultaneously upgrade their bases and place their astronaut workers to produce the resources needed to maintain the base, as well as Moon goods to sell in Earth's bustling dynamic markets. The game ends after seven turns, and the winner is the player with the most GC! The race to win the new gold rush is on! Made in China.
$55.00$46.75
Escape Pods
In Escape Pods players must evacuate as many of their crew members from an exploding spaceship as possible - securing refuge on a nearby moon. However, each shelter requires a specific combination of crew member roles in order to be completely successful!As they flee the ship, players may have to work together - sharing pods, dodging meteorites and avoiding collisions with other evacuating ships. Once a pod reaches a shelter, players place their crew members - face down - in the available slots.Each round, players program their actions by taking up slots on their action cards. These can include: moving pods forward, boarding adjacent pods or laying satellites to guide your crew to the moon shelters.The game ends when there are either no more spaces left in the refuges or when all remaining pods are trapped behind the growing meteor shower. Then the crew members that made it to each refuge are flipped - revealing their role. This determines how successful each evacuation effort was and rewards bonus points to the players who sent the required roles to the shelter.
$26.00$19.03
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$45.00
My Little Pony: Adventures in Equestria Deck-Building Game True Talents Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. We’ll Find Your Mark! Come together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game! Features: New Discover mechanic encourages themed deck-building! Play as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora! New player cards, hurdles, and challenges to enhance your game! Contents Summary: 21 Oversized Cards Characters, Challenges, Hurdles 76 Standard Cards Starters, Situations, Locations 4 Standees At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-90 min
$30.00
My Little Pony: Adventures in Equestria Deck-Building Game Princess Pageantry Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. Let’s give a royal welcome! Celestia, Luna, Cadence, and Shining Armor join the roster of playable characters in My Little Pony - Adventures in Equestria. These characters will bring new mechanics and abilities befitting of their status to the game, along with new locations and challenges to overcome. Features: Play as Princess Celestia, Princess Luna, Princess Cadance, or the heroic Shining Armor! Use Princess Power! Princesses Celestia and Luna can trigger additional abilities! Power couple Princess Cadance and Shining Armor have extra starting cards that work on each other's turns! Attend Festivals using card Traits to earn useful gifts! Contents Summary: 25 Oversized Cards Characters, Challenges, Hurdles, and Festivals 81 Standard Cards Adventure Deck, Starters, Situations, Locations, Reference 4 Standees 23 Tokens Gift, Celestia Cutie Mark, Luna Cutie Mark At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 75 min Game Type: Deck-Building Game Expansion
$30.00
G.I. JOE Mission Critical Heavy Firepower Expansion
Destro and Scrap Iron have arrived to help Cobra bring the world to its knees! Thankfully, Roadblock, Bombstrike, and Gung Ho have arrived to reinforce the G.I. JOE team against this explosive threat. This expansion introduces three new characters to play and new enemies to take down! Requires G.I. JOE Mission Critical to play. Components: 48 Standard (63 x 88 mm) 30 Combat Cards 2 Deployment cards 16 Enemy Cards 6 Tarot Cards (70 x 120 mm) 3 Character Cards 3 Vehicle Cards 3 Heroes Roadblock, Bombstrike, Gung-Ho 2 Villains Destro (Boss), Scrap-Iron (Lieutenant) At a Glance: Ages 14+ 2–5 Players 45-60 Minutes
$45.00
G.I. JOE Deck-Building Game New Alliances - A Transformers Crossover Expansion
This is an expansion. G.I Joe Deck-Building Game is required to play. The Joes get a visit from an unexpected ally, Bumblebee, who warns that their arch-enemy Cobra has teamed up with their enemy, the Decepticons, and that what they are planning will not bode well for planet Earth or the people who call it home. The forces of Cobra have new allies in their plot to take over the world! Alien robots have landed on Earth and it’s up to G.I. Joe to figure out if they’re friend or foe! In this expansion, the Joe’s will have to team up with the Autobots and investigate the Cobra/Decepticon plot. Take advantage of the Autobots' different modes to ride into missions or add some cybernetic muscle to your teams! Features: G.I. JOE teams up with the Autobots! New Autobot cards that can go on missions in their bot mode, without requiring transport, OR in their alt vehicle mode where they'll be able to haul members of the JOE team along. New Energon dice pool that must be managed to fuel Autobot skills and tech. Constructicons make cards more expensive to recruit, and if 6 are ever in play simultaneously, you'll have to take on the mighty Devastator! Contents Summary: 39 Joe Cards 31 Cobra Cards 18 Tarot-size Mission Cards 2 sheets of tokens 8 Energon Dice At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-70 min Game Type: Deck-Building Game Expansion
$35.00
Circadians: First Light Second Edition
We were light years from our home, galaxies away, when we first discovered this ancient celestial body. A planet filled with intriguing intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders, and fighters. While our presence has been unsettling for some, we have had very few incidents with the locals. Still, we Circadians, Earth’s famed explorers, must do what we can to ensure peace. We must respect this world and its hosts. The heads of Moontide passed down orders from above. We are to open negotiations with the three clans, in hopes of gaining their favor, along with our own security while on the planet. We must also collect organic samples for the depository on Moontide. This is new ground for all of us. But we must be brave and resourceful. The future of the Circadians depends on it. Features: Updated art, iconography and various components when compared to the original edition. Players will need to manage their crew (dice) as they visit various parts of the planet for trade, farming, construction and research. Negotiate with the locals, explore the planet, upgrade your research base. Includes new Leader cards, the Allies expansion, and two gameplay variants. Contents Summary: 1 Spaceport, 6 Station, 1 Negotiations, 3 Faction boards 6 Gem Caches 4 Research Bases & Screens 36 Contract, 20 Scheme, 16 Event cards 41 Assorted tiles 52 Dice 50 Water tokens, 40 Algae tokens, 30 Energy tokens, 12 Incident tokens 4 Harvesters 30 Gems At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 60-90 min
$65.00
Mage Knight: Krang Expansion
Krang is Here! Let Chaos Reign!The Krang Character Expansion includes all players need to add the mysterious and dangerous Orc Chaos Shaman — Krang — as a new playable character in The Mage Knight Board Game including his pre-painted miniature, unique starting cards and skill tokens.Requires base game to play.
$19.99$16.99
Knight Fall
During the game, you choose a unique knight or demon, each with a variety of special powers—such as the Flame Knight’s ability to surround his foes in fire, or the Bone Crusher’s power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and a set of unique location tiles allows you to create the monastery with a different layout every game. Knight Fall also features a campaign mode for one to two players. In this mode, you read stories while exploring the map of a haunted valley, drawing your path as you travel. Wander through crumbling churches, a sinister forest, and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do whatever you can to keep your knights alive; the death of each knight means one fewer hero to combat the invading demons in the final battle!
$44.99$38.24
Swordcrafters Expanded
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$20.00$17.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$49.95$42.50
Judge Dredd - The Cursed Earth
For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth.Featuring competitive, co-operative and solo player modes and brand-new, specially commissioned artwork, Judge Dredd: The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs, mutants, and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands. As they scour the wastelands, the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits. On an impossible journey through radioactive hell, can even the judges survive the Cursed Earth?
$35.00$29.75
Mechanica
Mechanica Inc. will make the world spotless with their Tidybots: ambitious vacuum robots made for global DOMINATION cleanliness! Humans are messy. It's time they got some help! Build the best Tidybot factory and ship out as many Tidybots as possible to prepare for (the definitely harmless) OPERATION CLEANUP. The player who has sold the most money worth of Tidybots wins! Mechanica is a game of tile-laying and engine building. Each player buys puzzle piece-shaped machines and slots them together to form their factory. The different machines all improve the Tidybots your factory can make: building new Tidybots, upgrading them, copying them, and more. There are many strategies for putting your machines together, and everyone has fun trying to build the perfect factory! Players compete to buy the best machines for their factory at the best prices while running their factories, shipping out Tidybots for profit, completing specialty bot blueprints to fill their vaults with money, and turning the rotating shop wheel.
$44.95$38.25
In Too Deep
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs. Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot. Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality. Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.
$55.00$46.75
Heroes Wanted: Champions and Masterminds 2 (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$11.99$10.20
Fall of the Mountain King
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$65.00
Eleven: Unexpected Events Expansion
The most beautiful thing in football is his unpredictability. Experts’ prognosis, bookmakers’ bets - all this means nothing when the match is starting... Eleven: Unexpected events is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The expansion introduces a new deck of cards which will surprise you at the most unexpected moment!Add new elements to the game. The Reputation board will let you show your popularity compared to other teams and can allow you to take control of the situation or on the contrary completely bring you down. On the other hand, the Unexpected Event cards will make your every match a unique spectacle. After all, not everything can be planned in this sport...★ Expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.★ Reputation board that will let you show your popularity compared to other teams;★ Make the game more exciting with the Unexpected Events cards!
$20.00$13.46
Eleven: International Players Expansion
I’ll risk saying that football is the most popular sport in the world. If this is the case (and it certainly is), talented footballers are playing around the globe. Am I wrong? Of course I’m not! And if I’m not wrong, why are you still sitting here? Buy a plane ticket and go. You are now to bring an international star to my football club!Club play is taking to a whole new level! Eleven: International Players is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.Turn the local area into an international market and bring talented players from the farthest corners of the world. Players from all continents are waiting for you, and each of them only dreams of one thing: to give them a chance!Who knows, maybe you will soon make one of them into a world famous star?★ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball);★ 45 new Players cards with Unique Abilities that make up the International Market;★ Bring international stars to your club by taking it to a whole new level!
$20.00$13.46
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$49.99$35.75
Chiseled: A Deck Sculpting Card Game
Three critics... One set of tools... No excuses! Chiseled is a deck-sculpting game about sculpting marble. In Chiseled, play as artists in a shared studio, working to complete your sculptures by the time any player has checked in with the three critics enough times to get rated. Using one tool at a time from the shared workbench, remove and accentuate cards from your starting deck of cards to improve its artistic value, and please the critics for bonuses. Each tool offers a unique method of interacting with the marble. Chiseled features a single-player score challenge mode, as well as competitive play for 1 to 4 players.
$24.99$17.87
Orcs Must Die!: Boss Pack
Contains 4 bosses and 10 figures to punch up your games
$29.99$25.49
Shake That City
It’s up to you to design the best city block using patterns from the exciting Cube Shaker. You’ll place a mix of building tiles to help grow the thriving city. The best design wins the game! Are YOU ready to Shake That City? Shake That City is played over 15 rounds. Each round, the active player will shake the Cube Shaker and press the Slider to drop 9 cubes in a 3 x 3 pattern. That player will pick one of the building colors available from the pattern and place the corresponding Building Tile(s) onto their player board. The other players follow suit, picking any building color except the one that the active player picked. At the end of the game, players will earn victory points for tile placement combinations and for the completed Bonus Point Tiles around the edge of their board.CONTENTS• Rulebook• 4 Player Boards• 1 Cube Shaker• 1 Round Tracker Board• 1 Round Tracker Disk• 8 Red Home Cubes, 7 Blue Shop Cubes, 6 Black Factory Cubes, 6 Green Park Cubes, 5 Gray Cubes• 40 Home Tiles, 40 Shop Tiles, 40 Factory Tiles, 40 Park Tiles, 40 Road Tiles• 28 Bonus Point Tiles• 16 Construction Variant Tiles• 27 Mini Building Tiles
$39.99$31.99
Castles of Mad King Ludwig: Secrets
What secrets are lurking in the shadows of King Ludwig's castle? Dozens of hidden swans are scattered throughout thirty new rooms in Castles of Mad King Ludwig: Secrets. Ludwig is particularly fond of these swans, which provide both much-needed cash at any time or can be collected for big bonuses at the end of the game. Surrounding and protecting your castle are new moats, making every room inside it even more valuable. The King has come up with more favors, including one for creating courtyards. Finally, secret passages enhance connections and muffle sound from activity rooms. Castles of Mad King Ludwig: Secrets is an expansion for Castles of Mad King Ludwig that will help you build even more amazing, crazy castles than ever before!
$29.95$21.41
Aeon's End: The Ruins
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign. It is composed of the following market cards: Gems:Allaying ShellPulsyrium GlobeRainbow FlouriteShimmerbeadWitchglass
$19.99$14.34
Colony
In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. •Upgrade your buildings for enhanced capabilities and more VPs.•42 dice include stable resources that can be stored between player turns, and unstable resources that must be used each turn.•Rebuild civilization with a tableau of specialized buildings and a large pool of resources.•28 variable building card types in the box, with only 7 of them used, adds enormous replayability.•Dynamic dice-as-resources mechanic creates opportunities for constantly shifting tactical decisions, while avoiding random and unexpected impacts on strategic play.
$39.95$28.55
Spring Meadow
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and 2017's Indian Summer. The complexity of the game is set in between the two games and fans of the trilogy will find familiar elements combined in an innovative way. In Spring Meadow, the most interactive game of the trilogy, the player who earns their second Hiking Pin during scoring wins the game. When these scorings will happen is determined by the player's selection of Meadow tiles from a central game board. The Hiking Pin goes to the player with the largest meadow during the scoring. Place your Meadow tiles with 0-2 holes skillfully on your Mountain board to receive extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict you during tile placement. With 172 tiles in 49 shapes, familiar players and new players alike will appreciate the beauty and challenge of Spring Meadow!
$59.95$50.96
Space Cadets: Resistance is Mostly Futile
Space Cadets: Resistance Is Mostly Futile is the first expansion for the original Space Cadets game. A variety of new missions, map obstacles, and enemies are included to challenge both novice and veteran crews. Even missions for just two players! Blast parasites, save a space station and stop the mighty Star Kraken, an enemy unlike any you have faced before. Also Cadets, be sure to welcome your new crew mate, the Science Officer! Any difficulty can be bested with one of his helpful inventions... If only they weren't made of parts of the ship. Survive lasers and tentacles and the well-meaning Science Officer tearing apart your ship and prove that you deserve the title of a true Space Cadet!
$29.95$25.46
Space Cadets: Dice Duel - Die Fighter
Space Cadets: Dice Duel – Die Fighter brings two new experiences to the Dice Duel universe to give veterans a whole new way to play: • Fighters are flown by a single person and are fast and maneuverable, but lack shields and can be easily destroyed. In "Carrier Strike", suitable for 6-10 players, each team gets one original ship (now called a Capital Ship) and one fighter. "Fighter Assault" has two fighters trying to take out a single heavily armed capital ship and is designed for 4-6 players. Finally, "Fighter Duel" brings the Dice Duel experience to two players, as two fighters go head-to-head for a quick and intense battle. • Experimental Equipment cards upgrade the capital ships with a variety of unique and powerful abilities. Through a draft mechanism, each side selects two upgrades and needs to tailor their strategy to take advantage of their strengths. The 27 cards include new weapons, enhancements to existing systems, new movement options, and more.
$34.95$29.75
Sheep Hop
Get as many sheep as possible back to the Sheepfold before they’re captured by the wolves! Move your sheep from square to square like a game of checkers!
$17.99$14.39
America's Main Street
Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 minutes. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.
$17.99$10.75
World Z League
The apocalypse has come and gone with the zombies here to stay along with their counter agent the ZSA. Now dear competitors the Zombie Shooting Association welcomes you to the Z-World League! Choose your team, hide among the rubble and unleash rubber band fueled fury to knock over opposing zombies. Secure the highest earnings and be titled CHAMPION! A quick and fun game about shooting zombies with rubberbands! Rule Book Player Count 1-4 Play Time 30 Minutes Age Range 13+ Components 4 chipboard buildings, 4 obstacles, 4 score dials, 16 Zombie meeples, 40 rubber bands.
$49.95$44.96
Travelers of Tryphosa
Choose your character and embark on an adventure! Travelers of Tryphosa is a team questing fantasy game about competing for adventure prestige. Travel and earn points through quests, creature encounters, and special abilities. Buy food, equipment, and new skills for your character, and level up every round. After a party has completed 8 quests or encounters, all players compete in a Battle Royale for extra points. The party with the most points wins the game!This is a combination of victory point board games and RPGs requiring no GM. It features competitive and cooperative modes, playing multiple characters in teams or one-vs-one. There are no set skill trees and players that choose a combat-free approach have as strategic of an advantage as fighters. Mechanics include roll-to-attempt, dice mitigation, quest fulfillment, encounter response, card-based combat and tableau building.
$46.00$39.10
Batman: The Dark Knight Returns - The Game
Batman: The Dark Knight Returns — The Game is a solo board game experience in which you don the cape and cowl and journey through Frank Miller’s iconic comic book series. Instead of traditional leveling up, this is a game of attrition. As Batman, you must come out of retirement and do everything you can to beat back a relentless tide of ruthless mutants, cops, and press looking to bring you down. Get ready to face villains like Two-Face, The Joker, and the leader of the Mutant Gang… as well as your powerful former ally, Superman!The game is played over the course of four epic “Books,” with the results of each carrying over to the next. Each Book features unique rules, allies, abilities, and epic boss battles. You can also play each Book standalone, with setup instructions for easy, normal, and hard modes. There’s even a VS Mode that lets one player take control of Batman’s enemies.1-2 playersAges 14+90 minute play time per bookContents:200+ Game Cards10 Oversized Cards1 Game Board160+ Tokens21 Standees21 Standee Bases1 Dry Erase Marker11 Engraved Batarang Dice35 Other Engraved Dice4 Rulebooks
$64.99
Dragon Keepers: Deluxe Edition
In this fantasy universe, players take on the role of a chief in a tribe of dragon keepers. The players must train and defend the dragons from attacks by evil hunters. The hunters want to see those cute dragons trophies, but they will need to defeat the dragon keepers first.The keepers wield ancient weapons and magic in their duel to defeat the evil hunters. Each keeper belongs to a different tribe but together they have a common goal of protecting and training the dragons.Dragon Keepers offers two different modes of gameplay in one box! The first mode, called the Keepers game, focuses on a lighter experience for children 6 and up. The game only takes 5-10 minutes and is easy for young children to comprehend and enjoy with the help of an adult.The second mode of play, called the Dragons game, is a cooperative game with aspects of press your luck, deduction, and hand management for 2-4 players. This game requires more strategic thinking and is suited for adults and older children. In the deluxe edition, you will find:♦ Wooden Start Player token is upgraded to a high-quality 3D mini♦ White Linen dice bag is upgraded to a printed blue felt bag♦ The plain white box insert is upgraded to a thicker full-color insert♦ All punchboard tokens are upgraded to wooden tokens with many having double-sided prints on them
$40.00$28.47
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