RPG Books
Legend of the Five Rings RPG: Shadowlands
Enter the Lands of Evil Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme. Can your samurai survive the perils of the Shadowlands?South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai of courage and honor to defend against the threats of the Shadowlands, the Emerald Empire would surely fall.Shadowlands explores these dark realms and the tainted creatures that fester within, as well as the samurai who do battle against them at the Wall or beyond. EXPLORE THE SHADOWLANDS: Delve into the cursed lands of Fu Leng with detailed descriptions of vile locations and the dark denizens that inhabit them. NEW PLAYER OPTIONS: Create unique characters with new player options, including the ability to play as a samurai from the ghost-hunting Falcon Clan. DETAILED NPC AND LOCATION GUIDES: Enhance your campaigns with extensive information on Shadowlands NPCs and iconic locations, bringing depth and intrigue to your adventures. EXCLUSIVE INSIGHTS INTO THE CRAB CLAN: Gain a deeper understanding of the Crab Clan’s defenses with an in-depth look at the Kaiu Wall and surrounding lands. GM CAMPAIGN SUPPORT: Packed with thematic advice for Game Masters, this sourcebook ensures that campaigns set in the Shadowlands are richly detailed and immersive.
$49.99$42.49
Pathfinder 2E: Season of Ghosts Adventure Path
The small town of Willowshore has a big problem—it's cursed! When a group of heroes awaken in the woods after a festival to usher out the last day of spring and welcome in the summer—a time known locally as the "season of ghosts," they find their hometown has been invaded by monsters, strange weather, and horrifying ghosts. Yet theses manifestations of the ancient evil that threatens Willowshore are nothing compared to the harrowing secrets awaiting discovery in Season of Ghosts. This 368-page hardcover adventure compilation includes a complete Pathfinder campaign for character levels 1–12. This updated and remastered edition of the campaign has been adjusted to work perfectly with the Pathfinder Second Edition remaster, and includes updates and improvements based on player feedback. It also presents a meaty rules appendix that offers feats, monsters, spells, and magic items designed to support this haunting, unforgettable campaign!
$79.99$67.99
Root: The Roleplaying Game: The Clearing Booklet
The Deluxe Edition of Root: The RPG contains both the Root RPG Core Book and the first supplement, Travelers and Outsiders, wrapped in a hard slipcase that features the amazing art of original Root artist, Kyle Ferrin. Complete with foil-stamped covers and silk bookmarks, these deluxe versions of both Root: The RPG books contain everything you need to bring tales of the Woodland to your table! your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin!
$19.99$16.99
Vaesen Nordic Horror RPG: Mythic Carpathia
Venture into Mythic Carpathia to face Vampires, Rusalkas, Baba Yaga, and other even stranger horrors of Central and Eastern European folklore. Wander the busy streets of Prague, where history and myths collide. Visit old cities, deep forests and high mountains to face creatures beyond belief.This beautifully illustrated hardback expansion to the award-winning Vaesen Nordic Horror Roleplaying includes information about the Carpathia branch of the Society, a gazetteer of the city of Prague, a chapter with local vaesen, and three complete mysteries to play. Mythic Carpathia is illustrated by the acclaimed artist Johan Egerkrans, Anton Vitus, and Francesca Baerald.Key Features:Information about the Slavonic Society called Pravda, its founders, and headquarters in Prague.The new archetype Vampire Hunter.A chapter detailing no less than 16 local mythical beings, each with background, stats, and story seeds. These include Vampire, Golem, the infamous Baba Yaga, and many more.Three new complete mysteries to play, set in Prague, Ukraine, and Transylvania.A large separate full-color map of Mythic Carpathia and the city of Prague.
$44.99$38.24
Pathfinder 2E: RPG: Battlecry!
When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$64.99$55.24
MÖRK BORG: Empire of Hatred
EMPIRE OF HATRED is a black metal hexcrawl adventure written for MÖRK BORG. Players travel across the blighted frontier of a holy empire, reckoning with beasts, plague, and heretics. Should they survive the journey, no good thing awaits, only cruelty, madness, and the divine secrets of the heavens. Content: A large map of over 300 keyed locations. Clean and concise writing, easy for a GM to run. Numerous characters, monsters, and trials to face. An utterly bleak and uncompromising vision.
$15.00$14.96
Welcome to Night Vale RPG
The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast thats captured listeners imagination since 2012. The absurd and surreal join your game with Night Vales expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale, just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: Complete rules to roleplay in the bizarre town of the hit Welcome to Night Valepodcast. The Citizens Guide helps you create your denizen of Night Vale! The Host Guide contains everything you need to share strange and surreal adventures. The Visitors Guide helps you find your way around the desert town of Night Vale. A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vales environs! 8 Dice and a Game Masters Screen provide all the needed supplies at your fingertips. 11 pre-generated characters ready to immediately start your adventures in Night Vale. Additional Threats for your citizens to encounter in this peculiar locale.
$65.00
Soldier Lune RPG: Adventures (Tri-Stat)
A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.
$49.95$42.45
Rosethorn Keep (Solo Play Core Book)
Rosethorn Keep is a solo TTRPG where you acquire companions and complete dungeons in order to upgrade your castle, under the looming threat of the Demon Lord. When your castle is built and your companions are ready, can you defeat him before he thrusts the world into darkness?Rosethorn Keep features:♦ Hours of solo play goodness♦ A game that requires only d6s to play♦ Infinitely replayable - give it another go and recruit more team members♦ More explorations coming in the future
$15.00$12.75
Forgotten Ruin: The Adventure Wargame
The battlefield has never looked like this! A time of danger, a secret mission, mysterious tech, and now you and your platoon of rangers are in a strange world inhabited by orcs, sorcerers, and dragons! Forgotten Ruin: The Adventure Wargame takes you to the strangest battlefield yet, pitting state-of-the-art firepower against fantastical monsters. Just hope the orc horde runs out before the ammunition does! Based on the Forgotten Ruin book series, the rules are powered by the ‘Five X’ game system from Five Leagues from the Borderlands and Five Parsecs from Home, unleashing the same solo adventuring thrills. Command your squad while the game rules control your enemies as they move and fight. You can even play with a friend by splitting your squad into two fire teams or designating one of you to control the enemy like a Game Master. This adventure wargame offers an exciting mix of tabletop tactics for miniature figures and randomly generated campaign play, providing a unique, story-rich experience. Inside this 160-page full colour royal-sized (15.6cm x 23.4cm) hardback book you will find: Full rules for miniatures combat on strange battlefields including powerful heavy weapons, leadership tactics to customise your squad, spells, and off-map fire support. Stats for an array of foes to fight: 20 enemy forces with 6 different types (such as Assassins or Archers) as well as 20 huge monsters to challenge your firepower. Rules to turn enemy champions into recurring villains. Campaign rules, objectives, and rewards, including magical treasures, advancements, and, best of all... Transformations! Ever wanted to be a centaur with a machine gun? An elf sniper? Or just a squad leader with a spell book? Your soldiers will not remain the way they were, and the changes can be quite unpredictable!
$45.00$38.25
Auspex
Published by Good Luck PressDistributed by Deernicorn Distro Your world is about change, and you with your skills of divination and foresight, are the only one who can see it. In the last week of the old world, each of your visitors will play a part in the changes yet to come but they come to you with their own questions. Advise them and lead them down a path towards the future, pulling their strings of fate. Auspex is a tarot-based solo journaling game of world building and divination. Build your world: small, complicated, and about to change, and those that inhabit it that seek out your gifts. Using esoteric tarot spreads you will answer their questions and help shape the future of the world to come. Divine your visitors and their pressing personal questions, then choose a spread to answer their burning questions, interpreting the cards between their meanings and what they represent in spreads such as Hand of Glory, Dead Crow, and Rose and Thorn. COMPONENTS AND DETAILS 44-page black and white zine PDF included Tarot cards not included Number of players: 1Style: Solo tarot-based journaling gameCreators: Written by Seb Pines, edited by Will Jobst
$19.00
Warhammer Fantasy RPG: High Elf Player's Guide Collectors Edition
“A guide to the lands and culture of Ulthuan, and the High Elves that live there “ Collector’s Edition The High Elf Player’s Guide comes wrapped in deep blue faux leather, with pages edged in silver and a silver satin bookmark. The cover is adorned with a commanding silver rune of Asuryan, revered by the High Elves above all the other Elven Gods. The central rune is bordered with distinctive designs used by the High Elf military and navy. The book is full of information about the lands and culture of the High Elves and how to play them as Characters in Warhammer Fantasy Roleplay. High Elves are great Characters to create and play. Their acute senses, athletic grace, perceptive minds, and long lives provide them with many natural advantages over the Humans of the Old World. Added to this, their potential to achieve mastery in the fields of swordsmanship, archery, and magic, means that High Elves make the most of a life of adventure. They can develop into powerful Characters with access to a suite of abilities few can rival. High Elves also present challenges. Controlling their emotions is key to making the best of them, their abilities require dedication to learn, and failure to keep abreast of the latest intrigues in the courts of Ulthuan could lead to a quick fall from grace. The High Elf Players Guide is the ultimate guide to creating and playing High Elf Characters in Warhammer Fantasy Roleplay. An essential guide to the High Elves of Ulthuan, their land, history, religion and culture. New careers for High Elf Characters, including the Swordmaster, Mage, Sea Guard, and Shadow Warrior. Rules for the High Elves prophetic Dreams, overriding Obsessions and maintaining the spiritual balance-Yenlui. A system for playing an Elf who has lived for many centuries or one that carries the cursed Blood of Aenarion, the first of the High Elf Phoenix Kings. Explore the Lore of High Magic, including a comprehensive list of spells and creating powerful high mages. Participate in the infamous intrigues of the kingdoms of Ulthuan.
$79.99$52.69
Teenage Mutant Ninja Turtles Transdimensional Adventures Redux Edition (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Teenage Mutant Ninja Turtles Transdimensional Adventures Redux Edition is a 256 page, hardcover sourcebook collection that presents Transdimensional TMNT, Teenage Mutant Ninja Turtles Adventures, and TMNT Guide to the Universe, including time travel rules, spaceship creation rules, dimensional magic, adventures galore, and more bonus material like tribute artwork, written memories by TMNT creators, and a surprise or two. Artwork by Kevin Eastman and Peter Laird (including two 10 page comic strips originally created special for these sourcebooks), Kevin Long, and others as well as new artwork by Jim Lawson, Ben Bishop, Freddie E. Williams, Sophie Campbell, and many others, all in glorious color.
$59.99$50.99
Symbaroum: Agrella, City of Eternal Euphoria
The festival season is drawing close in the city of eternal euphoria, and it will be a season like no other. On the surface, nothing seems out of the ordinary jester troupes are honing their performances, brewers are refining their recipes, mask-makers are sketching out the year's novelties, and among the population at large, excitement is rising every day. But nothing is as it should be; in reality, the threat against Agrella and its inhabitants has never been greater. The question is, will someone notice the lurking dangers in time to avert the looming catastrophe?
$41.80$35.53
Pathfinder 2E: Guns And Gears Remastered
Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the remastered automaton ancestry are all ready to expand your game with options for battlefields large and small.Pathfinder RPG: Guns & Gears (Remastered) features:♦ Two new classes: the clever inventor and the sharpshooting gunslinger, updated to work perfectly with the Remastered Pathfinder Second Edition rules♦ The remastered automaton ancestry for players who want to play a customizable construct♦ Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades♦ Dozens of new archetypes♦ Scores of new gadgets and vehicles♦ Siege engines and accompanying rules♦ A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of AlkenstarFEATURES★ Fully remastered to work flawlessly with the updated Pathfinder Second Edition rules!★ Reveals secrets of low technology useful for all Pathfinder characters!★ Contains two new character classes!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.★ New rules sanctioned in Paizo’s international Pathfinder Society Organized Play program, with monthly free-to-retailer adventures for tens of thousands of players worldwide.
$69.99$59.49
Starfinder 2E: Galaxy Guide Special Edition
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!
$79.99$53.68
Starfinder 2E: Galaxy Guide
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more! The Starfinder Galaxy Guide includes:• A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.• Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.• Six new archetypes related to powerful galactic factions.• Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!
$59.99$40.25
Marvel Multiverse Roleplaying Game: Spider-Verse Expansion
Web-crawl your way across the Web of Life and Destiny! The SPIDER-VERSE EXPANSION takes you deep into the life of Marvel’s most iconic hero, Spider-Man, and all his variants and villains from throughout the Multiverse. This expansion to the MARVEL MULTIVERSE ROLE-PLAYING GAME gives you new rules for creating Spider-heroes of your own, along with a deep dive into all the spider mythos.Explore new ways to build compelling supporting characters, new rules to handle symbiotes and clones and how to deal with your biggest foes (like the Sinister Six!) Plus, new equipment and dozens of new characters including Carnage, Chasm, Madame Web, Spider-Ham, Spider-Man Noir, and many more!This RPG adventure is intended for use with the MARVEL MULTIVERSE ROLE-PLAYING GAME: CORE RULEBOOK hardcover.
$49.99$37.47
Warhammer 40K RPG: Imperium Maledictum - Inquisition Player`s Guide (Hardcover)
The Inquisition Players Guide is a 144-page hardcover supplement, and the first of two faction-focussed supplements for the Imperium Maledictum line. It provides players and GMs with expanded character creation options to generate acolytes and Patrons rooted in the Holy Ordos of the Inquisition. Players can outfit their characters with powerful weaponry and tools from the Inquistions Armoury, such as Daemonhammers, xenos weaponry, spy tools and introducing rules and a bestiary for Familiars. This book introduces the new Subtlety mechanic, a new system for aiding players in espionage-focused games in the 41st Millennium.
$39.99$33.99
Warhammer Age of Sigmar - Soulbound RPG: Ruins of the Past
Ruins of the Past is the twelfth major supplement to the Soulbound line, a collection of ten exciting adventure locations drawn from across the dark corners of the Mortal Realms: sprawling dungeons, natural fortresses and perilous Stormvaults, with each location showcasing brand new art and cartography. Gamemasters of all kinds will find great value within - each location can be used in a number of different ways - slotting one in as a quick detour for their players, as the focus of their campaign`s epic final showdown, or even drawing from the books bestiary to add new creatures and memorable characters to their campaigns
$39.99$35.92
Wanderhome
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. We play travelers — animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. Each player will make a character with the help of one of fifteen possible playbooks, making choices about their personality, animal-form, look, and passions. Each of these playbooks give you a radically different approach both to navigating the setting and growing over time. Once you’ve created your character, you and your fellow travelers guide them through the dreamlike pastoral world of Hæth. You can inconvenience yourself or step outside your comfort zone in order to get tokens, and then turn around and spend those tokens to tackle larger problems and help make the world a better, kinder space. Built on the Belonging Outside Belonging engine — there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into the game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text.
$70.00
Pathfinder 2E: War of Immortals (Standard Edition)
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals! The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:♦ Two new classes, the spiritual animist and the deific exemplar♦ New feats and lineages for nephilim characters♦ 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype♦ Rules for mythic play♦ 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend♦ New weapons, items, and spells for mythic characters♦ 8 terrifying new mythic monsters and rules for creating mythic threats of your own! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. ★ Pathfinder War of Immortals is the definitive rulebook for “mythic” play—high-excitement escapades for characters of great purpose and epic destinies! Players AND GMs will find tons of ideas and options to inspire their legendary games!★ Contains two new character classes, both of which benefited from significant community playtesting—books with new classes are always in high demand among athfinder players, and anticipation for War of Immortals is off the charts!★ Works with the remastered Pathfinder Player Core and Pathfinder GM Core rulebooks, while remaining compatible with all Pathfinder Second Edition releases.★ Extensive marketing support throughout 2024 involving novels, adventures, and a hardcover guide to the gods of the Pathfinder setting.★ Compatible with the Open RPG Creative (ORC) License.
$67.49$52.96
The Last Caravan
They came less than a year ago. The war was swift - and brutal.The Last Caravan is a cars and aliens tabletop roleplaying game for 2-6 players about a midwinter road trip in the wake of an alien invasion. You’ll explore landscapes transformed by xenoflora, search abandoned towns and crashed spaceships, discover the otherworldly technology called Harmonics, negotiate with newly- formed factions both human and alien, outrun hostile pursuers, and fight for the future of your world. Your story is about normal people finding heroism under extraordinary pressures. It’s about relationships tested by a crisis, and rediscovering what matters when the world is ending. Your people need you. Will you join the caravan?Hardcover Book - 6 x 8.5 x 1.5 in., 208 pages.
$39.95$39.92
Punk Is Dead RPG
Welcome to the Un-united Kingdom. The world is going to sh*t in a sack cart, ancient evils have come to party and music is all you've got left. Just like those four brave bozos on the Titanic, you're gonna keep playing until your last amp falls into the abyss.Punk is Dead is a truly unique role-playing game where you get to attempt to save a dying world and kill bad guys whilst writing and performing killer tunes.From the award-winning creator of Be Like a Crow.A STANDALONE GAME THAT IS FULLY COMPATIBLE WITH MÖRK BORG★ Scooby doo with mosh pits and music.★ Includes a starter scenario with capitalist vampires, London Calling.★ Explore an alternative UK, kill bad guys and write songs.★ Lift any content from Mörk Borg and bring it to the table.★ A gorgeous full colour book in the size of an old 45.
$32.00$25.96
Dragon Stew (Hardcover)
Richly written & illustrated by Antonio Demico of Pointy Hat Studios, the Dragon Stew PDF is a Fifth Edition Supplemental that gives both players and GMs the tools to bring the magic of cooking into their games! There are several different rulesets included in the book, like Cooking Classes, Dessert Familiars, and Cooking Rules. Feel free to mix and match in order to create the experience you want at your table. The book also includes an entire adventure, designed from the ground up to showcase all different aspects of these additional rules. It makes for an excellent introduction to the different systems, and can even act as the perfect starting point for a whole cooking-themed campaign. It’s ready to run as soon as you get the book, with everything you’ll need to start cooking up your own tale of swords, sorcery, and frying pans. You can use Dragon Stew to add some flavor to your favorite PC, or spice up your game with a completely new kind of challenge!
$49.99$49.96
Pathfinder RPG: Player Core 2 Special Edition
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! The ideal character option resource for players looking to move beyond the Pathfinder Player Core. Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! Pathfinder Player Core 2 includes: Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each containing multiple character paths, multiclassing options, and dozens of feats! Expanded ancestry options include the catfolk, gnoll, hobgoblin, kobold, lizardfolk, ratfolk, and tengu, alongside three versatile heritages—the dhampir, duskwalker, and an all-new heritage debuting in this volume! More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core. Fully integrated errata from the first 4 years of Pathfinder Second Edition, including a revised alchemist, champion, and oracle! Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.
$79.99$50.94
This Discord Has Ghosts In It
You’ve been invited to a haunted house. That haunted house is a Discord server. Find your greatest fear, spill your worst secrets, and get to the thrilling seance in This Discord Has Ghosts in It. Players are either investigators or ghosts: investigators can only speak ghosts can only type Ghosts may only type, filling the channels of a Discord with frights! Spreading horror throughout the rooms and spaces of this house with text, images, audio, or video. Investigators may only speak in a voice channel, with everyone listening in, like walkie-talkies or shouts throughout the space. Throughout the game, ghosts haunt rooms while investigators explore, get spooked, and learn about the ghosts, all while narrating the horror to all players and hinting at their secret motives. Ghost players reveal parts of themselves by creating new rooms, in turn making the house a labyrinth. Investigators get to the bottom of these mysteries and spill secrets of their own. Every game culminates in a supernatural seance. In this final act, confront each ghost about their mysteries, and each investigator about their secrets.
$35.00
Dwelling
Dwelling is a role-playing game and solo journaling game where you discover spectres and old memories in a haunted home. Taking on the role of the embodied narrator you will wander through your new strange home at night, conjuring spectres and finding they summon parts of your past along with them. Read, write, and draw in this curated solitary experience of a sleepless night in a haunted house. As you navigate the house at night, you find yourself stumbling into strange occurrences in each room, strange phantoms summoned before your eyes. Spirits that slink, stretch, drip and ooze. Draw, sketch, or collage your spectres into being. With each spectre comes something else dredged up with them. Your mind swirls as you get lost in remembering a time you’ve felt like this before. Each memory comes up in small pieces, as you are lost wondering where were you? What happened? What was left after that moment? As the memory slips away, so does your spectre, leaving you alone, once again, in an empty room in the middle of the night. Though something is different, something has changed, something about this encounter has left a mark on you. The night is long and the house is strange, find yourself and find your ghosts in the pages of Dwelling.
$31.00
Avatar Legends RPG: Republic City Toolkit
Avatar Legends: Republic City is a 8.5" x 11" supplement for Avatar Legends: The Roleplaying Game featuring a full, deep description of Republic City in the Korra Era; new rules for mecha, vehicles, and Pro-Bending; new playbooks and techniques; and more!
$44.99$35.99
Band of Blades
Band of Blades is a tabletop roleplaying game that puts players in the shoes of the surviving members of the Legion, a once-storied band of mercenaries who are now fighting for their lives against the armies of the undead. Powered by the popular Blades in the Dark system, this dark military fantasy game offers a unique mix of tactics, bold missions, battles against undead, horrific magics, and soldiers fighting for, dying for, and caring for each other. We play to find out if the Legion survives the undead hunting them and their Chosen—a human imbued with the divine spark of a god—and if they can manage to make a difference in the war. In Band of Blades, players will take on the roles of commanders, spies, quartermasters, and more as they undertake dangerous missions. With the Cinder King and his undead horde relentlessly pursuing them, players must use their wits, strategy, and tactics to stay one step ahead of the enemy and keep their soldiers alive. The game offers a fully-developed setting, complete with maps, NPCs, and story hooks with enough material to fuel multiple unique long-term campaigns. The army advancement system provides a sense of progression and growth for the Legion, making each victory feel earned and rewarding. With its focus on survival and resource management, the game offers an extra layer of strategy coupled with strong narrative gameplay. Beautifully designed with gorgeous artwork and detailed lore, Band of Blades is a captivating and immersive game that will appeal to fans of dark fantasy. Join the bloody band of blades and see if you have what it takes to survive the horrors of the Cinder King’s undead army!
$45.00
The Chronicles of Exandria, Vol 2: The Tale of Vox Machina
A stunning book collecting Vox Machina artwork from international Critter artists The Chronicles of Exandria Vol II: The Legend of Vox Machina is a coffee table-sized tome collecting stunning Vox Machina art from the second half of their campaign journeys on Critical Role. This volume brings this sought-after artwork back into print, as well as adding nine new pieces of artwork! Over 100 Critter artists from around the world bring these characters and stories to life, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe. The cover art by Matteo Scalera and Moreno Dinisio show the epic-level members of Vox Machina geared up for battle against the Whispered One, with his insidious and omnipresent artifacts looming in the background. Inside, each chapter follows an arc of the second half of the Vox Machina campaign, complete with in-world writing from Cobalt Soul archivists. The Chronicles of Exandria Vol II: The Legend of Vox Machina and its companion The Chronicles of Exandria Vol I: The Tale of Vox Machina are lovingly-crafted celebrations of the storytelling that brings together communities of fans and creators.
$59.99
Star Crossed
Star Crossed is a two player roleplaying game about really, really wanting to, when you really really can’t. Craft characters who are powerfully attracted to each other, but have a compelling reason not to act on their feelings. You’ll watch the attraction between them grow as you play out scenes, taking turns describing what your character says and does. Some of the things you’ll want your character to do are going to increase that attraction — and when that happens, you are going to pull a brick out from an increasingly shaky tower and place it on the top.Playing Star Crossed will feel like being pulled in two directions at once — like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.The rules are simple. Take out your Jenga set and construct a tower. Pull tiles according to how fated your love is. If the tower falls, your characters act on their feelings. Of course, that tower may never fall.Will your love be doomed, triumphant, or something in-between? Works with any standard tumbling-tower game such as Jenga (bricks not included)
$40.00
Our Haunt
A tabletop roleplaying game about ghosts in a strange spooky found family. Tell stories that can be scary, hopeful, horrifying, or comforting.The setting is just as important as the characters you’ll play. Describe what sweet and creepy things happen in a room of the mansion that belongs to you. There are several Rooms for you to choose from and The Haunt comes alive as we explore the themes and moods of each Room. The main characters spend time together, hide from the Living, will scare or be scared, and explore the liminal space between life and death. THE CHARACTERS The Loved, who remains in this world hoping to find their lost love — or at least, honor their memory. The Betrayed, murdered by violent means, trapped as a ghost until they get revenge. The Faceless, who died so long ago they can barely remember their true form. The Returned, who has seen the worlds beyond death and is here to spread the word. The Doll, trapped inside the body of a doll and unable to express their true self. The Cat, or the ghost of a cat, wandering these halls among these strange humans. Once we’ve made our characters, we’ll develop the haunted house we live in before exploring the strange and creepy world that exists around us. While we play, we’ll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.
$35.00
Return to Dark Tower RPG: Fantasy Roleplaying
Enter an epic fantasy world, take on perilous quests, raise an army of warriors and wizards, and defend your Kingdom from the malevolent forces of The Tower! If your heroes cannot defeat the Adversary in just one year, the nefarious plots and machinations of the evil mastermind will come to fruition.Over the course of a series of procedurally generated adventures, your party will assemble soldiers and allies, and acquire powerful magic and lore, to attack the Dark Tower and defeat the Evil within. The game will be focused on a short campaign experience and will blend epic action with classic dungeon delving.Return to Dark Tower RPG is built on 9th Level Games' polymorph roleplaying system and is part of the Mazes Fantasy Roleplaying family. Return to Dark Tower is a stand-alone game but its contents is easily compatible with existing MAZES products.
$49.99$31.72
Zombicide: Chronicles RPG Mission Compendium - Stories from the Outbreak
While making their own missions for Zombicide: Chronicles allows GMs to explore the post- apocalyptic world in their own way, having pre-made missions can really make life easier. They can be used as-is, or tailored to any player’s campaign, used as one-shot adventures during a vacation or convention, or whenever a GM doesn’t have time to create a full session themselves. The Mission Compendium for Zombicide: Chronicles gives GMs 10 additional missions that they can use in their games. They can be added to a pre-existing campaign, or used whenever the GM needs them.
$9.99$6.45
Pathfinder 2E: Secrets of Magic
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume—the Book of Unlimited Magic—presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin!
$49.99$33.54
Vampire The Masquerade 5th Ed.: Anarch
Welcome to a blood thriller on the streets of the modern nights. For centuries, the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies. Claiming the nighttime streets as their own, the Anarchs seek independence from the despotic Elders, by any means necessary. Only the toughest and smartest of self-made vampires will survive. This sourcebook contains stories and metaplot of the Anarch Movement in modern times, as well as ruleset and lore for clan Ministry (formerly known as Followers of Set).
$50.00
Vampire The Masquerade 5th Ed.: Camarilla
The global blood opera of the Camarilla story continues. As the eldest vampires begin to vanish, the Ivory Tower starts to crack under the weight of its own decay. Once it was the mightiest faction of vampires in the world, a stronghold of immortality. Now it retreats into a maze of neo-feudal conspiracies to protect itself against the deadly threat of the Second Inquisition, struggling to enforce the Masquerade in the face of modern technology. Camarilla sourcebook contains information on the powerful vampire faction and its place in the modern world, as well as ruleset and lore for clan Banu Haqim (formerly known as Assamites). Features: A deeper look into the Camarilla Sect for the Vampire the Masquerade roleplaying game Introduces the Ashirra and the Banu Haquim Clans for more character options, as well as detailed information on the other Clans within the Camarilla New rituals, lore sheets, and histories to add to your gameplay experience Introduction to the Second Inquisition, providing new antagonists for players
$50.00
D&D 5E: Grim Hollow 2E: Monster Grimoire (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. GRIM HOLLOW: THE MONSTER GRIMOIREUnearth the horrors that stalk the shadows of Etharis. The Grim Hollow: Monster Grimoire delivers a lethalbestiary of dark-fantasy creatures designed to challenge seasoned adventurers and enrich any grim campaign. 400+ Monsters Salvage and Crafting with Monster Parts GM Guide on Mastering Intelligent Monsters Guides on Monsters as Playable Characters
$60.00$50.99
One Last Fight: Box Set - Heavy Metal Deluxe Edition
Show the Nemesis you have nothing to fear with the Heavy Metal Edition of One Last Fight! This special edition has everything in the standard edition, but has been upgraded with foiled cards, metal components and foldable dice tray!
$69.99$59.49
One Last Fight: Box Set
One Last Fight is a roguelike card-based roleplaying game where 1–4 players journey to defeat their final Nemesis—or die trying. Players create their adventurers’ backstories together, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges (both physical and personal) until they find themselves in their Nemesis’ Lair. One Last Fight is a storytelling-focused game where you tell a new story every time you play, with elements including: Multiple characters & nemeses to choose from each time Choices of storytelling prompts & questions on the cards Build a unique deck of Challenge & Moment cards at the start of each game, ensuring a different story every time There are two ways for One Last Fight to end. Either the Nemesis is defeated for good, or all players have Faced Death before they can get to the end of the Challenge Deck. What story will you tell of your One Last Fight?
$39.99$33.99
Call of Cthulhu: Chaosium’s 50th Anniversary Slipcase Set
To celebrate Chaosium's 50th Anniversary, they have printed the Keeper Rulebook, Investigator Rulebook, the Keeper Screen Pack and the Slipcase with gorgeous art by Ola Larsson. This will be a LIMITED PRINT RUN. Please also note, the inside contents of the books are the same as the current editions.
$139.99$104.94
Tainted Grail: Solo TTRPG - Journey in Avalon
This Tainted Grail TTRPG Solo Mode is a solo roleplaying game that lets you discover Avalon, his mists and his horrors, learn its rules and play out your adventures on your own! A random-draw system lets you explore universes, confront their threats and create your own legend. You'll be able to transform the world as you win and lose. There are no limits to what you can do—it's YOUR adventure. It's up to you to decide your character's destiny! Tainted Grail TTRPG Solo Mode: Journey in Avalon can also be used by game leaders who uses the multiplayers roleplaying game to help them come up with new adventures. The writing and narrative tools included in the book will help them imagine, structure and test their next scenarios directly in play. Indeed, with the help of a wide variety of random tables, leaders will be able to generate a general frame for their adventure, that they can then build upon and make their own. They will also be able to easily offer their players side quest ideas to develop their characters. Journey in Avalon is a hardcover book printed in A5 format. You don't need the Tainted Grail TTRPG corebook to play the Solo Mode.
$35.00$29.75
Coriolis: The Great Dark Core Dice Set
These engraved custom dice are designed specifically for the Coriolis: The Great Dark roleplaying game. The set includes three black gear dice and nine tan base dice.
$19.99$14.94
Dragonbane: Rulebook
In the oldest times, the world was ruled by dragons and demons. They were the primordial forces through which the world and its primeval matter was formed. They were opposing principles that made the world complete. Law and order versus chaos and madness. Dragons versus demons. Dragonbane is a classic fantasy tabletop roleplaying game full of magic, mystery, and adventure. It is designed from the ground up to facilitate fast and furious play, with very little prep time and adventures that are a breeze to run. This book includes fast and effective D20-based game rules for character creation, skills, combat, magic, and travel, and the introductory adventure The Castle of the Robber Knight. Please note that a softback version of this book, without the introductory adventure, is included in the boxed Dragonbane Core Set.
$45.54$38.70
Pathfinder 2E: RPG: Battlecry! Sketch Cover Edition
This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Battlecry! cover by superstar artist Wayne Reynolds. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$64.99$55.24
In Ruins: A Dungeon Building Game
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice. - Full play-time of 1.5-2 hours can be divided up over multiple sessions. - Includes story-game aspects where players collaborate to create the history of the castle. - The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon. - Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
$20.00$17.00
Odyssey of the Giant
Odyssey of the Giant is a solo tabletop RPG game in which you must escort a last giant across a realm shaken by a cataclysm that left nature and its inhabitants confused and vulnerable. Inspired by cozy fantasy and Studio Ghibli animations.
$18.00$15.30
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