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RPG Books

1452 products


  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Smooth Operations AGD

    Shadowrun RPG: 6th Edition - Smooth Operations

    Smooth Operations is the core face rulebook for Shadowrun, Sixth World. Shadowrun has never had a core face rulebook, and this book provides a ton of options for players who want to emphasize the social element of the game. With details and mechanics of how to make a face character function as part of the team, this is a useful book for all players.

    $49.99$27.30

  • Gamers Guild AZ Japanime Games Anime 5E: Beyonder Worlds Realms Beyond Fantasy (Pre-Order) ACD Distribution

    Anime 5E: Beyonder Worlds Realms Beyond Fantasy (Pre-Order)

      Power up your adventurers and travel across the galaxy with Beyonder Worlds – Realms Beyond Fantasy. Whether you’re fully embracing alternate game genres or integrating multiple settings with a traditional Fifth Edition fantasy world, Beyonder Worlds is your key to unlocking the vast, unlimited potential of Anime 5E. This 160-page, full-colour expansion delves into the settings and conventions of five intriguing anime gaming genres: science fiction, mecha action, urban fantasy, gritty cyberpunk, and modern Earth. There’s also a wealth of game material for players and DMs: 20+ enhanced Attributes and Defects, 7 new player character Species, 10 new Classes, 16 creature threats, dozens of wondrous items, and more. Enrich your adventuring stories with Beyonder Worlds!    

    $44.95$35.96

  • Gamers Guild AZ Renegade Game Studios Power Rangers: Heroes of the Grid - Allies Pack #4 (Pre-Order) AGD

    Power Rangers: Heroes of the Grid - Allies Pack #4

    Earth Defenders Never Surrender - Orion Step into the boots of five new heroes: Blue Senturion, the intergalactic law enforcer; Hunter Bradley and Blake Bradley, a.k.a. the Thunder Brothers, who showcase their elite teamwork skills; Levi Weston, the guitar-slinging cowboy; and Orion, who uses the all-new key deck mechanism to represent the power of the Ranger Keys! Power Rangers: Heroes of the Grid Core Game is needed to play.

    $45.00

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm

      Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!

    $29.99$20.13

  • Gamers Guild AZ Firelock Games Port Royal: Rulebook (Pre-Order) AGD

    Port Royal: Rulebook

    Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play. Loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents for their share of the plunder that litters the ruins of the place. Players will gain loot and experience between games while building infamy and growing in their piratical expertise. But take heed! The ruins are fraught with dangers! Falling buildings, wild animals, desperate civilians, and opposing companies can bring a quick end to members of your company

    $29.99

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom (Pre-Order) AGD

    Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

    $29.99$20.13

  • Gamers Guild AZ Hit Point Press Humblewood Tales: Hardcover Campaign Setting (5E) (Pre-Order) AGD

    Humblewood Tales: Hardcover Campaign Setting (5E)

    Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.  

    $49.99$42.49

  • Gamers Guild AZ Exalted Funeral Games Craftwork GTS

    Craftwork

    Alternative character generation for all of your favorite Fantasy Adventure Games!Do you ever get tired of the same old character generation? Give CraftWork a try to quickly develop diverse and memorable player and non-player characters through flexible crafts instead of system-prescribed classes. Inside you'll find:Eight classic character paths, or “crafts,” such as MageCraft, ThiefCraft, Stagecraft, all of which interweave as broadly as you can imagine!Crafts, skills, and abilities laid out so they can be easily randomized using a standard set of dice.Procedures to evolve unique PCs and NPCs with intriguing skill-sets that work alongside multiple systems.Favoring description and common mechanics, CraftWork references many RPG touchstones and is playful, hackable, and adaptable.Created by Will Purves44 pages, 5.5”x8.5”, saddle stitched zine, color cover, b&w interiors. 

    $15.00$10.06

  • Gamers Guild AZ Exalted Funeral Games Convoke What Doom Ye Angels Hath Wrought GTS

    Convoke What Doom Ye Angels Hath Wrought

    Machinery infested death-fugue......powered by MÖRK BORG, brought to you by the minds behind Terror of the Stratosfiend, crapland., and The Tragedy That Begot Ternwillow, CWDYAHW! is a wild ride through desolation and back again.Inside you will find out to:Take control of a “Machination of Abaddon”, a titan of flesh and steel and bone.Find your pilot, soul bound to your hulking stature.Harness the “desolation triggers” by mining your own sadness to supercharge your walking fortress. - Scream in horror as metal beasts go berserk and ransack “forsaken townships”Tattoo yourself with “flesh scrolls” and unlock power previously bound to demonic entities. - Feel the warping power of angels of lust, gluttony, violence, and fraud. Their existence is constant pain.Crawl through the depths of “in broken earth”, discover the warring faiths of the wolf-devoted, and the organ faithful. The Team:Writing by Sean Richer Afterword by J. Kap Cover Art by Jonathan LaMantia Editing by Jarrett Crader Design and Layout by Anxiety Wizard20 pages, 8" x 11", saddle stitched zine, color cover & interiors.Convoke What Doom Ye Angels Hath Wrought! is an independent production by Exalted Funeral Press and Sean Richer and not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the Mörk Borg Third Party License. `

    $15.00$12.72

  • Gamers Guild AZ Exalted Funeral Games Garth Grimgar's Guide: Flora Of The Dying World For Mork Borg GTS

    MÖRK BORG: Garth Grimgar's Guide: Flora Of The Dying World

    Maybe you shouldn't eat that!These are the field notes of the famously reclusive Occult Herbmaster Garth Grimgar, found in the ruins of his hut years after his death. The precise meaning of Grimgar's astrological diagrams was known only to himself. It is a secret he has taken with him to his grave. Despite the possibility that he was dabbling in blasphemy, the Church Elders have elected to preserve his notes for the potentially useful knowledge they might contain.About the Book:Garth Grimgar's Guide to the Flora of the Dying World is a brand new supplement for MÖRK BORG! A companion volume to Creatures of the Dying World, it is sure to bring many hours of fun to your table!Featuring:16 detailed entries on flora found throughout the Dying Worldlavish full color illustrationsstats and game play effects for MÖRK BORGCreator:Created by Jonny Bloozit An Exalted Funeral exclusive!20 pages, 8" x 10" saddle stitched zine, color cover & interiors. Includes PDF.This is an independent production by Jonny Bloozit and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

    $18.00$10.98

  • Gamers Guild AZ Good Luck Press TORQ: Operator Manual Heart of the Deernicorn

    TORQ: Operator Manual

    Published by Good Luck PressDistributed by Deernicorn Distro   TORQ is a post-apocalyptic car-PG for 2-5 players, half road warrior tactics, half freeform roleplaying. In TORQ, you are a driver, licensed to go anywhere, with the grit to handle anything. You venture from community-to-community, using your special talents to help in anyway you can. There’s gas in the tank, an X on the map, and miles of blacktop ahead. Race along the open road, collect the pieces of a changed world, and build something new together. Let’s hit the road. TORQ is a blend of two games, interconnected: Road, a quick tactical game where players drive through a hostile world using a playmat: a modular grid representing the many highways, mountain passes, wide-open canyons, and city streets of TORQ. Powered by a unique tactical system, drivers dodge obstacles, investigate oddities, and thrash those who stand against them. Reststop, a character-focused roleplaying game where drivers visit communities, bringing their special talents to those who need it. The reststop is a low-stakes, chill hangout portion of the game where players inhabit different characters in each community, playing scenes and building the world together. TORQ’s world exists after a global change. Is that a disaster, an apocalypse, a choice? Create and play vignettes of this weirded-world, a world where people and communities strike a truce with the hostile environment, surviving and thriving in a post-anthropocene world. TORQ’s world is more humanistic than its post-apocalyptic predecessors: this is not a game for prepper-power fantasy, gun nut brinksmanship, or a rehash of feudalism. TORQ’s world is one of many communities living independently and together, tied together by the driver’s who make it from point A to point B, mutual aid, and the weird world. Create that world and those places, and inhabit the people finding connection and joy in a different world.

    $31.00

  • Gamers Guild AZ Mousehole Press Orbital Heart of the Deernicorn

    Orbital

    Published by Mousehole PressDistributed by Deernicorn Distro ORBITAL gives us airlocks and control panels, pensive faces looking out into the cosmos, improvised fixes for critical systems, military-sponsored subterfuge, warm embraces in the cold vacuum, frantic struggles in zero-gravity and unknowable ancient technology, asking WHAT DO YOU DO NEXT? ORBITAL is a tabletop roleplaying game for three to six players. You’ll start by creating your own space station with your friends, filling it with interesting people and threatening it with impending dangers. You’ll all create and own aspects of the setting, taking a shared ownership of your world and your story. You’ll also create your own character, a specialist who can push back against the threats you’re facing. Together, you’ll explore your station, it’s people and their problems using the simple No Dice, No Masters system that puts the focus on character relationships, community struggles and player choice. Through play, you’ll determine your community’s fate as equal storytellers in your own unique story.

    $20.00

  • Gamers Guild AZ Evil Hat Productions Monster of the Week: Tome of Mysteries Heart of the Deernicorn

    Monster of the Week: Tome of Mysteries

    In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options-and magnifies their peril-with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week “Roadhouse Regulars” online community.Tome of Mysteries requires Monster of the Week to play. In this supplement, you'll find:Eight alternative Weird Moves that go beyond Use Magic.Four new Hunter playbooks: The Gumshoe, the Hex, the Searcher, and the Pararomantic.Support for weird phenomena type Mysteries like those found in Fringe or The X-Files.Tips and techniques used by experienced Keepers. 29 fully detailed mysteries ready to drop into your game

    $35.00

  • Gamers Guild AZ Paizo Starfinder RPG (2E) Playtest Adventure: Empires Devoured (Pre-Order) GTS

    Starfinder RPG (2E) Playtest Adventure: Empires Devoured

    The Azlanti Star Empire and Veskarium—two interstellar powers with a long history of conquest and war—are set to sign a historic accord on the distant settlement of Atuity. A group of heroes attend the peace talks on behalf of the Pact Worlds, navigating civil unrest and negotiations to make sure everything goes as planned. When a surprise attack interrupts the diplomatic proceedings, the heroes must fight back against rogue Azlanti forces and mysterious saboteurs to protect Atuity (and the entire Adalawe system) from the destructive schemes of Devourer cultists who are preparing to activate a weapon of cosmic destruction! Empires Devoured is a complete Starfinder Second Edition playtest adventure for 10th-level characters written by Thurston Hillman, and features classic creatures updated to Second Edition, all-new monsters and threats, and a mix of cinematic combats, intense negotiations, and dramatic events that will shake the galaxy. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history—even if you miss the playtest window, you won’t want to miss the adventure! Sales Points★ The second and final playtest adventure for Starfinder Second Edition! Events at your table will have an impact on the development of the new edition!★ Massive Starfinder Second Edition marketing campaign is already in swing, and will continue throughout 2024!★ Works with the all-new Starfinder Flip-Mat: Second Edition Playtest Multi-Pack (PZO21000-FM), also on sale in July!

    $24.99$16.77

  • Gamers Guild AZ Paizo Pathfinder RPG (2E) Adventure Path: The Resurrection Flood (Triumph Of The Tusk 1 of 3) (Pre-Order) GTS

    Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph Of The Tusk 1 of 3)

    For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers.In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax’s call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs’ homeland into a desperate battlefield. With the PCs’ help, Belkzen won’t just survive, but will earn the respect it has always deserved!"The Resurrection Flood" is an orc-focused Pathfinder adventure for four 3rd-level characters.The adventure begins the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes an overview of orc culture, an exploration of the Flood Truce tradition, new magical items, and fearsome creatures that wander the wilds!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ The exciting first volume of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring the meaning of heroism on an extravagant stage!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Curtain Call campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.

    $29.99$20.13

  • Gamers Guild AZ AAW Games PF2E: Mini-Dungeon Tome II Standard Edition (Pre-Order) ACD Distribution

    PF2E: Mini-Dungeon Tome II Standard Edition

    Over 110 adventures for your PF2 game!The massive Mini-Dungeon Tome II is to make your job as a GM easier, ready to rock for your gaming table! Mini-Dungeons are setting-agnostic adventures that span two pages per adventure and are designed specifically so you can run them with no, or next to no preparation. With a new and improved layout, detailed indexes organizing adventures by terrain and level, an index of monsters used, and diverse arrays of challenges, ranging from roleplaying-focused scenarios to tactical mini-games and encounters, the Mini-Dungeon Tome II is sure to deliver!

    $49.99$41.68

  • Gamers Guild AZ Monte Cook Games Cypher System RPG: Starter Set (Pre-Order) AGD

    Cypher System RPG: Starter Set

      The Cypher System is the critically acclaimed roleplaying game system that powers any campaign in any genre. Lauded for its elegance, ease of use, flexibility, and narrative focus, the Cypher System unleashes the creativity of GMs and players. The rules are unintrusive, but give you the power and sophistication to create any story, character, or adventure you can imagine.  

    $29.99$19.40

  • Gamers Guild AZ Free League Publishing Symbaroum: Karvosti - The Witch Hammer Discontinue

    Symbaroum: Karvosti - The Witch Hammer

    Karvosti – The Witch Hammer is the second episode in the Chronicle of the Throne of Thorns. The 152 page book is a freestanding sequel to Thistle Hold – Wrath of the Warden and will be followed by five other episodes. It focuses on the cliff of Karvosti – the age-old thingstead of the barbarian High Chieftain, located deep within the forest of Davokar. The module is divided into three sections; one for both players and GMs, one for only GMs and one being the adventure itself.

    $41.80$35.53

  • Gamers Guild AZ Critical Kit LTD Punk Is Dead RPG: Band Manager Screen (Pre-Order) GTS

    Punk Is Dead RPG: Band Manager Screen

    The official Band Manager screen for the Punk is Dead TTRPG. A seven-inch gatefold with Pantone colours to match the game book, handy reference on the BM facing side and sleeve to store notes or extend the screen.    

    $18.00$12.08

  • Gamers Guild AZ Exalted Funeral Games The Bleakness RPG ACD Distribution

    The Bleakness RPG

    The Bleakness offers a uniquely immersive horror experience. Players assume the role of pilgrims, struggling to survive on an ancient road fraught with danger and mysteries. The Bleakness is a table top RPG system, campaign setting, and detailed adventure all bound in one text. Gritty survival mechanics and the threat of the unknown create a high-tension game like no other.There are truths hidden in the space between the alien and the familiar. Unveiled while telling and retelling stories of heroes lost in cold and unforgiving lands, alone save for vanquished terrors behind and the unknown lurking ahead. This book was inspired by many disparate sources, including its greatest and some what surprising inspiration, John Bunyan's The Pilgrim's Progress.In addition to standard in person play, this book includes instructions for playing by post.

    $50.00$39.80

  • Gamers Guild AZ Catalyst Game Labs Shadowrun: Final Bets AGD

    Shadowrun: Final Bets

    The Sixth World is full of great cities to stage a campaign, and Final Bets brings players to Paris for a fast-moving, espionage-heavy campaign. They’ll discover and trade secrets, help shift alliances, and otherwise try to keep up with the powers that move the city. This book provides a campaign structure for any Shadowrun group.★ Offers plot hooks, mini adventures, NPCs, and game information to help players and gamemasters build adventures and campaigns.★ Builds on plot elements from previous books such as Scotophobia, Falling Point, and Needle’s Eye.★ Offers more details on Sixth World Paris, which offers a fun change-of-pace in a fully realized setting.

    $49.99$27.30

  • Gamers Guild AZ VRG Kittens and Dragons VRG

    Kittens and Dragons

    In Kittens and Dragons young readers will assist Mo, the King's youngest kitten as he hunts for a dragon named Choukra and proves his bravery! Sneak through the woods, into dark caves, past the King’s guard while solving puzzles as you go in search of adventure and the Choukra along with Mo! Help Mo to overcome his fears as he learns the truth about the dreaded Choukra, proving to everyone just how brave he is.

    $15.99$13.59

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Core Rulebook (Pre-Order) GTS

    Not The End RPG: Core Rulebook

      Not the End is a tabletop RPG that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.In Not the End, each Hero is described by keywords placed in a hive of hexagons, each representing one of their distinctive traits. How the hexagons relate to each other within the hive creates bonds that make each Hero unique.Not the End uses HexSys, a system created specifically for this game, which, instead of using dice to resolve conflicts and dangerous situations, uses tokens of different colors, to represent successes and complications.Each trial the characters face will add something to the story and the game world, making the outcome of each trial unique and different from previous ones.Not the End is the result of extensive design work, involving the entire Fumble team and over a hundred playtesters, who have played many different versions of the game in every possible setting and situation.  

    $44.90$32.96

  • Gamers Guild AZ Nerdy Pup Games Rebels of the Outlaw Wastes (Pre-Order) Southern Hobby

    Rebels of the Outlaw Wastes

    IndieCade 2023 Nominee for innovation in Tabletop DesignA rock-n-roll retro-dystopian tabletop roleplaying game fueled by stickers!Play misfit outlaws fighting against the authoritarian Powers That Be in a hyper-saturated, film-grained, retro dystopia. Save the future with the power of friendship, whoopass, and explosions! Features sticker-based character advancement, effortless cinematic vehicle action, and player-driven Ride-or-Die system usings d4s, d6s, d8s, d10s, and d12s.Contents include:Collaborative world-building rules to kickstart your own weird wasteland setting.9 Backgrounds and 9 Callings you can combine to create unique Rebels -- robot rawkers, mutant librarians, cyborg gunslingers, and nomad badasses are just some of the possibilities!A custom, player-driven ruleset that is satisfying to play and empowers player creativity.VROOM (Vehicle Relative Order and Orientation Map), cinematic vehicle action rules for Fury Road-style vehicle scenes. No square-counting or speed-tracking, just rules for what matters to the story.GM guidance for running a first session, creating new challenges for the players, and playing a full campaign.20 pages of additional world-building tools for creating settlements, scavs, beasts, and rad wasteland gear!6 ready-to-use scenarios written by award-winning game designers including Banana Chan, Sharang Biswas, Yeonsoo Julian Kim, Pamela Punzalan, Whitney Delaglio, and Brian Bình.56 stickers on two sheets, enough for a full campaign of Rebels of the Outlaw Wastes  

    $35.00$25.62

  • Gamers Guild AZ Cubicle 7 Broken Weave RPG: Core Rulebook (Pre-Order) GTS

    Broken Weave RPG: Core Rulebook

      Broken Weave Core RulebookMagic is broken, the gods are dead, and survivors are scattered across a shattered land. Hope and community are the only path to creating something new. Explore a post-apocalyptic world of horror and hope where you must fight for survival and try to rebuild the world!Broken Weave gives players and GMs a novel 5e experience where arcane power corrupts.★ Survive and build something for the future, with players creating their own Haven — a home base.★ 6 brand new classes, a new Lifepath character creation system, new rules that make the game far more deadly.★ Rules for generational play where players can see how their actions have shaped the world, and dozens of new creatures and monsters — including two awe-inspiring Titan’s.★ Broken Weave provides a wealth of new content for any 5e player featuring an original setting.

    $59.99$42.97

  • Gamers Guild AZ Paizo Pathfinder Adventure: Prey for Death Southern Hobby

    Pathfinder Adventure: Prey for Death

    The infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacy—those they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world's most notorious assassin's guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!

    $44.99$28.67

  • Gamers Guild AZ Adamant Entertainment Far West RPG AGD

    Far West RPG

    The Far West RPG is a 276-page hardcover book containing rules for creating heroes and running adventures in a unique setting combining steampunk, Chinese Wuxia, and Spaghetti Western elements. Learn how to forge heroes wrought from iron and villains born of fire; track their legendary deeds and mighty exploits; take a pilgrimage on the dust road; and wield swords, sixguns, cog science, and secret scrolls of kung fu!Western. Wuxia. WILD. Imagine: A fantasy world, but not one based on Medieval/Dark Ages European culture and myth, but rather one based on the tropes of the Spaghetti Western and Chinese Wuxia. Add steampunk elements. Mix well.A fantasy world that’s The Gunslinger meets Storm Riders meets Deadwood meets Afro Samurai meets The Wild Wild West meets Crouching Tiger, Hidden Dragon meets Django meets Brisco County meets House of Flying Daggers and more.A fantasy world that’s explored through a constantly-updated website, a tabletop role-playing game, a web series, artwork, fiction, comics and much, much, more. A fantasy world that is shaped by its own fan community.This is Far West.

    $59.95$38.04

  • Gamers Guild AZ Parable Games Shiver RPG: Slasher - Starter Set (Pre-Order) GTS

    Shiver RPG: Slasher - Starter Set

    Long time horror veteran? Lover of axe murderers, chainsaw wielding lunatics and nightmarish shuffling villains? Then SHIVER Slasher is for you! This starter set contains everything you need to get started with playing SHIVER & includes: A SHIVER Starter Rulebook with all the essential rules you'll need to start playing SHIVER as both a player and Director (GMs) with a gorgeous alternate cover*; A set of dice to get rolling on your SHIVER adventure; A Slasher story for you to get started playing with; A set of pre-filled character sheets for you specific story; A gorgeous themed box to store it all in. *The SHIVER Starter Rulebook contains all the game rules you need to start playing as well as character creation rules for characters up to level 5. It is perfect for new players starting out with SHIVER. It does not contain any of the expanded information contained in the SHIVER Core Rulebook (PARSHI001EN) in the Toolbox section, which includes, The Bestiary, The Armoury, Starter Adventure, etc. So if you're a GM wanting to jump into the Director's chair with all the tools at your fingertips you may want a copy of the SHIVER Core Book and to use the starter rulebook as a copy to hand out to players to create their characters.

    $49.99$33.55

  • Gamers Guild AZ Renegade Game Studios G.I. Joe (RPG): Quartermaster's Guide To Gear Sourcebook (Pre-Order) GTS

    G.I. JOE RPG: Quartermaster's Guide To Gear Sourcebook

    The Quartermaster’s Guide to Gear is the definitive equipment and vehicle guide for the G.I. Joe Roleplaying Game! From personal weapons to cutting-edge vehicles and battle stations, this book has you covered. This sourcebook includes 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles! Also inside is a new focus for each role, 3 new origins, and 8 new influences!The Quartermaster’s Guide to Gear requires the G.I. Joe Roleplaying Game Core Rulebook to use. The COBRA Codex is not required, but strongly recommended for those engaging in cartoon villainy.FEATURES★ 16 new weapons from G.I. Joe’s history, a new armor type, 40 upgrades, and 18 new vehicles!★ A new Focus for each Role in the G.I. Joe Roleplaying Game, from the Drone Pilot for Infantry to the Neutralizer for Technicians!★ 3 new Origins and 8 new Influences, from the Junker to the Futurist, for gear-centric characters.★ Guidance for historical, retrofuture, and cyberpunk settings allows GMs to explore the past and future of technology on the battlefield.★ Ready-to-use G.I. Joe and COBRA bases, including the COBRA Terror Dromes and the U.S.S. Flagg aircraft carrier.

    $45.00

  • Gamers Guild AZ Renegade Game Studios Werewolf: The Apocalypse (5e) Rpg: Storyteller's Screen And Toolkit (Pre-Order) GTS

    Werewolf: The Apocalypse (5e) RPG - Storyteller's Screen And Toolkit

      Feel the Rage!Enhance your game of Werewolf: The Apocalypse with the Storyteller’s Screen and Toolkit! Packed with resources to help you run the best possible game of Werewolf, it’ll prepare you for any eventuality.The four-panel Storyteller's Screen displays new original art, presents key reference tables and keeps Storyteller notes and rolls secret.FEATURES★ Presents resources and rules for a wide range of scenes★ Lists a host of Spirits for characters to encounter or learn Gifts from★ Personalizes Spirits with names, desires, and reasons to distrust the Garou★ Inspires Storytellers with ideas for bespoke stories★ Provides a complete story, ready to run in any chronicle

    $30.00

  • Gamers Guild AZ Edge Midnight: Crown of Shadow (Pre-Order) Asmodee

    Midnight: Crown of Shadow

    In a land plagued by darkness, you are one of the rare few who have taken a stand against the forces of the evil god Izrador. So when the free dwarves ask for aid in completing a mission vital to the battered armies of good, you pledge your blade to their cause. Little did you realize this would only be the first step in an adventure to thwart Izrador’s seemingly inevitable victory.  EPIC CAMPAIGN ADVENTURE: Begin at 2nd level and advance to 8th in a land under the dark reign of Izrador. Join forces with the free dwarves to combat evil in an expansive adventure. EXTENSIVE GAMEPLAY: Offers 12 to 16 sessions of immersive gameplay, providing months of entertainment. Perfect for players seeking a deep, engaging RPG campaign experience. VERSATILE INTEGRATION: Seamlessly combines with A Single Spark or the Well of Rebellion adventure for a comprehensive path from starting characters to seasoned veterans. DIVERSE SETTINGS: Explore the varied landscapes of the Midnight setting, from besieged dwarven holds and orc-occupied human lands to the secluded redoubts of the elves. ADVANCED CHARACTER DEVELOPMENT: Craft your hero’s journey through intense challenges and strategic gameplay, preparing them for the ultimate confrontation against the forces of Izrador. Contents 112-page hardcover book

    $39.99$22.25

  • Gamers Guild AZ Parable Games Shiver RPG: The Cursed Library (Pre-Order) GTS

    Shiver RPG: The Cursed Library

        A collection of terrifying tales for the award winning SHIVER RPG that really show the games ability to portray any setting and sub-genre you love. From Weird Wild West, to Arctic Special Ops Teams, to outer-space explorers, as long as something strange is going on SHIVER has you covered.♦ A Military operation discovers horrors aboard a lost ship in the Arctic circle.♦ A group of 1980's kids explore a haunted house on Halloween night.♦ A Wild West posse investigates mysterious disappearances at a mountain mine.♦ A crew answers a distress signal in the uncharted depths of deep space, only to find more than just survivors.♦ Broken down with no way home, a group search for help at an old farmhouse through the cornfields.The Cursed Library is a collection of stories including:★ 128 Full Colour pages packed with illustrations in Hardcover binding★ 5 stories from a range of genres including, sci-fi, weird wild west, Americana, Kids on Bikes★ New items and enemies galore to play in the stories or add to your own creations★ Detailed maps and encounters

    $39.99$26.84

  • Gamers Guild AZ Paizo Pathfinder Adventure Path: Abomination Vaults (5e) (Pre-Order) Southern Hobby

    Pathfinder Adventure Path: Abomination Vaults (5e)

      One of Pathfinder’s most popular and exciting campaigns comes to 5e at last! When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. Evil stirs in the depths of the Abomination Vaults, a sprawling dungeon where a wicked sorcerer attempted to raise an army of monsters hundreds of years ago. The town's newest heroes must venture into a sprawling dungeon filled with beasts and traps to prevent a spiteful spellcaster from rising again! This complete compilation of the original Adventure Path campaign has been adapted to the newest version of the world’s oldest RPG. You’ve heard about the quality and depth of Pathfinder campaigns for years—now explore the Abomination Vaults yourself without having to learn a new game system!

    $59.99$43.92

  • Gamers Guild AZ Wet Ink Games Twilight Tales Indie Press Revolution

    Twilight Tales

    After the sun has set,Other things that live in the town come out.They are neither human nor animal.They are called “mononoke.”Spirits, monsters, ghosts, aliens.They are strange, mysterious beings.They can be found anywhere where there are people.They can be found near you too.You’ve met them without realizing it.If you’re careful, and you call out to them,They’ll answer you, any time. Twilight Tales is a supplement for Golden Sky Stories. It introduces the mononoke, creatures of mystery who also live in the town. It has five new character types (michinoke, oni, kappa, ghosts, and visitors), each of which can represent a variety of creatures. In these pages you'll also find an introductory comic and four scenarios: Otoshidama's Adventure, A Ghost's Errand, Present Thunder, and Big Dog's Day.

    $16.00$15.96

  • Gamers Guild AZ Cubicle 7 Doctor Who (RPG): Sixty Years Of Adventure: Book 2 GTS

    Doctor Who (RPG): Sixty Years Of Adventure: Book 2

    Doctor Who: Sixty Years of Adventure celebrates the world’s longest-running science fiction television show, with a joyous time traveling extravaganza. Join us for the highlights of the world’s most beloved Time Lord’s amazing adventures. Encounter terrifying Daleks, Cybermen, and countless other unforgettable enemies. Experience the wonders of traveling in the TARDIS! Hundreds of episodes and stories. Thousands of years of travels through time and space. From the dawn of time and the birth of our planet, to the end of the Universe as the last star fades.

    $39.99$25.86

  • Gamers Guild AZ Cubicle 7 Doctor Who (RPG): Sixty Years Of Adventure: Book 1 GTS

    Doctor Who (RPG): Sixty Years Of Adventure: Book 1

    Doctor Who: Sixty Years of Adventure celebrates the world’s longest-running science fiction television show, with a joyous time traveling extravaganza. Join us for the highlights of the world’s most beloved Time Lord’s amazing adventures. Encounter terrifying Daleks, Cybermen, and countless other unforgettable enemies. Experience the wonders of traveling in the TARDIS! Hundreds of episodes and stories. Thousands of years of travels through time and space. From the dawn of time and the birth of our planet, to the end of the Universe as the last star fades. Book One takes us back to the scrapyard where it all began, then onwards into all of time and space. Meet the Doctor, explore the TARDIS, and set off on limitless adventures.

    $39.99$25.86

  • Gamers Guild AZ Renegade Games Studios Power Rangers: Heroes of the Grid Fan Appreciation Kit Renegade Games Studios

    Power Rangers: Heroes of the Grid Fan Appreciation Kit

    This is a Renegade Exclusive! Requires Power Rangers: Heroes of the Grid to play.Includes:  Scenario Book with 13 Scenarios Titanus Card Ultrazord Card 8 Patch Tokens 6 Gift Tokens 8 Megazord Tokens 6 Player Life Tokens 5 Zeo Crystal Tokens 20 Ranger Dividers 15 Monster Dividers 5 Boss Dividers Card Divider Sticker Sheet

    $20.00

  • Gamers Guild AZ Heart of the Deernicorn World Ending Game Heart of the Deernicorn

    World Ending Game

    World Ending Game is a tabletop game written to serve as the last session of a campaign in any system. It should come after the finale, whatever that is for your table; the dragon defeated, the government felled, finals week over, the great mystery solved. World Ending Game does not have mechanics for deciding big story outcomes. Instead, it offers a series of scenes and vignettes towards closure.–✵☼✵–Think about screenplays and films, or the final episode of a television show that you know will not be renewed. Think about saying goodbye to friends who are moving away. Think about the last day of summer vacation. Think about funerals. Think about the restaurant that closed all those years ago, and the noodles they used to serve. Think about the best birthday party you ever had. Think about putting off the last chapter of a book until tomorrow. Think about grief, and relief. Think about the end of a world. Think about the feeling of emerging from a movie theater into a dark parking lot, under the stars.

    $40.00

  • Gamers Guild AZ Buried Without Ceremony Dream Askew / Dream Apart Heart of the Deernicorn

    Dream Askew / Dream Apart (Hardcover)

    Dream Askew and Dream Apart are beginner-friendly roleplaying games of Belonging Outside Belonging created by Avery Alder and Benjamin Rosenbaum. They give you tools to tell a story about marginalized people living together in precarious community. The games use a no dice, no masters system that emphasizes collaboration, shared ownership, and character-driven play.  Published in duet, the book includes both games and a step-by-step guide to designing your own games of Belonging Outside Belonging. Build a community together, and then make trouble within it! In Dream Askew, that community is a queer enclave enduring the collapse of civilization. Ruined buildings and wet tarps, nervous faces in the campfire glow, strange new psychic powers, fierce queer love, and turbulent skies above a fledgling community, asking “What do you do next?” In Dream Apart, it’s a Jewish shtetl in a fantastical-historical Eastern Europe. Demons and wedding jesters; betrothals and pogroms; mystical ascensions and accusations of murder; the sounds of the shofar ringing through cramped and muddy streets, of cannon fire, of the wolf’s footfalls in the snowy pine forest; asking “What do you do next?”

    $39.47

  • Gamers Guild AZ Black Library H.P. Lovecraft's Dagon For Beginning Readers (Pre-Order) Games-Workshop

    H.P. Lovecraft's Dagon For Beginning Readers

      So a warning to all,for what it is worth:when the monsters arisethey will conquer the earth.The famous H.P. Lovecraft story "Dagon" is gracefully retold in anapestic tetrameter and illustrated in a darkly whimsical style by "genius poet-artist" R.J. Ivankovic.A sailor escapes in a lifeboat after his ship is attacked by a German raider during World War I. He soon finds himself in more bizarre peril, stranded in a dark, stinking mire on the edge of a mammoth pit. Venturing into the pit, he discovers a monolith covered in weird hieroglyphics and something stranger still that crawls from the slime—a creature that may be the vanguard of a vast and monstrous invading army from the depths of the sea.This glorious full-color adaptation is R.J. Ivankovic’s follow-up to the popular H.P. Lovecraft's The Call of Cthulhu for Beginning Readers, also available from Chaosium.

    $19.99$12.08

  • Gamers Guild AZ Free League Publishing Symbaroum: Davokar Awakens (Pre-Order) GTS

    Symbaroum: Davokar Awakens

      Welcome to the preorder campaign for Davokar Awakens! In the sixth and final episode of the Chronicle of the Throne of Thorns the darkness of Davokar rises up to attack all living beings in the region. Before the end, the fate of the game world will be decided, and the player characters will have a huge impact on how it all turns out. The official launch date is set to Q4 2023, but there are several good reasons for placing your order now. Not only will you get a BETA-PDF of the main product shortly after purchase, and (within five days) a preorder exclusive digital artbook that will not be made available outside of this campaign. The campaign also offers a preorder bundle which gives you Davokar Awakens and a set of four double-sided full-color adventure maps at a discounted price. More over, while the pre-order is running, you will be offered a bundle including virtual Foundry tabletop modules of all six episodes in the Chronicle of the Throne of Thorns. The first five are already ready for play, while the sixth one will be updated to a fully playable version well before the official release date. In addition to the pre-order campaign, you can find the massive Korinthia Bundle, featuring the four Core Books, as many setting and adventure books, along with a number of support products in our webshop. Of course, the webshop also lets you purchase single products and less comprehensive bundles.

    $39.99$31.96

  • Gamers Guild AZ Dungeons & Dragons: Heroes' Feast Gamers Guild AZ

    D&D 5E: Heroes' Feast

    NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons“Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the MachineFrom the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world.Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.240 Pages

    $35.00$23.48

  • Gamers Guild AZ Board Game Kingdom Heart of the Deernicorn

    Kingdom

    Kingdom is a about communities and how the people in them decide what they stand for. Create any kind of group or organization you want to explore:A school for wayward wizards…A revolutionary pharmaceutical company…An anime fan club…The first settlers on Mars…As you play, you’ll confront Crossroads, critical decisions that may change your community forever. What will your Kingdom do? What will it become? Strive to make your Kingdom live up to your ideals… or watch as it burns. The Kingdom is in your hands. The question is: will you change the Kingdom or will the Kingdom change you?

    $29.99

  • Gamers Guild AZ Board Game Follow Heart of the Deernicorn

    Follow

    Follow is designed to be easy to learn and easy to play. For 3-5 players, no GM and no preparation. All the steps are clearly and carefully laid out to make the game accessible to everyone — even if you’ve never seen a role-playing game before. If you have some people and time, you’re ready to play. Created to be a reliable tool in your arsenal, a game you can pull out and play at a moment’s notice. Play characters working together to achieve a common goal: your quest. The quest you pick decides the kind of game you’ll play. You could start a rebellion, cure a disease, slay a dragon (or a cat), or get your candidate elected. If it’s something people can work together to accomplish, it could be a quest.Pick your quest, assemble your fellowship, and then face the challenges that stand in your way. Can our characters stay united and succeed, or will our differences tear us apart? Do you follow the plan….or follow your heart?

    $29.99

  • Gamers Guild AZ Board Game Downfall Heart of the Deernicorn

    Downfall

    In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. You build your setting together, creating a rich physical and cultural landscape to destroy during play. If you enjoy world-building, you’ll love making a society in Downfall. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then wn.You take turns as each character in the game, so everyone is at the center of the fiction. The decisions you make throughout the game lead to a unique and memorable collapse of a civilization.Even though you fail to save your world, the story you tell of its destruction will remain forever.The game works in any kind of setting, from mythical fantasy to the real world to high-flying science fiction. It’s made to tell a whole story in a single 2-4 hour session and doesn’t require preparation, dice, or a GM.

    $25.00

  • Gamers Guild AZ Magpie Games Defiant RPG Core Rulebook (Pre-Order) GTS

    Defiant RPG Core Rulebook

    The Defiant RPG hardcover rulebook contains everything you need to play a game of urban fantasy politics, intrigue, and romance. The unique artwork and easy-to-learn rules will help groups of 2-4 players delve into the world of fallen angels, ancient gods, demons, and dragons, struggling for control over a modern-day city.

    $59.99$47.99

  • Gamers Guild AZ Hit Point Press Heckna!: Box Set (Pre-Order) GTS

    Heckna!: Box Set

    Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment? The Heckna! box set contains everything you need to get right into carnival mischief. Box Contents:• Heckna! Hardcover Campaign Book• Reference Cards• Playing Card Deck• Foldout world map of the Revelia• Cardboard Punchout Standees (+20 standee bases)• Pile of Tickets (the in-game currency of The Revelia!)• Animated Spells• Reference Cards• Heckna Poster

    $110.00$67.10

  • Gamers Guild AZ Renegade Game Studios Power Rangers Roleplaying Game Limited 6-Player Core Rulebook Set Renegade Game Studios

    Power Rangers Roleplaying Game Limited 6-Player Core Rulebook Set

    In this limited six player set of core rulebooks for the Power Rangers Roleplaying Game, each player can use their own color book to keep on top of all of the character creation and game rules in style! Become a Power Ranger and protect Angel Grove and the Earth against the evil forces of Rita Repulsa, Lord Zedd, Master Vile, and more in the epic world of Power Rangers! Whether you interrupt Rita’s monster attacks in her attempt of world domination or defeat the forces of the Machine Empire from invading Earth, there is no limit to the heroic stories you will tell. In the Power Rangers Roleplaying Game, create your ultimate Power Ranger persona by combining personal traits, childhood influences, and your chosen Ranger color to make a hero worthy of the Power! Each rulebook in the set contains everything needed to create your own Power Rangers team and play the game - just add dice, some friends, and your imagination: A set of 6 copies of the Power Rangers RPG Core Rulebook with limited covers and gold foil details Complete rules for players and Game Masters focused on fun storytelling and epic combat Character creation tools, weapons, equipment, Zords, and more from the Zordon era Combat and exploration information, detailed locations in Angel Grove, and tools to get your campaign started An introductory adventure for 1st-level characters that is ready to play with your new character

    $300.00


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