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1155 products


  • Gamers Guild AZ The Last Parsec The Last Parsec: Eris Beta-V Limited Edition (Savage Worlds) Studio 2

    The Last Parsec: Eris Beta-V Limited Edition (Savage Worlds)

    When Eris Beta-V's valuable commerce is threatened by unscrupulous agencies, a JumpCorp-employed team must root them out. As they do, they'll explore a magnificent ringed gas giant and its moons on the icy fringes of interstellar space, discover ancient artifacts of enormous power among Eris' rings, moons, and asteroids, and solve the oldest mystery of Eris Beta-V...before time runs out. Eris Beta-V is a setting book for The Last Parsec. It contains new locations and characters for the planetary system, new starships and Setting Rules for asteroid mining and ringstorms, a Plot Point Campaign, Savage Tales, and a host of new creatures from these strange worlds. This book requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play. *** About The Last Parsec *** Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives. It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality. The Last Parsec is a science fiction roleplaying game of exploration and adventure. It requires the Savage Worlds core rules and the Savage Worlds Science Fiction Companion to play.

    $15.25

  • Gamers Guild AZ Savage Worlds Lankhmar: Savage Foes of Newhon Limited Edition (Hardcover) Studio 2

    Lankhmar: Savage Foes of Newhon Limited Edition (Hardcover)

    In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise. But there is action, adventure, and wealth here too–if your rogues have the skill and bravado to claim it. Lankhmar: City of Thieves is the core setting book for Fritz Leiber’s world of swords & sorcery. It contains details on the world of Nehwon and the city of Lankhmar, Setting Rules, Savage Tales, monsters and foes, and recounts the tales of world’s most notorious scoundrels–including Fafhrd, the Gray Mouser, and their sorcerous sponsors. This book requires the Savage Worlds core rules to play.

    $25.00$17.21

  • Gamers Guild AZ PVP Geeks Skytear Chronicles: Heroes of the New Hope Asmodee

    Skytear Chronicles: Heroes of the New Hope

    Discover the world of Olan Taa through the stories and dreams of the 12 heroes that are fighting for a better future, with this 64-page, fully-illustrated, hardcover book.

    $17.69

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #25 The Chimera Mystery (The Threefold Conspiracy 1 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #25 The Chimera Mystery (The Threefold Conspiracy 1 of 6)

    Don't Trust Your Senses When the security officer of the Chimera goes missing, the heroes are asked to investigate. Murder, misdirection, and misapprehension abound. But is this whole whodunit only part of a much larger conspiracy? Inside, you'll find: "The Chimera Mystery," a Starfinder adventure for 1st-level characters, by Jason Keeley. Advice for running and playing in adventures focused around secrecy and mystery, by Jason Keeley. A collection of new class options for espionage-themed characters, by Crystal Frasier. An archive of alien creatures, including an adorable shapechanging ooze and a predatory bird able to eat bullets, by Stephen Glicker, Jason Keeley, Luis Loza, Isabelle Thorne, and Gabriel Waluconis. Statistics and deck plans for a long-haul passenger transport freighter, by Jason Keeley, plus a glimpse at a planet of war-torn ruins and ghosts, by Erik Mona.

    $22.99$12.63

  • Gamers Guild AZ Pathfinder Pathfinder: #066 Shattered Star- Dead Heart of Xin Southern Hobby

    Pathfinder: #066 Shattered Star- Dead Heart of Xin

    The sixth and final adventure in the Shattered Star adventure path. The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement. The culmination of this celebration is to be the reassembly of the seven shards into the legendary Sihedron itself, rebuilt for the first time in over ten thousand years. But a lot can change in that amount of time, and as the ritual to reforge the artifact finishes, ancient contingencies rumble to life, and as the dead heart of Thassilon begins to beat again, all of Magnimar is put in terrible danger. With the power of the Sihedron on their side, the heroes take a stance against this risen evil—but will the aid of an ancient artifact be enough to save them all? This volume of Pathfinder Adventure Path concludes the Shattered Star Adventure Path and includes: “The Dead Heart of Xin,” a Pathfinder RPG adventure for 15th-level characters, by Brandon Hodge. Explorations of lost cities and confrontations with ancient evils to continue your Shattered Star campaign, by Adam Daigle. A survey of the ancient rulers of Thassilon—all seven runelords detailed in one place, by Rob McCreary. The madness-inducing conclusion of “Light of a Distant Star” in the Pathfinder’s Journal, by Bill Ward. Four new monsters, by Dennis Baker, Adam Daigle, and Brandon Hodge. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

    $12.93

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Adventure Path-Hands of the Devil (Abomination Vaults 2 of 3) Southern Hobby

    Pathfinder 2E: Adventure Path-Hands of the Devil (Abomination Vaults 2 of 3)

    Beware when dealing with devils! The Abomination Vaults sprawl far beneath the mysterious Gauntlight, and it's time to take weapons, torches, and wits into the deeper dungeons. Here, vile fleshcrafters labor to create armies of monsters for their long-dead leader, and a force of devils still work to maintain order among the feral and fractious monsters. An unlikely ally can reveal the secrets of the Abomination Vaults, but his price is steep and must be paid in blood. "Hands of the Devil" is a Pathfinder adventure for four 5th-level characters. This adventure continues the Abomination Vaults Adventure Path, a three-part, monthly campaign in which the heroes explore a sprawling megadungeon to stop an ancient evil from renewing her monstrous vengeance. This adventure also includes a close look at the wicked will-o'-wisps, an examination of Golarion's fleshcrafters, and new rules and monsters! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

    $24.99$16.16

  • Gamers Guild AZ Starfinder Starfinder RPG Adventure Path: Crash and Burn (Fly Free or Die 5 of 6) Southern Hobby

    Starfinder RPG Adventure Path: Crash and Burn (Fly Free or Die 5 of 6)

    The Higher You Fly...The farther you fall. The White Glove Affair left you richer than the bank of abadar, but that made you a target. Your enemies - Golden League crime boss Lord Sinjin and EJ Corp EVP Eline Reisora - decided their mutual hatred of you was stronger than their own competing interests. Now you're trapped on Absalom Stations with no ship, no hope, and no friends...unless you can prove them both wrong. This volume continues the Fly Free or Die Adventure Path and includes: "Crash & Burn," a Starfinder adventure for 9th-level characters, by Christopher Wasko. Two side jobs, short adventures that can be played in one session, by Kim Frandsen. An in-depth look at some of the galaxy's biggest corporations, by Dave Nelson. An examination of unions, with teamwork-focused character options, by Violet Hargrave. An archive of alien creatures, including the tripodal kaa-leki; liquid arsenate ooze; and the genereaver, a corporate vat-grown assassin; by Anne Toole and Christopher Wasko. Statistics and deck plans for a junk starship that has collected a century of dust in a ysoki garage, by Christopher Wasko, as well as a folio on the planet Hawanna, all that remains of a titanic life form, by Anne Toole.

    $22.99$14.88

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Adventure Path- Ruins of the Radiant Siege (Agents of Edgewatch 6 of 6) Southern Hobby

    Pathfinder 2E: Adventure Path- Ruins of the Radiant Siege (Agents of Edgewatch 6 of 6)

    “Ruins of the Radiant Siege” is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Agents of Edgewatch Adventure Path, a six-part monthly campaign in which players take on the role of city watchdogs and dole out justice to Absalom’s most nefarious criminal elements. This volume also includes new rules and inspiring legends about the otherworldly harbingers of fear, the sahkils; the long-abandoned and treasure-laden siege castles that dot Absalom’s perimeter; and a pack of new monsters and villains for urban fantasy campaigns. The Agents of Edgewatch Adventure Path reaches its exciting climax! Only one member of the fiendish Twilight Four remains, but having completed her pact with the murderous god Norgorber, the already powerful politician has risen to new heights as she is imbued with both a spark of divinity and the authority of Absalom’s crown. Now, the heroic Edgewatch agents must stop a massive, labyrinthine excavator before it stampedes the entire Radiant Festival fairgrounds, then secure a sacred relic long hidden in one of Absalom’s most famous siege castles. With this powerful artifact in hand, all that’s left is to ascend the reanimated nightmarescape of Beldrin’s Tower and face off against the daemonic Gray Queen once and for all! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

    $24.99$16.16

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #22 The Forever Reliquary (Attack of the Swarm! 4 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #22 The Forever Reliquary (Attack of the Swarm! 4 of 6)

    Comet and Get It The heroes must hunt for an icy comet hurtling through the void, the supposed home of a secret monastery dedicated to the insect goddess Hylax. Once there, they'll have to gain the trust of the inhabitants by undertaking a series of trials. If they succeed, they will be granted access to a powerful artifact that will aid in the battle against the ravenous, nigh-unstoppable Swarm. But before the monks can entrust the item to the PCs, the comet is besieged by waves of Swarm creatures eager to get the artifact for themselves! Inside, you'll find: "The Forever Reliquary," a Starfinder adventure for 7th-level characters, by Kate Baker. A look at the Church of Hylax and its worshippers from the Pact Worlds and beyond, as well as a new mystic connection for those devoted to the Forever Queen, by Eleanor Ferron. An exploration of several monasteries found across the galaxy, by Anthony Bono. An archive of alien creatures, including a demonic saboteur and a pair of new and deadly Swarm creatures, by Kate Baker, Anthony Bono, Kevin Bryan, and Nate Wright. Statistics and deck plans for a cramped military destroyer, by Anthony Bono, plus a glimpse at a frozen world at the edge of a solar system, by Kevin Bryan.

    $22.99$14.88

  • Gamers Guild AZ Pathfinder Pathfinder: #063 Shattered Star- The Asylum Stone Southern Hobby

    Pathfinder: #063 Shattered Star- The Asylum Stone

    The hunt for the seven shards of the Shattered Star continues, with the heroes following the trail across the face of Varisia and into the notorious City of Strangers ― Kaer Maga! There, the heroes encounter strange enemies and stranger allies as their quest for the ancient Thassilonian artifact embroils them in the politics of Varisia's most exotic city. What secrets lie hidden in the dark and deadly realms deep under Kaer Maga, where things best shunned from day's light and sane minds lie in wait? Will the heroes survive their descent below, or will the Dark Rider claim their heads for his ever-growing collection? Continuing the Shattered Star Adventure Path, The Asylum Stone is a Pathfinder Roleplaying Game adventure for 7th-level characters. The Asylum Stone includes several short, bonus, city-based encounters and side-quests and a look at the strange factions of Kaer Maga. New monsters fill the Pathfinder Bestiary, while Bill Ward (Return of the Sword) continues a new novella in the Pathfinder’s Journal.

    $19.99$12.93

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #21 Huskworld (Attack of the Swarm! 3 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #21 Huskworld (Attack of the Swarm! 3 of 6)

    Fear of a Bug PlanetHoping to find a way to fight back against the Swarm, the heroes travel to a distant world already consumed by the deadly invaders. They soon discover they aren't alone in their struggles when they meet a handful of resistance fighters on the ravaged planet. With the group's help, the heroes strike against a massive Swarm creature that is draining the world's resources dry, then infiltrate an infested university to search for a dead professor's research. What they find could lead to a mythical holy site of the insect goddess Hylax and the secret to defeating the Swarm once and for all! This volume of Starfinder Adventure Path continues the Attack of the Swarm! Adventure Path and includes: "Huskworld," a Starfinder adventure for 5th-level characters, by Lyz Liddell. A survey of the devastated Chuuva system, including a handful of relics still found among the ruins, by Lyz Liddell and Landon Winkler. A look at civilizations that have survived attacks from the Swarm, by Isabelle Thorne. An archive of alien creatures, including an ooze adapted to the harshest environmental conditions and several new Swarm creatures, by Kevin Bryan, Lyz Liddell, Robert G. McCreary, and Landon Winkler. Statistics and deck plans for a defensive carrier, by Lyz Liddell and Landon Winkler, plus a glimpse at a gas giant with a Statistics and deck plans for a defensive carrier, by Lyz Liddell and Landon Winkler, plus a glimpse at a gas giant with a dangerous secret hidden at its core, by Kevin Bryan

    $22.99$14.88

  • Gamers Guild AZ Starfinder Starfinder RPG: Adventure Path- #03 Splintered Worlds (Dead Suns 3 of 6) Southern Hobby

    Starfinder RPG: Adventure Path- #03 Splintered Worlds (Dead Suns 3 of 6)

    To Live and Die on Eox Tracking the Cult of the Devourer, the heroes travel to the asteroid belt called the Diaspora, but they must face space pirates and other treacherous dangers of the asteroid field to find the cult's hidden command post. What the heroes learn in the Field of the Lost takes them to the dead world of Eox, where they must survive both the undead inhabitants of the planet and clandestine agents of the officially disavowed Corpse Fleet. Only then do the heroes learn that the Devourer cult is headed for a distant star system in search of clues to the location of an alien superweapon! Inside this book you'll find: "Splintered Worlds," a Starfinder adventure for 5th-level characters, by Amanda Hamon Kunz. A gazetteer of Eox, the planet of the dead, including rules for disturbing necromantic augmentations called necrografts, by Owen K.C. Stephens. Details on the exiled Corpse Fleet, the rogue undead navy of Eox, including new necrotech armor and weapons and additional Corpse Fleet starships, by Thurston Hillman. An archive of strange new alien creatures, both living and undead, by Amanda Hamon Kunz and Owen K.C. Stephens. Statistics and deck plans for a new starship, by Amanda Hamon Kunz, plus a rogue planet that hosts a secret Corpse Fleet base in the Codex of Worlds, by Jason Keeley.

    $22.99$14.88

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition Fantasy #5: Into the Dragon's Maw Southern Hobby

    5E Fantasy #5: Into the Dragon's Maw

    A Level 12 Adventure Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm. The local Xulmec tribesmen say the great dragon has not been seen in nearly 100 years, so perhaps its hoard lies unguarded and ready for plunder. But what role do the heroes play in a blind shaman’s prophecy foretold a century ago?

    $9.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition Fantasy #12: The Forgotten Hive Southern Hobby

    5E Fantasy #12: The Forgotten Hive

    A level 1 adventure Beneath the crumbling walls of a keep lies an unexplored warren of caverns stretching into unknown darkness. Within the depths, an ancient evil stirs and grows hungry. Forgotten horrors, once relegated to legend, are on the move—with only your band of heroes between them and their goal! What begins as simple exploration rapidly becomes a struggle against denizens of the underworld and the very environs of the underworld itself. Through crumbling caverns and against long-trapped foes, the party is confronted with a threat that places the future of the surface world in jeopardy. Your heroes must act quickly to secure the world, or face the consequences of their failure to halt the advance of the denizens of The Forgotten Hive.

    $6.96

  • Gamers Guild AZ Wizards of the Coast D&D 5th Edition: Deck of Many Things Alternate Cover (Pre-Order) GTS

    D&D 5th Edition: Deck of Many Things Alternate Cover

      The Deck of Many Things is a famous DUNGEONS & DRAGONS magic item whose effects are as spectacular as they are unpredictable. Within this box, you'll find the Book of Many Things, which illuminates the decks mysteries and provides everything Dungeon Masters need to use it in their campaigns. This book includes advice, adventure locations, and new monsters for Dungeon Masters, as well as character options, magic items, and organizations for players, all inspired by the deck. This set also includes lavishly illustrated cards for the Deck of Many Things, including additional cards that triple the decks size, allowing you to build the perfect deck for your campaign. An accompanying guidebook shows how to use the cards as a traditional oracle deck or to create D&D adventures inspired by the cards.

    $109.99$79.92

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Spelljammer - Adventures in Space Alt Covers Southern Hobby

    D&D 5th Edition: Spelljammer - Adventures in Space Alt Covers

    SET SAIL FOR THE STARS!A thrilling space-based adventure setting for the world’s greatest roleplaying game.Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.COMPONENTS:★ The Astral Adventurer’s Guide, a 64-page hardcover book for players and Dungeon Masters that presents the Astral Plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spelljamming ships, and more★ Boo’s Astral Menagerie, a 64-page hardcover book for Dungeon Masters that presents game statistics and descriptions for over 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, murder comets, and space clowns.★ Light of Xaryxis, a 64-page hardcover adventure for Dungeon Masters that is set in the Astral Plane and designed for characters of levels 5–8★ Double-sided poster map of the Rock of Bral, an asteroid-city that can serve as both an adventure location and a campaign hub in the Astral Plane★ Sturdy, four-panel Dungeon Master’s screen designed for use with the books in this set

    $69.99$48.80

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Tasha's Cauldron of Everything Southern Hobby

    D&D 5th Edition: Tasha's Cauldron of Everything

    WHAT WONDERFUL WITCHERY IS THIS? A magical mixture of rules options for the world's greatest roleplaying game. The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all. EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.  MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character’s origin using straightforward rules for modifying a character’s racial traits.  INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.  SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.  EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.  A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign. Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master’s Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

    $49.95$34.77

  • Gamers Guild AZ Star Wars RPG Edge of the Empire: Core Rulebook Asmodee

    Edge of the Empire: Core Rulebook

    Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. The Star Wars universe is at your fingertips with the Star Wars®: The Edge of the Empire™ Core Rulebook, the heart and soul of your Edge of the Empire campaign. The 448-page Core Rulebook includes everything players and GMs need to begin their Star Wars roleplay campaign: An introduction to roleplaying in the Star Wars universe Concise rules allow you to quickly generate and advance all manner of memorable characters Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Exiles in an Edge of the Empire campaign Extensive background information on the Star Wars universe, its systems, laws, and criminal organizations A wealth of advice for GMs on how to create and run an Edge of the Empire campaign A complete, introductory adventure to launch players into action!

    $64.99$41.99

  • Gamers Guild AZ Free League Publishing ALIEN RPG: Evolved Edition: Hope's Last Day Starter Set (Pre-Order) Free League Publishing

    ALIEN RPG: Evolved Edition: Hope's Last Day Starter Set

    Now the time has come for an evolution. The ALIEN RPG Evolved Edition expands upon the original experience and provides an updated and revised version that will feel fresh for rookie and veteran players alike. This completely new and inexpensively priced starter set is designed as the perfect starting point for roleplaying in the ALIEN universe, containing everything you need for your game night: • Rules booklet with abridged Evolved Edition rules.• Expanded edition of the fan-favorite Hope’s Last Day adventure.• A huge double-sided map (format 864x558mm) with one side depicting chartered space in the year 2183 and the other featuring the Hadley’s Hope terraforming colony, known from Aliens.• Five pre-generated characters to choose from.• Playing cards for gear, combat initiative, personal agendas, and panic responses.• Cardboard tokens for characters and creatures.• Rules reference sheets.• A useful supply dial for keeping track of crucial resources such as air, ammunition, or time.• Ten engraved base dice and ten stress dice, designed specifically for the ALIEN roleplaying game.• A high-quality plastic miniature of a Xenomorph.

    $39.99$25.36

  • Gamers Guild AZ Wizards of the Coast Dungeons And Dragons (5E): Planescape: Adventures In The Multiverse Alt Cover(Pre-Order) GTS

    D&D 5E: Planescape: Adventures In The Multiverse Alt Cover

      Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure. EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE! Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and the unexpected is just around the corner. From perplexing realities to multiversal glitches, fans of the original Planescape setting will encounter both familiar and unfamiliar uncertainties in this smorgasbord of multidimensional chaos. CREATE YOUR OWN PLANES-HOPPING ADVENTURER. Planescape®: Adventures in the Multiverse comes with a plethora of unconventional new player options. Choose from 2 new backgrounds: will you be a gate warden influenced by mysterious planar forces, or a planar philosopher who pursues the hidden truths of the multiverse? Channel planar energies with 7 otherworldly feats, experiment with intriguing magic spells, and draw inspiration from Sigil’s 12 ascendant factions, each with distinct cosmic ideologies. INFINITE REALMS. INFINITE STORYTELLING. Bursting with multiversal flavor, this campaign collection contains limitless storytelling inspiration. Dungeon Masters will find everything they need to run grand adventures, including adventure hooks, idiosyncratic locations, and multiversal calamities. With a random encounter table and over 50 unusual creatures, planar pandemonium is just a roll of the dice away. WARP THROUGH A WEIRD AND WONDERFUL WORLD. Immerse yourself in the backstage of reality, using Sigil, the City of Doors, as a gateway to explore the surreal landscape of the Outlands. Explore with a double-sided poster map of Sigil and the Outlands, which serve as both adventure locations and springboards to adventures across the multiverse. The possibilities – just like the realms – are endless.

    $79.99$67.94

  • Gamers Guild AZ Star Wars RPG Age of Rebellion: Core Rulebook Asmodee

    Age of Rebellion: Core Rulebook

    Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands. The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including: Concise rules for character generation and advancement Clear descriptions of the game’s skills and talents Convenient charts of weapons, gear, devices, starships, and vehicles Rules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaign Extensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful Empire A wealth of advice for GMs on how to create and run an Age of Rebellion campaign A complete, introductory adventure to launch players into action!

    $71.99$46.50

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Spelljammer - Adventures in Space Southern Hobby

    D&D 5th Edition: Spelljammer - Adventures in Space

    SET SAIL FOR THE STARS! A thrilling space-based adventure setting for the world’s greatest roleplaying game.Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.This set contains everything a Dungeon Master needs to run adventures and campaigns set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.COMPONENTS:★ The Astral Adventurer’s Guide, a 64-page hardcover book for players and Dungeon Masters that presents the Astral Plane as a campaign setting and includes space-based character options, spells and magic items, deck plans and descriptions for spelljamming ships, and more★ Boo’s Astral Menagerie, a 64-page hardcover book for Dungeon Masters that presents game statistics and descriptions for over 60 creatures found in Wildspace and the Astral Sea, including astral elves, cosmic horrors, lunar and solar dragons, murder comets, and space clowns.★ Light of Xaryxis, a 64-page hardcover adventure for Dungeon Masters that is set in the Astral Plane and designed for characters of levels 5–8★ Double-sided poster map of the Rock of Bral, an asteroid-city that can serve as both an adventure location and a campaign hub in the Astral Plane★ Sturdy, four-panel Dungeon Master’s screen designed for use with the books in this set

    $69.99$48.80

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Mordenkainen Presents Monsters of the Multiverse Southern Hobby

    D&D 5th Edition: Mordenkainen Presents Monsters of the Multiverse

    Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook.Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by the comments of Mordenkainen. The wizard has faced many of these monsters and peoples on numerous wondrous adventures. Now it’s time for you to venture forth and face these creatures yourself!

    $49.95$35.07

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Alt Cover GTS

    D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Alt Cover

    ENLIST IN THE WAR OF THE LANCE "March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game."akhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies.Optionally, use the Dragonlance: Warriors of Krynn board game to bring this adventure’s massive battles to your Dungeons & Dragons game.★ World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.★ Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.★ Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.★ Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians.

    $49.95$30.50

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons Eberron: Forge of the Artificer Alternate Cover (Pre-Order) Southern Hobby

    Dungeons & Dragons Eberron: Forge of the Artificer Alternate Cover

    Welcome to Eberron, where magic meets wondrous inventions. Play as the Artificer: the ultimate creative class. You're not just an inventor or spellcaster. You're an innovator, a bold-hearted visionary, with the potential to change the world. Creativity and ingenuity are your best weapons. Awaken your potential as master of the forge with this rules expansion for fifth edition Dungeons & Dragons. - PLAY THE ULTIMATE CREATIVE CLASS: Become a master of magical inventions with the revised Artificer class, redesigned for the new Core Rules - 5 ARTIFICER SUBCLASSES: Choose from 4 revised Artificer subclasses and 1 new subclass: the Cartographer - SPARK NEW CHARACTER IDEAS: Explore 5 revised species, 18 backgrounds, and 28 feats, including the redesigned Dragonmarks, which are no longer species-locked - EXPERIMENT WITH NEW OPTIONS: Eberron: Forge of the Artificer includes new spells, bastions, and magic items - CRAFT EXHILIRATING ADVENTURES FOR YOUR PARTY: Use 3 different campaign models with guidance for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron - OVER 20 NEW MONSTERS: Create imaginative D&D encounters with over 20 new monsters, each inspired by a campaign model

    $29.99$21.67

  • Gamers Guild AZ The One Ring RPG The One Ring: Starter Set GTS

    The One Ring RPG: Starter Set

    A strange invitation from cousin Bilbo, mentioning that he's in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I supposed. After all, there aren't any dangers to worry about here in The Shire. . .The One Ring  RPG: Starter Set contains all you need to take your first step into Middle-earth and experience the adventures Hobbits get up to. With streamlined rules and ready-to-go characters, it is easy to quickly sit down and play the game. The One Ring is set between the time Bilbo went on his journey and the events in The Lord of the Rings, allowing you to explore the Shire by taking on the roles of some Hobbits whose children will go on to do extraordinary things, such as Drogo Baggins, Rory Brandybuck, and Esmeralda Took.This boxed set contains:• A 24-page volume of condensed rules• A 53-page compendium covering the four farthings of the Shire, all the way from Greenholm in the west to Buckland and the Old Forest in the east• A 32-page volume containing five exciting adventures to play• 8 Double-sided pre-generated character sheets• A huge full-color double-sided map showing the Shire and Eriador• 30 Wargear Cards for weapons and armor• 6 double-sided Journey Role and Combat Stance Cards• 2 d12 Feat Dice• 6 d6 Success Dice

    $55.82$33.55

  • Gamers Guild AZ Kotohi Ryuutama Indie Press Revolution

    Ryuutama

    Ryuutama is an RPG developed in Japan by designer Atsuhiro Okada. It is set in a world where the "NPCs" of the village—the bakers, farmers, shopkeepers and healers—set off on a wonderful adventure exploring a fantasy world together. Some people colloquially call it "Hayao Miyazaki's Oregon Trail", because of its heartwarming (in Japanese "honobono") feel of family anime, and its focus on traveling and wonder over combat and treasure. The characters are travelers in a world without classical fantasy wizards and warriors. Instead, the characters are minstrels, merchants, healers, hunters, artisans, farmers and nobles who decide (or were fated) to leave their towns and explore the world. Using a light rules system based on polyhedral dice where the randomness in results leads to more story development, Ryuutama provides a framework for travel-focused stories fun for adults and enjoyable for all ages. The game master also creates a special character with its own unique character sheet, called the "Ryuujin". The half-dragon Ryuujin remains "offscreen" most of the time, but watches over the other characters, and can provide limited spells and abilies to support them. The GM provides advertisy that the players have to overcome, but at the same time they protect and nurture the characters. Experience is gained in Ryuutama primarily by making difficult journeys to new places, far more than monster slaying. Magic is based on seasonal essenses, and focuses on the classic creative use of magic to overcome problems, over combat-themed spells. Combat is simple and fun, featuring a classic console style "Front/Back Line Battle Mat" The players at the table have a hand in creating the towns that their characters visit together, so that everyone has an interest in the next leg of the journel! Critical fumbles (rolling 1s on both dice) hurt, but all the characters at the table get a bonus to a future roll in return. Learn more about the unique elements of the game here. The game was produced as a flagship project in Japan to easily get people into playing and GMing RPGs; to that end there's a lot of advice for brand new GMs, including scenario creation. There are lots of sheets and templates to help brand new or novice GMs develop great Ryuutama-worthy scenarios. The game has been out in Japan for years, and is widely loved by the people who play it. Even today long campaigns and short stories are being played in homes and cafes around the country. It has finally arrived in English to a new audience, and remade in full color by layout artist and game designer Daniel Solis! 240 pages, 7x10 inch format, full color. Please see the publisher website (www.kotohi.com/ryuutama) for more information about the game!

    $40.00$26.84

  • Gamers Guild AZ Lynx Accessories Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen Quartermaster Direct

    Lynx Accessories: 3D Faux-Leather Customizable Game Master Screen

    Handmade faux-leather Dungeon Master Screen, featuring a stunning 3D battle scene. It comes with a carrying sleeve and interchangeable pre-made inserts. Measuring 36" wide by 12". Features: Immersive 3D Design: Faux-leather DM screen features a detailed epic battle scene between adventurers and a dragon, crafted to enhance your gaming experience by bringing stories to life. Customizable & Informative: Includes four panels that are easily personalized with your A4-size inserts or our premade inserts detailing conditions, item prices, and combat rules, aiding both new and experienced DMs. Portable Convenience: Comes with a faux leather sleeve that ensures easy transportation to any roleplaying session—just slide the screen into the sleeve and head out. Ideal Gift for Dungeon Masters: A perfect addition to any DM's arsenal, this screen makes a thoughtful gift that blends functionality with a touch of style. Optimal Dimensions: Measures 36" wide by 12" tall, folding down to a portable 9" x 12", ideal for tabletop gaming and easy carrying.

    $49.95$42.46

  • Gamers Guild AZ Space Penguin Ink Cairn 2nd Edition Boxed Set (Pre-Order) ACD Distribution

    Cairn 2nd Edition Boxed Set

    Are you ready to return to The Wood? The Wood surrounds and divides the realm and anyone (or anything) that has not yet sworn fealty. The Wood is not one forest, but all forests. The Root is the realm of mystery and horror underneath and does not care for the petty divisions overground. The definitive second edition of the indie underground classic has been freshly revised and developed, and includes an expanded Player’s Guide, a brand-new Warden’s Guide, and new adventures in a robust and lavishly illustrated boxed set packed with useful gaming tools. Content: 3 copies of the Player’s Guide 1 copy of the Warden’s Guide 1 zine adventure (Trouble in Twin Lakes) Adventure Anthology volume 1 featuring 3 new adventures Warden’s Screen Character Sheet Pad Just add dice for a full spread for your tabletop gaming group!

    $60.00$54.96

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Bigby Presents: Glory of the Giants - Alternate Cover (Pre-Order) Southern Hobby

    D&D 5th Edition: Bigby Presents: Glory of the Giants - Alternate Cover

    Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants All-Father, Annam, unveil the secrets of Annams mighty descendants. Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giants bag! Let Bigby and Diancastra teach you everything about the iconic giants of D&D!

    $59.95$34.65

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Deluxe Edition GTS

    D&D 5th Edition: Dragonlance - Shadow of the Dragon Queen Deluxe Edition

    ENLIST IN THE WAR OF THE LANCE "March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game."akhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies.Optionally, use the Dragonlance: Warriors of Krynn board game to bring this adventure’s massive battles to your Dungeons & Dragons game.★ World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.★ Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.★ Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.★ Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians. Includes:• Physical Book: Foil Alternate Cover of Dragonlance: Shadow of the Dragon Queen• Exclusive Deluxe DM Screen• Warriors of Krynn Board Game

    $144.99$91.50

  • Gamers Guild AZ Cubicle 7 Warhammer 40,000 RPG: Wrath And Glory Starter Set GTS

    Warhammer 40K RPG: Wrath And Glory Starter Set

    The Wrath and Glory Starter Set contains everything you need to begin roleplaying action packed adventures in the world of Warhammer 40,000. Whether this is your first tabletop roleplaying game, or you are an experienced Gamemaster, this exciting boxed set is the perfect starting point for anyone interested in Wrath and Glory. The Starter Set includes: Traitor’s Hymn, a 48 page adventure set aboard the Varonius Flotilla, the beleaguered flotilla of ships intended to relieve the system, but which is now trapped in Gilead along with the rest of the system’s denizens. The adventure teaches you and your friends how to play — no prep required. The Varonius Flotilla, a guide to the ships, crew, and brutal internal politics of the fleet lead to Gilead by the Rogue Trader Jakel Varonius. Packed with NPCs, plot hooks, one page adventures and detailed ports of call around the system, this is the perfect way to continue your Wrath and Glory campaign. An thrilling introduction to the Gilead System, the exciting setting of Wrath and Glory 5 gatefold character sheets with pre-generated characters, each with their own goals, background, and connections. Three two-sided rules reference sheets with summaries of important rules and combat. Tokens for tracking Wrath, Glory, and Ruin. A set of 8, six-sided dice, including one unique Wrath Die.

    $39.99$25.86

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Van Richten's Guide to Ravenloft Southern Hobby

    D&D 5th Edition: Van Richten's Guide to Ravenloft

    Van Richten's Guide to Ravenloft FACE YOUR FEARS Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game. Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths. Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers? Van Richten's Guide to Ravenloft contains material for both players and Dungeon Masters to craft a horror-themed campaign for Dungeons & Dragons. Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life! Travel (perhaps even by choice) to familiar domains and discover new ones—as Ravenloft’s expanded Domains of Dread return for the first time in fifth edition! Includes rules and advice for building custom domains and Darklords using established horror tropes or your own special blend. Discover a host of new backgrounds and trinkets themed specifically for a horror setting, as well as new character lineages, including the dhampir, hexblood, and reborn. Find two new subclasses, the College of Spirits for bards and the Undead pact for warlocks. Explore Dark Gifts for characters that flesh out your place in the Domains of Dread. Encounter a horrific assortment of creatures from the monstrous bestiary. And includes a brand-new adventure! On the CoverIn the shadow of Castle Ravenloft, Doctor Rudolph van Richten and Ez d’Avenir confront the vampire Strahd von Zarovich, in this painting by Anna Podedworna.

    $49.95$35.56

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Core Rulebook Southern Hobby

    Pathfinder 2E: Core Rulebook

    This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design destined to become a legend! Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master! This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey! The Pathfinder Core Rulebook includes: More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters! Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc! More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory! Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to be! Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!

    $59.99$37.32

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Core Rulebook Gift Set Southern Hobby

    D&D 5th Edition: Core Rulebook Gift Set

    All rules and reference required to play the world’s greatest roleplaying game. Need a refresh on your well-worn copies? Have a friend who is itching to get into the game? Want a super-handy case to hold all that D&D goodness? The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks and a Dungeon Master’s Screen, everything you need to create and play adventures of your own in the world’s greatest roleplaying game.

    $169.95$118.10

  • Gamers Guild AZ Free League Publishing The One Ring: Realms of the Three Rings (Pre-Order) ACD Distribution

    The One Ring RPG: Realms of the Three Rings

      “In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Realms of the Three Rings™ is a supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suited for solo play.

    $41.80$28.94

  • Gamers Guild AZ Dungeons & Dragons Copy of D&D 5th Edition: Vecna: Eve Of Ruin (Alternate Art Cover) (Pre-Order) GTS

    D&D 5th Edition: Vecna: Eve Of Ruin (Alternate Art Cover)

      The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse’s most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts.Vecna: Eve of Ruin™ is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms® and travel to Planescape®, Spelljammer®, Eberron®, Ravenloft®, Dragonlance®, and Greyhawk® as they race to save existence from obliteration.A Dungeons & Dragons adventure for characters of levels 10–20.For use with the fifth edition Player’s Handbook®, Monster Manual®, and Dungeon Master’s Guide®.Contents:★ Dare you say his name? Fans of Stranger Things will be delighted to discover that Vecna is back – with a vengeance. This notorious D&D villain has set his sights on something more terrifying than ever: the end of existence itself.★ Dungeon Masters and players alike will unlock their full potential in this epic high-level adventure, which is designed for 10th to 20th level characters. You hold the power to change the multiverse, so what are you waiting for? Legends aren't born – they're made.★ Join the battle for the multiverse alongside legendary allies who you may recognize from other D&D adventures. This book includes detailed character dossiers with exclusive insight into these illustrious figures.★ Journey through memorable fantasy locations during your race to save existence. From the wild space galaxies of Spelljammer® to the mist-shrouded vistas of Ravenloft®, your quest will carry you all over the D&D multiverse.★ Take on over 30 terrifying new monsters spawning from all over the multiverse. Battling these beasts will bring you one step closer to foiling Vecna's plans and vanquishing evil, once and for all.

    $59.95$50.99

  • Gamers Guild AZ Paizo Publishing Pathfinder RPG (2E): Pathfinder Player Core (Sketch Cover) (Pre-Order) GTS

    Pathfinder 2E: Pathfinder Player Core (Sketch Cover)

      The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player CorePathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun. ♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $59.99$46.96

  • Gamers Guild AZ Evil Hat Productions Monster of the Week (Hardcover) Indie Press Revolution

    Monster of the Week (Hardcover)

    A MONSTER LURKS IN THE SHADOWS... Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This hardcover edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Supernatural Winchester brothers, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this hardcover edition, you’ll find:★ Character creation rules to bring your hunter to life and create a cohesive hunting team, including fourteen ready-to-go hunter types ranging from the Snoop to the Spooktacular, the Monstrous to the Divine.★ A stand-alone system based on the easy-to-use Powered by the Apocalypse engine.★ Eight core moves to investigate and deal with monsters.★ Thorough mystery-creation tools and two ready-to-play mysteries.★ Example monsters like Balkan vampires, ghouls, and spore trolls.★ Rules options to expand the scope and change the flavor of your game to fit the weekly monster story you’ve always wanted to see, including phenomena-type mysteries and alternative weird abilities.Grab the fireplace poker and open your spell book.That monster’s going down!

    $40.00$27.92

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Icewind Dale - Rime of the Frostmaiden Southern Hobby

    D&D 5th Edition: Icewind Dale - Rime of the Frostmaiden

    SOME SECRETS ARE WORTH DYING FOR Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. In Icewind Dale, adventure is a dish best served cold. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night? Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.

    $49.95$35.56

  • Gamers Guild AZ Tuesday Knight Games LLC Mothership RPG: Deluxe Set GTS

    Mothership RPG: Deluxe Set

    The fastest way to build your collection. All the 1e (First Edition) core rulebooks in addition to four official modules. If you've just heard of Mothership®, or you want to make sure your collection is complete, look no further than the Deluxe Set.• Player’s Survival Guide (1e)• Warden’s Operation Manual• Unconfirmed Contact Reports• Shipbreaker’s Toolkit• Another Bug Hunt Introductory Module• D100 Dice Set & Panic Die• 12+ Punchboard pawns• Double-Sided Poster Map in Full Color• Full Color Tri-Fold Full-Size Warden’s Screen• Dead Planet Module• A Pound of Flesh Module• Gradient Descent Module

    $99.00$78.96

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues (Pre-Order) Southern Hobby

    Orbital Blues

    This is the rock and roll future of yesteryear that never was-and nobody wanted. It is an intergalactic age of cowboys, outlaws and bandits playing on an interstellar stage. It is a time of hyper-capitalism and a cut-throat gig economy. Unreliable trash-heaps carry scrappy underdogs to their next gig, and corporation freighters lumber across the horizon laden with an empire's bounty. These are the music-fuelled, moon-age daydreams of a rebel space age. These are your ORBITAL BLUES. ORBITAL BLUES is a lo-fi space western roleplaying game from SoulMuppet Publishing, written by Sam Sleney & Zachary Cox and illustrated by Josh Clark. A roleplaying love-letter to off-beat sci-fi, vintage music, and cooperative old-school styled roleplay, Orbital Blues allows you to play out rules-light tabletop adventures in the style of your favourite space westerns. Stepping into the shoes of Interstellar Outlaws, players band together to form Crews, and navigate a hard-going, gig-economy living on the fringes of a space-faring society. Developed on the critically acclaimed rules-lite system of Best Left Buried, Orbital Blues uses a simple D6 based system with 3 basic stats - MUSCLE, GRIT, and SAVVY - to handle rolls and uncertainty - putting the narrative and relationships of the player characters at the heart of play without the baggage of hefty mechanics, classes or roles. Art by Joshua Clark. Layout and Cartography by Lone Archivist

    $40.00$28.06

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Phandelver and Below - The Shattered Obelisk (Pre-Order) Southern Hobby

    D&D 5th Edition: Phandelver and Below - The Shattered Obelisk

       Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world’s greatest roleplaying game. Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.Contents:★ Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure.★ Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror.★ Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more.★ Provides a magic appendix that includes new consumable metamagic items and duergar magic.★ Includes a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other.

    $59.95$44.92

  • Gamers Guild AZ Pathfinder Pathfinder Rpg (2e): Pathfinder Monster Core GTS

    Pathfinder 2E: Pathfinder Monster Core

    Fight for Glory! Inside the 376-page Pathfinder Monster Core, you’ll find over 400 creatures, including fantasy classics like elves, ogres, and all-new dragons; wild animals from giant ants to ferocious wolves; and the unique monsters that threaten the world of Pathfinder, like sinspawn and noxious needlers. These creatures cover all levels of play, from the slow and mindless zombie shambler to the ultra-powerful demonic Treerazer! The ideal resource for Game Masters planning their next battles and player characters looking for monstrous allies to summon!Pathfinder Monster Core is the definitive monster rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!Pathfinder Monster Core includes:♦ More than 400 monsters!♦ Gorgeous full-color illustrations on nearly every page!♦ Detailed monster lists sorted by level, type, and rarity to help you find the right monster for any situation!♦ Detailed lore sidebars offering additional information about Pathfinder's most popular monstrous friends and foes!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Pathfinder Monster Core is the definitive “main” monster rulebook for Pathfinder Second Edition GMs, effectively replacing the Pathfinder Bestiary. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2024.★ Compatible with the Open RPG Creative (ORC) License.  

    $59.99$41.60

  • Gamers Guild AZ Heart of the Deernicorn The Quiet Year Heart of the Deernicorn

    The Quiet Year

    The Quiet year is a map game. You define the struggles of a community living after the collapse of civilization. The 52 cards each correspond to a week of the year and trigger certain events – bringing bad news, good omens, project delays and sudden changes in luck. Your decisions will define the values and future of the community and be added to an evolving collaboratively drawn map. This map blends literal cartography with symbols, creating a rich visual record of land and people.

  • Gamers Guild AZ Battletech BATtlETECH: MECHWARRIOR DESTINY GTS

    Battletech: Mechwarrior Destiny

    This is a brand-new way to role-play in the war-torn BattleTech universe. Streamlined rules put the focus on action and story, and an all-new system for 'Mech combat lets you wade into battle without requiring miniatures or maps.

    $39.99$28.92

  • Gamers Guild AZ Dungeons & Dragons D&D 5th Edition: Tomb of Annihilation Southern Hobby

    D&D 5th Edition: Tomb of Annihilation

    Dare to defy death in this adventure for the world’s greatest roleplaying game. The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests. Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.

    $49.95$36.27

  • Gamers Guild AZ Phalanx Games Purple Haze (Pre-Order) GTS

    Purple Haze

    Purple Haze is an immersive story-creation game for 1 to 4 players that drops you into the heart of darkness: Vietnam, 1967. You lead a squad of U.S. Marines through the dense jungles, flooded rice paddies, and straw-thatched villages of a war-torn country. Gut-wrenching choices will determine the fate of you and your mission. Your men will suffer. Some won’t make it home. Those that do will get wiser, get tougher. The goal: complete the mission, get out alive.★ multiple-choice narrative story★ extremely immersive historical theme★ narrative-based tactical combatContents• 63 poker-sized cards• 87 tarot-sized cards• 1 rulebook• 9 mission booklets• 1 playbook• 1 large double-sided mapboard• 1 small double-sided mapboard• 1 combat board• 1 tracker board• 4 countersheets• 5 player Aids• 22 standard six-sided dice• 12 small six-sided dice• 2 custom six-sided dice• 24 wooden cubes• 1 LoS ruler• 1 pencil• 1 logbook• 15 zipper bags    

    $120.00$102.00


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